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  1. unit Main;
  2.  
  3. interface
  4.  
  5. uses
  6.   Windows, SysUtils, Classes, Graphics, Dialogs, StdCtrls, Menus, Controls,
  7.   ComCtrls, ExtCtrls, Forms, MMSystem, LevelFunctions, Registry;
  8.  
  9. type
  10.   TField = record
  11.     FieldType: TFieldType;
  12.     Goal: Boolean;
  13.     Panel: TPanel;
  14.     Stone: TImage;
  15.   end;
  16.  
  17.   TFieldState = (fsError, fsLocked, fsAvailable, fsStone);
  18.  
  19.   TPlayGroundMatrix = array of array of TField;
  20.  
  21.   TMainForm = class(TForm)
  22.     Playground: TPanel;
  23.     MainMenu: TMainMenu;
  24.     Help1: TMenuItem;
  25.     MExit: TMenuItem;
  26.     Statistics: TStatusBar;
  27.     Timer: TTimer;
  28.     MNewGame: TMenuItem;
  29.     Help2: TMenuItem;
  30.     MAbout: TMenuItem;
  31.     MHelp: TMenuItem;
  32.     N5: TMenuItem;
  33.     MJumpHistory: TMenuItem;
  34.     N2: TMenuItem;
  35.     N4: TMenuItem;
  36.     MHighScores: TMenuItem;
  37.     MRestartGame: TMenuItem;
  38.     MSettings: TMenuItem;
  39.     MEnableSound: TMenuItem;
  40.     MPauseTime: TMenuItem;
  41.     N1: TMenuItem;
  42.     MUndo: TMenuItem;
  43.     MRedo: TMenuItem;
  44.     N3: TMenuItem;
  45.     procedure MExitClick(Sender: TObject);
  46.     procedure TimerTimer(Sender: TObject);
  47.     procedure MNewGameClick(Sender: TObject);
  48.     procedure MAboutClick(Sender: TObject);
  49.     procedure FormShow(Sender: TObject);
  50.     procedure FormCreate(Sender: TObject);
  51.     procedure FormDestroy(Sender: TObject);
  52.     procedure MJumpHistoryClick(Sender: TObject);
  53.     procedure MRestartGameClick(Sender: TObject);
  54.     procedure MHighScoresClick(Sender: TObject);
  55.     procedure MPauseTimeClick(Sender: TObject);
  56.     procedure FormClose(Sender: TObject; var Action: TCloseAction);
  57.     procedure MHelpClick(Sender: TObject);
  58.     procedure MEnableSoundClick(Sender: TObject);
  59.   private
  60.     CountedSeconds: Integer;
  61.     LevelFile: String;
  62.     LookupFieldCoordinateArray: array of TPoint;
  63.     OriginalPlayGroundMatrix: TPlayGroundMatrix;
  64.     PlaygroundMatrix: TPlayGroundMatrix;
  65.     Points: Integer;
  66.     LevelTotalStones: Integer;
  67.     LevelRemovedStones: Integer;
  68.     JumpHistory: TStringList;
  69.     procedure LoadSettings;
  70.     procedure SaveSettings;
  71.     procedure RestartLevel;
  72.     procedure SetNewPlayGroundMatrix(Matrix: TPlayGroundMatrix);
  73.     procedure RedrawStonesFromMatrix(Matrix: TPlayGroundMatrix);
  74.     function AskForLevel: String;
  75.     function AreJumpsPossible: boolean;
  76.     procedure StoneDraggingAllow(Stone: TImage; Allow: boolean);
  77.     procedure NewGame(Filename: string);
  78.     function LevelTime: String;
  79.     procedure DestroyLevel;
  80.     procedure RefreshTime;
  81.     procedure RefreshPoints;
  82.     procedure RefreshStonesRemoved;
  83.     procedure CountPoints(t: TFieldType);
  84.     procedure RemoveStone(x, y: integer; count_points: boolean);
  85.     procedure DoJump(SourceTag, DestTag: integer);
  86.     function CanJump(x, y: integer): boolean;
  87.     function MayJump(SourceX, SourceY, DestX, DestY: integer): boolean; overload;
  88.     function MayJump(SourceTag, DestTag: integer): boolean; overload;
  89.     procedure StoneDragOver(Sender, Source: TObject; X,
  90.       Y: Integer; State: TDragState; var Accept: Boolean);
  91.     procedure StoneDragDrop(Sender, Source: TObject; X, Y: Integer);
  92.     procedure DrawField(x, y: integer; t: TFieldProperties; halftabs: integer);
  93.     function DrawStone(fieldtype: TFieldType; panel: TPanel): TImage;
  94.     function DrawStoneBox(x, y, tag, halftabs: integer; isGoal: boolean): TPanel;
  95.     procedure BuildPlayground(LevelArray: TLevelArray);
  96.     function FieldState(t: TFieldType): TFieldState; overload;
  97.     function FieldState(f: TField): TFieldState; overload;
  98.     function FieldState(x, y: integer): TFieldState; overload;
  99.     procedure ClearMatrix(Matrix: TPlayGroundMatrix; FreeVCL: boolean);
  100.     function CloneMatrix(Source: TPlayGroundMatrix): TPlayGroundMatrix;
  101.     procedure LoadPictureForType(FieldType: TFieldType; Picture: TPicture);
  102.   end;
  103.  
