<?xml version="1.0" encoding="utf-8"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>spacemission &#x2013; /Global.pas</title><description>WebSVN RSS feed &#x2013; spacemission</description><lastBuildDate>Thu, 04 Jun 2026 12:53:42 +0200</lastBuildDate><generator>WebSVN 2.8.7</generator><language>en</language><link>https://svn.viathinksoft.com/websvn_internal/log.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;max=40&amp;peg=78</link><atom:link href="https://svn.viathinksoft.com/websvn_internal/rss.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;peg=78" rel="self" type="application/rss+xml" />
<item><pubDate>Mon, 22 Apr 2024 00:20:20 +0200</pubDate><dc:creator>daniel-marschall</dc:creator><title>Rev 74 – BUGFIX: Fix problem with checking for program updates</title><description>&lt;div&gt;&lt;strong&gt;daniel-marschall – 4 file(s) modified&lt;/strong&gt;&lt;br/&gt;BUGFIX: Fix problem with checking for program updates&lt;/div&gt;~ /GamMain.pas&lt;br /&gt;~ /Global.pas&lt;br /&gt;~ /LevMain.dfm&lt;br /&gt;~ /LevMain.pas&lt;br /&gt;</description><link>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=74&amp;peg=78</link><guid>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=74&amp;peg=78</guid></item>
<item><pubDate>Sun, 21 Apr 2024 20:51:40 +0200</pubDate><dc:creator>daniel-marschall</dc:creator><title>Rev 72 – Medikit Item</title><description>&lt;div&gt;&lt;strong&gt;daniel-marschall – 16 file(s) modified&lt;/strong&gt;&lt;br/&gt;Medikit Item&lt;/div&gt;~ /ComLevelReader.pas&lt;br /&gt;~ /DirectX/Graphics.dxg&lt;br /&gt;~ /DirectX/Sound.dxw&lt;br /&gt;~ /GamMain.dfm&lt;br /&gt;~ /GamMain.pas&lt;br /&gt;~ /Global.pas&lt;br /&gt;~ /Help/Allgemeines.md&lt;br /&gt;~ /Help/Neuerungen.md&lt;br /&gt;~ /LevEdit.dproj&lt;br /&gt;~ /LevEdit.res&lt;br /&gt;~ /LevMain.dfm&lt;br /&gt;~ /LevMain.pas&lt;br /&gt;~ /TODO.md&lt;br /&gt;+ /_Private/medikit.bmp&lt;br /&gt;+ /_Private/medikit.png&lt;br /&gt;+ /_Private/medikit.psd&lt;br /&gt;</description><link>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=72&amp;peg=78</link><guid>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=72&amp;peg=78</guid></item>
<item><pubDate>Sat, 20 Apr 2024 19:50:34 +0200</pubDate><dc:creator>daniel-marschall</dc:creator><title>Rev 63 – MarkDown Help</title><description>&lt;div&gt;&lt;strong&gt;daniel-marschall – 23 file(s) modified&lt;/strong&gt;&lt;br/&gt;MarkDown Help&lt;/div&gt;~ /&lt;br /&gt;+ /ComHilfe.dfm&lt;br /&gt;+ /ComHilfe.pas&lt;br /&gt;~ /Doku.md&lt;br /&gt;~ /GamMain.dfm&lt;br /&gt;~ /GamMain.pas&lt;br /&gt;~ /Global.pas&lt;br /&gt;~ /LevEdit.dpr&lt;br /&gt;~ /LevEdit.dproj&lt;br /&gt;~ /LevMain.dfm&lt;br /&gt;~ /LevMain.pas&lt;br /&gt;~ /README.md&lt;br /&gt;~ /SpaceMission.dpr&lt;br /&gt;~ /SpaceMission.dproj&lt;br /&gt;~ /TODO.md&lt;br /&gt;+ /VCL_MARKDOWN&lt;br /&gt;+ /VCL_MARKDOWN/MarkdownCommonMark.pas&lt;br /&gt;+ /VCL_MARKDOWN/MarkdownDaringFireball.pas&lt;br /&gt;+ /VCL_MARKDOWN/MarkdownHTMLEntities.pas&lt;br /&gt;+ /VCL_MARKDOWN/MarkdownProcessor.pas&lt;br /&gt;+ /VCL_MARKDOWN/MarkdownUnicodeUtils.pas&lt;br /&gt;~ /_InnoSetup/SpaceMission.iss&lt;br /&gt;~ /_Private/VCL.txt&lt;br /&gt;</description><link>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=63&amp;peg=78</link><guid>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=63&amp;peg=78</guid></item>
