(*==========================================================================;
*
* Copyright (C) 1994-1999 Microsoft Corporation. All Rights Reserved.
*
* DirectX header version 98.11.20
*
* Present by Hiroyuki Hori.
*
* E-Mail: hori@ingjapan.ne.jp
* Homepage: http://www.ingjapan.ne.jp/hori/index.html
* Homepage: http://www.ingjapan.ne.jp/hori/index-e.html
*
* Present unit:
* DirectX.pas DirectX 7 (DirectX 7 SDK)
* DShow.pas DirectShow (DirectX Media SDK 5.1)
* DAnim.pas DirectAnimation (DirectX Media SDK 5.1)
*
*--------------------------------------------------------------------------
*
* DirectMusic header version 1.0
*
* Present by Kazuya Yamane
*
* e-mail : kazuya-y@infosakyu.ne.jp
* URL : http://www.infosakyu.ne.jp/~kazuya-y/index.html
*
***************************************************************************)
{
(c)2004 Jaro Benes Recompilation with Erik Unger's headers
Join in order:
1) DirectDraw
2) Direct3D
3) Direct3DRM
4) DirectInput
5) DirectPlay
6) DirectSetup
7) DirectSound
8) DirectMusic
}
Unit DirectX;
Interface
{Delphi version marks}
{$I DelphiXcfg.inc}
{$MINENUMSIZE 4}
{$ALIGN ON}
uses
Windows, MMSystem;
//DirectDraw file
(*==========================================================================;
*
* Copyright (C) 1994-1997 Microsoft Corporation. All Rights Reserved.
*
* Files: ddraw.h dvp.h
* Content: DirectDraw and DirectDrawVideoPort include files
*
* DirectX 7.0 Delphi adaptation by Erik Unger
*
* Modified: 10-Sep-2000
*
* Download: http://www.delphi-jedi.org/DelphiGraphics/
* E-Mail: DelphiDirectX@next-reality.com
*
*
***************************************************************************)
var
DDrawDLL : HMODULE = 0;
function DDErrorString(Value: HResult) : string;
function MAKEFOURCC(ch0, ch1, ch2, ch3: Char) : DWORD;
(*
* FOURCC codes for DX compressed-texture pixel formats
*)
const
FOURCC_DXT1 = 'DXT1';
FOURCC_DXT2 = 'DXT2';
FOURCC_DXT3 = 'DXT3';
FOURCC_DXT4 = 'DXT4';
FOURCC_DXT5 = 'DXT5';
(*
* GUIDS used by DirectDraw objects
*)
const
CLSID_DirectDraw: TGUID = '{D7B70EE0-4340-11CF-B063-0020AFC2CD35}';
CLSID_DirectDraw7: TGUID = '{3c305196-50db-11d3-9cfe-00c04fd930c5}';
CLSID_DirectDrawClipper: TGUID = '{593817A0-7DB3-11CF-A2DE-00AA00b93356}';
const
DD_ROP_SPACE = (256 div 32); // space required to store ROP array
MAX_DDDEVICEID_STRING = 512;
(*
* Flags for the IDirectDraw4::GetDeviceIdentifier method
*)
(*
* This flag causes GetDeviceIdentifier to return information about the host (typically 2D) adapter in a system equipped
* with a stacked secondary 3D adapter. Such an adapter appears to the application as if it were part of the
* host adapter, but is typically physcially located on a separate card. The stacked secondary's information is
* returned when GetDeviceIdentifier's dwFlags field is zero, since this most accurately reflects the qualities
* of the DirectDraw object involved.
*)
DDGDI_GETHOSTIDENTIFIER = $00000001;
(*============================================================================
*
* DirectDraw Structures
*
* Various structures used to invoke DirectDraw.
*
*==========================================================================*)
var
NilGUID : TGUID{$IfNDef VER6UP} absolute 0{$EndIf};
type
TRefGUID = packed record
case integer of
1: (guid : PGUID);
2: (dwFlags : DWORD);
end;
IDirectDraw = interface;
IDirectDraw2 = interface;
IDirectDraw4 = interface;
IDirectDraw7 = interface;
IDirectDrawSurface = interface;
IDirectDrawSurface2 = interface;
IDirectDrawSurface3 = interface;
IDirectDrawSurface4 = interface;
IDirectDrawSurface7 = interface;
IDirectDrawPalette = interface;
IDirectDrawClipper = interface;
IDirectDrawColorControl = interface;
IDirectDrawGammaControl = interface;
(*
* Generic pixel format with 8-bit RGB and alpha components
*)
PDDARGB = ^TDDARGB;
TDDARGB = packed record
blue: BYTE;
green: BYTE;
red: BYTE;
alpha: BYTE;
end;
(*
* This version of the structure remains for backwards source compatibility.
* The DDARGB structure is the one that should be used for all DirectDraw APIs.
*)
PDDRGBA = ^TDDRGBA;
TDDRGBA = packed record
red : BYTE;
green : BYTE;
blue : BYTE;
alpha : BYTE;
end;
(*
* TDDColorKey
*)
PDDColorKey = ^TDDColorKey;
TDDColorKey = packed record
dwColorSpaceLowValue: DWORD; // low boundary of color space that is to
// be treated as Color Key, inclusive
dwColorSpaceHighValue: DWORD; // high boundary of color space that is
// to be treated as Color Key, inclusive
end;
// Delphi 5 can't handle interface in variant records
// so we have to use pointers instead (which can be type-casted into interfaces):
{$IFDEF VER5UP}
PDirectDrawSurface = Pointer;
{$ELSE}
PDirectDrawSurface = IDirectDrawSurface;
{$ENDIF}
(*
* TDDBltFX
* Used to pass override information to the DIRECTDRAWSURFACE callback Blt.
*)
PDDBltFX = ^TDDBltFX;
TDDBltFX = packed record
dwSize : DWORD; // size of structure
dwDDFX : DWORD; // FX operations
dwROP : DWORD; // Win32 raster operations
dwDDROP : DWORD; // Raster operations new for DirectDraw
dwRotationAngle : DWORD; // Rotation angle for blt
dwZBufferOpCode : DWORD; // ZBuffer compares
dwZBufferLow : DWORD; // Low limit of Z buffer
dwZBufferHigh : DWORD; // High limit of Z buffer
dwZBufferBaseDest : DWORD; // Destination base value
dwZDestConstBitDepth : DWORD; // Bit depth used to specify Z constant for destination
case integer of
0: (
dwZDestConst : DWORD // Constant to use as Z buffer for dest
);
1: (
lpDDSZBufferDest : PDirectDrawSurface; // Surface to use as Z buffer for dest
dwZSrcConstBitDepth : DWORD; // Bit depth used to specify Z constant for source
case integer of
0: (
dwZSrcConst : DWORD; // Constant to use as Z buffer for src
);
1: (
lpDDSZBufferSrc : PDirectDrawSurface; // Surface to use as Z buffer for src
dwAlphaEdgeBlendBitDepth : DWORD; // Bit depth used to specify constant for alpha edge blend
dwAlphaEdgeBlend : DWORD; // Alpha for edge blending
dwReserved : DWORD;
dwAlphaDestConstBitDepth : DWORD; // Bit depth used to specify alpha constant for destination
case integer of
0: (
dwAlphaDestConst : DWORD; // Constant to use as Alpha Channel
);
1: (
lpDDSAlphaDest : PDirectDrawSurface; // Surface to use as Alpha Channel
dwAlphaSrcConstBitDepth : DWORD; // Bit depth used to specify alpha constant for source
case integer of
0: (
dwAlphaSrcConst : DWORD; // Constant to use as Alpha Channel
);
1: (
lpDDSAlphaSrc : PDirectDrawSurface; // Surface to use as Alpha Channel
case integer of
0: (
dwFillColor : DWORD; // color in RGB or Palettized
);
1: (
dwFillDepth : DWORD; // depth value for z-buffer
);
2: (
dwFillPixel : DWORD; // pixel value
);
3: (
lpDDSPattern : PDirectDrawSurface; // Surface to use as pattern
ddckDestColorkey : TDDColorKey; // DestColorkey override
ddckSrcColorkey : TDDColorKey; // SrcColorkey override
)
)
)
)
)
end;
(*
* TDDSCaps
*)
PDDSCaps = ^TDDSCaps;
TDDSCaps = packed record
dwCaps: DWORD; // capabilities of surface wanted
end;
(*
* TDDOSCaps
*)
PDDOSCaps = ^TDDOSCaps;
TDDOSCaps = packed record
dwCaps: DWORD; // capabilities of surface wanted
end;
(*
* This structure is used internally by DirectDraw.
*)
PDDSCapsEx = ^TDDSCapsEx;
TDDSCapsEx = packed record
dwCaps2 : DWORD;
dwCaps3 : DWORD;
dwCaps4 : DWORD;
end;
(*
* TDDSCaps2
*)
PDDSCaps2 = ^TDDSCaps2;
TDDSCaps2 = packed record
dwCaps: DWORD; // capabilities of surface wanted
dwCaps2 : DWORD;
dwCaps3 : DWORD;
dwCaps4 : DWORD;
end;
(*
* TDDCaps
*)
(*
* This structure is the TDDCaps structure as it was in version 2 and 3 of Direct X.
* It is present for back compatability.
*)
PDDCaps_DX3 = ^TDDCaps_DX3;
TDDCaps_DX3 = packed record
dwSize: DWORD; // size of the DDDRIVERCAPS structure
dwCaps: DWORD; // driver specific capabilities
dwCaps2: DWORD; // more driver specific capabilites
dwCKeyCaps: DWORD; // color key capabilities of the surface
dwFXCaps: DWORD; // driver specific stretching and effects capabilites
dwFXAlphaCaps: DWORD; // alpha driver specific capabilities
dwPalCaps: DWORD; // palette capabilities
dwSVCaps: DWORD; // stereo vision capabilities
dwAlphaBltConstBitDepths: DWORD; // DDBD_2,4,8
dwAlphaBltPixelBitDepths: DWORD; // DDBD_1,2,4,8
dwAlphaBltSurfaceBitDepths: DWORD; // DDBD_1,2,4,8
dwAlphaOverlayConstBitDepths: DWORD; // DDBD_2,4,8
dwAlphaOverlayPixelBitDepths: DWORD; // DDBD_1,2,4,8
dwAlphaOverlaySurfaceBitDepths: DWORD; // DDBD_1,2,4,8
dwZBufferBitDepths: DWORD; // DDBD_8,16,24,32
dwVidMemTotal: DWORD; // total amount of video memory
dwVidMemFree: DWORD; // amount of free video memory
dwMaxVisibleOverlays: DWORD; // maximum number of visible overlays
dwCurrVisibleOverlays: DWORD; // current number of visible overlays
dwNumFourCCCodes: DWORD; // number of four cc codes
dwAlignBoundarySrc: DWORD; // source rectangle alignment
dwAlignSizeSrc: DWORD; // source rectangle byte size
dwAlignBoundaryDest: DWORD; // dest rectangle alignment
dwAlignSizeDest: DWORD; // dest rectangle byte size
dwAlignStrideAlign: DWORD; // stride alignment
dwRops: Array [0..DD_ROP_SPACE-1] of DWORD; // ROPS supported
ddsCaps: TDDSCaps; // TDDSCaps structure has all the general capabilities
dwMinOverlayStretch: DWORD; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwMaxOverlayStretch: DWORD; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwMinLiveVideoStretch: DWORD; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwMaxLiveVideoStretch: DWORD; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwMinHwCodecStretch: DWORD; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwMaxHwCodecStretch: DWORD; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwReserved1: DWORD; // reserved
dwReserved2: DWORD; // reserved
dwReserved3: DWORD; // reserved
dwSVBCaps: DWORD; // driver specific capabilities for System->Vmem blts
dwSVBCKeyCaps: DWORD; // driver color key capabilities for System->Vmem blts
dwSVBFXCaps: DWORD; // driver FX capabilities for System->Vmem blts
dwSVBRops: Array [0..DD_ROP_SPACE-1] of DWORD;// ROPS supported for System->Vmem blts
dwVSBCaps: DWORD; // driver specific capabilities for Vmem->System blts
dwVSBCKeyCaps: DWORD; // driver color key capabilities for Vmem->System blts
dwVSBFXCaps: DWORD; // driver FX capabilities for Vmem->System blts
dwVSBRops: Array [0..DD_ROP_SPACE-1] of DWORD;// ROPS supported for Vmem->System blts
dwSSBCaps: DWORD; // driver specific capabilities for System->System blts
dwSSBCKeyCaps: DWORD; // driver color key capabilities for System->System blts
dwSSBFXCaps: DWORD; // driver FX capabilities for System->System blts
dwSSBRops: Array [0..DD_ROP_SPACE-1] of DWORD;// ROPS supported for System->System blts
dwReserved4 : DWORD;
dwReserved5 : DWORD;
dwReserved6 : DWORD;
end;
(*
* This structure is the TDDCaps structure as it was in version 5 of Direct X.
* It is present for back compatability.
