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package gdi.ws0809.test;
/*============================================================================*/
/**
* Provide an implementation for SokobanTest in this class. Your game must
* compile and run without this class. This class is just meant to adapt the
* test cases to your implementation.
*
* @author daniel
*
*/
public class SokobanTestAdapter implements SokobanTest {
public static void init()
{
}
public String currentLevelToString()
{
}
public void loadLevel(File lvl) throws Exception
{
}
public boolean isSolved()
{
}
public void moveWorker(char direction)
{
}
public void setLevelDir(File levelDir)
{
}
public void startNextLevel() throws Exception
{
}
public int getStepsInCurrentLevel()
{
}
public void writeHighScoreFile()
{
}
public void setPlayerName(String name)
{
}
public void redoLastUndoneMove() throws Exception
{
}
public void undoLastMove() throws Exception
{
}
public void loadGame(File saveFile)
{
}
public void saveGame(File f)
{
}
public boolean isDeadlock()
{
}
public boolean canMoveCrate(int i, int j, char c)
{
}
public boolean createHighscoreEntry(String playername, int i, int j, int k)
{
}
public String getBestPlayerName()
{
}
public int getCrateCount()
{
}
public int getGoalCount()
{
}
public int getHighscoreCount()
{
}
public int getLevelHeight()
{
}
public int getLevelWidth()
{
}
public int getWallCount()
{
}
public int getWorkerPositionX()
{
}
public int getWorkerPositionY()
{
}
public boolean isCrateAt(int i, int j)
{
}
public boolean isGoalAt(int i, int j)
{
}
public boolean isWallAt(int i, int j)
{
}
public void clearHighscoreList()
{
}
public void moveWorkerSequence(String moves)
{
}
}