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<item><pubDate>Thu, 10 Dec 2015 00:19:53 +0100</pubDate><dc:creator>daniel-marschall</dc:creator><title>Rev 7 – </title><description>&lt;div&gt;&lt;strong&gt;daniel-marschall – 6 file(s) modified&lt;/strong&gt;&lt;br/&gt;&lt;/div&gt;~ /ComInfo.dfm&lt;br /&gt;~ /Einstellungen/SpaceMission.ini&lt;br /&gt;+ /Einstellungen/SpaceMission_Default.ini&lt;br /&gt;~ /GamMain.pas&lt;br /&gt;~ /_InnoSetup/SpaceMission.iss&lt;br /&gt;~ /_Private/ToDo.txt&lt;br /&gt;</description><link>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGamMain.pas&amp;rev=7&amp;peg=7</link><guid>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGamMain.pas&amp;rev=7&amp;peg=7</guid></item>
<item><pubDate>Mon, 07 Dec 2015 15:30:03 +0100</pubDate><dc:creator>daniel-marschall</dc:creator><title>Rev 6 – Compatible with Turbo Delphi again.</title><description>&lt;div&gt;&lt;strong&gt;daniel-marschall – 24 file(s) modified&lt;/strong&gt;&lt;br/&gt;Compatible with Turbo Delphi again.&lt;/div&gt;~ /CnvMain.dfm&lt;br /&gt;~ /CnvMain.pas&lt;br /&gt;~ /Converter.cfg&lt;br /&gt;~ /Converter.dpr&lt;br /&gt;~ /GamCheat.dfm&lt;br /&gt;~ /GamCheat.pas&lt;br /&gt;~ /GamMain.dfm&lt;br /&gt;~ /GamMain.pas&lt;br /&gt;~ /GamSpeicherung.dfm&lt;br /&gt;~ /GamSpeicherung.pas&lt;br /&gt;~ /LevEdit.cfg&lt;br /&gt;~ /LevEdit.dpr&lt;br /&gt;~ /LevMain.dfm&lt;br /&gt;~ /LevMain.pas&lt;br /&gt;~ /LevSource.dfm&lt;br /&gt;~ /LevSource.pas&lt;br /&gt;~ /LevSpeicherung.dfm&lt;br /&gt;~ /LevSpeicherung.pas&lt;br /&gt;~ /SpaceMission.bdsproj&lt;br /&gt;~ /SpaceMission.cfg&lt;br /&gt;~ /SpaceMission.dpr&lt;br /&gt;~ /VCL_DELPHIX_D6/DXSprite.pas&lt;br /&gt;~ /_Private/ToDo.txt&lt;br /&gt;~ /_Private/VCL.txt&lt;br /&gt;</description><link>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGamMain.pas&amp;rev=6&amp;peg=7</link><guid>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGamMain.pas&amp;rev=6&amp;peg=7</guid></item>
<item><pubDate>Sun, 06 Dec 2015 18:27:35 +0100</pubDate><dc:creator>daniel-marschall</dc:creator><title>Rev 4 – Auf aktuellen Stand gebracht. Grundlage für Weiterentwicklung. Neue DelphiX-Version.</title><description>&lt;div&gt;&lt;strong&gt;daniel-marschall – 190 file(s) modified&lt;/strong&gt;&lt;br/&gt;Auf aktuellen Stand gebracht. Grundlage für Weiterentwicklung. Neue DelphiX-Version.&lt;/div&gt;~ /&lt;br /&gt;~ /Ausgabe&lt;br /&gt;~ /Bilder&lt;br /&gt;~ /CnvMain.dfm&lt;br /&gt;~ /CnvMain.pas&lt;br /&gt;~ /ComInfo.dfm&lt;br /&gt;~ /ComInfo.pas&lt;br /&gt;x /ComText.dfm&lt;br /&gt;x /ComText.pas&lt;br /&gt;~ /Converter.dpr&lt;br /&gt;+ /Converter.dproj&lt;br /&gt;~ /Converter.res&lt;br /&gt;+ /Converter_Icon.ico&lt;br /&gt;~ /DirectX&lt;br /&gt;~ /Eingabe&lt;br /&gt;~ /Einstellungen&lt;br /&gt;~ /Einstellungen/SpaceMission.ini&lt;br /&gt;~ /GamCheat.pas&lt;br /&gt;~ /GamMain.dfm&lt;br /&gt;~ /GamMain.pas&lt;br /&gt;+ /GamMain.vlb&lt;br /&gt;~ /GamSpeicherung.pas&lt;br /&gt;~ /LevEdit.dpr&lt;br /&gt;+ /LevEdit.dproj&lt;br /&gt;~ /LevEdit.res&lt;br /&gt;+ /LevEdit_Icon.ico&lt;br /&gt;~ /Levels&lt;br /&gt;~ /LevMain.dfm&lt;br /&gt;~ /LevMain.pas&lt;br /&gt;+ /LevMain.vlb&lt;br /&gt;~ /LevSource.dfm&lt;br /&gt;~ /LevSource.pas&lt;br /&gt;~ /LevSpeicherung.pas&lt;br /&gt;~ /Musik&lt;br /&gt;~ /SpaceMission.dpr&lt;br /&gt;+ /SpaceMission.dproj&lt;br /&gt;~ /SpaceMission.res&lt;br /&gt;+ /SpaceMission_Icon.ico&lt;br /&gt;~ /Spielstände&lt;br /&gt;~ /Temp&lt;br /&gt;~ /Temp/1&lt;br /&gt;~ /Temp/2&lt;br /&gt;x /Texte&lt;br /&gt;~ /VCL_DELPHIX_D6&lt;br /&gt;+ /VCL_DELPHIX_D6/Colli3DX.dcr&lt;br /&gt;+ /VCL_DELPHIX_D6/Colli3DX.