*)
PDDCaps_DX5 = ^TDDCaps_DX5;
TDDCaps_DX5 = packed record
dwSize: DWORD; // size of the DDDRIVERCAPS structure
dwCaps: DWORD; // driver specific capabilities
dwCaps2: DWORD; // more driver specific capabilites
dwCKeyCaps: DWORD; // color key capabilities of the surface
dwFXCaps: DWORD; // driver specific stretching and effects capabilites
dwFXAlphaCaps: DWORD; // alpha driver specific capabilities
dwPalCaps: DWORD; // palette capabilities
dwSVCaps: DWORD; // stereo vision capabilities
dwAlphaBltConstBitDepths: DWORD; // DDBD_2,4,8
dwAlphaBltPixelBitDepths: DWORD; // DDBD_1,2,4,8
dwAlphaBltSurfaceBitDepths: DWORD; // DDBD_1,2,4,8
dwAlphaOverlayConstBitDepths: DWORD; // DDBD_2,4,8
dwAlphaOverlayPixelBitDepths: DWORD; // DDBD_1,2,4,8
dwAlphaOverlaySurfaceBitDepths: DWORD; // DDBD_1,2,4,8
dwZBufferBitDepths: DWORD; // DDBD_8,16,24,32
dwVidMemTotal: DWORD; // total amount of video memory
dwVidMemFree: DWORD; // amount of free video memory
dwMaxVisibleOverlays: DWORD; // maximum number of visible overlays
dwCurrVisibleOverlays: DWORD; // current number of visible overlays
dwNumFourCCCodes: DWORD; // number of four cc codes
dwAlignBoundarySrc: DWORD; // source rectangle alignment
dwAlignSizeSrc: DWORD; // source rectangle byte size
dwAlignBoundaryDest: DWORD; // dest rectangle alignment
dwAlignSizeDest: DWORD; // dest rectangle byte size
dwAlignStrideAlign: DWORD; // stride alignment
dwRops: Array [0..DD_ROP_SPACE-1] of DWORD; // ROPS supported
ddsCaps: TDDSCaps; // TDDSCaps structure has all the general capabilities
dwMinOverlayStretch: DWORD; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwMaxOverlayStretch: DWORD; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwMinLiveVideoStretch: DWORD; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwMaxLiveVideoStretch: DWORD; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwMinHwCodecStretch: DWORD; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwMaxHwCodecStretch: DWORD; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwReserved1: DWORD; // reserved
dwReserved2: DWORD; // reserved
dwReserved3: DWORD; // reserved
dwSVBCaps: DWORD; // driver specific capabilities for System->Vmem blts
dwSVBCKeyCaps: DWORD; // driver color key capabilities for System->Vmem blts
dwSVBFXCaps: DWORD; // driver FX capabilities for System->Vmem blts
dwSVBRops: Array [0..DD_ROP_SPACE-1] of DWORD;// ROPS supported for System->Vmem blts
dwVSBCaps: DWORD; // driver specific capabilities for Vmem->System blts
dwVSBCKeyCaps: DWORD; // driver color key capabilities for Vmem->System blts
dwVSBFXCaps: DWORD; // driver FX capabilities for Vmem->System blts
dwVSBRops: Array [0..DD_ROP_SPACE-1] of DWORD;// ROPS supported for Vmem->System blts
dwSSBCaps: DWORD; // driver specific capabilities for System->System blts
dwSSBCKeyCaps: DWORD; // driver color key capabilities for System->System blts
dwSSBFXCaps: DWORD; // driver FX capabilities for System->System blts
dwSSBRops: Array [0..DD_ROP_SPACE-1] of DWORD;// ROPS supported for System->System blts
// Members added for DX5:
dwMaxVideoPorts: DWORD; // maximum number of usable video ports
dwCurrVideoPorts: DWORD; // current number of video ports used
dwSVBCaps2: DWORD; // more driver specific capabilities for System->Vmem blts
dwNLVBCaps: DWORD; // driver specific capabilities for non-local->local vidmem blts
dwNLVBCaps2: DWORD; // more driver specific capabilities non-local->local vidmem blts
dwNLVBCKeyCaps: DWORD; // driver color key capabilities for non-local->local vidmem blts
dwNLVBFXCaps: DWORD; // driver FX capabilities for non-local->local blts
dwNLVBRops: Array [0..DD_ROP_SPACE-1] of DWORD; // ROPS supported for non-local->local blts
end;
PDDCaps_DX6 = ^TDDCaps_DX6;
TDDCaps_DX6 = packed record
dwSize: DWORD; // size of the DDDRIVERCAPS structure
dwCaps: DWORD; // driver specific capabilities
dwCaps2: DWORD; // more driver specific capabilites
dwCKeyCaps: DWORD; // color key capabilities of the surface
dwFXCaps: DWORD; // driver specific stretching and effects capabilites
dwFXAlphaCaps: DWORD; // alpha driver specific capabilities
dwPalCaps: DWORD; // palette capabilities
dwSVCaps: DWORD; // stereo vision capabilities
dwAlphaBltConstBitDepths: DWORD; // DDBD_2,4,8
dwAlphaBltPixelBitDepths: DWORD; // DDBD_1,2,4,8
dwAlphaBltSurfaceBitDepths: DWORD; // DDBD_1,2,4,8
dwAlphaOverlayConstBitDepths: DWORD; // DDBD_2,4,8
dwAlphaOverlayPixelBitDepths: DWORD; // DDBD_1,2,4,8
dwAlphaOverlaySurfaceBitDepths: DWORD; // DDBD_1,2,4,8
dwZBufferBitDepths: DWORD; // DDBD_8,16,24,32
dwVidMemTotal: DWORD; // total amount of video memory
dwVidMemFree: DWORD; // amount of free video memory
dwMaxVisibleOverlays: DWORD; // maximum number of visible overlays
dwCurrVisibleOverlays: DWORD; // current number of visible overlays
dwNumFourCCCodes: DWORD; // number of four cc codes
dwAlignBoundarySrc: DWORD; // source rectangle alignment
dwAlignSizeSrc: DWORD; // source rectangle byte size
dwAlignBoundaryDest: DWORD; // dest rectangle alignment
dwAlignSizeDest: DWORD; // dest rectangle byte size
dwAlignStrideAlign: DWORD; // stride alignment
dwRops: Array [0..DD_ROP_SPACE-1] of DWORD; // ROPS supported
ddsOldCaps: TDDSCaps; // Was dssCaps: TDDSCaps. ddsCaps is of type TDDScaps2 for DX6
dwMinOverlayStretch: DWORD; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwMaxOverlayStretch: DWORD; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwMinLiveVideoStretch: DWORD; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwMaxLiveVideoStretch: DWORD; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwMinHwCodecStretch: DWORD; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwMaxHwCodecStretch: DWORD; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
dwReserved1: DWORD; // reserved
dwReserved2: DWORD; // reserved
dwReserved3: DWORD; // reserved
dwSVBCaps: DWORD; // driver specific capabilities for System->Vmem blts
dwSVBCKeyCaps: DWORD; // driver color key capabilities for System->Vmem blts
dwSVBFXCaps: DWORD; // driver FX capabilities for System->Vmem blts
dwSVBRops: Array [0..DD_ROP_SPACE-1] of DWORD;// ROPS supported for System->Vmem blts
dwVSBCaps: DWORD; // driver specific capabilities for Vmem->System blts
dwVSBCKeyCaps: DWORD; // driver color key capabilities for Vmem->System blts
dwVSBFXCaps: DWORD; // driver FX capabilities for Vmem->System blts
dwVSBRops: Array [0..DD_ROP_SPACE-1] of DWORD;// ROPS supported for Vmem->System blts
dwSSBCaps: DWORD; // driver specific capabilities for System->System blts
dwSSBCKeyCaps: DWORD; // driver color key capabilities for System->System blts
dwSSBFXCaps: DWORD; // driver FX capabilities for System->System blts
dwSSBRops: Array [0..DD_ROP_SPACE-1] of DWORD;// ROPS supported for System->System blts
// Members added for DX5:
dwMaxVideoPorts: DWORD; // maximum number of usable video ports
dwCurrVideoPorts: DWORD; // current number of video ports used
dwSVBCaps2: DWORD; // more driver specific capabilities for System->Vmem blts
dwNLVBCaps: DWORD; // driver specific capabilities for non-local->local vidmem blts
dwNLVBCaps2: DWORD; // more driver specific capabilities non-local->local vidmem blts
dwNLVBCKeyCaps: DWORD; // driver color key capabilities for non-local->local vidmem blts
dwNLVBFXCaps: DWORD; // driver FX capabilities for non-local->local blts
dwNLVBRops: Array [0..DD_ROP_SPACE-1] of DWORD; // ROPS supported for non-local->local blts
// Members added for DX6 release
ddsCaps : TDDSCaps2 ; // Surface Caps
end;
TDDCaps_DX7 = TDDCaps_DX6;
PDDCaps = ^TDDCaps;
{$IFDEF DIRECTX3}
TDDCaps = TDDCaps_DX3;
{$ELSE}
{$IFDEF DIRECTX5}
TDDCaps = TDDCaps_DX5;
{$ELSE}
{$IFDEF DIRECTX6}
TDDCaps = TDDCaps_DX6;
{$ELSE}
TDDCaps = TDDCaps_DX7;
{$ENDIF}
{$ENDIF}
{$ENDIF}
(*
* TDDPixelFormat
*)
PDDPixelFormat_DX5 = ^TDDPixelFormat_DX5;
TDDPixelFormat_DX5 = packed record
dwSize: DWORD; // size of structure
dwFlags: DWORD; // pixel format flags
dwFourCC: DWORD; // (FOURCC code)
case Integer of
0: (
dwZBufferBitDepth: DWORD; // how many bits for z buffers
);
1: (
dwAlphaBitDepth: DWORD; // how many bits for alpha channels
);
2: (
dwRGBBitCount: DWORD; // how many bits per pixel
dwRBitMask: DWORD; // mask for red bit
dwGBitMask: DWORD; // mask for green bits
dwBBitMask: DWORD; // mask for blue bits
dwRGBAlphaBitMask: DWORD; // mask for alpha channel
);
3: (
dwYUVBitCount: DWORD; // how many bits per pixel
dwYBitMask: DWORD; // mask for Y bits
dwUBitMask: DWORD; // mask for U bits
dwVBitMask: DWORD; // mask for V bits
case Integer of
0: (
dwYUVAlphaBitMask: DWORD; // mask for alpha channel
);
1: (
dwRGBZBitMask: DWORD;
);
2: (
dwYUVZBitMask: DWORD;
);
);
end;
PDDPixelFormat_DX6 = ^TDDPixelFormat_DX6;
TDDPixelFormat_DX6 = packed record
dwSize: DWORD; // size of structure
dwFlags: DWORD; // pixel format flags
dwFourCC: DWORD; // (FOURCC code)
case Integer of
1: (
dwRGBBitCount : DWORD; // how many bits per pixel
dwRBitMask : DWORD; // mask for red bit
dwGBitMask : DWORD; // mask for green bits
dwBBitMask : DWORD; // mask for blue bits
dwRGBAlphaBitMask : DWORD; // mask for alpha channel
);
2: (
dwYUVBitCount : DWORD; // how many bits per pixel
dwYBitMask : DWORD; // mask for Y bits
dwUBitMask : DWORD; // mask for U bits
dwVBitMask : DWORD; // mask for V bits
dwYUVAlphaBitMask : DWORD; // mask for alpha channel
);
3: (
dwZBufferBitDepth : DWORD; // how many total bits/pixel in z buffer (including any stencil bits)
dwStencilBitDepth : DWORD; // how many stencil bits (note: dwZBufferBitDepth-dwStencilBitDepth is total Z-only bits)
dwZBitMask : DWORD; // mask for Z bits
dwStencilBitMask : DWORD; // mask for stencil bits
dwLuminanceAlphaBitMask : DWORD;// mask for alpha channel
);
4: (
dwAlphaBitDepth : DWORD; // how many bits for alpha channels
dwLuminanceBitMask : DWORD; // mask for luminance bits
dwBumpDvBitMask : DWORD; // mask for bump map V delta bits
dwBumpLuminanceBitMask : DWORD; // mask for luminance in bump map
dwRGBZBitMask : DWORD; // mask for Z channel
);
5: (
dwLuminanceBitCount : DWORD; // how many bits per pixel
dwBumpDuBitMask : DWORD; // mask for bump map U delta bits
Fill1, Fill2 : DWORD;
dwYUVZBitMask : DWORD; // mask for Z channel
);
6: ( dwBumpBitCount : DWORD; // how many bits per "buxel", total
);
end;
TDDPixelFormat_DX3 = TDDPixelFormat_DX5;
TDDPixelFormat_DX7 = TDDPixelFormat_DX6;
PDDPixelFormat = ^TDDPixelFormat;
{$IFDEF DIRECTX3}
TDDPixelFormat = TDDPixelFormat_DX3;
{$ELSE}
{$IFDEF DIRECTX5}
TDDPixelFormat = TDDPixelFormat_DX5;
{$ELSE}
{$IFDEF DIRECTX6}
TDDPixelFormat = TDDPixelFormat_DX6;
{$ELSE}
TDDPixelFormat = TDDPixelFormat_DX7;
{$ENDIF}
{$ENDIF}
{$ENDIF}
(*
* TDDOverlayFX
*)
PDDOverlayFX = ^TDDOverlayFX;
TDDOverlayFX = packed record
dwSize: DWORD; // size of structure
dwAlphaEdgeBlendBitDepth: DWORD; // Bit depth used to specify constant for alpha edge blend
dwAlphaEdgeBlend: DWORD; // Constant to use as alpha for edge blend
dwReserved: DWORD;
dwAlphaDestConstBitDepth: DWORD; // Bit depth used to specify alpha constant for destination
case Integer of
0: (
dwAlphaDestConst: DWORD; // Constant to use as alpha channel for dest
dwAlphaSrcConstBitDepth: DWORD; // Bit depth used to specify alpha constant for source
dwAlphaSrcConst: DWORD; // Constant to use as alpha channel for src
dckDestColorkey: TDDColorKey; // DestColorkey override
dckSrcColorkey: TDDColorKey; // DestColorkey override
dwDDFX: DWORD; // Overlay FX
dwFlags: DWORD; // flags
);
1: (
lpDDSAlphaDest: PDirectDrawSurface; // Surface to use as alpha channel for dest
filler: DWORD;
lpDDSAlphaSrc: PDirectDrawSurface; // Surface to use as alpha channel for src
);
end;
(*
* TDDBltBatch: BltBatch entry structure
*)
PDDBltBatch = ^TDDBltBatch;
TDDBltBatch = packed record
lprDest: PRect;
lpDDSSrc: IDirectDrawSurface;
lprSrc: PRect;
dwFlags: DWORD;
lpDDBltFx: TDDBltFX;
end;
(*
* TDDGammaRamp
*)
PDDGammaRamp = ^TDDGammaRamp;
TDDGammaRamp = packed record
red : array[0..255] of WORD;
green : array[0..255] of WORD;
blue : array[0..255] of WORD;
end;
(*
* This is the structure within which DirectDraw returns data about the current graphics driver and chipset
*)
PDDDeviceIdentifier = ^TDDDeviceIdentifier;
TDDDeviceIdentifier = packed record
//
// These elements are for presentation to the user only. They should not be used to identify particular
// drivers, since this is unreliable and many different strings may be associated with the same
// device, and the same driver from different vendors.
//
szDriver: array[0..MAX_DDDEVICEID_STRING-1] of Char;
szDescription: array[0..MAX_DDDEVICEID_STRING-1] of Char;
//
// This element is the version of the DirectDraw/3D driver. It is legal to do <, > comparisons
// on the whole 64 bits. Caution should be exercised if you use this element to identify problematic
// drivers. It is recommended that guidDeviceIdentifier is used for this purpose.
//
// This version has the form:
// wProduct = HIWORD(liDriverVersion.HighPart)
// wVersion = LOWORD(liDriverVersion.HighPart)
// wSubVersion = HIWORD(liDriverVersion.LowPart)
// wBuild = LOWORD(liDriverVersion.LowPart)
//
liDriverVersion: TLargeInteger; // Defined for applications and other 32 bit components
//
// These elements can be used to identify particular chipsets. Use with extreme caution.
// dwVendorId Identifies the manufacturer. May be zero if unknown.
// dwDeviceId Identifies the type of chipset. May be zero if unknown.
// dwSubSysId Identifies the subsystem, typically this means the particular board. May be zero if unknown.
// dwRevision Identifies the revision level of the chipset. May be zero if unknown.
//
dwVendorId: DWORD;
dwDeviceId: DWORD;
dwSubSysId: DWORD;
dwRevision: DWORD;
//
// This element can be used to check changes in driver/chipset. This GUID is a unique identifier for the
// driver/chipset pair. Use this element if you wish to track changes to the driver/chipset in order to
// reprofile the graphics subsystem.
// This element can also be used to identify particular problematic drivers.