  104. var
  105.   MainForm: TMainForm;
  106.  
  107. implementation
  108.  
  109. uses
  110.   About, Finish, Choice, Functions, History, HighScore, Help, Constants;
  111.  
  112. {$R *.dfm}
  113.  
  114. procedure TMainForm.ClearMatrix(Matrix: TPlayGroundMatrix; FreeVCL: boolean);
  115. var
  116.   i, j: integer;
  117. begin
  118.   for i := Low(Matrix) to High(Matrix) do
  119.   begin
  120.     for j := Low(Matrix[i]) to High(Matrix[i]) do
  121.     begin
  122.       if FreeVCL then
  123.       begin
  124.         if Assigned(Matrix[i][j].Stone) then Matrix[i][j].Stone.Free;
  125.         if Assigned(Matrix[i][j].Panel) then Matrix[i][j].Panel.Free;
  126.       end;
  127.     end;
  128.     SetLength(Matrix[i], 0);
  129.   end;
  130.   SetLength(Matrix, 0);
  131. end;
  132.  
  133. procedure TMainForm.RedrawStonesFromMatrix(Matrix: TPlayGroundMatrix);
  134. var
  135.   i, j: integer;
  136. begin
  137.   for i := Low(Matrix) to High(Matrix) do
  138.   begin
  139.     for j := Low(Matrix[i]) to High(Matrix[i]) do
  140.     begin
  141.       if Assigned(Matrix[i][j].Stone) then
  142.       begin
  143.         LoadPictureForType(Matrix[i][j].FieldType, Matrix[i][j].Stone.Picture);
  144.         StoneDraggingAllow(Matrix[i][j].Stone, FieldState(Matrix[i][j].FieldType) <> fsAvailable);
  145.       end;
  146.     end;
  147.   end;
  148. end;
  149.  
  150. procedure TMainForm.DestroyLevel;
  151. begin
  152.   MPauseTime.Enabled := false;
  153.   Timer.Enabled := false;
  154.  
  155.   MRestartGame.Enabled := false;
  156.  
  157.   LevelFile := '';
  158.  
  159.   CountedSeconds := 0;
  160.   RefreshTime;
  161.  
  162.   Points := 0;
  163.   RefreshPoints;
  164.  
  165.   LevelRemovedStones := 0;
  166.   LevelTotalStones := 0;
  167.   RefreshStonesRemoved;
  168.  
  169.   JumpHistory.Clear;
  170.  
  171.   ClearMatrix(PlayGroundMatrix, true);
  172.   ClearMatrix(OriginalPlayGroundMatrix, false);
  173.  
  174.   SetLength(LookupFieldCoordinateArray, 0);
  175. end;
  176.  
