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package test.fraktal3d;
import com.jme.app.SimpleGame;
import com.jme.math.Vector3f;
public class BouncingBall extends SimpleGame {
protected void simpleInitGame() {
cam.setLocation(new Vector3f(0, 50, 150));
new Raumplan(rootNode, 50, 25, 0, 0, 0, LockDirectoryEnum.LOCK_NOTHING, 1);
}
/**
* @param args
*/
public static void main
(String[] args
) {
BouncingBall ball = new BouncingBall();
ball.setConfigShowMode(ConfigShowMode.ShowIfNoConfig);
ball.start();
}
}