//
guidDeviceIdentifier: TGUID;
end;
PDDDeviceIdentifier2 = ^TDDDeviceIdentifier2;
TDDDeviceIdentifier2 = packed record
//
// These elements are for presentation to the user only. They should not be used to identify particular
// drivers, since this is unreliable and many different strings may be associated with the same
// device, and the same driver from different vendors.
//
szDriver: array[0..MAX_DDDEVICEID_STRING-1] of Char;
szDescription: array[0..MAX_DDDEVICEID_STRING-1] of Char;
//
// This element is the version of the DirectDraw/3D driver. It is legal to do <, > comparisons
// on the whole 64 bits. Caution should be exercised if you use this element to identify problematic
// drivers. It is recommended that guidDeviceIdentifier is used for this purpose.
//
// This version has the form:
// wProduct = HIWORD(liDriverVersion.HighPart)
// wVersion = LOWORD(liDriverVersion.HighPart)
// wSubVersion = HIWORD(liDriverVersion.LowPart)
// wBuild = LOWORD(liDriverVersion.LowPart)
//
liDriverVersion: TLargeInteger; // Defined for applications and other 32 bit components
//
// These elements can be used to identify particular chipsets. Use with extreme caution.
// dwVendorId Identifies the manufacturer. May be zero if unknown.
// dwDeviceId Identifies the type of chipset. May be zero if unknown.
// dwSubSysId Identifies the subsystem, typically this means the particular board. May be zero if unknown.
// dwRevision Identifies the revision level of the chipset. May be zero if unknown.
//
dwVendorId: DWORD;
dwDeviceId: DWORD;
dwSubSysId: DWORD;
dwRevision: DWORD;
//
// This element can be used to check changes in driver/chipset. This GUID is a unique identifier for the
// driver/chipset pair. Use this element if you wish to track changes to the driver/chipset in order to
// reprofile the graphics subsystem.
// This element can also be used to identify particular problematic drivers.
//
guidDeviceIdentifier: TGUID;
(*
* This element is used to determine the Windows Hardware Quality Lab (WHQL)
* certification level for this driver/device pair.
*)
dwWHQLLevel: DWORD;
end;
(*
* callbacks
*)
TClipperCallback = function(lpDDClipper: IDirectDrawClipper; hWnd: HWND;
Code: DWORD; lpContext: Pointer): HResult; stdcall;
TSurfacesStreamingCallback = function(Arg: DWORD): HResult; stdcall;
(*
* TDDSurfaceDesc
*)
PDDSurfaceDesc_DX5 = ^TDDSurfaceDesc_DX5;
TDDSurfaceDesc_DX5 = packed record
dwSize: DWORD; // size of the TDDSurfaceDesc structure
dwFlags: DWORD; // determines what fields are valid
dwHeight: DWORD; // height of surface to be created
dwWidth: DWORD; // width of input surface
case Integer of
0: (
dwLinearSize : DWORD; // unused at the moment
);
1: (
lPitch: LongInt; // distance to start of next line (return value only)
dwBackBufferCount: DWORD; // number of back buffers requested
case Integer of
0: (
dwMipMapCount: DWORD; // number of mip-map levels requested
dwAlphaBitDepth: DWORD; // depth of alpha buffer requested
dwReserved: DWORD; // reserved
lpSurface: Pointer; // pointer to the associated surface memory
ddckCKDestOverlay: TDDColorKey; // color key for destination overlay use
ddckCKDestBlt: TDDColorKey; // color key for destination blt use
ddckCKSrcOverlay: TDDColorKey; // color key for source overlay use
ddckCKSrcBlt: TDDColorKey; // color key for source blt use
ddpfPixelFormat: TDDPixelFormat_DX5; // pixel format description of the surface
ddsCaps: TDDSCaps; // direct draw surface capabilities
);
1: (
dwZBufferBitDepth: DWORD; // depth of Z buffer requested
);
2: (
dwRefreshRate: DWORD; // refresh rate (used when display mode is described)
);
);
end;
PDDSurfaceDesc_DX6 = ^TDDSurfaceDesc_DX6;
TDDSurfaceDesc_DX6 = packed record
dwSize: DWORD; // size of the TDDSurfaceDesc structure
dwFlags: DWORD; // determines what fields are valid
dwHeight: DWORD; // height of surface to be created
dwWidth: DWORD; // width of input surface
case Integer of
0: (
dwLinearSize : DWORD; // unused at the moment
);
1: (
lPitch: LongInt; // distance to start of next line (return value only)
dwBackBufferCount: DWORD; // number of back buffers requested
case Integer of
0: (
dwMipMapCount: DWORD; // number of mip-map levels requested
dwAlphaBitDepth: DWORD; // depth of alpha buffer requested
dwReserved: DWORD; // reserved
lpSurface: Pointer; // pointer to the associated surface memory
ddckCKDestOverlay: TDDColorKey; // color key for destination overlay use
ddckCKDestBlt: TDDColorKey; // color key for destination blt use
ddckCKSrcOverlay: TDDColorKey; // color key for source overlay use
ddckCKSrcBlt: TDDColorKey; // color key for source blt use
ddpfPixelFormat: TDDPixelFormat_DX6; // pixel format description of the surface
ddsCaps: TDDSCaps; // direct draw surface capabilities
);
1: (
dwZBufferBitDepth: DWORD; // depth of Z buffer requested
);
2: (
dwRefreshRate: DWORD; // refresh rate (used when display mode is described)
);
);
end;
PDDSurfaceDesc = ^TDDSurfaceDesc;
{$IFDEF DIRECTX5}
TDDSurfaceDesc = TDDSurfaceDesc_DX5;
{$ELSE}
TDDSurfaceDesc = TDDSurfaceDesc_DX6;
{$ENDIF}
(*
* TDDSurfaceDesc2
*)
PDDSurfaceDesc2 = ^TDDSurfaceDesc2;
TDDSurfaceDesc2 = packed record
dwSize: DWORD; // size of the TDDSurfaceDesc structure
dwFlags: DWORD; // determines what fields are valid
dwHeight: DWORD; // height of surface to be created
dwWidth: DWORD; // width of input surface
case Integer of
0: (
lPitch : LongInt; // distance to start of next line (return value only)
);
1: (
dwLinearSize : DWORD; // Formless late-allocated optimized surface size
dwBackBufferCount: DWORD; // number of back buffers requested
case Integer of
0: (
dwMipMapCount: DWORD; // number of mip-map levels requested
dwAlphaBitDepth: DWORD; // depth of alpha buffer requested
dwReserved: DWORD; // reserved
lpSurface: Pointer; // pointer to the associated surface memory
ddckCKDestOverlay: TDDColorKey; // color key for destination overlay use
ddckCKDestBlt: TDDColorKey; // color key for destination blt use
ddckCKSrcOverlay: TDDColorKey; // color key for source overlay use
ddckCKSrcBlt: TDDColorKey; // color key for source blt use
ddpfPixelFormat: TDDPixelFormat; // pixel format description of the surface
ddsCaps: TDDSCaps2; // direct draw surface capabilities
dwTextureStage: DWORD; // stage in multitexture cascade
);
1: (
dwRefreshRate: DWORD; // refresh rate (used when display mode is described)
);
);
end;
(*
* TDDOptSurfaceDesc
*)
PDDOptSurfaceDesc = ^TDDOptSurfaceDesc;
TDDOptSurfaceDesc = packed record
dwSize : DWORD; // size of the DDOPTSURFACEDESC structure
dwFlags : DWORD; // determines what fields are valid
ddSCaps : TDDSCaps2; // Common caps like: Memory type
ddOSCaps : TDDOSCaps; // Common caps like: Memory type
guid : TGUID; // Compression technique GUID
dwCompressionRatio : DWORD; // Compression ratio
end;
(*
* DDCOLORCONTROL
*)
PDDColorControl = ^TDDColorControl;
TDDColorControl = packed record
dwSize: DWORD;
dwFlags: DWORD;
lBrightness: LongInt;
lContrast: LongInt;
lHue: LongInt;
lSaturation: LongInt;
lSharpness: LongInt;
lGamma: LongInt;
lColorEnable: LongInt;
dwReserved1: DWORD;
end;
(*
* callbacks
*)
{$IFNDEF WINNT}
TDDEnumModesCallback = function (const lpDDSurfaceDesc: TDDSurfaceDesc;
lpContext: Pointer) : HResult; stdcall;
TDDEnumModesCallback2 = function (const lpDDSurfaceDesc: TDDSurfaceDesc2;
lpContext: Pointer) : HResult; stdcall;
TDDEnumSurfacesCallback = function (lpDDSurface: IDirectDrawSurface;
const lpDDSurfaceDesc: TDDSurfaceDesc; lpContext: Pointer) : HResult; stdcall;
TDDEnumSurfacesCallback2 = function (lpDDSurface: IDirectDrawSurface4;
const lpDDSurfaceDesc: TDDSurfaceDesc2; lpContext: Pointer) : HResult; stdcall;
TDDEnumSurfacesCallback7 = function (lpDDSurface: IDirectDrawSurface7;
const lpDDSurfaceDesc: TDDSurfaceDesc2; lpContext: Pointer) : HResult; stdcall;
{$ENDIF}
(*
* INTERACES FOLLOW:
* IDirectDraw
* IDirectDrawClipper
* IDirectDrawPalette
* IDirectDrawSurface
*)
(*
* IDirectDraw
*)
IDirectDraw = interface (IUnknown)
['{6C14DB80-A733-11CE-A521-0020AF0BE560}']
(*** IDirectDraw methods ***)
function Compact: HResult; stdcall;
function CreateClipper (dwFlags: DWORD;
out lplpDDClipper: IDirectDrawClipper;
pUnkOuter: IUnknown) : HResult; stdcall;
function CreatePalette (dwFlags: DWORD; lpColorTable: pointer;
out lplpDDPalette: IDirectDrawPalette;
pUnkOuter: IUnknown) : HResult; stdcall;
function CreateSurface (var lpDDSurfaceDesc: TDDSurfaceDesc;
out lplpDDSurface: IDirectDrawSurface;
pUnkOuter: IUnknown) : HResult; stdcall;
function DuplicateSurface (lpDDSurface: IDirectDrawSurface;
out lplpDupDDSurface: IDirectDrawSurface) : HResult; stdcall;
function EnumDisplayModes (dwFlags: DWORD;
lpDDSurfaceDesc: PDDSurfaceDesc; lpContext: Pointer;
lpEnumModesCallback: TDDEnumModesCallback) : HResult; stdcall;
function EnumSurfaces (dwFlags: DWORD; const lpDDSD: TDDSurfaceDesc;
lpContext: Pointer; lpEnumCallback: TDDEnumSurfacesCallback) :
HResult; stdcall;
function FlipToGDISurface: HResult; stdcall;
function GetCaps (lpDDDriverCaps: PDDCaps; lpDDHELCaps: PDDCaps) : HResult; stdcall;
function GetDisplayMode (out lpDDSurfaceDesc: TDDSurfaceDesc) : HResult; stdcall;
function GetFourCCCodes (var lpNumCodes: DWORD; lpCodes: PDWORD) : HResult; stdcall;
function GetGDISurface (out lplpGDIDDSSurface: IDirectDrawSurface) :
HResult; stdcall;
function GetMonitorFrequency (out lpdwFrequency: DWORD) : HResult; stdcall;
function GetScanLine (out lpdwScanLine: DWORD) : HResult; stdcall;
function GetVerticalBlankStatus (out lpbIsInVB: BOOL) : HResult; stdcall;
function Initialize (lpGUID: PGUID) : HResult; stdcall;
function RestoreDisplayMode: HResult; stdcall;
function SetCooperativeLevel (hWnd: HWND; dwFlags: DWORD) : HResult; stdcall;
(*** Warning! SetDisplayMode differs between DirectDraw 1 and DirectDraw 2 ***)
function SetDisplayMode (dwWidth: DWORD; dwHeight: DWORD;
dwBpp: DWORD) : HResult; stdcall;
function WaitForVerticalBlank (dwFlags: DWORD; hEvent: THandle) :
HResult; stdcall;
end;
IDirectDraw2 = interface (IUnknown)
['{B3A6F3E0-2B43-11CF-A2DE-00AA00B93356}']
(*** IDirectDraw methods ***)
function Compact: HResult; stdcall;
function CreateClipper (dwFlags: DWORD;
out lplpDDClipper: IDirectDrawClipper;
pUnkOuter: IUnknown) : HResult; stdcall;
function CreatePalette (dwFlags: DWORD; lpColorTable: pointer;
out lplpDDPalette: IDirectDrawPalette;
pUnkOuter: IUnknown) : HResult; stdcall;
function CreateSurface (var lpDDSurfaceDesc: TDDSurfaceDesc;
out lplpDDSurface: IDirectDrawSurface;
pUnkOuter: IUnknown) : HResult; stdcall;
function DuplicateSurface (lpDDSurface: IDirectDrawSurface;
out lplpDupDDSurface: IDirectDrawSurface) : HResult; stdcall;
function EnumDisplayModes (dwFlags: DWORD;
lpDDSurfaceDesc: PDDSurfaceDesc; lpContext: Pointer;
lpEnumModesCallback: TDDEnumModesCallback) : HResult; stdcall;
function EnumSurfaces (dwFlags: DWORD; var lpDDSD: TDDSurfaceDesc;
lpContext: Pointer; lpEnumCallback: TDDEnumSurfacesCallback) :
HResult; stdcall;
function FlipToGDISurface: HResult; stdcall;
function GetCaps (lpDDDriverCaps: PDDCaps; lpDDHELCaps: PDDCaps) : HResult; stdcall;
function GetDisplayMode (out lpDDSurfaceDesc: TDDSurfaceDesc) : HResult; stdcall;
function GetFourCCCodes (var lpNumCodes: DWORD; lpCodes: PDWORD) : HResult; stdcall;
function GetGDISurface (out lplpGDIDDSSurface: IDirectDrawSurface) : HResult; stdcall;
function GetMonitorFrequency (out lpdwFrequency: DWORD) : HResult; stdcall;
function GetScanLine (out lpdwScanLine: DWORD) : HResult; stdcall;
function GetVerticalBlankStatus (out lpbIsInVB: BOOL) : HResult; stdcall;
function Initialize (lpGUID: PGUID) : HResult; stdcall;
function RestoreDisplayMode: HResult; stdcall;
function SetCooperativeLevel (hWnd: HWND; dwFlags: DWORD) : HResult; stdcall;
(*** Warning! SetDisplayMode differs between DirectDraw 1 and DirectDraw 2 ***)
function SetDisplayMode (dwWidth: DWORD; dwHeight: DWORD; dwBPP: DWORD;
dwRefreshRate: DWORD; dwFlags: DWORD) : HResult; stdcall;
function WaitForVerticalBlank (dwFlags: DWORD; hEvent: THandle) :
HResult; stdcall;
(*** Added in the v2 interface ***)
function GetAvailableVidMem (var lpDDSCaps: TDDSCaps;
out lpdwTotal, lpdwFree: DWORD) : HResult; stdcall;
end;
IDirectDraw4 = interface (IUnknown)
['{9c59509a-39bd-11d1-8c4a-00c04fd930c5}']
(*** IDirectDraw methods ***)
function Compact: HResult; stdcall;
function CreateClipper (dwFlags: DWORD;
out lplpDDClipper: IDirectDrawClipper;
pUnkOuter: IUnknown) : HResult; stdcall;
function CreatePalette (dwFlags: DWORD; lpColorTable: pointer;