  177. procedure TMainForm.LoadPictureForType(FieldType: TFieldType; Picture: TPicture);
  178. begin
  179.   case FieldType of
  180.     ftEmpty:  Picture.Bitmap.LoadFromResourceName(HInstance, RES_EMPTY);
  181.     ftGreen:  Picture.Bitmap.LoadFromResourceName(HInstance, RES_GREEN);
  182.     ftYellow: Picture.Bitmap.LoadFromResourceName(HInstance, RES_YELLOW);
  183.     ftRed:    Picture.Bitmap.LoadFromResourceName(HInstance, RES_RED);
  184.   end;
  185. end;
  186.  
  187. function TMainForm.DrawStone(fieldtype: TFieldType; panel: TPanel): TImage;
  188. begin
  189.   result := TImage.Create(panel);
  190.   result.Parent := panel;
  191.   LoadPictureForType(fieldtype, result.Picture);
  192.   result.Width := panel.Width - 2*MET_SHAPE_MARGIN;
  193.   result.Height := panel.Height - 2*MET_SHAPE_MARGIN;
  194.   result.Left := MET_SHAPE_MARGIN;
  195.   result.Top := MET_SHAPE_MARGIN;
  196.   result.Center := true;
  197.   result.Transparent := true;
  198.  
  199.   result.Tag := panel.Tag;
  200.   result.OnDragOver := panel.OnDragOver;
  201.   result.OnDragDrop := panel.OnDragDrop;
  202.  
  203.   StoneDraggingAllow(result, FieldState(fieldtype) <> fsAvailable);
  204. end;
  205.  
  206. procedure TMainForm.StoneDraggingAllow(Stone: TImage; Allow: boolean);
  207. begin
  208.   if Allow then
  209.   begin
  210.     Stone.DragMode := dmAutomatic;
  211.     (Stone.Parent as TPanel).DragMode := dmAutomatic;
  212.   end
  213.   else
  214.   begin
  215.     Stone.DragMode := dmManual;
  216.     (Stone.Parent as TPanel).DragMode := dmManual;
  217.   end;
  218. end;
  219.  
  220. function TMainForm.DrawStoneBox(x, y, tag, halftabs: integer; isGoal: boolean): TPanel;
  221. begin
  222.   result := TPanel.Create(Playground);
  223.   result.Parent := Playground;
  224.   if isGoal then
  225.   begin
  226.     result.BevelInner := bvLowered;
  227.   end;
  228.   result.Color := Playground.Color;
  229.   result.BevelOuter := bvLowered;
  230.   result.Width := MET_FIELD_SIZE;
  231.   result.Height := MET_FIELD_SIZE;
  232.   result.Left := x * (MET_FIELD_SIZE+MET_FIELD_SPACE) + MET_FIELD_SPACE - (halftabs*MET_HALFTAB_SIZE);
  233.   result.Top := y * (MET_FIELD_SIZE+MET_FIELD_SPACE) + MET_FIELD_SPACE;
  234.  
  235.   result.Tag := tag;
  236.   result.OnDragOver := StoneDragOver;
  237.   result.OnDragDrop := StoneDragDrop;
  238. end;
  239.  
  240. procedure TMainForm.MExitClick(Sender: TObject);
  241. begin
  242.   Close;
  243. end;
  244.  
  245. function TMainForm.FieldState(t: TFieldType): TFieldState;
  246. begin
  247.   result := fsError;
  248.   case t of
  249.     ftLocked:        result := fsLocked;
  250.     ftLockedWithTab: result := fsLocked;
  251.     ftEmpty:         result := fsAvailable;
  252.     ftGreen:         result := fsStone;
  253.     ftYellow:        result := fsStone;
  254.     ftRed:           result := fsStone;
  255.   end;
  256. end;
  257.  
  258. function TMainForm.FieldState(f: TField): TFieldState;
  259. begin
  260.   result := FieldState(f.FieldType);
  261. end;
  262.  
  263. function TMainForm.FieldState(x, y: integer): TFieldState;
  264. begin
  265.   result := fsError;
  266.   if (x < Low(PlayGroundMatrix)) or (x > High(PlayGroundMatrix)) then exit;
  267.   if (y < Low(PlayGroundMatrix[x])) or (y > High(PlayGroundMatrix[x])) then exit;
  268.  
