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1 | unit GamMain; |
1 | unit GamMain; |
2 | 2 | ||
3 | interface |
3 | interface |
4 | 4 | ||
5 | uses |
5 | uses |
6 | Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, MMSystem, Dialogs, |
6 | Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, MMSystem, Dialogs, |
7 | StdCtrls, ExtCtrls, Menus, DIB, DXClass, DXSprite, DXDraws, DXInput, DXSounds, |
7 | StdCtrls, ExtCtrls, Menus, DIB, DXClass, DXSprite, DXDraws, DXInput, DXSounds, |
8 | INIFiles, ShellAPI, wininet{$IF CompilerVersion >= 23.0}, Winapi.DirectDraw, |
8 | INIFiles, ShellAPI, wininet{$IF CompilerVersion >= 23.0}, Winapi.DirectDraw, |
9 | System.UITypes{$ELSE}, DirectX{$IFEND}; |
9 | System.UITypes{$ELSE}, DirectX{$IFEND}; |
10 | 10 | ||
11 | type |
11 | type |
12 | TGameScene = ( |
12 | TGameScene = ( |
13 | gsNone, |
13 | gsNone, |
14 | gsTitle, |
14 | gsTitle, |
15 | gsMain, |
15 | gsMain, |
16 | gsGameOver, |
16 | gsGameOver, |
17 | gsNewLevel, |
17 | gsNewLevel, |
18 | gsWin |
18 | gsWin |
19 | ); |
19 | ); |
20 | 20 | ||
21 | TGameInterval = ( |
21 | TGameInterval = ( |
22 | giMittel, |
22 | giMittel, |
23 | giLeicht, |
23 | giLeicht, |
24 | giSchwer, |
24 | giSchwer, |
25 | giMaster |
25 | giMaster |
26 | ); |
26 | ); |
27 | 27 | ||
28 | TMusicTrack = ( |
28 | TMusicTrack = ( |
29 | mtNone, |
29 | mtNone, |
30 | mtGame, |
30 | mtGame, |
31 | mtBoss, |
31 | mtBoss, |
32 | mtScene, |
32 | mtScene, |
33 | mtTitle |
33 | mtTitle |
34 | ); |
34 | ); |
35 | 35 | ||
36 | {TSoundFile = ( |
36 | {TSoundFile = ( |
37 | sfNone, |
37 | sfNone, |
38 | sfSceneMov, |
38 | sfSceneMov, |
39 | sfExplosion, |
39 | sfExplosion, |
40 | sfHit, |
40 | sfHit, |
41 | sfShoot, |
41 | sfShoot, |
42 | sfDanger, |
42 | sfDanger, |
43 | sfEnde, |
43 | sfEnde, |
44 | sfFrage, |
44 | sfFrage, |
45 | sfLevIntro |
45 | sfLevIntro |
46 | );} |
46 | );} |
47 | 47 | ||
48 | TBackground = class(TBackgroundSprite) |
48 | TBackground = class(TBackgroundSprite) |
49 | private |
49 | private |
50 | FSpeed: Double; |
50 | FSpeed: Double; |
51 | protected |
51 | protected |
52 | procedure DoMove(MoveCount: Integer); override; |
52 | procedure DoMove(MoveCount: Integer); override; |
53 | end; |
53 | end; |
54 | 54 | ||
55 | TBackgroundSpecial = class(TBackgroundSprite) |
55 | TBackgroundSpecial = class(TBackgroundSprite) |
56 | private |
56 | private |
57 | FSpeed: Double; |
57 | FSpeed: Double; |
58 | protected |
58 | protected |
59 | procedure DoMove(MoveCount: Integer); override; |
59 | procedure DoMove(MoveCount: Integer); override; |
60 | end; |
60 | end; |
61 | 61 | ||
62 | TExplosion = class(TImageSprite) |
62 | TExplosion = class(TImageSprite) |
63 | private |
63 | private |
64 | FCounter: Integer; |
64 | FCounter: Integer; |
65 | protected |
65 | protected |
66 | procedure DoMove(MoveCount: Integer); override; |
66 | procedure DoMove(MoveCount: Integer); override; |
67 | public |
67 | public |
68 | constructor Create(AParent: TSprite); override; |
68 | constructor Create(AParent: TSprite); override; |
69 | end; |
69 | end; |
70 | 70 | ||
71 | TPlayerSprite = class(TImageSprite) |
71 | TPlayerSprite = class(TImageSprite) |
72 | private |
72 | private |
73 | FCounter: Integer; |
73 | FCounter: Integer; |
74 | FMode: Integer; |
74 | FMode: Integer; |
75 | FTamaCount: Integer; |
75 | FTamaCount: Integer; |
76 | FOldTamaTime: Integer; |
76 | FOldTamaTime: Integer; |
77 | protected |
77 | protected |
78 | procedure DoCollision(Sprite: TSprite; var Done: Boolean); override; |
78 | procedure DoCollision(Sprite: TSprite; var Done: Boolean); override; |
79 | procedure DoMove(MoveCount: Integer); override; |
79 | procedure DoMove(MoveCount: Integer); override; |
80 | public |
80 | public |
81 | constructor Create(AParent: TSprite); override; |
81 | constructor Create(AParent: TSprite); override; |
82 | procedure FlyAway; |
82 | procedure FlyAway; |
83 | end; |
83 | end; |
84 | 84 | ||
85 | TTamaSprite = class(TImageSprite) |
85 | TTamaSprite = class(TImageSprite) |
86 | private |
86 | private |
87 | FPlayerSprite: TPlayerSprite; |
87 | FPlayerSprite: TPlayerSprite; |
88 | protected |
88 | protected |
89 | procedure DoCollision(Sprite: TSprite; var Done: Boolean); override; |
89 | procedure DoCollision(Sprite: TSprite; var Done: Boolean); override; |
90 | procedure DoMove(MoveCount: Integer); override; |
90 | procedure DoMove(MoveCount: Integer); override; |
91 | public |
91 | public |
92 | constructor Create(AParent: TSprite); override; |
92 | constructor Create(AParent: TSprite); override; |
93 | destructor Destroy; override; |
93 | destructor Destroy; override; |
94 | end; |
94 | end; |
95 | 95 | ||
- | 96 | TEnemyClass = class of TEnemy; |
|
96 | TEnemy = class(TImageSprite) |
97 | TEnemy = class(TImageSprite) |
97 | private |
98 | private |
98 | FCounter: Integer; |
99 | FCounter: Integer; |
99 | FLife: integer; |
100 | FLife: integer; |
100 | FMode: Integer; |
101 | FMode: Integer; |
101 | procedure Hit; virtual; |
- | |
102 | protected |
102 | protected |
103 | procedure HitEnemy(ADead: Boolean); virtual; |
103 | procedure HitEnemy(ADead: Boolean); virtual; |
104 | public |
104 | public |
- | 105 | procedure Hit(AHitStrength: integer = 1); |
|
105 | constructor Create(AParent: TSprite); override; |
106 | constructor Create(AParent: TSprite; ALifes: integer); virtual; |
106 | destructor Destroy; override; |
107 | destructor Destroy; override; |
107 | end; |
108 | end; |
108 | 109 | ||
109 | TEnemyTama = class(TImageSprite) |
110 | TEnemyTama = class(TImageSprite) |
110 | private |
111 | private |
111 | FPlayerSprite: TSprite; |
112 | FPlayerSprite: TSprite; |
112 | protected |
113 | protected |
113 | procedure DoMove(MoveCount: Integer); override; |
114 | procedure DoMove(MoveCount: Integer); override; |
114 | public |
115 | public |
115 | constructor Create(AParent: TSprite); override; |
116 | constructor Create(AParent: TSprite); override; |
116 | end; |
117 | end; |
117 | 118 | ||
118 | TEnemyMeteor = class(TEnemy) |
119 | TEnemyMeteor = class(TEnemy) |
119 | protected |
120 | protected |
120 | procedure DoMove(MoveCount: Integer); override; |
121 | procedure DoMove(MoveCount: Integer); override; |
121 | procedure HitEnemy(ADead: Boolean); override; |
122 | procedure HitEnemy(ADead: Boolean); override; |
122 | public |
123 | public |
123 | constructor Create(AParent: TSprite); override; |
124 | constructor Create(AParent: TSprite; ALifes: integer); override; |
124 | end; |
125 | end; |
125 | 126 | ||
126 | TEnemyUFO = class(TEnemy) |
127 | TEnemyUFO = class(TEnemy) |
127 | protected |
128 | protected |
128 | procedure DoMove(MoveCount: Integer); override; |
129 | procedure DoMove(MoveCount: Integer); override; |
129 | procedure HitEnemy(ADead: Boolean); override; |
130 | procedure HitEnemy(ADead: Boolean); override; |
130 | public |
131 | public |
131 | constructor Create(AParent: TSprite); override; |
132 | constructor Create(AParent: TSprite; ALifes: integer); override; |
132 | end; |
133 | end; |
133 | 134 | ||
134 | TEnemyUFO2 = class(TEnemy) |
135 | TEnemyUFO2 = class(TEnemy) |
135 | private |
136 | private |
136 | FCounter: Integer; |
137 | FCounter: Integer; |
137 | FTamaCount: Integer; |
138 | FTamaCount: Integer; |
138 | FOldTamaTime: Integer; |
139 | FOldTamaTime: Integer; |
139 | protected |
140 | protected |
140 | procedure DoMove(MoveCount: Integer); override; |
141 | procedure DoMove(MoveCount: Integer); override; |
141 | procedure HitEnemy(ADead: Boolean); override; |
142 | procedure HitEnemy(ADead: Boolean); override; |
142 | public |
143 | public |
143 | constructor Create(AParent: TSprite); override; |
144 | constructor Create(AParent: TSprite; ALifes: integer); override; |
144 | end; |
145 | end; |
145 | 146 | ||
146 | TEnemyAttacker = class(TEnemy) |
147 | TEnemyAttacker = class(TEnemy) |
147 | protected |
148 | protected |
148 | procedure DoMove(MoveCount: Integer); override; |
149 | procedure DoMove(MoveCount: Integer); override; |
149 | procedure HitEnemy(ADead: Boolean); override; |
150 | procedure HitEnemy(ADead: Boolean); override; |
150 | public |
151 | public |
151 | constructor Create(AParent: TSprite); override; |
152 | constructor Create(AParent: TSprite; ALifes: integer); override; |
152 | end; |
153 | end; |
153 | 154 | ||
154 | TEnemyAttacker2 = class(TEnemy) |
155 | TEnemyAttacker2 = class(TEnemy) |
155 | private |
156 | private |
156 | FCounter: Integer; |
157 | FCounter: Integer; |
157 | FTamaF: Integer; |
158 | FTamaF: Integer; |
158 | FTamaT: Integer; |
159 | FTamaT: Integer; |
159 | FPutTama: Boolean; |
160 | FPutTama: Boolean; |
160 | protected |
161 | protected |
161 | procedure DoMove(MoveCount: Integer); override; |
162 | procedure DoMove(MoveCount: Integer); override; |
162 | procedure HitEnemy(ADead: Boolean); override; |
163 | procedure HitEnemy(ADead: Boolean); override; |
163 | public |
164 | public |
164 | constructor Create(AParent: TSprite); override; |
165 | constructor Create(AParent: TSprite; ALifes: integer); override; |
165 | end; |
166 | end; |
166 | 167 | ||
167 | TEnemyAttacker3 = class(TEnemy) |
168 | TEnemyAttacker3 = class(TEnemy) |
168 | private |
169 | private |
169 | FCounter: Integer; |
170 | FCounter: Integer; |
170 | FTamaCount: Integer; |
171 | FTamaCount: Integer; |
171 | FOldTamaTime: Integer; |
172 | FOldTamaTime: Integer; |
172 | protected |
173 | protected |
173 | procedure DoMove(MoveCount: Integer); override; |
174 | procedure DoMove(MoveCount: Integer); override; |
174 | procedure HitEnemy(ADead: Boolean); override; |
175 | procedure HitEnemy(ADead: Boolean); override; |
175 | public |
176 | public |
176 | constructor Create(AParent: TSprite); override; |
177 | constructor Create(AParent: TSprite; ALifes: integer); override; |
177 | end; |
178 | end; |
178 | 179 | ||
179 | TEnemyBoss = class(TEnemy) |
180 | TEnemyBoss = class(TEnemy) |
180 | private |
181 | private |
181 | FCounter: Integer; |
182 | FCounter: Integer; |
182 | FTamaF: Integer; |
183 | FTamaF: Integer; |
183 | FTamaT: Integer; |
184 | FTamaT: Integer; |
184 | FPutTama: Boolean; |
185 | FPutTama: Boolean; |
185 | waiter1, waiter2: integer; |
186 | waiter1, waiter2: integer; |
186 | protected |
187 | protected |
187 | procedure DoMove(MoveCount: Integer); override; |
188 | procedure DoMove(MoveCount: Integer); override; |
188 | procedure HitEnemy(ADead: Boolean); override; |
189 | procedure HitEnemy(ADead: Boolean); override; |
189 | public |
190 | public |
190 | constructor Create(AParent: TSprite); override; |
191 | constructor Create(AParent: TSprite; ALifes: integer); override; |
191 | end; |
192 | end; |
192 | 193 | ||
193 | TNothing = class(TImageSprite); |
- | |
194 | - | ||
195 | TSpriteClass = class of TSprite; |
- | |
196 | - | ||
197 | TEnemyAdvent = record |
194 | TEnemyAdvent = record |
198 | spriteClass: TSpriteClass; |
195 | spriteClass: TEnemyClass; |
199 | x: extended; |
196 | x: extended; |
200 | y: extended; |
197 | y: extended; |
201 | lifes: integer; |
198 | lifes: integer; |
202 | end; |
199 | end; |
203 | 200 | ||
204 | TMainForm = class(TDXForm) |
201 | TMainForm = class(TDXForm) |
205 | MainMenu: TMainMenu; |
202 | MainMenu: TMainMenu; |
206 | Spiel: TMenuItem; |
203 | Spiel: TMenuItem; |
207 | GameStart: TMenuItem; |
204 | GameStart: TMenuItem; |
208 | GamePause: TMenuItem; |
205 | GamePause: TMenuItem; |
209 | Beenden: TMenuItem; |
206 | Beenden: TMenuItem; |
210 | Einstellungen: TMenuItem; |
207 | Einstellungen: TMenuItem; |
211 | OptionFullScreen: TMenuItem; |
208 | OptionFullScreen: TMenuItem; |
212 | OptionMusic: TMenuItem; |
209 | OptionMusic: TMenuItem; |
213 | Leer2: TMenuItem; |
210 | Leer2: TMenuItem; |
214 | Leer4: TMenuItem; |
211 | Leer4: TMenuItem; |
215 | Hilfe: TMenuItem; |
212 | Hilfe: TMenuItem; |
216 | OptionSound: TMenuItem; |
213 | OptionSound: TMenuItem; |
217 | Leer3: TMenuItem; |
214 | Leer3: TMenuItem; |
218 | Spielstand: TMenuItem; |
215 | Spielstand: TMenuItem; |
219 | Leer5: TMenuItem; |
216 | Leer5: TMenuItem; |
220 | Neustart: TMenuItem; |
217 | Neustart: TMenuItem; |
221 | OptionBreitbild: TMenuItem; |
218 | OptionBreitbild: TMenuItem; |
222 | Spielgeschwindigkeit: TMenuItem; |
219 | Spielgeschwindigkeit: TMenuItem; |
223 | Leicht: TMenuItem; |
220 | Leicht: TMenuItem; |
224 | Mittel: TMenuItem; |
221 | Mittel: TMenuItem; |
225 | Schwer: TMenuItem; |
222 | Schwer: TMenuItem; |
226 | Informationen: TMenuItem; |
223 | Informationen: TMenuItem; |
227 | Leer6: TMenuItem; |
224 | Leer6: TMenuItem; |
228 | Leer1: TMenuItem; |
225 | Leer1: TMenuItem; |
229 | Cheat: TMenuItem; |
226 | Cheat: TMenuItem; |
230 | CheckUpdates: TMenuItem; |
227 | CheckUpdates: TMenuItem; |
231 | Master: TMenuItem; |
228 | Master: TMenuItem; |
232 | procedure DXDrawFinalize(Sender: TObject); |
229 | procedure DXDrawFinalize(Sender: TObject); |
233 | procedure DXDrawInitialize(Sender: TObject); |
230 | procedure DXDrawInitialize(Sender: TObject); |
234 | procedure FormCreate(Sender: TObject); |
231 | procedure FormCreate(Sender: TObject); |
235 | procedure DXTimerTimer(Sender: TObject; LagCount: Integer); |
232 | procedure DXTimerTimer(Sender: TObject; LagCount: Integer); |
236 | procedure DXTimerActivate(Sender: TObject); |
233 | procedure DXTimerActivate(Sender: TObject); |
237 | procedure DXTimerDeactivate(Sender: TObject); |
234 | procedure DXTimerDeactivate(Sender: TObject); |
238 | procedure OptionFullScreenClick(Sender: TObject); |
235 | procedure OptionFullScreenClick(Sender: TObject); |
239 | procedure DXDrawInitializing(Sender: TObject); |
236 | procedure DXDrawInitializing(Sender: TObject); |
240 | procedure GameStartClick(Sender: TObject); |