out lplpDDPalette: IDirectDrawPalette;
pUnkOuter: IUnknown) : HResult; stdcall;
function CreateSurface (const lpDDSurfaceDesc: TDDSurfaceDesc2;
out lplpDDSurface: IDirectDrawSurface4;
pUnkOuter: IUnknown) : HResult; stdcall;
function DuplicateSurface (lpDDSurface: IDirectDrawSurface4;
out lplpDupDDSurface: IDirectDrawSurface4) : HResult; stdcall;
function EnumDisplayModes (dwFlags: DWORD;
lpDDSurfaceDesc: PDDSurfaceDesc2; lpContext: Pointer;
lpEnumModesCallback: TDDEnumModesCallback2) : HResult; stdcall;
function EnumSurfaces (dwFlags: DWORD; const lpDDSD: TDDSurfaceDesc2;
lpContext: Pointer; lpEnumCallback: TDDEnumSurfacesCallback2) :
HResult; stdcall;
function FlipToGDISurface: HResult; stdcall;
function GetCaps (lpDDDriverCaps: PDDCaps; lpDDHELCaps: PDDCaps) : HResult; stdcall;
function GetDisplayMode (out lpDDSurfaceDesc: TDDSurfaceDesc2) : HResult; stdcall;
function GetFourCCCodes (var lpNumCodes: DWORD; lpCodes: PDWORD) : HResult; stdcall;
function GetGDISurface (out lplpGDIDDSSurface: IDirectDrawSurface4) :
HResult; stdcall;
function GetMonitorFrequency (out lpdwFrequency: DWORD) : HResult; stdcall;
function GetScanLine (out lpdwScanLine: DWORD) : HResult; stdcall;
function GetVerticalBlankStatus (out lpbIsInVB: BOOL) : HResult; stdcall;
function Initialize (lpGUID: PGUID) : HResult; stdcall;
function RestoreDisplayMode: HResult; stdcall;
function SetCooperativeLevel (hWnd: HWND; dwFlags: DWORD) : HResult; stdcall;
(*** Warning! SetDisplayMode differs between DirectDraw 1 and DirectDraw 2 ***)
function SetDisplayMode (dwWidth: DWORD; dwHeight: DWORD; dwBPP: DWORD;
dwRefreshRate: DWORD; dwFlags: DWORD) : HResult; stdcall;
function WaitForVerticalBlank (dwFlags: DWORD; hEvent: THandle) :
HResult; stdcall;
(*** Added in the v2 interface ***)
function GetAvailableVidMem (const lpDDSCaps: TDDSCaps2;
out lpdwTotal, lpdwFree: DWORD) : HResult; stdcall;
(*** Added in the V4 Interface ***)
function GetSurfaceFromDC (hdc : Windows.HDC;
out lpDDS4: IDirectDrawSurface4) : HResult; stdcall;
function RestoreAllSurfaces : HResult; stdcall;
function TestCooperativeLevel : HResult; stdcall;
function GetDeviceIdentifier (out lpdddi: TDDDeviceIdentifier;
dwFlags: DWORD) : HResult; stdcall;
end;
IDirectDraw7 = interface (IUnknown)
['{15e65ec0-3b9c-11d2-b92f-00609797ea5b}']
(*** IDirectDraw methods ***)
function Compact: HResult; stdcall;
function CreateClipper (dwFlags: DWORD;
out lplpDDClipper: IDirectDrawClipper;
pUnkOuter: IUnknown) : HResult; stdcall;
function CreatePalette (dwFlags: DWORD; lpColorTable: pointer;
out lplpDDPalette: IDirectDrawPalette;
pUnkOuter: IUnknown) : HResult; stdcall;
function CreateSurface (const lpDDSurfaceDesc: TDDSurfaceDesc2;
out lplpDDSurface: IDirectDrawSurface7;
pUnkOuter: IUnknown) : HResult; stdcall;
function DuplicateSurface (lpDDSurface: IDirectDrawSurface7;
out lplpDupDDSurface: IDirectDrawSurface7) : HResult; stdcall;
function EnumDisplayModes (dwFlags: DWORD;
lpDDSurfaceDesc: PDDSurfaceDesc2; lpContext: Pointer;
lpEnumModesCallback: TDDEnumModesCallback2) : HResult; stdcall;
function EnumSurfaces (dwFlags: DWORD; const lpDDSD: TDDSurfaceDesc2;
lpContext: Pointer; lpEnumCallback: TDDEnumSurfacesCallback7) :
HResult; stdcall;
function FlipToGDISurface: HResult; stdcall;
function GetCaps (lpDDDriverCaps: PDDCaps; lpDDHELCaps: PDDCaps) : HResult; stdcall;
function GetDisplayMode (out lpDDSurfaceDesc: TDDSurfaceDesc2) : HResult; stdcall;
function GetFourCCCodes (var lpNumCodes: DWORD; lpCodes: PDWORD) : HResult; stdcall;
function GetGDISurface (out lplpGDIDDSSurface: IDirectDrawSurface7) :
HResult; stdcall;
function GetMonitorFrequency (out lpdwFrequency: DWORD) : HResult; stdcall;
function GetScanLine (out lpdwScanLine: DWORD) : HResult; stdcall;
function GetVerticalBlankStatus (out lpbIsInVB: BOOL) : HResult; stdcall;
function Initialize (lpGUID: PGUID) : HResult; stdcall;
function RestoreDisplayMode: HResult; stdcall;
function SetCooperativeLevel (hWnd: HWND; dwFlags: DWORD) : HResult; stdcall;
function SetDisplayMode (dwWidth: DWORD; dwHeight: DWORD; dwBPP: DWORD;
dwRefreshRate: DWORD; dwFlags: DWORD) : HResult; stdcall;
function WaitForVerticalBlank (dwFlags: DWORD; hEvent: THandle) :
HResult; stdcall;
(*** Added in the v2 interface ***)
function GetAvailableVidMem (const lpDDSCaps: TDDSCaps2;
out lpdwTotal, lpdwFree: DWORD) : HResult; stdcall;
(*** Added in the V4 Interface ***)
function GetSurfaceFromDC (hdc : Windows.HDC;
out lpDDS: IDirectDrawSurface7) : HResult; stdcall;
function RestoreAllSurfaces : HResult; stdcall;
function TestCooperativeLevel : HResult; stdcall;
function GetDeviceIdentifier (out lpdddi: TDDDeviceIdentifier2;
dwFlags: DWORD) : HResult; stdcall;
function StartModeTest(const lpModesToTest; dwNumEntries, dwFlags: DWORD) : HResult; stdcall;
function EvaluateMode(dwFlags: DWORD; out pSecondsUntilTimeout: DWORD) : HResult; stdcall;
end;
(*
* IDirectDrawPalette
*)
IDirectDrawPalette = interface (IUnknown)
['{6C14DB84-A733-11CE-A521-0020AF0BE560}']
(*** IDirectDrawPalette methods ***)
function GetCaps (out lpdwCaps: DWORD) : HResult; stdcall;
function GetEntries (dwFlags: DWORD; dwBase: DWORD; dwNumEntries: DWORD;
lpEntries: pointer) : HResult; stdcall;
function Initialize (lpDD: IDirectDraw; dwFlags: DWORD;
lpDDColorTable: pointer) : HResult; stdcall;
function SetEntries (dwFlags: DWORD; dwStartingEntry: DWORD;
dwCount: DWORD; lpEntries: pointer) : HResult; stdcall;
end;
(*
* IDirectDrawClipper
*)
IDirectDrawClipper = interface (IUnknown)
['{6C14DB85-A733-11CE-A521-0020AF0BE560}']
(*** IDirectDrawClipper methods ***)
function GetClipList (lpRect: PRect; lpClipList: PRgnData;
var lpdwSize: DWORD) : HResult; stdcall;
function GetHWnd (out lphWnd: HWND) : HResult; stdcall;
function Initialize (lpDD: IDirectDraw; dwFlags: DWORD) : HResult; stdcall;
function IsClipListChanged (out lpbChanged: BOOL) : HResult; stdcall;
function SetClipList (lpClipList: PRgnData; dwFlags: DWORD) : HResult; stdcall;
function SetHWnd (dwFlags: DWORD; hWnd: HWND) : HResult; stdcall;
end;
(*
* IDirectDrawSurface and related interfaces
*)
IDirectDrawSurface = interface (IUnknown)
['{6C14DB81-A733-11CE-A521-0020AF0BE560}']
(*** IDirectDrawSurface methods ***)
function AddAttachedSurface (lpDDSAttachedSurface: IDirectDrawSurface) :
HResult; stdcall;
function AddOverlayDirtyRect (const lpRect: TRect) : HResult; stdcall;
function Blt (lpDestRect: PRect;
lpDDSrcSurface: IDirectDrawSurface; lpSrcRect: PRect;
dwFlags: DWORD; lpDDBltFx: PDDBltFX) : HResult; stdcall;
function BltBatch (const lpDDBltBatch: TDDBltBatch; dwCount: DWORD;
dwFlags: DWORD) : HResult; stdcall;
function BltFast (dwX: DWORD; dwY: DWORD;
lpDDSrcSurface: IDirectDrawSurface; lpSrcRect: PRect;
dwTrans: DWORD) : HResult; stdcall;
function DeleteAttachedSurface (dwFlags: DWORD;
lpDDSAttachedSurface: IDirectDrawSurface) : HResult; stdcall;
function EnumAttachedSurfaces (lpContext: Pointer;
lpEnumSurfacesCallback: TDDEnumSurfacesCallback) : HResult; stdcall;
function EnumOverlayZOrders (dwFlags: DWORD; lpContext: Pointer;
lpfnCallback: TDDEnumSurfacesCallback) : HResult; stdcall;
function Flip (lpDDSurfaceTargetOverride: IDirectDrawSurface;
dwFlags: DWORD) : HResult; stdcall;
function GetAttachedSurface (var lpDDSCaps: TDDSCaps;
(*out*)var lplpDDAttachedSurface: IDirectDrawSurface) : HResult; stdcall;
function GetBltStatus (dwFlags: DWORD) : HResult; stdcall;
function GetCaps (out lpDDSCaps: TDDSCaps) : HResult; stdcall;
function GetClipper (out lplpDDClipper: IDirectDrawClipper) : HResult; stdcall;
function GetColorKey (dwFlags: DWORD; out lpDDColorKey: TDDColorKey) :
HResult; stdcall;
function GetDC (out lphDC: HDC) : HResult; stdcall;
function GetFlipStatus (dwFlags: DWORD) : HResult; stdcall;
function GetOverlayPosition (out lplX, lplY: LongInt) : HResult; stdcall;
function GetPalette (out lplpDDPalette: IDirectDrawPalette) : HResult; stdcall;
function GetPixelFormat (out lpDDPixelFormat: TDDPixelFormat) : HResult; stdcall;
function GetSurfaceDesc (out lpDDSurfaceDesc: TDDSurfaceDesc) : HResult; stdcall;
function Initialize (lpDD: IDirectDraw;
out lpDDSurfaceDesc: TDDSurfaceDesc) : HResult; stdcall;
function IsLost: HResult; stdcall;
function Lock (lpDestRect: PRect; out lpDDSurfaceDesc:
TDDSurfaceDesc; dwFlags: DWORD; hEvent: THandle) : HResult; stdcall;
function ReleaseDC (hDC: Windows.HDC) : HResult; stdcall;
function _Restore: HResult; stdcall;
function SetClipper (lpDDClipper: IDirectDrawClipper) : HResult; stdcall;
function SetColorKey (dwFlags: DWORD; lpDDColorKey: PDDColorKey) :
HResult; stdcall;
function SetOverlayPosition (lX, lY: LongInt) : HResult; stdcall;
function SetPalette (lpDDPalette: IDirectDrawPalette) : HResult; stdcall;
function Unlock (lpSurfaceData: Pointer) : HResult; stdcall;
function UpdateOverlay (lpSrcRect: PRect;
lpDDDestSurface: IDirectDrawSurface; lpDestRect: PRect;
dwFlags: DWORD; lpDDOverlayFx: PDDOverlayFX) : HResult; stdcall;
function UpdateOverlayDisplay (dwFlags: DWORD) : HResult; stdcall;
function UpdateOverlayZOrder (dwFlags: DWORD;
lpDDSReference: IDirectDrawSurface) : HResult; stdcall;
end;
(*
* IDirectDrawSurface2 and related interfaces
*)
IDirectDrawSurface2 = interface (IUnknown)
['{57805885-6eec-11cf-9441-a82303c10e27}']
(*** IDirectDrawSurface methods ***)
function AddAttachedSurface (lpDDSAttachedSurface: IDirectDrawSurface2) :
HResult; stdcall;
function AddOverlayDirtyRect (const lpRect: TRect) : HResult; stdcall;
function Blt (lpDestRect: PRect;
lpDDSrcSurface: IDirectDrawSurface2; lpSrcRect: PRect;
dwFlags: DWORD; lpDDBltFx: PDDBltFX) : HResult; stdcall;
function BltBatch (const lpDDBltBatch: TDDBltBatch; dwCount: DWORD;
dwFlags: DWORD) : HResult; stdcall;
function BltFast (dwX: DWORD; dwY: DWORD;
lpDDSrcSurface: IDirectDrawSurface2; lpSrcRect: PRect;
dwTrans: DWORD) : HResult; stdcall;
function DeleteAttachedSurface (dwFlags: DWORD;
lpDDSAttachedSurface: IDirectDrawSurface2) : HResult; stdcall;
function EnumAttachedSurfaces (lpContext: Pointer;
lpEnumSurfacesCallback: TDDEnumSurfacesCallback) : HResult; stdcall;
function EnumOverlayZOrders (dwFlags: DWORD; lpContext: Pointer;
lpfnCallback: TDDEnumSurfacesCallback) : HResult; stdcall;
function Flip (lpDDSurfaceTargetOverride: IDirectDrawSurface2;
dwFlags: DWORD) : HResult; stdcall;
function GetAttachedSurface (var lpDDSCaps: TDDSCaps;
out lplpDDAttachedSurface: IDirectDrawSurface2) : HResult; stdcall;
function GetBltStatus (dwFlags: DWORD) : HResult; stdcall;
function GetCaps (out lpDDSCaps: TDDSCaps) : HResult; stdcall;
function GetClipper (out lplpDDClipper: IDirectDrawClipper) : HResult; stdcall;
function GetColorKey (dwFlags: DWORD; out lpDDColorKey: TDDColorKey) :
HResult; stdcall;
function GetDC (out lphDC: HDC) : HResult; stdcall;
function GetFlipStatus (dwFlags: DWORD) : HResult; stdcall;
function GetOverlayPosition (out lplX, lplY: LongInt) : HResult; stdcall;
function GetPalette (out lplpDDPalette: IDirectDrawPalette) : HResult; stdcall;
function GetPixelFormat (out lpDDPixelFormat: TDDPixelFormat) : HResult; stdcall;
function GetSurfaceDesc (out lpDDSurfaceDesc: TDDSurfaceDesc) : HResult; stdcall;
function Initialize (lpDD: IDirectDraw;
out lpDDSurfaceDesc: TDDSurfaceDesc) : HResult; stdcall;
function IsLost: HResult; stdcall;
function Lock (lpDestRect: PRect;
out lpDDSurfaceDesc: TDDSurfaceDesc; dwFlags: DWORD;
hEvent: THandle) : HResult; stdcall;
function ReleaseDC (hDC: Windows.HDC) : HResult; stdcall;
function _Restore: HResult; stdcall;
function SetClipper (lpDDClipper: IDirectDrawClipper) : HResult; stdcall;
function SetColorKey (dwFlags: DWORD; lpDDColorKey: PDDColorKey) :
HResult; stdcall;
function SetOverlayPosition (lX, lY: LongInt) : HResult; stdcall;
function SetPalette (lpDDPalette: IDirectDrawPalette) : HResult; stdcall;
function Unlock (lpSurfaceData: Pointer) : HResult; stdcall;
function UpdateOverlay (lpSrcRect: PRect;
lpDDDestSurface: IDirectDrawSurface2; lpDestRect: PRect;
dwFlags: DWORD; lpDDOverlayFx: PDDOverlayFX) : HResult; stdcall;
function UpdateOverlayDisplay (dwFlags: DWORD) : HResult; stdcall;
function UpdateOverlayZOrder (dwFlags: DWORD;
lpDDSReference: IDirectDrawSurface2) : HResult; stdcall;
(*** Added in the v2 interface ***)
function GetDDInterface (var lplpDD: IDirectDraw) : HResult; stdcall;
function PageLock (dwFlags: DWORD) : HResult; stdcall;
function PageUnlock (dwFlags: DWORD) : HResult; stdcall;
end;
IDirectDrawSurface3 = interface (IUnknown)