  269.   result := FieldState(PlayGroundMatrix[x][y]);
  270. end;
  271.  
  272. procedure TMainForm.RefreshTime;
  273. begin
  274.   Statistics.Panels.Items[0].Text := Format(LNG_TIME, [LevelTime]);
  275. end;
  276.  
  277. procedure TMainForm.RefreshStonesRemoved;
  278. begin
  279.   Statistics.Panels.Items[1].Text := Format(LNG_STONES_REMOVED, [LevelRemovedStones, LevelTotalStones]);
  280. end;
  281.  
  282. procedure TMainForm.RefreshPoints;
  283. begin
  284.   Statistics.Panels.Items[2].Text := Format(LNG_POINTS, [Points]);
  285. end;
  286.  
  287. procedure TMainForm.CountPoints(t: TFieldType);
  288. begin
  289.   if t = ftGreen then inc(Points, 10);
  290.   if t = ftYellow then inc(Points, 20);
  291.   if t = ftRed then inc(Points, 30);
  292.   RefreshPoints;
  293. end;
  294.  
  295. procedure TMainForm.RemoveStone(x, y: integer; count_points: boolean);
  296. begin
  297.   if count_points then
  298.   begin
  299.     CountPoints(PlayGroundMatrix[x, y].FieldType);
  300.     Inc(LevelRemovedStones);
  301.     RefreshStonesRemoved;
  302.   end;
  303.   PlayGroundMatrix[x, y].FieldType := ftEmpty;
  304.   LoadPictureForType(PlayGroundMatrix[x, y].FieldType, PlayGroundMatrix[x, y].Stone.Picture);
  305.   StoneDraggingAllow(PlayGroundMatrix[x, y].Stone, false);
  306. end;
  307.  
  308. function TMainForm.CanJump(x, y: integer): boolean;
  309. begin
  310.   if FieldState(x, y) <> fsStone then
  311.   begin
  312.     result := false;
  313.     exit;
  314.   end;
  315.  
  316.   result := true;
  317.  
  318.   if MayJump(x, y, x+2, y) then exit;
  319.   if MayJump(x, y, x-2, y) then exit;
  320.   if MayJump(x, y, x, y+2) then exit;
  321.   if MayJump(x, y, x, y-2) then exit;
  322.  
  323.   if AllowDiagonalMoves then
  324.   begin
  325.     if MayJump(x, y, x-2, y-2) then exit;
  326.     if MayJump(x, y, x+2, y-2) then exit;
  327.     if MayJump(x, y, x-2, y+2) then exit;
  328.     if MayJump(x, y, x+2, y+2) then exit;
  329.   end;
  330.  
  331.   result := false;
  332. end;
  333.  
  334. function TMainForm.AreJumpsPossible: boolean;
  335. var
  336.   i, j: integer;
  337. begin
  338.   result := false;
  339.   for i := Low(PlayGroundMatrix) to High(PlayGroundMatrix) do
  340.   begin
  341.     for j := Low(PlayGroundMatrix[i]) to High(PlayGroundMatrix[i]) do
  342.     begin
  343.       if CanJump(i, j) then
  344.       begin
  345.         result := true;
  346.         break;
  347.       end;
  348.       if result then break;
  349.     end;
  350.   end;
  351. end;
  352.  
  353. procedure TMainForm.DoJump(SourceTag, DestTag: integer);
  354. var
  355.   d, s: TPoint;
  356.   old_fieldtype: TFieldType;
  357.   res: Integer;
  358. begin
  359.   if not MayJump(SourceTag, DestTag) then exit;
  360.  
  361.   d := LookupFieldCoordinateArray[DestTag];
  362.   s := LookupFieldCoordinateArray[SourceTag];
  363.  
  364.   JumpHistory.Add(Format(LNG_JUMP_LOG, [SourceTag+1, s.x+1, s.y+1, DestTag+1, d.x+1, d.y+1]));
  365.  
