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1 | unit SplMain; |
1 | unit SplMain; |
2 | 2 | ||
3 | interface |
3 | interface |
4 | 4 | ||
5 | uses |
5 | uses |
6 | Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, MMSystem, Dialogs, |
6 | Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, MMSystem, Dialogs, |
7 | StdCtrls, ExtCtrls, Menus, SplInfo, DIB, DXClass, DXSprite, DXDraws, DXInput, |
7 | StdCtrls, ExtCtrls, Menus, SplInfo, DIB, DXClass, DXSprite, DXDraws, DXInput, |
8 | DXSounds, PJVersionInfo, INIFiles, shellapi, wininet; |
8 | DXSounds, INIFiles, ShellAPI, wininet; |
9 | 9 | ||
10 | type |
10 | type |
11 | TGameScene = ( |
11 | TGameScene = ( |
12 | gsNone, |
12 | gsNone, |
13 | gsTitle, |
13 | gsTitle, |
14 | gsMain, |
14 | gsMain, |
15 | gsGameOver, |
15 | gsGameOver, |
16 | gsNewLevel, |
16 | gsNewLevel, |
17 | gsWin |
17 | gsWin |
18 | ); |
18 | ); |
19 | 19 | ||
20 | TGameInterval = ( |
20 | TGameInterval = ( |
21 | giMittel, |
21 | giMittel, |
22 | giLeicht, |
22 | giLeicht, |
23 | giSchwer |
23 | giSchwer, |
- | 24 | giMaster |
|
24 | ); |
25 | ); |
25 | 26 | ||
26 | TMusicTrack = ( |
27 | TMusicTrack = ( |
27 | mtNone, |
28 | mtNone, |
28 | mtGame, |
29 | mtGame, |
29 | mtBoss, |
30 | mtBoss, |
30 | mtScene, |
31 | mtScene, |
31 | mtTitle |
32 | mtTitle |
32 | ); |
33 | ); |
33 | 34 | ||
34 | {TSoundFile = ( |
35 | {TSoundFile = ( |
35 | sfNone, |
36 | sfNone, |
36 | sfSceneMov, |
37 | sfSceneMov, |
37 | sfExplosion, |
38 | sfExplosion, |
38 | sfHit, |
39 | sfHit, |
39 | sfShoot, |
40 | sfShoot, |
40 | sfDanger, |
41 | sfDanger, |
41 | sfEnde, |
42 | sfEnde, |
42 | sfFrage, |
43 | sfFrage, |
43 | sfLevIntro |
44 | sfLevIntro |
44 | );} |
45 | );} |
45 | 46 | ||
46 | TMainForm = class(TDXForm) |
- | |
47 | MainMenu: TMainMenu; |
- | |
48 | Spiel: TMenuItem; |
- | |
49 | GameStart: TMenuItem; |
- | |
50 | GamePause: TMenuItem; |
- | |
51 | Beenden: TMenuItem; |
- | |
52 | Einstellungen: TMenuItem; |
- | |
53 | OptionFullScreen: TMenuItem; |
- | |
54 | OptionMusic: TMenuItem; |
- | |
55 | Leer2: TMenuItem; |
- | |
56 | Leer4: TMenuItem; |
- | |
57 | Hilfe: TMenuItem; |
- | |
58 | OptionSound: TMenuItem; |
- | |
59 | Mitarbeiter: TMenuItem; |
- | |
60 | Leer3: TMenuItem; |
- | |
61 | Spielstand: TMenuItem; |
- | |
62 | Leer5: TMenuItem; |
- | |
63 | Neustart: TMenuItem; |
- | |
64 | OptionBreitbild: TMenuItem; |
- | |
65 | Spielgeschwindigkeit: TMenuItem; |
- | |
66 | Leicht: TMenuItem; |
- | |
67 | Mittel: TMenuItem; |
- | |
68 | Schwer: TMenuItem; |
- | |
69 | Informationen: TMenuItem; |
- | |
70 | Leer6: TMenuItem; |
- | |
71 | Leer1: TMenuItem; |
- | |
72 | Cheat: TMenuItem; |
- | |
73 | AufUpdatesprfen1: TMenuItem; |
- | |
74 | procedure DXDrawFinalize(Sender: TObject); |
- | |
75 | procedure DXDrawInitialize(Sender: TObject); |
- | |
76 | procedure FormCreate(Sender: TObject); |
- | |
77 | procedure DXTimerTimer(Sender: TObject; LagCount: Integer); |
- | |
78 | procedure DXTimerActivate(Sender: TObject); |
- | |
79 | procedure DXTimerDeactivate(Sender: TObject); |
- | |
80 | procedure OptionFullScreenClick(Sender: TObject); |
- | |
81 | procedure DXDrawInitializing(Sender: TObject); |
- | |
82 | procedure GameStartClick(Sender: TObject); |
- | |
83 | procedure GamePauseClick(Sender: TObject); |
- | |
84 | procedure BeendenClick(Sender: TObject); |
- | |
85 | procedure OptionSoundClick(Sender: TObject); |
- | |
86 | procedure FormKeyDown(Sender: TObject; var Key: Word; Shift: TShiftState); |
- | |
87 | procedure OptionMusicClick(Sender: TObject); |
- | |
88 | procedure MitarbeiterClick(Sender: TObject); |
- | |
89 | procedure SpielstandClick(Sender: TObject); |
- | |
90 | procedure NeustartClick(Sender: TObject); |
- | |
91 | procedure OptionBreitbildClick(Sender: TObject); |
- | |
92 | procedure LeichtClick(Sender: TObject); |
- | |
93 | procedure MittelClick(Sender: TObject); |
- | |
94 | procedure SchwerClick(Sender: TObject); |
- | |
95 | procedure FormShow(Sender: TObject); |
- | |
96 | procedure InformationenClick(Sender: TObject); |
- | |
97 | procedure CheatClick(Sender: TObject); |
- | |
98 | procedure FormClose(Sender: TObject; var Action: TCloseAction); |
- | |
99 | procedure FormDestroy(Sender: TObject); |
- | |
100 | procedure AufUpdatesprfen1Click(Sender: TObject); |
- | |
101 | private |
- | |
102 | FInterval: TGameInterval; |
- | |
103 | FScene: TGameScene; |
- | |
104 | FMusic: TMusicTrack; |
- | |
105 | FBlink: DWORD; |
- | |
106 | FBlinkTime: DWORD; |
- | |
107 | FFrame, FAngle, FCounter, FEnemyAdventPos: Integer; |
- | |
108 | procedure StartScene(Scene: TGameScene); |
- | |
109 | procedure EndScene; |
- | |
110 | procedure BlinkStart; |
- | |
111 | procedure BlinkUpdate; |
- | |
112 | procedure StartSceneTitle; |
- | |
113 | procedure SceneTitle; |
- | |
114 | procedure EndSceneTitle; |
- | |
115 | procedure StartSceneMain; |
- | |
116 | procedure SceneMain; |
- | |
117 | procedure EndSceneMain; |
- | |
118 | procedure StartSceneGameOver; |
- | |
119 | procedure SceneGameOver; |
- | |
120 | procedure EndSceneGameOver; |
- | |
121 | procedure StartSceneWin; |
- | |
122 | procedure SceneWin; |
- | |
123 | procedure EndSceneWin; |
- | |
124 | procedure StartSceneNewLevel; |
- | |
125 | procedure SceneNewLevel; |
- | |
126 | procedure EndSceneNewLevel; |
- | |
127 | public |
- | |
128 | FDirectory: string; |
- | |
129 | FEngineVersion: string; |
- | |
130 | FNextScene: TGameScene; |
- | |
131 | FScore: Integer; |
- | |
132 | FNotSave: boolean; |
- | |
133 | FLife: integer; |
- | |
134 | FLevel: integer; |
- | |
135 | FMenuItem: integer; |
- | |
136 | FBossLife: integer; |
- | |
137 | FRestEnemys: integer; |
- | |
138 | FCheat: boolean; |
- | |
139 | { VCL-Ersatz } |
- | |
140 | dxdraw: TDxDraw; |
- | |
141 | imagelist: TDxImageList; |
- | |
142 | spriteengine: tdxspriteengine; |
- | |
143 | dxsound: tdxsound; |
- | |
144 | wavelist: tdxwavelist; |
- | |
145 | dxinput: tdxinput; |
- | |
146 | dxtimer: tdxtimer; |
- | |
147 | versioninfo: tpjversioninfo; |
- | |
148 | { Level-Routinen } |
- | |
149 | procedure NewLevel(lev: integer); |
- | |
150 | procedure DeleteArray; |
- | |
151 | { MCI-Routinen } |
- | |
152 | function StatusMusic(Name: TMusicTrack): string; |
- | |
153 | procedure PlayMusic(Name: TMusicTrack); |
- | |
154 | //procedure StopMusic(Name: TMusicTrack); |
- | |
155 | procedure PauseMusic(Name: TMusicTrack); |
- | |
156 | procedure ResumeMusic(Name: TMusicTrack); |
- | |
157 | procedure DestroyMusic(Name: TMusicTrack); |
- | |
158 | procedure OpenMusic(Name: TMusicTrack); |
- | |
159 | { Sound-Routinen } |
- | |
160 | function SoundKarte: boolean; |
- | |
161 | procedure PlaySound(Name: string; Wait: Boolean); |
- | |
162 | { Initialisiations-Routinen } |
- | |
163 | procedure DXInit; |
- | |
164 | procedure SoundInit; |
- | |
165 | procedure MusicInit; |
- | |
166 | { Einstellungs-Routinen } |
- | |
167 | procedure LoadOptions; |
- | |
168 | procedure WriteOptions; |
- | |
169 | { Farb-Routinen } |
- | |
170 | function ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
- | |
171 | procedure PalleteAnim(Col: TRGBQuad; Time: Integer); |
- | |
172 | end; |
- | |
173 | - | ||
174 | var |
- | |
175 | MainForm: TMainForm; |
- | |
176 | - | ||
177 | const |
- | |
178 | conleicht = 650 div 60; |
- | |
179 | conmittel = 1000 div 60; |
- | |
180 | conschwer = 1350 div 60; |
- | |
181 | lives = 6; |
- | |
182 | FCompVersion = '1.0'; |
- | |
183 | - | ||
184 | implementation |
- | |
185 | - | ||
186 | uses |
- | |
187 | SplSplash, SplSpeicherung, SplText, SplCheat; |
- | |
188 | - | ||
189 | const |
- | |
190 | FileError = 'Die Datei kann von SpaceMission nicht geöffnet werden!'; |
- | |
191 | - | ||
192 | {$R *.DFM} |
- | |
193 | - | ||
194 | {$R WindowsXP.res} |
- | |
195 | - | ||
196 | type |
- | |
197 | - | ||
198 | TBackground = class(TBackgroundSprite) |
47 | TBackground = class(TBackgroundSprite) |
199 | private |
48 | private |
200 | FSpeed: Double; |
49 | FSpeed: Double; |
201 | protected |
50 | protected |
202 | procedure DoMove(MoveCount: Integer); override; |
51 | procedure DoMove(MoveCount: Integer); override; |
203 | end; |
52 | end; |
204 | 53 | ||
205 | TBackgroundSpecial = class(TBackgroundSprite) |
54 | TBackgroundSpecial = class(TBackgroundSprite) |
206 | private |
55 | private |
207 | FSpeed: Double; |
56 | FSpeed: Double; |
208 | protected |
57 | protected |
209 | procedure DoMove(MoveCount: Integer); override; |
58 | procedure DoMove(MoveCount: Integer); override; |
210 | end; |
59 | end; |
211 | 60 | ||
212 | TExplosion = class(TImageSprite) |
61 | TExplosion = class(TImageSprite) |
213 | private |
62 | private |
214 | FCounter: Integer; |
63 | FCounter: Integer; |
215 | protected |
64 | protected |
216 | procedure DoMove(MoveCount: Integer); override; |
65 | procedure DoMove(MoveCount: Integer); override; |
217 | public |
66 | public |
218 | constructor Create(AParent: TSprite); override; |
67 | constructor Create(AParent: TSprite); override; |
219 | end; |
68 | end; |
220 | 69 | ||
221 | TPlayerSprite = class(TImageSprite) |
70 | TPlayerSprite = class(TImageSprite) |
222 | private |
71 | private |
223 | FCounter: Integer; |
72 | FCounter: Integer; |
224 | FMode: Integer; |
73 | FMode: Integer; |
225 | FTamaCount: Integer; |
74 | FTamaCount: Integer; |
226 | FOldTamaTime: Integer; |
75 | FOldTamaTime: Integer; |
227 | protected |
76 | protected |
228 | procedure DoCollision(Sprite: TSprite; var Done: Boolean); override; |
77 | procedure DoCollision(Sprite: TSprite; var Done: Boolean); override; |
229 | procedure DoMove(MoveCount: Integer); override; |
78 | procedure DoMove(MoveCount: Integer); override; |
230 | public |
79 | public |
231 | constructor Create(AParent: TSprite); override; |
80 | constructor Create(AParent: TSprite); override; |
- | 81 | procedure FlyAway; |
|
232 | end; |
82 | end; |
233 | 83 | ||
234 | TTamaSprite = class(TImageSprite) |
84 | TTamaSprite = class(TImageSprite) |
235 | private |
85 | private |
236 | FPlayerSprite: TPlayerSprite; |
86 | FPlayerSprite: TPlayerSprite; |
237 | protected |
87 | protected |
238 | procedure DoCollision(Sprite: TSprite; var Done: Boolean); override; |
88 | procedure DoCollision(Sprite: TSprite; var Done: Boolean); override; |
239 | procedure DoMove(MoveCount: Integer); override; |
89 | procedure DoMove(MoveCount: Integer); override; |
240 | public |
90 | public |
241 | constructor Create(AParent: TSprite); override; |
91 | constructor Create(AParent: TSprite); override; |
242 | destructor Destroy; override; |
92 | destructor Destroy; override; |
243 | end; |
93 | end; |
244 | 94 | ||
245 | TEnemy = class(TImageSprite) |
95 | TEnemy = class(TImageSprite) |
246 | private |
96 | private |
247 | FCounter: Integer; |
97 | FCounter: Integer; |
248 | FLife: integer; |
98 | FLife: integer; |
249 | FMode: Integer; |
99 | FMode: Integer; |
250 | procedure Hit; virtual; |
100 | procedure Hit; virtual; |
251 | protected |
101 | protected |
252 | procedure HitEnemy(Deaded: Boolean); virtual; |
102 | procedure HitEnemy(ADead: Boolean); virtual; |
253 | public |
103 | public |
254 | constructor Create(AParent: TSprite); override; |
104 | constructor Create(AParent: TSprite); override; |
255 | destructor Destroy; override; |
105 | destructor Destroy; override; |
256 | end; |
106 | end; |
257 | 107 | ||
258 | TEnemyTama = class(TImageSprite) |
108 | TEnemyTama = class(TImageSprite) |
259 | private |
109 | private |
260 | FPlayerSprite: TSprite; |
110 | FPlayerSprite: TSprite; |
261 | protected |
111 | protected |
262 | procedure DoMove(MoveCount: Integer); override; |
112 | procedure DoMove(MoveCount: Integer); override; |
263 | public |
113 | public |
264 | constructor Create(AParent: TSprite); override; |
114 | constructor Create(AParent: TSprite); override; |
265 | end; |
115 | end; |
266 | 116 | ||
267 | TEnemyMeteor= class(TEnemy) |
117 | TEnemyMeteor = class(TEnemy) |
268 | protected |
118 | protected |
269 | procedure DoMove(MoveCount: Integer); override; |
119 | procedure DoMove(MoveCount: Integer); override; |
270 | procedure HitEnemy(Deaded: Boolean); override; |
120 | procedure HitEnemy(ADead: Boolean); override; |
271 | public |
121 | public |
272 | constructor Create(AParent: TSprite); override; |
122 | constructor Create(AParent: TSprite); override; |
273 | end; |
123 | end; |
274 | 124 | ||
275 | TEnemyUFO = class(TEnemy) |
125 | TEnemyUFO = class(TEnemy) |
276 | protected |
126 | protected |
277 | procedure DoMove(MoveCount: Integer); override; |
127 | procedure DoMove(MoveCount: Integer); override; |
278 | procedure HitEnemy(Deaded: Boolean); override; |
128 | procedure HitEnemy(ADead: Boolean); override; |
279 | public |
129 | public |
280 | constructor Create(AParent: TSprite); override; |
130 | constructor Create(AParent: TSprite); override; |
281 | end; |
131 | end; |
282 | 132 | ||
283 | TEnemyUFO2 = class(TEnemy) |
133 | TEnemyUFO2 = class(TEnemy) |
284 | private |
134 | private |
285 | FCounter: Integer; |
135 | FCounter: Integer; |
286 | FTamaCount: Integer; |
136 | FTamaCount: Integer; |
287 | FOldTamaTime: Integer; |
137 | FOldTamaTime: Integer; |
288 | protected |
138 | protected |
289 | procedure DoMove(MoveCount: Integer); override; |
139 | procedure DoMove(MoveCount: Integer); override; |
290 | procedure HitEnemy(Deaded: Boolean); override; |
140 | procedure HitEnemy(ADead: Boolean); override; |
291 | public |
141 | public |
292 | constructor Create(AParent: TSprite); override; |
142 | constructor Create(AParent: TSprite); override; |
293 | end; |
143 | end; |
294 | 144 | ||
295 | TEnemyAttacker = class(TEnemy) |
145 | TEnemyAttacker = class(TEnemy) |
296 | protected |
146 | protected |
297 | procedure DoMove(MoveCount: Integer); override; |
147 | procedure DoMove(MoveCount: Integer); override; |
298 | procedure HitEnemy(Deaded: Boolean); override; |
148 | procedure HitEnemy(ADead: Boolean); override; |
299 | public |
149 | public |
300 | constructor Create(AParent: TSprite); override; |
150 | constructor Create(AParent: TSprite); override; |
301 | end; |
151 | end; |
302 | 152 | ||
303 | TEnemyAttacker2 = class(TEnemy) |
153 | TEnemyAttacker2 = class(TEnemy) |
304 | private |
154 | private |
305 | FCounter: Integer; |
155 | FCounter: Integer; |
306 | FTamaF: Integer; |
156 | FTamaF: Integer; |
307 | FTamaT: Integer; |
157 | FTamaT: Integer; |
308 | FPutTama: Boolean; |
158 | FPutTama: Boolean; |
309 | protected |
159 | protected |
310 | procedure DoMove(MoveCount: Integer); override; |
160 | procedure DoMove(MoveCount: Integer); override; |
311 | procedure HitEnemy(Deaded: Boolean); override; |
161 | procedure HitEnemy(ADead: Boolean); override; |
312 | public |
162 | public |
313 | constructor Create(AParent: TSprite); override; |
163 | constructor Create(AParent: TSprite); override; |
314 | end; |
164 | end; |
315 | 165 | ||
316 | TEnemyAttacker3 = class(TEnemy) |
166 | TEnemyAttacker3 = class(TEnemy) |
317 | private |
167 | private |
318 | FCounter: Integer; |
168 | FCounter: Integer; |
319 | FTamaCount: Integer; |
169 | FTamaCount: Integer; |
320 | FOldTamaTime: Integer; |
170 | FOldTamaTime: Integer; |
321 | protected |
171 | protected |
322 | procedure DoMove(MoveCount: Integer); override; |
172 | procedure DoMove(MoveCount: Integer); override; |
323 | procedure HitEnemy(Deaded: Boolean); override; |
173 | procedure HitEnemy(ADead: Boolean); override; |
324 | public |
174 | public |
325 | constructor Create(AParent: TSprite); override; |
175 | constructor Create(AParent: TSprite); override; |
326 | end; |
176 | end; |
327 | 177 | ||
328 | TEnemyBoss = class(TEnemy) |
178 | TEnemyBoss = class(TEnemy) |
329 | private |
179 | private |
330 | FCounter: Integer; |
180 | FCounter: Integer; |
331 | FTamaF: Integer; |
181 | FTamaF: Integer; |
332 | FTamaT: Integer; |
182 | FTamaT: Integer; |
333 | FPutTama: Boolean; |
183 | FPutTama: Boolean; |
334 | waiter1, waiter2: integer; |
184 | waiter1, waiter2: integer; |
335 | protected |
185 | protected |
336 | procedure DoMove(MoveCount: Integer); override; |
186 | procedure DoMove(MoveCount: Integer); override; |
337 | procedure HitEnemy(Deaded: Boolean); override; |
187 | procedure HitEnemy(ADead: Boolean); override; |
338 | public |
188 | public |
339 | constructor Create(AParent: TSprite); override; |
189 | constructor Create(AParent: TSprite); override; |
340 | end; |
190 | end; |
341 | 191 | ||
342 | TNoting = class(TImageSprite); |
192 | TNothing = class(TImageSprite); |
343 | 193 | ||
344 | TSpriteClass = class of TSprite; |
194 | TSpriteClass = class of TSprite; |
345 | 195 | ||
346 | TEnemyAdvent = record |
196 | TEnemyAdvent = record |
347 | c: TSpriteClass; |
197 | spriteClass: TSpriteClass; |
348 | x: extended; |
198 | x: extended; |
349 | y: extended; |
199 | y: extended; |
350 | l: integer; |
200 | lifes: integer; |
- | 201 | end; |
|
- | 202 | ||
- | 203 | TMainForm = class(TDXForm) |
|
- | 204 | MainMenu: TMainMenu; |
|
- | 205 | Spiel: TMenuItem; |
|
- | 206 | GameStart: TMenuItem; |
|
- | 207 | GamePause: TMenuItem; |
|
- | 208 | Beenden: TMenuItem; |
|
- | 209 | Einstellungen: TMenuItem; |
|
- | 210 | OptionFullScreen: TMenuItem; |
|
- | 211 | OptionMusic: TMenuItem; |
|
- | 212 | Leer2: TMenuItem; |
|
- | 213 | Leer4: TMenuItem; |
|
- | 214 | Hilfe: TMenuItem; |
|
- | 215 | OptionSound: TMenuItem; |
|
- | 216 | Mitarbeiter: TMenuItem; |
|
- | 217 | Leer3: TMenuItem; |
|
- | 218 | Spielstand: TMenuItem; |
|
- | 219 | Leer5: TMenuItem; |
|
- | 220 | Neustart: TMenuItem; |
|
- | 221 | OptionBreitbild: TMenuItem; |
|
- | 222 | Spielgeschwindigkeit: TMenuItem; |
|
- | 223 | Leicht: TMenuItem; |
|
- | 224 | Mittel: TMenuItem; |
|
- | 225 | Schwer: TMenuItem; |
|
- | 226 | Informationen: TMenuItem; |
|
- | 227 | Leer6: TMenuItem; |
|
- | 228 | Leer1: TMenuItem; |
|
- | 229 | Cheat: TMenuItem; |
|
- | 230 | CheckUpdates: TMenuItem; |
|
- | 231 | Master: TMenuItem; |
|
- | 232 | procedure DXDrawFinalize(Sender: TObject); |
|
- | 233 | procedure DXDrawInitialize(Sender: TObject); |
|
- | 234 | procedure FormCreate(Sender: TObject); |
|
- | 235 | procedure DXTimerTimer(Sender: TObject; LagCount: Integer); |
|
- | 236 | procedure DXTimerActivate(Sender: TObject); |
|
- | 237 | procedure DXTimerDeactivate(Sender: TObject); |
|
- | 238 | procedure OptionFullScreenClick(Sender: TObject); |
|
- | 239 | procedure DXDrawInitializing(Sender: TObject); |
|
- | 240 | procedure GameStartClick(Sender: TObject); |
|
- | 241 | procedure GamePauseClick(Sender: TObject); |
|
- | 242 | procedure BeendenClick(Sender: TObject); |
|
- | 243 | procedure OptionSoundClick(Sender: TObject); |
|
- | 244 | procedure FormKeyDown(Sender: TObject; var Key: Word; Shift: TShiftState); |
|
- | 245 | procedure OptionMusicClick(Sender: TObject); |
|
- | 246 | procedure MitarbeiterClick(Sender: TObject); |
|
- | 247 | procedure SpielstandClick(Sender: TObject); |
|
- | 248 | procedure NeustartClick(Sender: TObject); |
|
- | 249 | procedure OptionBreitbildClick(Sender: TObject); |
|
- | 250 | procedure LeichtClick(Sender: TObject); |
|
- | 251 | procedure MittelClick(Sender: TObject); |
|
- | 252 | procedure SchwerClick(Sender: TObject); |
|
- | 253 | procedure FormShow(Sender: TObject); |
|
- | 254 | procedure InformationenClick(Sender: TObject); |
|
- | 255 | procedure CheatClick(Sender: TObject); |
|
- | 256 | procedure FormClose(Sender: TObject; var Action: TCloseAction); |
|
- | 257 | procedure FormDestroy(Sender: TObject); |
|
- | 258 | procedure CheckUpdatesClick(Sender: TObject); |
|
- | 259 | procedure MasterClick(Sender: TObject); |
|
- | 260 | private |
|
- | 261 | ProgrammGestartet: boolean; |
|
- | 262 | FInterval: TGameInterval; |
|
- | 263 | FScene: TGameScene; |
|
- | 264 | FMusic: TMusicTrack; |
|
- | 265 | FBlink: DWORD; |
|
- | 266 | FBlinkTime: DWORD; |
|
- | 267 | FFrame, FAngle, FCounter, FEnemyAdventPos: Integer; |
|
- | 268 | PlayerSprite: TPlayerSprite; |
|
- | 269 | procedure StartScene(Scene: TGameScene); |
|
- | 270 | procedure EndScene; |
|
- | 271 | procedure BlinkStart; |
|
- | 272 | procedure BlinkUpdate; |