['{DA044E00-69B2-11D0-A1D5-00AA00B8DFBB}']
(*** IDirectDrawSurface methods ***)
function AddAttachedSurface (lpDDSAttachedSurface: IDirectDrawSurface3) :
HResult; stdcall;
function AddOverlayDirtyRect (const lpRect: TRect) : HResult; stdcall;
function Blt (lpDestRect: PRect;
lpDDSrcSurface: IDirectDrawSurface3; lpSrcRect: PRect;
dwFlags: DWORD; lpDDBltFx: PDDBltFX) : HResult; stdcall;
function BltBatch (const lpDDBltBatch: TDDBltBatch; dwCount: DWORD;
dwFlags: DWORD) : HResult; stdcall;
function BltFast (dwX: DWORD; dwY: DWORD;
lpDDSrcSurface: IDirectDrawSurface3; lpSrcRect: PRect;
dwTrans: DWORD) : HResult; stdcall;
function DeleteAttachedSurface (dwFlags: DWORD;
lpDDSAttachedSurface: IDirectDrawSurface3) : HResult; stdcall;
function EnumAttachedSurfaces (lpContext: Pointer;
lpEnumSurfacesCallback: TDDEnumSurfacesCallback) : HResult; stdcall;
function EnumOverlayZOrders (dwFlags: DWORD; lpContext: Pointer;
lpfnCallback: TDDEnumSurfacesCallback) : HResult; stdcall;
function Flip (lpDDSurfaceTargetOverride: IDirectDrawSurface3;
dwFlags: DWORD) : HResult; stdcall;
function GetAttachedSurface (var lpDDSCaps: TDDSCaps;
out lplpDDAttachedSurface: IDirectDrawSurface3) : HResult; stdcall;
function GetBltStatus (dwFlags: DWORD) : HResult; stdcall;
function GetCaps (out lpDDSCaps: TDDSCaps) : HResult; stdcall;
function GetClipper (out lplpDDClipper: IDirectDrawClipper) : HResult; stdcall;
function GetColorKey (dwFlags: DWORD; out lpDDColorKey: TDDColorKey) :
HResult; stdcall;
function GetDC (out lphDC: HDC) : HResult; stdcall;
function GetFlipStatus (dwFlags: DWORD) : HResult; stdcall;
function GetOverlayPosition (out lplX, lplY: LongInt) : HResult; stdcall;
function GetPalette (out lplpDDPalette: IDirectDrawPalette) : HResult; stdcall;
function GetPixelFormat (out lpDDPixelFormat: TDDPixelFormat) : HResult; stdcall;
function GetSurfaceDesc (out lpDDSurfaceDesc: TDDSurfaceDesc) : HResult; stdcall;
function Initialize (lpDD: IDirectDraw;
out lpDDSurfaceDesc: TDDSurfaceDesc) : HResult; stdcall;
function IsLost: HResult; stdcall;
function Lock (lpDestRect: PRect;
out lpDDSurfaceDesc: TDDSurfaceDesc; dwFlags: DWORD;
hEvent: THandle) : HResult; stdcall;
function ReleaseDC (hDC: Windows.HDC) : HResult; stdcall;
function _Restore: HResult; stdcall;
function SetClipper (lpDDClipper: IDirectDrawClipper) : HResult; stdcall;
function SetColorKey (dwFlags: DWORD; lpDDColorKey: PDDColorKey) :
HResult; stdcall;
function SetOverlayPosition (lX, lY: LongInt) : HResult; stdcall;
function SetPalette (lpDDPalette: IDirectDrawPalette) : HResult; stdcall;
function Unlock (lpSurfaceData: Pointer) : HResult; stdcall;
function UpdateOverlay (lpSrcRect: PRect;
lpDDDestSurface: IDirectDrawSurface3; lpDestRect: PRect;
dwFlags: DWORD; lpDDOverlayFx: PDDOverlayFX) : HResult; stdcall;
function UpdateOverlayDisplay (dwFlags: DWORD) : HResult; stdcall;
function UpdateOverlayZOrder (dwFlags: DWORD;
lpDDSReference: IDirectDrawSurface3) : HResult; stdcall;
(*** Added in the v2 interface ***)
function GetDDInterface (out lplpDD: IDirectDraw) : HResult; stdcall;
function PageLock (dwFlags: DWORD) : HResult; stdcall;
function PageUnlock (dwFlags: DWORD) : HResult; stdcall;
(*** Added in the V3 interface ***)
function SetSurfaceDesc(const lpddsd: TDDSurfaceDesc; dwFlags: DWORD) : HResult; stdcall;
end;
(*
* IDirectDrawSurface4 and related interfaces
*)
IDirectDrawSurface4 = interface (IUnknown)
['{0B2B8630-AD35-11D0-8EA6-00609797EA5B}']
(*** IDirectDrawSurface methods ***)
function AddAttachedSurface (lpDDSAttachedSurface: IDirectDrawSurface4) :
HResult; stdcall;
function AddOverlayDirtyRect (const lpRect: TRect) : HResult; stdcall;
function Blt (lpDestRect: PRect;
lpDDSrcSurface: IDirectDrawSurface4; lpSrcRect: PRect;
dwFlags: DWORD; lpDDBltFx: PDDBltFX) : HResult; stdcall;
function BltBatch (const lpDDBltBatch: TDDBltBatch; dwCount: DWORD;
dwFlags: DWORD) : HResult; stdcall;
function BltFast (dwX: DWORD; dwY: DWORD;
lpDDSrcSurface: IDirectDrawSurface4; lpSrcRect: PRect;
dwTrans: DWORD) : HResult; stdcall;
function DeleteAttachedSurface (dwFlags: DWORD;
lpDDSAttachedSurface: IDirectDrawSurface4) : HResult; stdcall;
function EnumAttachedSurfaces (lpContext: Pointer;
lpEnumSurfacesCallback: TDDEnumSurfacesCallback2) : HResult; stdcall;
function EnumOverlayZOrders (dwFlags: DWORD; lpContext: Pointer;
lpfnCallback: TDDEnumSurfacesCallback2) : HResult; stdcall;
function Flip (lpDDSurfaceTargetOverride: IDirectDrawSurface4;
dwFlags: DWORD) : HResult; stdcall;
function GetAttachedSurface (const lpDDSCaps: TDDSCaps2;
out lplpDDAttachedSurface: IDirectDrawSurface4) : HResult; stdcall;
function GetBltStatus (dwFlags: DWORD) : HResult; stdcall;
function GetCaps (out lpDDSCaps: TDDSCaps2) : HResult; stdcall;
function GetClipper (out lplpDDClipper: IDirectDrawClipper) : HResult; stdcall;
function GetColorKey (dwFlags: DWORD; out lpDDColorKey: TDDColorKey) :
HResult; stdcall;
function GetDC (out lphDC: HDC) : HResult; stdcall;
function GetFlipStatus (dwFlags: DWORD) : HResult; stdcall;
function GetOverlayPosition (out lplX, lplY: LongInt) : HResult; stdcall;
function GetPalette (out lplpDDPalette: IDirectDrawPalette) : HResult; stdcall;
function GetPixelFormat (out lpDDPixelFormat: TDDPixelFormat) : HResult; stdcall;
function GetSurfaceDesc (out lpDDSurfaceDesc: TDDSurfaceDesc2) : HResult; stdcall;
function Initialize (lpDD: IDirectDraw;
out lpDDSurfaceDesc: TDDSurfaceDesc2) : HResult; stdcall;
function IsLost: HResult; stdcall;
function Lock (lpDestRect: PRect;
out lpDDSurfaceDesc: TDDSurfaceDesc2; dwFlags: DWORD;
hEvent: THandle) : HResult; stdcall;
function ReleaseDC (hDC: Windows.HDC) : HResult; stdcall;
function _Restore: HResult; stdcall;
function SetClipper (lpDDClipper: IDirectDrawClipper) : HResult; stdcall;
function SetColorKey (dwFlags: DWORD; lpDDColorKey: PDDColorKey) :
HResult; stdcall;
function SetOverlayPosition (lX, lY: LongInt) : HResult; stdcall;
function SetPalette (lpDDPalette: IDirectDrawPalette) : HResult; stdcall;
function Unlock (lpRect: PRect) : HResult; stdcall;
function UpdateOverlay (lpSrcRect: PRect;
lpDDDestSurface: IDirectDrawSurface4; lpDestRect: PRect;
dwFlags: DWORD; lpDDOverlayFx: PDDOverlayFX) : HResult; stdcall;
function UpdateOverlayDisplay (dwFlags: DWORD) : HResult; stdcall;
function UpdateOverlayZOrder (dwFlags: DWORD;
lpDDSReference: IDirectDrawSurface4) : HResult; stdcall;
(*** Added in the v2 interface ***)
function GetDDInterface (out lplpDD: IUnknown) : HResult; stdcall;
function PageLock (dwFlags: DWORD) : HResult; stdcall;
function PageUnlock (dwFlags: DWORD) : HResult; stdcall;
(*** Added in the V3 interface ***)
function SetSurfaceDesc(const lpddsd2: TDDSurfaceDesc2; dwFlags: DWORD) : HResult; stdcall;
(*** Added in the v4 interface ***)
function SetPrivateData(const guidTag: TGUID; lpData: pointer;
cbSize: DWORD; dwFlags: DWORD) : HResult; stdcall;
function GetPrivateData(const guidTag: TGUID; lpBuffer: pointer;
var lpcbBufferSize: DWORD) : HResult; stdcall;
function FreePrivateData(const guidTag: TGUID) : HResult; stdcall;
function GetUniquenessValue(out lpValue: DWORD) : HResult; stdcall;
function ChangeUniquenessValue : HResult; stdcall;
end;
IDirectDrawSurface7 = interface (IUnknown)
['{06675a80-3b9b-11d2-b92f-00609797ea5b}']
(*** IDirectDrawSurface methods ***)
function AddAttachedSurface (lpDDSAttachedSurface: IDirectDrawSurface7) :
HResult; stdcall;
function AddOverlayDirtyRect (const lpRect: TRect) : HResult; stdcall;
function Blt (lpDestRect: PRect;
lpDDSrcSurface: IDirectDrawSurface7; lpSrcRect: PRect;
dwFlags: DWORD; lpDDBltFx: PDDBltFX) : HResult; stdcall;
function BltBatch (const lpDDBltBatch: TDDBltBatch; dwCount: DWORD;
dwFlags: DWORD) : HResult; stdcall;
function BltFast (dwX: DWORD; dwY: DWORD;
lpDDSrcSurface: IDirectDrawSurface7; lpSrcRect: PRect;
dwTrans: DWORD) : HResult; stdcall;
function DeleteAttachedSurface (dwFlags: DWORD;
lpDDSAttachedSurface: IDirectDrawSurface7) : HResult; stdcall;
function EnumAttachedSurfaces (lpContext: Pointer;
lpEnumSurfacesCallback: TDDEnumSurfacesCallback7) : HResult; stdcall;
function EnumOverlayZOrders (dwFlags: DWORD; lpContext: Pointer;
lpfnCallback: TDDEnumSurfacesCallback7) : HResult; stdcall;
function Flip (lpDDSurfaceTargetOverride: IDirectDrawSurface7;
dwFlags: DWORD) : HResult; stdcall;
function GetAttachedSurface (const lpDDSCaps: TDDSCaps2;
out lplpDDAttachedSurface: IDirectDrawSurface7) : HResult; stdcall;
function GetBltStatus (dwFlags: DWORD) : HResult; stdcall;
function GetCaps (out lpDDSCaps: TDDSCaps2) : HResult; stdcall;
function GetClipper (out lplpDDClipper: IDirectDrawClipper) : HResult; stdcall;
function GetColorKey (dwFlags: DWORD; out lpDDColorKey: TDDColorKey) :
HResult; stdcall;
function GetDC (out lphDC: HDC) : HResult; stdcall;
function GetFlipStatus (dwFlags: DWORD) : HResult; stdcall;
function GetOverlayPosition (out lplX, lplY: LongInt) : HResult; stdcall;
function GetPalette (out lplpDDPalette: IDirectDrawPalette) : HResult; stdcall;
function GetPixelFormat (out lpDDPixelFormat: TDDPixelFormat) : HResult; stdcall;
function GetSurfaceDesc (out lpDDSurfaceDesc: TDDSurfaceDesc2) : HResult; stdcall;
function Initialize (lpDD: IDirectDraw;
out lpDDSurfaceDesc: TDDSurfaceDesc2) : HResult; stdcall;
function IsLost: HResult; stdcall;
function Lock (lpDestRect: PRect;
out lpDDSurfaceDesc: TDDSurfaceDesc2; dwFlags: DWORD;
hEvent: THandle) : HResult; stdcall;
function ReleaseDC (hDC: Windows.HDC) : HResult; stdcall;
function _Restore: HResult; stdcall;
function SetClipper (lpDDClipper: IDirectDrawClipper) : HResult; stdcall;
function SetColorKey (dwFlags: DWORD; lpDDColorKey: PDDColorKey) :
HResult; stdcall;
function SetOverlayPosition (lX, lY: LongInt) : HResult; stdcall;
function SetPalette (lpDDPalette: IDirectDrawPalette) : HResult; stdcall;
function Unlock (lpRect: PRect) : HResult; stdcall;
function UpdateOverlay (lpSrcRect: PRect;
lpDDDestSurface: IDirectDrawSurface7; lpDestRect: PRect;
dwFlags: DWORD; lpDDOverlayFx: PDDOverlayFX) : HResult; stdcall;
function UpdateOverlayDisplay (dwFlags: DWORD) : HResult; stdcall;
function UpdateOverlayZOrder (dwFlags: DWORD;
lpDDSReference: IDirectDrawSurface7) : HResult; stdcall;
(*** Added in the v2 interface ***)
function GetDDInterface (out lplpDD: IUnknown) : HResult; stdcall;
function PageLock (dwFlags: DWORD) : HResult; stdcall;
function PageUnlock (dwFlags: DWORD) : HResult; stdcall;
(*** Added in the V3 interface ***)
function SetSurfaceDesc(const lpddsd2: TDDSurfaceDesc2; dwFlags: DWORD) : HResult; stdcall;
(*** Added in the v4 interface ***)
function SetPrivateData(const guidTag: TGUID; lpData: pointer;
cbSize: DWORD; dwFlags: DWORD) : HResult; stdcall;
function GetPrivateData(const guidTag: TGUID; lpBuffer: pointer;
var lpcbBufferSize: DWORD) : HResult; stdcall;
function FreePrivateData(const guidTag: TGUID) : HResult; stdcall;
function GetUniquenessValue(out lpValue: DWORD) : HResult; stdcall;
function ChangeUniquenessValue : HResult; stdcall;
(*** Moved Texture7 methods here ***)
function SetPriority(dwPriority: DWORD) : HResult; stdcall;
function GetPriority(out lpdwPriority: DWORD) : HResult; stdcall;
function SetLOD(dwMaxLOD: DWORD) : HResult; stdcall;
function GetLOD(out lpdwMaxLOD: DWORD) : HResult; stdcall;
end;
IDirectDrawColorControl = interface (IUnknown)
['{4B9F0EE0-0D7E-11D0-9B06-00A0C903A3B8}']
function GetColorControls(out lpColorControl: TDDColorControl) : HResult; stdcall;
function SetColorControls(const lpColorControl: TDDColorControl) : HResult; stdcall;
end;
(*
* IDirectDrawGammaControl
*)
IDirectDrawGammaControl = interface (IUnknown)
['{69C11C3E-B46B-11D1-AD7A-00C04FC29B4E}']
function GetGammaRamp (dwFlags: DWORD; out lpRampData: TDDGammaRamp)
: HResult; stdcall;
function SetGammaRamp (dwFlags: DWORD; const lpRampData: TDDGammaRamp)
: HResult; stdcall;
end;
type
IID_IDirectDraw = IDirectDraw;
IID_IDirectDraw2 = IDirectDraw2;
IID_IDirectDraw4 = IDirectDraw4;
IID_IDirectDraw7 = IDirectDraw7;
IID_IDirectDrawSurface = IDirectDrawSurface;
IID_IDirectDrawSurface2 = IDirectDrawSurface2;
IID_IDirectDrawSurface3 = IDirectDrawSurface3;
IID_IDirectDrawSurface4 = IDirectDrawSurface4;
IID_IDirectDrawSurface7 = IDirectDrawSurface7;
IID_IDirectDrawPalette = IDirectDrawPalette;
IID_IDirectDrawClipper = IDirectDrawClipper;
IID_IDirectDrawColorControl = IDirectDrawColorControl;
IID_IDirectDrawGammaControl = IDirectDrawGammaControl;
const
(*
* ddsCaps field is valid.
