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[NODE] [DIRECTORY] bitmap/ 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [DIRECTORY] cfgread/ 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [DIRECTORY] DirectX 9.0c/ 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [DIRECTORY] DirectX DLL/ 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [DIRECTORY] dll_resize/ 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [DIRECTORY] Fotos/ 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [DIRECTORY] map/ 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [DIRECTORY] mapgen/ 3  2024-05-21 00:04:51 daniel-marschall Log RSS
[NODE] [DIRECTORY] music/ 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [DIRECTORY] obj/ 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [DIRECTORY] sound/ 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [DIRECTORY] _private/ 4  2024-05-21 00:10:19 daniel-marschall Log RSS
[NODE] [FILE] deltmp.bat 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [DB-FILE] directx.txt 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [FILE] Forest.DBA 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [FILE] Forest.dbpro 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [FILE] Forest.ico 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [FILE] forest.ini 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [FILE] LICENSE 5  2024-05-21 00:17:16 daniel-marschall Log RSS
[NODE] [DB-FILE] nice_seeds.txt 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [FILE] README.md 5  2024-05-21 00:17:16 daniel-marschall Log RSS
[NODE] [FILE] test.wav 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [DB-FILE] todo.txt 2  2024-05-16 13:13:28 daniel-marschall Log RSS
[NODE] [FILE] _Forest.DBA 2  2024-05-16 13:13:28 daniel-marschall Log RSS

Nightmare Forest

Nighmare Forest is a game developed in the old programming language DarkBASIC Professional.

It's in the early stage of development.

Goal is to survive in a forest at night with giant scorpions all around, until the sun rises.

The levels are randomly generated.