|
- | 273 | procedure StartSceneTitle; |
|
- | 274 | procedure SceneTitle; |
|
- | 275 | procedure EndSceneTitle; |
|
- | 276 | procedure StartSceneMain; |
|
- | 277 | procedure SceneMain; |
|
- | 278 | procedure EndSceneMain; |
|
- | 279 | procedure StartSceneGameOver; |
|
- | 280 | procedure SceneGameOver; |
|
- | 281 | procedure EndSceneGameOver; |
|
- | 282 | procedure StartSceneWin; |
|
- | 283 | procedure SceneWin; |
|
- | 284 | procedure EndSceneWin; |
|
- | 285 | procedure StartSceneNewLevel; |
|
- | 286 | procedure SceneNewLevel; |
|
- | 287 | procedure EndSceneNewLevel; |
|
- | 288 | public |
|
- | 289 | FNextScene: TGameScene; |
|
- | 290 | FScore: Integer; |
|
- | 291 | FNotSave: boolean; |
|
- | 292 | FLife: integer; |
|
- | 293 | FLevel: integer; |
|
- | 294 | FMenuItem: integer; |
|
- | 295 | FBossLife: integer; |
|
- | 296 | FRestEnemys: integer; |
|
- | 297 | FCheat: boolean; |
|
- | 298 | { VCL-Ersatz } |
|
- | 299 | dxdraw: TDxDraw; |
|
- | 300 | imagelist: TDxImageList; |
|
- | 301 | spriteengine: tdxspriteengine; |
|
- | 302 | dxsound: tdxsound; |
|
- | 303 | wavelist: tdxwavelist; |
|
- | 304 | dxinput: tdxinput; |
|
- | 305 | dxtimer: tdxtimer; |
|
- | 306 | { Level-Routinen } |
|
- | 307 | procedure NewLevel(lev: integer); |
|
- | 308 | procedure DeleteArray; |
|
- | 309 | { MCI-Routinen } |
|
- | 310 | function StatusMusic(Name: TMusicTrack): string; |
|
- | 311 | procedure PlayMusic(Name: TMusicTrack); |
|
- | 312 | //procedure StopMusic(Name: TMusicTrack); |
|
- | 313 | procedure PauseMusic(Name: TMusicTrack); |
|
- | 314 | procedure ResumeMusic(Name: TMusicTrack); |
|
- | 315 | procedure DestroyMusic(Name: TMusicTrack); |
|
- | 316 | procedure OpenMusic(Name: TMusicTrack); |
|
- | 317 | { Sound-Routinen } |
|
- | 318 | function SoundKarte: boolean; |
|
- | 319 | procedure PlaySound(Name: string; Wait: Boolean); |
|
- | 320 | { Initialisiations-Routinen } |
|
- | 321 | procedure DXInit; |
|
- | 322 | procedure SoundInit; |
|
- | 323 | procedure MusicInit; |
|
- | 324 | { Einstellungs-Routinen } |
|
- | 325 | procedure LoadOptions; |
|
- | 326 | procedure WriteOptions; |
|
- | 327 | { Farb-Routinen } |
|
- | 328 | function ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
|
- | 329 | procedure PalleteAnim(Col: TRGBQuad; Time: Integer); |
|
351 | end; |
330 | end; |
352 | 331 | ||
353 | var |
332 | var |
- | 333 | MainForm: TMainForm; |
|
- | 334 | ||
- | 335 | const |
|
- | 336 | conleicht = 650 div 60; // 10 |
|
- | 337 | conmittel = 1000 div 60; // 16 |
|
- | 338 | conschwer = 1350 div 60; // 22 |
|
- | 339 | conmaster = 2000 div 60; // 33 |
|
- | 340 | lives = 6; |
|
- | 341 | ||
- | 342 | implementation |
|
- | 343 | ||
- | 344 | uses |
|
- | 345 | SplSplash, SplSpeicherung, SplText, SplCheat, Global; |
|
- | 346 | ||
- | 347 | resourcestring |
|
- | 348 | FileError = 'Die Datei kann von SpaceMission nicht geöffnet werden!'; |
|
- | 349 | ||
- | 350 | {$R *.DFM} |
|
- | 351 | ||
- | 352 | {$R WindowsXP.res} |
|
- | 353 | ||
- | 354 | var // TODO: irgendwo hinpacken. irgendwo!!! |
|
354 | EnemyAdventTable: array[0..9999] of TEnemyAdvent; |
355 | EnemyAdventTable: array[0..9999] of TEnemyAdvent; // TODO: dyn |
355 | Crash2, ec: integer; |
356 | Crash2, ec: integer; |
356 | BossExists, Crash, crashsound, SpielerFliegtFort: boolean; |
357 | BossExists, Crash, crashsound: boolean; |
357 | pos: array[1..4] of integer; |
358 | pos: array[1..4] of integer; |
358 | enemys: array[1..27] of TSpriteClass; |
359 | enemys: array[1..27] of TSpriteClass; |
- | 360 | levact: integer; |
|
359 | 361 | ||
360 | const |
362 | const |
361 | DXInputButton = [isButton1, isButton2, isButton3, |
363 | DXInputButton = [isButton1, isButton2, isButton3, |
362 | isButton4, isButton5, isButton6, isButton7, isButton8, isButton9, isButton10, isButton11, |
364 | isButton4, isButton5, isButton6, isButton7, isButton8, isButton9, isButton10, isButton11, |
363 | isButton12, isButton13, isButton14, isButton15, isButton16, isButton17, isButton18, |
365 | isButton12, isButton13, isButton14, isButton15, isButton16, isButton17, isButton18, |
364 | isButton19, isButton20, isButton21, isButton22, isButton23, isButton24, isButton25, |
366 | isButton19, isButton20, isButton21, isButton22, isButton23, isButton24, isButton25, |
365 | isButton26, isButton27, isButton28, isButton29, isButton30, isButton31, isButton32]; |
367 | isButton26, isButton27, isButton28, isButton29, isButton30, isButton31, isButton32]; |
366 | 368 | ||
- | 369 | const // TODO: Auch für Enemies |
|
- | 370 | PLAYER_MODE_NORMAL = 0; |
|
- | 371 | PLAYER_MODE_DEAD = 1; |
|
- | 372 | PLAYER_MODE_DEAD_VANISHED = 2; |
|
- | 373 | PLAYER_MODE_FLYAWAY = 3; |
|
- | 374 | PLAYER_MODE_ENTER = 4; |
|
- | 375 | ||
- | 376 | // TODO: Code komplett überarbeiten. Bessere Ableitungen machen |
|
- | 377 | ||
367 | constructor TPlayerSprite.Create(AParent: TSprite); |
378 | constructor TPlayerSprite.Create(AParent: TSprite); |
368 | begin |
379 | begin |
369 | inherited Create(AParent); |
380 | inherited Create(AParent); |
370 | Image := MainForm.ImageList.Items.Find('Machine'); |
381 | Image := MainForm.ImageList.Items.Find('Machine'); |
371 | Width := Image.Width; |
382 | Width := Image.Width; |
372 | Height := Image.Height; |
383 | Height := Image.Height; |
373 | X := -70{20}; |
384 | X := -70{20}; |
374 | Y := mainform.dxdraw.surfaceHeight / 2 - (height / 2); |
385 | Y := mainform.dxdraw.surfaceHeight / 2 - (height / 2); |
375 | Z := 2; |
386 | Z := 2; |
376 | AnimCount := Image.PatternCount; |
387 | AnimCount := Image.PatternCount; |
377 | AnimLooped := True; |
388 | AnimLooped := True; |
378 | AnimSpeed := 15/1000; |
389 | AnimSpeed := 15/1000; |
379 | FMode := 4; |
390 | FMode := PLAYER_MODE_ENTER; |
380 | end; |
391 | end; |
381 | 392 | ||
382 | procedure TPlayerSprite.DoCollision(Sprite: TSprite; var Done: Boolean); |
393 | procedure TPlayerSprite.DoCollision(Sprite: TSprite; var Done: Boolean); |
383 | begin |
394 | begin |
384 | if mainform.FCheat then exit; |
395 | if mainform.FCheat then exit; |
385 | if (Sprite is TEnemy) or (Sprite is TEnemyTama) then |
396 | if (Sprite is TEnemy) or (Sprite is TEnemyTama) then |
386 | begin |
397 | begin |
387 | if not crash then |
398 | if not crash then |
388 | begin |
399 | begin |
389 | dec(MainForm.FLife); |
400 | dec(MainForm.FLife); |
390 | Crash := true; |
401 | Crash := true; |
391 | if MainForm.Flife=0 then |
402 | if MainForm.Flife=0 then |
392 | begin |
403 | begin |
393 | MainForm.PlaySound('Explosion', false); |
404 | MainForm.PlaySound('Explosion', false); |
394 | Collisioned := false; |
405 | Collisioned := false; |
395 | FCounter := 0; |
406 | FCounter := 0; |
396 | FMode := 1; |
407 | FMode := PLAYER_MODE_DEAD; |
397 | Done := false; |
408 | Done := false; |
398 | Image := MainForm.ImageList.Items.Find('Explosion'); |
409 | Image := MainForm.ImageList.Items.Find('Explosion'); |
399 | Width := Image.Width; |
410 | Width := Image.Width; |
400 | Height := Image.Height; |
411 | Height := Image.Height; |
401 | AnimCount := Image.PatternCount; |
412 | AnimCount := Image.PatternCount; |
402 | AnimLooped := False; |
413 | AnimLooped := False; |
403 | AnimSpeed := 15/1000; |
414 | AnimSpeed := 15/1000; |
404 | AnimPos := 0; |
415 | AnimPos := 0; |
405 | end; |
416 | end; |
406 | end |
417 | end |
407 | else |
418 | else |
408 | begin |
419 | begin |
409 | if not crashsound then |
420 | if not crashsound then |
410 | begin |
421 | begin |
411 | MainForm.PlaySound('Hit', False); |
422 | MainForm.PlaySound('Hit', False); |
412 | crashsound := true; |
423 | crashsound := true; |
413 | end; |
424 | end; |
414 | end; |
425 | end; |
415 | end; |
426 | end; |
416 | end; |
427 | end; |
417 | 428 | ||
418 | procedure TPlayerSprite.DoMove(MoveCount: Integer); |
429 | procedure TPlayerSprite.DoMove(MoveCount: Integer); |
- | 430 | const |
|
- | 431 | WegduesKonstante = 1.75; |
|
419 | begin |
432 | begin |
420 | inherited DoMove(MoveCount); |
433 | inherited DoMove(MoveCount); |
421 | if SpielerFliegtFort then FMode := 3; |
- | |
422 | if FMode=0 then |
434 | if FMode=PLAYER_MODE_NORMAL then |
423 | begin |
435 | begin |
424 | if isUp in MainForm.DXInput.States then Y := Y - (250/1000)*MoveCount; |
436 | if isUp in MainForm.DXInput.States then Y := Y - (250/1000)*MoveCount; |
425 | if isDown in MainForm.DXInput.States then Y := Y + (250/1000)*MoveCount; |
437 | if isDown in MainForm.DXInput.States then Y := Y + (250/1000)*MoveCount; |
426 | if isLeft in MainForm.DXInput.States then X := X - (250/1000)*MoveCount; |
438 | if isLeft in MainForm.DXInput.States then X := X - (250/1000)*MoveCount; |
427 | if isRight in MainForm.DXInput.States then X := X + (250/1000)*MoveCount; |
439 | if isRight in MainForm.DXInput.States then X := X + (250/1000)*MoveCount; |
428 | if X<0 then X := 0; |
440 | if X<0 then X := 0; |
429 | if X>mainform.dxdraw.surfacewidth-Width then X := mainform.dxdraw.surfacewidth-Width; |
441 | if X>mainform.dxdraw.surfacewidth-Width then X := mainform.dxdraw.surfacewidth-Width; |
430 | if Y<0 then Y := 0; |
442 | if Y<0 then Y := 0; |
431 | if Y>mainform.dxdraw.surfaceheight-Height then Y := mainform.dxdraw.surfaceheight-Height; |
443 | if Y>mainform.dxdraw.surfaceheight-Height then Y := mainform.dxdraw.surfaceheight-Height; |
432 | if isButton1 in MainForm.DXInput.States then |
444 | if isButton1 in MainForm.DXInput.States then |
433 | begin |
445 | begin |
434 | if (FTamaCount<8) and (FCounter-FOldTamaTime>=100) then |
446 | if (FTamaCount<8) and (FCounter-FOldTamaTime>=100) then |
435 | begin |
447 | begin |
436 | Inc(FTamaCount); |
448 | Inc(FTamaCount); |
437 | with TTamaSprite.Create(Engine) do |
449 | with TTamaSprite.Create(Engine) do |
438 | begin |
450 | begin |
439 | FPlayerSprite := Self; |
451 | FPlayerSprite := Self; |
440 | X := Self.X+Self.Width; |
452 | X := Self.X+Self.Width; |
441 | Y := Self.Y+Self.Height div 2-Height div 2; |
453 | Y := Self.Y+Self.Height div 2-Height div 2; |
442 | Z := 10; |
454 | Z := 10; |
443 | end; |
455 | end; |
444 | FOldTamaTime := FCounter; |
456 | FOldTamaTime := FCounter; |
445 | end; |
457 | end; |
446 | end; |
458 | end; |
447 | Collision; |
459 | Collision; |
448 | end else if FMode=1 then |
460 | end else if FMode=PLAYER_MODE_DEAD then |
449 | begin |
461 | begin |
450 | if FCounter>200 then |
462 | if FCounter>200 then |
451 | begin |
463 | begin |
452 | FCounter := 0; |
464 | FCounter := 0; |
453 | FMode := 2; |
465 | FMode := PLAYER_MODE_DEAD_VANISHED; |
454 | Visible := false; |
466 | Visible := false; |
455 | end; |
467 | end; |
456 | end else if FMode=2 then |
468 | end else if FMode=PLAYER_MODE_DEAD_VANISHED then |
457 | begin |
469 | begin |
458 | if FCounter>1500 then |
470 | if FCounter>1500 then |
459 | begin |
471 | begin |
460 | MainForm.FNextScene := gsGameOver; |
472 | MainForm.FNextScene := gsGameOver; |
461 | MainForm.PlaySound('SceneMov', false); |
473 | MainForm.PlaySound('SceneMov', false); |
462 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
474 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
463 | Sleep(200); |
475 | Sleep(200); |
464 | end; |
476 | end; |
465 | end else if FMode=3 then |
477 | end else if FMode=PLAYER_MODE_FLYAWAY then |
466 | begin |
478 | begin |
- | 479 | // FUT: "Wusch" sound? |
|
467 | X := X + MoveCount*(300/1000); |
480 | X := X + MoveCount*(300/1000) * (X/MainForm.DXDraw.Width + WegduesKonstante); |
468 | if X > MainForm.DXDraw.Width+Width then |
481 | if X > MainForm.DXDraw.Width+Width then |
469 | begin |
482 | begin |
470 | Dead; |
483 | Dead; |
471 | inc(mainform.FLevel); |
484 | inc(mainform.FLevel); |
472 | MainForm.FNextScene := gsNewLevel; |
485 | MainForm.FNextScene := gsNewLevel; |
473 | MainForm.PlaySound('SceneMov', false); |
486 | MainForm.PlaySound('SceneMov', false); |
474 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
487 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
475 | end; |
488 | end; |
476 | end else if FMode=4 then |
489 | end else if FMode = PLAYER_MODE_ENTER then |
477 | begin |
490 | begin |
478 | X := X + MoveCount*(300/1000); |
491 | X := X + MoveCount*(300/1000); |
479 | if X > 19 then FMode := 0; |
492 | if X > 19 then FMode := PLAYER_MODE_NORMAL; |
480 | end; |
493 | end; |
481 | inc(FCounter, MoveCount); |
494 | inc(FCounter, MoveCount); |
482 | end; |
495 | end; |
483 | 496 | ||
- | 497 | procedure TPlayerSprite.FlyAway; |
|
- | 498 | begin |
|
- | 499 | FMode := PLAYER_MODE_FLYAWAY; |
|
- | 500 | end; |
|
- | 501 | ||
484 | procedure TMainForm.DXInit; |
502 | procedure TMainForm.DXInit; |
485 | begin |
503 | begin |
486 | try |
504 | try |
487 | Imagelist.Items.LoadFromFile(FDirectory+'DirectX\Graphic.dxg'); |
505 | Imagelist.Items.LoadFromFile(FDirectory+'DirectX\Graphic.dxg'); |
488 | ImageList.Items.MakeColorTable; |
506 | ImageList.Items.MakeColorTable; |
489 | DXDraw.ColorTable := ImageList.Items.ColorTable; |
507 | DXDraw.ColorTable := ImageList.Items.ColorTable; |
490 | DXDraw.DefColorTable := ImageList.Items.ColorTable; |
508 | DXDraw.DefColorTable := ImageList.Items.ColorTable; |
491 | DXDraw.UpdatePalette; |
509 | DXDraw.UpdatePalette; |
492 | OptionBreitBild.enabled := OptionFullScreen.checked; |
510 | OptionBreitBild.enabled := OptionFullScreen.checked; |
493 | DXDraw.Finalize; |
511 | DXDraw.Finalize; |
494 | if OptionFullScreen.Checked then |
512 | if OptionFullScreen.Checked then |
495 | begin |
513 | begin |
496 | if not (doFullScreen in DXDraw.Options) then StoreWindow; |
514 | if not (doFullScreen in DXDraw.Options) then StoreWindow; |
497 | DXDraw.Options := DXDraw.Options + [doFullScreen]; |
515 | DXDraw.Options := DXDraw.Options + [doFullScreen]; |
498 | end else |
516 | end else |
499 | begin |
517 | begin |
500 | if doFullScreen in DXDraw.Options then RestoreWindow; |
518 | if doFullScreen in DXDraw.Options then RestoreWindow; |
501 | DXDraw.Options := DXDraw.Options - [doFullScreen]; |
519 | DXDraw.Options := DXDraw.Options - [doFullScreen]; |
502 | end; |
520 | end; |
503 | if not OptionBreitBild.checked then |
521 | if not OptionBreitBild.checked then |
504 | begin |
522 | begin |
505 | dxdraw.autosize := false; |
523 | dxdraw.autosize := false; |
506 | dxdraw.Top := 0; |
524 | dxdraw.Top := 0; |
507 | dxdraw.Left := 0; |
525 | dxdraw.Left := 0; |
508 | dxdraw.width := 640; |
526 | dxdraw.width := 640; |
509 | dxdraw.height := 480; |
527 | dxdraw.height := 480; |
510 | dxdraw.surfacewidth := 640; |
528 | dxdraw.surfacewidth := 640; |
511 | dxdraw.surfaceheight := 480; |
529 | dxdraw.surfaceheight := 480; |
512 | end |
530 | end |
513 | else dxdraw.autosize := true; |
531 | else dxdraw.autosize := true; |
514 | DXDraw.Initialize; |
532 | DXDraw.Initialize; |
515 | except |
533 | except |
516 | //Imagelist.Items.clear; |
534 | //Imagelist.Items.clear; |
517 | //application.terminate; |
535 | //application.terminate; |
518 | end; |
536 | end; |
519 | end; |
537 | end; |
520 | 538 | ||
521 | constructor TTamaSprite.Create(AParent: TSprite); |
539 | constructor TTamaSprite.Create(AParent: TSprite); |
522 | begin |
540 | begin |
523 | inherited Create(AParent); |
541 | inherited Create(AParent); |
524 | Image := MainForm.ImageList.Items.Find('Bounce'); |
542 | Image := MainForm.ImageList.Items.Find('Bounce'); |
525 | Z := 2; |
543 | Z := 2; |
526 | Width := Image.Width; |
544 | Width := Image.Width; |
527 | Height := Image.Height; |
545 | Height := Image.Height; |
528 | AnimCount := Image.PatternCount; |
546 | AnimCount := Image.PatternCount; |
529 | AnimLooped := True; |
547 | AnimLooped := True; |
530 | AnimSpeed := 15/1000; |
548 | AnimSpeed := 15/1000; |
531 | MainForm.PlaySound('Shoot', False); |
549 | MainForm.PlaySound('Shoot', False); |
532 | end; |
550 | end; |
533 | 551 | ||
534 | destructor TTamaSprite.Destroy; |
552 | destructor TTamaSprite.Destroy; |
535 | begin |
553 | begin |
536 | inherited Destroy; |
554 | inherited Destroy; |
537 | Dec(FPlayerSprite.FTamaCount); |
555 | Dec(FPlayerSprite.FTamaCount); |
538 | end; |
556 | end; |
539 | 557 | ||
540 | procedure TTamaSprite.DoCollision(Sprite: TSprite; var Done: Boolean); |
558 | procedure TTamaSprite.DoCollision(Sprite: TSprite; var Done: Boolean); |
541 | begin |
559 | begin |
542 | if (Sprite is TEnemy) and (not (Sprite is TEnemyTama)) then |
560 | if (Sprite is TEnemy) and (not (Sprite is TEnemyTama)) then |
543 | begin |
561 | begin |
544 | TEnemy(Sprite).Hit; |
562 | TEnemy(Sprite).Hit; |
545 | Dead; |
563 | Dead; |
546 | end; |
564 | end; |
547 | Done := False; |
565 | Done := False; |
548 | end; |
566 | end; |
549 | 567 | ||
550 | procedure TTamaSprite.DoMove(MoveCount: Integer); |
568 | procedure TTamaSprite.DoMove(MoveCount: Integer); |
551 | begin |
569 | begin |
552 | inherited DoMove(MoveCount); |
570 | inherited DoMove(MoveCount); |
553 | X := X+(800/1000)*MoveCount; |
571 | X := X+(800/1000)*MoveCount; |
554 | if X>=mainform.dxdraw.surfacewidth then Dead; |
572 | if X>=mainform.dxdraw.surfacewidth then Dead; |
555 | Collision; |
573 | Collision; |
556 | end; |
574 | end; |
557 | 575 | ||
558 | procedure TBackground.DoMove(MoveCount: Integer); |
576 | procedure TBackground.DoMove(MoveCount: Integer); |
559 | var |
577 | var |
560 | ran: integer; |
578 | ran: integer; |
561 | begin |
579 | begin |
562 | inherited DoMove(MoveCount); |
580 | inherited DoMove(MoveCount); |
563 | X := X - MoveCount*(60/1000)*FSpeed; |
581 | X := X - MoveCount*(60/1000)*FSpeed; |
564 | randomize; |
582 | randomize; |
565 | ran := Random(1500); |
583 | ran := Random(1500); |
566 | if ran = 150 then |
584 | if ran = 150 then |
567 | begin |
585 | begin |
568 | with TBackgroundSpecial.Create(mainform.SpriteEngine.Engine) do |
586 | with TBackgroundSpecial.Create(mainform.SpriteEngine.Engine) do |
569 | begin |
587 | begin |
570 | SetMapSize(1, 1); |
588 | SetMapSize(1, 1); |
571 | Image := mainform.ImageList.Items.Find('Background-Planet1'); |
589 | Image := mainform.ImageList.Items.Find('Background-Planet1'); |
572 | Width := Image.Width; |
590 | Width := Image.Width; |
573 | Height := Image.Height; |
591 | Height := Image.Height; |
574 | 592 | ||
575 | Y := random(mainform.dxdraw.height); |
593 | Y := random(mainform.dxdraw.height); |
576 | X := mainform.dxdraw.width; |
594 | X := mainform.dxdraw.width; |
577 | 595 | ||
578 | ran := Random(2); |
596 | ran := Random(2); |
579 | if ran = 0 then |
597 | if ran = 0 then |
580 | begin |
598 | begin |
581 | Z := -20; |
599 | Z := -20; |
582 | FSpeed := 1.8; |
600 | FSpeed := 1.8; |
583 | end |
601 | end |
584 | else if ran = 1 then |
602 | else if ran = 1 then |
585 | begin |
603 | begin |
586 | Z := -40; |
604 | Z := -40; |
587 | FSpeed := 0.8; |
605 | FSpeed := 0.8; |
588 | end |
606 | end |
589 | else if ran = 2 then |
607 | else if ran = 2 then |
590 | begin |
608 | begin |
591 | Z := -60; |
609 | Z := -60; |
592 | FSpeed := 0.3; |
610 | FSpeed := 0.3; |
593 | end; |
611 | end; |
594 | end; |
612 | end; |
595 | end |
613 | end |
596 | else if ran = 500 then |
614 | else if ran = 500 then |
597 | begin |
615 | begin |
598 | with TBackgroundSpecial.Create(mainform.SpriteEngine.Engine) do |
616 | with TBackgroundSpecial.Create(mainform.SpriteEngine.Engine) do |
599 | begin |
617 | begin |
600 | SetMapSize(1, 1); |
618 | SetMapSize(1, 1); |
601 | ran := Random(4); |
619 | ran := Random(4); |
602 | if ran = 0 then |
620 | if ran = 0 then |
603 | Image := mainform.ImageList.Items.Find('Background-Red') |
621 | Image := mainform.ImageList.Items.Find('Background-Red') |
604 | else if ran = 1 then |
622 | else if ran = 1 then |
605 | Image := mainform.ImageList.Items.Find('Background-Blue') |
623 | Image := mainform.ImageList.Items.Find('Background-Blue') |
606 | else if ran = 2 then |
624 | else if ran = 2 then |
607 | Image := mainform.ImageList.Items.Find('Background-Yellow') |
625 | Image := mainform.ImageList.Items.Find('Background-Yellow') |
608 | else if ran = 3 then |
626 | else if ran = 3 then |
609 | Image := mainform.ImageList.Items.Find('Hintergrund-Rot'); |
627 | Image := mainform.ImageList.Items.Find('Hintergrund-Rot'); |