*)
DDSD_CAPS = $00000001; // default
(*
* dwHeight field is valid.
*)
DDSD_HEIGHT = $00000002;
(*
* dwWidth field is valid.
*)
DDSD_WIDTH = $00000004;
(*
* lPitch is valid.
*)
DDSD_PITCH = $00000008;
(*
* dwBackBufferCount is valid.
*)
DDSD_BACKBUFFERCOUNT = $00000020;
(*
* dwZBufferBitDepth is valid. (shouldnt be used in DDSURFACEDESC2)
*)
DDSD_ZBUFFERBITDEPTH = $00000040;
(*
* dwAlphaBitDepth is valid.
*)
DDSD_ALPHABITDEPTH = $00000080;
(*
* lpSurface is valid.
*)
DDSD_LPSURFACE = $00000800;
(*
* ddpfPixelFormat is valid.
*)
DDSD_PIXELFORMAT = $00001000;
(*
* ddckCKDestOverlay is valid.
*)
DDSD_CKDESTOVERLAY = $00002000;
(*
* ddckCKDestBlt is valid.
*)
DDSD_CKDESTBLT = $00004000;
(*
* ddckCKSrcOverlay is valid.
*)
DDSD_CKSRCOVERLAY = $00008000;
(*
* ddckCKSrcBlt is valid.
*)
DDSD_CKSRCBLT = $00010000;
(*
* dwMipMapCount is valid.
*)
DDSD_MIPMAPCOUNT = $00020000;
(*
* dwRefreshRate is valid
*)
DDSD_REFRESHRATE = $00040000;
(*
* dwLinearSize is valid
*)
DDSD_LINEARSIZE = $00080000;
(*
* dwTextureStage is valid
*)
DDSD_TEXTURESTAGE = $00100000;
(*
* All input fields are valid.
*)
DDSD_ALL = $001ff9ee;
(*
* guid field is valid.
*)
DDOSD_GUID = $00000001;
(*
* dwCompressionRatio field is valid.
*)
DDOSD_COMPRESSION_RATIO = $00000002;
(*
* ddSCaps field is valid.
*)
DDOSD_SCAPS = $00000004;
(*
* ddOSCaps field is valid.
*)
DDOSD_OSCAPS = $00000008;
(*
* All input fields are valid.
*)
DDOSD_ALL = $0000000f;
(*
* The surface's optimized pixelformat is compressed
*)
DDOSDCAPS_OPTCOMPRESSED = $00000001;
(*
* The surface's optimized pixelformat is reordered
*)
DDOSDCAPS_OPTREORDERED = $00000002;
(*
* The opt surface is a monolithic mipmap
*)
DDOSDCAPS_MONOLITHICMIPMAP = $00000004;
(*
* The valid Surf caps:
* DDSCAPS_SYSTEMMEMORY = $00000800;
* DDSCAPS_VIDEOMEMORY = $00004000;
* DDSCAPS_LOCALVIDMEM = $10000000;
* DDSCAPS_NONLOCALVIDMEM = $20000000;
*)
DDOSDCAPS_VALIDSCAPS = $30004800;
(*
* The valid OptSurf caps
*)
DDOSDCAPS_VALIDOSCAPS = $00000007;
(*
* DDCOLORCONTROL
*)
(*
* lBrightness field is valid.
*)
DDCOLOR_BRIGHTNESS = $00000001;
(*
* lContrast field is valid.
*)
DDCOLOR_CONTRAST = $00000002;
(*
* lHue field is valid.
*)
DDCOLOR_HUE = $00000004;
(*
* lSaturation field is valid.
*)
DDCOLOR_SATURATION = $00000008;
(*
* lSharpness field is valid.
*)
DDCOLOR_SHARPNESS = $00000010;
(*
* lGamma field is valid.
*)
DDCOLOR_GAMMA = $00000020;
(*
* lColorEnable field is valid.
*)
DDCOLOR_COLORENABLE = $00000040;
(*============================================================================
*
* Direct Draw Capability Flags
*
* These flags are used to describe the capabilities of a given Surface.
* All flags are bit flags.
*
*==========================================================================*)
(****************************************************************************
*
* DIRECTDRAWSURFACE CAPABILITY FLAGS
*
****************************************************************************)
(*
* This bit currently has no meaning.
*)
DDSCAPS_RESERVED1 = $00000001;
(*
* Indicates that this surface contains alpha-only information.
* (To determine if a surface is RGBA/YUVA, the pixel format must be
* interrogated.)
*)
DDSCAPS_ALPHA = $00000002;
(*
* Indicates that this surface is a backbuffer. It is generally
* set by CreateSurface when the DDSCAPS_FLIP capability bit is set.
* It indicates that this surface is THE back buffer of a surface
* flipping structure. DirectDraw supports N surfaces in a
* surface flipping structure. Only the surface that immediately
* precedeces the DDSCAPS_FRONTBUFFER has this capability bit set.
* The other surfaces are identified as back buffers by the presence
* of the DDSCAPS_FLIP capability, their attachment order, and the
* absence of the DDSCAPS_FRONTBUFFER and DDSCAPS_BACKBUFFER
* capabilities. The bit is sent to CreateSurface when a standalone
* back buffer is being created. This surface could be attached to
* a front buffer and/or back buffers to form a flipping surface
* structure after the CreateSurface call. See AddAttachments for
* a detailed description of the behaviors in this case.
*)
DDSCAPS_BACKBUFFER = $00000004;
(*
* Indicates a complex surface structure is being described. A
* complex surface structure results in the creation of more than
* one surface. The additional surfaces are attached to the root
* surface. The complex structure can only be destroyed by
* destroying the root.
*)
DDSCAPS_COMPLEX = $00000008;
(*
* Indicates that this surface is a part of a surface flipping structure.
* When it is passed to CreateSurface the DDSCAPS_FRONTBUFFER and
* DDSCAP_BACKBUFFER bits are not set. They are set by CreateSurface
* on the resulting creations. The dwBackBufferCount field in the
* TDDSurfaceDesc structure must be set to at least 1 in order for
* the CreateSurface call to succeed. The DDSCAPS_COMPLEX capability
* must always be set with creating multiple surfaces through CreateSurface.
*)
DDSCAPS_FLIP = $00000010;
(*
* Indicates that this surface is THE front buffer of a surface flipping
* structure. It is generally set by CreateSurface when the DDSCAPS_FLIP
* capability bit is set.
* If this capability is sent to CreateSurface then a standalonw front buffer
* is created. This surface will not have the DDSCAPS_FLIP capability.
* It can be attached to other back buffers to form a flipping structure.
* See AddAttachments for a detailed description of the behaviors in this
* case.
*)
DDSCAPS_FRONTBUFFER = $00000020;
(*
* Indicates that this surface is any offscreen surface that is not an overlay,
* texture, zbuffer, front buffer, back buffer, or alpha surface. It is used
* to identify plain vanilla surfaces.
*)
DDSCAPS_OFFSCREENPLAIN = $00000040;
(*
* Indicates that this surface is an overlay. It may or may not be directly visible
* depending on whether or not it is currently being overlayed onto the primary
* surface. DDSCAPS_VISIBLE can be used to determine whether or not it is being
* overlayed at the moment.
*)
DDSCAPS_OVERLAY = $00000080;
(*
* Indicates that unique DirectDrawPalette objects can be created and
* attached to this surface.
*)
DDSCAPS_PALETTE = $00000100;
(*
* Indicates that this surface is the primary surface. The primary
* surface represents what the user is seeing at the moment.
*)
DDSCAPS_PRIMARYSURFACE = $00000200;
(*
* This flag used to be DDSCAPS_PRIMARYSURFACELEFT, which is now
* obsolete.
*)
DDSCAPS_RESERVED3 = $00000400;
(*
* Indicates that this surface is the primary surface for the left eye.
* The primary surface for the left eye represents what the user is seeing
* at the moment with the users left eye. When this surface is created the
* DDSCAPS_PRIMARYSURFACE represents what the user is seeing with the users
* right eye.
*)
DDSCAPS_PRIMARYSURFACELEFT = DDSCAPS_RESERVED3;
(*
* Indicates that this surface memory was allocated in system memory
*)
DDSCAPS_SYSTEMMEMORY = $00000800;
(*
* Indicates that this surface can be used as a 3D texture. It does not
* indicate whether or not the surface is being used for that purpose.
*)
DDSCAPS_TEXTURE = $00001000;
(*
* Indicates that a surface may be a destination for 3D rendering. This
* bit must be set in order to query for a Direct3D Device Interface
* from this surface.
*)
DDSCAPS_3DDEVICE = $00002000;
(*
* Indicates that this surface exists in video memory.
*)
DDSCAPS_VIDEOMEMORY = $00004000;
(*
* Indicates that changes made to this surface are immediately visible.
* It is always set for the primary surface and is set for overlays while
* they are being overlayed and texture maps while they are being textured.
*)
DDSCAPS_VISIBLE = $00008000;
(*
* Indicates that only writes are permitted to the surface. Read accesses
* from the surface may or may not generate a protection fault, but the
* results of a read from this surface will not be meaningful. READ ONLY.
*)
DDSCAPS_WRITEONLY = $00010000;
(*
* Indicates that this surface is a z buffer. A z buffer does not contain
* displayable information. Instead it contains bit depth information that is
* used to determine which pixels are visible and which are obscured.
*)
DDSCAPS_ZBUFFER = $00020000;
(*
* Indicates surface will have a DC associated long term
*)
DDSCAPS_OWNDC = $00040000;
(*
* Indicates surface should be able to receive live video
*)
DDSCAPS_LIVEVIDEO = $00080000;
(*
* Indicates surface should be able to have a stream decompressed
* to it by the hardware.
*)
DDSCAPS_HWCODEC = $00100000;
(*
* Surface is a ModeX surface.
*
*)
DDSCAPS_MODEX = $00200000;
(*
* Indicates surface is one level of a mip-map. This surface will
* be attached to other DDSCAPS_MIPMAP surfaces to form the mip-map.
* This can be done explicitly, by creating a number of surfaces and
* attaching them with AddAttachedSurface or by implicitly by CreateSurface.
* If this bit is set then DDSCAPS_TEXTURE must also be set.
*)
DDSCAPS_MIPMAP = $00400000;
(*
* This bit is reserved. It should not be specified.
*)
DDSCAPS_RESERVED2 = $00800000;
(*
* Indicates that memory for the surface is not allocated until the surface
* is loaded (via the Direct3D texture Load() function).
*)
DDSCAPS_ALLOCONLOAD = $04000000;
(*
* Indicates that the surface will recieve data from a video port.
*)
DDSCAPS_VIDEOPORT = $08000000;
(*
* Indicates that a video memory surface is resident in true, local video
* memory rather than non-local video memory. If this flag is specified then
* so must DDSCAPS_VIDEOMEMORY. This flag is mutually exclusive with
* DDSCAPS_NONLOCALVIDMEM.