237 | procedure GameStartClick(Sender: TObject); |
241 | procedure GamePauseClick(Sender: TObject); |
238 | procedure GamePauseClick(Sender: TObject); |
242 | procedure BeendenClick(Sender: TObject); |
239 | procedure BeendenClick(Sender: TObject); |
243 | procedure OptionSoundClick(Sender: TObject); |
240 | procedure OptionSoundClick(Sender: TObject); |
244 | procedure FormKeyDown(Sender: TObject; var Key: Word; Shift: TShiftState); |
241 | procedure FormKeyDown(Sender: TObject; var Key: Word; Shift: TShiftState); |
245 | procedure OptionMusicClick(Sender: TObject); |
242 | procedure OptionMusicClick(Sender: TObject); |
246 | procedure SpielstandClick(Sender: TObject); |
243 | procedure SpielstandClick(Sender: TObject); |
247 | procedure NeustartClick(Sender: TObject); |
244 | procedure NeustartClick(Sender: TObject); |
248 | procedure OptionBreitbildClick(Sender: TObject); |
245 | procedure OptionBreitbildClick(Sender: TObject); |
249 | procedure LeichtClick(Sender: TObject); |
246 | procedure LeichtClick(Sender: TObject); |
250 | procedure MittelClick(Sender: TObject); |
247 | procedure MittelClick(Sender: TObject); |
251 | procedure SchwerClick(Sender: TObject); |
248 | procedure SchwerClick(Sender: TObject); |
252 | procedure FormShow(Sender: TObject); |
249 | procedure FormShow(Sender: TObject); |
253 | procedure InformationenClick(Sender: TObject); |
250 | procedure InformationenClick(Sender: TObject); |
254 | procedure CheatClick(Sender: TObject); |
251 | procedure CheatClick(Sender: TObject); |
255 | procedure FormClose(Sender: TObject; var Action: TCloseAction); |
252 | procedure FormClose(Sender: TObject; var Action: TCloseAction); |
256 | procedure FormDestroy(Sender: TObject); |
253 | procedure FormDestroy(Sender: TObject); |
257 | procedure CheckUpdatesClick(Sender: TObject); |
254 | procedure CheckUpdatesClick(Sender: TObject); |
258 | procedure MasterClick(Sender: TObject); |
255 | procedure MasterClick(Sender: TObject); |
259 | private |
256 | private |
260 | ProgrammGestartet: boolean; |
257 | ProgrammGestartet: boolean; |
261 | FInterval: TGameInterval; |
258 | FInterval: TGameInterval; |
262 | FScene: TGameScene; |
259 | FScene: TGameScene; |
263 | FMusic: TMusicTrack; |
260 | FMusic: TMusicTrack; |
264 | FBlink: DWORD; |
261 | FBlink: DWORD; |
265 | FBlinkTime: DWORD; |
262 | FBlinkTime: DWORD; |
266 | FFrame, FAngle, FCounter, FEnemyAdventPos: Integer; |
263 | FFrame, FAngle, FCounter, FEnemyAdventPos: Integer; |
267 | PlayerSprite: TPlayerSprite; |
264 | PlayerSprite: TPlayerSprite; |
- | 265 | TimerCS: TRTLCriticalSection; |
|
268 | procedure StartScene(Scene: TGameScene); |
266 | procedure StartScene(Scene: TGameScene); |
269 | procedure EndScene; |
267 | procedure EndScene; |
270 | procedure BlinkStart; |
268 | procedure BlinkStart; |
271 | procedure BlinkUpdate; |
269 | procedure BlinkUpdate; |
272 | procedure StartSceneTitle; |
270 | procedure StartSceneTitle; |
273 | procedure SceneTitle; |
271 | procedure SceneTitle; |
274 | procedure EndSceneTitle; |
272 | procedure EndSceneTitle; |
275 | procedure StartSceneMain; |
273 | procedure StartSceneMain; |
276 | procedure SceneMain; |
274 | procedure SceneMain; |
277 | procedure EndSceneMain; |
275 | procedure EndSceneMain; |
278 | procedure StartSceneGameOver; |
276 | procedure StartSceneGameOver; |
279 | procedure SceneGameOver; |
277 | procedure SceneGameOver; |
280 | procedure EndSceneGameOver; |
278 | procedure EndSceneGameOver; |
281 | procedure StartSceneWin; |
279 | procedure StartSceneWin; |
282 | procedure SceneWin; |
280 | procedure SceneWin; |
283 | procedure EndSceneWin; |
281 | procedure EndSceneWin; |
284 | procedure StartSceneNewLevel; |
282 | procedure StartSceneNewLevel; |
285 | procedure SceneNewLevel; |
283 | procedure SceneNewLevel; |
286 | procedure EndSceneNewLevel; |
284 | procedure EndSceneNewLevel; |
287 | public |
285 | public |
288 | FNextScene: TGameScene; |
286 | FNextScene: TGameScene; |
289 | FScore: Integer; |
287 | FScore: Integer; |
290 | FNotSave: boolean; |
288 | FNotSave: boolean; |
291 | FLife: integer; |
289 | FLife: integer; |
292 | FLevel: integer; |
290 | FLevel: integer; |
293 | FMenuItem: integer; |
291 | FMenuItem: integer; |
294 | FBossLife: integer; |
292 | FBossLife: integer; |
295 | FRestEnemys: integer; |
293 | FRestEnemies: integer; |
296 | FCheat: boolean; |
294 | FCheat: boolean; |
297 | { VCL-Ersatz } |
295 | { VCL-Ersatz } |
298 | dxdraw: TDxDraw; |
296 | dxdraw: TDxDraw; |
299 | imagelist: TDxImageList; |
297 | imagelist: TDxImageList; |
300 | spriteengine: tdxspriteengine; |
298 | spriteengine: tdxspriteengine; |
301 | dxsound: tdxsound; |
299 | dxsound: tdxsound; |
302 | wavelist: tdxwavelist; |
300 | wavelist: tdxwavelist; |
303 | dxinput: tdxinput; |
301 | dxinput: tdxinput; |
304 | dxtimer: tdxtimer; |
302 | dxtimer: tdxtimer; |
305 | { Level-Routinen } |
303 | { Level-Routinen } |
306 | procedure NewLevel(lev: integer); |
304 | procedure NewLevel(lev: integer); |
307 | procedure DeleteArray; |
305 | procedure DeleteArray; |
308 | { MCI-Routinen } |
306 | { MCI-Routinen } |
309 | function StatusMusic(Name: TMusicTrack): string; |
307 | function StatusMusic(Name: TMusicTrack): string; |
310 | procedure PlayMusic(Name: TMusicTrack); |
308 | procedure PlayMusic(Name: TMusicTrack); |
311 | //procedure StopMusic(Name: TMusicTrack); |
309 | //procedure StopMusic(Name: TMusicTrack); |
312 | procedure PauseMusic(Name: TMusicTrack); |
310 | procedure PauseMusic(Name: TMusicTrack); |
313 | procedure ResumeMusic(Name: TMusicTrack); |
311 | procedure ResumeMusic(Name: TMusicTrack); |
314 | procedure DestroyMusic(Name: TMusicTrack); |
312 | procedure DestroyMusic(Name: TMusicTrack); |
315 | procedure OpenMusic(Name: TMusicTrack); |
313 | procedure OpenMusic(Name: TMusicTrack); |
316 | { Sound-Routinen } |
314 | { Sound-Routinen } |
317 | function SoundKarte: boolean; |
315 | function SoundKarte: boolean; |
318 | procedure PlaySound(Name: string; Wait: Boolean); |
316 | procedure PlaySound(Name: string; Wait: Boolean); |
319 | { Initialisiations-Routinen } |
317 | { Initialisiations-Routinen } |
320 | procedure DXInit; |
318 | procedure DXInit; |
321 | procedure SoundInit; |
319 | procedure SoundInit; |
322 | procedure MusicInit; |
320 | procedure MusicInit; |
323 | { Einstellungs-Routinen } |
321 | { Einstellungs-Routinen } |
324 | procedure LoadOptions; |
322 | procedure LoadOptions; |
325 | procedure WriteOptions; |
323 | procedure WriteOptions; |
326 | { Farb-Routinen } |
324 | { Farb-Routinen } |
327 | function ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
325 | function ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
328 | procedure PalleteAnim(Col: TRGBQuad; Time: Integer); |
326 | procedure PalleteAnim(Col: TRGBQuad; Time: Integer); |
329 | end; |
327 | end; |
330 | 328 | ||
331 | var |
329 | var |
332 | MainForm: TMainForm; |
330 | MainForm: TMainForm; |
333 | 331 | ||
- | 332 | implementation |
|
- | 333 | ||
- | 334 | uses |
|
- | 335 | GamSplash, GamSpeicherung, ComInfo, GamCheat, Global; |
|
- | 336 | ||
334 | const |
337 | const |
335 | // TODO: ini file |
338 | // TODO: ini file |
336 | conleicht = 650 div 60; // 10 |
339 | conleicht = 650 div 60; // 10 |
337 | conmittel = 1000 div 60; // 16 |
340 | conmittel = 1000 div 60; // 16 |
338 | conschwer = 1350 div 60; // 22 |
341 | conschwer = 1350 div 60; // 22 |
339 | conmaster = 2000 div 60; // 33 |
342 | conmaster = 2000 div 60; // 33 |
340 | lives = 6; |
343 | lives = 6; |
341 | 344 | ||
- | 345 | // TODO: Auch für Enemies |
|
- | 346 | PLAYER_MODE_NORMAL = 0; |
|
342 | implementation |
347 | PLAYER_MODE_DEAD = 1; |
- | 348 | PLAYER_MODE_DEAD_VANISHED = 2; |
|
- | 349 | PLAYER_MODE_FLYAWAY = 3; |
|
- | 350 | PLAYER_MODE_ENTER = 4; |
|
343 | 351 | ||
344 | uses |
- | |
345 | GamSplash, GamSpeicherung, ComInfo, GamCheat, Global; |
352 | DEFAULT_ANIMSPEED = 15/1000; |
346 | 353 | ||
347 | resourcestring |
354 | resourcestring |
348 | FileError = 'Die Datei kann von SpaceMission nicht geöffnet werden!'; |
355 | FileError = 'Die Datei kann von SpaceMission nicht geöffnet werden!'; |
349 | 356 | ||
350 | {$R *.DFM} |
357 | {$R *.DFM} |
351 | 358 | ||
352 | var // TODO: irgendwo hinpacken. irgendwo!!! |
359 | var // TODO: irgendwo hinpacken. irgendwo!!! |
353 | EnemyAdventTable: array[0..9999] of TEnemyAdvent; // TODO: dyn |
360 | EnemyAdventTable: array of TEnemyAdvent; |
354 | Crash2, ec: integer; |
361 | Crash2, EnemyCounter: integer; |
355 | BossExists, Crash, crashsound: boolean; |
362 | BossExists, Crash, crashsound: boolean; |
356 | pos: array[1..4] of integer; |
- | |
357 | enemys: array[1..27] of TSpriteClass; |
- | |
358 | levact: integer; |
- | |
359 | 363 | ||
360 | const |
364 | const |
361 | DXInputButton = [isButton1, isButton2, isButton3, |
365 | DXInputButton = [isButton1, isButton2, isButton3, |
362 | isButton4, isButton5, isButton6, isButton7, isButton8, isButton9, isButton10, isButton11, |
366 | isButton4, isButton5, isButton6, isButton7, isButton8, isButton9, isButton10, isButton11, |
363 | isButton12, isButton13, isButton14, isButton15, isButton16, isButton17, isButton18, |
367 | isButton12, isButton13, isButton14, isButton15, isButton16, isButton17, isButton18, |
364 | isButton19, isButton20, isButton21, isButton22, isButton23, isButton24, isButton25, |
368 | isButton19, isButton20, isButton21, isButton22, isButton23, isButton24, isButton25, |
365 | isButton26, isButton27, isButton28, isButton29, isButton30, isButton31, isButton32]; |
369 | isButton26, isButton27, isButton28, isButton29, isButton30, isButton31, isButton32]; |
366 | 370 | ||
367 | const // TODO: Auch für Enemies |
- | |
368 | PLAYER_MODE_NORMAL = 0; |
- | |
369 | PLAYER_MODE_DEAD = 1; |
- | |
370 | PLAYER_MODE_DEAD_VANISHED = 2; |
- | |
371 | PLAYER_MODE_FLYAWAY = 3; |
- | |
372 | PLAYER_MODE_ENTER = 4; |
- | |
373 | - | ||
374 | DEFAULT_ANIMSPEED = 15/1000; |
- | |
375 | - | ||
376 | // TODO: Code komplett überarbeiten. Bessere Ableitungen machen |
371 | // TODO: Code komplett überarbeiten. Bessere Ableitungen machen |
377 | 372 | ||
378 | constructor TPlayerSprite.Create(AParent: TSprite); |
373 | constructor TPlayerSprite.Create(AParent: TSprite); |
379 | begin |
374 | begin |
380 | inherited Create(AParent); |
375 | inherited Create(AParent); |
381 | Image := MainForm.ImageList.Items.Find('Machine'); |
376 | Image := MainForm.ImageList.Items.Find('Machine'); |
382 | Width := Image.Width; |
377 | Width := Image.Width; |
383 | Height := Image.Height; |
378 | Height := Image.Height; |
384 | X := -70{20}; |
379 | X := -70{20}; |
385 | Y := mainform.dxdraw.surfaceHeight / 2 - (height / 2); |
380 | Y := mainform.dxdraw.surfaceHeight / 2 - (height / 2); |
386 | Z := 2; |
381 | Z := 2; |
387 | AnimCount := Image.PatternCount; |
382 | AnimCount := Image.PatternCount; |
388 | AnimLooped := True; |
383 | AnimLooped := True; |
389 | AnimSpeed := DEFAULT_ANIMSPEED; |
384 | AnimSpeed := DEFAULT_ANIMSPEED; |
390 | FMode := PLAYER_MODE_ENTER; |
385 | FMode := PLAYER_MODE_ENTER; |
391 | end; |
386 | end; |
392 | 387 | ||
393 | procedure TPlayerSprite.DoCollision(Sprite: TSprite; var Done: Boolean); |
388 | procedure TPlayerSprite.DoCollision(Sprite: TSprite; var Done: Boolean); |
394 | begin |
389 | begin |
395 | if mainform.FCheat then exit; |
390 | if mainform.FCheat then exit; |
396 | if (Sprite is TEnemy) or (Sprite is TEnemyTama) then |
391 | if (Sprite is TEnemy) or (Sprite is TEnemyTama) then |
397 | begin |
392 | begin |
398 | if not crash then |
393 | if not crash then |
399 | begin |
394 | begin |
400 | dec(MainForm.FLife); |
395 | dec(MainForm.FLife); |
401 | Crash := true; |
396 | Crash := true; |
402 | if MainForm.Flife=0 then |
397 | if MainForm.Flife=0 then |
403 | begin |
398 | begin |
404 | MainForm.PlaySound('Explosion', false); |
399 | MainForm.PlaySound('Explosion', false); |
405 | Collisioned := false; |
400 | Collisioned := false; |
406 | FCounter := 0; |
401 | FCounter := 0; |
407 | FMode := PLAYER_MODE_DEAD; |
402 | FMode := PLAYER_MODE_DEAD; |
408 | Done := false; |
403 | Done := false; |
409 | Image := MainForm.ImageList.Items.Find('Explosion'); |
404 | Image := MainForm.ImageList.Items.Find('Explosion'); |
410 | Width := Image.Width; |
405 | Width := Image.Width; |
411 | Height := Image.Height; |
406 | Height := Image.Height; |
412 | AnimCount := Image.PatternCount; |
407 | AnimCount := Image.PatternCount; |
413 | AnimLooped := False; |
408 | AnimLooped := False; |
414 | AnimSpeed := DEFAULT_ANIMSPEED; |
409 | AnimSpeed := DEFAULT_ANIMSPEED; |
415 | AnimPos := 0; |
410 | AnimPos := 0; |
416 | end; |
411 | end; |
417 | end |
412 | end |
418 | else |
413 | else |
419 | begin |
414 | begin |
420 | if not crashsound then |
415 | if not crashsound then |
421 | begin |
416 | begin |
422 | MainForm.PlaySound('Hit', False); |
417 | MainForm.PlaySound('Hit', False); |
423 | crashsound := true; |
418 | crashsound := true; |
424 | end; |
419 | end; |
425 | end; |
420 | end; |
426 | end; |
421 | end; |
427 | end; |
422 | end; |
428 | 423 | ||
429 | procedure TPlayerSprite.DoMove(MoveCount: Integer); |
424 | procedure TPlayerSprite.DoMove(MoveCount: Integer); |
430 | const |
425 | const |
431 | WegduesKonstante = 1.75; |
426 | WegduesKonstante = 1.75; |
432 | begin |
427 | begin |
433 | inherited DoMove(MoveCount); |
428 | inherited DoMove(MoveCount); |
434 | if FMode=PLAYER_MODE_NORMAL then |
429 | if FMode=PLAYER_MODE_NORMAL then |
435 | begin |
430 | begin |
436 | if isUp in MainForm.DXInput.States then Y := Y - (250/1000)*MoveCount; |
431 | if isUp in MainForm.DXInput.States then Y := Y - (250/1000)*MoveCount; |
