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Subversion Repositories
spacemission
spacemission
/
LevMain.pas
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94
2024-04-25 22:45:28
daniel-marschall
/
Fixed language detection
/ENU/LevEdit_DRC.rc
/ENU/LevEdit_DRC.rcn
/ENU/SpaceMission_DRC.rc
/ENU/SpaceMission_DRC.rcn
/Global.pas
/LevEdit.dpr
/LevMain.pas
/SpaceMission.dpr
/_InnoSetup/SpaceMission.iss
90
2024-04-25 00:26:58
daniel-marschall
/
Translated from German to English
/ENU
/ENU/ComHilfe.dfm
/ENU/ComHilfe.dfn
/ENU/ComInfo.dfm
/ENU/ComInfo.dfn
/ENU/GamCheat.dfm
/ENU/GamCheat.dfn
/ENU/GamMain.dfm
/ENU/GamMain.dfn
/ENU/GamSpeicherung.dfm
/ENU/GamSpeicherung.dfn
/ENU/GamSplash.dfm
/ENU/GamSplash.dfn
/ENU/LevEdit.dof
/ENU/LevEdit.dpr
/ENU/LevEdit_DRC.RES
/ENU/LevEdit_DRC.rc
/ENU/LevEdit_DRC.rcn
/ENU/LevEdit_ENU.bdsproj
/ENU/LevMain.dfm
/ENU/LevMain.dfn
/ENU/LevOptions.dfm
/ENU/LevOptions.dfn
/ENU/LevSpeicherung.dfm
/ENU/LevSpeicherung.dfn
/ENU/LevSplash.dfm
/ENU/LevSplash.dfn
/ENU/SpaceMission.dof
/ENU/SpaceMission.dpr
/ENU/SpaceMission_DRC.RES
/ENU/SpaceMission_DRC.rc
/ENU/SpaceMission_DRC.rcn
/ENU/SpaceMission_ENU.bdsproj
/Help/DE_Changelog.md
/Help/DE_General.md
/Help/EN_Changelog.md
/Help/EN_General.md
/LevEdit.ENU
/LevEdit.drc
/SpaceMission.ENU
/SpaceMission.drc
/Help/Allgemeines.md
/Help/Neuerungen.md
/.gitignore.txt
/ComInfo.dfm
/ComLevelReader.pas
/GamMain.dfm
/GamMain.pas
/Global.pas
/LevEdit.dproj
/LevMain.dfm
/LevMain.pas
/SpaceMission.dproj
/_InnoSetup/SpaceMission.iss
/_SpacemissionGroup.groupproj
80
2024-04-23 13:33:35
daniel-marschall
/
- BUGFIX: Die Geschwindigkeitseinstellung im Menü wurde falsch angezeigt, wenn das Spiel gestartet wurde
- Mit einer Registry-Änderung kann die Geschwindigkeit nun beliebig eingestellt werden. Registry Schlüssel "Computer\HKEY_CURRENT_USER\Software\ViaThinkSoft\SpaceMission\Settings", Schalter "GameSpeed". Standardwerte: Leicht 10, Mittel 16, Schwer 22, Meister 33.
/GamMain.pas
/Global.pas
/Help/Neuerungen.md
/LevEdit.dpr
/LevMain.pas
/SpaceMission.dpr
/TODO.md
79
2024-04-23 13:18:03
daniel-marschall
/
Prepared Multilinguality
/ComHilfe.pas
/ComInfo.pas
/ComLevelReader.pas
/GamCheat.dfm
/GamCheat.pas
/GamMain.pas
/GamSpeicherung.pas
/Global.pas
/LevEdit.dproj
/LevMain.pas
/LevOptions.dfm
/LevSpeicherung.pas
/SpaceMission.dproj
/SpaceMission.res
/TODO.md
74
2024-04-22 00:20:20
daniel-marschall
/
BUGFIX: Fix problem with checking for program updates
/GamMain.pas
/Global.pas
/LevMain.dfm
/LevMain.pas
72
2024-04-21 20:51:40
daniel-marschall
/
Medikit Item
/_Private/medikit.bmp
/_Private/medikit.png
/_Private/medikit.psd
/ComLevelReader.pas
/DirectX/Graphics.dxg
/DirectX/Sound.dxw
/GamMain.dfm
/GamMain.pas
/Global.pas
/Help/Allgemeines.md
/Help/Neuerungen.md
/LevEdit.dproj
/LevEdit.res
/LevMain.dfm
/LevMain.pas
/TODO.md
64
2024-04-20 20:48:50
daniel-marschall
/
Changelog für den Nutzer sichtbar eingebaut
/CHANGELOG.md