610 | Width := Image.Width; |
628 | Width := Image.Width; |
611 | Height := Image.Height; |
629 | Height := Image.Height; |
612 | 630 | ||
613 | Y := random(mainform.dxdraw.height); |
631 | Y := random(mainform.dxdraw.height); |
614 | X := mainform.dxdraw.width; |
632 | X := mainform.dxdraw.width; |
615 | 633 | ||
616 | { ran := Random(2); |
634 | { ran := Random(2); |
617 | if ran = 0 then |
635 | if ran = 0 then |
618 | begin |
636 | begin |
619 | Z := -20; |
637 | Z := -20; |
620 | FSpeed := 1.8; |
638 | FSpeed := 1.8; |
621 | end |
639 | end |
622 | else if ran = 1 then |
640 | else if ran = 1 then |
623 | begin |
641 | begin |
624 | Z := -40; |
642 | Z := -40; |
625 | FSpeed := 0.8; |
643 | FSpeed := 0.8; |
626 | end |
644 | end |
627 | else if ran = 2 then |
645 | else if ran = 2 then |
628 | begin } |
646 | begin } |
629 | Z := -60; |
647 | Z := -60; |
630 | FSpeed := 0.3; |
648 | FSpeed := 0.3; |
631 | { end; } |
649 | { end; } |
632 | end; |
650 | end; |
633 | end; |
651 | end; |
634 | end; |
652 | end; |
635 | 653 | ||
636 | procedure TBackgroundSpecial.DoMove(MoveCount: Integer); |
654 | procedure TBackgroundSpecial.DoMove(MoveCount: Integer); |
637 | begin |
655 | begin |
638 | inherited DoMove(MoveCount); |
656 | inherited DoMove(MoveCount); |
639 | X := X - MoveCount*(60/1000)*FSpeed; |
657 | X := X - MoveCount*(60/1000)*FSpeed; |
640 | if X<-Width then Dead; |
658 | if X<-Width then Dead; |
641 | end; |
659 | end; |
642 | 660 | ||
643 | constructor TExplosion.Create(AParent: TSprite); |
661 | constructor TExplosion.Create(AParent: TSprite); |
644 | begin |
662 | begin |
645 | inherited Create(AParent); |
663 | inherited Create(AParent); |
646 | mainform.PlaySound('Explosion', false); |
664 | mainform.PlaySound('Explosion', false); |
647 | Image := MainForm.ImageList.Items.Find('Explosion'); |
665 | Image := MainForm.ImageList.Items.Find('Explosion'); |
648 | Width := Image.Width; |
666 | Width := Image.Width; |
649 | Height := Image.Height; |
667 | Height := Image.Height; |
650 | AnimCount := Image.PatternCount; |
668 | AnimCount := Image.PatternCount; |
651 | AnimLooped := True; |
669 | AnimLooped := True; |
652 | AnimSpeed := 15/1000; |
670 | AnimSpeed := 15/1000; |
653 | AnimPos := Random(AnimCount); |
671 | AnimPos := Random(AnimCount); |
654 | end; |
672 | end; |
655 | 673 | ||
656 | procedure TExplosion.DoMove(MoveCount: Integer); |
674 | procedure TExplosion.DoMove(MoveCount: Integer); |
657 | begin |
675 | begin |
658 | inherited DoMove(MoveCount); |
676 | inherited DoMove(MoveCount); |
659 | inc(FCounter, MoveCount); |
677 | inc(FCounter, MoveCount); |
660 | if FCounter > 2999 then dead; |
678 | if FCounter > 2999 then dead; |
661 | end; |
679 | end; |
662 | 680 | ||
663 | constructor TEnemyTama.Create(AParent: TSprite); |
681 | constructor TEnemyTama.Create(AParent: TSprite); |
664 | begin |
682 | begin |
665 | inherited Create(AParent); |
683 | inherited Create(AParent); |
666 | Image := MainForm.ImageList.Items.Find('Bounce2'); |
684 | Image := MainForm.ImageList.Items.Find('Bounce2'); |
667 | Width := Image.Width; |
685 | Width := Image.Width; |
668 | Height := Image.Height; |
686 | Height := Image.Height; |
669 | AnimCount := Image.PatternCount; |
687 | AnimCount := Image.PatternCount; |
670 | AnimLooped := True; |
688 | AnimLooped := True; |
671 | AnimSpeed := 15/1000; |
689 | AnimSpeed := 15/1000; |
672 | MainForm.PlaySound('Shoot', False); |
690 | MainForm.PlaySound('Shoot', False); |
673 | end; |
691 | end; |
674 | 692 | ||
675 | procedure TEnemyTama.DoMove(MoveCount: Integer); |
693 | procedure TEnemyTama.DoMove(MoveCount: Integer); |
676 | begin |
694 | begin |
677 | inherited DoMove(MoveCount); |
695 | inherited DoMove(MoveCount); |
678 | X := X - MoveCount*(600/1000); |
696 | X := X - MoveCount*(600/1000); |
679 | if X<-Width then Dead; |
697 | if X<-Width then Dead; |
680 | end; |
698 | end; |
681 | 699 | ||
682 | procedure TEnemy.Hit; |
700 | procedure TEnemy.Hit; |
683 | begin |
701 | begin |
684 | Dec(FLife); |
702 | Dec(FLife); |
685 | if FLife<=0 then |
703 | if FLife<=0 then |
686 | begin |
704 | begin |
687 | Collisioned := False; |
705 | Collisioned := False; |
688 | HitEnemy(True); |
706 | HitEnemy(True); |
689 | end |
707 | end |
690 | else |
708 | else |
691 | HitEnemy(False); |
709 | HitEnemy(False); |
692 | end; |
710 | end; |
693 | 711 | ||
694 | procedure TEnemy.HitEnemy(Deaded: Boolean); |
712 | procedure TEnemy.HitEnemy(ADead: Boolean); |
695 | begin |
713 | begin |
696 | if Deaded then MainForm.PlaySound('Explosion', False); |
714 | if ADead then MainForm.PlaySound('Explosion', False); |
697 | end; |
715 | end; |
698 | 716 | ||
699 | constructor TEnemyUFO.Create(AParent: TSprite); |
717 | constructor TEnemyUFO.Create(AParent: TSprite); |
700 | begin |
718 | begin |
701 | inherited Create(AParent); |
719 | inherited Create(AParent); |
702 | Image := MainForm.ImageList.Items.Find('Enemy-disk'); |
720 | Image := MainForm.ImageList.Items.Find('Enemy-disk'); |
703 | Width := Image.Width; |
721 | Width := Image.Width; |
704 | Height := Image.Height; |
722 | Height := Image.Height; |
705 | AnimCount := Image.PatternCount; |
723 | AnimCount := Image.PatternCount; |
706 | AnimLooped := True; |
724 | AnimLooped := True; |
707 | AnimSpeed := 15/1000; |
725 | AnimSpeed := 15/1000; |
708 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].l; |
726 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
709 | end; |
727 | end; |
710 | 728 | ||
711 | constructor TEnemy.Create(AParent: TSprite); |
729 | constructor TEnemy.Create(AParent: TSprite); |
712 | begin |
730 | begin |
713 | inherited Create(AParent); |
731 | inherited Create(AParent); |
714 | dec(mainform.FRestEnemys); |
732 | dec(mainform.FRestEnemys); |
715 | inc(ec); |
733 | inc(ec); |
716 | end; |
734 | end; |
717 | 735 | ||
718 | destructor TEnemy.Destroy; |
736 | destructor TEnemy.Destroy; |
719 | begin |
737 | begin |
720 | inherited Destroy; |
738 | inherited Destroy; |
721 | dec(ec); |
739 | dec(ec); |
722 | end; |
740 | end; |
723 | 741 | ||
724 | procedure TEnemyUFO.HitEnemy(Deaded: Boolean); |
742 | procedure TEnemyUFO.HitEnemy(ADead: Boolean); |
725 | begin |
743 | begin |
726 | if Deaded then |
744 | if ADead then |
727 | begin |
745 | begin |
728 | MainForm.PlaySound('Explosion', False); |
746 | MainForm.PlaySound('Explosion', False); |
729 | FMode := 2; |
747 | FMode := 2; |
730 | FCounter := 0; |
748 | FCounter := 0; |
731 | Inc(MainForm.FScore, 1000); |
749 | Inc(MainForm.FScore, 1000); |
732 | Image := MainForm.ImageList.Items.Find('Explosion'); |
750 | Image := MainForm.ImageList.Items.Find('Explosion'); |
733 | Width := Image.Width; |
751 | Width := Image.Width; |
734 | Height := Image.Height; |
752 | Height := Image.Height; |
735 | AnimCount := Image.PatternCount; |
753 | AnimCount := Image.PatternCount; |
736 | AnimLooped := False; |
754 | AnimLooped := False; |
737 | AnimSpeed := 15/1000; |
755 | AnimSpeed := 15/1000; |
738 | AnimPos := 0; |
756 | AnimPos := 0; |
739 | end else |
757 | end else |
740 | begin |
758 | begin |
741 | MainForm.PlaySound('Hit', False); |
759 | MainForm.PlaySound('Hit', False); |
742 | Inc(MainForm.FScore, 100); |
760 | Inc(MainForm.FScore, 100); |
743 | end; |
761 | end; |
744 | end; |
762 | end; |
745 | 763 | ||
746 | procedure TEnemyUFO2.DoMove(MoveCount: Integer); |
764 | procedure TEnemyUFO2.DoMove(MoveCount: Integer); |
747 | begin |
765 | begin |
748 | inherited DoMove(MoveCount); |
766 | inherited DoMove(MoveCount); |
749 | if FMode=0 then |
767 | if FMode=0 then |
750 | begin |
768 | begin |
751 | X := X - MoveCount*(300/1000); |
769 | X := X - MoveCount*(300/1000); |
752 | Y := Y + Cos256(FCounter div 15)*2; |
770 | Y := Y + Cos256(FCounter div 15)*2; |
753 | if X<-Width then Dead; |
771 | if X<-Width then Dead; |
754 | if FCounter-FOldTamaTime>=100 then |
772 | if FCounter-FOldTamaTime>=100 then |
755 | begin |
773 | begin |
756 | Inc(FTamaCount); |
774 | Inc(FTamaCount); |
757 | with TEnemyTama.Create(Engine) do |
775 | with TEnemyTama.Create(Engine) do |
758 | begin |
776 | begin |
759 | FPlayerSprite := Self; |
777 | FPlayerSprite := Self; |
760 | X := Self.X; |
778 | X := Self.X; |
761 | Y := Self.Y+Self.Height div 2-Height div 2; |
779 | Y := Self.Y+Self.Height div 2-Height div 2; |
762 | Z := 10; |
780 | Z := 10; |
763 | end; |
781 | end; |
764 | FOldTamaTime := FCounter; |
782 | FOldTamaTime := FCounter; |
765 | end; |
783 | end; |
766 | end else if FMode=2 then |
784 | end else if FMode=2 then |
767 | begin |
785 | begin |
768 | X := X - MoveCount*(300/1000); |
786 | X := X - MoveCount*(300/1000); |
769 | if FCounter>200 then Dead; |
787 | if FCounter>200 then Dead; |
770 | end; |
788 | end; |
771 | inc(FCounter, MoveCount); |
789 | inc(FCounter, MoveCount); |
772 | end; |
790 | end; |
773 | 791 | ||
774 | procedure TEnemyUFO2.HitEnemy(Deaded: Boolean); |
792 | procedure TEnemyUFO2.HitEnemy(ADead: Boolean); |
775 | begin |
793 | begin |
776 | if Deaded then |
794 | if ADead then |
777 | begin |
795 | begin |
778 | MainForm.PlaySound('Explosion', False); |
796 | MainForm.PlaySound('Explosion', False); |
779 | FMode := 2; |
797 | FMode := 2; |
780 | FCounter := 0; |
798 | FCounter := 0; |
781 | Inc(MainForm.FScore, 1000); |
799 | Inc(MainForm.FScore, 1000); |
782 | Image := MainForm.ImageList.Items.Find('Explosion'); |
800 | Image := MainForm.ImageList.Items.Find('Explosion'); |
783 | Width := Image.Width; |
801 | Width := Image.Width; |
784 | Height := Image.Height; |
802 | Height := Image.Height; |
785 | AnimCount := Image.PatternCount; |
803 | AnimCount := Image.PatternCount; |
786 | AnimLooped := False; |
804 | AnimLooped := False; |
787 | AnimSpeed := 15/1000; |
805 | AnimSpeed := 15/1000; |
788 | AnimPos := 0; |
806 | AnimPos := 0; |
789 | end else |
807 | end else |
790 | begin |
808 | begin |
791 | MainForm.PlaySound('Hit', False); |
809 | MainForm.PlaySound('Hit', False); |
792 | Inc(MainForm.FScore, 100); |
810 | Inc(MainForm.FScore, 100); |
793 | end; |
811 | end; |
794 | end; |
812 | end; |
795 | 813 | ||
796 | constructor TEnemyUFO2.Create(AParent: TSprite); |
814 | constructor TEnemyUFO2.Create(AParent: TSprite); |
797 | begin |
815 | begin |
798 | inherited Create(AParent); |
816 | inherited Create(AParent); |
799 | Image := MainForm.ImageList.Items.Find('Enemy-disk2'); |
817 | Image := MainForm.ImageList.Items.Find('Enemy-disk2'); |
800 | Width := Image.Width; |
818 | Width := Image.Width; |
801 | Height := Image.Height; |
819 | Height := Image.Height; |
802 | AnimCount := Image.PatternCount; |
820 | AnimCount := Image.PatternCount; |
803 | AnimLooped := True; |
821 | AnimLooped := True; |
804 | AnimSpeed := 15/1000; |
822 | AnimSpeed := 15/1000; |
805 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].l; |
823 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
806 | end; |
824 | end; |
807 | 825 | ||
808 | procedure TEnemyUFO.DoMove(MoveCount: Integer); |
826 | procedure TEnemyUFO.DoMove(MoveCount: Integer); |
809 | begin |
827 | begin |
810 | inherited DoMove(MoveCount); |
828 | inherited DoMove(MoveCount); |
811 | if FMode=0 then |
829 | if FMode=0 then |
812 | begin |
830 | begin |
813 | X := X - MoveCount*(300/1000); |
831 | X := X - MoveCount*(300/1000); |
814 | Y := Y + Cos256(FCounter div 15)*2; |
832 | Y := Y + Cos256(FCounter div 15)*2; |
815 | if X<-Width then Dead; |
833 | if X<-Width then Dead; |
816 | end else if FMode=2 then |
834 | end else if FMode=2 then |
817 | begin |
835 | begin |
818 | X := X - MoveCount*(300/1000); |
836 | X := X - MoveCount*(300/1000); |
819 | if FCounter>200 then Dead; |
837 | if FCounter>200 then Dead; |
820 | end; |
838 | end; |
821 | inc(FCounter, MoveCount); |
839 | inc(FCounter, MoveCount); |
822 | end; |
840 | end; |
823 | 841 | ||
824 | constructor TEnemyAttacker.Create(AParent: TSprite); |
842 | constructor TEnemyAttacker.Create(AParent: TSprite); |
825 | begin |
843 | begin |
826 | inherited Create(AParent); |
844 | inherited Create(AParent); |
827 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker'); |
845 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker'); |
828 | Width := Image.Width; |
846 | Width := Image.Width; |
829 | Height := Image.Height; |
847 | Height := Image.Height; |
830 | AnimCount := Image.PatternCount; |
848 | AnimCount := Image.PatternCount; |
831 | AnimLooped := True; |
849 | AnimLooped := True; |
832 | AnimSpeed := 15/1000; |
850 | AnimSpeed := 15/1000; |
833 | PixelCheck := True; |
851 | PixelCheck := True; |
834 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].l; |
852 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
835 | end; |
853 | end; |
836 | 854 | ||
837 | procedure TEnemyAttacker.HitEnemy(Deaded: Boolean); |
855 | procedure TEnemyAttacker.HitEnemy(ADead: Boolean); |
838 | begin |
856 | begin |
839 | if Deaded then |
857 | if ADead then |
840 | begin |
858 | begin |
841 | MainForm.PlaySound('Explosion', False); |
859 | MainForm.PlaySound('Explosion', False); |
842 | FMode := 2; |
860 | FMode := 2; |
843 | FCounter := 0; |
861 | FCounter := 0; |
844 | Inc(MainForm.FScore, 1000); |
862 | Inc(MainForm.FScore, 1000); |
845 | Image := MainForm.ImageList.Items.Find('Explosion'); |
863 | Image := MainForm.ImageList.Items.Find('Explosion'); |
846 | Width := Image.Width; |
864 | Width := Image.Width; |
847 | Height := Image.Height; |
865 | Height := Image.Height; |
848 | AnimCount := Image.PatternCount; |
866 | AnimCount := Image.PatternCount; |
849 | AnimLooped := False; |
867 | AnimLooped := False; |
850 | AnimSpeed := 15/1000; |
868 | AnimSpeed := 15/1000; |
851 | AnimPos := 0; |
869 | AnimPos := 0; |
852 | end else |
870 | end else |
853 | begin |
871 | begin |
854 | MainForm.PlaySound('Hit', False); |
872 | MainForm.PlaySound('Hit', False); |
855 | Inc(MainForm.FScore, 100); |
873 | Inc(MainForm.FScore, 100); |
856 | end; |
874 | end; |
857 | end; |
875 | end; |
858 | 876 | ||
859 | procedure TEnemyAttacker.DoMove(MoveCount: Integer); |
877 | procedure TEnemyAttacker.DoMove(MoveCount: Integer); |
860 | begin |
878 | begin |
861 | inherited DoMove(MoveCount); |
879 | inherited DoMove(MoveCount); |
862 | if FMode=0 then |
880 | if FMode=0 then |
863 | begin |
881 | begin |
864 | X := X - MoveCount*(300/1000)-FCounter div 128; |
882 | X := X - MoveCount*(300/1000)-FCounter div 128; |
865 | if X < -Width then Dead; |
883 | if X < -Width then Dead; |
866 | end else if FMode=2 then |
884 | end else if FMode=2 then |
867 | begin |
885 | begin |
868 | X := X - MoveCount*(300/1000); |
886 | X := X - MoveCount*(300/1000); |
869 | if FCounter>200 then Dead; |
887 | if FCounter>200 then Dead; |
870 | end; |
888 | end; |
871 | inc(FCounter, MoveCount); |
889 | inc(FCounter, MoveCount); |
872 | end; |
890 | end; |
873 | 891 | ||
874 | constructor TEnemyBoss.Create(AParent: TSprite); |
892 | constructor TEnemyBoss.Create(AParent: TSprite); |
875 | begin |
893 | begin |
876 | inherited Create(AParent); |
894 | inherited Create(AParent); |
877 | Image := MainForm.ImageList.Items.Find('Enemy-boss'); |
895 | Image := MainForm.ImageList.Items.Find('Enemy-boss'); |
878 | Width := Image.Width; |
896 | Width := Image.Width; |
879 | Height := Image.Height; |
897 | Height := Image.Height; |
880 | BossExists := true; |
898 | BossExists := true; |
881 | MainForm.PlayMusic(mtBoss); |
899 | MainForm.PlayMusic(mtBoss); |
882 | AnimCount := Image.PatternCount; |
900 | AnimCount := Image.PatternCount; |
883 | AnimLooped := True; |
901 | AnimLooped := True; |
884 | AnimSpeed := 15/1000; |
902 | AnimSpeed := 15/1000; |
885 | PixelCheck := True; |
903 | PixelCheck := True; |
886 | Collisioned := False; |
904 | Collisioned := False; |
887 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].l; |
905 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
888 | MainForm.FBossLife := FLife; |
906 | MainForm.FBossLife := FLife; |
889 | waiter1 := 0; |
907 | waiter1 := 0; |
890 | waiter2 := 0; |
908 | waiter2 := 0; |
891 | end; |
909 | end; |
892 | 910 | ||
893 | procedure TEnemyBoss.HitEnemy(Deaded: Boolean); |
911 | procedure TEnemyBoss.HitEnemy(ADead: Boolean); |
894 | begin |
912 | begin |
895 | if Deaded then |
913 | if ADead then |
896 | begin |
914 | begin |
897 | MainForm.PlaySound('Explosion', False); |
915 | MainForm.PlaySound('Explosion', False); |
898 | FMode := 2; |
916 | FMode := 2; |
899 | FCounter := 0; |
917 | FCounter := 0; |
900 | Inc(MainForm.FScore, 100000); |
918 | Inc(MainForm.FScore, 100000); |
901 | BossExists := false; |
919 | BossExists := false; |
902 | dec(MainForm.FBossLife); |
920 | dec(MainForm.FBossLife); |
903 | end else |
921 | end else |
904 | begin |
922 | begin |
905 | MainForm.PlaySound('Hit', False); |
923 | MainForm.PlaySound('Hit', False); |
906 | Inc(MainForm.FScore, 100); |
924 | Inc(MainForm.FScore, 100); |
907 | dec(MainForm.FBossLife); |
925 | dec(MainForm.FBossLife); |
908 | end; |
926 | end; |
909 | end; |
927 | end; |
910 | 928 | ||
911 | procedure TEnemyBoss.DoMove(MoveCount: Integer); |
929 | procedure TEnemyBoss.DoMove(MoveCount: Integer); |
912 | begin |
930 | begin |
913 | inherited DoMove(MoveCount); |
931 | inherited DoMove(MoveCount); |
914 | if FMode=0 then |
932 | if FMode=0 then |
915 | begin |
933 | begin |
916 | if X>((mainform.dxdraw.width/4) + (mainform.dxdraw.width/2) - (width/4)){450} then |
934 | if X>((mainform.dxdraw.width/4) + (mainform.dxdraw.width/2) - (width/4)){450} then |
917 | X := X - MoveCount*(300/1000) |
935 | X := X - MoveCount*(300/1000) |
918 | else |
936 | else |
919 | begin |
937 | begin |
920 | Collisioned := True; |
938 | Collisioned := True; |
921 | FMode := 1; |
939 | FMode := 1; |
922 | FPutTama := True; |
940 | FPutTama := True; |
923 | end; |
941 | end; |
924 | Y := Y + Cos256(FCounter div 15)*5; |
942 | Y := Y + Cos256(FCounter div 15)*5; |
925 | end else if FMode=1 then |
943 | end else if FMode=1 then |
926 | begin |
944 | begin |
927 | Y := Y + Cos256(FCounter div 15)*5; |
945 | Y := Y + Cos256(FCounter div 15)*5; |
928 | if FPutTama then |
946 | if FPutTama then |
929 | begin |
947 | begin |
930 | if FTamaT>100 then |
948 | if FTamaT>100 then |
931 | begin |
949 | begin |
932 | with TEnemyTama.Create(Engine) do |
950 | with TEnemyTama.Create(Engine) do |
933 | begin |
951 | begin |
934 | FPlayerSprite := Self; |
952 | FPlayerSprite := Self; |
935 | Z := 1; |
953 | Z := 1; |
936 | X := Self.X-Width; |
954 | X := Self.X-Width; |
937 | Y := Self.Y+Self.Height div 2-Height div 2; |
955 | Y := Self.Y+Self.Height div 2-Height div 2; |
938 | end; |
956 | end; |
939 | Inc(FTamaF); |
957 | Inc(FTamaF); |
940 | if FTamaF>Random(30) then FPutTama := False; |
958 | if FTamaF>Random(30) then FPutTama := False; |
941 | FTamaT := 0; |
959 | FTamaT := 0; |
942 | end; |
960 | end; |
943 | FTamaT := FTamaT + MoveCount; |
961 | FTamaT := FTamaT + MoveCount; |
944 | end else |
962 | end else |
945 | begin |
963 | begin |
946 | FTamaT := FTamaT + MoveCount; |
964 | FTamaT := FTamaT + MoveCount; |
947 | if FTamaT>2000+Random(500) then |
965 | if FTamaT>2000+Random(500) then |
948 | begin |
966 | begin |
949 | FPutTama := True; |
967 | FPutTama := True; |
950 | FTamaF := 0; |
968 | FTamaF := 0; |
951 | FTamaT := 0; |
969 | FTamaT := 0; |
952 | end; |
970 | end; |
953 | end; |
971 | end; |
954 | end else if FMode=2 then |
972 | end else if FMode=2 then |
955 | begin |
973 | begin |
956 | inc(waiter1); |
974 | inc(waiter1); |
957 | if waiter1 = 3 then |
975 | if waiter1 = 3 then |
958 | begin |
976 | begin |
959 | waiter1 := 0; |
977 | waiter1 := 0; |
960 | inc(waiter2); |
978 | inc(waiter2); |
961 | if waiter2 <= 20 then |
979 | if waiter2 <= 20 then |
962 | begin |
980 | begin |
963 | with TExplosion.Create(Engine) do |
981 | with TExplosion.Create(Engine) do |
964 | begin |
982 | begin |
965 | Z := 10; |
983 | Z := 10; |
966 | X := Self.X+Random(Self.Width)-16; |
984 | X := Self.X+Random(Self.Width)-16; |
967 | Y := Self.Y+Random(Self.Height)-16; |
985 | Y := Self.Y+Random(Self.Height)-16; |
968 | end; |
986 | end; |
969 | end |
987 | end |
970 | else |
