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  1. unit GamSplash;
  2.  
  3. interface
  4.  
  5. uses
  6.   Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
  7.   jpeg, ExtCtrls, StdCtrls, Vcl.Imaging.pngimage;
  8.  
  9. type
  10.   TSplashForm = class(TForm)
  11.     SplashImage: TImage;
  12.     Label1: TLabel;
  13.     Label2: TLabel;
  14.   end;
  15.  
  16. var
  17.   SplashForm: TSplashForm;
  18.  
  19. implementation
  20.  
  21. {$R *.DFM}
  22.  
  23. end.
  24.  
  25.