Rev |
Age |
Author |
Path |
Log message |
Diff |
335 |
2021-09-07 16:25:18 |
daniel-marschall |
/trunk/ |
- `dmin` has been changed from 0 to -512, `dmax` has been changed from 1024 to 512, and `D` stayed 1024 (`D:=dmax-dmin`), in order to fit the actual ranges of `d`, as implemented in Filter Factory.
- `I` is now defined as `imax-imin`. Same with `U` and `V`. Therefore, the variables are now `I=255`, `U=110`, and `V=156`. |
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304 |
2021-08-28 01:55:43 |
daniel-marschall |
/trunk/ |
Added a documentation based on the Filter Factory documentation.
The previously undocumented variables I, U, V as well as imin, umin, vmin have been changed to represent the actual results of the i,u,v variables. |
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302 |
2021-08-26 16:46:50 |
daniel-marschall |
/trunk/ |
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301 |
2021-08-26 10:46:02 |
daniel-marschall |
/trunk/ |
Added pow testcase, fixed some compiler warnings |
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300 |
2021-08-25 22:41:48 |
daniel-marschall |
/trunk/ |
Added new function `pow(b,e)` which are already part of the inofficial Filter Factory 3.1.0 patch by Daniel Marschall. |
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298 |
2021-08-25 19:41:27 |
daniel-marschall |
/trunk/ |
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297 |
2021-08-25 18:51:43 |
daniel-marschall |
/trunk/ |
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296 |
2021-08-25 17:13:08 |
daniel-marschall |
/trunk/ |
The window is now opened on the correct screen (the one where Photoshop is opened). Additionally, it is avoided that the window is spread over multiple screens. |
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295 |
2021-08-24 23:18:28 |
daniel-marschall |
/trunk/ |
Added 100% Filter Factory replica of variables d, m and M |
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294 |
2021-08-24 17:28:34 |
daniel-marschall |
/trunk/ |
Following functions have been changed to a 100% replica of the Filter Factory implementation: cos(x), sin(x), tan(x), r2x(d,m), r2y(d,m), rad(d,m,z), c2d(x,y), c2m(x,y), sqr(x) |
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291 |
2021-08-17 23:51:18 |
daniel-marschall |
/trunk/ |
RNG variable names |
|
290 |
2021-08-17 23:40:07 |
daniel-marschall |
/trunk/ |
Various improvements (especially performance) on the new PRNG |
|
289 |
2021-08-17 16:09:44 |
daniel-marschall |
/trunk/ |
rnd(a,b): Renamed variables to match Donald E.Knuth's subtractive random number generator algorithm; improved performance (less modulo operators) |
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288 |
2021-08-16 23:29:07 |
daniel-marschall |
/trunk/ |
(Partial) further improvements to the rnd/rst functions to make it more compatible with FilterFactory |
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287 |
2021-08-16 20:04:51 |
daniel-marschall |
/trunk/ |
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286 |
2021-08-16 17:11:40 |
daniel-marschall |
/trunk/ |
(Partially) rnd(a,b) function now uses the same (compiler independant) algorithm like Filter Factory. rst(i) still behaves differently, though. |
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268 |
2021-08-01 00:39:23 |
daniel-marschall |
/trunk/ |
Did some code formatting |
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259 |
2021-07-30 22:50:12 |
daniel-marschall |
/trunk/ |
Normalized source files to CRLF line endings |
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232 |
2021-07-21 00:56:45 |
daniel-marschall |
/trunk/ |
Support BigDocument structure (*.psb) |
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217 |
2021-07-15 01:10:31 |
daniel-marschall |
/trunk/ |
Added questionable PIDISPOSEHANDLE() to scripting. It doesn't crash in Windows, so I guess it's good? |
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