988 | else |
971 | begin |
989 | begin |
972 | Inc(MainForm.FScore, 1000); |
990 | Inc(MainForm.FScore, 1000); |
973 | FMode := 3; |
991 | FMode := 3; |
974 | end; |
992 | end; |
975 | end; |
993 | end; |
976 | end else if FMode=3 then |
994 | end else if FMode=3 then |
977 | begin |
995 | begin |
978 | if FCounter>4000 then dead; |
996 | if FCounter>4000 then dead; |
979 | end; |
997 | end; |
980 | inc(FCounter, MoveCount); |
998 | inc(FCounter, MoveCount); |
981 | end; |
999 | end; |
982 | 1000 | ||
983 | constructor TEnemyAttacker2.Create(AParent: TSprite); |
1001 | constructor TEnemyAttacker2.Create(AParent: TSprite); |
984 | begin |
1002 | begin |
985 | inherited Create(AParent); |
1003 | inherited Create(AParent); |
986 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker2'); |
1004 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker2'); |
987 | Width := Image.Width; |
1005 | Width := Image.Width; |
988 | Height := Image.Height; |
1006 | Height := Image.Height; |
989 | AnimCount := Image.PatternCount; |
1007 | AnimCount := Image.PatternCount; |
990 | AnimLooped := True; |
1008 | AnimLooped := True; |
991 | AnimSpeed := 15/1000; |
1009 | AnimSpeed := 15/1000; |
992 | PixelCheck := True; |
1010 | PixelCheck := True; |
993 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].l; |
1011 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
994 | end; |
1012 | end; |
995 | 1013 | ||
996 | procedure TEnemyAttacker2.HitEnemy(Deaded: Boolean); |
1014 | procedure TEnemyAttacker2.HitEnemy(ADead: Boolean); |
997 | begin |
1015 | begin |
998 | if Deaded then |
1016 | if ADead then |
999 | begin |
1017 | begin |
1000 | MainForm.PlaySound('Explosion', False); |
1018 | MainForm.PlaySound('Explosion', False); |
1001 | FMode := 2; |
1019 | FMode := 2; |
1002 | FCounter := 0; |
1020 | FCounter := 0; |
1003 | Inc(MainForm.FScore, 5000); |
1021 | Inc(MainForm.FScore, 5000); |
1004 | Image := MainForm.ImageList.Items.Find('Explosion'); |
1022 | Image := MainForm.ImageList.Items.Find('Explosion'); |
1005 | Width := Image.Width; |
1023 | Width := Image.Width; |
1006 | Height := Image.Height; |
1024 | Height := Image.Height; |
1007 | AnimCount := Image.PatternCount; |
1025 | AnimCount := Image.PatternCount; |
1008 | AnimLooped := False; |
1026 | AnimLooped := False; |
1009 | AnimSpeed := 15/1000; |
1027 | AnimSpeed := 15/1000; |
1010 | AnimPos := 0; |
1028 | AnimPos := 0; |
1011 | end else |
1029 | end else |
1012 | begin |
1030 | begin |
1013 | MainForm.PlaySound('Hit', False); |
1031 | MainForm.PlaySound('Hit', False); |
1014 | Inc(MainForm.FScore, 100); |
1032 | Inc(MainForm.FScore, 100); |
1015 | end; |
1033 | end; |
1016 | end; |
1034 | end; |
1017 | 1035 | ||
1018 | procedure TEnemyAttacker2.DoMove(MoveCount: Integer); |
1036 | procedure TEnemyAttacker2.DoMove(MoveCount: Integer); |
1019 | begin |
1037 | begin |
1020 | inherited DoMove(MoveCount); |
1038 | inherited DoMove(MoveCount); |
1021 | if FMode=0 then |
1039 | if FMode=0 then |
1022 | begin |
1040 | begin |
1023 | if X>((mainform.dxdraw.width/4) + (mainform.dxdraw.width/2) - (width/2)){450} then |
1041 | if X>((mainform.dxdraw.width/4) + (mainform.dxdraw.width/2) - (width/2)){450} then |
1024 | X := X - MoveCount*(300/1000) |
1042 | X := X - MoveCount*(300/1000) |
1025 | else |
1043 | else |
1026 | begin |
1044 | begin |
1027 | Collisioned := True; |
1045 | Collisioned := True; |
1028 | FMode := 1; |
1046 | FMode := 1; |
1029 | FPutTama := True; |
1047 | FPutTama := True; |
1030 | end; |
1048 | end; |
1031 | Y := Y + Cos256(FCounter div 15)*5; |
1049 | Y := Y + Cos256(FCounter div 15)*5; |
1032 | end else if FMode=1 then |
1050 | end else if FMode=1 then |
1033 | begin |
1051 | begin |
1034 | Y := Y + Cos256(FCounter div 15)*5; |
1052 | Y := Y + Cos256(FCounter div 15)*5; |
1035 | if FPutTama then |
1053 | if FPutTama then |
1036 | begin |
1054 | begin |
1037 | if FTamaT>100 then |
1055 | if FTamaT>100 then |
1038 | begin |
1056 | begin |
1039 | with TEnemyTama.Create(Engine) do |
1057 | with TEnemyTama.Create(Engine) do |
1040 | begin |
1058 | begin |
1041 | FPlayerSprite := Self; |
1059 | FPlayerSprite := Self; |
1042 | Z := 1; |
1060 | Z := 1; |
1043 | X := Self.X-Width; |
1061 | X := Self.X-Width; |
1044 | Y := Self.Y+Self.Height div 2-Height div 2; |
1062 | Y := Self.Y+Self.Height div 2-Height div 2; |
1045 | end; |
1063 | end; |
1046 | Inc(FTamaF); |
1064 | Inc(FTamaF); |
1047 | if FTamaF>Random(30) then FPutTama := False; |
1065 | if FTamaF>Random(30) then FPutTama := False; |
1048 | FTamaT := 0; |
1066 | FTamaT := 0; |
1049 | end; |
1067 | end; |
1050 | FTamaT := FTamaT + MoveCount; |
1068 | FTamaT := FTamaT + MoveCount; |
1051 | end else |
1069 | end else |
1052 | begin |
1070 | begin |
1053 | FTamaT := FTamaT + MoveCount; |
1071 | FTamaT := FTamaT + MoveCount; |
1054 | if FTamaT>2000+Random(500) then |
1072 | if FTamaT>2000+Random(500) then |
1055 | begin |
1073 | begin |
1056 | FPutTama := True; |
1074 | FPutTama := True; |
1057 | FTamaF := 0; |
1075 | FTamaF := 0; |
1058 | FTamaT := 0; |
1076 | FTamaT := 0; |
1059 | end; |
1077 | end; |
1060 | end; |
1078 | end; |
1061 | end else if FMode=2 then |
1079 | end else if FMode=2 then |
1062 | begin |
1080 | begin |
1063 | if FCounter>200 then Dead; |
1081 | if FCounter>200 then Dead; |
1064 | end; |
1082 | end; |
1065 | inc(FCounter, MoveCount); |
1083 | inc(FCounter, MoveCount); |
1066 | end; |
1084 | end; |
1067 | 1085 | ||
1068 | procedure TEnemyAttacker3.HitEnemy(Deaded: Boolean); |
1086 | procedure TEnemyAttacker3.HitEnemy(ADead: Boolean); |
1069 | begin |
1087 | begin |
1070 | if Deaded then |
1088 | if ADead then |
1071 | begin |
1089 | begin |
1072 | MainForm.PlaySound('Explosion', False); |
1090 | MainForm.PlaySound('Explosion', False); |
1073 | FMode := 1; |
1091 | FMode := 1; |
1074 | FCounter := 0; |
1092 | FCounter := 0; |
1075 | Inc(MainForm.FScore, 5000); |
1093 | Inc(MainForm.FScore, 5000); |
1076 | Image := MainForm.ImageList.Items.Find('Explosion'); |
1094 | Image := MainForm.ImageList.Items.Find('Explosion'); |
1077 | Width := Image.Width; |
1095 | Width := Image.Width; |
1078 | Height := Image.Height; |
1096 | Height := Image.Height; |
1079 | AnimCount := Image.PatternCount; |
1097 | AnimCount := Image.PatternCount; |
1080 | AnimLooped := False; |
1098 | AnimLooped := False; |
1081 | AnimSpeed := 15/1000; |
1099 | AnimSpeed := 15/1000; |
1082 | AnimPos := 0; |
1100 | AnimPos := 0; |
1083 | end else |
1101 | end else |
1084 | begin |
1102 | begin |
1085 | MainForm.PlaySound('Hit', False); |
1103 | MainForm.PlaySound('Hit', False); |
1086 | Inc(MainForm.FScore, 100); |
1104 | Inc(MainForm.FScore, 100); |
1087 | end; |
1105 | end; |
1088 | end; |
1106 | end; |
1089 | 1107 | ||
1090 | procedure TEnemyAttacker3.DoMove(MoveCount: Integer); |
1108 | procedure TEnemyAttacker3.DoMove(MoveCount: Integer); |
1091 | begin |
1109 | begin |
1092 | inherited DoMove(MoveCount); |
1110 | inherited DoMove(MoveCount); |
1093 | if FMode=0 then |
1111 | if FMode=0 then |
1094 | begin |
1112 | begin |
1095 | X := X - (250/1000)*MoveCount; |
1113 | X := X - (250/1000)*MoveCount; |
1096 | if X<-Width then Dead; |
1114 | if X<-Width then Dead; |
1097 | if FCounter-FOldTamaTime>=100 then |
1115 | if FCounter-FOldTamaTime>=100 then |
1098 | begin |
1116 | begin |
1099 | Inc(FTamaCount); |
1117 | Inc(FTamaCount); |
1100 | with TEnemyTama.Create(Engine) do |
1118 | with TEnemyTama.Create(Engine) do |
1101 | begin |
1119 | begin |
1102 | FPlayerSprite := Self; |
1120 | FPlayerSprite := Self; |
1103 | X := Self.X; |
1121 | X := Self.X; |
1104 | Y := Self.Y+Self.Height div 2-Height div 2; |
1122 | Y := Self.Y+Self.Height div 2-Height div 2; |
1105 | Z := 10; |
1123 | Z := 10; |
1106 | end; |
1124 | end; |
1107 | FOldTamaTime := FCounter; |
1125 | FOldTamaTime := FCounter; |
1108 | end; |
1126 | end; |
1109 | end else if FMode=1 then |
1127 | end else if FMode=1 then |
1110 | begin |
1128 | begin |
1111 | if FCounter>200 then Dead; |
1129 | if FCounter>200 then Dead; |
1112 | end; |
1130 | end; |
1113 | inc(FCounter, MoveCount); |
1131 | inc(FCounter, MoveCount); |
1114 | end; |
1132 | end; |
1115 | 1133 | ||
1116 | constructor TEnemyAttacker3.Create(AParent: TSprite); |
1134 | constructor TEnemyAttacker3.Create(AParent: TSprite); |
1117 | begin |
1135 | begin |
1118 | inherited Create(AParent); |
1136 | inherited Create(AParent); |
1119 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker3'); |
1137 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker3'); |
1120 | Width := Image.Width; |
1138 | Width := Image.Width; |
1121 | Height := Image.Height; |
1139 | Height := Image.Height; |
1122 | AnimCount := Image.PatternCount; |
1140 | AnimCount := Image.PatternCount; |
1123 | AnimLooped := True; |
1141 | AnimLooped := True; |
1124 | AnimSpeed := 15/1000; |
1142 | AnimSpeed := 15/1000; |
1125 | PixelCheck := True; |
1143 | PixelCheck := True; |
1126 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].l; |
1144 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
1127 | end; |
1145 | end; |
1128 | 1146 | ||
1129 | function TMainForm.SoundKarte: boolean; |
1147 | function TMainForm.SoundKarte: boolean; |
1130 | begin |
1148 | begin |
1131 | result := WaveOutGetNumDevs > 0; |
1149 | result := WaveOutGetNumDevs > 0; |
1132 | end; |
1150 | end; |
1133 | 1151 | ||
1134 | procedure TMainForm.FormCreate(Sender: TObject); |
1152 | procedure TMainForm.FormCreate(Sender: TObject); |
1135 | var |
1153 | var |
1136 | Ergebnis: string; |
1154 | Ergebnis: string; |
1137 | daten: textfile; |
1155 | daten: textfile; |
1138 | i: integer; |
- | |
1139 | punkt: integer; |
- | |
1140 | ok: boolean; |
1156 | ok: boolean; |
1141 | begin |
1157 | begin |
1142 | { Beginne VCL-Ersatz } |
1158 | { Beginne VCL-Ersatz } |
1143 | versioninfo := tpjversioninfo.Create(self); |
- | |
1144 | - | ||
1145 | dxtimer := tdxtimer.Create(self); |
1159 | dxtimer := tdxtimer.Create(self); |
1146 | dxtimer.Interval := 33; |
1160 | dxtimer.Interval := 33; |
1147 | dxtimer.OnActivate := DXTimerActivate; |
1161 | dxtimer.OnActivate := DXTimerActivate; |
1148 | dxtimer.OnDeactivate := DXTimerDeactivate; |
1162 | dxtimer.OnDeactivate := DXTimerDeactivate; |
1149 | dxtimer.OnTimer := DXTimerTimer; |
1163 | dxtimer.OnTimer := DXTimerTimer; |
1150 | dxtimer.ActiveOnly := false; |
1164 | dxtimer.ActiveOnly := false; |
1151 | dxtimer.Enabled := false; |
1165 | dxtimer.Enabled := false; |
1152 | 1166 | ||
1153 | dxdraw := tdxdraw.Create(self); |
1167 | dxdraw := tdxdraw.Create(self); |
1154 | dxdraw.Parent := self; |
1168 | dxdraw.Parent := self; |
1155 | dxdraw.Align := alClient; |
1169 | dxdraw.Align := alClient; |
1156 | dxdraw.Left := 0; |
1170 | dxdraw.Left := 0; |
1157 | dxdraw.Top := 0; |
1171 | dxdraw.Top := 0; |
1158 | dxdraw.Width := 640; |
1172 | dxdraw.Width := 640; |
1159 | dxdraw.Height := 480; |
1173 | dxdraw.Height := 480; |
1160 | dxdraw.AutoInitialize := False; |
1174 | dxdraw.AutoInitialize := False; |
1161 | dxdraw.AutoSize := False; |
1175 | dxdraw.AutoSize := False; |
1162 | dxdraw.Color := clBlack; |
1176 | dxdraw.Color := clBlack; |
1163 | dxdraw.Display.BitCount := 24; |
1177 | dxdraw.Display.BitCount := 24; |
1164 | dxdraw.Display.FixedBitCount := False; |
1178 | dxdraw.Display.FixedBitCount := False; |
1165 | dxdraw.Display.FixedRatio := False; |
1179 | dxdraw.Display.FixedRatio := False; |
1166 | dxdraw.Display.FixedSize := False; |
1180 | dxdraw.Display.FixedSize := False; |
1167 | dxdraw.Display.Height := 600; |
1181 | dxdraw.Display.Height := 600; |
1168 | dxdraw.Display.Width := 800; |
1182 | dxdraw.Display.Width := 800; |
1169 | dxdraw.Options := [doAllowReboot, doWaitVBlank, doAllowPalette256, doCenter, doRetainedMode, doHardware, doSelectDriver]; |
1183 | dxdraw.Options := [doAllowReboot, doWaitVBlank, doAllowPalette256, doCenter, doRetainedMode, doHardware, doSelectDriver]; |
1170 | dxdraw.TabOrder := 0; |
1184 | dxdraw.TabOrder := 0; |
1171 | dxdraw.Visible := true; |
1185 | dxdraw.Visible := true; |
1172 | dxdraw.OnFinalize := DXDrawFinalize; |
1186 | dxdraw.OnFinalize := DXDrawFinalize; |
1173 | dxdraw.OnInitialize := DXDrawInitialize; |
1187 | dxdraw.OnInitialize := DXDrawInitialize; |
1174 | dxdraw.OnInitializing := DXDrawInitializing; |
1188 | dxdraw.OnInitializing := DXDrawInitializing; |
1175 | 1189 | ||
1176 | dxsound := tdxsound.Create(self); |
1190 | dxsound := tdxsound.Create(self); |
1177 | dxsound.AutoInitialize := false; |
1191 | dxsound.AutoInitialize := false; |
1178 | 1192 | ||
1179 | dxinput := tdxinput.Create(self); |
1193 | dxinput := tdxinput.Create(self); |
1180 | dxinput.Joystick.ForceFeedback := true; |
1194 | dxinput.Joystick.ForceFeedback := true; |
1181 | dxinput.Keyboard.ForceFeedback := true; |
1195 | dxinput.Keyboard.ForceFeedback := true; |
1182 | 1196 | ||
1183 | wavelist := tdxwavelist.Create(self); |
1197 | wavelist := tdxwavelist.Create(self); |
1184 | wavelist.DXSound := dxsound; |
1198 | wavelist.DXSound := dxsound; |
1185 | 1199 | ||
1186 | imagelist := tdximagelist.create(self); |
1200 | imagelist := tdximagelist.create(self); |
1187 | imagelist.DXDraw := dxdraw; |
1201 | imagelist.DXDraw := dxdraw; |
1188 | 1202 | ||
1189 | spriteengine := tdxspriteengine.create(self); |
1203 | spriteengine := tdxspriteengine.create(self); |
1190 | spriteengine.DXDraw := dxdraw; |
1204 | spriteengine.DXDraw := dxdraw; |
1191 | 1205 | ||
1192 | { Ende VCL-Ersatz } |
1206 | { Ende VCL-Ersatz } |
1193 | 1207 | ||
1194 | punkt := 0; |
- | |
1195 | FDirectory := extractfilepath(paramstr(0)); |
- | |
1196 | versioninfo.filename := paramstr(0); |
- | |
1197 | for i := 1 to length(versioninfo.ProductVersion) do |
- | |
1198 | begin |
- | |
1199 | if copy(versioninfo.ProductVersion, i, 1) = '.' then inc(punkt); |
- | |
1200 | if punkt < 2 then fengineversion := fengineversion+copy(versioninfo.ProductVersion, i, 1); |
- | |
1201 | end; |
- | |
1202 | Application.Title := 'SpaceMission '+FEngineVersion; |
1208 | Application.Title := 'SpaceMission '+ProgramVersion; |
1203 | LoadOptions; |
1209 | LoadOptions; |
1204 | DXInit; |
1210 | DXInit; |
1205 | SoundInit; |
1211 | SoundInit; |
1206 | MusicInit; |
1212 | MusicInit; |
1207 | DeleteArray; |
1213 | DeleteArray; |
1208 | if (paramcount = 0) and (fileexists(paramstr(1))) then // (paramcount > 0) |
1214 | if (paramcount = 0) and (fileexists(paramstr(1))) then // (paramcount > 0) |
1209 | begin |
1215 | begin |
1210 | AssignFile(daten, paramstr(1)); |
1216 | AssignFile(daten, paramstr(1)); |
1211 | Reset(daten); |
1217 | Reset(daten); |
1212 | ok := true; |
1218 | ok := true; |
1213 | ReadLN(daten, Ergebnis); |
1219 | ReadLN(daten, Ergebnis); |
1214 | if Ergebnis <> '; SpaceMission '+mainform.FEngineVersion then ok := false; |
1220 | if Ergebnis <> '; SpaceMission '+ProgramVersion then ok := false; |
1215 | ReadLN(daten, Ergebnis); |
1221 | ReadLN(daten, Ergebnis); |
1216 | if ergebnis <> '; SAV-File' then ok := false; |
1222 | if ergebnis <> '; SAV-File' then ok := false; |
1217 | if not ok then |
1223 | if not ok then |
1218 | begin |
1224 | begin |
1219 | showmessage(FileError); |
1225 | showmessage(FileError); |
1220 | CloseFile(daten); |
1226 | CloseFile(daten); |
1221 | GameStartClick(GameStart); |
1227 | GameStartClick(GameStart); |
1222 | exit; |
1228 | exit; |
1223 | end; |
1229 | end; |
1224 | ReadLN(daten, mainform.FScore); |
1230 | ReadLN(daten, mainform.FScore); |
1225 | ReadLN(daten, mainform.FLife); |
1231 | ReadLN(daten, mainform.FLife); |
1226 | ReadLN(daten, mainform.Flevel); |
1232 | ReadLN(daten, mainform.Flevel); |
1227 | ReadLN(daten, mainform.FMenuItem); |
1233 | ReadLN(daten, mainform.FMenuItem); |
1228 | CloseFile(daten); |
1234 | CloseFile(daten); |
1229 | mainform.FNextScene := gsNewLevel; |
1235 | mainform.FNextScene := gsNewLevel; |
1230 | exit; |
1236 | exit; |
1231 | end; |
1237 | end; |
1232 | GameStartClick(GameStart); |
1238 | GameStartClick(GameStart); |
1233 | end; |
1239 | end; |
1234 | 1240 | ||
1235 | procedure TMainForm.FormKeyDown(Sender: TObject; var Key: Word; |
1241 | procedure TMainForm.FormKeyDown(Sender: TObject; var Key: Word; |
1236 | Shift: TShiftState); |
1242 | Shift: TShiftState); |
1237 | begin |
1243 | begin |
1238 | if (ssAlt in Shift) and (Key=VK_RETURN) then |
1244 | if (ssAlt in Shift) and (Key=VK_RETURN) then |
1239 | OptionFullScreenClick(OptionFullScreen); |
1245 | OptionFullScreenClick(OptionFullScreen); |
1240 | end; |
1246 | end; |
1241 | 1247 | ||
1242 | procedure TMainForm.GameStartClick(Sender: TObject); |
1248 | procedure TMainForm.GameStartClick(Sender: TObject); |
1243 | begin |
1249 | begin |
1244 | StartScene(gsTitle); |
1250 | StartScene(gsTitle); |
1245 | end; |
1251 | end; |
1246 | 1252 | ||
1247 | procedure TMainForm.GamePauseClick(Sender: TObject); |
1253 | procedure TMainForm.GamePauseClick(Sender: TObject); |
1248 | begin |
1254 | begin |
1249 | GamePause.Checked := not GamePause.Checked; |
1255 | GamePause.Checked := not GamePause.Checked; |
1250 | DXTimer.Enabled := not GamePause.Checked; |
1256 | DXTimer.Enabled := not GamePause.Checked; |
1251 | if GamePause.Checked then PauseMusic(FMusic) else |
1257 | if GamePause.Checked then PauseMusic(FMusic) else |
1252 | ResumeMusic(FMusic); |
1258 | ResumeMusic(FMusic); |
1253 | end; |
1259 | end; |
1254 | 1260 | ||
1255 | // http://www.delphipraxis.net/post43515.html |
1261 | // http://www.delphipraxis.net/post43515.html |
1256 | Function GetHTML(AUrl: string): string; |
1262 | Function GetHTML(AUrl: string): string; |
1257 | var |
1263 | var |
1258 | databuffer : array[0..4095] of char; |
1264 | databuffer : array[0..4095] of char; |
1259 | ResStr : string; |
1265 | ResStr : string; |
1260 | hSession, hfile: hInternet; |
1266 | hSession, hfile: hInternet; |
1261 | dwindex,dwcodelen,dwread,dwNumber: cardinal; |
1267 | dwindex,dwcodelen,dwread,dwNumber: cardinal; |
1262 | dwcode : array[1..20] of char; |
1268 | dwcode : array[1..20] of char; |
1263 | res : pchar; |
1269 | res : pchar; |
1264 | Str : pchar; |
1270 | Str : pchar; |
1265 | begin |
1271 | begin |
1266 | ResStr:=''; |
1272 | ResStr:=''; |
1267 | if system.pos('http://',lowercase(AUrl))=0 then |
1273 | if system.pos('http://',lowercase(AUrl))=0 then |
1268 | AUrl:='http://'+AUrl; |
1274 | AUrl:='http://'+AUrl; |
1269 | 1275 | ||
1270 | // Hinzugefügt |
1276 | // Hinzugefügt |
1271 | application.ProcessMessages; |
1277 | application.ProcessMessages; |
1272 | 1278 | ||
1273 | hSession:=InternetOpen('InetURL:/1.0', |
1279 | hSession:=InternetOpen('InetURL:/1.0', |
1274 | INTERNET_OPEN_TYPE_PRECONFIG, |
1280 | INTERNET_OPEN_TYPE_PRECONFIG, |
1275 | nil, |
1281 | nil, |
1276 | nil, |
1282 | nil, |
1277 | 0); |
1283 | 0); |
1278 | if assigned(hsession) then |
1284 | if assigned(hsession) then |
1279 | begin |
1285 | begin |
1280 | // Hinzugefügt |
1286 | // Hinzugefügt |
1281 | application.ProcessMessages; |
1287 | application.ProcessMessages; |
1282 | 1288 | ||
1283 | hfile:=InternetOpenUrl( |
1289 | hfile:=InternetOpenUrl( |
1284 | hsession, |
1290 | hsession, |
1285 | pchar(AUrl), |
1291 | pchar(AUrl), |
1286 | nil, |
1292 | nil, |
1287 | 0, |
1293 | 0, |
1288 | INTERNET_FLAG_RELOAD, |
1294 | INTERNET_FLAG_RELOAD, |
1289 | 0); |
1295 | 0); |
1290 | dwIndex := 0; |
1296 | dwIndex := 0; |
1291 | dwCodeLen := 10; |
1297 | dwCodeLen := 10; |
1292 | 1298 | ||
1293 | // Hinzugefügt |
1299 | // Hinzugefügt |
1294 | application.ProcessMessages; |
1300 | application.ProcessMessages; |
1295 | 1301 | ||
1296 | HttpQueryInfo(hfile, |
1302 | HttpQueryInfo(hfile, |
1297 | HTTP_QUERY_STATUS_CODE, |
1303 | HTTP_QUERY_STATUS_CODE, |
1298 | @dwcode, |
1304 | @dwcode, |
1299 | dwcodeLen, |
1305 | dwcodeLen, |
1300 | dwIndex); |
1306 | dwIndex); |
1301 | res := pchar(@dwcode); |
1307 | res := pchar(@dwcode); |
1302 | dwNumber := sizeof(databuffer)-1; |
1308 | dwNumber := sizeof(databuffer)-1; |
1303 | if (res ='200') or (res ='302') then |
1309 | if (res ='200') or (res ='302') then |
1304 | begin |
1310 | begin |
1305 | while (InternetReadfile(hfile, |
1311 | while (InternetReadfile(hfile, |