  366.   if AllowDiagonalMoves then
  367.   begin
  368.     if (s.X-2 = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X-1, s.Y-1) = fsStone) then RemoveStone(s.X-1, s.Y-1, true);
  369.     if (s.X-2 = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X-1, s.Y+1) = fsStone) then RemoveStone(s.X-1, s.Y+1, true);
  370.     if (s.X+2 = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X+1, s.Y-1) = fsStone) then RemoveStone(s.X+1, s.Y-1, true);
  371.     if (s.X+2 = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X+1, s.Y+1) = fsStone) then RemoveStone(s.X+1, s.Y+1, true);
  372.   end;
  373.  
  374.   if (s.X+2 = d.X) and (s.Y = d.Y) and (FieldState(s.X+1, s.Y  ) = fsStone) then RemoveStone(s.X+1, s.Y, true);
  375.   if (s.X-2 = d.X) and (s.Y = d.Y) and (FieldState(s.X-1, s.Y  ) = fsStone) then RemoveStone(s.X-1, s.Y, true);
  376.   if (s.X = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X  , s.Y+1) = fsStone) then RemoveStone(s.X, s.Y+1, true);
  377.   if (s.X = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X  , s.Y-1) = fsStone) then RemoveStone(s.X, s.Y-1, true);
  378.  
  379.   // Den Timer erst nach dem ersten Zug starten
  380.   // oder nach einer Pause neustarten
  381.   if not Timer.Enabled then
  382.   begin
  383.     MPauseTime.Enabled := true;
  384.     Timer.Enabled := true;
  385.   end;
  386.  
  387.   if not MRestartGame.Enabled then MRestartGame.Enabled := true;
  388.  
  389.   // Sound abspielen
  390.   if MEnableSound.Checked then PlaySound(RES_JUMP, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE);
  391.  
  392.   // Nun den Stein springen lassen
  393.   old_fieldtype := PlayGroundMatrix[s.X, s.Y].FieldType; // Steinfarbe merken
  394.   RemoveStone(s.X, s.Y, false); // Eigenen Stein entfernen
  395.   PlayGroundMatrix[d.X, d.Y].FieldType := old_fieldtype; // Farbe wiederherstellen
  396.   LoadPictureForType(PlayGroundMatrix[d.X, d.Y].FieldType, PlayGroundMatrix[d.X, d.Y].Stone.Picture); // Stein an neue Position malen
  397.   StoneDraggingAllow(PlayGroundMatrix[d.X, d.Y].Stone, true); // Und die Drag-Eigenschaft erneuern
  398.  
  399.   // Ist ein weiterer Sprung möglich?
  400.   if not AreJumpsPossible then
  401.   begin
  402.     MPauseTime.Enabled := false;
  403.     Timer.Enabled := false;
  404.     RefreshTime;
  405.     if MEnableSound.Checked then PlaySound(RES_FINISH, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE);
  406.     res := FinishForm.Execute(ExtractFileNameWithoutExt(LevelFile), Points, LevelTotalStones, LevelRemovedStones, CountedSeconds, JumpHistory);
  407.     if (res = mrOK) and FinishForm.ReplayCheckbox.Checked then RestartLevel;
  408.   end;
  409. end;
  410.  
  411. function TMainForm.MayJump(SourceX, SourceY, DestX, DestY: integer): boolean;
  412. begin
  413.   result := false;
  414.  
  415.   // Check 1: Ist das Zielfeld überhaupt leer?
  416.   if FieldState(DestX, DestY) <> fsAvailable then exit;
  417.  
  418.   // Check 2: Befindet sich ein Stein zwischen Source und Destination und ist der Abstand 2?
  419.   if AllowDiagonalMoves then
  420.   begin
  421.     if (SourceX-2 = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX-1, SourceY-1) = fsStone) then result := true;
  422.     if (SourceX-2 = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX-1, SourceY+1) = fsStone) then result := true;
  423.     if (SourceX+2 = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX+1, SourceY-1) = fsStone) then result := true;
  424.     if (SourceX+2 = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX+1, SourceY+1) = fsStone) then result := true;
  425.   end;
  426.  
  427.   if (SourceX+2 = DestX) and (SourceY   = DestY) and (FieldState(SourceX+1, SourceY  ) = fsStone) then result := true;
  428.   if (SourceX-2 = DestX) and (SourceY   = DestY) and (FieldState(SourceX-1, SourceY  ) = fsStone) then result := true;
  429.   if (SourceX   = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX  , SourceY+1) = fsStone) then result := true;
  430.   if (SourceX   = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX  , SourceY-1) = fsStone) then result := true;
  431. end;
  432.  