*)
DDSCAPS_LOCALVIDMEM = $10000000;
(*
* Indicates that a video memory surface is resident in non-local video
* memory rather than true, local video memory. If this flag is specified
* then so must DDSCAPS_VIDEOMEMORY. This flag is mutually exclusive with
* DDSCAPS_LOCALVIDMEM.
*)
DDSCAPS_NONLOCALVIDMEM = $20000000;
(*
* Indicates that this surface is a standard VGA mode surface, and not a
* ModeX surface. (This flag will never be set in combination with the
* DDSCAPS_MODEX flag).
*)
DDSCAPS_STANDARDVGAMODE = $40000000;
(*
* Indicates that this surface will be an optimized surface. This flag is
* currently only valid in conjunction with the DDSCAPS_TEXTURE flag. The surface
* will be created without any underlying video memory until loaded.
*)
DDSCAPS_OPTIMIZED = $80000000;
(*
* Indicates that this surface will receive data from a video port using
* the de-interlacing hardware. This allows the driver to allocate memory
* for any extra buffers that may be required. The DDSCAPS_VIDEOPORT and
* DDSCAPS_OVERLAY flags must also be set.
*)
DDSCAPS2_HARDWAREDEINTERLACE = $00000002;
(*
* Indicates to the driver that this surface will be locked very frequently
* (for procedural textures, dynamic lightmaps, etc). Surfaces with this cap
* set must also have DDSCAPS_TEXTURE. This cap cannot be used with
* DDSCAPS2_HINTSTATIC and DDSCAPS2_OPAQUE.
*)
DDSCAPS2_HINTDYNAMIC = $00000004;
(*
* Indicates to the driver that this surface can be re-ordered/retiled on
* load. This operation will not change the size of the texture. It is
* relatively fast and symmetrical, since the application may lock these
* bits (although it will take a performance hit when doing so). Surfaces
* with this cap set must also have DDSCAPS_TEXTURE. This cap cannot be
* used with DDSCAPS2_HINTDYNAMIC and DDSCAPS2_OPAQUE.
*)
DDSCAPS2_HINTSTATIC = $00000008;
(*
* Indicates that the client would like this texture surface to be managed by the
* DirectDraw/Direct3D runtime. Surfaces with this cap set must also have
* DDSCAPS_TEXTURE and DDSCAPS_SYSTEMMEMORY.
*)
DDSCAPS2_TEXTUREMANAGE = $00000010;
(*
* These bits are reserved for internal use *)
DDSCAPS2_RESERVED1 = $00000020;
DDSCAPS2_RESERVED2 = $00000040;
(*
* Indicates to the driver that this surface will never be locked again.
* The driver is free to optimize this surface via retiling and actual compression.
* All calls to Lock() or Blts from this surface will fail. Surfaces with this
* cap set must also have DDSCAPS_TEXTURE. This cap cannot be used with
* DDSCAPS2_HINTDYNAMIC and DDSCAPS2_HINTSTATIC.
*)
DDSCAPS2_OPAQUE = $00000080;
(*
* Applications should set this bit at CreateSurface time to indicate that they
* intend to use antialiasing. Only valid if DDSCAPS_3DDEVICE is also set.
*)
DDSCAPS2_HINTANTIALIASING = $00000100;
(*
* This flag is used at CreateSurface time to indicate that this set of
* surfaces is a cubic environment map
*)
DDSCAPS2_CUBEMAP = $00000200;
(*
* These flags preform two functions:
* - At CreateSurface time, they define which of the six cube faces are
* required by the application.
* - After creation, each face in the cubemap will have exactly one of these
* bits set.
*)
DDSCAPS2_CUBEMAP_POSITIVEX = $00000400;
DDSCAPS2_CUBEMAP_NEGATIVEX = $00000800;
DDSCAPS2_CUBEMAP_POSITIVEY = $00001000;
DDSCAPS2_CUBEMAP_NEGATIVEY = $00002000;
DDSCAPS2_CUBEMAP_POSITIVEZ = $00004000;
DDSCAPS2_CUBEMAP_NEGATIVEZ = $00008000;
(*
* This macro may be used to specify all faces of a cube map at CreateSurface time
*)
DDSCAPS2_CUBEMAP_ALLFACES = ( DDSCAPS2_CUBEMAP_POSITIVEX or
DDSCAPS2_CUBEMAP_NEGATIVEX or
DDSCAPS2_CUBEMAP_POSITIVEY or
DDSCAPS2_CUBEMAP_NEGATIVEY or
DDSCAPS2_CUBEMAP_POSITIVEZ or
DDSCAPS2_CUBEMAP_NEGATIVEZ );
(*
* This flag is an additional flag which is present on mipmap sublevels from DX7 onwards
* It enables easier use of GetAttachedSurface rather than EnumAttachedSurfaces for surface
* constructs such as Cube Maps, wherein there are more than one mipmap surface attached
* to the root surface.
* This caps bit is ignored by CreateSurface
*)
DDSCAPS2_MIPMAPSUBLEVEL = $00010000;
(* This flag indicates that the texture should be managed by D3D only *)
DDSCAPS2_D3DTEXTUREMANAGE = $00020000;
(* This flag indicates that the managed surface can be safely lost *)
DDSCAPS2_DONOTPERSIST = $00040000;
(* indicates that this surface is part of a stereo flipping chain *)
DDSCAPS2_STEREOSURFACELEFT = $00080000;
(****************************************************************************
*
* DIRECTDRAW DRIVER CAPABILITY FLAGS
*
****************************************************************************)
(*
* Display hardware has 3D acceleration.
*)
DDCAPS_3D = $00000001;
(*
* Indicates that DirectDraw will support only dest rectangles that are aligned
* on DIRECTDRAWCAPS.dwAlignBoundaryDest boundaries of the surface, respectively.
* READ ONLY.
*)
DDCAPS_ALIGNBOUNDARYDEST = $00000002;
(*
* Indicates that DirectDraw will support only source rectangles whose sizes in
* BYTEs are DIRECTDRAWCAPS.dwAlignSizeDest multiples, respectively. READ ONLY.
*)
DDCAPS_ALIGNSIZEDEST = $00000004;
(*
* Indicates that DirectDraw will support only source rectangles that are aligned
* on DIRECTDRAWCAPS.dwAlignBoundarySrc boundaries of the surface, respectively.
* READ ONLY.
*)
DDCAPS_ALIGNBOUNDARYSRC = $00000008;
(*
* Indicates that DirectDraw will support only source rectangles whose sizes in
* BYTEs are DIRECTDRAWCAPS.dwAlignSizeSrc multiples, respectively. READ ONLY.
*)
DDCAPS_ALIGNSIZESRC = $00000010;
(*
* Indicates that DirectDraw will create video memory surfaces that have a stride
* alignment equal to DIRECTDRAWCAPS.dwAlignStride. READ ONLY.
*)
DDCAPS_ALIGNSTRIDE = $00000020;
(*
* Display hardware is capable of blt operations.
*)
DDCAPS_BLT = $00000040;
(*
* Display hardware is capable of asynchronous blt operations.
*)
DDCAPS_BLTQUEUE = $00000080;
(*
* Display hardware is capable of color space conversions during the blt operation.
*)
DDCAPS_BLTFOURCC = $00000100;
(*
* Display hardware is capable of stretching during blt operations.
*)
DDCAPS_BLTSTRETCH = $00000200;
(*
* Display hardware is shared with GDI.
*)
DDCAPS_GDI = $00000400;
(*
* Display hardware can overlay.
*)
DDCAPS_OVERLAY = $00000800;
(*
* Set if display hardware supports overlays but can not clip them.
*)
DDCAPS_OVERLAYCANTCLIP = $00001000;
(*
* Indicates that overlay hardware is capable of color space conversions during
* the overlay operation.
*)
DDCAPS_OVERLAYFOURCC = $00002000;
(*
* Indicates that stretching can be done by the overlay hardware.
*)
DDCAPS_OVERLAYSTRETCH = $00004000;
(*
* Indicates that unique DirectDrawPalettes can be created for DirectDrawSurfaces
* other than the primary surface.
*)
DDCAPS_PALETTE = $00008000;
(*
* Indicates that palette changes can be syncd with the veritcal refresh.
*)
DDCAPS_PALETTEVSYNC = $00010000;
(*
* Display hardware can return the current scan line.
*)
DDCAPS_READSCANLINE = $00020000;
(*
* Display hardware has stereo vision capabilities. DDSCAPS_PRIMARYSURFACELEFT
* can be created.
*)
DDCAPS_STEREOVIEW = $00040000;
(*
* Display hardware is capable of generating a vertical blank interrupt.
*)
DDCAPS_VBI = $00080000;
(*
* Supports the use of z buffers with blt operations.
*)
DDCAPS_ZBLTS = $00100000;
(*
* Supports Z Ordering of overlays.
*)
DDCAPS_ZOVERLAYS = $00200000;
(*
* Supports color key
*)
DDCAPS_COLORKEY = $00400000;
(*
* Supports alpha surfaces
*)
DDCAPS_ALPHA = $00800000;
(*
* colorkey is hardware assisted(DDCAPS_COLORKEY will also be set)
*)
DDCAPS_COLORKEYHWASSIST = $01000000;
(*
* no hardware support at all
*)
DDCAPS_NOHARDWARE = $02000000;
(*
* Display hardware is capable of color fill with bltter
*)
DDCAPS_BLTCOLORFILL = $04000000;
(*
* Display hardware is bank switched, and potentially very slow at
* random access to VRAM.
*)
DDCAPS_BANKSWITCHED = $08000000;
(*
* Display hardware is capable of depth filling Z-buffers with bltter
*)
DDCAPS_BLTDEPTHFILL = $10000000;
(*
* Display hardware is capable of clipping while bltting.
*)
DDCAPS_CANCLIP = $20000000;
(*
* Display hardware is capable of clipping while stretch bltting.
*)
DDCAPS_CANCLIPSTRETCHED = $40000000;
(*
* Display hardware is capable of bltting to or from system memory
*)
DDCAPS_CANBLTSYSMEM = $80000000;
(****************************************************************************
*
* MORE DIRECTDRAW DRIVER CAPABILITY FLAGS (dwCaps2)
*
****************************************************************************)
(*
* Display hardware is certified
*)
DDCAPS2_CERTIFIED = $00000001;
(*
* Driver cannot interleave 2D operations (lock and blt) to surfaces with
* Direct3D rendering operations between calls to BeginScene() and EndScene()
*)
DDCAPS2_NO2DDURING3DSCENE = $00000002;
(*
* Display hardware contains a video port
*)
DDCAPS2_VIDEOPORT = $00000004;
(*
* The overlay can be automatically flipped according to the video port
* VSYNCs, providing automatic doubled buffered display of video port
* data using an overlay
*)
DDCAPS2_AUTOFLIPOVERLAY = $00000008;
(*
* Overlay can display each field of interlaced data individually while
* it is interleaved in memory without causing jittery artifacts.
*)
DDCAPS2_CANBOBINTERLEAVED = $00000010;
(*
* Overlay can display each field of interlaced data individually while
* it is not interleaved in memory without causing jittery artifacts.
*)
DDCAPS2_CANBOBNONINTERLEAVED = $00000020;
(*
* The overlay surface contains color controls (brightness, sharpness, etc.)
*)
DDCAPS2_COLORCONTROLOVERLAY = $00000040;
(*
* The primary surface contains color controls (gamma, etc.)
*)
DDCAPS2_COLORCONTROLPRIMARY = $00000080;
(*
* RGBZ -> RGB supported for 16:16 RGB:Z
*)
DDCAPS2_CANDROPZ16BIT = $00000100;
(*
* Driver supports non-local video memory.
*)
DDCAPS2_NONLOCALVIDMEM = $00000200;
(*
* Dirver supports non-local video memory but has different capabilities for
* non-local video memory surfaces. If this bit is set then so must
* DDCAPS2_NONLOCALVIDMEM.
*)
DDCAPS2_NONLOCALVIDMEMCAPS = $00000400;
(*
* Driver neither requires nor prefers surfaces to be pagelocked when performing
* blts involving system memory surfaces
*)
DDCAPS2_NOPAGELOCKREQUIRED = $00000800;
(*
* Driver can create surfaces which are wider than the primary surface
*)
DDCAPS2_WIDESURFACES = $00001000;
(*
* Driver supports bob without using a video port by handling the
* DDFLIP_ODD and DDFLIP_EVEN flags specified in Flip.
*)
DDCAPS2_CANFLIPODDEVEN = $00002000;
(*
* Driver supports bob using hardware
*)
DDCAPS2_CANBOBHARDWARE = $00004000;
(*
* Driver supports bltting any FOURCC surface to another surface of the same FOURCC
*)
DDCAPS2_COPYFOURCC = $00008000;
(*
* Driver supports loadable gamma ramps for the primary surface
*)
DDCAPS2_PRIMARYGAMMA = $00020000;
(*
* Driver can render in windowed mode.
*)
DDCAPS2_CANRENDERWINDOWED = $00080000;
(*
* A calibrator is available to adjust the gamma ramp according to the
* physical display properties so that the result will be identical on
* all calibrated systems.
*)
DDCAPS2_CANCALIBRATEGAMMA = $00100000;
(*
* Indicates that the driver will respond to DDFLIP_INTERVALn flags
*)
DDCAPS2_FLIPINTERVAL = $00200000;
(*
* Indicates that the driver will respond to DDFLIP_NOVSYNC
*)
DDCAPS2_FLIPNOVSYNC = $00400000;
(*
* Driver supports management of video memory, if this flag is ON,
* driver manages the texture if requested with DDSCAPS2_TEXTUREMANAGE on
* DirectX manages the texture if this flag is OFF and surface has DDSCAPS2_TEXTUREMANAGE on
*)
DDCAPS2_CANMANAGETEXTURE = $00800000;
(*
* The Direct3D texture manager uses this cap to decide whether to put managed
* surfaces in non-local video memory. If the cap is set, the texture manager will
* put managed surfaces in non-local vidmem. Drivers that cannot texture from
* local vidmem SHOULD NOT set this cap.
*)
DDCAPS2_TEXMANINNONLOCALVIDMEM = $01000000;
(*
* Indicates that the driver supports DX7 type of stereo in at least one mode (which may
* not necessarily be the current mode). Applications should use IDirectDraw7 (or higher)
* ::EnumDisplayModes and check the DDSURFACEDESC.ddsCaps.dwCaps2 field for the presence of
* DDSCAPS2_STEREOSURFACELEFT to check if a particular mode supports stereo. The application
* can also use IDirectDraw7(or higher)::GetDisplayMode to check the current mode.
*)
DDCAPS2_STEREO = $02000000;
(*
* This caps bit is intended for internal DirectDraw use.
* -It is only valid if DDCAPS2_NONLOCALVIDMEMCAPS is set.
* -If this bit is set, then DDCAPS_CANBLTSYSMEM MUST be set by the driver (and
* all the assoicated system memory blt caps must be correct).