<item><pubDate>Sat, 20 Apr 2024 02:18:50 +0200</pubDate><dc:creator>daniel-marschall</dc:creator><title>Rev 61 – Anzeige, welche Level selbsterstellt sind und welche nicht</title><description>&lt;div&gt;&lt;strong&gt;daniel-marschall – 4 file(s) modified&lt;/strong&gt;&lt;br/&gt;Anzeige, welche Level selbsterstellt sind und welche nicht&lt;/div&gt;~ /ComLevelReader.pas&lt;br /&gt;~ /GamMain.pas&lt;br /&gt;~ /Global.pas&lt;br /&gt;~ /LevSpeicherung.pas&lt;br /&gt;</description><link>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=61&amp;peg=78</link><guid>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=61&amp;peg=78</guid></item>
<item><pubDate>Wed, 17 Apr 2024 11:38:53 +0200</pubDate><dc:creator>daniel-marschall</dc:creator><title>Rev 54 – Der Leveleditor hat nun eine &quot;Level testen&quot; Funktion</title><description>&lt;div&gt;&lt;strong&gt;daniel-marschall – 11 file(s) modified&lt;/strong&gt;&lt;br/&gt;Der Leveleditor hat nun eine &quot;Level testen&quot; Funktion&lt;/div&gt;~ /CHANGELOG.md&lt;br /&gt;~ /GamMain.pas&lt;br /&gt;~ /Global.pas&lt;br /&gt;x /LevEdit.cfg&lt;br /&gt;x /LevEdit.dof&lt;br /&gt;~ /LevMain.dfm&lt;br /&gt;~ /LevMain.pas&lt;br /&gt;x /SpaceMission.cfg&lt;br /&gt;x /SpaceMission.dof&lt;br /&gt;~ /SpaceMission.dproj&lt;br /&gt;~ /TODO.md&lt;br /&gt;</description><link>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=54&amp;peg=78</link><guid>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=54&amp;peg=78</guid></item>
<item><pubDate>Wed, 17 Apr 2024 00:21:55 +0200</pubDate><dc:creator>daniel-marschall</dc:creator><title>Rev 51 – Spielstände und Leveldateien werden nun in Program Files und My ...</title><description>&lt;div&gt;&lt;strong&gt;daniel-marschall – 7 file(s) modified&lt;/strong&gt;&lt;br/&gt;Spielstände und Leveldateien werden nun in Program Files und My Saved Games gleichzeitig berücksichtigt&lt;/div&gt;~ /CHANGELOG.md&lt;br /&gt;~ /ComLevelReader.pas&lt;br /&gt;~ /GamMain.pas&lt;br /&gt;~ /GamSpeicherung.pas&lt;br /&gt;~ /Global.pas&lt;br /&gt;~ /LevSpeicherung.pas&lt;br /&gt;~ /TODO.md&lt;br /&gt;</description><link>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=51&amp;peg=78</link><guid>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=51&amp;peg=78</guid></item>
<item><pubDate>Tue, 16 Apr 2024 14:53:00 +0200</pubDate><dc:creator>daniel-marschall</dc:creator><title>Rev 47 – </title><description>&lt;div&gt;&lt;strong&gt;daniel-marschall – 2 file(s) modified&lt;/strong&gt;&lt;br/&gt;&lt;/div&gt;~ /GamMain.pas&lt;br /&gt;~ /Global.pas&lt;br /&gt;</description><link>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=47&amp;peg=78</link><guid>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=47&amp;peg=78</guid></item>