/ComHilfe.dfm
/ComHilfe.pas
/ComInfo.dfm
/Doku.md
/GamMain.dfm
/GamMain.pas
/LevMain.dfm
/LevMain.pas
/README.md
/TODO.md
/_InnoSetup/SpaceMission.iss
/_Private/VCL.txt
63
2024-04-20 19:50:34
daniel-marschall
/
MarkDown Help
/ComHilfe.dfm
/ComHilfe.pas
/VCL_MARKDOWN
/VCL_MARKDOWN/MarkdownCommonMark.pas
/VCL_MARKDOWN/MarkdownDaringFireball.pas
/VCL_MARKDOWN/MarkdownHTMLEntities.pas
/VCL_MARKDOWN/MarkdownProcessor.pas
/VCL_MARKDOWN/MarkdownUnicodeUtils.pas
/
/Doku.md
/GamMain.dfm
/GamMain.pas
/Global.pas
/LevEdit.dpr
/LevEdit.dproj
/LevMain.dfm
/LevMain.pas
/README.md
/SpaceMission.dpr
/SpaceMission.dproj
/TODO.md
/_InnoSetup/SpaceMission.iss
/_Private/VCL.txt
54
2024-04-17 11:38:53
daniel-marschall
/
Der Leveleditor hat nun eine "Level testen" Funktion
/LevEdit.cfg
/LevEdit.dof
/SpaceMission.cfg
/SpaceMission.dof
/CHANGELOG.md
/GamMain.pas
/Global.pas
/LevMain.dfm
/LevMain.pas
/SpaceMission.dproj
/TODO.md
44
2024-04-16 01:10:08
daniel-marschall
/
Fix enforcement of raster if .sav is renamed to .lev
/ComLevelReader.pas
/GamMain.pas
/LevMain.pas
/LevSpeicherung.pas
42
2024-04-16 00:47:41
daniel-marschall
/
Level Format: Added Title and Author information
/ComLevelReader.pas
/Doku.md
/GamMain.pas
/LevMain.pas
/Levels/Level 1.lev
/Levels/Level 10.lev
/Levels/Level 11.lev
/Levels/Level 12.lev
/Levels/Level 13.lev
/Levels/Level 14.lev
/Levels/Level 15.lev
/Levels/Level 16.lev
/Levels/Level 17.lev
/Levels/Level 18.lev
/Levels/Level 19.lev
/Levels/Level 2.lev
/Levels/Level 20.lev
/Levels/Level 21.lev
/Levels/Level 22.lev
/Levels/Level 23.lev
/Levels/Level 24.lev
/Levels/Level 25.lev
/Levels/Level 26.lev
/Levels/Level 27.lev
/Levels/Level 28.lev
/Levels/Level 29.lev
/Levels/Level 3.lev
/Levels/Level 30.lev
/Levels/Level 31.lev
/Levels/Level 4.lev
/Levels/Level 5.lev
/Levels/Level 6.lev
/Levels/Level 7.lev
/Levels/Level 8.lev
/Levels/Level 9.lev
/TODO.md
40
2024-04-16 00:17:45
daniel-marschall
/
Spielstände beinhalten nun die Original-Leveldateien, sodass das wiederherzustellende Spiel exakt gleich aussieht
/ComSaveGameReader.pas
/CHANGELOG.md
/ComLevelReader.pas
/Doku.md
/GamMain.pas
/GamSpeicherung.pas
/Global.pas
/LevEdit.dproj
/LevMain.dfm
/LevMain.pas
/LevSpeicherung.dfm
/LevSpeicherung.pas
/SpaceMission.dpr
/SpaceMission.dproj
/TODO.md
31
2024-04-14 20:32:45
daniel-marschall
/
Source code optimization: Graphics and Sounds are now identified by enum instead of name
/DirectX/Graphics.dxg
/DirectX/Graphic.dxg
/ComLevelReader.pas
/GamMain.pas
/GamSpeicherung.pas
/Global.pas
/LevEdit.dpr
/LevMain.pas
/SpaceMission.dpr
/_InnoSetup/SpaceMission.iss
30
2024-04-14 19:08:46
daniel-marschall
/
Neue LEV und SAV Dateiformate
/ComLevelReader.pas
/ComSaveGameReader.pas
/Doku.md
/GamMain.pas
/History.md
/LevEdit.dproj
/LevMain.dfm
/LevMain.pas
/LevSpeicherung.dfm
/LevSpeicherung.pas
/Levels/Level 1.lev
/Levels/Level 10.lev
/Levels/Level 11.lev
/Levels/Level 12.lev
/Levels/Level 13.lev