1306 | @databuffer, |
1312 | @databuffer, |
1307 | dwNumber, |
1313 | dwNumber, |
1308 | DwRead)) do |
1314 | DwRead)) do |
1309 | begin |
1315 | begin |
1310 | 1316 | ||
1311 | // Hinzugefügt |
1317 | // Hinzugefügt |
1312 | application.ProcessMessages; |
1318 | application.ProcessMessages; |
1313 | 1319 | ||
1314 | if dwRead =0 then |
1320 | if dwRead =0 then |
1315 | break; |
1321 | break; |
1316 | databuffer[dwread]:=#0; |
1322 | databuffer[dwread]:=#0; |
1317 | Str := pchar(@databuffer); |
1323 | Str := pchar(@databuffer); |
1318 | resStr := resStr + Str; |
1324 | resStr := resStr + Str; |
1319 | end; |
1325 | end; |
1320 | end |
1326 | end |
1321 | else |
1327 | else |
1322 | ResStr := 'Status:'+res; |
1328 | ResStr := 'Status:'+res; |
1323 | if assigned(hfile) then |
1329 | if assigned(hfile) then |
1324 | InternetCloseHandle(hfile); |
1330 | InternetCloseHandle(hfile); |
1325 | end; |
1331 | end; |
1326 | 1332 | ||
1327 | // Hinzugefügt |
1333 | // Hinzugefügt |
1328 | application.ProcessMessages; |
1334 | application.ProcessMessages; |
1329 | 1335 | ||
1330 | InternetCloseHandle(hsession); |
1336 | InternetCloseHandle(hsession); |
1331 | Result := resStr; |
1337 | Result := resStr; |
1332 | end; |
1338 | end; |
1333 | 1339 | ||
1334 | procedure TMainForm.AufUpdatesprfen1Click(Sender: TObject); |
1340 | procedure TMainForm.CheckUpdatesClick(Sender: TObject); |
1335 | var |
1341 | var |
1336 | temp: string; |
1342 | temp: string; |
1337 | begin |
1343 | begin |
1338 | temp := GetHTML('http://www.viathinksoft.de/update/?id=spacemission'); |
1344 | temp := GetHTML('http://www.viathinksoft.de/update/?id=spacemission'); |
1339 | if copy(temp, 0, 7) = 'Status:' then |
1345 | if copy(temp, 0, 7) = 'Status:' then |
1340 | begin |
1346 | begin |
1341 | Application.MessageBox('Ein Fehler ist aufgetreten. Wahrscheinlich ist keine Internetverbindung aufgebaut, oder der der ViaThinkSoft-Server temporär offline.', 'Fehler', MB_OK + MB_ICONERROR) |
1347 | Application.MessageBox('Ein Fehler ist aufgetreten. Wahrscheinlich ist keine Internetverbindung aufgebaut, oder der der ViaThinkSoft-Server temporär offline.', 'Fehler', MB_OK + MB_ICONERROR) |
1342 | end |
1348 | end |
1343 | else |
1349 | else |
1344 | begin |
1350 | begin |
1345 | if GetHTML('http://www.viathinksoft.de/update/?id=spacemission') <> '1.1d' then |
1351 | if GetHTML('http://www.viathinksoft.de/update/?id=spacemission') <> ProgramVersion then |
1346 | begin |
1352 | begin |
1347 | if Application.MessageBox('Eine neue Programmversion ist vorhanden. Möchten Sie diese jetzt herunterladen?', 'Information', MB_YESNO + MB_ICONASTERISK) = ID_YES then |
1353 | if Application.MessageBox('Eine neue Programmversion ist vorhanden. Möchten Sie diese jetzt herunterladen?', 'Information', MB_YESNO + MB_ICONASTERISK) = ID_YES then |
1348 | shellexecute(application.handle, 'open', pchar('http://www.viathinksoft.de/update/?id=@spacemission'), '', '', sw_normal); |
1354 | shellexecute(application.handle, 'open', pchar('http://www.viathinksoft.de/update/?id=@spacemission'), '', '', sw_normal); |
1349 | end |
1355 | end |
1350 | else |
1356 | else |
1351 | begin |
1357 | begin |
1352 | Application.MessageBox('Es ist keine neue Programmversion vorhanden.', 'Information', MB_OK + MB_ICONASTERISK); |
1358 | Application.MessageBox('Es ist keine neue Programmversion vorhanden.', 'Information', MB_OK + MB_ICONASTERISK); |
1353 | end; |
1359 | end; |
1354 | end; |
1360 | end; |
1355 | end; |
1361 | end; |
1356 | 1362 | ||
1357 | procedure TMainForm.BeendenClick(Sender: TObject); |
1363 | procedure TMainForm.BeendenClick(Sender: TObject); |
1358 | begin |
1364 | begin |
1359 | close; |
1365 | close; |
1360 | end; |
1366 | end; |
1361 | 1367 | ||
1362 | procedure TMainForm.OptionFullScreenClick(Sender: TObject); |
1368 | procedure TMainForm.OptionFullScreenClick(Sender: TObject); |
1363 | begin |
1369 | begin |
1364 | OptionFullScreen.Checked := not OptionFullScreen.Checked; |
1370 | OptionFullScreen.Checked := not OptionFullScreen.Checked; |
1365 | DXInit; |
1371 | DXInit; |
1366 | writeoptions; |
1372 | writeoptions; |
1367 | end; |
1373 | end; |
1368 | 1374 | ||
1369 | procedure TMainForm.OptionSoundClick(Sender: TObject); |
1375 | procedure TMainForm.OptionSoundClick(Sender: TObject); |
1370 | begin |
1376 | begin |
1371 | OptionSound.Checked := not OptionSound.Checked; |
1377 | OptionSound.Checked := not OptionSound.Checked; |
1372 | SoundInit; |
1378 | SoundInit; |
1373 | WriteOptions; |
1379 | WriteOptions; |
1374 | end; |
1380 | end; |
1375 | 1381 | ||
1376 | procedure TMainForm.SoundInit; |
1382 | procedure TMainForm.SoundInit; |
1377 | begin |
1383 | begin |
1378 | if OptionSound.Checked then |
1384 | if OptionSound.Checked then |
1379 | begin |
1385 | begin |
1380 | if not DXSound.Initialized then |
1386 | if not DXSound.Initialized then |
1381 | begin |
1387 | begin |
1382 | try |
1388 | try |
1383 | DXSound.Initialize; |
1389 | DXSound.Initialize; |
1384 | WaveList.Items.LoadFromFile(FDirectory+'DirectX\Sound.dxw'); |
1390 | WaveList.Items.LoadFromFile(FDirectory+'DirectX\Sound.dxw'); |
1385 | except |
1391 | except |
1386 | OptionSound.enabled := False; |
1392 | OptionSound.enabled := False; |
1387 | WaveList.items.clear; |
1393 | WaveList.items.clear; |
1388 | end; |
1394 | end; |
1389 | end; |
1395 | end; |
1390 | end |
1396 | end |
1391 | else DXSound.Finalize; |
1397 | else DXSound.Finalize; |
1392 | end; |
1398 | end; |
1393 | 1399 | ||
1394 | procedure TMainForm.MusicInit; |
1400 | procedure TMainForm.MusicInit; |
1395 | begin |
1401 | begin |
1396 | optionmusic.enabled := SoundKarte; |
1402 | optionmusic.enabled := SoundKarte; |
1397 | end; |
1403 | end; |
1398 | 1404 | ||
1399 | procedure TMainForm.DestroyMusic(Name: TMusicTrack); |
1405 | procedure TMainForm.DestroyMusic(Name: TMusicTrack); |
1400 | begin |
1406 | begin |
1401 | if Name = mtBoss then |
1407 | if Name = mtBoss then |
1402 | begin |
1408 | begin |
1403 | MCISendString(pchar('stop "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1409 | MCISendString(pchar('stop "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1404 | MCISendString(pchar('close "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1410 | MCISendString(pchar('close "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1405 | end; |
1411 | end; |
1406 | if Name = mtGame then |
1412 | if Name = mtGame then |
1407 | begin |
1413 | begin |
1408 | MCISendString(pchar('stop "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1414 | MCISendString(pchar('stop "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1409 | MCISendString(pchar('close "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1415 | MCISendString(pchar('close "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1410 | end; |
1416 | end; |
1411 | if Name = mtScene then |
1417 | if Name = mtScene then |
1412 | begin |
1418 | begin |
1413 | MCISendString(pchar('stop "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1419 | MCISendString(pchar('stop "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1414 | MCISendString(pchar('close "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1420 | MCISendString(pchar('close "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1415 | end; |
1421 | end; |
1416 | if Name = mtTitle then |
1422 | if Name = mtTitle then |
1417 | begin |
1423 | begin |
1418 | MCISendString(pchar('stop "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1424 | MCISendString(pchar('stop "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1419 | MCISendString(pchar('close "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1425 | MCISendString(pchar('close "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1420 | end; |
1426 | end; |
1421 | end; |
1427 | end; |
1422 | 1428 | ||
1423 | procedure TMainForm.OpenMusic(Name: TMusicTrack); |
1429 | procedure TMainForm.OpenMusic(Name: TMusicTrack); |
1424 | begin |
1430 | begin |
1425 | if Name = mtBoss then |
1431 | if Name = mtBoss then |
1426 | MCISendString(pchar('open "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1432 | MCISendString(pchar('open "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1427 | if Name = mtGame then |
1433 | if Name = mtGame then |
1428 | MCISendString(pchar('open "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1434 | MCISendString(pchar('open "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1429 | if Name = mtScene then |
1435 | if Name = mtScene then |
1430 | MCISendString(pchar('open "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1436 | MCISendString(pchar('open "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1431 | if Name = mtTitle then |
1437 | if Name = mtTitle then |
1432 | MCISendString(pchar('open "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1438 | MCISendString(pchar('open "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1433 | end; |
1439 | end; |
1434 | 1440 | ||
1435 | procedure TMainForm.PauseMusic(Name: TMusicTrack); |
1441 | procedure TMainForm.PauseMusic(Name: TMusicTrack); |
1436 | begin |
1442 | begin |
1437 | if not OptionMusic.checked then exit; |
1443 | if not OptionMusic.checked then exit; |
1438 | if Name = mtBoss then |
1444 | if Name = mtBoss then |
1439 | MCISendString(pchar('stop "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1445 | MCISendString(pchar('stop "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1440 | if Name = mtGame then |
1446 | if Name = mtGame then |
1441 | MCISendString(pchar('stop "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1447 | MCISendString(pchar('stop "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1442 | if Name = mtScene then |
1448 | if Name = mtScene then |
1443 | MCISendString(pchar('stop "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1449 | MCISendString(pchar('stop "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1444 | if Name = mtTitle then |
1450 | if Name = mtTitle then |
1445 | MCISendString(pchar('stop "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1451 | MCISendString(pchar('stop "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1446 | end; |
1452 | end; |
1447 | 1453 | ||
1448 | procedure TMainForm.DXDrawInitializing(Sender: TObject); |
1454 | procedure TMainForm.DXDrawInitializing(Sender: TObject); |
1449 | begin |
1455 | begin |
1450 | if doFullScreen in DXDraw.Options then |
1456 | if doFullScreen in DXDraw.Options then |
1451 | begin |
1457 | begin |
1452 | BorderStyle := bsNone; |
1458 | BorderStyle := bsNone; |
1453 | DXDraw.Cursor := crNone; |
1459 | DXDraw.Cursor := crNone; |
1454 | end else |
1460 | end else |
1455 | begin |
1461 | begin |
1456 | BorderStyle := bsSingle; |
1462 | BorderStyle := bsSingle; |
1457 | DXDraw.Cursor := crDefault; |
1463 | DXDraw.Cursor := crDefault; |
1458 | end; |
1464 | end; |
1459 | end; |
1465 | end; |
1460 | 1466 | ||
1461 | procedure TMainForm.DXDrawInitialize(Sender: TObject); |
1467 | procedure TMainForm.DXDrawInitialize(Sender: TObject); |
1462 | begin |
1468 | begin |
1463 | DXTimer.Enabled := True; |
1469 | DXTimer.Enabled := True; |
1464 | end; |
1470 | end; |
1465 | 1471 | ||
1466 | procedure TMainForm.DXDrawFinalize(Sender: TObject); |
1472 | procedure TMainForm.DXDrawFinalize(Sender: TObject); |
1467 | begin |
1473 | begin |
1468 | DXTimer.Enabled := False; |
1474 | DXTimer.Enabled := False; |
1469 | end; |
1475 | end; |
1470 | 1476 | ||
1471 | var |
- | |
1472 | ProgrammGestartet: boolean; |
- | |
1473 | - | ||
1474 | procedure TMainForm.DXTimerActivate(Sender: TObject); |
1477 | procedure TMainForm.DXTimerActivate(Sender: TObject); |
1475 | begin |
1478 | begin |
1476 | Caption := Application.Title; |
1479 | Caption := Application.Title; |
1477 | if not ProgrammGestartet then |
1480 | if not ProgrammGestartet then |
1478 | begin |
1481 | begin |
1479 | Programmgestartet := true; |
1482 | Programmgestartet := true; |
1480 | exit; |
1483 | exit; |
1481 | end; |
1484 | end; |
1482 | ResumeMusic(FMusic); |
1485 | ResumeMusic(FMusic); |
1483 | end; |
1486 | end; |
1484 | 1487 | ||
1485 | procedure TMainForm.DXTimerDeactivate(Sender: TObject); |
1488 | procedure TMainForm.DXTimerDeactivate(Sender: TObject); |
1486 | begin |
1489 | begin |
1487 | Caption := Application.Title + ' [Pause]'; |
1490 | Caption := Application.Title + ' [Pause]'; |
1488 | PauseMusic(FMusic); |
1491 | PauseMusic(FMusic); |
1489 | end; |
1492 | end; |
1490 | 1493 | ||
1491 | function TMainForm.StatusMusic(Name: TMusicTrack): string; |
1494 | function TMainForm.StatusMusic(Name: TMusicTrack): string; |
1492 | var |
1495 | var |
1493 | MCIStatus: array[0..255] of char; |
1496 | MCIStatus: array[0..255] of char; |
1494 | begin |
1497 | begin |
1495 | if not OptionMusic.checked then exit; |
1498 | if not OptionMusic.checked then exit; |
1496 | if FMusic = mtGame then |
1499 | if FMusic = mtGame then |
1497 | MCISendString(pchar('status "'+FDirectory+'Musik\Game.mid" mode'), MCIStatus, 255, 0); |
1500 | MCISendString(pchar('status "'+FDirectory+'Musik\Game.mid" mode'), MCIStatus, 255, 0); |
1498 | if FMusic = mtBoss then |
1501 | if FMusic = mtBoss then |
1499 | MCISendString(pchar('status "'+FDirectory+'Musik\Boss.mid" mode'), MCIStatus, 255, 0); |
1502 | MCISendString(pchar('status "'+FDirectory+'Musik\Boss.mid" mode'), MCIStatus, 255, 0); |
1500 | if FMusic = mtScene then |
1503 | if FMusic = mtScene then |
1501 | MCISendString(pchar('status "'+FDirectory+'Musik\Scene.mid" mode'), MCIStatus, 255, 0); |
1504 | MCISendString(pchar('status "'+FDirectory+'Musik\Scene.mid" mode'), MCIStatus, 255, 0); |
1502 | if FMusic = mtTitle then |
1505 | if FMusic = mtTitle then |
1503 | MCISendString(pchar('status "'+FDirectory+'Musik\Title.mid" mode'), MCIStatus, 255, 0); |
1506 | MCISendString(pchar('status "'+FDirectory+'Musik\Title.mid" mode'), MCIStatus, 255, 0); |
1504 | result := MCIStatus; |
1507 | result := MCIStatus; |
1505 | end; |
1508 | end; |
1506 | 1509 | ||
1507 | procedure TMainForm.DXTimerTimer(Sender: TObject; LagCount: Integer); |
1510 | procedure TMainForm.DXTimerTimer(Sender: TObject; LagCount: Integer); |
1508 | begin |
1511 | begin |
1509 | if StatusMusic(FMusic) = 'stopped' then |
1512 | if StatusMusic(FMusic) = 'stopped' then |
1510 | PlayMusic(FMusic); {...} |
1513 | PlayMusic(FMusic); {...} |
1511 | if crash then |
1514 | if crash then |
1512 | begin |
1515 | begin |
1513 | inc(Crash2); |
1516 | inc(Crash2); |
1514 | if crash2=30 then |
1517 | if crash2=30 then |
1515 | begin |
1518 | begin |
1516 | Crash2 := 0; |
1519 | Crash2 := 0; |
1517 | crash := false; |
1520 | crash := false; |
1518 | crashsound := false; |
1521 | crashsound := false; |
1519 | end; |
1522 | end; |
1520 | end; |
1523 | end; |
1521 | if not DXDraw.CanDraw then exit; |
1524 | if not DXDraw.CanDraw then exit; |
1522 | DXInput.Update; |
1525 | DXInput.Update; |
1523 | case FScene of |
1526 | case FScene of |
1524 | gsTitle : SceneTitle; |
1527 | gsTitle : SceneTitle; |
1525 | gsMain : SceneMain; |
1528 | gsMain : SceneMain; |
1526 | gsGameOver: SceneGameOver; |
1529 | gsGameOver: SceneGameOver; |
1527 | gsWin : SceneWin; |
1530 | gsWin : SceneWin; |
1528 | gsNewLevel: SceneNewLevel; |
1531 | gsNewLevel: SceneNewLevel; |
1529 | end; |
1532 | end; |
1530 | if FNextScene<>gsNone then |
1533 | if FNextScene<>gsNone then |
1531 | begin |
1534 | begin |
1532 | StartScene(FNextScene); |
1535 | StartScene(FNextScene); |
1533 | FNextScene := gsNone; |
1536 | FNextScene := gsNone; |
1534 | end; |
1537 | end; |
1535 | DXDraw.Flip; |
1538 | DXDraw.Flip; |
1536 | end; |
1539 | end; |
1537 | 1540 | ||
1538 | procedure TMainForm.BlinkStart; |
1541 | procedure TMainForm.BlinkStart; |
1539 | begin |
1542 | begin |
1540 | FBlink := 0; |
1543 | FBlink := 0; |
1541 | FBlinkTime := GetTickCount; |
1544 | FBlinkTime := GetTickCount; |
1542 | end; |
1545 | end; |
1543 | 1546 | ||
1544 | procedure TMainForm.WriteOptions; |
1547 | procedure TMainForm.WriteOptions; |
1545 | var |
1548 | var |
1546 | INIDatei: TIniFile; |
1549 | INIDatei: TIniFile; |
1547 | begin |
1550 | begin |
1548 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
1551 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
1549 | if OptionMusic.checked then INIDatei.WriteBool('Settings', 'Music', true) |
1552 | if OptionMusic.checked then INIDatei.WriteBool('Settings', 'Music', true) |
1550 | else INIDatei.WriteBool('Settings', 'Music', false); |
1553 | else INIDatei.WriteBool('Settings', 'Music', false); |
1551 | if OptionSound.checked then INIDatei.WriteBool('Settings', 'Sound', true) |
1554 | if OptionSound.checked then INIDatei.WriteBool('Settings', 'Sound', true) |
1552 | else INIDatei.WriteBool('Settings', 'Sound', false); |
1555 | else INIDatei.WriteBool('Settings', 'Sound', false); |
1553 | if OptionFullScreen.checked then INIDatei.WriteBool('Settings', 'FullScreen', true) |
1556 | if OptionFullScreen.checked then INIDatei.WriteBool('Settings', 'FullScreen', true) |
1554 | else INIDatei.WriteBool('Settings', 'FullScreen', false); |
1557 | else INIDatei.WriteBool('Settings', 'FullScreen', false); |
1555 | if OptionBreitbild.checked then INIDatei.WriteBool('Settings', 'ScreenAutoSize', true) |
1558 | if OptionBreitbild.checked then INIDatei.WriteBool('Settings', 'ScreenAutoSize', true) |
1556 | else INIDatei.WriteBool('Settings', 'ScreenAutoSize', false); |
1559 | else INIDatei.WriteBool('Settings', 'ScreenAutoSize', false); |
1557 | if FInterval = giLeicht then INIDatei.WriteInteger('Settings', 'Speed', 1); |
1560 | if FInterval = giLeicht then INIDatei.WriteInteger('Settings', 'Speed', 1); |
1558 | if FInterval = giMittel then INIDatei.WriteInteger('Settings', 'Speed', 2); |
1561 | if FInterval = giMittel then INIDatei.WriteInteger('Settings', 'Speed', 2); |
1559 | if FInterval = giSchwer then INIDatei.WriteInteger('Settings', 'Speed', 3); |
1562 | if FInterval = giSchwer then INIDatei.WriteInteger('Settings', 'Speed', 3); |
- | 1563 | if FInterval = giMaster then INIDatei.WriteInteger('Settings', 'Speed', 4); |
|
1560 | INIDatei.Free; |
1564 | INIDatei.Free; |
1561 | end; |
1565 | end; |
1562 | 1566 | ||
1563 | procedure TMainForm.LoadOptions; |
1567 | procedure TMainForm.LoadOptions; |
1564 | var |
1568 | var |
1565 | INIDatei: TIniFile; |
1569 | INIDatei: TIniFile; |
1566 | begin |
1570 | begin |
1567 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
1571 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
1568 | optionmusic.checked := INIDatei.ReadBool('Settings', 'Music', true); |
1572 | optionmusic.checked := INIDatei.ReadBool('Settings', 'Music', true); |
1569 | optionsound.checked := INIDatei.ReadBool('Settings', 'Sound', true); |
1573 | optionsound.checked := INIDatei.ReadBool('Settings', 'Sound', true); |
1570 | optionfullscreen.checked := INIDatei.ReadBool('Settings', 'fullscreen', false); |
1574 | optionfullscreen.checked := INIDatei.ReadBool('Settings', 'fullscreen', false); |
1571 | OptionBreitBild.checked := INIDatei.ReadBool('Settings', 'ScreenAutoSize', true); |
1575 | OptionBreitBild.checked := INIDatei.ReadBool('Settings', 'ScreenAutoSize', true); |
1572 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 1 then |
1576 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 1 then |
1573 | begin |
1577 | begin |
1574 | FInterval := giLeicht; |
1578 | FInterval := giLeicht; |
1575 | Leicht.checked := true; |
1579 | Leicht.checked := true; |
1576 | end; |
1580 | end; |
1577 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 2 then |
1581 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 2 then |
1578 | begin |
1582 | begin |
1579 | FInterval := giMittel; |
1583 | FInterval := giMittel; |
1580 | Mittel.checked := true; |
1584 | Mittel.checked := true; |
1581 | end; |
1585 | end; |
1582 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 3 then |
1586 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 3 then |
1583 | begin |
1587 | begin |
1584 | FInterval := giSchwer; |
1588 | FInterval := giSchwer; |
1585 | Schwer.checked := true; |
1589 | Schwer.checked := true; |
1586 | end; |