<item><pubDate>Tue, 16 Apr 2024 00:17:45 +0200</pubDate><dc:creator>daniel-marschall</dc:creator><title>Rev 40 – Spielstände beinhalten nun die Original-Leveldateien, sodass das wiederherzustellende Spiel exakt ...</title><description>&lt;div&gt;&lt;strong&gt;daniel-marschall – 15 file(s) modified&lt;/strong&gt;&lt;br/&gt;Spielstände beinhalten nun die Original-Leveldateien, sodass das wiederherzustellende Spiel exakt gleich aussieht&lt;/div&gt;~ /CHANGELOG.md&lt;br /&gt;~ /ComLevelReader.pas&lt;br /&gt;x /ComSaveGameReader.pas&lt;br /&gt;~ /Doku.md&lt;br /&gt;~ /GamMain.pas&lt;br /&gt;~ /GamSpeicherung.pas&lt;br /&gt;~ /Global.pas&lt;br /&gt;~ /LevEdit.dproj&lt;br /&gt;~ /LevMain.dfm&lt;br /&gt;~ /LevMain.pas&lt;br /&gt;~ /LevSpeicherung.dfm&lt;br /&gt;~ /LevSpeicherung.pas&lt;br /&gt;~ /SpaceMission.dpr&lt;br /&gt;~ /SpaceMission.dproj&lt;br /&gt;~ /TODO.md&lt;br /&gt;</description><link>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=40&amp;peg=78</link><guid>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=40&amp;peg=78</guid></item>
<item><pubDate>Sun, 14 Apr 2024 22:36:41 +0200</pubDate><dc:creator>daniel-marschall</dc:creator><title>Rev 34 – Started TODO.md</title><description>&lt;div&gt;&lt;strong&gt;daniel-marschall – 10 file(s) modified&lt;/strong&gt;&lt;br/&gt;Started TODO.md&lt;/div&gt;~ /AuthentiCode Sign/sign_single.bat&lt;br /&gt;+ /CHANGELOG.md &lt;i&gt;(copied from /History.md@33)&lt;/i&gt;&lt;br /&gt;~ /ComLevelReader.pas&lt;br /&gt;~ /ComSaveGameReader.pas&lt;br /&gt;~ /GamMain.pas&lt;br /&gt;~ /Global.pas&lt;br /&gt;x /History.md&lt;br /&gt;+ /README.md &lt;i&gt;(copied from /Readme.md@33)&lt;/i&gt;&lt;br /&gt;x /Readme.md&lt;br /&gt;+ /TODO.md&lt;br /&gt;</description><link>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=34&amp;peg=78</link><guid>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=34&amp;peg=78</guid></item>
<item><pubDate>Sun, 14 Apr 2024 20:32:45 +0200</pubDate><dc:creator>daniel-marschall</dc:creator><title>Rev 31 – Source code optimization: Graphics and Sounds are now identified by ...</title><description>&lt;div&gt;&lt;strong&gt;daniel-marschall – 10 file(s) modified&lt;/strong&gt;&lt;br/&gt;Source code optimization: Graphics and Sounds are now identified by enum instead of name&lt;/div&gt;~ /ComLevelReader.pas&lt;br /&gt;x /DirectX/Graphic.dxg&lt;br /&gt;+ /DirectX/Graphics.dxg &lt;i&gt;(copied from /DirectX/Graphic.dxg@30)&lt;/i&gt;&lt;br /&gt;~ /GamMain.pas&lt;br /&gt;~ /GamSpeicherung.pas&lt;br /&gt;~ /Global.pas&lt;br /&gt;~ /LevEdit.dpr&lt;br /&gt;~ /LevMain.pas&lt;br /&gt;~ /SpaceMission.dpr&lt;br /&gt;~ /_InnoSetup/SpaceMission.iss&lt;br /&gt;</description><link>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=31&amp;peg=78</link><guid>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=31&amp;peg=78</guid></item>
<item><pubDate>Sun, 14 Apr 2024 17:14:05 +0200</pubDate><dc:creator>daniel-marschall</dc:creator><title>Rev 28 – Various code optimizations Level File Format no longer requires being ...</title><description>&lt;div&gt;&lt;strong&gt;daniel-marschall – 16 file(s) modified&lt;/strong&gt;&lt;br/&gt;Various code optimizations&lt;br /&gt;