437 | if isDown in MainForm.DXInput.States then Y := Y + (250/1000)*MoveCount; |
432 | if isDown in MainForm.DXInput.States then Y := Y + (250/1000)*MoveCount; |
438 | if isLeft in MainForm.DXInput.States then X := X - (250/1000)*MoveCount; |
433 | if isLeft in MainForm.DXInput.States then X := X - (250/1000)*MoveCount; |
439 | if isRight in MainForm.DXInput.States then X := X + (250/1000)*MoveCount; |
434 | if isRight in MainForm.DXInput.States then X := X + (250/1000)*MoveCount; |
440 | if X<0 then X := 0; |
435 | if X<0 then X := 0; |
441 | if X>mainform.dxdraw.surfacewidth-Width then X := mainform.dxdraw.surfacewidth-Width; |
436 | if X>mainform.dxdraw.surfacewidth-Width then X := mainform.dxdraw.surfacewidth-Width; |
442 | if Y<0 then Y := 0; |
437 | if Y<0 then Y := 0; |
443 | if Y>mainform.dxdraw.surfaceheight-Height then Y := mainform.dxdraw.surfaceheight-Height; |
438 | if Y>mainform.dxdraw.surfaceheight-Height then Y := mainform.dxdraw.surfaceheight-Height; |
444 | if isButton1 in MainForm.DXInput.States then |
439 | if isButton1 in MainForm.DXInput.States then |
445 | begin |
440 | begin |
446 | if (FTamaCount<8) and (FCounter-FOldTamaTime>=100) then |
441 | if (FTamaCount<8) and (FCounter-FOldTamaTime>=100) then |
447 | begin |
442 | begin |
448 | Inc(FTamaCount); |
443 | Inc(FTamaCount); |
449 | with TTamaSprite.Create(Engine) do |
444 | with TTamaSprite.Create(Engine) do |
450 | begin |
445 | begin |
451 | FPlayerSprite := Self; |
446 | FPlayerSprite := Self; |
452 | X := Self.X+Self.Width; |
447 | X := Self.X+Self.Width; |
453 | Y := Self.Y+Self.Height div 2-Height div 2; |
448 | Y := Self.Y+Self.Height div 2-Height div 2; |
454 | Z := 10; |
449 | Z := 10; |
455 | end; |
450 | end; |
456 | FOldTamaTime := FCounter; |
451 | FOldTamaTime := FCounter; |
457 | end; |
452 | end; |
458 | end; |
453 | end; |
459 | Collision; |
454 | Collision; |
- | 455 | end |
|
460 | end else if FMode=PLAYER_MODE_DEAD then |
456 | else if FMode=PLAYER_MODE_DEAD then |
461 | begin |
457 | begin |
462 | if FCounter>200 then |
458 | if FCounter>200 then |
463 | begin |
459 | begin |
464 | FCounter := 0; |
460 | FCounter := 0; |
465 | FMode := PLAYER_MODE_DEAD_VANISHED; |
461 | FMode := PLAYER_MODE_DEAD_VANISHED; |
466 | Visible := false; |
462 | Visible := false; |
467 | end; |
463 | end; |
- | 464 | end |
|
468 | end else if FMode=PLAYER_MODE_DEAD_VANISHED then |
465 | else if FMode=PLAYER_MODE_DEAD_VANISHED then |
469 | begin |
466 | begin |
470 | if FCounter>1500 then |
467 | if FCounter>1500 then |
471 | begin |
468 | begin |
472 | MainForm.FNextScene := gsGameOver; |
469 | MainForm.FNextScene := gsGameOver; |
473 | MainForm.PlaySound('SceneMov', false); |
470 | MainForm.PlaySound('SceneMov', false); |
474 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
471 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
475 | Sleep(200); |
472 | Sleep(200); |
476 | end; |
473 | end; |
- | 474 | end |
|
477 | end else if FMode=PLAYER_MODE_FLYAWAY then |
475 | else if FMode=PLAYER_MODE_FLYAWAY then |
478 | begin |
476 | begin |
479 | // FUT: "Wusch" sound? |
477 | // FUT: "Wusch" sound? |
480 | X := X + MoveCount*(300/1000) * (X/MainForm.DXDraw.Width + WegduesKonstante); |
478 | X := X + MoveCount*(300/1000) * (X/MainForm.DXDraw.Width + WegduesKonstante); |
481 | if X > MainForm.DXDraw.Width+Width then |
479 | if X > MainForm.DXDraw.Width+Width then |
482 | begin |
480 | begin |
483 | Dead; |
481 | Dead; |
484 | inc(mainform.FLevel); |
482 | inc(mainform.FLevel); |
485 | MainForm.FNextScene := gsNewLevel; |
483 | MainForm.FNextScene := gsNewLevel; |
486 | MainForm.PlaySound('SceneMov', false); |
484 | MainForm.PlaySound('SceneMov', false); |
487 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
485 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
488 | end; |
486 | end; |
- | 487 | end |
|
489 | end else if FMode = PLAYER_MODE_ENTER then |
488 | else if FMode = PLAYER_MODE_ENTER then |
490 | begin |
489 | begin |
491 | X := X + MoveCount*(300/1000); |
490 | X := X + MoveCount*(300/1000); |
492 | if X > 19 then FMode := PLAYER_MODE_NORMAL; |
491 | if X > 19 then FMode := PLAYER_MODE_NORMAL; |
493 | end; |
492 | end; |
494 | inc(FCounter, MoveCount); |
493 | inc(FCounter, MoveCount); |
495 | end; |
494 | end; |
496 | 495 | ||
497 | procedure TPlayerSprite.FlyAway; |
496 | procedure TPlayerSprite.FlyAway; |
498 | begin |
497 | begin |
499 | FMode := PLAYER_MODE_FLYAWAY; |
498 | FMode := PLAYER_MODE_FLYAWAY; |
500 | end; |
499 | end; |
501 | 500 | ||
502 | procedure TMainForm.DXInit; |
501 | procedure TMainForm.DXInit; |
503 | begin |
502 | begin |
504 | try |
503 | try |
505 | Imagelist.Items.LoadFromFile(FDirectory+'DirectX\Graphic.dxg'); |
504 | Imagelist.Items.LoadFromFile(FDirectory+'DirectX\Graphic.dxg'); |
506 | ImageList.Items.MakeColorTable; |
505 | ImageList.Items.MakeColorTable; |
507 | DXDraw.ColorTable := ImageList.Items.ColorTable; |
506 | DXDraw.ColorTable := ImageList.Items.ColorTable; |
508 | DXDraw.DefColorTable := ImageList.Items.ColorTable; |
507 | DXDraw.DefColorTable := ImageList.Items.ColorTable; |
509 | DXDraw.UpdatePalette; |
508 | DXDraw.UpdatePalette; |
510 | OptionBreitBild.enabled := OptionFullScreen.checked; |
509 | OptionBreitBild.enabled := OptionFullScreen.checked; |
511 | DXDraw.Finalize; |
510 | DXDraw.Finalize; |
512 | if OptionFullScreen.Checked then |
511 | if OptionFullScreen.Checked then |
513 | begin |
512 | begin |
514 | if not (doFullScreen in DXDraw.Options) then StoreWindow; |
513 | if not (doFullScreen in DXDraw.Options) then StoreWindow; |
515 | DXDraw.Options := DXDraw.Options + [doFullScreen]; |
514 | DXDraw.Options := DXDraw.Options + [doFullScreen]; |
- | 515 | end |
|
516 | end else |
516 | else |
517 | begin |
517 | begin |
518 | if doFullScreen in DXDraw.Options then RestoreWindow; |
518 | if doFullScreen in DXDraw.Options then RestoreWindow; |
519 | DXDraw.Options := DXDraw.Options - [doFullScreen]; |
519 | DXDraw.Options := DXDraw.Options - [doFullScreen]; |
520 | end; |
520 | end; |
521 | if not OptionBreitBild.checked then |
521 | if not OptionBreitBild.checked then |
522 | begin |
522 | begin |
523 | dxdraw.autosize := false; |
523 | dxdraw.autosize := false; |
524 | dxdraw.Top := 0; |
524 | dxdraw.Top := 0; |
525 | dxdraw.Left := 0; |
525 | dxdraw.Left := 0; |
526 | dxdraw.width := 640; // TODO: besser die dimensionen des fensters |
526 | dxdraw.width := 640; // TODO: besser die dimensionen des fensters |
527 | dxdraw.height := 480; |
527 | dxdraw.height := 480; |
528 | dxdraw.surfacewidth := 640; |
528 | dxdraw.surfacewidth := 640; |
529 | dxdraw.surfaceheight := 480; |
529 | dxdraw.surfaceheight := 480; |
530 | end |
530 | end |
531 | else dxdraw.autosize := true; |
531 | else dxdraw.autosize := true; |
532 | DXDraw.Initialize; |
532 | DXDraw.Initialize; |
533 | except |
533 | except |
534 | //Imagelist.Items.clear; |
534 | //Imagelist.Items.clear; |
535 | //application.terminate; |
535 | //application.terminate; |
536 | end; |
536 | end; |
537 | end; |
537 | end; |
538 | 538 | ||
539 | constructor TTamaSprite.Create(AParent: TSprite); |
539 | constructor TTamaSprite.Create(AParent: TSprite); |
540 | begin |
540 | begin |
541 | inherited Create(AParent); |
541 | inherited Create(AParent); |
542 | Image := MainForm.ImageList.Items.Find('Bounce'); |
542 | Image := MainForm.ImageList.Items.Find('Bounce'); |
543 | Z := 2; |
543 | Z := 2; |
544 | Width := Image.Width; |
544 | Width := Image.Width; |
545 | Height := Image.Height; |
545 | Height := Image.Height; |
546 | AnimCount := Image.PatternCount; |
546 | AnimCount := Image.PatternCount; |
547 | AnimLooped := True; |
547 | AnimLooped := True; |
548 | AnimSpeed := DEFAULT_ANIMSPEED; |
548 | AnimSpeed := DEFAULT_ANIMSPEED; |
549 | MainForm.PlaySound('Shoot', False); |
549 | MainForm.PlaySound('Shoot', False); |
550 | end; |
550 | end; |
551 | 551 | ||
552 | destructor TTamaSprite.Destroy; |
552 | destructor TTamaSprite.Destroy; |
553 | begin |
553 | begin |
554 | inherited Destroy; |
554 | inherited Destroy; |
555 | Dec(FPlayerSprite.FTamaCount); |
555 | Dec(FPlayerSprite.FTamaCount); |
556 | end; |
556 | end; |
557 | 557 | ||
558 | procedure TTamaSprite.DoCollision(Sprite: TSprite; var Done: Boolean); |
558 | procedure TTamaSprite.DoCollision(Sprite: TSprite; var Done: Boolean); |
559 | begin |
559 | begin |
560 | if (Sprite is TEnemy) and (not (Sprite is TEnemyTama)) then |
560 | if (Sprite is TEnemy) and not (Sprite is TEnemyTama) then |
561 | begin |
561 | begin |
562 | TEnemy(Sprite).Hit; |
562 | TEnemy(Sprite).Hit; |
563 | Dead; |
563 | Dead; |
564 | end; |
564 | end; |
565 | Done := False; |
565 | Done := False; |
566 | end; |
566 | end; |
567 | 567 | ||
568 | procedure TTamaSprite.DoMove(MoveCount: Integer); |
568 | procedure TTamaSprite.DoMove(MoveCount: Integer); |
569 | begin |
569 | begin |
570 | inherited DoMove(MoveCount); |
570 | inherited DoMove(MoveCount); |
571 | X := X+(800/1000)*MoveCount; |
571 | X := X+(800/1000)*MoveCount; |
572 | if X>=mainform.dxdraw.surfacewidth then Dead; |
572 | if X>=mainform.dxdraw.surfacewidth then Dead; |
573 | Collision; |
573 | Collision; |
574 | end; |
574 | end; |
575 | 575 | ||
576 | procedure TBackground.DoMove(MoveCount: Integer); |
576 | procedure TBackground.DoMove(MoveCount: Integer); |
577 | var |
577 | var |
578 | ran: integer; |
578 | ran: integer; |
579 | begin |
579 | begin |
580 | inherited DoMove(MoveCount); |
580 | inherited DoMove(MoveCount); |
581 | X := X - MoveCount*(60/1000)*FSpeed; |
581 | X := X - MoveCount*(60/1000)*FSpeed; |
582 | randomize; |
582 | randomize; |
583 | ran := Random(1500); |
583 | ran := Random(1500); |
584 | if ran = 150 then |
584 | if ran = 150 then |
585 | begin |
585 | begin |
586 | with TBackgroundSpecial.Create(mainform.SpriteEngine.Engine) do |
586 | with TBackgroundSpecial.Create(mainform.SpriteEngine.Engine) do |
587 | begin |
587 | begin |
588 | SetMapSize(1, 1); |
588 | SetMapSize(1, 1); |
589 | Image := mainform.ImageList.Items.Find('Background-Planet1'); |
589 | Image := mainform.ImageList.Items.Find('Background-Planet1'); |
590 | Width := Image.Width; |
590 | Width := Image.Width; |
591 | Height := Image.Height; |
591 | Height := Image.Height; |
592 | 592 | ||
593 | Y := random(mainform.dxdraw.height); |
593 | Y := random(mainform.dxdraw.height); |
594 | X := mainform.dxdraw.width; |
594 | X := mainform.dxdraw.width; |
595 | 595 | ||
596 | ran := Random(2); |
596 | ran := Random(2); |
597 | if ran = 0 then |
597 | if ran = 0 then |
598 | begin |
598 | begin |
599 | Z := -20; |
599 | Z := -20; |
600 | FSpeed := 1.8; |
600 | FSpeed := 1.8; |
601 | end |
601 | end |
602 | else if ran = 1 then |
602 | else if ran = 1 then |
603 | begin |
603 | begin |
604 | Z := -40; |
604 | Z := -40; |
605 | FSpeed := 0.8; |
605 | FSpeed := 0.8; |
606 | end |
606 | end |
607 | else if ran = 2 then |
607 | else if ran = 2 then |
608 | begin |
608 | begin |
609 | Z := -60; |
609 | Z := -60; |
610 | FSpeed := 0.3; |
610 | FSpeed := 0.3; |
611 | end; |
611 | end; |
612 | end; |
612 | end; |
613 | end |
613 | end |
614 | else if ran = 500 then |
614 | else if ran = 500 then |
615 | begin |
615 | begin |
616 | with TBackgroundSpecial.Create(mainform.SpriteEngine.Engine) do |
616 | with TBackgroundSpecial.Create(mainform.SpriteEngine.Engine) do |
617 | begin |
617 | begin |
618 | SetMapSize(1, 1); |
618 | SetMapSize(1, 1); |
619 | ran := Random(4); |
619 | ran := Random(4); |
620 | if ran = 0 then |
620 | if ran = 0 then |
621 | Image := mainform.ImageList.Items.Find('Background-Red') |
621 | Image := mainform.ImageList.Items.Find('Background-Red') |
622 | else if ran = 1 then |
622 | else if ran = 1 then |
623 | Image := mainform.ImageList.Items.Find('Background-Blue') |
623 | Image := mainform.ImageList.Items.Find('Background-Blue') |
624 | else if ran = 2 then |
624 | else if ran = 2 then |
625 | Image := mainform.ImageList.Items.Find('Background-Yellow') |
625 | Image := mainform.ImageList.Items.Find('Background-Yellow') |
626 | else if ran = 3 then |
626 | else if ran = 3 then |
627 | Image := mainform.ImageList.Items.Find('Hintergrund-Rot'); |
627 | Image := mainform.ImageList.Items.Find('Hintergrund-Rot'); |
628 | Width := Image.Width; |
628 | Width := Image.Width; |
629 | Height := Image.Height; |
629 | Height := Image.Height; |
630 | 630 | ||
631 | Y := random(mainform.dxdraw.height); |
631 | Y := random(mainform.dxdraw.height); |
632 | X := mainform.dxdraw.width; |
632 | X := mainform.dxdraw.width; |
633 | 633 | ||
634 | { ran := Random(2); |
634 | { ran := Random(2); |
635 | if ran = 0 then |
635 | if ran = 0 then |
636 | begin |
636 | begin |
637 | Z := -20; |
637 | Z := -20; |
638 | FSpeed := 1.8; |
638 | FSpeed := 1.8; |
639 | end |
639 | end |
640 | else if ran = 1 then |
640 | else if ran = 1 then |
641 | begin |
641 | begin |
642 | Z := -40; |
642 | Z := -40; |
643 | FSpeed := 0.8; |
643 | FSpeed := 0.8; |
644 | end |
644 | end |
645 | else if ran = 2 then |
645 | else if ran = 2 then |
646 | begin } |
646 | begin } |
647 | Z := -60; |
647 | Z := -60; |
648 | FSpeed := 0.3; |
648 | FSpeed := 0.3; |
649 | { end; } |
649 | { end; } |
650 | end; |
650 | end; |
651 | end; |
651 | end; |
652 | end; |
652 | end; |
653 | 653 | ||
654 | procedure TBackgroundSpecial.DoMove(MoveCount: Integer); |
654 | procedure TBackgroundSpecial.DoMove(MoveCount: Integer); |
655 | begin |
655 | begin |
656 | inherited DoMove(MoveCount); |
656 | inherited DoMove(MoveCount); |
657 | X := X - MoveCount*(60/1000)*FSpeed; |
657 | X := X - MoveCount*(60/1000)*FSpeed; |
658 | if X<-Width then Dead; |
658 | if X<-Width then Dead; |
659 | end; |
