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# ---------------------------------------------------------------------------
!if !$d(BCB)
BCB = $(MAKEDIR)\..
!endif

# ---------------------------------------------------------------------------
# IDE SECTION
# ---------------------------------------------------------------------------
# The following section of the project makefile is managed by the BCB IDE.
# It is recommended to use the IDE to change any of the values in this
# section.
# ---------------------------------------------------------------------------

VERSION = BCB.04.04
# ---------------------------------------------------------------------------
PROJECT = DelZip190.dll
OBJFILES = temp\DelZip190.obj temp\userW.obj temp\funcs.obj temp\kernelW.obj \
  temp\MbcsBuffer.obj temp\shellW.obj temp\FuncImport.obj temp\jmps.obj \
  temp\ZTrees.obj temp\Crc32.obj temp\CrcTab.obj temp\Crypt.obj temp\DZ_StrW.obj \
  temp\DZFrame.obj temp\DZMatch.obj temp\DZOper.obj temp\DZRaw.obj \
  temp\Helpers.obj temp\lngmtch.obj temp\UInflate.obj temp\UnzCrypt.obj \
  temp\UnzExec.obj temp\UnzFIO.obj temp\UnzInf.obj temp\UnzOp.obj \
  temp\UnzProc.obj temp\UnzSS.obj temp\UnzSup.obj temp\UnzWin32.obj \
  temp\UnzXplode.obj temp\UnzXtrct.obj temp\ZBits.obj temp\ZCrypt.obj \
  temp\ZDeflate.obj temp\ZipDflt.obj temp\ZipFile.obj temp\ZipFIO.obj \
  temp\ZipFnc.obj temp\ZipMain.obj temp\ZipOp.obj temp\ZipPrc.obj \
  temp\ZipRead.obj temp\ZipSel.obj temp\ZipSS.obj temp\ZipUp.obj temp\ZipWin32.obj \
  temp\ZStrings.obj temp\ZTreeAsm.obj temp\Common.obj temp\enter.obj \
  temp\DivMod64.obj
RESFILES = temp\dz190.res temp\dz_msgs.res
RESDEPEN = $(RESFILES)
LIBFILES =
LIBRARIES = 
SPARELIBS = 
PACKAGES = 
DEFFILE = DelZipExp4.def
# ---------------------------------------------------------------------------
PATHCPP = .;..\..\Source\Cows;..\..\Source
PATHASM = .;..\..\Source\Cows
PATHPAS = .;
PATHRC = .;..\..\Source
DEBUGLIBPATH = $(BCB)\lib\debug
RELEASELIBPATH = $(BCB)\lib\release
USERDEFINES = NO_STRICT;UNICODE;_UNICODE;ALLOW_WIN98;_USE_ASM_
SYSDEFINES = NO_STRICT
# ---------------------------------------------------------------------------
CFLAG1 = -I$(BCB)\Projects;..\..\Source;..\..\Source\Cows;$(BCB)\include;$(BCB)\include\vcl \
  -WD -O2 -H=$(BCB)\lib\vcl40.csm -w -Ve -a8 -5 -k- -vi -c -b- -w-par -w-inl -Vx \
  -tWM -D$(SYSDEFINES);$(USERDEFINES)
PFLAGS = -U$(BCB)\Projects;..\..\Source;..\..\Source\Cows;$(BCB)\lib\obj;$(BCB)\lib;$(RELEASELIBPATH) \
  -I$(BCB)\Projects;..\..\Source;..\..\Source\Cows;$(BCB)\include;$(BCB)\include\vcl \
  -N2temp -N0temp -DNO_STRICT;UNICODE;_UNICODE;ALLOW_WIN98;_USE_ASM_ -$Y- -$L- \
  -$D- -v -JPHNE -M
RFLAGS = -i$(BCB)\Projects;..\..\Source;..\..\Source\Cows;$(BCB)\include;$(BCB)\include\vcl \
  -DNO_STRICT;UNICODE;_UNICODE;ALLOW_WIN98;_USE_ASM_
AFLAGS = /i..\..\Source /i..\..\Source\Cows /i$(BCB)\include /i$(BCB)\include\vcl \
  /dNO_STRICT /dUNICODE /d_UNICODE /dALLOW_WIN98 /d_USE_ASM_ /mx /mv32 /w2 /zn
LFLAGS = -L$(BCB)\Projects;..\..\Source;..\..\Source\Cows;$(BCB)\lib\obj;$(BCB)\lib;$(RELEASELIBPATH) \
  -aa -Tpd -x -Gn -Gi -w
# ---------------------------------------------------------------------------
ALLOBJ = c0d32.obj sysinit.obj $(OBJFILES)
ALLRES = $(RESFILES)
ALLLIB = $(LIBFILES) $(LIBRARIES) import32.lib cp32mt.lib
# ---------------------------------------------------------------------------
!ifdef IDEOPTIONS

