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  1. package de.viathinksoft.marschall.raumplan.fraktal3d;
  2. import com.jme.app.SimpleGame;
  3. import com.jme.math.Vector3f;
  4.  
  5. public class RaumplanFraktal3D extends SimpleGame {
  6.  
  7.         @Override
  8.         protected void simpleInitGame() {
  9.                 cam.setLocation(new Vector3f(0, 50, 150));
  10.                 new Kubus(rootNode, 50, 25, 0, 0, 0, LockDirectoryEnum.LOCK_NOTHING, 1);
  11.         }
  12.  
  13.         /**
  14.          * @param args
  15.          */
  16.         public static void main(String[] args) {
  17.                 RaumplanFraktal3D ball = new RaumplanFraktal3D();
  18.                 ball.setConfigShowMode(ConfigShowMode.AlwaysShow);
  19.                 ball.start();
  20.         }
  21. }
  22.