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spacemission
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ComLevelReader.pas
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98
2024-04-26 10:45:16
daniel-marschall
/
=== RE-RELEASE 1.2.2 ===
90
2024-04-25 00:26:58
daniel-marschall
/
Translated from German to English
79
2024-04-23 13:18:03
daniel-marschall
/
Prepared Multilinguality
72
2024-04-21 20:51:40
daniel-marschall
/
Medikit Item
66
2024-04-20 21:44:49
daniel-marschall
/
Bugfix Level testen ging nicht
65
2024-04-20 21:38:07
daniel-marschall
/
LevelEditor kann nun über das Hauptmenü aufgerufen werden
61
2024-04-20 02:18:50
daniel-marschall
/
Anzeige, welche Level selbsterstellt sind und welche nicht
53
2024-04-17 11:37:58
daniel-marschall
/
ComLevelReader.pas tolerante case-sensitivety
52
2024-04-17 01:15:42
daniel-marschall
/
Save/Level file format now identified by OID
Save/Level file format does not require exact width of columns anymore
51
2024-04-17 00:21:55
daniel-marschall
/
Spielstände und Leveldateien werden nun in Program Files und My Saved Games gleichzeitig berücksichtigt
48
2024-04-16 16:54:37
daniel-marschall
/
Hilfestellung Kommentar in LEV Dateien
44
2024-04-16 01:10:08
daniel-marschall
/
Fix enforcement of raster if .sav is renamed to .lev
43
2024-04-16 00:57:30
daniel-marschall
/
Leveleditor: Eigenschaften "Level-Name" und "Level Autor" hinzugefügt.
42
2024-04-16 00:47:41
daniel-marschall
/
Level Format: Added Title and Author information
41
2024-04-16 00:26:15
daniel-marschall
/
40
2024-04-16 00:17:45
daniel-marschall
/
Spielstände beinhalten nun die Original-Leveldateien, sodass das wiederherzustellende Spiel exakt gleich aussieht
34
2024-04-14 22:36:41
daniel-marschall
/
Started TODO.md
31
2024-04-14 20:32:45
daniel-marschall
/
Source code optimization: Graphics and Sounds are now identified by enum instead of name
30
2024-04-14 19:08:46
daniel-marschall
/
Neue LEV und SAV Dateiformate
28
2024-04-14 17:14:05
daniel-marschall
/
Various code optimizations
Level File Format no longer requires being sorted by X coordinates
Level File Format no longer requires having meteroids 0 lives. (Lifes will be ignored)
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