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Subversion Repositories
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27
2024-04-06 01:02:13
daniel-marschall
/trunk/
Added Authenticode Signature
/trunk/SceneEditor/BinEdit.exe
/trunk/Win32_Player/ShowTime32.exe
26
2021-11-14 19:00:17
daniel-marschall
/trunk/
Moved README.md
/trunk/FileFormat/README.md
/trunk/README.md
25
2021-11-14 00:12:19
daniel-marschall
/trunk/
Added README.md and LICENSE
/trunk/LICENSE
/trunk/README.md
/trunk/FileFormat/C/plumbers.h
/trunk/FileFormat/Delphi/GameBinStruct.pas
/trunk/SceneEditor/BinEdit.dpr
/trunk/SceneEditor/Unit1.pas
/trunk/Win32_Player/Game.pas
/trunk/Win32_Player/Main.pas
/trunk/Win32_Player/Showtime32.dpr
24
2020-06-29 10:31:03
daniel-marschall
/trunk/
Release compiled version (Win95 compatible)
/trunk/SceneEditor/BinEdit.dproj
/trunk/SceneEditor/BinEdit.exe
/trunk/Win32_Player/Game.pas
/trunk/Win32_Player/Main.dfm
/trunk/Win32_Player/Main.pas
/trunk/Win32_Player/ShowTime32.exe
/trunk/Win32_Player/Showtime32.dproj
23
2020-06-28 19:58:21
daniel-marschall
/trunk/Win32_Player/
Built in detection for 8/16-bit sound cards
/trunk/Win32_Player/Game.pas
22
2020-06-28 19:04:31
daniel-marschall
/trunk/Win32_Player/
/trunk/Win32_Player/Main.pas
21
2020-06-27 23:47:47
daniel-marschall
/trunk/Win32_Player/
/trunk/Win32_Player/Game.pas
/trunk/Win32_Player/Main.dfm
/trunk/Win32_Player/Main.pas
20
2020-06-27 23:00:48
daniel-marschall
/trunk/Win32_Player/
/trunk/Win32_Player/Game.pas
/trunk/Win32_Player/Main.dfm
/trunk/Win32_Player/Main.pas
19
2020-06-27 12:11:34
daniel-marschall
/trunk/Win32_Player/
BUGFIX: Use-after-free caused crash
Added small debug functions (Return key skips to decision, clicking in top left corner goes to prev decision)
/trunk/Win32_Player/Game.pas
/trunk/Win32_Player/Main.pas
18
2020-06-08 13:30:30
daniel-marschall
/trunk/
Tiny edits to scene editor. Compiled scene editor with Delphi 2007, so that it can be used on Win9x machines, too. Source code is now TurboDelphi backwards-compatible.
/trunk/PlumbersDelphi.groupproj
/trunk/SceneEditor/BinEdit.dproj
/trunk/SceneEditor/BinEdit.exe
/trunk/SceneEditor/BinEdit.res
/trunk/SceneEditor/Unit1.dfm
/trunk/SceneEditor/Unit1.pas
/trunk/Win32_Player/Showtime32.dproj
/trunk/Win32_Player/Showtime32.res
17
2020-06-07 22:11:37
daniel-marschall
/trunk/Win32_Player/
ShowTime32.exe Update published (tested with Win98 and Cinepak intro.avi)
/trunk/Win32_Player/Main.dfm
/trunk/Win32_Player/Main.pas
/trunk/Win32_Player/ShowTime32.exe
/trunk/Win32_Player/Showtime32.bdsproj
/trunk/Win32_Player/Showtime32.cfg
/trunk/Win32_Player/Showtime32.res
16
2020-06-07 01:57:46
daniel-marschall
/trunk/Win32_Player/
Added intro movie (optional)
/trunk/Win32_Player/Main.dfm
/trunk/Win32_Player/Main.pas
15
2018-11-08 12:47:34
daniel-marschall
/trunk/
Uploaded Windows binaries
/trunk/SceneEditor/BinEdit.exe
/trunk/Win32_Player/ShowTime32.exe
14
2017-10-08 11:49:24
daniel-marschall
/trunk/SceneEditor/
/trunk/SceneEditor/Unit1.pas
13
2017-10-04 23:45:54
daniel-marschall
/trunk/Win32_Player/
/trunk/Win32_Player/Clown.ICO
/trunk/Win32_Player/ORIGINAL.ICO
/trunk/Win32_Player/AutoRun.inf
/trunk/Win32_Player/Showtime32.dproj
/trunk/Win32_Player/Showtime32.res
12
2017-10-04 23:37:56
daniel-marschall
/trunk/
/trunk/FileFormat/C/plumbers.h
/trunk/FileFormat/Delphi/GameBinStruct.pas
/trunk/SceneEditor/Unit1.dfm
/trunk/SceneEditor/Unit1.pas
/trunk/Win32_Player/Game.pas
/trunk/Win32_Player/Main.pas
11
2017-10-04 14:43:05
daniel-marschall
/trunk/
/trunk/FileFormat/Delphi/GameBinStruct.pas
/trunk/SceneEditor/Unit1.dfm
/trunk/SceneEditor/Unit1.pas
10
2017-10-04 13:24:27
daniel-marschall
/trunk/
Large Scene Editor update. Fixed a lot of bugs regarding adding and deleting pictures.
