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unit GamSplash;
interface
uses
Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
jpeg, ExtCtrls, StdCtrls, Vcl.Imaging.pngimage;
type
TSplashForm = class(TForm)
SplashImage: TImage;
Label1: TLabel;
Label2: TLabel;
end;
var
SplashForm: TSplashForm;
implementation
{$R *.DFM}
end.