/Levels/Level 14.lev
/Levels/Level 15.lev
/Levels/Level 16.lev
/Levels/Level 17.lev
/Levels/Level 18.lev
/Levels/Level 19.lev
/Levels/Level 2.lev
/Levels/Level 20.lev
/Levels/Level 21.lev
/Levels/Level 22.lev
/Levels/Level 23.lev
/Levels/Level 24.lev
/Levels/Level 25.lev
/Levels/Level 26.lev
/Levels/Level 27.lev
/Levels/Level 28.lev
/Levels/Level 29.lev
/Levels/Level 3.lev
/Levels/Level 30.lev
/Levels/Level 31.lev
/Levels/Level 4.lev
/Levels/Level 5.lev
/Levels/Level 6.lev
/Levels/Level 7.lev
/Levels/Level 8.lev
/Levels/Level 9.lev
28
2024-04-14 17:14:05
daniel-marschall
/
Various code optimizations
Level File Format no longer requires being sorted by X coordinates
Level File Format no longer requires having meteroids 0 lives. (Lifes will be ignored)
/Doku.md
/History.md
/Dokumentation.pdf
/_Private/Dokumentation.doc
/_Private/Versions.txt
/ComInfo.dfm
/ComLevelReader.pas
/GamCheat.dfm
/GamCheat.pas
/GamMain.pas
/GamSpeicherung.pas
/Global.pas
/LevMain.pas
/LevSpeicherung.dfm
/LevSpeicherung.pas
/_InnoSetup/SpaceMission.iss
27
2024-04-14 16:17:44
daniel-marschall
/
Updated Leveleditor's internal structures
Removed "Source code" window from Level Editor
Level Editor: Show Enemy Name in the Status Bar
Level File Format no longer requires being sorted
/LevSource.dfm
/LevSource.pas
/SplSplash.ddp
/ComLevelReader.pas
/GamMain.pas
/LevEdit.dpr
/LevEdit.dproj
/LevMain.dfm
/LevMain.pas
/LevSpeicherung.pas
/SpaceMission.dproj
24
2024-04-14 00:23:27
daniel-marschall
/
Various refactoring
/Bilder
/ComInfo.dfm
/ComInfo.pas
/ComLevelReader.pas
/GamMain.pas
/GamSpeicherung.pas
/GamSplash.dfm
/GamSplash.pas
/LevEdit.dpr
/LevEdit.dproj
/LevMain.dfm
/LevMain.pas
/LevOptions.dfm
/LevOptions.pas
/LevSpeicherung.dfm
/LevSpeicherung.pas
/LevSplash.dfm
/LevSplash.pas
/SpaceMission.dpr
/SpaceMission.dproj
/_InnoSetup/SpaceMission.iss
15
2024-04-12 23:57:17
daniel-marschall
/
Schreiben von LevelData in ComLevelReader.pas ausgelagert
Lesen und Schrieben von SaveGameData in ComSaveGameReader.pas ausgelagert
/ComSaveGameReader.pas
/Converter_Icon1.ico
/Converter_Icon2.ico
/LevEdit_Icon1.ico
/LevEdit_Icon2.ico
/SpaceMission_Icon1.ico
/SpaceMission_Icon2.ico
/
/ComInfo.dfm
/ComInfo.pas
/ComLevelReader.pas
/Converter.dproj
/Converter.res
/GamMain.dfm
/GamMain.pas
/GamSpeicherung.dfm
/GamSpeicherung.pas
/Global.pas
/LevEdit.dproj
/LevEdit.res
/LevMain.dfm
/LevMain.pas
/LevOptions.dfm
/LevOptions.pas
/LevSource.dfm
/LevSource.pas
/LevSpeicherung.dfm
/LevSpeicherung.pas
/SpaceMission.dpr
/SpaceMission.dproj
/SpaceMission.res
14
2024-04-12 17:44:40
daniel-marschall
/
Level-Lesefunktionen ausgelagert in ComLevelReader.pas
/ComLevelReader.pas
/GamMain.dfm
/GamMain.pas
/LevEdit.dpr
/LevEdit.dproj
/LevMain.pas
/LevSpeicherung.pas
/SpaceMission.dpr
/SpaceMission.dproj
8
2015-12-10 00:38:32
daniel-marschall
/
/LevMain.dfm
/LevMain.pas
/LevOptions.dfm
/_Private/ToDo.txt
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