659 | end; |
660 | 660 | ||
661 | constructor TExplosion.Create(AParent: TSprite); |
661 | constructor TExplosion.Create(AParent: TSprite); |
662 | begin |
662 | begin |
663 | inherited Create(AParent); |
663 | inherited Create(AParent); |
664 | mainform.PlaySound('Explosion', false); |
664 | mainform.PlaySound('Explosion', false); |
665 | Image := MainForm.ImageList.Items.Find('Explosion'); |
665 | Image := MainForm.ImageList.Items.Find('Explosion'); |
666 | Width := Image.Width; |
666 | Width := Image.Width; |
667 | Height := Image.Height; |
667 | Height := Image.Height; |
668 | AnimCount := Image.PatternCount; |
668 | AnimCount := Image.PatternCount; |
669 | AnimLooped := True; |
669 | AnimLooped := True; |
670 | AnimSpeed := DEFAULT_ANIMSPEED; |
670 | AnimSpeed := DEFAULT_ANIMSPEED; |
671 | AnimPos := Random(AnimCount); |
671 | AnimPos := Random(AnimCount); |
672 | end; |
672 | end; |
673 | 673 | ||
674 | procedure TExplosion.DoMove(MoveCount: Integer); |
674 | procedure TExplosion.DoMove(MoveCount: Integer); |
675 | begin |
675 | begin |
676 | inherited DoMove(MoveCount); |
676 | inherited DoMove(MoveCount); |
677 | inc(FCounter, MoveCount); |
677 | inc(FCounter, MoveCount); |
678 | if FCounter > 2999 then dead; |
678 | if FCounter > 2999 then dead; |
679 | end; |
679 | end; |
680 | 680 | ||
681 | constructor TEnemyTama.Create(AParent: TSprite); |
681 | constructor TEnemyTama.Create(AParent: TSprite); |
682 | begin |
682 | begin |
683 | inherited Create(AParent); |
683 | inherited Create(AParent); |
684 | Image := MainForm.ImageList.Items.Find('Bounce2'); |
684 | Image := MainForm.ImageList.Items.Find('Bounce2'); |
685 | Width := Image.Width; |
685 | Width := Image.Width; |
686 | Height := Image.Height; |
686 | Height := Image.Height; |
687 | AnimCount := Image.PatternCount; |
687 | AnimCount := Image.PatternCount; |
688 | AnimLooped := True; |
688 | AnimLooped := True; |
689 | AnimSpeed := DEFAULT_ANIMSPEED; |
689 | AnimSpeed := DEFAULT_ANIMSPEED; |
690 | MainForm.PlaySound('Shoot', False); |
690 | MainForm.PlaySound('Shoot', False); |
691 | end; |
691 | end; |
692 | 692 | ||
693 | procedure TEnemyTama.DoMove(MoveCount: Integer); |
693 | procedure TEnemyTama.DoMove(MoveCount: Integer); |
694 | begin |
694 | begin |
695 | inherited DoMove(MoveCount); |
695 | inherited DoMove(MoveCount); |
696 | X := X - MoveCount*(600/1000); |
696 | X := X - MoveCount*(600/1000); |
697 | if X<-Width then Dead; |
697 | if X<-Width then Dead; |
698 | end; |
698 | end; |
699 | 699 | ||
700 | procedure TEnemy.Hit; |
700 | procedure TEnemy.Hit(AHitStrength: integer = 1); |
701 | begin |
701 | begin |
702 | Dec(FLife); |
702 | Dec(FLife, AHitStrength); |
703 | if FLife<=0 then |
703 | if FLife<=0 then |
704 | begin |
704 | begin |
705 | Collisioned := False; |
705 | Collisioned := False; |
706 | HitEnemy(True); |
706 | HitEnemy(True); |
707 | end |
707 | end |
708 | else |
708 | else |
709 | HitEnemy(False); |
709 | HitEnemy(False); |
710 | end; |
710 | end; |
711 | 711 | ||
712 | procedure TEnemy.HitEnemy(ADead: Boolean); |
712 | procedure TEnemy.HitEnemy(ADead: Boolean); |
713 | begin |
713 | begin |
- | 714 | if ADead then |
|
714 | if ADead then MainForm.PlaySound('Explosion', False); |
715 | MainForm.PlaySound('Explosion', False) |
- | 716 | else |
|
- | 717 | MainForm.PlaySound('Hit', False); |
|
715 | end; |
718 | end; |
716 | 719 | ||
717 | constructor TEnemyUFO.Create(AParent: TSprite); |
720 | constructor TEnemyUFO.Create(AParent: TSprite; ALifes: integer); |
718 | begin |
721 | begin |
719 | inherited Create(AParent); |
722 | inherited Create(AParent, ALifes); |
720 | Image := MainForm.ImageList.Items.Find('Enemy-disk'); |
723 | Image := MainForm.ImageList.Items.Find('Enemy-disk'); |
721 | Width := Image.Width; |
724 | Width := Image.Width; |
722 | Height := Image.Height; |
725 | Height := Image.Height; |
723 | AnimCount := Image.PatternCount; |
726 | AnimCount := Image.PatternCount; |
724 | AnimLooped := True; |
727 | AnimLooped := True; |
725 | AnimSpeed := DEFAULT_ANIMSPEED; |
728 | AnimSpeed := DEFAULT_ANIMSPEED; |
726 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
- | |
727 | end; |
729 | end; |
728 | 730 | ||
729 | constructor TEnemy.Create(AParent: TSprite); |
731 | constructor TEnemy.Create(AParent: TSprite; ALifes: integer); |
730 | begin |
732 | begin |
731 | inherited Create(AParent); |
733 | inherited Create(AParent); |
732 | dec(mainform.FRestEnemys); |
734 | FLife := ALifes; |
733 | inc(ec); |
735 | inc(EnemyCounter); |
734 | end; |
736 | end; |
735 | 737 | ||
736 | destructor TEnemy.Destroy; |
738 | destructor TEnemy.Destroy; |
737 | begin |
739 | begin |
738 | inherited Destroy; |
740 | inherited Destroy; |
739 | dec(ec); |
741 | dec(EnemyCounter); |
740 | end; |
742 | end; |
741 | 743 | ||
742 | procedure TEnemyUFO.HitEnemy(ADead: Boolean); |
744 | procedure TEnemyUFO.HitEnemy(ADead: Boolean); |
743 | begin |
745 | begin |
- | 746 | inherited HitEnemy(ADead); |
|
- | 747 | ||
744 | if ADead then |
748 | if ADead then |
745 | begin |
749 | begin |
746 | MainForm.PlaySound('Explosion', False); |
- | |
747 | FMode := 2; |
750 | FMode := 2; |
748 | FCounter := 0; |
751 | FCounter := 0; |
749 | Inc(MainForm.FScore, 1000); |
752 | Inc(MainForm.FScore, 1000); |
750 | Image := MainForm.ImageList.Items.Find('Explosion'); |
753 | Image := MainForm.ImageList.Items.Find('Explosion'); |
751 | Width := Image.Width; |
754 | Width := Image.Width; |
752 | Height := Image.Height; |
755 | Height := Image.Height; |
753 | AnimCount := Image.PatternCount; |
756 | AnimCount := Image.PatternCount; |
754 | AnimLooped := False; |
757 | AnimLooped := False; |
755 | AnimSpeed := DEFAULT_ANIMSPEED; |
758 | AnimSpeed := DEFAULT_ANIMSPEED; |
756 | AnimPos := 0; |
759 | AnimPos := 0; |
- | 760 | end |
|
757 | end else |
761 | else |
758 | begin |
762 | begin |
759 | MainForm.PlaySound('Hit', False); |
- | |
760 | Inc(MainForm.FScore, 100); |
763 | Inc(MainForm.FScore, 100); |
761 | end; |
764 | end; |
762 | end; |
765 | end; |
763 | 766 | ||
764 | procedure TEnemyUFO2.DoMove(MoveCount: Integer); |
767 | procedure TEnemyUFO2.DoMove(MoveCount: Integer); |
765 | begin |
768 | begin |
766 | inherited DoMove(MoveCount); |
769 | inherited DoMove(MoveCount); |
767 | if FMode=0 then |
770 | if FMode=0 then |
768 | begin |
771 | begin |
769 | X := X - MoveCount*(300/1000); |
772 | X := X - MoveCount*(300/1000); |
770 | Y := Y + Cos256(FCounter div 15)*2; |
773 | Y := Y + Cos256(FCounter div 15)*2; |
771 | if X<-Width then Dead; |
774 | if X<-Width then Dead; |
772 | if FCounter-FOldTamaTime>=100 then |
775 | if FCounter-FOldTamaTime>=100 then |
773 | begin |
776 | begin |
774 | Inc(FTamaCount); |
777 | Inc(FTamaCount); |
775 | with TEnemyTama.Create(Engine) do |
778 | with TEnemyTama.Create(Engine) do |
776 | begin |
779 | begin |
777 | FPlayerSprite := Self; |
780 | FPlayerSprite := Self; |
778 | X := Self.X; |
781 | X := Self.X; |
779 | Y := Self.Y+Self.Height div 2-Height div 2; |
782 | Y := Self.Y+Self.Height div 2-Height div 2; |
780 | Z := 10; |
783 | Z := 10; |
781 | end; |
784 | end; |
782 | FOldTamaTime := FCounter; |
785 | FOldTamaTime := FCounter; |
783 | end; |
786 | end; |
- | 787 | end |
|
784 | end else if FMode=2 then |
788 | else if FMode=2 then |
785 | begin |
789 | begin |
786 | X := X - MoveCount*(300/1000); |
790 | X := X - MoveCount*(300/1000); |
787 | if FCounter>200 then Dead; |
791 | if FCounter>200 then Dead; |
788 | end; |
792 | end; |
789 | inc(FCounter, MoveCount); |
793 | inc(FCounter, MoveCount); |
790 | end; |
794 | end; |
791 | 795 | ||
792 | procedure TEnemyUFO2.HitEnemy(ADead: Boolean); |
796 | procedure TEnemyUFO2.HitEnemy(ADead: Boolean); |
793 | begin |
797 | begin |
- | 798 | inherited HitEnemy(ADead); |
|
- | 799 | ||
794 | if ADead then |
800 | if ADead then |
795 | begin |
801 | begin |
796 | MainForm.PlaySound('Explosion', False); |
- | |
797 | FMode := 2; |
802 | FMode := 2; |
798 | FCounter := 0; |
803 | FCounter := 0; |
799 | Inc(MainForm.FScore, 1000); |
804 | Inc(MainForm.FScore, 1000); |
800 | Image := MainForm.ImageList.Items.Find('Explosion'); |
805 | Image := MainForm.ImageList.Items.Find('Explosion'); |
801 | Width := Image.Width; |
806 | Width := Image.Width; |
802 | Height := Image.Height; |
807 | Height := Image.Height; |
803 | AnimCount := Image.PatternCount; |
808 | AnimCount := Image.PatternCount; |
804 | AnimLooped := False; |
809 | AnimLooped := False; |
805 | AnimSpeed := DEFAULT_ANIMSPEED; |
810 | AnimSpeed := DEFAULT_ANIMSPEED; |
806 | AnimPos := 0; |
811 | AnimPos := 0; |
- | 812 | end |
|
807 | end else |
813 | else |
808 | begin |
814 | begin |
809 | MainForm.PlaySound('Hit', False); |
- | |
810 | Inc(MainForm.FScore, 100); |
815 | Inc(MainForm.FScore, 100); |
811 | end; |
816 | end; |
812 | end; |
817 | end; |
813 | 818 | ||
814 | constructor TEnemyUFO2.Create(AParent: TSprite); |
819 | constructor TEnemyUFO2.Create(AParent: TSprite; ALifes: integer); |
815 | begin |
820 | begin |
816 | inherited Create(AParent); |
821 | inherited Create(AParent, ALifes); |
817 | Image := MainForm.ImageList.Items.Find('Enemy-disk2'); |
822 | Image := MainForm.ImageList.Items.Find('Enemy-disk2'); |
818 | Width := Image.Width; |
823 | Width := Image.Width; |
819 | Height := Image.Height; |
824 | Height := Image.Height; |
820 | AnimCount := Image.PatternCount; |
825 | AnimCount := Image.PatternCount; |
821 | AnimLooped := True; |
826 | AnimLooped := True; |
822 | AnimSpeed := DEFAULT_ANIMSPEED; |
827 | AnimSpeed := DEFAULT_ANIMSPEED; |
823 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
- | |
824 | end; |
828 | end; |
825 | 829 | ||
826 | procedure TEnemyUFO.DoMove(MoveCount: Integer); |
830 | procedure TEnemyUFO.DoMove(MoveCount: Integer); |
827 | begin |
831 | begin |
828 | inherited DoMove(MoveCount); |
832 | inherited DoMove(MoveCount); |
829 | if FMode=0 then |
833 | if FMode=0 then |
830 | begin |
834 | begin |
831 | X := X - MoveCount*(300/1000); |
835 | X := X - MoveCount*(300/1000); |
832 | Y := Y + Cos256(FCounter div 15)*2; |
836 | Y := Y + Cos256(FCounter div 15)*2; |
833 | if X<-Width then Dead; |
837 | if X<-Width then Dead; |
- | 838 | end |
|
834 | end else if FMode=2 then |
839 | else if FMode=2 then |
835 | begin |
840 | begin |
836 | X := X - MoveCount*(300/1000); |
841 | X := X - MoveCount*(300/1000); |
837 | if FCounter>200 then Dead; |
842 | if FCounter>200 then Dead; |
838 | end; |
843 | end; |
839 | inc(FCounter, MoveCount); |
844 | inc(FCounter, MoveCount); |
840 | end; |
845 | end; |
841 | 846 | ||
842 | constructor TEnemyAttacker.Create(AParent: TSprite); |
847 | constructor TEnemyAttacker.Create(AParent: TSprite; ALifes: integer); |
843 | begin |
848 | begin |
844 | inherited Create(AParent); |
849 | inherited Create(AParent, ALifes); |
845 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker'); |
850 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker'); |
846 | Width := Image.Width; |
851 | Width := Image.Width; |
847 | Height := Image.Height; |
852 | Height := Image.Height; |
848 | AnimCount := Image.PatternCount; |
853 | AnimCount := Image.PatternCount; |
849 | AnimLooped := True; |
854 | AnimLooped := True; |
850 | AnimSpeed := DEFAULT_ANIMSPEED; |
855 | AnimSpeed := DEFAULT_ANIMSPEED; |
851 | PixelCheck := True; |
856 | PixelCheck := True; |
852 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
- | |
853 | end; |
857 | end; |
854 | 858 | ||
855 | procedure TEnemyAttacker.HitEnemy(ADead: Boolean); |
859 | procedure TEnemyAttacker.HitEnemy(ADead: Boolean); |
856 | begin |
860 | begin |
- | 861 | inherited HitEnemy(ADead); |
|
- | 862 | ||
857 | if ADead then |
863 | if ADead then |
858 | begin |
864 | begin |
859 | MainForm.PlaySound('Explosion', False); |
- | |
860 | FMode := 2; |
865 | FMode := 2; |
861 | FCounter := 0; |
866 | FCounter := 0; |
862 | Inc(MainForm.FScore, 1000); |
867 | Inc(MainForm.FScore, 1000); |
863 | Image := MainForm.ImageList.Items.Find('Explosion'); |
868 | Image := MainForm.ImageList.Items.Find('Explosion'); |
864 | Width := Image.Width; |
869 | Width := Image.Width; |
865 | Height := Image.Height; |
870 | Height := Image.Height; |
866 | AnimCount := Image.PatternCount; |
871 | AnimCount := Image.PatternCount; |
867 | AnimLooped := False; |
872 | AnimLooped := False; |
868 | AnimSpeed := DEFAULT_ANIMSPEED; |
873 | AnimSpeed := DEFAULT_ANIMSPEED; |
869 | AnimPos := 0; |
874 | AnimPos := 0; |
- | 875 | end |
|
870 | end else |
876 | else |
871 | begin |
877 | begin |
872 | MainForm.PlaySound('Hit', False); |
- | |
873 | Inc(MainForm.FScore, 100); |
878 | Inc(MainForm.FScore, 100); |
874 | end; |
879 | end; |
875 | end; |
880 | end; |
876 | 881 | ||
877 | procedure TEnemyAttacker.DoMove(MoveCount: Integer); |
882 | procedure TEnemyAttacker.DoMove(MoveCount: Integer); |
878 | begin |
883 | begin |
879 | inherited DoMove(MoveCount); |
884 | inherited DoMove(MoveCount); |
880 | if FMode=0 then |
885 | if FMode=0 then |
881 | begin |
886 | begin |
882 | X := X - MoveCount*(300/1000)-FCounter div 128; |
887 | X := X - MoveCount*(300/1000)-FCounter div 128; |
883 | if X < -Width then Dead; |
888 | if X < -Width then Dead; |
- | 889 | end |
|
884 | end else if FMode=2 then |
890 | else if FMode=2 then |
885 | begin |
891 | begin |
886 | X := X - MoveCount*(300/1000); |
892 | X := X - MoveCount*(300/1000); |
887 | if FCounter>200 then Dead; |
893 | if FCounter>200 then Dead; |
888 | end; |
894 | end; |
889 | inc(FCounter, MoveCount); |
895 | inc(FCounter, MoveCount); |
890 | end; |
896 | end; |
891 | 897 | ||
892 | constructor TEnemyBoss.Create(AParent: TSprite); |
898 | constructor TEnemyBoss.Create(AParent: TSprite; ALifes: integer); |