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/D3DUtils.pas&lt;br /&gt;~ /VCL_DELPHIX_D6/DAnim.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu30&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu40&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu50&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu60&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu70&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu90&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu100&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu110&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu120&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu140&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu150&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu160&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu170&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu180&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu190&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu200&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu210&lt;br /&gt;+ /VCL_DELPHIX_D6/Dcu220&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX.bdsproj&lt;br /&gt;~ /VCL_DELPHIX_D6/DelphiX.dcr&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX.dproj&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX30.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX30.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX40.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX40.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX50.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX50.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX60.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX60.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX70.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX70.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX90.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX90.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX100.bdsproj&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX100.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX100.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX110.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX110.dproj&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX110.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX120.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX120.dproj&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX120.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX140.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX140.dproj&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX140.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX140_Icon.ico&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX150.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX150.dproj&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX150.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX160.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX160.dproj&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX160.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX160_Icon.ico&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX170.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX170.dproj&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX170.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX180.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX180.dproj&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX180.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX190.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX190.dproj&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX190.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX200.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX200.dproj&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX200.otares&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX200.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX210.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX210.dproj&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX210.res&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX220.dpk&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX220.dproj&lt;br /&gt;+ /VCL_DELPHIX_D6/DelphiX220.res&lt;br /&gt;~ /VCL_DELPHIX_D6/DelphiXcfg.inc&lt;br /&gt;~ /VCL_DELPHIX_D6/DIB.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/DirectPlay.pas&lt;br /&gt;~ /VCL_DELPHIX_D6/DirectX.pas&lt;br /&gt;x /VCL_DELPHIX_D6/DirectX.txt&lt;br /&gt;~ /VCL_DELPHIX_D6/DShow.pas&lt;br /&gt;~ /VCL_DELPHIX_D6/DXClass.pas&lt;br /&gt;~ /VCL_DELPHIX_D6/DXConsts.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/DXDIBEffectEdit.dfm&lt;br /&gt;+ /VCL_DELPHIX_D6/DXDIBEffectEdit.pas&lt;br /&gt;~ /VCL_DELPHIX_D6/DXDraws.pas&lt;br /&gt;~ /VCL_DELPHIX_D6/DXETable.pas&lt;br /&gt;~ /VCL_DELPHIX_D6/DXFFBEdit.dfm&lt;br /&gt;+ /VCL_DELPHIX_D6/DXGlueItEdit.dfm&lt;br /&gt;+ /VCL_DELPHIX_D6/DXGlueItEdit.pas&lt;br /&gt;~ /VCL_DELPHIX_D6/DXGUIDEdit.dfm&lt;br /&gt;~ /VCL_DELPHIX_D6/DXInptEdit.dfm&lt;br /&gt;~ /VCL_DELPHIX_D6/DXInput.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/DXMapEdit.dfm&lt;br /&gt;+ /VCL_DELPHIX_D6/DXMapEdit.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/DXMapEditProperties.dfm&lt;br /&gt;+ /VCL_DELPHIX_D6/DXMapEditProperties.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/DXMidiEdit.dfm&lt;br /&gt;+ /VCL_DELPHIX_D6/DXMidiEdit.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/DXMisc.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/DxPathEdit.dfm&lt;br /&gt;+ /VCL_DELPHIX_D6/DxPathEdit.pas&lt;br /&gt;~ /VCL_DELPHIX_D6/DXPictEdit.dfm&lt;br /&gt;~ /VCL_DELPHIX_D6/DXPlay.pas&lt;br /&gt;~ /VCL_DELPHIX_D6/DXPlayFm.dfm&lt;br /&gt;~ /VCL_DELPHIX_D6/DXPlayFm.pas&lt;br /&gt;~ /VCL_DELPHIX_D6/DXReg.pas&lt;br /&gt;x /VCL_DELPHIX_D6/DXReg_original.pas&lt;br /&gt;~ /VCL_DELPHIX_D6/DXRender.pas&lt;br /&gt;~ /VCL_DELPHIX_D6/DXSounds.pas&lt;br /&gt;~ /VCL_DELPHIX_D6/DXSprite.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/DXSpriteEdit.dfm&lt;br /&gt;+ /VCL_DELPHIX_D6/DXSpriteEdit.pas&lt;br /&gt;x /VCL_DELPHIX_D6/DXTexImg.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/DXWave.pas&lt;br /&gt;~ /VCL_DELPHIX_D6/DXWaveEdit.dfm&lt;br /&gt;~ /VCL_DELPHIX_D6/DXWaveEdit.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/SXMedia&lt;br /&gt;+ /VCL_DELPHIX_D6/SXMedia/MpSndSys.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/SXMedia/SXAbout.dfm&lt;br /&gt;+ /VCL_DELPHIX_D6/SXMedia/SXAbout.