* -It implies that the system->video blt caps in DDCAPS also apply to system to
* nonlocal blts. I.e. the dwSVBCaps, dwSVBCKeyCaps, dwSVBFXCaps and dwSVBRops
* members of DDCAPS (DDCORECAPS) are filled in correctly.
* -Any blt from system to nonlocal memory that matches these caps bits will
* be passed to the driver.
*
* NOTE: This is intended to enable the driver itself to do efficient reordering
* of textures. This is NOT meant to imply that hardware can write into AGP memory.
* This operation is not currently supported.
*)
DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL = $04000000;
(****************************************************************************
*
* DIRECTDRAW FX ALPHA CAPABILITY FLAGS
*
****************************************************************************)
(*
* Supports alpha blending around the edge of a source color keyed surface.
* For Blt.
*)
DDFXALPHACAPS_BLTALPHAEDGEBLEND = $00000001;
(*
* Supports alpha information in the pixel format. The bit depth of alpha
* information in the pixel format can be 1,2,4, or 8. The alpha value becomes
* more opaque as the alpha value increases. (0 is transparent.)
* For Blt.
*)
DDFXALPHACAPS_BLTALPHAPIXELS = $00000002;
(*
* Supports alpha information in the pixel format. The bit depth of alpha
* information in the pixel format can be 1,2,4, or 8. The alpha value
* becomes more transparent as the alpha value increases. (0 is opaque.)
* This flag can only be set if DDCAPS_ALPHA is set.
* For Blt.
*)
DDFXALPHACAPS_BLTALPHAPIXELSNEG = $00000004;
(*
* Supports alpha only surfaces. The bit depth of an alpha only surface can be
* 1,2,4, or 8. The alpha value becomes more opaque as the alpha value increases.
* (0 is transparent.)
* For Blt.
*)
DDFXALPHACAPS_BLTALPHASURFACES = $00000008;
(*
* The depth of the alpha channel data can range can be 1,2,4, or 8.
* The NEG suffix indicates that this alpha channel becomes more transparent
* as the alpha value increases. (0 is opaque.) This flag can only be set if
* DDCAPS_ALPHA is set.
* For Blt.
*)
DDFXALPHACAPS_BLTALPHASURFACESNEG = $00000010;
(*
* Supports alpha blending around the edge of a source color keyed surface.
* For Overlays.
*)
DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND = $00000020;
(*
* Supports alpha information in the pixel format. The bit depth of alpha
* information in the pixel format can be 1,2,4, or 8. The alpha value becomes
* more opaque as the alpha value increases. (0 is transparent.)
* For Overlays.
*)
DDFXALPHACAPS_OVERLAYALPHAPIXELS = $00000040;
(*
* Supports alpha information in the pixel format. The bit depth of alpha
* information in the pixel format can be 1,2,4, or 8. The alpha value
* becomes more transparent as the alpha value increases. (0 is opaque.)
* This flag can only be set if DDCAPS_ALPHA is set.
* For Overlays.
*)
DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG = $00000080;
(*
* Supports alpha only surfaces. The bit depth of an alpha only surface can be
* 1,2,4, or 8. The alpha value becomes more opaque as the alpha value increases.
* (0 is transparent.)
* For Overlays.
*)
DDFXALPHACAPS_OVERLAYALPHASURFACES = $00000100;
(*
* The depth of the alpha channel data can range can be 1,2,4, or 8.
* The NEG suffix indicates that this alpha channel becomes more transparent
* as the alpha value increases. (0 is opaque.) This flag can only be set if
* DDCAPS_ALPHA is set.
* For Overlays.
*)
DDFXALPHACAPS_OVERLAYALPHASURFACESNEG = $00000200;
(****************************************************************************
*
* DIRECTDRAW FX CAPABILITY FLAGS
*
****************************************************************************)
(*
* Uses arithmetic operations to stretch and shrink surfaces during blt
* rather than pixel doubling techniques. Along the Y axis.
*)
DDFXCAPS_BLTARITHSTRETCHY = $00000020;
(*
* Uses arithmetic operations to stretch during blt
* rather than pixel doubling techniques. Along the Y axis. Only
* works for x1, x2, etc.
*)
DDFXCAPS_BLTARITHSTRETCHYN = $00000010;
(*
* Supports mirroring left to right in blt.
*)
DDFXCAPS_BLTMIRRORLEFTRIGHT = $00000040;
(*
* Supports mirroring top to bottom in blt.
*)
DDFXCAPS_BLTMIRRORUPDOWN = $00000080;
(*
* Supports arbitrary rotation for blts.
*)
DDFXCAPS_BLTROTATION = $00000100;
(*
* Supports 90 degree rotations for blts.
*)
DDFXCAPS_BLTROTATION90 = $00000200;
(*
* DirectDraw supports arbitrary shrinking of a surface along the
* x axis (horizontal direction) for blts.
*)
DDFXCAPS_BLTSHRINKX = $00000400;
(*
* DirectDraw supports integer shrinking (1x,2x,) of a surface
* along the x axis (horizontal direction) for blts.
*)
DDFXCAPS_BLTSHRINKXN = $00000800;
(*
* DirectDraw supports arbitrary shrinking of a surface along the
* y axis (horizontal direction) for blts.
*)
DDFXCAPS_BLTSHRINKY = $00001000;
(*
* DirectDraw supports integer shrinking (1x,2x,) of a surface
* along the y axis (vertical direction) for blts.
*)
DDFXCAPS_BLTSHRINKYN = $00002000;
(*
* DirectDraw supports arbitrary stretching of a surface along the
* x axis (horizontal direction) for blts.
*)
DDFXCAPS_BLTSTRETCHX = $00004000;
(*
* DirectDraw supports integer stretching (1x,2x,) of a surface
* along the x axis (horizontal direction) for blts.
*)
DDFXCAPS_BLTSTRETCHXN = $00008000;
(*
* DirectDraw supports arbitrary stretching of a surface along the
* y axis (horizontal direction) for blts.
*)
DDFXCAPS_BLTSTRETCHY = $00010000;
(*
* DirectDraw supports integer stretching (1x,2x,) of a surface
* along the y axis (vertical direction) for blts.
*)
DDFXCAPS_BLTSTRETCHYN = $00020000;
(*
* Uses arithmetic operations to stretch and shrink surfaces during
* overlay rather than pixel doubling techniques. Along the Y axis
* for overlays.
*)
DDFXCAPS_OVERLAYARITHSTRETCHY = $00040000;
(*
* Uses arithmetic operations to stretch surfaces during
* overlay rather than pixel doubling techniques. Along the Y axis
* for overlays. Only works for x1, x2, etc.
*)
DDFXCAPS_OVERLAYARITHSTRETCHYN = $00000008;
(*
* DirectDraw supports arbitrary shrinking of a surface along the
* x axis (horizontal direction) for overlays.
*)
DDFXCAPS_OVERLAYSHRINKX = $00080000;
(*
* DirectDraw supports integer shrinking (1x,2x,) of a surface
* along the x axis (horizontal direction) for overlays.
*)
DDFXCAPS_OVERLAYSHRINKXN = $00100000;
(*
* DirectDraw supports arbitrary shrinking of a surface along the
* y axis (horizontal direction) for overlays.
*)
DDFXCAPS_OVERLAYSHRINKY = $00200000;
(*
* DirectDraw supports integer shrinking (1x,2x,) of a surface
* along the y axis (vertical direction) for overlays.
*)
DDFXCAPS_OVERLAYSHRINKYN = $00400000;
(*
* DirectDraw supports arbitrary stretching of a surface along the
* x axis (horizontal direction) for overlays.
*)
DDFXCAPS_OVERLAYSTRETCHX = $00800000;
(*
* DirectDraw supports integer stretching (1x,2x,) of a surface
* along the x axis (horizontal direction) for overlays.
*)
DDFXCAPS_OVERLAYSTRETCHXN = $01000000;
(*
* DirectDraw supports arbitrary stretching of a surface along the
* y axis (horizontal direction) for overlays.
*)
DDFXCAPS_OVERLAYSTRETCHY = $02000000;
(*
* DirectDraw supports integer stretching (1x,2x,) of a surface
* along the y axis (vertical direction) for overlays.
*)
DDFXCAPS_OVERLAYSTRETCHYN = $04000000;
(*
* DirectDraw supports mirroring of overlays across the vertical axis
*)
DDFXCAPS_OVERLAYMIRRORLEFTRIGHT = $08000000;
(*
* DirectDraw supports mirroring of overlays across the horizontal axis
*)
DDFXCAPS_OVERLAYMIRRORUPDOWN = $10000000;
(*
* Driver can do alpha blending for blits.
*)
DDFXCAPS_BLTALPHA = $00000001;
(*
* Driver can do geometric transformations (or warps) for blits.
*)
DDFXCAPS_BLTTRANSFORM = $00000002;
(*
* Driver can do surface-reconstruction filtering for warped blits.
*)
DDFXCAPS_BLTFILTER = DDFXCAPS_BLTARITHSTRETCHY;
(*
* Driver can do alpha blending for overlays.
*)
DDFXCAPS_OVERLAYALPHA = $00000004;
(*
* Driver can do geometric transformations (or warps) for overlays.
*)
DDFXCAPS_OVERLAYTRANSFORM = $20000000;
(*
* Driver can do surface-reconstruction filtering for warped overlays.
*)
DDFXCAPS_OVERLAYFILTER = DDFXCAPS_OVERLAYARITHSTRETCHY;
(****************************************************************************
*
* DIRECTDRAW STEREO VIEW CAPABILITIES
*
****************************************************************************)
(*
* This flag used to be DDSVCAPS_ENIGMA, which is now obsolete
* The stereo view is accomplished via enigma encoding.
*)
DDSVCAPS_RESERVED1 = $00000001;
DDSVCAPS_ENIGMA = DDSVCAPS_RESERVED1;
(*
* This flag used to be DDSVCAPS_FLICKER, which is now obsolete
* The stereo view is accomplished via high frequency flickering.
*)
DDSVCAPS_RESERVED2 = $00000002;
DDSVCAPS_FLICKER = DDSVCAPS_RESERVED2;
(*
* This flag used to be DDSVCAPS_REDBLUE, which is now obsolete
* The stereo view is accomplished via red and blue filters applied
* to the left and right eyes. All images must adapt their colorspaces
* for this process.
*)
DDSVCAPS_RESERVED3 = $00000004;
DDSVCAPS_REDBLUE = DDSVCAPS_RESERVED3;
(*
* This flag used to be DDSVCAPS_SPLIT, which is now obsolete
* The stereo view is accomplished with split screen technology.
*)
DDSVCAPS_RESERVED4 = $00000008;
DDSVCAPS_SPLIT = DDSVCAPS_RESERVED4;
(*
* The stereo view is accomplished with switching technology
*)
DDSVCAPS_STEREOSEQUENTIAL = $00000010;
(****************************************************************************
*
* DIRECTDRAWPALETTE CAPABILITIES
*
****************************************************************************)
(*
* Index is 4 bits. There are sixteen color entries in the palette table.
*)
DDPCAPS_4BIT = $00000001;
(*
* Index is onto a 8 bit color index. This field is only valid with the
* DDPCAPS_1BIT, DDPCAPS_2BIT or DDPCAPS_4BIT capability and the target
* surface is in 8bpp. Each color entry is one byte long and is an index
* into destination surface's 8bpp palette.
*)
DDPCAPS_8BITENTRIES = $00000002;
(*
* Index is 8 bits. There are 256 color entries in the palette table.
*)
DDPCAPS_8BIT = $00000004;
(*
* Indicates that this DIRECTDRAWPALETTE should use the palette color array
* passed into the lpDDColorArray parameter to initialize the DIRECTDRAWPALETTE
* object.
* This flag is obsolete. DirectDraw always initializes the color array from
* the lpDDColorArray parameter. The definition remains for source-level
* compatibility.
*)
DDPCAPS_INITIALIZE = $00000008;
(*
* This palette is the one attached to the primary surface. Changing this
* table has immediate effect on the display unless DDPSETPAL_VSYNC is specified
* and supported.
*)
DDPCAPS_PRIMARYSURFACE = $00000010;
(*
* This palette is the one attached to the primary surface left. Changing
* this table has immediate effect on the display for the left eye unless
* DDPSETPAL_VSYNC is specified and supported.
*)
DDPCAPS_PRIMARYSURFACELEFT = $00000020;
(*
* This palette can have all 256 entries defined
*)
DDPCAPS_ALLOW256 = $00000040;
(*
* This palette can have modifications to it synced with the monitors
* refresh rate.
*)
DDPCAPS_VSYNC = $00000080;
(*
* Index is 1 bit. There are two color entries in the palette table.
*)
DDPCAPS_1BIT = $00000100;
(*
* Index is 2 bit. There are four color entries in the palette table.
*)
DDPCAPS_2BIT = $00000200;
(*
* The peFlags member of PALETTEENTRY denotes an 8 bit alpha value
*)
DDPCAPS_ALPHA = $00000400;
(****************************************************************************
*
* DIRECTDRAWPALETTE SETENTRY CONSTANTS
*
****************************************************************************)
(****************************************************************************
*
* DIRECTDRAWPALETTE GETENTRY CONSTANTS
*
****************************************************************************)
(* 0 is the only legal value *)
(****************************************************************************
*
* DIRECTDRAWSURFACE SETPALETTE CONSTANTS
*
****************************************************************************)
(*
* The passed pointer is an IUnknown ptr. The cbData argument to SetPrivateData
* must be set to sizeof(IUnknown^). DirectDraw will call AddRef through this
* pointer and Release when the private data is destroyed. This includes when
* the surface or palette is destroyed before such priovate data is destroyed.
*)
DDSPD_IUNKNOWNPOINTER = $00000001;
(*
* Private data is only valid for the current state of the object,
* as determined by the uniqueness value.
*)
DDSPD_VOLATILE = $00000002;
(****************************************************************************
*
* DIRECTDRAWSURFACE SETPALETTE CONSTANTS
*
****************************************************************************)
(****************************************************************************
*
* DIRECTDRAW BITDEPTH CONSTANTS
*
* NOTE: These are only used to indicate supported bit depths. These
* are flags only, they are not to be used as an actual bit depth. The
* absolute numbers 1, 2, 4, 8, 16, 24 and 32 are used to indicate actual
* bit depths in a surface or for changing the display mode.
*
****************************************************************************)
(*
* 1 bit per pixel.
*)
DDBD_1 = $00004000;
(*
* 2 bits per pixel.
*)
DDBD_2 = $00002000;
(*
* 4 bits per pixel.
*)
DDBD_4 = $00001000;
(*
* 8 bits per pixel.
*)
DDBD_8 = $00000800;
(*
* 16 bits per pixel.
*)
DDBD_16 = $00000400;
(*
* 24 bits per pixel.
*)
DDBD_24 = $00000200;
(*
* 32 bits per pixel.
*)
DDBD_32 = $00000100;
(****************************************************************************
*
* DIRECTDRAWSURFACE SET/GET COLOR KEY FLAGS
*
***********************************