[Version Info]
IncludeVerInfo=0
AutoIncBuild=0
MajorVer=1
MinorVer=0
Release=0
Build=0
Debug=0
PreRelease=0
Special=0
Private=0
DLL=0
Locale=3081
CodePage=1252

[Version Info Keys]
CompanyName=
FileDescription=
FileVersion=1.0.0.0
InternalName=
LegalCopyright=
LegalTrademarks=
OriginalFilename=
ProductName=
ProductVersion=1.0.0.0
Comments=

[Excluded Packages]
$(BCB)\Bin\dclqrt40.bpl=QuickReport Components
C:\WINDOWS\SYSTEM\\ibsmp40.bpl=Borland C++ InterBase Alerter Component
$(BCB)\Bin\dcldb40.bpl=Borland Database Components
$(BCB)\Bin\dcltee40.bpl=Borland TeeChart Components
$(BCB)\Bin\mfcowlwizard.bpl=MFC/OWL Wizard
$(BCB)\Projects\PMemo\PMemo6Packc4.bpl=PlusMemo v6 and accessories

[HistoryLists\hlIncludePath]
Count=2
Item0=..\..\Source;..\..\Source\Cows;$(BCB)\include;$(BCB)\include\vcl
Item1=$(BCB)\include;$(BCB)\include\vcl

[HistoryLists\hlLibraryPath]
Count=2
Item0=..\..\Source;..\..\Source\Cows;$(BCB)\lib\obj;$(BCB)\lib
Item1=$(BCB)\lib\obj;$(BCB)\lib

[HistoryLists\hlDebugSourcePath]
Count=1
Item0=$(BCB)\source\vcl

[HistoryLists\hlConditionals]
Count=2
Item0=NO_STRICT;UNICODE;_UNICODE;ALLOW_WIN98;_USE_ASM_
Item1=NO_STRICT;ALLOW_WIN98;_USE_ASM_

[HistoryLists\hlIntOutputDir]
Count=2
Item0=temp
Item1=.\temp

[HistoryLists\hlFinalOutputDir]
Count=1
Item0=.[Debugging]

[Debugging]
DebugSourceDirs=

[Parameters]
RunParams=
HostApplication=
RemoteHost=
RemotePath=
RemoteDebug=0

[Compiler]
InMemoryExe=0
ShowInfoMsgs=0

!endif

# ---------------------------------------------------------------------------
# MAKE SECTION
# ---------------------------------------------------------------------------
# This section of the project file is not used by the BCB IDE.  It is for
# the benefit of building from the command-line using the MAKE utility.
# ---------------------------------------------------------------------------

.autodepend
# ---------------------------------------------------------------------------
!if !$d(BCC32)
BCC32 = bcc32
!endif

!if !$d(CPP32)
CPP32 = cpp32
!endif

!if !$d(DCC32)
DCC32 = dcc32
!endif

!if !$d(TASM32)
TASM32 = tasm32
!endif

!if !$d(LINKER)
LINKER = ilink32
!endif

!if !$d(BRCC32)
BRCC32 = brcc32
!endif

# ---------------------------------------------------------------------------
!if $d(PATHCPP)
.PATH.CPP = $(PATHCPP)
.PATH.C   = $(PATHCPP)
!endif

!if $d(PATHPAS)
.PATH.PAS = $(PATHPAS)
!endif

!if $d(PATHASM)
.PATH.ASM = $(PATHASM)
!endif

!if $d(PATHRC)
.PATH.RC  = $(PATHRC)
!endif
# ---------------------------------------------------------------------------
$(PROJECT): $(OBJFILES) $(RESDEPEN) $(DEFFILE)
    $(BCB)\BIN\$(LINKER) @&&!
    $(LFLAGS) +
    $(ALLOBJ), +
    $(PROJECT),, +
    $(ALLLIB), +
    $(DEFFILE), +
    $(ALLRES)
!
# ---------------------------------------------------------------------------
.pas.hpp:
    $(BCB)\BIN\$(DCC32) $(PFLAGS) {$< }

.pas.obj:
    $(BCB)\BIN\$(DCC32) $(PFLAGS) {$< }

.cpp.obj:
    $(BCB)\BIN\$(BCC32) $(CFLAG1) -n$(@D) {$< }

.c.obj:
    $(BCB)\BIN\$(BCC32) $(CFLAG1) -n$(@D) {$< }

.c.i:
    $(BCB)\BIN\$(CPP32) $(CFLAG1) -n. {$< }

.cpp.i:
    $(BCB)\BIN\$(CPP32) $(CFLAG1) -n. {$< }

.asm.obj:
    $(BCB)\BIN\$(TASM32) $(AFLAGS) $<, $@

.rc.res:
    $(BCB)\BIN\$(BRCC32) $(RFLAGS) -fo$@ $<
# ---------------------------------------------------------------------------