893 | begin |
899 | begin |
894 | inherited Create(AParent); |
900 | inherited Create(AParent, ALifes); |
895 | Image := MainForm.ImageList.Items.Find('Enemy-boss'); |
901 | Image := MainForm.ImageList.Items.Find('Enemy-boss'); |
896 | Width := Image.Width; |
902 | Width := Image.Width; |
897 | Height := Image.Height; |
903 | Height := Image.Height; |
898 | BossExists := true; |
904 | BossExists := true; |
899 | MainForm.PlayMusic(mtBoss); |
905 | MainForm.PlayMusic(mtBoss); |
900 | AnimCount := Image.PatternCount; |
906 | AnimCount := Image.PatternCount; |
901 | AnimLooped := True; |
907 | AnimLooped := True; |
902 | AnimSpeed := DEFAULT_ANIMSPEED; |
908 | AnimSpeed := DEFAULT_ANIMSPEED; |
903 | PixelCheck := True; |
909 | PixelCheck := True; |
904 | Collisioned := False; |
910 | Collisioned := False; |
905 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
- | |
906 | MainForm.FBossLife := FLife; |
911 | MainForm.FBossLife := FLife; |
907 | waiter1 := 0; |
912 | waiter1 := 0; |
908 | waiter2 := 0; |
913 | waiter2 := 0; |
909 | end; |
914 | end; |
910 | 915 | ||
911 | procedure TEnemyBoss.HitEnemy(ADead: Boolean); |
916 | procedure TEnemyBoss.HitEnemy(ADead: Boolean); |
912 | begin |
917 | begin |
- | 918 | inherited HitEnemy(ADead); |
|
- | 919 | ||
913 | if ADead then |
920 | if ADead then |
914 | begin |
921 | begin |
915 | MainForm.PlaySound('Explosion', False); |
- | |
916 | FMode := 2; |
922 | FMode := 2; |
917 | FCounter := 0; |
923 | FCounter := 0; |
918 | Inc(MainForm.FScore, 100000); |
924 | Inc(MainForm.FScore, 100000); |
919 | BossExists := false; |
925 | BossExists := false; |
920 | dec(MainForm.FBossLife); |
926 | dec(MainForm.FBossLife); |
- | 927 | end |
|
921 | end else |
928 | else |
922 | begin |
929 | begin |
923 | MainForm.PlaySound('Hit', False); |
- | |
924 | Inc(MainForm.FScore, 100); |
930 | Inc(MainForm.FScore, 100); |
925 | dec(MainForm.FBossLife); |
931 | dec(MainForm.FBossLife); |
926 | end; |
932 | end; |
927 | end; |
933 | end; |
928 | 934 | ||
929 | procedure TEnemyBoss.DoMove(MoveCount: Integer); |
935 | procedure TEnemyBoss.DoMove(MoveCount: Integer); |
930 | begin |
936 | begin |
931 | inherited DoMove(MoveCount); |
937 | inherited DoMove(MoveCount); |
932 | if FMode=0 then |
938 | if FMode=0 then |
933 | begin |
939 | begin |
934 | if X>((mainform.dxdraw.width/4) + (mainform.dxdraw.width/2) - (width/4)){450} then |
940 | if X>((mainform.dxdraw.width/4) + (mainform.dxdraw.width/2) - (width/4)){450} then |
935 | X := X - MoveCount*(300/1000) |
941 | X := X - MoveCount*(300/1000) |
936 | else |
942 | else |
937 | begin |
943 | begin |
938 | Collisioned := True; |
944 | Collisioned := True; |
939 | FMode := 1; |
945 | FMode := 1; |
940 | FPutTama := True; |
946 | FPutTama := True; |
941 | end; |
947 | end; |
942 | Y := Y + Cos256(FCounter div 15)*5; |
948 | Y := Y + Cos256(FCounter div 15)*5; |
- | 949 | end |
|
943 | end else if FMode=1 then |
950 | else if FMode=1 then |
944 | begin |
951 | begin |
945 | Y := Y + Cos256(FCounter div 15)*5; |
952 | Y := Y + Cos256(FCounter div 15)*5; |
946 | if FPutTama then |
953 | if FPutTama then |
947 | begin |
954 | begin |
948 | if FTamaT>100 then |
955 | if FTamaT>100 then |
949 | begin |
956 | begin |
950 | with TEnemyTama.Create(Engine) do |
957 | with TEnemyTama.Create(Engine) do |
951 | begin |
958 | begin |
952 | FPlayerSprite := Self; |
959 | FPlayerSprite := Self; |
953 | Z := 1; |
960 | Z := 1; |
954 | X := Self.X-Width; |
961 | X := Self.X-Width; |
955 | Y := Self.Y+Self.Height div 2-Height div 2; |
962 | Y := Self.Y+Self.Height div 2-Height div 2; |
956 | end; |
963 | end; |
957 | Inc(FTamaF); |
964 | Inc(FTamaF); |
958 | if FTamaF>Random(30) then FPutTama := False; |
965 | if FTamaF>Random(30) then FPutTama := False; |
959 | FTamaT := 0; |
966 | FTamaT := 0; |
960 | end; |
967 | end; |
961 | FTamaT := FTamaT + MoveCount; |
968 | FTamaT := FTamaT + MoveCount; |
- | 969 | end |
|
962 | end else |
970 | else |
963 | begin |
971 | begin |
964 | FTamaT := FTamaT + MoveCount; |
972 | FTamaT := FTamaT + MoveCount; |
965 | if FTamaT>2000+Random(500) then |
973 | if FTamaT>2000+Random(500) then |
966 | begin |
974 | begin |
967 | FPutTama := True; |
975 | FPutTama := True; |
968 | FTamaF := 0; |
976 | FTamaF := 0; |
969 | FTamaT := 0; |
977 | FTamaT := 0; |
970 | end; |
978 | end; |
971 | end; |
979 | end; |
- | 980 | end |
|
972 | end else if FMode=2 then |
981 | else if FMode=2 then |
973 | begin |
982 | begin |
974 | inc(waiter1); |
983 | inc(waiter1); |
975 | if waiter1 = 3 then |
984 | if waiter1 = 3 then |
976 | begin |
985 | begin |
977 | waiter1 := 0; |
986 | waiter1 := 0; |
978 | inc(waiter2); |
987 | inc(waiter2); |
979 | if waiter2 <= 20 then |
988 | if waiter2 <= 20 then |
980 | begin |
989 | begin |
981 | with TExplosion.Create(Engine) do |
990 | with TExplosion.Create(Engine) do |
982 | begin |
991 | begin |
983 | Z := 10; |
992 | Z := 10; |
984 | X := Self.X+Random(Self.Width)-16; |
993 | X := Self.X+Random(Self.Width)-16; |
985 | Y := Self.Y+Random(Self.Height)-16; |
994 | Y := Self.Y+Random(Self.Height)-16; |
986 | end; |
995 | end; |
987 | end |
996 | end |
988 | else |
997 | else |
989 | begin |
998 | begin |
990 | Inc(MainForm.FScore, 1000); |
999 | Inc(MainForm.FScore, 1000); |
991 | FMode := 3; |
1000 | FMode := 3; |
992 | end; |
1001 | end; |
993 | end; |
1002 | end; |
- | 1003 | end |
|
994 | end else if FMode=3 then |
1004 | else if FMode=3 then |
995 | begin |
1005 | begin |
996 | if FCounter>4000 then dead; |
1006 | if FCounter>4000 then Dead; |
997 | end; |
1007 | end; |
998 | inc(FCounter, MoveCount); |
1008 | inc(FCounter, MoveCount); |
999 | end; |
1009 | end; |
1000 | 1010 | ||
1001 | constructor TEnemyAttacker2.Create(AParent: TSprite); |
1011 | constructor TEnemyAttacker2.Create(AParent: TSprite; ALifes: integer); |
1002 | begin |
1012 | begin |
1003 | inherited Create(AParent); |
1013 | inherited Create(AParent, ALifes); |
1004 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker2'); |
1014 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker2'); |
1005 | Width := Image.Width; |
1015 | Width := Image.Width; |
1006 | Height := Image.Height; |
1016 | Height := Image.Height; |
1007 | AnimCount := Image.PatternCount; |
1017 | AnimCount := Image.PatternCount; |
1008 | AnimLooped := True; |
1018 | AnimLooped := True; |
1009 | AnimSpeed := DEFAULT_ANIMSPEED; |
1019 | AnimSpeed := DEFAULT_ANIMSPEED; |
1010 | PixelCheck := True; |
1020 | PixelCheck := True; |
1011 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
- | |
1012 | end; |
1021 | end; |
1013 | 1022 | ||
1014 | procedure TEnemyAttacker2.HitEnemy(ADead: Boolean); |
1023 | procedure TEnemyAttacker2.HitEnemy(ADead: Boolean); |
1015 | begin |
1024 | begin |
- | 1025 | inherited HitEnemy(ADead); |
|
- | 1026 | ||
1016 | if ADead then |
1027 | if ADead then |
1017 | begin |
1028 | begin |
1018 | MainForm.PlaySound('Explosion', False); |
- | |
1019 | FMode := 2; |
1029 | FMode := 2; |
1020 | FCounter := 0; |
1030 | FCounter := 0; |
1021 | Inc(MainForm.FScore, 5000); |
1031 | Inc(MainForm.FScore, 5000); |
1022 | Image := MainForm.ImageList.Items.Find('Explosion'); |
1032 | Image := MainForm.ImageList.Items.Find('Explosion'); |
1023 | Width := Image.Width; |
1033 | Width := Image.Width; |
1024 | Height := Image.Height; |
1034 | Height := Image.Height; |
1025 | AnimCount := Image.PatternCount; |
1035 | AnimCount := Image.PatternCount; |
1026 | AnimLooped := False; |
1036 | AnimLooped := False; |
1027 | AnimSpeed := DEFAULT_ANIMSPEED; |
1037 | AnimSpeed := DEFAULT_ANIMSPEED; |
1028 | AnimPos := 0; |
1038 | AnimPos := 0; |
- | 1039 | end |
|
1029 | end else |
1040 | else |
1030 | begin |
1041 | begin |
1031 | MainForm.PlaySound('Hit', False); |
- | |
1032 | Inc(MainForm.FScore, 100); |
1042 | Inc(MainForm.FScore, 100); |
1033 | end; |
1043 | end; |
1034 | end; |
1044 | end; |
1035 | 1045 | ||
1036 | procedure TEnemyAttacker2.DoMove(MoveCount: Integer); |
1046 | procedure TEnemyAttacker2.DoMove(MoveCount: Integer); |
1037 | begin |
1047 | begin |
1038 | inherited DoMove(MoveCount); |
1048 | inherited DoMove(MoveCount); |
1039 | if FMode=0 then |
1049 | if FMode=0 then |
1040 | begin |
1050 | begin |
1041 | if X>((mainform.dxdraw.width/4) + (mainform.dxdraw.width/2) - (width/2)){450} then |
1051 | if X>((mainform.dxdraw.width/4) + (mainform.dxdraw.width/2) - (width/2)){450} then |
1042 | X := X - MoveCount*(300/1000) |
1052 | X := X - MoveCount*(300/1000) |
1043 | else |
1053 | else |
1044 | begin |
1054 | begin |
1045 | Collisioned := True; |
1055 | Collisioned := True; |
1046 | FMode := 1; |
1056 | FMode := 1; |
1047 | FPutTama := True; |
1057 | FPutTama := True; |
1048 | end; |
1058 | end; |
1049 | Y := Y + Cos256(FCounter div 15)*5; |
1059 | Y := Y + Cos256(FCounter div 15)*5; |
- | 1060 | end |
|
1050 | end else if FMode=1 then |
1061 | else if FMode=1 then |
1051 | begin |
1062 | begin |
1052 | Y := Y + Cos256(FCounter div 15)*5; |
1063 | Y := Y + Cos256(FCounter div 15)*5; |
1053 | if FPutTama then |
1064 | if FPutTama then |
1054 | begin |
1065 | begin |
1055 | if FTamaT>100 then |
1066 | if FTamaT>100 then |
1056 | begin |
1067 | begin |
1057 | with TEnemyTama.Create(Engine) do |
1068 | with TEnemyTama.Create(Engine) do |
1058 | begin |
1069 | begin |
1059 | FPlayerSprite := Self; |
1070 | FPlayerSprite := Self; |
1060 | Z := 1; |
1071 | Z := 1; |
1061 | X := Self.X-Width; |
1072 | X := Self.X-Width; |
1062 | Y := Self.Y+Self.Height div 2-Height div 2; |
1073 | Y := Self.Y+Self.Height div 2-Height div 2; |
1063 | end; |
1074 | end; |
1064 | Inc(FTamaF); |
1075 | Inc(FTamaF); |
1065 | if FTamaF>Random(30) then FPutTama := False; |
1076 | if FTamaF>Random(30) then FPutTama := False; |
1066 | FTamaT := 0; |
1077 | FTamaT := 0; |
1067 | end; |
1078 | end; |
1068 | FTamaT := FTamaT + MoveCount; |
1079 | FTamaT := FTamaT + MoveCount; |
- | 1080 | end |
|
1069 | end else |
1081 | else |
1070 | begin |
1082 | begin |
1071 | FTamaT := FTamaT + MoveCount; |
1083 | FTamaT := FTamaT + MoveCount; |
1072 | if FTamaT>2000+Random(500) then |
1084 | if FTamaT>2000+Random(500) then |
1073 | begin |
1085 | begin |
1074 | FPutTama := True; |
1086 | FPutTama := True; |
1075 | FTamaF := 0; |
1087 | FTamaF := 0; |
1076 | FTamaT := 0; |
1088 | FTamaT := 0; |
1077 | end; |
1089 | end; |
1078 | end; |
1090 | end; |
- | 1091 | end |
|
1079 | end else if FMode=2 then |
1092 | else if FMode=2 then |
1080 | begin |
1093 | begin |
1081 | if FCounter>200 then Dead; |
1094 | if FCounter>200 then Dead; |
1082 | end; |
1095 | end; |
1083 | inc(FCounter, MoveCount); |
1096 | inc(FCounter, MoveCount); |
1084 | end; |
1097 | end; |
1085 | 1098 | ||
1086 | procedure TEnemyAttacker3.HitEnemy(ADead: Boolean); |
1099 | procedure TEnemyAttacker3.HitEnemy(ADead: Boolean); |
1087 | begin |
1100 | begin |
- | 1101 | inherited HitEnemy(ADead); |
|
- | 1102 | ||
1088 | if ADead then |
1103 | if ADead then |
1089 | begin |
1104 | begin |
1090 | MainForm.PlaySound('Explosion', False); |
- | |
1091 | FMode := 1; |
1105 | FMode := 1; |
1092 | FCounter := 0; |
1106 | FCounter := 0; |
1093 | Inc(MainForm.FScore, 5000); |
1107 | Inc(MainForm.FScore, 5000); |
1094 | Image := MainForm.ImageList.Items.Find('Explosion'); |
1108 | Image := MainForm.ImageList.Items.Find('Explosion'); |
1095 | Width := Image.Width; |
1109 | Width := Image.Width; |
1096 | Height := Image.Height; |
1110 | Height := Image.Height; |
1097 | AnimCount := Image.PatternCount; |
1111 | AnimCount := Image.PatternCount; |
1098 | AnimLooped := False; |
1112 | AnimLooped := False; |
1099 | AnimSpeed := DEFAULT_ANIMSPEED; |
1113 | AnimSpeed := DEFAULT_ANIMSPEED; |
1100 | AnimPos := 0; |
1114 | AnimPos := 0; |
- | 1115 | end |
|
1101 | end else |
1116 | else |
1102 | begin |
1117 | begin |
1103 | MainForm.PlaySound('Hit', False); |
- | |
1104 | Inc(MainForm.FScore, 100); |
1118 | Inc(MainForm.FScore, 100); |
1105 | end; |
1119 | end; |
1106 | end; |
1120 | end; |
1107 | 1121 | ||
1108 | procedure TEnemyAttacker3.DoMove(MoveCount: Integer); |
1122 | procedure TEnemyAttacker3.DoMove(MoveCount: Integer); |
1109 | begin |
1123 | begin |
1110 | inherited DoMove(MoveCount); |
1124 | inherited DoMove(MoveCount); |
1111 | if FMode=0 then |
1125 | if FMode=0 then |
1112 | begin |
1126 | begin |
1113 | X := X - (250/1000)*MoveCount; |
1127 | X := X - (250/1000)*MoveCount; |
1114 | if X<-Width then Dead; |
1128 | if X<-Width then Dead; |
1115 | if FCounter-FOldTamaTime>=100 then |
1129 | if FCounter-FOldTamaTime>=100 then |
1116 | begin |
1130 | begin |
1117 | Inc(FTamaCount); |
1131 | Inc(FTamaCount); |
1118 | with TEnemyTama.Create(Engine) do |
1132 | with TEnemyTama.Create(Engine) do |
1119 | begin |
1133 | begin |
1120 | FPlayerSprite := Self; |
1134 | FPlayerSprite := Self; |
1121 | X := Self.X; |
1135 | X := Self.X; |
1122 | Y := Self.Y+Self.Height div 2-Height div 2; |
1136 | Y := Self.Y+Self.Height div 2-Height div 2; |
1123 | Z := 10; |
1137 | Z := 10; |
1124 | end; |
1138 | end; |
1125 | FOldTamaTime := FCounter; |
1139 | FOldTamaTime := FCounter; |
1126 | end; |
1140 | end; |
- | 1141 | end |
|
1127 | end else if FMode=1 then |
1142 | else if FMode=1 then |
1128 | begin |
1143 | begin |
1129 | if FCounter>200 then Dead; |
1144 | if FCounter>200 then Dead; |
1130 | end; |
1145 | end; |
1131 | inc(FCounter, MoveCount); |
1146 | inc(FCounter, MoveCount); |
1132 | end; |
1147 | end; |
1133 | 1148 | ||
1134 | constructor TEnemyAttacker3.Create(AParent: TSprite); |
1149 | constructor TEnemyAttacker3.Create(AParent: TSprite; ALifes: integer); |
1135 | begin |
1150 | begin |
1136 | inherited Create(AParent); |