1590 | end; |
- | 1591 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 4 then |
|
- | 1592 | begin |
|
- | 1593 | FInterval := giMaster; |
|
- | 1594 | Master.checked := true; |
|
- | 1595 | end; |
|
1587 | INIDatei.Free; |
1596 | INIDatei.Free; |
1588 | WriteOptions; |
1597 | WriteOptions; |
1589 | end; |
1598 | end; |
1590 | 1599 | ||
1591 | procedure TMainForm.BlinkUpdate; |
1600 | procedure TMainForm.BlinkUpdate; |
1592 | begin |
1601 | begin |
1593 | if GetTickCount<>FBlinkTime then |
1602 | if GetTickCount<>FBlinkTime then |
1594 | begin |
1603 | begin |
1595 | FBlink := FBlink + (GetTickCount-FBlinkTime); |
1604 | FBlink := FBlink + (GetTickCount-FBlinkTime); |
1596 | FBlinkTime := GetTickCount; |
1605 | FBlinkTime := GetTickCount; |
1597 | end; |
1606 | end; |
1598 | end; |
1607 | end; |
1599 | 1608 | ||
1600 | procedure TMainForm.PlaySound(Name: string; Wait: Boolean); |
1609 | procedure TMainForm.PlaySound(Name: string; Wait: Boolean); |
1601 | begin |
1610 | begin |
1602 | if (OptionSound.Checked) and (OptionSound.Enabled) then |
1611 | if (OptionSound.Checked) and (OptionSound.Enabled) then |
1603 | WaveList.Items.Find(Name).Play(Wait); |
1612 | WaveList.Items.Find(Name).Play(Wait); |
1604 | end; |
1613 | end; |
1605 | 1614 | ||
1606 | procedure TMainForm.PlayMusic(Name: TMusicTrack); |
1615 | procedure TMainForm.PlayMusic(Name: TMusicTrack); |
1607 | begin |
1616 | begin |
1608 | if (not mainform.active) and (mainform.visible) then //1st Programmstart |
1617 | if (not mainform.active) and (mainform.visible) then //1st Programmstart |
1609 | exit; |
1618 | exit; |
1610 | if (OptionMusic.checked) and (OptionMusic.enabled) then |
1619 | if (OptionMusic.checked) and (OptionMusic.enabled) then |
1611 | begin |
1620 | begin |
1612 | DestroyMusic(FMusic); |
1621 | DestroyMusic(FMusic); |
1613 | OpenMusic(Name); |
1622 | OpenMusic(Name); |
1614 | ResumeMusic(Name); |
1623 | ResumeMusic(Name); |
1615 | end; |
1624 | end; |
1616 | FMusic := Name; |
1625 | FMusic := Name; |
1617 | end; |
1626 | end; |
1618 | 1627 | ||
1619 | function TMainForm.ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
1628 | function TMainForm.ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
1620 | begin |
1629 | begin |
1621 | with Result do |
1630 | with Result do |
1622 | begin |
1631 | begin |
1623 | rgbRed := Src.rgbRed+((Dest.rgbRed-Src.rgbRed)*Percent div 256); |
1632 | rgbRed := Src.rgbRed+((Dest.rgbRed-Src.rgbRed)*Percent div 256); |
1624 | rgbGreen := Src.rgbGreen+((Dest.rgbGreen-Src.rgbGreen)*Percent div 256); |
1633 | rgbGreen := Src.rgbGreen+((Dest.rgbGreen-Src.rgbGreen)*Percent div 256); |
1625 | rgbBlue := Src.rgbBlue+((Dest.rgbBlue-Src.rgbBlue)*Percent div 256); |
1634 | rgbBlue := Src.rgbBlue+((Dest.rgbBlue-Src.rgbBlue)*Percent div 256); |
1626 | rgbReserved := 0; |
1635 | rgbReserved := 0; |
1627 | end; |
1636 | end; |
1628 | end; |
1637 | end; |
1629 | 1638 | ||
1630 | procedure TMainForm.PalleteAnim(Col: TRGBQuad; Time: Integer); |
1639 | procedure TMainForm.PalleteAnim(Col: TRGBQuad; Time: Integer); |
1631 | var |
1640 | var |
1632 | i: Integer; |
1641 | i: Integer; |
1633 | t, t2: DWORD; |
1642 | t, t2: DWORD; |
1634 | ChangePalette: Boolean; |
1643 | ChangePalette: Boolean; |
1635 | c: Integer; |
1644 | c: Integer; |
1636 | begin |
1645 | begin |
1637 | if DXDraw.Initialized then |
1646 | if DXDraw.Initialized then |
1638 | begin |
1647 | begin |
1639 | c := DXDraw.Surface.ColorMatch(RGB(Col.rgbRed, Col.rgbGreen, Col.rgbBlue)); |
1648 | c := DXDraw.Surface.ColorMatch(RGB(Col.rgbRed, Col.rgbGreen, Col.rgbBlue)); |
1640 | ChangePalette := False; |
1649 | ChangePalette := False; |
1641 | if DXDraw.CanPaletteAnimation then |
1650 | if DXDraw.CanPaletteAnimation then |
1642 | begin |
1651 | begin |
1643 | t := GetTickCount; |
1652 | t := GetTickCount; |
1644 | while Abs(GetTickCount-t)<Time do |
1653 | while Abs(GetTickCount-t)<Time do |
1645 | begin |
1654 | begin |
1646 | t2 := Trunc(Abs(GetTickCount-t)/Time*255); |
1655 | t2 := Trunc(Abs(GetTickCount-t)/Time*255); |
1647 | for i := 0 to 255 do |
1656 | for i := 0 to 255 do |
1648 | DXDraw.ColorTable[i] := ComposeColor(Col, DXDraw.DefColorTable[i], t2); |
1657 | DXDraw.ColorTable[i] := ComposeColor(Col, DXDraw.DefColorTable[i], t2); |
1649 | DXDraw.UpdatePalette; |
1658 | DXDraw.UpdatePalette; |
1650 | ChangePalette := True; |
1659 | ChangePalette := True; |
1651 | end; |
1660 | end; |
1652 | end else |
1661 | end else |
1653 | Sleep(Time); |
1662 | Sleep(Time); |
1654 | for i := 0 to 4 do |
1663 | for i := 0 to 4 do |
1655 | begin |
1664 | begin |
1656 | DXDraw.Surface.Fill(c); |
1665 | DXDraw.Surface.Fill(c); |
1657 | DXDraw.Flip; |
1666 | DXDraw.Flip; |
1658 | end; |
1667 | end; |
1659 | if ChangePalette then |
1668 | if ChangePalette then |
1660 | begin |
1669 | begin |
1661 | DXDraw.ColorTable := DXDraw.DefColorTable; |
1670 | DXDraw.ColorTable := DXDraw.DefColorTable; |
1662 | DXDraw.UpdatePalette; |
1671 | DXDraw.UpdatePalette; |
1663 | end; |
1672 | end; |
1664 | DXDraw.Surface.Fill(c); |
1673 | DXDraw.Surface.Fill(c); |
1665 | DXDraw.Flip; |
1674 | DXDraw.Flip; |
1666 | end; |
1675 | end; |
1667 | end; |
1676 | end; |
1668 | 1677 | ||
1669 | procedure TMainForm.StartScene(Scene: TGameScene); |
1678 | procedure TMainForm.StartScene(Scene: TGameScene); |
1670 | begin |
1679 | begin |
1671 | EndScene; |
1680 | EndScene; |
1672 | DXInput.States := DXInput.States - DXInputButton; |
1681 | DXInput.States := DXInput.States - DXInputButton; |
1673 | FScene := Scene; |
1682 | FScene := Scene; |
1674 | BlinkStart; |
1683 | BlinkStart; |
1675 | case FScene of |
1684 | case FScene of |
1676 | gsTitle : StartSceneTitle; |
1685 | gsTitle : StartSceneTitle; |
1677 | gsMain : StartSceneMain; |
1686 | gsMain : StartSceneMain; |
1678 | gsGameOver: StartSceneGameOver; |
1687 | gsGameOver: StartSceneGameOver; |
1679 | gsWin : StartSceneWin; |
1688 | gsWin : StartSceneWin; |
1680 | gsNewLevel: StartSceneNewLevel; |
1689 | gsNewLevel: StartSceneNewLevel; |
1681 | end; |
1690 | end; |
1682 | end; |
1691 | end; |
1683 | 1692 | ||
1684 | procedure TMainForm.StartSceneTitle; |
1693 | procedure TMainForm.StartSceneTitle; |
1685 | begin |
1694 | begin |
1686 | sleep(500); |
1695 | sleep(500); |
1687 | FCheat := false; |
1696 | FCheat := false; |
1688 | BossExists := false; |
1697 | BossExists := false; |
1689 | FLife := Lives; |
1698 | FLife := Lives; |
1690 | FLevel := 0; |
1699 | FLevel := 0; |
1691 | FScore := 0; |
1700 | FScore := 0; |
1692 | FNotSave := true; |
1701 | FNotSave := true; |
1693 | Cheat.enabled := false; |
1702 | Cheat.enabled := false; |
1694 | Neustart.enabled := false; |
1703 | Neustart.enabled := false; |
1695 | GamePause.enabled := false; |
1704 | GamePause.enabled := false; |
1696 | GameStart.enabled := false; |
1705 | GameStart.enabled := false; |
1697 | Spielgeschwindigkeit.enabled := false; |
1706 | Spielgeschwindigkeit.enabled := false; |
1698 | mainform.Visible := true; |
1707 | mainform.Visible := true; |
1699 | PlayMusic(mtTitle); |
1708 | PlayMusic(mtTitle); |
1700 | end; |
1709 | end; |
1701 | 1710 | ||
1702 | procedure TMainForm.StartSceneMain; |
1711 | procedure TMainForm.StartSceneMain; |
1703 | {var |
1712 | {var |
1704 | i, j: Integer;} |
1713 | i, j: Integer;} |
1705 | begin |
1714 | begin |
1706 | sleep(500); |
1715 | sleep(500); |
1707 | SpielerFliegtFort := false; |
- | |
1708 | FCounter := 0; |
1716 | FCounter := 0; |
1709 | NewLevel(FLevel); |
1717 | NewLevel(FLevel); |
1710 | BossExists := false; |
1718 | BossExists := false; |
1711 | PlayMusic(mtGame); |
1719 | PlayMusic(mtGame); |
1712 | FEnemyAdventPos := 1; |
1720 | FEnemyAdventPos := 1; |
1713 | FFrame := -4; |
1721 | FFrame := -4; |
1714 | TPlayerSprite.Create(SpriteEngine.Engine); |
1722 | PlayerSprite := TPlayerSprite.Create(SpriteEngine.Engine); |
1715 | with TBackground.Create(SpriteEngine.Engine) do |
1723 | with TBackground.Create(SpriteEngine.Engine) do |
1716 | begin |
1724 | begin |
1717 | SetMapSize(1, 1); |
1725 | SetMapSize(1, 1); |
1718 | Image := mainform.ImageList.Items.Find('Star3'); |
1726 | Image := mainform.ImageList.Items.Find('Star3'); |
1719 | Z := -13; |
1727 | Z := -13; |
1720 | Y := 40; |
1728 | Y := 40; |
1721 | FSpeed := 1 / 2; |
1729 | FSpeed := 1 / 2; |
1722 | Tile := True; |
1730 | Tile := True; |
1723 | end; |
1731 | end; |
1724 | with TBackground.Create(SpriteEngine.Engine) do |
1732 | with TBackground.Create(SpriteEngine.Engine) do |
1725 | begin |
1733 | begin |
1726 | SetMapSize(1, 1); |
1734 | SetMapSize(1, 1); |
1727 | Image := mainform.ImageList.Items.Find('Star2'); |
1735 | Image := mainform.ImageList.Items.Find('Star2'); |
1728 | Z := -12; |
1736 | Z := -12; |
1729 | Y := 30; |
1737 | Y := 30; |
1730 | FSpeed := 1; |
1738 | FSpeed := 1; |
1731 | Tile := True; |
1739 | Tile := True; |
1732 | end; |
1740 | end; |
1733 | with TBackground.Create(SpriteEngine.Engine) do |
1741 | with TBackground.Create(SpriteEngine.Engine) do |
1734 | begin |
1742 | begin |
1735 | SetMapSize(1, 1); |
1743 | SetMapSize(1, 1); |
1736 | Image := mainform.ImageList.Items.Find('Star1'); |
1744 | Image := mainform.ImageList.Items.Find('Star1'); |
1737 | Z := -11; |
1745 | Z := -11; |
1738 | Y := 10; |
1746 | Y := 10; |
1739 | FSpeed := 2; |
1747 | FSpeed := 2; |
1740 | Tile := True; |
1748 | Tile := True; |
1741 | end; |
1749 | end; |
1742 | {with TBackground.Create(SpriteEngine.Engine) do |
1750 | {with TBackground.Create(SpriteEngine.Engine) do |
1743 | begin |
1751 | begin |
1744 | SetMapSize(200, 10); |
1752 | SetMapSize(200, 10); |
1745 | Y := 10; |
1753 | Y := 10; |
1746 | Z := -13; |
1754 | Z := -13; |
1747 | FSpeed := 1 / 2; |
1755 | FSpeed := 1 / 2; |
1748 | Tile := True; |
1756 | Tile := True; |
1749 | for i := 0 to MapHeight-1 do |
1757 | for i := 0 to MapHeight-1 do |
1750 | begin |
1758 | begin |
1751 | for j := 0 to MapWidth-1 do |
1759 | for j := 0 to MapWidth-1 do |
1752 | begin |
1760 | begin |
1753 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 8); |
1761 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 8); |
1754 | if Random(100)<95 then Chips[j, i] := -1; |
1762 | if Random(100)<95 then Chips[j, i] := -1; |
1755 | end; |
1763 | end; |
1756 | end; |
1764 | end; |
1757 | end; |
1765 | end; |
1758 | with TBackground.Create(SpriteEngine.Engine) do |
1766 | with TBackground.Create(SpriteEngine.Engine) do |
1759 | begin |
1767 | begin |
1760 | SetMapSize(200, 10); |
1768 | SetMapSize(200, 10); |
1761 | Y := 30; |
1769 | Y := 30; |
1762 | Z := -12; |
1770 | Z := -12; |
1763 | FSpeed := 1; |
1771 | FSpeed := 1; |
1764 | Tile := True; |
1772 | Tile := True; |
1765 | for i := 0 to MapHeight-1 do |
1773 | for i := 0 to MapHeight-1 do |
1766 | begin |
1774 | begin |
1767 | for j := 0 to MapWidth-1 do |
1775 | for j := 0 to MapWidth-1 do |
1768 | begin |
1776 | begin |
1769 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 4); |
1777 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 4); |
1770 | if Random(100)<95 then Chips[j, i] := -1; |
1778 | if Random(100)<95 then Chips[j, i] := -1; |
1771 | end; |
1779 | end; |
1772 | end; |
1780 | end; |
1773 | end; |
1781 | end; |
1774 | with TBackground.Create(SpriteEngine.Engine) do |
1782 | with TBackground.Create(SpriteEngine.Engine) do |
1775 | begin |
1783 | begin |
1776 | SetMapSize(200, 10); |
1784 | SetMapSize(200, 10); |
1777 | Y := 40; |
1785 | Y := 40; |
1778 | Z := -11; |
1786 | Z := -11; |
1779 | FSpeed := 2; |
1787 | FSpeed := 2; |
1780 | Tile := True; |
1788 | Tile := True; |
1781 | for i := 0 to MapHeight-1 do |
1789 | for i := 0 to MapHeight-1 do |
1782 | begin |
1790 | begin |
1783 | for j := 0 to MapWidth-1 do |
1791 | for j := 0 to MapWidth-1 do |
1784 | begin |
1792 | begin |
1785 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 2); |
1793 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 2); |
1786 | if Random(100)<95 then Chips[j, i] := -1; |
1794 | if Random(100)<95 then Chips[j, i] := -1; |
1787 | end; |
1795 | end; |
1788 | end; |
1796 | end; |
1789 | end;} |
1797 | end;} |
1790 | FNotSave := false; |
1798 | FNotSave := false; |
1791 | Cheat.enabled := true; |
1799 | Cheat.enabled := true; |
1792 | Neustart.enabled := true; |
1800 | Neustart.enabled := true; |
1793 | GamePause.enabled := true; |
1801 | GamePause.enabled := true; |
1794 | GameStart.enabled := true; |
1802 | GameStart.enabled := true; |
1795 | Spielgeschwindigkeit.enabled := true; |
1803 | Spielgeschwindigkeit.enabled := true; |
1796 | end; |
1804 | end; |
1797 | 1805 | ||
1798 | procedure TMainForm.StartSceneGameOver; |
1806 | procedure TMainForm.StartSceneGameOver; |
1799 | begin |
1807 | begin |
1800 | sleep(500); |
1808 | sleep(500); |
1801 | FNotSave := true; |
1809 | FNotSave := true; |
1802 | Cheat.enabled := false; |
1810 | Cheat.enabled := false; |
1803 | Spielgeschwindigkeit.enabled := false; |
1811 | Spielgeschwindigkeit.enabled := false; |
1804 | Neustart.enabled := false; |
1812 | Neustart.enabled := false; |
1805 | GamePause.enabled := false; |
1813 | GamePause.enabled := false; |
1806 | PlayMusic(mtScene); |
1814 | PlayMusic(mtScene); |
1807 | BossExists := false; |
1815 | BossExists := false; |
1808 | end; |
1816 | end; |
1809 | 1817 | ||
1810 | procedure TMainForm.StartSceneWin; |
1818 | procedure TMainForm.StartSceneWin; |
1811 | begin |
1819 | begin |
1812 | sleep(500); |
1820 | sleep(500); |
1813 | FNotSave := true; |
1821 | FNotSave := true; |
1814 | Cheat.enabled := false; |
1822 | Cheat.enabled := false; |
1815 | Spielgeschwindigkeit.enabled := false; |
1823 | Spielgeschwindigkeit.enabled := false; |
1816 | Neustart.enabled := false; |
1824 | Neustart.enabled := false; |
1817 | GamePause.enabled := false; |
1825 | GamePause.enabled := false; |
1818 | PlayMusic(mtScene); |
1826 | PlayMusic(mtScene); |
1819 | BossExists := false; |
1827 | BossExists := false; |
1820 | end; |
1828 | end; |
1821 | 1829 | ||
1822 | procedure TMainForm.EndScene; |
1830 | procedure TMainForm.EndScene; |
1823 | begin |
1831 | begin |
1824 | case FScene of |
1832 | case FScene of |
1825 | gsTitle : EndSceneTitle; |
1833 | gsTitle : EndSceneTitle; |
1826 | gsMain : EndSceneMain; |
1834 | gsMain : EndSceneMain; |
1827 | gsGameOver: EndSceneGameOver; |
1835 | gsGameOver: EndSceneGameOver; |
1828 | gsWin : EndSceneWin; |
1836 | gsWin : EndSceneWin; |
1829 | gsNewLevel: EndSceneNewLevel; |
1837 | gsNewLevel: EndSceneNewLevel; |
1830 | end; |
1838 | end; |
1831 | end; |
1839 | end; |
1832 | 1840 | ||
1833 | procedure TMainForm.EndSceneTitle; |
1841 | procedure TMainForm.EndSceneTitle; |
1834 | begin |
1842 | begin |
1835 | { Ende Title } |
1843 | { Ende Title } |
1836 | end; |
1844 | end; |
1837 | 1845 | ||
1838 | procedure TMainForm.EndSceneMain; |
1846 | procedure TMainForm.EndSceneMain; |
1839 | begin |
1847 | begin |
1840 | SpriteEngine.Engine.Clear; |
1848 | SpriteEngine.Engine.Clear; |
1841 | end; |
1849 | end; |
1842 | 1850 | ||
1843 | procedure TMainForm.EndSceneGameOver; |
1851 | procedure TMainForm.EndSceneGameOver; |
1844 | begin |
1852 | begin |
1845 | { Ende GameOver } |
1853 | { Ende GameOver } |
1846 | end; |
1854 | end; |
1847 | 1855 | ||
1848 | procedure TMainForm.EndSceneWin; |
1856 | procedure TMainForm.EndSceneWin; |
1849 | begin |
1857 | begin |
1850 | { Ende Win } |
1858 | { Ende Win } |
1851 | end; |
1859 | end; |
1852 | 1860 | ||
1853 | procedure TMainForm.DeleteArray(); |
1861 | procedure TMainForm.DeleteArray(); |
1854 | var |
1862 | var |
1855 | i: integer; |
1863 | i: integer; |
1856 | begin |
1864 | begin |
1857 | for i := 1 to 9999 do |
1865 | for i := Low(EnemyAdventTable) to High(EnemyAdventTable) do |
1858 | begin |
1866 | begin |
1859 | EnemyAdventTable[i].c := tnoting; |
1867 | EnemyAdventTable[i].spriteClass := TNothing; |
1860 | EnemyAdventTable[i].x := 0; |
1868 | EnemyAdventTable[i].x := 0; |
1861 | EnemyAdventTable[i].y := 0; |
1869 | EnemyAdventTable[i].y := 0; |
1862 | EnemyAdventTable[i].l := 0; |
1870 | EnemyAdventTable[i].lifes := 0; |
1863 | end; |
1871 | end; |
1864 | FRestEnemys := 0; |
1872 | FRestEnemys := 0; |
1865 | end; |
1873 | end; |
1866 | 1874 | ||
1867 | var |
- | |
1868 | levact: integer; |
- | |
1869 | - | ||
1870 | procedure TMainForm.NewLevel(lev: integer); |
1875 | procedure TMainForm.NewLevel(lev: integer); |
- | 1876 | resourcestring |
|
- | 1877 | LNG_LEVEL_INVALID = 'Das Level Nr. %d ist ungültig!'+#13#10+'Das Programm wird beendet.'; |
|
1871 | var |
1878 | var |
1872 | act: integer; |
1879 | act: integer; |
1873 | filex: textfile; |
1880 | filex: textfile; |
1874 | ergebniss: string; |
1881 | ergebniss: string; |
1875 | begin |
1882 | begin |
1876 | DeleteArray; |
1883 | DeleteArray; |
1877 | if FMenuItem = 2 then |
1884 | if FMenuItem = 2 then |
1878 | begin |
1885 | begin |
1879 | enemys[1] := TEnemyAttacker; |
1886 | enemys[1] := TEnemyAttacker; |
1880 | enemys[2] := TEnemyMeteor; |
1887 | enemys[2] := TEnemyMeteor; |
1881 | enemys[3] := TEnemyUFO; |
1888 | enemys[3] := TEnemyUFO; |
1882 | enemys[4] := TEnemyAttacker; |
1889 | enemys[4] := TEnemyAttacker; |
1883 | enemys[5] := TEnemyMeteor; |
1890 | enemys[5] := TEnemyMeteor; |
1884 | enemys[6] := TEnemyUFO; |
1891 | enemys[6] := TEnemyUFO; |
1885 | enemys[7] := TEnemyAttacker; |
1892 | enemys[7] := TEnemyAttacker; |
1886 | enemys[8] := TEnemyMeteor; |
1893 | enemys[8] := TEnemyMeteor; |
1887 | enemys[9] := TEnemyUFO; |
1894 | enemys[9] := TEnemyUFO; |
1888 | enemys[10] := TEnemyAttacker; |
1895 | enemys[10] := TEnemyAttacker; |
1889 | enemys[11] := TEnemyMeteor; |
1896 | enemys[11] := TEnemyMeteor; |
1890 | enemys[12] := TEnemyUFO; |
1897 | enemys[12] := TEnemyUFO; |
1891 | enemys[13] := TEnemyAttacker; |
1898 | enemys[13] := TEnemyAttacker; |
1892 | enemys[14] := TEnemyMeteor; |
1899 | enemys[14] := TEnemyMeteor; |
1893 | enemys[15] := TEnemyUFO; |
1900 | enemys[15] := TEnemyUFO; |
1894 | enemys[16] := TEnemyAttacker3; |
1901 | enemys[16] := TEnemyAttacker3; |
1895 | enemys[17] := TEnemyAttacker; |
1902 | enemys[17] := TEnemyAttacker; |
1896 | enemys[18] := TEnemyMeteor; |
1903 | enemys[18] := TEnemyMeteor; |
1897 | enemys[19] := TEnemyUFO; |
1904 | enemys[19] := TEnemyUFO; |
1898 | enemys[20] := TEnemyUFO2; |
1905 | enemys[20] := TEnemyUFO2; |
1899 | enemys[21] := TEnemyAttacker; |
1906 | enemys[21] := TEnemyAttacker; |
1900 | enemys[22] := TEnemyMeteor; |
1907 | enemys[22] := TEnemyMeteor; |
1901 | enemys[23] := TEnemyUFO; |
1908 | enemys[23] := TEnemyUFO; |
1902 | enemys[24] := TEnemyAttacker2; |
1909 | enemys[24] := TEnemyAttacker2; |
1903 | enemys[25] := TEnemyMeteor; |
1910 | enemys[25] := TEnemyMeteor; |
1904 | enemys[26] := TEnemyUFO; |
1911 | enemys[26] := TEnemyUFO; |
1905 | enemys[27] := TEnemyAttacker; |
1912 | enemys[27] := TEnemyAttacker; |
1906 | randomize; |
1913 | randomize; |
1907 | for act := 1 to lev*75-1 do |
1914 | for act := 1 to lev*75-1 do |
1908 | begin |
1915 | begin |
1909 | inc(FRestEnemys); |
1916 | inc(FRestEnemys); |
1910 | EnemyAdventTable[act].c := enemys[random(lev+2)+1]; |
1917 | EnemyAdventTable[act].spriteClass := enemys[random(lev+2)+1]; |
1911 | if EnemyAdventTable[act].c = TEnemyAttacker2 then EnemyAdventTable[act].c := enemys[random(lev+2)+1]; {O_o} |
1918 | if EnemyAdventTable[act].spriteClass = TEnemyAttacker2 then EnemyAdventTable[act].spriteClass := enemys[random(lev+2)+1]; {O_o} |
1912 | EnemyAdventTable[act].x := act*30 + random(85-(lev+(random(lev))*2)){O_o}; |
1919 | EnemyAdventTable[act].x := act*30 + random(85-(lev+(random(lev))*2)){O_o}; |
1913 | EnemyAdventTable[act].y := random(dxdraw.surfaceheight); |
1920 | EnemyAdventTable[act].y := random(dxdraw.surfaceheight); |
1914 | if (EnemyAdventTable[act].c <> TEnemyMeteor) and (EnemyAdventTable[act].c <> TEnemyAttacker2) then EnemyAdventTable[act].l := random(lev)+1; |
1921 | if (EnemyAdventTable[act].spriteClass <> TEnemyMeteor) and (EnemyAdventTable[act].spriteClass <> TEnemyAttacker2) then EnemyAdventTable[act].lifes := random(lev)+1; |
1915 | if EnemyAdventTable[act].c = TEnemyAttacker2 then EnemyAdventTable[act].l := random(6)+1{O_o}; |