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/SXMedia/SXEditor.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/SXMedia/SXEngine.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/SXMedia/SXModPlayer.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/SXMedia/SXMovie.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/SXMedia/SXReg.dcr&lt;br /&gt;+ /VCL_DELPHIX_D6/SXMedia/SXReg.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/SXMedia/SxSample&lt;br /&gt;+ /VCL_DELPHIX_D6/SXMedia/SxSample/main.dfm&lt;br /&gt;+ /VCL_DELPHIX_D6/SXMedia/SxSample/main.pas&lt;br /&gt;+ /VCL_DELPHIX_D6/SXMedia/SxSample/MPPSDK.DLL&lt;br /&gt;+ /VCL_DELPHIX_D6/SXMedia/SxSample/SXMedia.dpr&lt;br /&gt;+ /VCL_DELPHIX_D6/SXMedia/SxSample/SXMedia.res&lt;br /&gt;+ /VCL_DELPHIX_D6/turbopixels.pas&lt;br /&gt;x /VCL_DELPHIX_D6/Wave.pas&lt;br /&gt;~ /_InnoSetup&lt;br /&gt;~ /_InnoSetup/Output&lt;br /&gt;~ /_InnoSetup/SpaceMission.iss&lt;br /&gt;~ /_Private&lt;br /&gt;+ /_Private/Shoot (DelphiX 2000.07.17).zip&lt;br /&gt;~ /_Private/ToDo.txt&lt;br /&gt;+ /_Private/VCL.txt&lt;br /&gt;+ /_Projektgruppe.groupproj&lt;br /&gt;</description><link>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGamMain.pas&amp;rev=4&amp;peg=7</link><guid>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGamMain.pas&amp;rev=4&amp;peg=7</guid></item>
<item><pubDate>Mon, 23 May 2011 23:56:47 +0200</pubDate><dc:creator>daniel-marschall</dc:creator><title>Rev 3 – </title><description>&lt;div&gt;&lt;strong&gt;daniel-marschall – 52 file(s) modified&lt;/strong&gt;&lt;br/&gt;&lt;/div&gt;+ /CnvMain.dfm&lt;br /&gt;+ /CnvMain.pas&lt;br /&gt;+ /ComInfo.dfm&lt;br /&gt;+ /ComInfo.pas&lt;br /&gt;x /ComMain.dfm&lt;br /&gt;x /ComMain.pas&lt;br /&gt;x /Compiler.bdsproj&lt;br /&gt;x /Compiler.cfg&lt;br /&gt;x /Compiler.dof&lt;br /&gt;x /Compiler.dpr&lt;br /&gt;x /Compiler.exe&lt;br /&gt;x /Compiler.res&lt;br /&gt;+ /ComText.dfm&lt;br /&gt;+ /ComText.pas&lt;br /&gt;+ /Converter.bdsproj&lt;br /&gt;+ /Converter.cfg&lt;br /&gt;+ /Converter.dpr&lt;br /&gt;+ /Converter.exe&lt;br /&gt;+ /Converter.res&lt;br /&gt;+ /GamCheat.dfm&lt;br /&gt;+ /GamCheat.pas&lt;br /&gt;+ /GamMain.dfm&lt;br /&gt;+ /GamMain.pas&lt;br /&gt;+ /GamSpeicherung.dfm&lt;br /&gt;+ /GamSpeicherung.pas&lt;br /&gt;+ /GamSplash.dfm&lt;br /&gt;+ /GamSplash.pas&lt;br /&gt;~ /LevEdit.dpr&lt;br /&gt;~ /LevEdit.exe&lt;br /&gt;~ /LevMain.dfm&lt;br /&gt;~ /LevMain.pas&lt;br /&gt;x /LevText.dfm&lt;br /&gt;x /LevText.pas&lt;br /&gt;~ /SpaceMission.bdsproj&lt;br /&gt;~ /SpaceMission.dpr&lt;br /&gt;~ /SpaceMission.exe&lt;br /&gt;x /SplCheat.dfm&lt;br /&gt;x /SplCheat.pas&lt;br /&gt;x /SplInfo.dfm&lt;br /&gt;x /SplInfo.pas&lt;br /&gt;x /SplMain.dfm&lt;br /&gt;x /SplMain.pas&lt;br /&gt;x /SplSpeicherung.dfm&lt;br /&gt;x /SplSpeicherung.pas&lt;br /&gt;x /SplSplash.dfm&lt;br /&gt;x /SplSplash.pas&lt;br /&gt;x /SplText.dfm&lt;br /&gt;x /SplText.pas&lt;br /&gt;~ /_InnoSetup/Output/setup.exe&lt;br /&gt;~ /_InnoSetup/SpaceMission.iss&lt;br /&gt;~ /_PostBuild.bat&lt;br /&gt;~ /_Projektgruppe.bdsgroup&lt;br /&gt;</description><link>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGamMain.pas&amp;rev=3&amp;peg=7</link><guid>https://svn.viathinksoft.com/websvn_internal/revision.php?repname=spacemission&amp;path=%2FGamMain.pas&amp;rev=3&amp;peg=7</guid></item>
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