  433. function TMainForm.MayJump(SourceTag, DestTag: integer): boolean;
  434. var
  435.   s, d: TPoint;
  436. begin
  437.   d := LookupFieldCoordinateArray[DestTag];
  438.   s := LookupFieldCoordinateArray[SourceTag];
  439.  
  440.   result := MayJump(s.X, s.Y, d.X, d.Y);
  441. end;
  442.  
  443. procedure TMainForm.StoneDragDrop(Sender, Source: TObject; X, Y: Integer);
  444. begin
  445.   DoJump(TComponent(Source).Tag, TComponent(Sender).Tag);
  446. end;
  447.  
  448. procedure TMainForm.StoneDragOver(Sender, Source: TObject; X,
  449.   Y: Integer; State: TDragState; var Accept: Boolean);
  450. begin
  451.   Accept := MayJump(TComponent(Source).Tag, TComponent(Sender).Tag);
  452. end;
  453.  
  454. procedure TMainForm.DrawField(x, y: integer; t: TFieldProperties; halftabs: integer);
  455. var
  456.   newField: TField;
  457.   index: integer;
  458. begin
  459.   if (t.Typ = ftLocked) or (t.Typ = ftLockedWithTab) then exit;
  460.  
  461.   index := Length(LookupFieldCoordinateArray);
  462.  
  463.   newField.FieldType := t.Typ;
  464.   newField.Goal := t.Goal;
  465.   newField.Panel := DrawStoneBox(x, y, index, halftabs, t.Goal);
  466.   newField.Stone := DrawStone(t.Typ, newField.Panel);
  467.   if FieldState(t.Typ) = fsStone then Inc(LevelTotalStones);
  468.  
  469.   SetLength(LookupFieldCoordinateArray, index + 1);
  470.   LookupFieldCoordinateArray[index].X := x;
  471.   LookupFieldCoordinateArray[index].Y := y;
  472.  
  473.   if Length(PlayGroundMatrix) < x+1 then SetLength(PlayGroundMatrix, x+1);
  474.   if Length(PlayGroundMatrix[x]) < y+1 then SetLength(PlayGroundMatrix[x], y+1);
  475.   PlaygroundMatrix[x, y] := newField;
  476. end;
  477.  
  478. function TMainForm.CloneMatrix(Source: TPlayGroundMatrix): TPlayGroundMatrix;
  479. var
  480.   i, j: integer;
  481. begin
  482.   SetLength(result, Length(Source));
  483.   for i := Low(Source) to High(Source) do
  484.   begin
  485.     SetLength(result[i], Length(Source[i]));
  486.     for j := Low(Source[i]) to High(Source[i]) do
  487.     begin
  488.       result[i][j].FieldType := Source[i][j].FieldType;
  489.       result[i][j].Goal      := Source[i][j].Goal;
  490.       result[i][j].Panel     := Source[i][j].Panel;
  491.       result[i][j].Stone     := Source[i][j].Stone;
  492.     end;
  493.   end;
  494. end;
  495.  
  496. procedure TMainForm.BuildPlayground(LevelArray: TLevelArray);
  497. var
  498.   i, j, halftabs, cur_x: integer;
  499.   max_x, max_y, old_cw, old_ch: integer;
  500. begin
  501.   PlayGround.Visible := false;
  502.  
  503.   // Die Dimensionen ermitteln
  504.   max_x := 0;
  505.   for i := Low(LevelArray) to High(LevelArray) do
  506.   begin
  507.     halftabs := 0;
  508.     for j := Low(LevelArray[i]) to High(LevelArray[i]) do
  509.     begin
  510.       if LevelArray[i][j].Typ = ftLockedWithTab then inc(halftabs);
  511.       DrawField(j, i, LevelArray[i][j], halftabs);
  512.     end;
  513.     cur_x := High(LevelArray[i]) + 1;
  514.     if cur_x > max_x then max_x := cur_x;
  515.   end;
  516.   max_y := High(LevelArray) + 1;
  517.  