1151 | inherited Create(AParent, ALifes); |
1137 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker3'); |
1152 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker3'); |
1138 | Width := Image.Width; |
1153 | Width := Image.Width; |
1139 | Height := Image.Height; |
1154 | Height := Image.Height; |
1140 | AnimCount := Image.PatternCount; |
1155 | AnimCount := Image.PatternCount; |
1141 | AnimLooped := True; |
1156 | AnimLooped := True; |
1142 | AnimSpeed := DEFAULT_ANIMSPEED; |
1157 | AnimSpeed := DEFAULT_ANIMSPEED; |
1143 | PixelCheck := True; |
1158 | PixelCheck := True; |
1144 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
- | |
1145 | end; |
1159 | end; |
1146 | 1160 | ||
1147 | function TMainForm.SoundKarte: boolean; |
1161 | function TMainForm.SoundKarte: boolean; |
1148 | begin |
1162 | begin |
1149 | result := WaveOutGetNumDevs > 0; |
1163 | result := WaveOutGetNumDevs > 0; |
1150 | end; |
1164 | end; |
1151 | 1165 | ||
1152 | procedure TMainForm.FormCreate(Sender: TObject); |
1166 | procedure TMainForm.FormCreate(Sender: TObject); |
1153 | var |
1167 | var |
1154 | Ergebnis: string; |
1168 | Ergebnis: string; |
1155 | daten: textfile; |
1169 | daten: textfile; |
1156 | ok: boolean; |
1170 | ok: boolean; |
1157 | begin |
1171 | begin |
1158 | { Beginne VCL-Ersatz } |
1172 | { Beginne VCL-Ersatz } |
1159 | dxtimer := tdxtimer.Create(self); |
1173 | dxtimer := tdxtimer.Create(self); |
1160 | dxtimer.Interval := 33; |
1174 | dxtimer.Interval := 33; |
1161 | dxtimer.OnActivate := DXTimerActivate; |
1175 | dxtimer.OnActivate := DXTimerActivate; |
1162 | dxtimer.OnDeactivate := DXTimerDeactivate; |
1176 | dxtimer.OnDeactivate := DXTimerDeactivate; |
1163 | dxtimer.OnTimer := DXTimerTimer; |
1177 | dxtimer.OnTimer := DXTimerTimer; |
1164 | dxtimer.ActiveOnly := false; |
1178 | dxtimer.ActiveOnly := false; |
1165 | dxtimer.Enabled := false; |
1179 | dxtimer.Enabled := false; |
1166 | 1180 | ||
1167 | dxdraw := tdxdraw.Create(self); |
1181 | dxdraw := tdxdraw.Create(self); |
1168 | dxdraw.Parent := self; |
1182 | dxdraw.Parent := self; |
1169 | dxdraw.Align := alClient; |
1183 | dxdraw.Align := alClient; |
1170 | dxdraw.Left := 0; |
1184 | dxdraw.Left := 0; |
1171 | dxdraw.Top := 0; |
1185 | dxdraw.Top := 0; |
1172 | dxdraw.Width := 640; |
1186 | dxdraw.Width := 640; |
1173 | dxdraw.Height := 480; |
1187 | dxdraw.Height := 480; |
1174 | dxdraw.AutoInitialize := False; |
1188 | dxdraw.AutoInitialize := False; |
1175 | dxdraw.AutoSize := False; |
1189 | dxdraw.AutoSize := False; |
1176 | dxdraw.Color := clBlack; |
1190 | dxdraw.Color := clBlack; |
1177 | dxdraw.Display.BitCount := 24; |
1191 | dxdraw.Display.BitCount := 24; |
1178 | dxdraw.Display.FixedBitCount := False; |
1192 | dxdraw.Display.FixedBitCount := False; |
1179 | dxdraw.Display.FixedRatio := False; |
1193 | dxdraw.Display.FixedRatio := False; |
1180 | dxdraw.Display.FixedSize := False; |
1194 | dxdraw.Display.FixedSize := False; |
1181 | dxdraw.Display.Height := 600; |
1195 | dxdraw.Display.Height := 600; |
1182 | dxdraw.Display.Width := 800; |
1196 | dxdraw.Display.Width := 800; |
1183 | dxdraw.Options := [doAllowReboot, doWaitVBlank, doAllowPalette256, doCenter, {doRetainedMode,} doHardware, doSelectDriver]; |
1197 | dxdraw.Options := [doAllowReboot, doWaitVBlank, doAllowPalette256, doCenter, {doRetainedMode,} doHardware, doSelectDriver]; |
1184 | dxdraw.TabOrder := 0; |
1198 | dxdraw.TabOrder := 0; |
1185 | dxdraw.Visible := true; |
1199 | dxdraw.Visible := true; |
1186 | dxdraw.OnFinalize := DXDrawFinalize; |
1200 | dxdraw.OnFinalize := DXDrawFinalize; |
1187 | dxdraw.OnInitialize := DXDrawInitialize; |
1201 | dxdraw.OnInitialize := DXDrawInitialize; |
1188 | dxdraw.OnInitializing := DXDrawInitializing; |
1202 | dxdraw.OnInitializing := DXDrawInitializing; |
1189 | 1203 | ||
1190 | dxsound := tdxsound.Create(self); |
1204 | dxsound := tdxsound.Create(self); |
1191 | dxsound.AutoInitialize := false; |
1205 | dxsound.AutoInitialize := false; |
1192 | 1206 | ||
1193 | dxinput := tdxinput.Create(self); |
1207 | dxinput := tdxinput.Create(self); |
1194 | dxinput.Joystick.ForceFeedback := true; |
1208 | dxinput.Joystick.ForceFeedback := true; |
1195 | dxinput.Keyboard.ForceFeedback := true; |
1209 | dxinput.Keyboard.ForceFeedback := true; |
1196 | 1210 | ||
1197 | wavelist := tdxwavelist.Create(self); |
1211 | wavelist := tdxwavelist.Create(self); |
1198 | wavelist.DXSound := dxsound; |
1212 | wavelist.DXSound := dxsound; |
1199 | 1213 | ||
1200 | imagelist := tdximagelist.create(self); |
1214 | imagelist := tdximagelist.create(self); |
1201 | imagelist.DXDraw := dxdraw; |
1215 | imagelist.DXDraw := dxdraw; |
1202 | 1216 | ||
1203 | spriteengine := tdxspriteengine.create(self); |
1217 | spriteengine := tdxspriteengine.create(self); |
1204 | spriteengine.DXDraw := dxdraw; |
1218 | spriteengine.DXDraw := dxdraw; |
1205 | 1219 | ||
- | 1220 | InitializeCriticalSection(TimerCS); |
|
- | 1221 | ||
1206 | { Ende VCL-Ersatz } |
1222 | { Ende VCL-Ersatz } |
1207 | 1223 | ||
1208 | Application.Title := 'SpaceMission '+ProgramVersion; |
1224 | Application.Title := 'SpaceMission '+ProgramVersion; |
1209 | LoadOptions; |
1225 | LoadOptions; |
1210 | DXInit; |
1226 | DXInit; |
1211 | SoundInit; |
1227 | SoundInit; |
1212 | MusicInit; |
1228 | MusicInit; |
1213 | DeleteArray; |
1229 | DeleteArray; |
1214 | if (paramcount = 0) and (fileexists(paramstr(1))) then // (paramcount > 0) |
1230 | if (paramcount = 0) and (fileexists(paramstr(1))) then // (paramcount > 0) |
1215 | begin |
1231 | begin |
1216 | AssignFile(daten, paramstr(1)); |
1232 | AssignFile(daten, paramstr(1)); |
1217 | Reset(daten); |
1233 | Reset(daten); |
1218 | ok := true; |
1234 | ok := true; |
1219 | ReadLN(daten, Ergebnis); |
1235 | ReadLN(daten, Ergebnis); |
1220 | if Ergebnis <> '; SpaceMission '+ProgramVersion then ok := false; |
1236 | if Ergebnis <> '; SpaceMission '+ProgramVersion then ok := false; |
1221 | ReadLN(daten, Ergebnis); |
1237 | ReadLN(daten, Ergebnis); |
1222 | if ergebnis <> '; SAV-File' then ok := false; |
1238 | if ergebnis <> '; SAV-File' then ok := false; |
1223 | if not ok then |
1239 | if not ok then |
1224 | begin |
1240 | begin |
1225 | showmessage(FileError); |
1241 | showmessage(FileError); |
1226 | CloseFile(daten); |
1242 | CloseFile(daten); |
1227 | GameStartClick(GameStart); |
1243 | GameStartClick(GameStart); |
1228 | exit; |
1244 | exit; |
1229 | end; |
1245 | end; |
1230 | ReadLN(daten, mainform.FScore); |
1246 | ReadLN(daten, mainform.FScore); |
1231 | ReadLN(daten, mainform.FLife); |
1247 | ReadLN(daten, mainform.FLife); |
1232 | ReadLN(daten, mainform.Flevel); |
1248 | ReadLN(daten, mainform.Flevel); |
1233 | ReadLN(daten, mainform.FMenuItem); |
1249 | ReadLN(daten, mainform.FMenuItem); |
1234 | CloseFile(daten); |
1250 | CloseFile(daten); |
1235 | mainform.FNextScene := gsNewLevel; |
1251 | mainform.FNextScene := gsNewLevel; |
1236 | exit; |
1252 | exit; |
1237 | end; |
1253 | end; |
1238 | GameStartClick(GameStart); |
1254 | GameStartClick(GameStart); |
1239 | end; |
1255 | end; |
1240 | 1256 | ||
1241 | procedure TMainForm.FormKeyDown(Sender: TObject; var Key: Word; |
1257 | procedure TMainForm.FormKeyDown(Sender: TObject; var Key: Word; |
1242 | Shift: TShiftState); |
1258 | Shift: TShiftState); |
1243 | begin |
1259 | begin |
1244 | if (ssAlt in Shift) and (Key=VK_RETURN) then |
1260 | if (ssAlt in Shift) and (Key=VK_RETURN) then |
1245 | OptionFullScreenClick(OptionFullScreen); |
1261 | OptionFullScreenClick(OptionFullScreen); |
1246 | end; |
1262 | end; |
1247 | 1263 | ||
1248 | procedure TMainForm.GameStartClick(Sender: TObject); |
1264 | procedure TMainForm.GameStartClick(Sender: TObject); |
1249 | begin |
1265 | begin |
1250 | StartScene(gsTitle); |
1266 | StartScene(gsTitle); |
1251 | end; |
1267 | end; |
1252 | 1268 | ||
1253 | procedure TMainForm.GamePauseClick(Sender: TObject); |
1269 | procedure TMainForm.GamePauseClick(Sender: TObject); |
1254 | begin |
1270 | begin |
1255 | GamePause.Checked := not GamePause.Checked; |
1271 | GamePause.Checked := not GamePause.Checked; |
1256 | DXTimer.Enabled := not GamePause.Checked; |
1272 | DXTimer.Enabled := not GamePause.Checked; |
1257 | if GamePause.Checked then PauseMusic(FMusic) else |
1273 | if GamePause.Checked then |
- | 1274 | PauseMusic(FMusic) |
|
- | 1275 | else |
|
1258 | ResumeMusic(FMusic); |
1276 | ResumeMusic(FMusic); |
1259 | end; |
1277 | end; |
1260 | 1278 | ||
1261 | // http://www.delphipraxis.net/post43515.html |
1279 | // http://www.delphipraxis.net/post43515.html |
1262 | Function GetHTML(AUrl: string): string; |
1280 | Function GetHTML(AUrl: string): string; |
1263 | var |
1281 | var |
1264 | databuffer : array[0..4095] of char; |
1282 | databuffer : array[0..4095] of char; |
1265 | ResStr : string; |
1283 | ResStr : string; |
1266 | hSession, hfile: hInternet; |
1284 | hSession, hfile: hInternet; |
1267 | dwindex,dwcodelen,dwread,dwNumber: cardinal; |
1285 | dwindex,dwcodelen,dwread,dwNumber: cardinal; |
1268 | dwcode : array[1..20] of char; |
1286 | dwcode : array[1..20] of char; |
1269 | res : pchar; |
1287 | res : pchar; |
1270 | Str : pchar; |
1288 | Str : pchar; |
1271 | begin |
1289 | begin |
1272 | ResStr:=''; |
1290 | ResStr:=''; |
1273 | if system.pos('http://',lowercase(AUrl))=0 then |
1291 | if system.pos('http://',lowercase(AUrl))=0 then |
1274 | AUrl:='http://'+AUrl; |
1292 | AUrl:='http://'+AUrl; |
1275 | 1293 | ||
1276 | // Hinzugefügt |
1294 | // Hinzugefügt |
1277 | application.ProcessMessages; |
1295 | application.ProcessMessages; |
1278 | 1296 | ||
1279 | hSession:=InternetOpen('InetURL:/1.0', |
1297 | hSession:=InternetOpen('InetURL:/1.0', |
1280 | INTERNET_OPEN_TYPE_PRECONFIG, |
1298 | INTERNET_OPEN_TYPE_PRECONFIG, |
1281 | nil, |
1299 | nil, |
1282 | nil, |
1300 | nil, |
1283 | 0); |
1301 | 0); |
1284 | if assigned(hsession) then |
1302 | if assigned(hsession) then |
1285 | begin |
1303 | begin |
1286 | // Hinzugefügt |
1304 | // Hinzugefügt |
1287 | application.ProcessMessages; |
1305 | application.ProcessMessages; |
1288 | 1306 | ||
1289 | hfile:=InternetOpenUrl( |
1307 | hfile:=InternetOpenUrl( |
1290 | hsession, |
1308 | hsession, |
1291 | pchar(AUrl), |
1309 | pchar(AUrl), |
1292 | nil, |
1310 | nil, |
1293 | 0, |
1311 | 0, |
1294 | INTERNET_FLAG_RELOAD, |
1312 | INTERNET_FLAG_RELOAD, |
1295 | 0); |
1313 | 0); |
1296 | dwIndex := 0; |
1314 | dwIndex := 0; |
1297 | dwCodeLen := 10; |
1315 | dwCodeLen := 10; |
1298 | 1316 | ||
1299 | // Hinzugefügt |
1317 | // Hinzugefügt |
1300 | application.ProcessMessages; |
1318 | application.ProcessMessages; |
1301 | 1319 | ||
1302 | HttpQueryInfo(hfile, |
1320 | HttpQueryInfo(hfile, |
1303 | HTTP_QUERY_STATUS_CODE, |
1321 | HTTP_QUERY_STATUS_CODE, |
1304 | @dwcode, |
1322 | @dwcode, |
1305 | dwcodeLen, |
1323 | dwcodeLen, |
1306 | dwIndex); |
1324 | dwIndex); |
1307 | res := pchar(@dwcode); |
1325 | res := pchar(@dwcode); |
1308 | dwNumber := sizeof(databuffer)-1; |
1326 | dwNumber := sizeof(databuffer)-1; |
1309 | if (res ='200') or (res ='302') then |
1327 | if (res ='200') or (res ='302') then |
1310 | begin |
1328 | begin |
1311 | while (InternetReadfile(hfile, |
1329 | while (InternetReadfile(hfile, |
1312 | @databuffer, |
1330 | @databuffer, |
1313 | dwNumber, |
1331 | dwNumber, |
1314 | DwRead)) do |
1332 | DwRead)) do |
1315 | begin |
1333 | begin |
1316 | 1334 | ||
1317 | // Hinzugefügt |
1335 | // Hinzugefügt |
1318 | application.ProcessMessages; |
1336 | application.ProcessMessages; |
1319 | 1337 | ||
1320 | if dwRead =0 then |
1338 | if dwRead =0 then |
1321 | break; |
1339 | break; |
1322 | databuffer[dwread]:=#0; |
1340 | databuffer[dwread]:=#0; |
1323 | Str := pchar(@databuffer); |
1341 | Str := pchar(@databuffer); |
1324 | resStr := resStr + Str; |
1342 | resStr := resStr + Str; |
1325 | end; |
1343 | end; |
1326 | end |
1344 | end |
1327 | else |
1345 | else |
1328 | ResStr := 'Status:'+res; |
1346 | ResStr := 'Status:'+res; |
1329 | if assigned(hfile) then |
1347 | if assigned(hfile) then |
1330 | InternetCloseHandle(hfile); |
1348 | InternetCloseHandle(hfile); |
1331 | end; |
1349 | end; |
1332 | 1350 | ||
1333 | // Hinzugefügt |
1351 | // Hinzugefügt |
1334 | application.ProcessMessages; |
1352 | application.ProcessMessages; |
1335 | 1353 | ||
1336 | InternetCloseHandle(hsession); |
1354 | InternetCloseHandle(hsession); |
1337 | Result := resStr; |
1355 | Result := resStr; |
1338 | end; |
1356 | end; |
1339 | 1357 | ||
1340 | procedure TMainForm.CheckUpdatesClick(Sender: TObject); |
1358 | procedure TMainForm.CheckUpdatesClick(Sender: TObject); |
1341 | var |
1359 | var |
1342 | temp: string; |
1360 | temp: string; |
1343 | begin |
1361 | begin |
1344 | temp := GetHTML('http://www.viathinksoft.de/update/?id=spacemission'); |
1362 | temp := GetHTML('http://www.viathinksoft.de/update/?id=spacemission'); |
1345 | if copy(temp, 0, 7) = 'Status:' then |
1363 | if copy(temp, 0, 7) = 'Status:' then |
1346 | begin |
1364 | begin |
1347 | Application.MessageBox('Ein Fehler ist aufgetreten. Wahrscheinlich ist keine Internetverbindung aufgebaut, oder der der ViaThinkSoft-Server temporär offline.', 'Fehler', MB_OK + MB_ICONERROR) |
1365 | Application.MessageBox('Ein Fehler ist aufgetreten. Wahrscheinlich ist keine Internetverbindung aufgebaut, oder der der ViaThinkSoft-Server temporär offline.', 'Fehler', MB_OK + MB_ICONERROR) |
1348 | end |
1366 | end |
1349 | else |
1367 | else |
1350 | begin |
1368 | begin |
1351 | if GetHTML('http://www.viathinksoft.de/update/?id=spacemission') <> ProgramVersion then |
1369 | if GetHTML('http://www.viathinksoft.de/update/?id=spacemission') <> ProgramVersion then |
