unit DXReg;
interface
uses
Windows, SysUtils, Classes, Forms, Dialogs, Graphics, TypInfo,
DXDraws, DXSounds, DIB, Wave, DXInput, DXPlay, DXSprite,
DXClass;
procedure Register;
implementation
const
SNone = '(None)';
SSettingImage = '&Image...';
SSettingWave = '&Wave...';
SDXGFileFilter = 'DXG file(*.dxg)|*.dxg|All files(*.*)|*.*';
SDXGOpenFileFilter = 'DXG file(*.dxg)|*.dxg|Bitmap file(*.bmp)|*.bmp|All files(*.*)|*.*';
SDXWFileFilter = 'DXW file(*.dxw)|*.dxw|All files(*.*)|*.*';
SDXWOpenFileFilter = 'DXW file(*.dxw)|*.dxw|Wave file(*.wav)|*.wav|All files(*.*)|*.*';
SSinglePlayer = '&Single player';
SMultiPlayer1 = 'Multi player &1';
SMultiPlayer2 = 'Multi player &2';
SOpen = '&Open...';
SSave = '&Save..';
procedure Register;
begin
RegisterComponents('DelphiX',
[TDXDraw,
TDXDIB,
TDXImageList,
TDX3D,
TDXSound,
TDXWave,
TDXWaveList,
TDXInput,
TDXPlay,
TDXSpriteEngine,
TDXTimer,
TDXPaintBox]);
end;
end.