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spacemission
spacemission
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LevSpeicherung.dfm
@ 65
– Rev 85
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85
2024-04-23 16:22:47
daniel-marschall
/
Hilfe: Hinweis zu Spielstand bei Levelbeginn.
Punkte im Speicher-Formular haben nun Tausendertrennzeichen.
84
2024-04-23 15:48:29
daniel-marschall
/
43
2024-04-16 00:57:30
daniel-marschall
/
Leveleditor: Eigenschaften "Level-Name" und "Level Autor" hinzugefügt.
40
2024-04-16 00:17:45
daniel-marschall
/
Spielstände beinhalten nun die Original-Leveldateien, sodass das wiederherzustellende Spiel exakt gleich aussieht
30
2024-04-14 19:08:46
daniel-marschall
/
Neue LEV und SAV Dateiformate
29
2024-04-14 17:23:03
daniel-marschall
/
28
2024-04-14 17:14:05
daniel-marschall
/
Various code optimizations
Level File Format no longer requires being sorted by X coordinates
Level File Format no longer requires having meteroids 0 lives. (Lifes will be ignored)
24
2024-04-14 00:23:27
daniel-marschall
/
Various refactoring
15
2024-04-12 23:57:17
daniel-marschall
/
Schreiben von LevelData in ComLevelReader.pas ausgelagert
Lesen und Schrieben von SaveGameData in ComSaveGameReader.pas ausgelagert
6
2015-12-07 15:30:03
daniel-marschall
/
Compatible with Turbo Delphi again.
2
2011-05-23 04:04:51
daniel-marschall
/
1.1e Anfang
1
2011-05-23 00:40:05
daniel-marschall
/
Upload of 1.1d