1352 | begin |
1370 | begin |
1353 | if Application.MessageBox('Eine neue Programmversion ist vorhanden. Möchten Sie diese jetzt herunterladen?', 'Information', MB_YESNO + MB_ICONASTERISK) = ID_YES then |
1371 | if Application.MessageBox('Eine neue Programmversion ist vorhanden. Möchten Sie diese jetzt herunterladen?', 'Information', MB_YESNO + MB_ICONASTERISK) = ID_YES then |
1354 | shellexecute(application.handle, 'open', pchar('http://www.viathinksoft.de/update/?id=@spacemission'), '', '', sw_normal); |
1372 | shellexecute(application.handle, 'open', pchar('http://www.viathinksoft.de/update/?id=@spacemission'), '', '', sw_normal); |
1355 | end |
1373 | end |
1356 | else |
1374 | else |
1357 | begin |
1375 | begin |
1358 | Application.MessageBox('Es ist keine neue Programmversion vorhanden.', 'Information', MB_OK + MB_ICONASTERISK); |
1376 | Application.MessageBox('Es ist keine neue Programmversion vorhanden.', 'Information', MB_OK + MB_ICONASTERISK); |
1359 | end; |
1377 | end; |
1360 | end; |
1378 | end; |
1361 | end; |
1379 | end; |
1362 | 1380 | ||
1363 | procedure TMainForm.BeendenClick(Sender: TObject); |
1381 | procedure TMainForm.BeendenClick(Sender: TObject); |
1364 | begin |
1382 | begin |
1365 | close; |
1383 | close; |
1366 | end; |
1384 | end; |
1367 | 1385 | ||
1368 | procedure TMainForm.OptionFullScreenClick(Sender: TObject); |
1386 | procedure TMainForm.OptionFullScreenClick(Sender: TObject); |
1369 | begin |
1387 | begin |
1370 | OptionFullScreen.Checked := not OptionFullScreen.Checked; |
1388 | OptionFullScreen.Checked := not OptionFullScreen.Checked; |
1371 | DXInit; |
1389 | DXInit; |
1372 | writeoptions; |
1390 | writeoptions; |
1373 | end; |
1391 | end; |
1374 | 1392 | ||
1375 | procedure TMainForm.OptionSoundClick(Sender: TObject); |
1393 | procedure TMainForm.OptionSoundClick(Sender: TObject); |
1376 | begin |
1394 | begin |
1377 | OptionSound.Checked := not OptionSound.Checked; |
1395 | OptionSound.Checked := not OptionSound.Checked; |
1378 | SoundInit; |
1396 | SoundInit; |
1379 | WriteOptions; |
1397 | WriteOptions; |
1380 | end; |
1398 | end; |
1381 | 1399 | ||
1382 | procedure TMainForm.SoundInit; |
1400 | procedure TMainForm.SoundInit; |
1383 | begin |
1401 | begin |
1384 | if OptionSound.Checked then |
1402 | if OptionSound.Checked then |
1385 | begin |
1403 | begin |
1386 | if not DXSound.Initialized then |
1404 | if not DXSound.Initialized then |
1387 | begin |
1405 | begin |
1388 | try |
1406 | try |
1389 | DXSound.Initialize; |
1407 | DXSound.Initialize; |
1390 | WaveList.Items.LoadFromFile(FDirectory+'DirectX\Sound.dxw'); |
1408 | WaveList.Items.LoadFromFile(FDirectory+'DirectX\Sound.dxw'); |
1391 | except |
1409 | except |
1392 | OptionSound.enabled := False; |
1410 | OptionSound.enabled := False; |
1393 | WaveList.items.clear; |
1411 | WaveList.items.clear; |
1394 | end; |
1412 | end; |
1395 | end; |
1413 | end; |
1396 | end |
1414 | end |
1397 | else DXSound.Finalize; |
1415 | else DXSound.Finalize; |
1398 | end; |
1416 | end; |
1399 | 1417 | ||
1400 | procedure TMainForm.MusicInit; |
1418 | procedure TMainForm.MusicInit; |
1401 | begin |
1419 | begin |
1402 | optionmusic.enabled := SoundKarte; |
1420 | optionmusic.enabled := SoundKarte; |
1403 | end; |
1421 | end; |
1404 | 1422 | ||
1405 | procedure TMainForm.DestroyMusic(Name: TMusicTrack); |
1423 | procedure TMainForm.DestroyMusic(Name: TMusicTrack); |
1406 | begin |
1424 | begin |
1407 | if Name = mtBoss then |
1425 | if Name = mtBoss then |
1408 | begin |
1426 | begin |
1409 | MCISendString(pchar('stop "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1427 | MCISendString(pchar('stop "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1410 | MCISendString(pchar('close "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1428 | MCISendString(pchar('close "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1411 | end; |
1429 | end; |
1412 | if Name = mtGame then |
1430 | if Name = mtGame then |
1413 | begin |
1431 | begin |
1414 | MCISendString(pchar('stop "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1432 | MCISendString(pchar('stop "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1415 | MCISendString(pchar('close "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1433 | MCISendString(pchar('close "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1416 | end; |
1434 | end; |
1417 | if Name = mtScene then |
1435 | if Name = mtScene then |
1418 | begin |
1436 | begin |
1419 | MCISendString(pchar('stop "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1437 | MCISendString(pchar('stop "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1420 | MCISendString(pchar('close "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1438 | MCISendString(pchar('close "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1421 | end; |
1439 | end; |
1422 | if Name = mtTitle then |
1440 | if Name = mtTitle then |
1423 | begin |
1441 | begin |
1424 | MCISendString(pchar('stop "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1442 | MCISendString(pchar('stop "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1425 | MCISendString(pchar('close "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1443 | MCISendString(pchar('close "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1426 | end; |
1444 | end; |
1427 | end; |
1445 | end; |
1428 | 1446 | ||
1429 | procedure TMainForm.OpenMusic(Name: TMusicTrack); |
1447 | procedure TMainForm.OpenMusic(Name: TMusicTrack); |
1430 | begin |
1448 | begin |
1431 | if Name = mtBoss then |
1449 | if Name = mtBoss then |
1432 | MCISendString(pchar('open "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1450 | MCISendString(pchar('open "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1433 | if Name = mtGame then |
1451 | if Name = mtGame then |
1434 | MCISendString(pchar('open "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1452 | MCISendString(pchar('open "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1435 | if Name = mtScene then |
1453 | if Name = mtScene then |
1436 | MCISendString(pchar('open "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1454 | MCISendString(pchar('open "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1437 | if Name = mtTitle then |
1455 | if Name = mtTitle then |
1438 | MCISendString(pchar('open "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1456 | MCISendString(pchar('open "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1439 | end; |
1457 | end; |
1440 | 1458 | ||
1441 | procedure TMainForm.PauseMusic(Name: TMusicTrack); |
1459 | procedure TMainForm.PauseMusic(Name: TMusicTrack); |
1442 | begin |
1460 | begin |
1443 | if not OptionMusic.checked then exit; |
1461 | if not OptionMusic.checked then exit; |
1444 | if Name = mtBoss then |
1462 | if Name = mtBoss then |
1445 | MCISendString(pchar('stop "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1463 | MCISendString(pchar('stop "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1446 | if Name = mtGame then |
1464 | if Name = mtGame then |
1447 | MCISendString(pchar('stop "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1465 | MCISendString(pchar('stop "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1448 | if Name = mtScene then |
1466 | if Name = mtScene then |
1449 | MCISendString(pchar('stop "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1467 | MCISendString(pchar('stop "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1450 | if Name = mtTitle then |
1468 | if Name = mtTitle then |
1451 | MCISendString(pchar('stop "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1469 | MCISendString(pchar('stop "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1452 | end; |
1470 | end; |
1453 | 1471 | ||
1454 | procedure TMainForm.DXDrawInitializing(Sender: TObject); |
1472 | procedure TMainForm.DXDrawInitializing(Sender: TObject); |
1455 | begin |
1473 | begin |
1456 | if doFullScreen in DXDraw.Options then |
1474 | if doFullScreen in DXDraw.Options then |
1457 | begin |
1475 | begin |
1458 | BorderStyle := bsNone; |
1476 | BorderStyle := bsNone; |
1459 | DXDraw.Cursor := crNone; |
1477 | DXDraw.Cursor := crNone; |
- | 1478 | end |
|
1460 | end else |
1479 | else |
1461 | begin |
1480 | begin |
1462 | BorderStyle := bsSingle; |
1481 | BorderStyle := bsSingle; |
1463 | DXDraw.Cursor := crDefault; |
1482 | DXDraw.Cursor := crDefault; |
1464 | end; |
1483 | end; |
1465 | end; |
1484 | end; |
1466 | 1485 | ||
1467 | procedure TMainForm.DXDrawInitialize(Sender: TObject); |
1486 | procedure TMainForm.DXDrawInitialize(Sender: TObject); |
1468 | begin |
1487 | begin |
1469 | DXTimer.Enabled := True; |
1488 | DXTimer.Enabled := True; |
1470 | end; |
1489 | end; |
1471 | 1490 | ||
1472 | procedure TMainForm.DXDrawFinalize(Sender: TObject); |
1491 | procedure TMainForm.DXDrawFinalize(Sender: TObject); |
1473 | begin |
1492 | begin |
1474 | DXTimer.Enabled := False; |
1493 | DXTimer.Enabled := False; |
1475 | end; |
1494 | end; |
1476 | 1495 | ||
1477 | procedure TMainForm.DXTimerActivate(Sender: TObject); |
1496 | procedure TMainForm.DXTimerActivate(Sender: TObject); |
1478 | begin |
1497 | begin |
1479 | Caption := Application.Title; |
1498 | Caption := Application.Title; |
1480 | if not ProgrammGestartet then |
1499 | if not ProgrammGestartet then |
1481 | begin |
1500 | begin |
1482 | Programmgestartet := true; |
1501 | Programmgestartet := true; |
1483 | exit; |
1502 | exit; |
1484 | end; |
1503 | end; |
1485 | ResumeMusic(FMusic); |
1504 | ResumeMusic(FMusic); |
1486 | end; |
1505 | end; |
1487 | 1506 | ||
1488 | procedure TMainForm.DXTimerDeactivate(Sender: TObject); |
1507 | procedure TMainForm.DXTimerDeactivate(Sender: TObject); |
1489 | begin |
1508 | begin |
1490 | Caption := Application.Title + ' [Pause]'; |
1509 | Caption := Application.Title + ' [Pause]'; |
1491 | PauseMusic(FMusic); |
1510 | PauseMusic(FMusic); |
1492 | end; |
1511 | end; |
1493 | 1512 | ||
1494 | function TMainForm.StatusMusic(Name: TMusicTrack): string; |
1513 | function TMainForm.StatusMusic(Name: TMusicTrack): string; |
1495 | var |
1514 | var |
1496 | MCIStatus: array[0..255] of char; |
1515 | MCIStatus: array[0..255] of char; |
1497 | begin |
1516 | begin |
1498 | if not OptionMusic.checked then exit; |
1517 | if not OptionMusic.checked then exit; |
1499 | if FMusic = mtGame then |
1518 | if FMusic = mtGame then |
1500 | MCISendString(pchar('status "'+FDirectory+'Musik\Game.mid" mode'), MCIStatus, 255, 0); |
1519 | MCISendString(pchar('status "'+FDirectory+'Musik\Game.mid" mode'), MCIStatus, 255, 0); |
1501 | if FMusic = mtBoss then |
1520 | if FMusic = mtBoss then |
1502 | MCISendString(pchar('status "'+FDirectory+'Musik\Boss.mid" mode'), MCIStatus, 255, 0); |
1521 | MCISendString(pchar('status "'+FDirectory+'Musik\Boss.mid" mode'), MCIStatus, 255, 0); |
1503 | if FMusic = mtScene then |
1522 | if FMusic = mtScene then |
1504 | MCISendString(pchar('status "'+FDirectory+'Musik\Scene.mid" mode'), MCIStatus, 255, 0); |
1523 | MCISendString(pchar('status "'+FDirectory+'Musik\Scene.mid" mode'), MCIStatus, 255, 0); |
1505 | if FMusic = mtTitle then |
1524 | if FMusic = mtTitle then |
1506 | MCISendString(pchar('status "'+FDirectory+'Musik\Title.mid" mode'), MCIStatus, 255, 0); |
1525 | MCISendString(pchar('status "'+FDirectory+'Musik\Title.mid" mode'), MCIStatus, 255, 0); |
1507 | result := MCIStatus; |
1526 | result := MCIStatus; |
1508 | end; |
1527 | end; |
1509 | 1528 | ||
1510 | procedure TMainForm.DXTimerTimer(Sender: TObject; LagCount: Integer); |
1529 | procedure TMainForm.DXTimerTimer(Sender: TObject; LagCount: Integer); |
1511 | begin |
1530 | begin |
- | 1531 | EnterCriticalSection(TimerCS); |
|
- | 1532 | try |
|
1512 | if StatusMusic(FMusic) = 'stopped' then |
1533 | if StatusMusic(FMusic) = 'stopped' then |
1513 | PlayMusic(FMusic); {...} |
1534 | PlayMusic(FMusic); {...} |
1514 | if crash then |
1535 | if crash then |
1515 | begin |
1536 | begin |
1516 | inc(Crash2); |
1537 | inc(Crash2); |
1517 | if crash2=30 then |
1538 | if crash2 = 30 then |
1518 | begin |
1539 | begin |
1519 | Crash2 := 0; |
1540 | Crash2 := 0; |
1520 | crash := false; |
1541 | crash := false; |
1521 | crashsound := false; |
1542 | crashsound := false; |
1522 | end; |
1543 | end; |
1523 | end; |
1544 | end; |
1524 | if not DXDraw.CanDraw then exit; |
1545 | if not DXDraw.CanDraw then exit; |
1525 | DXInput.Update; |
1546 | DXInput.Update; |
1526 | case FScene of |
1547 | case FScene of |
1527 | gsTitle : SceneTitle; |
1548 | gsTitle : SceneTitle; |
1528 | gsMain : SceneMain; |
1549 | gsMain : SceneMain; |
1529 | gsGameOver: SceneGameOver; |
1550 | gsGameOver: SceneGameOver; |
1530 | gsWin : SceneWin; |
1551 | gsWin : SceneWin; |
1531 | gsNewLevel: SceneNewLevel; |
1552 | gsNewLevel: SceneNewLevel; |
1532 | end; |
1553 | end; |
1533 | if FNextScene<>gsNone then |
1554 | if FNextScene<>gsNone then |
1534 | begin |
1555 | begin |
1535 | StartScene(FNextScene); |
1556 | StartScene(FNextScene); |
1536 | FNextScene := gsNone; |
1557 | FNextScene := gsNone; |
1537 | end; |
1558 | end; |
1538 | DXDraw.Flip; |
1559 | DXDraw.Flip; |
- | 1560 | finally |
|
- | 1561 | LeaveCriticalSection(TimerCS); |
|
- | 1562 | end; |
|
1539 | end; |
1563 | end; |
1540 | 1564 | ||
1541 | procedure TMainForm.BlinkStart; |
1565 | procedure TMainForm.BlinkStart; |
1542 | begin |
1566 | begin |
1543 | FBlink := 0; |
1567 | FBlink := 0; |
1544 | FBlinkTime := GetTickCount; |
1568 | FBlinkTime := GetTickCount; |
1545 | end; |
1569 | end; |
1546 | 1570 | ||
1547 | procedure TMainForm.WriteOptions; |
1571 | procedure TMainForm.WriteOptions; |
1548 | var |