/trunk/FileFormat/Delphi/GameBinStruct.pas
/trunk/SceneEditor/Unit1.dfm
/trunk/SceneEditor/Unit1.pas
9
2017-10-03 23:36:03
daniel-marschall
/trunk/
/trunk/PlumbersDelphi.bdsgroup
/trunk/Win32_Player/Showtime32.bdsproj
/trunk/Win32_Player/Showtime32.res
8
2017-10-03 23:27:31
daniel-marschall
/trunk/
/trunk/SceneEditor/BinEdit_Icon.ico
/trunk/SceneEditor/Project1_Icon.ICO
/trunk/PlumbersDelphi.groupproj
/trunk/SceneEditor/BinEdit.dproj
/trunk/SceneEditor/BinEdit.res
/trunk/SceneEditor/Unit1.dfm
/trunk/SceneEditor/Unit1.pas
/trunk/Win32_Player/Main.pas
/trunk/Win32_Player/Showtime32.dpr
/trunk/Win32_Player/Showtime32.dproj
7
2017-10-03 19:46:43
daniel-marschall
/trunk/SceneEditor/
/trunk/SceneEditor/Unit1.dfm
/trunk/SceneEditor/Unit1.pas
6
2017-10-02 01:28:38
daniel-marschall
/trunk/SceneEditor/
Editor:
- bug fixed: sound interrupts when playing the slideshow
- aspect ratio is now kept
- unused files: exclude *.db or *.pk
/trunk/SceneEditor
/trunk/SceneEditor/BinEdit.res
/trunk/SceneEditor/Unit1.dfm
/trunk/SceneEditor/Unit1.pas
5
2017-10-01 12:49:44
daniel-marschall
/trunk/SceneEditor/
/trunk/SceneEditor/Unit1.pas
4
2017-10-01 00:33:26
daniel-marschall
/trunk/Win32_Player/
/trunk/Win32_Player/AutoRun.inf
3
2017-10-01 00:32:16
daniel-marschall
/trunk/FileFormat/C/
/trunk/FileFormat/C/plumbers.h
2
2017-10-01 00:27:18
daniel-marschall
/trunk/
Initial release
/trunk/FileFormat
/trunk/FileFormat/C
/trunk/FileFormat/C/plumbers.h
/trunk/FileFormat/Delphi
/trunk/FileFormat/Delphi/GameBinStruct.pas
/trunk/PlumbersDelphi.bdsgroup
/trunk/PlumbersDelphi.groupproj
/trunk/SceneEditor
/trunk/SceneEditor/BinEdit.bdsproj
/trunk/SceneEditor/BinEdit.cfg
/trunk/SceneEditor/BinEdit.dpr
/trunk/SceneEditor/BinEdit.dproj
/trunk/SceneEditor/BinEdit.res
/trunk/SceneEditor/Project1_Icon.ICO
/trunk/SceneEditor/Unit1.dfm
/trunk/SceneEditor/Unit1.pas
/trunk/Win32_Player
/trunk/Win32_Player/AutoRun.inf
/trunk/Win32_Player/Game.pas
/trunk/Win32_Player/MOVIE.ICO
/trunk/Win32_Player/Main.dfm
/trunk/Win32_Player/Main.pas
/trunk/Win32_Player/ORIGINAL.ICO
/trunk/Win32_Player/Showtime.cfg
/trunk/Win32_Player/Showtime32.bdsproj
/trunk/Win32_Player/Showtime32.cfg
/trunk/Win32_Player/Showtime32.dpr
/trunk/Win32_Player/Showtime32.dproj
/trunk/Win32_Player/Showtime32.ini
/trunk/Win32_Player/Showtime32.res
/trunk/Win32_Player/Showtime32_Icon.ico
/trunk
1
2017-09-30 17:56:18
www-data
/
Created SVN root directories
/branches
/tags
/trunk