  518.   PlayGround.Visible := true;
  519.  
  520.   // Die aktuellen Dimensionen merken
  521.   old_cw := ClientWidth;
  522.   old_ch := ClientHeight;
  523.  
  524.   // Das Form an das Level anpassen
  525.   PlayGround.Width := MET_FIELD_SPACE + max_x * (MET_FIELD_SPACE + MET_FIELD_SIZE);
  526.   PlayGround.Height := MET_FIELD_SPACE + max_y * (MET_FIELD_SPACE + MET_FIELD_SIZE);
  527.   ClientWidth := 2 * MET_OUTER_MARGIN + PlayGround.Width;
  528.   ClientHeight := 2 * MET_OUTER_MARGIN + PlayGround.Height + Statistics.Height;
  529.  
  530.   Statistics.Panels.Items[0].Width := Round(ClientWidth*MET_PERCENT_PNL_TIME);
  531.   Statistics.Panels.Items[1].Width := Round(ClientWidth*MET_PERCENT_PNL_STONES);
  532.  
  533.   // Wenn sich das Form vergrößert oder verkleinert hat, neu justieren
  534.   if (old_cw <> ClientWidth) or (old_ch <> ClientHeight) then
  535.   begin
  536.     Left := Screen.Width div 2 - Width div 2;
  537.     Top := Screen.Height div 2 - Height div 2;
  538.    
  539.     // Playground mittig setzen, falls die Mindestgröße für die
  540.     // Punkteanzeige unterschritten wurde,
  541.     PlayGround.Left := ClientWidth div 2 - PlayGround.Width div 2;
  542.     PlayGround.Top := ClientHeight div 2 - PlayGround.Height div 2;
  543.   end;
  544.  
  545.   OriginalPlayGroundMatrix := CloneMatrix(PlayGroundMatrix);
  546. end;
  547.  
  548. procedure TMainForm.TimerTimer(Sender: TObject);
  549. begin
  550.   if mainform.Focused then Inc(CountedSeconds);
  551.   RefreshTime;
  552. end;
  553.  
  554. function TMainForm.LevelTime: String;
  555. begin
  556.   result := SecondsToTimeString(CountedSeconds);
  557. end;
  558.  
  559. procedure TMainForm.NewGame(Filename: string);
  560. var
  561.   LevelString: String;
  562.   LevelArray: TLevelArray;
  563. begin                          
  564.   DestroyLevel;
  565.   LevelFile := Filename;
  566.   LevelString := ReadFile(LevelFile);
  567.   LevelArray := LevelStringToLevelArray(LevelString, true);
  568.   if Length(LevelArray) = 0 then Exit;
  569.   BuildPlayground(LevelArray);
  570.   if not AreJumpsPossible then
  571.   begin
  572.     ShowMessage(LNG_LVL_INVALID_NO_JUMP);
  573.   end;
  574.   RefreshTime;
  575.   RefreshStonesRemoved;
  576.   RefreshPoints;
  577. end;
  578.  
  579. procedure TMainForm.MNewGameClick(Sender: TObject);
  580. begin
  581.   LevelFile := AskForLevel;
  582.   if LevelFile <> '' then
  583.   begin
  584.     NewGame(LevelFile);
  585.   end;
  586. end;
  587.  
  588. procedure TMainForm.MAboutClick(Sender: TObject);
  589. begin
  590.   AboutBox.ShowModal;
  591. end;
  592.  
  593. function TMainForm.AskForLevel: String;
  594. begin
  595.   LevelChoice.ShowModal;
  596.  
  597.   if LevelChoice.ModalResult <> mrOK then
  598.   begin
  599.     result := '';
  600.     exit;
  601.   end;
  602.  
  603.   result := LevelChoice.SelectedLevel;
  604. end;
  605.  
  606. procedure TMainForm.FormShow(Sender: TObject);
  607. begin
  608.   LevelFile := AskForLevel;
  609.   if LevelFile <> '' then
  610.   begin
  611.     NewGame(LevelFile);
  612.   end
  613.   else Close();
  614. end;
  615.  