Level File Format no longer requires being sorted by X coordinates&lt;br /&gt;
Level File Format no longer requires having meteroids 0 lives. (Lifes will be ignored)&lt;/div&gt;~ /ComInfo.dfm&lt;br /&gt;~ /ComLevelReader.pas&lt;br /&gt;+ /Doku.md&lt;br /&gt;x /Dokumentation.pdf&lt;br /&gt;~ /GamCheat.dfm&lt;br /&gt;~ /GamCheat.pas&lt;br /&gt;~ /GamMain.pas&lt;br /&gt;~ /GamSpeicherung.pas&lt;br /&gt;~ /Global.pas&lt;br /&gt;+ /History.md&lt;br /&gt;~ /LevMain.pas&lt;br /&gt;~ /LevSpeicherung.dfm&lt;br /&gt;~ /LevSpeicherung.pas&lt;br /&gt;~ /_InnoSetup/SpaceMission.iss&lt;br /&gt;x /_Private/Dokumentation.doc&lt;br /&gt;x /_Private/Versions.txt&lt;br /&gt;</description><link>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=28&amp;peg=78</link><guid>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=28&amp;peg=78</guid></item>
<item><pubDate>Fri, 12 Apr 2024 23:57:17 +0200</pubDate><dc:creator>daniel-marschall</dc:creator><title>Rev 15 – Schreiben von LevelData in ComLevelReader.pas ausgelagert Lesen und Schrieben von ...</title><description>&lt;div&gt;&lt;strong&gt;daniel-marschall – 31 file(s) modified&lt;/strong&gt;&lt;br/&gt;Schreiben von LevelData in ComLevelReader.pas ausgelagert&lt;br /&gt;
Lesen und Schrieben von SaveGameData in ComSaveGameReader.pas ausgelagert&lt;/div&gt;~ /&lt;br /&gt;~ /ComInfo.dfm&lt;br /&gt;~ /ComInfo.pas&lt;br /&gt;~ /ComLevelReader.pas&lt;br /&gt;+ /ComSaveGameReader.pas&lt;br /&gt;~ /Converter.dproj&lt;br /&gt;~ /Converter.res&lt;br /&gt;+ /Converter_Icon1.ico&lt;br /&gt;+ /Converter_Icon2.ico&lt;br /&gt;~ /GamMain.dfm&lt;br /&gt;~ /GamMain.pas&lt;br /&gt;~ /GamSpeicherung.dfm&lt;br /&gt;~ /GamSpeicherung.pas&lt;br /&gt;~ /Global.pas&lt;br /&gt;~ /LevEdit.dproj&lt;br /&gt;~ /LevEdit.res&lt;br /&gt;+ /LevEdit_Icon1.ico&lt;br /&gt;+ /LevEdit_Icon2.ico&lt;br /&gt;~ /LevMain.dfm&lt;br /&gt;~ /LevMain.pas&lt;br /&gt;~ /LevOptions.dfm&lt;br /&gt;~ /LevOptions.pas&lt;br /&gt;~ /LevSource.dfm&lt;br /&gt;~ /LevSource.pas&lt;br /&gt;~ /LevSpeicherung.dfm&lt;br /&gt;~ /LevSpeicherung.pas&lt;br /&gt;~ /SpaceMission.dpr&lt;br /&gt;~ /SpaceMission.dproj&lt;br /&gt;~ /SpaceMission.res&lt;br /&gt;+ /SpaceMission_Icon1.ico&lt;br /&gt;+ /SpaceMission_Icon2.ico&lt;br /&gt;</description><link>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=15&amp;peg=78</link><guid>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=15&amp;peg=78</guid></item>
<item><pubDate>Mon, 23 May 2011 04:04:51 +0200</pubDate><dc:creator>daniel-marschall</dc:creator><title>Rev 2 – 1.1e Anfang</title><description>&lt;div&gt;&lt;strong&gt;daniel-marschall – 79 file(s) modified&lt;/strong&gt;&lt;br/&gt;1.1e Anfang&lt;/div&gt;x /ComMain.dcu&lt;br /&gt;x /Compiler.bdsproj.local&lt;br /&gt;+ /Compiler.exe&lt;br /&gt;x /Compiler.identcache&lt;br /&gt;~ /Einstellungen/SpaceMission.ini&lt;br /&gt;+ /Global.pas&lt;br /&gt;x /LevEdit.bdsproj.local&lt;br /&gt;~ /LevEdit.cfg&lt;br /&gt;~ /LevEdit.dpr&lt;br /&gt;+ /LevEdit.exe&lt;br /&gt;x /LevEdit.identcache&lt;br /&gt;x /LevInfo.dcu&lt;br /&gt;x /LevInfo.dfm&lt;br /&gt;x /LevInfo.pas&lt;br /&gt;x /LevMain.dcu&lt;br /&gt;~ /LevMain.dfm&lt;br /&gt;~ /LevMain.pas&lt;br /&gt;x /LevOptions.dcu&lt;br /&gt;x /LevSource.dcu&lt;br /&gt;~ /LevSource.dfm&lt;br /&gt;~ /LevSource.pas&lt;br /&gt;x /LevSpeicherung.dcu&lt;br /&gt;~ /LevSpeicherung.dfm&lt;br /&gt;~ /LevSpeicherung.pas&lt;br /&gt;x /LevSplash.dcu&lt;br /&gt;x /LevText.dcu&lt;br /&gt;+ /Signaturen.txt&lt;br /&gt;~ /SpaceMission.bdsproj&lt;br /&gt;x /SpaceMission.bdsproj.local&lt;br /&gt;~ /SpaceMission.cfg&lt;br /&gt;~ /SpaceMission.dpr&lt;br /&gt;+ /SpaceMission.exe&lt;br /&gt;x /SpaceMission.identcache&lt;br /&gt;~ /SpaceMission.res&lt;br /&gt;x /SplCheat.dcu&lt;br /&gt;~ /SplCheat.dfm&lt;br /&gt;~ /SplCheat.pas&lt;br /&gt;x /SplInfo.dcu&lt;br /&gt;~ /SplInfo.dfm&lt;br /&gt;~ /SplInfo.pas&lt;br /&gt;x /SplMain.dcu&lt;br /&gt;~ /SplMain.dfm&lt;br /&gt;~ /SplMain.pas&lt;br /&gt;x /SplSpeicherung.dcu&lt;br /&gt;~ /SplSpeicherung.dfm&lt;br /&gt;~ /SplSpeicherung.pas&lt;br /&gt;x /SplSplash.dcu&lt;br /&gt;x /SplText.dcu&lt;br /&gt;~ /Texte/Mitwirkende.txt&lt;br /&gt;x /Unit1.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DAnim.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DelphiX_for6.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DIB.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DirectX.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DShow.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DXClass.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DXConsts.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DXDraws.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DXETable.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DXFFBEdit.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DXGUIDEdit.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DXInptEdit.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DXInput.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DXPictEdit.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DXPlay.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DXPlayFm.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DXReg.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DXRender.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DXSounds.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DXSprite.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DXTexImg.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/DXWaveEdit.dcu&lt;br /&gt;x /VCL_DELPHIX_D6/Wave.dcu&lt;br /&gt;x /VCL_PJVERSIONINFO&lt;br /&gt;+ /_InnoSetup/Output/setup.exe&lt;br /&gt;~ /_InnoSetup/SpaceMission.iss&lt;br /&gt;+ /_PostBuild.bat&lt;br /&gt;+ /_PreBuild.bat&lt;br /&gt;x /_Projektgruppe.bdsgroup.local&lt;br /&gt;</description><link>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=2&amp;peg=78</link><guid>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGlobal.pas&amp;rev=2&amp;peg=78</guid></item>
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