1922 | if EnemyAdventTable[act].spriteClass = TEnemyAttacker2 then EnemyAdventTable[act].lifes := random(6)+1{O_o}; |
1916 | end; |
1923 | end; |
1917 | EnemyAdventTable[lev*75].c := TEnemyBoss; |
1924 | EnemyAdventTable[lev*75].spriteClass := TEnemyBoss; |
1918 | EnemyAdventTable[lev*75].x := lev*75*30{O_o} div lev; |
1925 | EnemyAdventTable[lev*75].x := lev*75*30{O_o} div lev; |
1919 | EnemyAdventTable[lev*75].y := (dxdraw.surfaceheight div 2) - (MainForm.ImageList.Items.Find('Enemy-boss').height div 2); |
1926 | EnemyAdventTable[lev*75].y := (dxdraw.surfaceheight div 2) - (MainForm.ImageList.Items.Find('Enemy-boss').height div 2); |
1920 | EnemyAdventTable[lev*75].l := lev*5; |
1927 | EnemyAdventTable[lev*75].lifes := lev*5; |
1921 | inc(FRestEnemys); |
1928 | inc(FRestEnemys); |
1922 | end |
1929 | end |
1923 | else |
1930 | else |
1924 | begin |
1931 | begin |
1925 | enemys[1] := TEnemyAttacker; |
1932 | enemys[1] := TEnemyAttacker; |
1926 | enemys[2] := TEnemyAttacker2; |
1933 | enemys[2] := TEnemyAttacker2; |
1927 | enemys[3] := TEnemyAttacker3; |
1934 | enemys[3] := TEnemyAttacker3; |
1928 | enemys[4] := TEnemyMeteor; |
1935 | enemys[4] := TEnemyMeteor; |
1929 | enemys[5] := TEnemyUFO; |
1936 | enemys[5] := TEnemyUFO; |
1930 | enemys[6] := TEnemyUFO2; |
1937 | enemys[6] := TEnemyUFO2; |
1931 | enemys[7] := TEnemyBoss; |
1938 | enemys[7] := TEnemyBoss; |
1932 | if fileexists(FDirectory+'Levels\Level '+inttostr(lev)+'.lev') then |
1939 | if fileexists(FDirectory+'Levels\Level '+inttostr(lev)+'.lev') then |
1933 | begin |
1940 | begin |
1934 | levact := 0; |
1941 | levact := 0; |
1935 | assignfile(filex, FDirectory+'Levels\Level '+inttostr(lev)+'.lev'); |
1942 | assignfile(filex, FDirectory+'Levels\Level '+inttostr(lev)+'.lev'); |
1936 | reset(filex); |
1943 | reset(filex); |
1937 | while not seekEoF(filex) do |
1944 | while not seekEoF(filex) do |
1938 | begin |
1945 | begin |
1939 | if levact = 0 then |
1946 | if levact = 0 then |
1940 | begin |
1947 | begin |
1941 | readln(filex, ergebniss); |
1948 | readln(filex, ergebniss); |
1942 | if ergebniss <> '; SpaceMission '+FCompVersion then |
1949 | if ergebniss <> '; SpaceMission '+FCompVersion then |
1943 | begin |
1950 | begin |
1944 | showmessage('Das Level '+inttostr(lev)+' ist ungültig!'+#13#10+'Das Programm wird beendet.'); |
1951 | showmessage(Format(LNG_LEVEL_INVALID, [lev])); |
1945 | application.terminate; |
1952 | application.terminate; |
1946 | exit; |
1953 | exit; |
1947 | end; |
1954 | end; |
1948 | readln(filex, ergebniss); |
1955 | readln(filex, ergebniss); |
1949 | if ergebniss <> '; LEV-File' then |
1956 | if ergebniss <> '; LEV-File' then |
1950 | begin |
1957 | begin |
1951 | showmessage('Das Level '+inttostr(lev)+' ist ungültig!'+#13#10+'Das Programm wird beendet.'); |
1958 | showmessage(Format(LNG_LEVEL_INVALID, [lev])); |
1952 | application.terminate; |
1959 | application.terminate; |
1953 | exit; |
1960 | exit; |
1954 | end; |
1961 | end; |
1955 | readln(filex); |
1962 | readln(filex); |
1956 | end; |
1963 | end; |
1957 | inc(levact); |
1964 | inc(levact); |
1958 | readln(filex, ergebniss); |
1965 | readln(filex, ergebniss); |
1959 | if levact = 5 then levact := 1; |
1966 | if levact = 5 then levact := 1; |
1960 | if levact = 1 then |
1967 | if levact = 1 then |
1961 | begin |
1968 | begin |
1962 | inc(pos[levact]); |
1969 | inc(pos[levact]); |
1963 | inc(FRestEnemys); |
1970 | inc(FRestEnemys); |
1964 | EnemyAdventTable[pos[levact]].c := enemys[strtoint(ergebniss)]; |
1971 | EnemyAdventTable[pos[levact]].spriteClass := enemys[strtoint(ergebniss)]; |
1965 | end; |
1972 | end; |
1966 | if levact = 2 then |
1973 | if levact = 2 then |
1967 | begin |
1974 | begin |
1968 | inc(pos[levact]); |
1975 | inc(pos[levact]); |
1969 | EnemyAdventTable[pos[levact]].x := strtoint(ergebniss); |
1976 | EnemyAdventTable[pos[levact]].x := strtoint(ergebniss); |
1970 | end; |
1977 | end; |
1971 | if levact = 3 then |
1978 | if levact = 3 then |
1972 | begin |
1979 | begin |
1973 | inc(pos[levact]); |
1980 | inc(pos[levact]); |
1974 | EnemyAdventTable[pos[levact]].y := strtoint(ergebniss); |
1981 | EnemyAdventTable[pos[levact]].y := strtoint(ergebniss); |
1975 | end; |
1982 | end; |
1976 | if levact = 4 then |
1983 | if levact = 4 then |
1977 | begin |
1984 | begin |
1978 | inc(pos[levact]); |
1985 | inc(pos[levact]); |
1979 | EnemyAdventTable[pos[levact]].l := strtoint(ergebniss); |
1986 | EnemyAdventTable[pos[levact]].lifes := strtoint(ergebniss); |
1980 | end; |
1987 | end; |
1981 | end; |
1988 | end; |
1982 | closefile(filex); |
1989 | closefile(filex); |
1983 | end; |
1990 | end; |
1984 | end; |
1991 | end; |
1985 | end; |
1992 | end; |
1986 | 1993 | ||
1987 | procedure TMainForm.SceneTitle; |
1994 | procedure TMainForm.SceneTitle; |
1988 | var |
1995 | var |
1989 | Logo: TPictureCollectionItem; |
1996 | Logo: TPictureCollectionItem; |
1990 | begin |
1997 | begin |
1991 | DXDraw.Surface.Fill(0); |
1998 | DXDraw.Surface.Fill(0); |
1992 | Logo := ImageList.Items.Find('Logo'); |
1999 | Logo := ImageList.Items.Find('Logo'); |
1993 | {Logo.DrawWaveX(DXDraw.Surface, (dxdraw.surfaceWidth div 2) - 181, 65, Logo.Width, Logo.Height, 0, |
2000 | {Logo.DrawWaveX(DXDraw.Surface, (dxdraw.surfaceWidth div 2) - 181, 65, Logo.Width, Logo.Height, 0, |
1994 | Trunc(16 - Cos256(FBlink div 60) * 16), 32, -FBlink div 5);} |
2001 | Trunc(16 - Cos256(FBlink div 60) * 16), 32, -FBlink div 5);} |
1995 | Logo.DrawWaveX(DXDraw.Surface, trunc((dxdraw.surfaceWidth / 2) - (Logo.Width / 2)), 65, Logo.Width, Logo.Height, 0, |
2002 | Logo.DrawWaveX(DXDraw.Surface, trunc((dxdraw.surfaceWidth / 2) - (Logo.Width / 2)), 65, Logo.Width, Logo.Height, 0, |
1996 | 2, 80, Fangle * 4); |
2003 | 2, 80, Fangle * 4); |
1997 | inc(Fangle); |
2004 | inc(Fangle); |
1998 | with DXDraw.Surface.Canvas do |
2005 | with DXDraw.Surface.Canvas do |
1999 | begin |
2006 | begin |
2000 | if (isDown in MainForm.DXInput.States) and (FMenuItem=1) then FMenuItem := 2; |
2007 | if (isDown in MainForm.DXInput.States) and (FMenuItem=1) then FMenuItem := 2; |
2001 | if ((isUp in MainForm.DXInput.States) and (FMenuItem=2)) or (FMenuItem=0) then FMenuItem := 1; |
2008 | if ((isUp in MainForm.DXInput.States) and (FMenuItem=2)) or (FMenuItem=0) then FMenuItem := 1; |
2002 | Brush.Style := bsClear; |
2009 | Brush.Style := bsClear; |
2003 | Font.Size := 30; |
2010 | Font.Size := 30; |
2004 | if FMenuItem = 1 then |
2011 | if FMenuItem = 1 then |
2005 | begin |
2012 | begin |
2006 | Font.Color := clMaroon; |
2013 | Font.Color := clMaroon; |
2007 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-52, 'Normales Spiel'); |
2014 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-52, 'Normales Spiel'); |
2008 | Textout((dxdraw.surfaceWidth div 2)-187, (dxdraw.surfaceheight div 2)-52, '>'); |
2015 | Textout((dxdraw.surfaceWidth div 2)-187, (dxdraw.surfaceheight div 2)-52, '>'); |
2009 | Font.Color := clRed; |
2016 | Font.Color := clRed; |
2010 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2)-50, 'Normales Spiel'); |
2017 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2)-50, 'Normales Spiel'); |
2011 | Textout((dxdraw.surfaceWidth div 2)-185, (dxdraw.surfaceheight div 2)-50, '>'); |
2018 | Textout((dxdraw.surfaceWidth div 2)-185, (dxdraw.surfaceheight div 2)-50, '>'); |
2012 | Font.Color := clOlive; |
2019 | Font.Color := clOlive; |
2013 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-2, 'Zufallslevel'); |
2020 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-2, 'Zufallslevel'); |
2014 | Font.Color := clYellow; |
2021 | Font.Color := clYellow; |
2015 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2), 'Zufallslevel'); |
2022 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2), 'Zufallslevel'); |
2016 | end |
2023 | end |
2017 | else |
2024 | else |
2018 | begin |
2025 | begin |
2019 | Font.Color := clOlive; |
2026 | Font.Color := clOlive; |
2020 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-52, 'Normales Spiel'); |
2027 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-52, 'Normales Spiel'); |
2021 | Font.Color := clYellow; |
2028 | Font.Color := clYellow; |
2022 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2)-50, 'Normales Spiel'); |
2029 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2)-50, 'Normales Spiel'); |
2023 | Font.Color := clMaroon; |
2030 | Font.Color := clMaroon; |
2024 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-2, 'Zufallslevel'); |
2031 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-2, 'Zufallslevel'); |
2025 | Textout((dxdraw.surfaceWidth div 2)-187, (dxdraw.surfaceheight div 2)-2, '>'); |
2032 | Textout((dxdraw.surfaceWidth div 2)-187, (dxdraw.surfaceheight div 2)-2, '>'); |
2026 | Font.Color := clRed; |
2033 | Font.Color := clRed; |
2027 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2), 'Zufallslevel'); |
2034 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2), 'Zufallslevel'); |
2028 | Textout((dxdraw.surfaceWidth div 2)-185, (dxdraw.surfaceheight div 2), '>'); |
2035 | Textout((dxdraw.surfaceWidth div 2)-185, (dxdraw.surfaceheight div 2), '>'); |
2029 | end; |
2036 | end; |
2030 | if (FBlink div 300) mod 2=0 then |
2037 | { if (FBlink div 300) mod 2=0 then |
2031 | begin |
2038 | begin |
2032 | Font.Color := clGreen; |
2039 | Font.Color := clGreen; |
2033 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2040 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2034 | Font.Color := clLime; |
2041 | Font.Color := clLime; |
2035 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2042 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2036 | end; |
2043 | end; } |
2037 | BlinkUpdate; |
2044 | BlinkUpdate; |
2038 | Release; |
2045 | Release; |
2039 | end; |
2046 | end; |
- | 2047 | // Weiter mit Leertaste oder Enter |
|
2040 | if isButton1 in DXInput.States then |
2048 | if (isButton1 in DXInput.States) or (isButton2 in DXInput.States) then |
2041 | begin |
2049 | begin |
2042 | FLevel := 1; |
2050 | FLevel := 1; |
2043 | if ((FMenuItem=1) and (fileexists(FDirectory+'Levels\Level '+inttostr(FLevel)+'.lev')=false)) or ((FMenuItem=2) and (FLevel > 20)) then |
2051 | if ((FMenuItem=1) and (fileexists(FDirectory+'Levels\Level '+inttostr(FLevel)+'.lev')=false)) or ((FMenuItem=2) and (FLevel > 20)) then |
2044 | begin |
2052 | begin |
2045 | //PlaySound('Frage', False); |
2053 | //PlaySound('Frage', False); |
2046 | exit; |
2054 | exit; |
2047 | end; |
2055 | end; |
2048 | NewLevel(FLevel); |
2056 | NewLevel(FLevel); |
2049 | PlaySound('SceneMov', False); |
2057 | PlaySound('SceneMov', False); |
2050 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2058 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2051 | Sleep(200); |
2059 | Sleep(200); |
2052 | StartScene(gsMain); |
2060 | StartScene(gsMain); |
2053 | end; |
2061 | end; |
2054 | end; |
2062 | end; |
2055 | 2063 | ||
2056 | procedure TMainForm.SceneMain; |
2064 | procedure TMainForm.SceneMain; |
2057 | var |
2065 | var |
2058 | Enemy: TSprite; |
2066 | Enemy: TSprite; |
2059 | begin |
2067 | begin |
2060 | if FInterval = giLeicht then SpriteEngine.Move(conleicht); |
2068 | if FInterval = giLeicht then SpriteEngine.Move(conleicht); |
2061 | if FInterval = giMittel then SpriteEngine.Move(conmittel); |
2069 | if FInterval = giMittel then SpriteEngine.Move(conmittel); |
2062 | if FInterval = giSchwer then SpriteEngine.Move(conschwer); |
2070 | if FInterval = giSchwer then SpriteEngine.Move(conschwer); |
- | 2071 | if FInterval = giMaster then SpriteEngine.Move(conmaster); |
|
2063 | SpriteEngine.Dead; |
2072 | SpriteEngine.Dead; |
2064 | while (Low(EnemyAdventTable)<=FEnemyAdventPos) and |
2073 | while (Low(EnemyAdventTable)<=FEnemyAdventPos) and |
2065 | (FEnemyAdventPos<=High(EnemyAdventTable)) and |
2074 | (FEnemyAdventPos<=High(EnemyAdventTable)) and |
2066 | ((EnemyAdventTable[FEnemyAdventPos].x / 4)<=FFrame) and |
2075 | ((EnemyAdventTable[FEnemyAdventPos].x / 4)<=FFrame) and |
2067 | (FRestEnemys>0) do |
2076 | (FRestEnemys>0) do |
2068 | begin |
2077 | begin |
2069 | if EnemyAdventTable[FEnemyAdventPos].c <> TNoting then |
2078 | if EnemyAdventTable[FEnemyAdventPos].spriteClass <> TNothing then |
2070 | begin |
2079 | begin |
2071 | with EnemyAdventTable[FEnemyAdventPos] do |
2080 | with EnemyAdventTable[FEnemyAdventPos] do |
2072 | begin |
2081 | begin |
2073 | Enemy := c.Create(SpriteEngine.Engine); |
2082 | Enemy := spriteClass.Create(SpriteEngine.Engine); |
2074 | Enemy.x := dxdraw.surfacewidth; |
2083 | Enemy.x := dxdraw.surfacewidth; |
2075 | //Enemy.y := y; |
2084 | //Enemy.y := y; |
2076 | if y <> 0 then Enemy.y := dxdraw.surfaceheight / (480{maximale Bandbreite im alten Format} / y) |
2085 | if y <> 0 then Enemy.y := dxdraw.surfaceheight / (480{maximale Bandbreite im alten Format} / y) |
2077 | else Enemy.y := 0; |
2086 | else Enemy.y := 0; |
2078 | end; |
2087 | end; |
2079 | end; |
2088 | end; |
2080 | Inc(FEnemyAdventPos); |
2089 | Inc(FEnemyAdventPos); |
2081 | end; |
2090 | end; |
2082 | Inc(FFrame); |
2091 | Inc(FFrame); |
2083 | DXDraw.Surface.Fill(0); |
2092 | DXDraw.Surface.Fill(0); |
2084 | if FNextScene=gsNone then |
2093 | if FNextScene=gsNone then |
2085 | begin |
2094 | begin |
2086 | SpriteEngine.Draw; |
2095 | SpriteEngine.Draw; |
2087 | if MainForm.flife > 0 then |
2096 | if MainForm.flife > 0 then |
2088 | begin |
2097 | begin |
2089 | with DXDraw.Surface.Canvas do |
2098 | with DXDraw.Surface.Canvas do |
2090 | begin |
2099 | begin |
2091 | Brush.Style := bsClear; |
2100 | Brush.Style := bsClear; |
2092 | Font.Size := 20; |
2101 | Font.Size := 20; |
2093 | Font.Color := clOlive; |
2102 | Font.Color := clOlive; |
2094 | Textout(9, 9, 'Punkte: ' + FloatToStrF(FScore,ffNumber,14,0)); |
2103 | Textout(9, 9, 'Punkte: ' + FloatToStrF(FScore,ffNumber,14,0)); |
2095 | Font.Color := clYellow; |
2104 | Font.Color := clYellow; |
2096 | Textout(10, 10, 'Punkte: ' + FloatToStrF(FScore,ffNumber,14,0)); |
2105 | Textout(10, 10, 'Punkte: ' + FloatToStrF(FScore,ffNumber,14,0)); |
2097 | Font.Color := clMaroon; |
2106 | Font.Color := clMaroon; |
2098 | Textout(dxdraw.surfacewidth-141, 9, 'Level: ' + IntToStr(MainForm.flevel)); |
2107 | Textout(dxdraw.surfacewidth-141, 9, 'Level: ' + IntToStr(MainForm.flevel)); |
2099 | Font.Color := clRed; |
2108 | Font.Color := clRed; |
2100 | Textout(dxdraw.surfacewidth-140, 10, 'Level: ' + IntToStr(MainForm.flevel)); |
2109 | Textout(dxdraw.surfacewidth-140, 10, 'Level: ' + IntToStr(MainForm.flevel)); |
2101 | if FLife<0 then mainform.FLife := 0; |
2110 | if FLife<0 then mainform.FLife := 0; |
2102 | if FCheat then |
2111 | if FCheat then |
2103 | begin |
2112 | begin |
2104 | Font.Color := clPurple; |
2113 | Font.Color := clPurple; |
2105 | Textout(9, dxdraw.surfaceheight-41, 'Leben: ?'); |
2114 | Textout(9, dxdraw.surfaceheight-41, 'Leben: ?'); |
2106 | Font.Color := clFuchsia; |
2115 | Font.Color := clFuchsia; |
2107 | Textout(10, dxdraw.surfaceheight-40, 'Leben: ?'); |
2116 | Textout(10, dxdraw.surfaceheight-40, 'Leben: ?'); |
2108 | end |
2117 | end |
2109 | else |
2118 | else |
2110 | begin |
2119 | begin |
2111 | if ((Flife = 1) and ((FBlink div 300) mod 2=0)) or (Flife <> 1) then |
2120 | if ((Flife = 1) and ((FBlink div 300) mod 2=0)) or (Flife <> 1) then |
2112 | begin |
2121 | begin |
2113 | Font.Color := clPurple; |
2122 | Font.Color := clPurple; |
2114 | Textout(9, dxdraw.surfaceheight-41, 'Leben: ' + IntToStr(MainForm.flife)); |
2123 | Textout(9, dxdraw.surfaceheight-41, 'Leben: ' + IntToStr(MainForm.flife)); |
2115 | Font.Color := clFuchsia; |
2124 | Font.Color := clFuchsia; |
2116 | Textout(10, dxdraw.surfaceheight-40, 'Leben: ' + IntToStr(MainForm.flife)); |
2125 | Textout(10, dxdraw.surfaceheight-40, 'Leben: ' + IntToStr(MainForm.flife)); |
2117 | end; |
2126 | end; |
2118 | if Flife = 1 then BlinkUpdate; |
2127 | if Flife = 1 then BlinkUpdate; |
2119 | end; |
2128 | end; |
2120 | {if BossExists and (FBossLife>0) then |
2129 | {if BossExists and (FBossLife>0) then |
2121 | begin |
2130 | begin |
2122 | Font.Color := clPurple; |
2131 | Font.Color := clPurple; |
2123 | Textout(449, 439, 'Boss: ' + IntToStr(FBossLife)); |
2132 | Textout(449, 439, 'Boss: ' + IntToStr(FBossLife)); |
2124 | Font.Color := clFuchsia; |
2133 | Font.Color := clFuchsia; |
2125 | Textout(450, 440, 'Boss: ' + IntToStr(FBossLife)); |
2134 | Textout(450, 440, 'Boss: ' + IntToStr(FBossLife)); |
2126 | end |
2135 | end |
2127 | else |
2136 | else |
2128 | if RestlicheEinheiten>0 then |
2137 | if RestlicheEinheiten>0 then |
2129 | begin |
2138 | begin |
2130 | Font.Color := clPurple; |
2139 | Font.Color := clPurple; |
2131 | Textout(449, 439, 'Einheiten: ' + IntToStr(RestlicheEinheiten)); |
2140 | Textout(449, 439, 'Einheiten: ' + IntToStr(RestlicheEinheiten)); |
2132 | Font.Color := clFuchsia; |
2141 | Font.Color := clFuchsia; |
2133 | Textout(450, 440, 'Einheiten: ' + IntToStr(RestlicheEinheiten)); |
2142 | Textout(450, 440, 'Einheiten: ' + IntToStr(RestlicheEinheiten)); |
2134 | end;} |
2143 | end;} |
2135 | if BossExists and (FBossLife>0) and (FRestEnemys>0) then |
2144 | if BossExists and (FBossLife>0) then |
- | 2145 | begin |
|
- | 2146 | if (FRestEnemys>0) then |
|
2136 | begin |
2147 | begin |
2137 | Font.Color := clGreen; |
2148 | Font.Color := clGreen; |
2138 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-81, 'Boss: ' + IntToStr(FBossLife)); |
2149 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-81, 'Boss: ' + IntToStr(FBossLife)); |
2139 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2150 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2140 | Font.Color := clLime; |
2151 | Font.Color := clLime; |
2141 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-80, 'Boss: ' + IntToStr(FBossLife)); |
2152 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-80, 'Boss: ' + IntToStr(FBossLife)); |
2142 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2153 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2143 | end; |
2154 | end; |
2144 | if BossExists and (FBossLife>0) and (FRestEnemys<1) then |
2155 | if (FRestEnemys<1) then |
2145 | begin |
2156 | begin |
2146 | Font.Color := clGreen; |
2157 | Font.Color := clGreen; |
2147 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Boss: ' + IntToStr(FBossLife)); |
2158 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Boss: ' + IntToStr(FBossLife)); |
2148 | Font.Color := clLime; |
2159 | Font.Color := clLime; |
2149 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Boss: ' + IntToStr(FBossLife)); |
2160 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Boss: ' + IntToStr(FBossLife)); |
2150 | end; |
2161 | end; |
- | 2162 | end; |
|
2151 | if (FRestEnemys>0) and (Bossexists=false) then |
2163 | if (FRestEnemys>0) and not Bossexists then |
2152 | begin |
2164 | begin |
2153 | Font.Color := clGreen; |
2165 | Font.Color := clGreen; |
2154 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2166 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2155 | Font.Color := clLime; |
2167 | Font.Color := clLime; |
2156 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2168 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2157 | end; |
2169 | end; |
2158 | Release; |
2170 | Release; |
2159 | end; |
2171 | end; |
2160 | end |
2172 | end |
2161 | else |
2173 | else |
2162 | begin |
2174 | begin |
2163 | DXDraw.Surface.Canvas.Font.Color := clGreen; |
2175 | DXDraw.Surface.Canvas.Font.Color := clGreen; // Grüne schrift bei gescheitert? FIXME |
2164 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission gescheitert!'); |
2176 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission gescheitert!'); |
2165 | DXDraw.Surface.Canvas.Font.Color := clLime; |
2177 | DXDraw.Surface.Canvas.Font.Color := clLime; |
2166 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-250, dxdraw.surfaceheight-40, 'Mission gescheitert!'); |
2178 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-250, dxdraw.surfaceheight-40, 'Mission gescheitert!'); |
2167 | DXDraw.Surface.Canvas.Release; |
2179 | DXDraw.Surface.Canvas.Release; |
2168 | end; |
2180 | end; |