  616. procedure TMainForm.FormCreate(Sender: TObject);
  617. begin
  618.   JumpHistory := TStringList.Create;
  619.   LoadSettings;
  620. end;
  621.  
  622. procedure TMainForm.FormDestroy(Sender: TObject);
  623. begin
  624.   JumpHistory.Free;
  625. end;
  626.  
  627. procedure TMainForm.MJumpHistoryClick(Sender: TObject);
  628. begin
  629.   HistoryForm.JumpMemo.Lines.Assign(JumpHistory);
  630.   HistoryForm.ShowModal;
  631. end;
  632.  
  633. procedure TMainForm.RestartLevel;
  634. begin
  635.   MPauseTime.Enabled := false;
  636.   Timer.Enabled := false;
  637.  
  638.   MRestartGame.Enabled := false;
  639.  
  640.   CountedSeconds := 0;
  641.   RefreshTime;
  642.  
  643.   Points := 0;
  644.   RefreshPoints;
  645.  
  646.   LevelRemovedStones := 0;
  647.   RefreshStonesRemoved;
  648.  
  649.   JumpHistory.Clear;
  650.  
  651.   RedrawStonesFromMatrix(OriginalPlayGroundMatrix);
  652.   SetNewPlayGroundMatrix(OriginalPlayGroundMatrix);
  653. end;
  654.  
  655. procedure TMainForm.SetNewPlayGroundMatrix(Matrix: TPlayGroundMatrix);
  656. begin
  657.   ClearMatrix(PlayGroundMatrix, false); // Memory Leak verhindern
  658.   PlayGroundMatrix := CloneMatrix(Matrix);
  659. end;
  660.  
  661. procedure TMainForm.MRestartGameClick(Sender: TObject);
  662. begin
  663.   RestartLevel;
  664. end;
  665.  
  666. procedure TMainForm.MHighScoresClick(Sender: TObject);
  667. begin
  668.   HighScoreForm.Execute(ExtractFileNameWithoutExt(LevelFile));
  669. end;
  670.  
  671. procedure TMainForm.MPauseTimeClick(Sender: TObject);
  672. begin
  673.   MPauseTime.Enabled := false;
  674.   Timer.Enabled := false;
  675. end;
  676.  
  677. procedure TMainForm.LoadSettings;
  678. var
  679.   reg: TRegistry;
  680. begin
  681.   reg := TRegistry.Create;
  682.   try
  683.     reg.RootKey := HKEY_CURRENT_USER;
  684.     if reg.OpenKeyReadOnly(REG_KEY) then
  685.     begin
  686.       if reg.ValueExists(REG_SOUND) then
  687.         MEnableSound.Checked := reg.ReadBool(REG_SOUND);
  688.       reg.CloseKey;
  689.     end;
  690.   finally
  691.     reg.Free;
  692.   end;
  693. end;
  694.  
  695. procedure TMainForm.SaveSettings;
  696. var
  697.   reg: TRegistry;
  698. begin
  699.   reg := TRegistry.Create;
  700.   try
  701.     reg.RootKey := HKEY_CURRENT_USER;
  702.     if reg.OpenKey(REG_KEY, true) then
  703.     begin
  704.       reg.WriteBool(REG_SOUND, MEnableSound.Checked);
  705.       reg.CloseKey;
  706.     end;
  707.   finally
  708.     reg.Free;
  709.   end;
  710. end;
  711.  
  712.  
  713. procedure TMainForm.FormClose(Sender: TObject; var Action: TCloseAction);
  714. begin
  715.   SaveSettings;
  716.   if FinishForm.NameEdit.Text <> '' then
  717.   begin
  718.     FinishForm.SaveSettings;
  719.   end;
  720. end;
  721.  
  722. procedure TMainForm.MHelpClick(Sender: TObject);
  723. begin
  724.   HelpForm.ShowModal;
  725. end;
  726.  
  727. procedure TMainForm.MEnableSoundClick(Sender: TObject);
  728. begin
  729.   MEnableSound.Checked := not MEnableSound.Checked;
  730. end;
  731.  
  732. end.
  733.