2169 | if FRestEnemys<0 then FRestEnemys := 0; //Muss das sein? |
2181 | if FRestEnemys<0 then FRestEnemys := 0; //Muss das sein? |
2170 | if (Ec=0) and (FRestEnemys=0){ and (SpielerFliegtFort = false)} then |
2182 | if (Ec=0) and (FRestEnemys=0){ and (SpielerFliegtFort = false)} |
- | 2183 | and ((BossExists and (FBossLife=0)) or not BossExists) then |
|
2171 | begin |
2184 | begin |
2172 | DXDraw.Surface.Canvas.Font.Color := clGreen; |
2185 | DXDraw.Surface.Canvas.Font.Color := clGreen; |
2173 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission erfolgreich!'); |
2186 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission erfolgreich!'); |
2174 | DXDraw.Surface.Canvas.Font.Color := clLime; |
2187 | DXDraw.Surface.Canvas.Font.Color := clLime; |
2175 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-250, dxdraw.surfaceheight-40, 'Mission erfolgreich!'); |
2188 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-250, dxdraw.surfaceheight-40, 'Mission erfolgreich!'); |
2176 | DXDraw.Surface.Canvas.Release; |
2189 | DXDraw.Surface.Canvas.Release; |
2177 | Sleep(1); |
2190 | Sleep(1); |
2178 | inc(FCounter); |
2191 | inc(FCounter); |
2179 | if FCounter>150{200} then SpielerFliegtFort := true; |
2192 | if FCounter>150{200} then PlayerSprite.FlyAway; |
2180 | end; |
2193 | end; |
2181 | end; |
2194 | end; |
2182 | end; |
2195 | end; |
2183 | 2196 | ||
2184 | procedure TMainForm.SceneGameOver; |
2197 | procedure TMainForm.SceneGameOver; |
2185 | begin |
2198 | begin |
2186 | DXDraw.Surface.Fill(0); |
2199 | DXDraw.Surface.Fill(0); |
2187 | with DXDraw.Surface.Canvas do |
2200 | with DXDraw.Surface.Canvas do |
2188 | begin |
2201 | begin |
2189 | FNotSave := true; |
2202 | FNotSave := true; |
2190 | Cheat.enabled := false; |
2203 | Cheat.enabled := false; |
2191 | GamePause.enabled := false; |
2204 | GamePause.enabled := false; |
2192 | Neustart.enabled := false; |
2205 | Neustart.enabled := false; |
2193 | Brush.Style := bsClear; |
2206 | Brush.Style := bsClear; |
2194 | Font.Size := 35; |
2207 | Font.Size := 35; |
2195 | Font.Color := clMaroon; |
2208 | Font.Color := clMaroon; |
2196 | Textout((dxdraw.surfacewidth div 2)-127, 98, 'Verloren!'); |
2209 | Textout((dxdraw.surfacewidth div 2)-127, 98, 'Verloren!'); |
2197 | Font.Color := clRed; |
2210 | Font.Color := clRed; |
2198 | Textout((dxdraw.surfacewidth div 2)-125, 100, 'Verloren!'); |
2211 | Textout((dxdraw.surfacewidth div 2)-125, 100, 'Verloren!'); |
2199 | if (FBlink div 300) mod 2=0 then |
2212 | if (FBlink div 300) mod 2=0 then |
2200 | begin |
2213 | begin |
2201 | Font.Size := 30; |
2214 | Font.Size := 30; |
2202 | Font.Color := clOlive; |
2215 | Font.Color := clOlive; |
2203 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2216 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2204 | Font.Color := clYellow; |
2217 | Font.Color := clYellow; |
2205 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2218 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2206 | end; |
2219 | end; |
2207 | BlinkUpdate; |
2220 | BlinkUpdate; |
2208 | Release; |
2221 | Release; |
2209 | end; |
2222 | end; |
2210 | if isButton1 in DXInput.States then |
2223 | if isButton1 in DXInput.States then |
2211 | begin |
2224 | begin |
2212 | PlaySound('SceneMov', False); |
2225 | PlaySound('SceneMov', False); |
2213 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2226 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2214 | Sleep(200); |
2227 | Sleep(200); |
2215 | StartScene(gsTitle); |
2228 | StartScene(gsTitle); |
2216 | end; |
2229 | end; |
2217 | end; |
2230 | end; |
2218 | 2231 | ||
2219 | procedure TMainForm.SceneWin; |
2232 | procedure TMainForm.SceneWin; |
2220 | begin |
2233 | begin |
2221 | DXDraw.Surface.Fill(0); |
2234 | DXDraw.Surface.Fill(0); |
2222 | with DXDraw.Surface.Canvas do |
2235 | with DXDraw.Surface.Canvas do |
2223 | begin |
2236 | begin |
2224 | FNotSave := true; |
2237 | FNotSave := true; |
2225 | Cheat.enabled := false; |
2238 | Cheat.enabled := false; |
2226 | GamePause.enabled := false; |
2239 | GamePause.enabled := false; |
2227 | Neustart.enabled := false; |
2240 | Neustart.enabled := false; |
2228 | Brush.Style := bsClear; |
2241 | Brush.Style := bsClear; |
2229 | Font.Size := 35; |
2242 | Font.Size := 35; |
2230 | Font.Color := clMaroon; |
2243 | Font.Color := clMaroon; |
2231 | Textout((dxdraw.surfaceWidth div 2)-127, 98, 'Gewonnen!'); |
2244 | Textout((dxdraw.surfaceWidth div 2)-127, 98, 'Gewonnen!'); |
2232 | Font.Color := clRed; |
2245 | Font.Color := clRed; |
2233 | Textout((dxdraw.surfaceWidth div 2)-125, 100, 'Gewonnen!'); |
2246 | Textout((dxdraw.surfaceWidth div 2)-125, 100, 'Gewonnen!'); |
2234 | if (FBlink div 300) mod 2=0 then |
2247 | if (FBlink div 300) mod 2=0 then |
2235 | begin |
2248 | begin |
2236 | Font.Size := 30; |
2249 | Font.Size := 30; |
2237 | Font.Color := clOlive; |
2250 | Font.Color := clOlive; |
2238 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2251 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2239 | Font.Color := clYellow; |
2252 | Font.Color := clYellow; |
2240 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2253 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2241 | end; |
2254 | end; |
2242 | BlinkUpdate; |
2255 | BlinkUpdate; |
2243 | Release; |
2256 | Release; |
2244 | end; |
2257 | end; |
2245 | if isButton1 in DXInput.States then |
2258 | if isButton1 in DXInput.States then |
2246 | begin |
2259 | begin |
2247 | PlaySound('SceneMov', False); |
2260 | PlaySound('SceneMov', False); |
2248 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2261 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2249 | Sleep(200); |
2262 | Sleep(200); |
2250 | StartScene(gsTitle); |
2263 | StartScene(gsTitle); |
2251 | end; |
2264 | end; |
2252 | end; |
2265 | end; |
2253 | 2266 | ||
2254 | procedure TMainForm.StartSceneNewLevel; |
2267 | procedure TMainForm.StartSceneNewLevel; |
2255 | begin |
2268 | begin |
2256 | sleep(500); |
2269 | sleep(500); |
2257 | FNotSave := false; |
2270 | FNotSave := false; |
2258 | Cheat.enabled := false; |
2271 | Cheat.enabled := false; |
2259 | Neustart.enabled := false; |
2272 | Neustart.enabled := false; |
2260 | GamePause.enabled := false; |
2273 | GamePause.enabled := false; |
2261 | GameStart.enabled := true; |
2274 | GameStart.enabled := true; |
2262 | Spielgeschwindigkeit.enabled := false; |
2275 | Spielgeschwindigkeit.enabled := false; |
2263 | BossExists := false; |
2276 | BossExists := false; |
2264 | Spielgeschwindigkeit.enabled := false; |
2277 | Spielgeschwindigkeit.enabled := false; |
2265 | if ((FMenuItem=1) and (not fileexists(FDirectory+'Levels\Level '+inttostr(FLevel)+'.lev'))) or ((FMenuItem=2) and (FLevel > 25)) then |
2278 | if ((FMenuItem=1) and (not fileexists(FDirectory+'Levels\Level '+inttostr(FLevel)+'.lev'))) or ((FMenuItem=2) and (FLevel > 25)) then |
2266 | begin |
2279 | begin |
2267 | //PlaySound('SceneMov', False); |
2280 | //PlaySound('SceneMov', False); |
2268 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2281 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2269 | Sleep(200); |
2282 | Sleep(200); |
2270 | StartScene(gsWin); |
2283 | StartScene(gsWin); |
2271 | exit; |
2284 | exit; |
2272 | end; |
2285 | end; |
2273 | PlayMusic(mtScene); |
2286 | PlayMusic(mtScene); |
2274 | end; |
2287 | end; |
2275 | 2288 | ||
2276 | procedure TMainForm.EndSceneNewLevel; |
2289 | procedure TMainForm.EndSceneNewLevel; |
2277 | begin |
2290 | begin |
2278 | { Ende NewLevel } |
2291 | { Ende NewLevel } |
2279 | end; |
2292 | end; |
2280 | 2293 | ||
2281 | procedure TMainForm.SceneNewLevel; |
2294 | procedure TMainForm.SceneNewLevel; |
2282 | begin |
2295 | begin |
2283 | DXDraw.Surface.Fill(0); |
2296 | DXDraw.Surface.Fill(0); |
2284 | with DXDraw.Surface.Canvas do |
2297 | with DXDraw.Surface.Canvas do |
2285 | begin |
2298 | begin |
2286 | Brush.Style := bsClear; |
2299 | Brush.Style := bsClear; |
2287 | Font.Size := 40; |
2300 | Font.Size := 40; |
2288 | Font.Color := clMaroon; |
2301 | Font.Color := clMaroon; |
2289 | Textout((dxdraw.surfaceWidth div 2)-(83+(length(inttostr(flevel))*22)), 98, 'Level '+inttostr(flevel)); |
2302 | Textout((dxdraw.surfaceWidth div 2)-(83+(length(inttostr(flevel))*22)), 98, 'Level '+inttostr(flevel)); |
2290 | Font.Color := clRed; |
2303 | Font.Color := clRed; |
2291 | Textout((dxdraw.surfaceWidth div 2)-(81+(length(inttostr(flevel))*22)), 100, 'Level '+inttostr(flevel)); |
2304 | Textout((dxdraw.surfaceWidth div 2)-(81+(length(inttostr(flevel))*22)), 100, 'Level '+inttostr(flevel)); |
2292 | if (FBlink div 300) mod 2=0 then |
2305 | if (FBlink div 300) mod 2=0 then |
2293 | begin |
2306 | begin |
2294 | Font.Size := 30; |
2307 | Font.Size := 30; |
2295 | Font.Color := clOlive; |
2308 | Font.Color := clOlive; |
2296 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2309 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2297 | Font.Color := clYellow; |
2310 | Font.Color := clYellow; |
2298 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2311 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2299 | end; |
2312 | end; |
2300 | BlinkUpdate; |
2313 | BlinkUpdate; |
2301 | Release; |
2314 | Release; |
2302 | end; |
2315 | end; |
2303 | if isButton1 in DXInput.States then |
2316 | if isButton1 in DXInput.States then |
2304 | begin |
2317 | begin |
2305 | PlaySound('SceneMov', False); |
2318 | PlaySound('SceneMov', False); |
2306 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2319 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2307 | Sleep(200); |
2320 | Sleep(200); |
2308 | StartScene(gsMain); |
2321 | StartScene(gsMain); |
2309 | end; |
2322 | end; |
2310 | end; |
2323 | end; |
2311 | 2324 | ||
2312 | procedure TMainForm.OptionMusicClick(Sender: TObject); |
2325 | procedure TMainForm.OptionMusicClick(Sender: TObject); |
2313 | begin |
2326 | begin |
2314 | OptionMusic.Checked := not OptionMusic.Checked; |
2327 | OptionMusic.Checked := not OptionMusic.Checked; |
2315 | if OptionMusic.Checked then PlayMusic(FMusic) |
2328 | if OptionMusic.Checked then |
- | 2329 | begin |
|
- | 2330 | PlayMusic(FMusic) |
|
- | 2331 | end |
|
- | 2332 | else |
|
- | 2333 | begin |
|
2316 | else DestroyMusic(FMusic); |
2334 | DestroyMusic(FMusic); |
- | 2335 | end; |
|
2317 | WriteOptions; |
2336 | WriteOptions; |
2318 | end; |
2337 | end; |
2319 | 2338 | ||
2320 | procedure TMainForm.MitarbeiterClick(Sender: TObject); |
2339 | procedure TMainForm.MasterClick(Sender: TObject); |
2321 | begin |
2340 | begin |
- | 2341 | master.checked := true; |
|
- | 2342 | FInterval := giMaster; |
|
- | 2343 | writeoptions; |
|
- | 2344 | end; |
|
- | 2345 | ||
- | 2346 | procedure TMainForm.MitarbeiterClick(Sender: TObject); |
|
- | 2347 | resourcestring |
|
- | 2348 | LNG_NOTFOUND = 'Die Datei "Texte\Mitwirkende.txt" ist nicht mehr vorhanden. Die Aktion wird abgebrochen!'; |
|
- | 2349 | const |
|
2322 | if not fileexists(mainform.fdirectory+'Texte\Mitwirkende.txt') then |
2350 | MitwirkendeTxt = 'Texte\Mitwirkende.txt'; |
2323 | begin |
2351 | begin |
2324 | MessageDLG('Die Datei "Texte\Mitwirkende.txt" ist nicht mehr vorhanden. Die Aktion wird abgebrochen!', |
2352 | if not fileexists(fdirectory+MitwirkendeTxt) then |
2325 | mtWarning, [mbOK], 0); |
- | |
2326 | end |
- | |
2327 | else |
- | |
2328 | begin |
2353 | begin |
2329 | TextForm.memo1.lines.loadfromfile(mainform.FDirectory+'Texte\Mitwirkende.txt'); |
2354 | MessageDLG(Format(LNG_NOTFOUND, [MitwirkendeTxt]), mtWarning, [mbOK], 0); |
2330 | TextForm.showmodal; |
2355 | Exit; |
2331 | end; |
2356 | end; |
- | 2357 | ||
- | 2358 | TextForm.memo1.lines.loadfromfile(FDirectory+MitwirkendeTxt); |
|
- | 2359 | TextForm.ShowModal; |
|
2332 | end; |
2360 | end; |
2333 | 2361 | ||
2334 | procedure TEnemyMeteor.DoMove(MoveCount: Integer); |
2362 | procedure TEnemyMeteor.DoMove(MoveCount: Integer); |
2335 | begin |
2363 | begin |
2336 | X := X - MoveCount*(250/1000); |
2364 | X := X - MoveCount*(250/1000); |
2337 | if X < -Width then Dead; |
2365 | if X < -Width then Dead; |
2338 | end; |
2366 | end; |
2339 | 2367 | ||
2340 | procedure TEnemyMeteor.HitEnemy(Deaded: Boolean); |
2368 | procedure TEnemyMeteor.HitEnemy(ADead: Boolean); |
2341 | begin |
2369 | begin |
2342 | if deaded then Collisioned := True; |
2370 | if ADead then Collisioned := True; |
2343 | MainForm.PlaySound('Hit', False); |
2371 | MainForm.PlaySound('Hit', False); |
2344 | end; |
2372 | end; |
2345 | 2373 | ||
2346 | {procedure TMainForm.StopMusic; |
2374 | {procedure TMainForm.StopMusic; |
2347 | begin |
2375 | begin |
2348 | PauseMusic(FMusic); |
2376 | PauseMusic(FMusic); |
2349 | MCISendString(pchar('seek "'+FDirectory+'Musik\Boss.mid" to start'), nil, 255, 0); |
2377 | MCISendString(pchar('seek "'+FDirectory+'Musik\Boss.mid" to start'), nil, 255, 0); |
2350 | MCISendString(pchar('seek "'+FDirectory+'Musik\Game.mid" to start'), nil, 255, 0); |
2378 | MCISendString(pchar('seek "'+FDirectory+'Musik\Game.mid" to start'), nil, 255, 0); |
2351 | MCISendString(pchar('seek "'+FDirectory+'Musik\Title.mid" to start'), nil, 255, 0); |
2379 | MCISendString(pchar('seek "'+FDirectory+'Musik\Title.mid" to start'), nil, 255, 0); |
2352 | MCISendString(pchar('seek "'+FDirectory+'Musik\Scene.mid" to start'), nil, 255, 0); |
2380 | MCISendString(pchar('seek "'+FDirectory+'Musik\Scene.mid" to start'), nil, 255, 0); |
2353 | end;} |
2381 | end;} |
2354 | 2382 | ||
2355 | procedure TMainForm.ResumeMusic(Name: TMusicTrack); |
2383 | procedure TMainForm.ResumeMusic(Name: TMusicTrack); |
2356 | begin |
2384 | begin |
2357 | if not OptionMusic.checked then exit; |
2385 | if not OptionMusic.checked then exit; |
2358 | if Name = mtBoss then |
2386 | if Name = mtBoss then |
2359 | MCISendString(pchar('play "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
2387 | MCISendString(pchar('play "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
2360 | if Name = mtGame then |
2388 | if Name = mtGame then |
2361 | MCISendString(pchar('play "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
2389 | MCISendString(pchar('play "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
2362 | if Name = mtScene then |
2390 | if Name = mtScene then |
2363 | MCISendString(pchar('play "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
2391 | MCISendString(pchar('play "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
2364 | if Name = mtTitle then |
2392 | if Name = mtTitle then |
2365 | MCISendString(pchar('play "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
2393 | MCISendString(pchar('play "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
2366 | end; |
2394 | end; |
2367 | 2395 | ||
2368 | constructor TEnemyMeteor.Create(AParent: TSprite); |
2396 | constructor TEnemyMeteor.Create(AParent: TSprite); |
2369 | begin |
2397 | begin |
2370 | inherited Create(AParent); |
2398 | inherited Create(AParent); |
2371 | Image := MainForm.ImageList.Items.Find('Enemy-Meteor'); |
2399 | Image := MainForm.ImageList.Items.Find('Enemy-Meteor'); |
2372 | Width := Image.Width; |
2400 | Width := Image.Width; |
2373 | Height := Image.Height; |
2401 | Height := Image.Height; |
2374 | AnimCount := Image.PatternCount; |
2402 | AnimCount := Image.PatternCount; |
2375 | AnimLooped := True; |
2403 | AnimLooped := True; |
2376 | AnimSpeed := 15/1000; |
2404 | AnimSpeed := 15/1000; |
2377 | PixelCheck := True; |
2405 | PixelCheck := True; |
2378 | end; |
2406 | end; |
2379 | 2407 | ||
2380 | procedure TMainForm.SpielstandClick(Sender: TObject); |
2408 | procedure TMainForm.SpielstandClick(Sender: TObject); |
2381 | begin |
2409 | begin |
2382 | speicherungform.showmodal; |
2410 | speicherungform.showmodal; |
2383 | end; |
2411 | end; |
2384 | 2412 | ||
2385 | procedure TMainForm.NeustartClick(Sender: TObject); |
2413 | procedure TMainForm.NeustartClick(Sender: TObject); |
2386 | begin |
2414 | begin |
2387 | FLife := Lives; |
2415 | FLife := Lives; |
2388 | FLevel := 1; // ??? |
2416 | FLevel := 1; // ??? |
2389 | FScore := 0; |
2417 | FScore := 0; |
2390 | ec := 0; |
2418 | ec := 0; |
2391 | StartScene(gsMain); |
2419 | StartScene(gsMain); |
2392 | PlayMusic(mtGame); |
2420 | PlayMusic(mtGame); |
2393 | end; |
2421 | end; |
2394 | 2422 | ||
2395 | procedure TMainForm.OptionBreitbildClick(Sender: TObject); |
2423 | procedure TMainForm.OptionBreitbildClick(Sender: TObject); |
2396 | begin |
2424 | begin |
2397 | OptionBreitbild.Checked := not OptionBreitbild.Checked; |
2425 | OptionBreitbild.Checked := not OptionBreitbild.Checked; |
2398 | DXInit; |
2426 | DXInit; |
2399 | writeoptions; |
2427 | writeoptions; |
2400 | end; |
2428 | end; |
2401 | 2429 | ||
2402 | procedure TMainForm.LeichtClick(Sender: TObject); |
2430 | procedure TMainForm.LeichtClick(Sender: TObject); |
2403 | begin |
2431 | begin |
2404 | leicht.checked := true; |
2432 | leicht.checked := true; |
2405 | FInterval := giLeicht; |
2433 | FInterval := giLeicht; |
2406 | writeoptions; |
2434 | writeoptions; |
2407 | end; |
2435 | end; |
2408 | 2436 | ||
2409 | procedure TMainForm.MittelClick(Sender: TObject); |
2437 | procedure TMainForm.MittelClick(Sender: TObject); |
2410 | begin |
2438 | begin |
2411 | mittel.checked := true; |
2439 | mittel.checked := true; |
2412 | FInterval := giMittel; |
2440 | FInterval := giMittel; |
2413 | writeoptions; |
2441 | writeoptions; |
2414 | end; |
2442 | end; |
2415 | 2443 | ||
2416 | procedure TMainForm.SchwerClick(Sender: TObject); |
2444 | procedure TMainForm.SchwerClick(Sender: TObject); |
2417 | begin |
2445 | begin |
2418 | schwer.checked := true; |
2446 | schwer.checked := true; |
2419 | FInterval := giSchwer; |
2447 | FInterval := giSchwer; |
2420 | writeoptions; |
2448 | writeoptions; |
2421 | end; |
2449 | end; |
2422 | 2450 | ||
2423 | procedure TMainForm.FormShow(Sender: TObject); |
2451 | procedure TMainForm.FormShow(Sender: TObject); |
2424 | begin |
2452 | begin |
2425 | SplashForm.Hide; |
2453 | SplashForm.Hide; |
2426 | SplashForm.Free; |
2454 | SplashForm.Free; |
2427 | 2455 | ||
2428 | dxtimer.Enabled := true; |
2456 | dxtimer.Enabled := true; |
2429 | dxtimer.ActiveOnly := true; |
2457 | dxtimer.ActiveOnly := true; |
2430 | end; |
2458 | end; |
2431 | 2459 | ||
2432 | procedure TMainForm.InformationenClick(Sender: TObject); |
2460 | procedure TMainForm.InformationenClick(Sender: TObject); |
2433 | begin |
2461 | begin |
- | 2462 | dxtimer.enabled := false; |
|
2434 | InfoForm.showmodal; |
2463 | InfoForm.showmodal; |
- | 2464 | if not mainform.gamepause.checked then mainform.dxtimer.enabled := true; |
|
2435 | end; |
2465 | end; |
2436 | 2466 | ||
2437 | procedure TMainForm.CheatClick(Sender: TObject); |
2467 | procedure TMainForm.CheatClick(Sender: TObject); |
2438 | begin |
2468 | begin |
2439 | CheatForm.showmodal; |
2469 | CheatForm.showmodal; |
2440 | end; |
2470 | end; |
2441 | 2471 | ||
2442 | procedure TMainForm.FormClose(Sender: TObject; var Action: TCloseAction); |
2472 | procedure TMainForm.FormClose(Sender: TObject; var Action: TCloseAction); |
2443 | begin |
2473 | begin |
2444 | if optionMusic.checked then DestroyMusic(FMusic); |
2474 | if optionMusic.checked then DestroyMusic(FMusic); |
2445 | SpriteEngine.Engine.Clear; |
2475 | SpriteEngine.Engine.Clear; |
2446 | dxsound.Finalize; |
2476 | dxsound.Finalize; |
2447 | dxinput.Destroy; |
2477 | dxinput.Destroy; |
2448 | DXTimer.Enabled := False; |
2478 | DXTimer.Enabled := False; |
2449 | end; |
2479 | end; |
2450 | 2480 | ||
2451 | procedure TMainForm.FormDestroy(Sender: TObject); |
2481 | procedure TMainForm.FormDestroy(Sender: TObject); |
2452 | begin |
2482 | begin |
2453 | versioninfo.free; |
- | |
2454 | imagelist.free; |
2483 | imagelist.free; |
2455 | spriteengine.free; |
2484 | spriteengine.free; |
2456 | dxdraw.Free; |
2485 | dxdraw.Free; |
2457 | wavelist.free; |
2486 | wavelist.free; |
2458 | dxsound.free; |
2487 | dxsound.free; |
2459 | //dxinput.free; |
2488 | //dxinput.free; |
2460 | dxtimer.Free; |
2489 | dxtimer.Free; |
2461 | end; |
2490 | end; |
2462 | 2491 | ||
2463 | end. |
2492 | end. |
2464 | 2493 | ||
2465 | 2494 |