1572 | var |
1549 | INIDatei: TIniFile; |
1573 | INIDatei: TIniFile; |
1550 | begin |
1574 | begin |
1551 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
1575 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
- | 1576 | try |
|
1552 | if OptionMusic.checked then INIDatei.WriteBool('Settings', 'Music', true) |
1577 | if OptionMusic.checked then INIDatei.WriteBool('Settings', 'Music', true) |
1553 | else INIDatei.WriteBool('Settings', 'Music', false); |
1578 | else INIDatei.WriteBool('Settings', 'Music', false); |
1554 | if OptionSound.checked then INIDatei.WriteBool('Settings', 'Sound', true) |
1579 | if OptionSound.checked then INIDatei.WriteBool('Settings', 'Sound', true) |
1555 | else INIDatei.WriteBool('Settings', 'Sound', false); |
1580 | else INIDatei.WriteBool('Settings', 'Sound', false); |
1556 | if OptionFullScreen.checked then INIDatei.WriteBool('Settings', 'FullScreen', true) |
1581 | if OptionFullScreen.checked then INIDatei.WriteBool('Settings', 'FullScreen', true) |
1557 | else INIDatei.WriteBool('Settings', 'FullScreen', false); |
1582 | else INIDatei.WriteBool('Settings', 'FullScreen', false); |
1558 | if OptionBreitbild.checked then INIDatei.WriteBool('Settings', 'ScreenAutoSize', true) |
1583 | if OptionBreitbild.checked then INIDatei.WriteBool('Settings', 'ScreenAutoSize', true) |
1559 | else INIDatei.WriteBool('Settings', 'ScreenAutoSize', false); |
1584 | else INIDatei.WriteBool('Settings', 'ScreenAutoSize', false); |
1560 | if FInterval = giLeicht then INIDatei.WriteInteger('Settings', 'Speed', 1); |
1585 | if FInterval = giLeicht then INIDatei.WriteInteger('Settings', 'Speed', 1); |
1561 | if FInterval = giMittel then INIDatei.WriteInteger('Settings', 'Speed', 2); |
1586 | if FInterval = giMittel then INIDatei.WriteInteger('Settings', 'Speed', 2); |
1562 | if FInterval = giSchwer then INIDatei.WriteInteger('Settings', 'Speed', 3); |
1587 | if FInterval = giSchwer then INIDatei.WriteInteger('Settings', 'Speed', 3); |
1563 | if FInterval = giMaster then INIDatei.WriteInteger('Settings', 'Speed', 4); |
1588 | if FInterval = giMaster then INIDatei.WriteInteger('Settings', 'Speed', 4); |
- | 1589 | finally |
|
1564 | INIDatei.Free; |
1590 | INIDatei.Free; |
1565 | end; |
1591 | end; |
- | 1592 | end; |
|
1566 | 1593 | ||
1567 | procedure TMainForm.LoadOptions; |
1594 | procedure TMainForm.LoadOptions; |
1568 | var |
1595 | var |
1569 | INIDatei: TIniFile; |
1596 | INIDatei: TIniFile; |
1570 | begin |
1597 | begin |
1571 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
1598 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
- | 1599 | try |
|
1572 | optionmusic.checked := INIDatei.ReadBool('Settings', 'Music', true); |
1600 | optionmusic.checked := INIDatei.ReadBool('Settings', 'Music', true); |
1573 | optionsound.checked := INIDatei.ReadBool('Settings', 'Sound', true); |
1601 | optionsound.checked := INIDatei.ReadBool('Settings', 'Sound', true); |
1574 | optionfullscreen.checked := INIDatei.ReadBool('Settings', 'fullscreen', false); |
1602 | optionfullscreen.checked := INIDatei.ReadBool('Settings', 'fullscreen', false); |
1575 | OptionBreitBild.checked := INIDatei.ReadBool('Settings', 'ScreenAutoSize', true); |
1603 | OptionBreitBild.checked := INIDatei.ReadBool('Settings', 'ScreenAutoSize', true); |
1576 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 1 then |
1604 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 1 then |
1577 | begin |
1605 | begin |
1578 | FInterval := giLeicht; |
1606 | FInterval := giLeicht; |
1579 | Leicht.checked := true; |
1607 | Leicht.checked := true; |
1580 | end; |
1608 | end; |
1581 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 2 then |
1609 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 2 then |
1582 | begin |
1610 | begin |
1583 | FInterval := giMittel; |
1611 | FInterval := giMittel; |
1584 | Mittel.checked := true; |
1612 | Mittel.checked := true; |
1585 | end; |
1613 | end; |
1586 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 3 then |
1614 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 3 then |
1587 | begin |
1615 | begin |
1588 | FInterval := giSchwer; |
1616 | FInterval := giSchwer; |
1589 | Schwer.checked := true; |
1617 | Schwer.checked := true; |
1590 | end; |
1618 | end; |
1591 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 4 then |
1619 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 4 then |
1592 | begin |
1620 | begin |
1593 | FInterval := giMaster; |
1621 | FInterval := giMaster; |
1594 | Master.checked := true; |
1622 | Master.checked := true; |
1595 | end; |
1623 | end; |
- | 1624 | finally |
|
1596 | INIDatei.Free; |
1625 | INIDatei.Free; |
- | 1626 | end; |
|
1597 | WriteOptions; |
1627 | WriteOptions; |
1598 | end; |
1628 | end; |
1599 | 1629 | ||
1600 | procedure TMainForm.BlinkUpdate; |
1630 | procedure TMainForm.BlinkUpdate; |
1601 | begin |
1631 | begin |
1602 | if GetTickCount<>FBlinkTime then |
1632 | if GetTickCount<>FBlinkTime then |
1603 | begin |
1633 | begin |
1604 | FBlink := FBlink + (GetTickCount-FBlinkTime); |
1634 | FBlink := FBlink + (GetTickCount-FBlinkTime); |
1605 | FBlinkTime := GetTickCount; |
1635 | FBlinkTime := GetTickCount; |
1606 | end; |
1636 | end; |
1607 | end; |
1637 | end; |
1608 | 1638 | ||
1609 | procedure TMainForm.PlaySound(Name: string; Wait: Boolean); |
1639 | procedure TMainForm.PlaySound(Name: string; Wait: Boolean); |
1610 | begin |
1640 | begin |
1611 | if (OptionSound.Checked) and (OptionSound.Enabled) then |
1641 | if (OptionSound.Checked) and (OptionSound.Enabled) then |
1612 | WaveList.Items.Find(Name).Play(Wait); |
1642 | WaveList.Items.Find(Name).Play(Wait); |
1613 | end; |
1643 | end; |
1614 | 1644 | ||
1615 | procedure TMainForm.PlayMusic(Name: TMusicTrack); |
1645 | procedure TMainForm.PlayMusic(Name: TMusicTrack); |
1616 | begin |
1646 | begin |
1617 | if (not mainform.active) and (mainform.visible) then //1st Programmstart |
1647 | if (not mainform.active) and (mainform.visible) then //1st Programmstart |
1618 | exit; |
1648 | exit; |
1619 | if (OptionMusic.checked) and (OptionMusic.enabled) then |
1649 | if (OptionMusic.checked) and (OptionMusic.enabled) then |
1620 | begin |
1650 | begin |
1621 | DestroyMusic(FMusic); |
1651 | DestroyMusic(FMusic); |
1622 | OpenMusic(Name); |
1652 | OpenMusic(Name); |
1623 | ResumeMusic(Name); |
1653 | ResumeMusic(Name); |
1624 | end; |
1654 | end; |
1625 | FMusic := Name; |
1655 | FMusic := Name; |
1626 | end; |
1656 | end; |
1627 | 1657 | ||
1628 | function TMainForm.ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
1658 | function TMainForm.ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
1629 | begin |
1659 | begin |
1630 | with Result do |
1660 | with Result do |
1631 | begin |
1661 | begin |
1632 | rgbRed := Src.rgbRed+((Dest.rgbRed-Src.rgbRed)*Percent div 256); |
1662 | rgbRed := Src.rgbRed+((Dest.rgbRed-Src.rgbRed)*Percent div 256); |
1633 | rgbGreen := Src.rgbGreen+((Dest.rgbGreen-Src.rgbGreen)*Percent div 256); |
1663 | rgbGreen := Src.rgbGreen+((Dest.rgbGreen-Src.rgbGreen)*Percent div 256); |
1634 | rgbBlue := Src.rgbBlue+((Dest.rgbBlue-Src.rgbBlue)*Percent div 256); |
1664 | rgbBlue := Src.rgbBlue+((Dest.rgbBlue-Src.rgbBlue)*Percent div 256); |
1635 | rgbReserved := 0; |
1665 | rgbReserved := 0; |
1636 | end; |
1666 | end; |
1637 | end; |
1667 | end; |
1638 | 1668 | ||
1639 | procedure TMainForm.PalleteAnim(Col: TRGBQuad; Time: Integer); |
1669 | procedure TMainForm.PalleteAnim(Col: TRGBQuad; Time: Integer); |
1640 | var |
1670 | var |
1641 | i: Integer; |
1671 | i: Integer; |
1642 | t, t2: DWORD; |
1672 | t, t2: DWORD; |
1643 | ChangePalette: Boolean; |
1673 | ChangePalette: Boolean; |
1644 | c: Integer; |
1674 | c: Integer; |
1645 | begin |
1675 | begin |
1646 | if DXDraw.Initialized then |
1676 | if DXDraw.Initialized then |
1647 | begin |
1677 | begin |
1648 | c := DXDraw.Surface.ColorMatch(RGB(Col.rgbRed, Col.rgbGreen, Col.rgbBlue)); |
1678 | c := DXDraw.Surface.ColorMatch(RGB(Col.rgbRed, Col.rgbGreen, Col.rgbBlue)); |
1649 | ChangePalette := False; |
1679 | ChangePalette := False; |
1650 | if DXDraw.CanPaletteAnimation then |
1680 | if DXDraw.CanPaletteAnimation then |
1651 | begin |
1681 | begin |
1652 | t := GetTickCount; |
1682 | t := GetTickCount; |
1653 | while Abs(GetTickCount-t)<Time do |
1683 | while Abs(GetTickCount-t)<Time do |
1654 | begin |
1684 | begin |
1655 | t2 := Trunc(Abs(GetTickCount-t)/Time*255); |
1685 | t2 := Trunc(Abs(GetTickCount-t)/Time*255); |
1656 | for i := 0 to 255 do |
1686 | for i := 0 to 255 do |
1657 | DXDraw.ColorTable[i] := ComposeColor(Col, DXDraw.DefColorTable[i], t2); |
1687 | DXDraw.ColorTable[i] := ComposeColor(Col, DXDraw.DefColorTable[i], t2); |
1658 | DXDraw.UpdatePalette; |
1688 | DXDraw.UpdatePalette; |
1659 | ChangePalette := True; |
1689 | ChangePalette := True; |
1660 | end; |
1690 | end; |
- | 1691 | end |
|
1661 | end else |
1692 | else |
- | 1693 | begin |
|
1662 | Sleep(Time); |
1694 | Sleep(Time); |
- | 1695 | end; |
|
1663 | for i := 0 to 4 do |
1696 | for i := 0 to 4 do |
1664 | begin |
1697 | begin |
1665 | DXDraw.Surface.Fill(c); |
1698 | DXDraw.Surface.Fill(c); |
1666 | DXDraw.Flip; |
1699 | DXDraw.Flip; |
1667 | end; |
1700 | end; |
1668 | if ChangePalette then |
1701 | if ChangePalette then |
1669 | begin |
1702 | begin |
1670 | DXDraw.ColorTable := DXDraw.DefColorTable; |
1703 | DXDraw.ColorTable := DXDraw.DefColorTable; |
1671 | DXDraw.UpdatePalette; |
1704 | DXDraw.UpdatePalette; |
1672 | end; |
1705 | end; |
1673 | DXDraw.Surface.Fill(c); |
1706 | DXDraw.Surface.Fill(c); |
1674 | DXDraw.Flip; |
1707 | DXDraw.Flip; |
1675 | end; |
1708 | end; |
1676 | end; |
1709 | end; |
1677 | 1710 | ||
1678 | procedure TMainForm.StartScene(Scene: TGameScene); |
1711 | procedure TMainForm.StartScene(Scene: TGameScene); |
1679 | begin |
1712 | begin |
1680 | EndScene; |
1713 | EndScene; |
1681 | DXInput.States := DXInput.States - DXInputButton; |
1714 | DXInput.States := DXInput.States - DXInputButton; |
1682 | FScene := Scene; |
1715 | FScene := Scene; |
1683 | BlinkStart; |
1716 | BlinkStart; |
1684 | case FScene of |
1717 | case FScene of |
1685 | gsTitle : StartSceneTitle; |
1718 | gsTitle : StartSceneTitle; |
1686 | gsMain : StartSceneMain; |
1719 | gsMain : StartSceneMain; |
1687 | gsGameOver: StartSceneGameOver; |
1720 | gsGameOver: StartSceneGameOver; |
1688 | gsWin : StartSceneWin; |
1721 | gsWin : StartSceneWin; |
1689 | gsNewLevel: StartSceneNewLevel; |
1722 | gsNewLevel: StartSceneNewLevel; |
1690 | end; |
1723 | end; |
1691 | end; |
1724 | end; |
1692 | 1725 | ||
1693 | procedure TMainForm.StartSceneTitle; |
1726 | procedure TMainForm.StartSceneTitle; |
1694 | begin |
1727 | begin |
1695 | sleep(500); |
1728 | sleep(500); |
1696 | FCheat := false; |
1729 | FCheat := false; |
1697 | BossExists := false; |
1730 | BossExists := false; |
1698 | FLife := Lives; |
1731 | FLife := Lives; |
1699 | FLevel := 0; |
1732 | FLevel := 0; |
1700 | FScore := 0; |
1733 | FScore := 0; |
1701 | FNotSave := true; |
1734 | FNotSave := true; |
1702 | Cheat.enabled := false; |
1735 | Cheat.enabled := false; |
1703 | Neustart.enabled := false; |
1736 | Neustart.enabled := false; |
1704 | GamePause.enabled := false; |
1737 | GamePause.enabled := false; |
1705 | GameStart.enabled := false; |
1738 | GameStart.enabled := false; |
1706 | Spielgeschwindigkeit.enabled := false; |
1739 | Spielgeschwindigkeit.enabled := false; |
1707 | mainform.Visible := true; |
1740 | mainform.Visible := true; |
1708 | PlayMusic(mtTitle); |
1741 | PlayMusic(mtTitle); |
1709 | end; |
1742 | end; |
1710 | 1743 | ||
1711 | procedure TMainForm.StartSceneMain; |
1744 | procedure TMainForm.StartSceneMain; |
1712 | {var |
1745 | {var |
1713 | i, j: Integer;} |
1746 | i, j: Integer;} |
1714 | begin |
1747 | begin |
1715 | sleep(500); |
1748 | sleep(500); |
1716 | FCounter := 0; |
1749 | FCounter := 0; |
1717 | NewLevel(FLevel); |
1750 | NewLevel(FLevel); |
1718 | BossExists := false; |
1751 | BossExists := false; |
1719 | PlayMusic(mtGame); |
1752 | PlayMusic(mtGame); |
1720 | FEnemyAdventPos := 1; |
1753 | FEnemyAdventPos := 0; |
1721 | FFrame := -4; |
1754 | FFrame := -4; |
1722 | PlayerSprite := TPlayerSprite.Create(SpriteEngine.Engine); |
1755 | PlayerSprite := TPlayerSprite.Create(SpriteEngine.Engine); |
1723 | with TBackground.Create(SpriteEngine.Engine) do |
1756 | with TBackground.Create(SpriteEngine.Engine) do |
1724 | begin |
1757 | begin |
1725 | SetMapSize(1, 1); |
1758 | SetMapSize(1, 1); |
1726 | Image := mainform.ImageList.Items.Find('Star3'); |
1759 | Image := mainform.ImageList.Items.Find('Star3'); |
1727 | Z := -13; |
1760 | Z := -13; |
1728 | Y := 40; |
1761 | Y := 40; |
1729 | FSpeed := 1 / 2; |
1762 | FSpeed := 1 / 2; |
1730 | Tile := True; |
1763 | Tile := True; |
1731 | end; |
1764 | end; |
1732 | with TBackground.Create(SpriteEngine.Engine) do |
1765 | with TBackground.Create(SpriteEngine.Engine) do |
1733 | begin |
1766 | begin |
1734 | SetMapSize(1, 1); |
1767 | SetMapSize(1, 1); |
1735 | Image := mainform.ImageList.Items.Find('Star2'); |
1768 | Image := mainform.ImageList.Items.Find('Star2'); |
1736 | Z := -12; |
1769 | Z := -12; |
1737 | Y := 30; |
1770 | Y := 30; |
1738 | FSpeed := 1; |
1771 | FSpeed := 1; |
1739 | Tile := True; |
1772 | Tile := True; |
1740 | end; |
1773 | end; |
1741 | with TBackground.Create(SpriteEngine.Engine) do |
1774 | with TBackground.Create(SpriteEngine.Engine) do |
1742 | begin |
1775 | begin |
1743 | SetMapSize(1, 1); |
1776 | SetMapSize(1, 1); |
1744 | Image := mainform.ImageList.Items.Find('Star1'); |
1777 | Image := mainform.ImageList.Items.Find('Star1'); |
1745 | Z := -11; |
1778 | Z := -11; |
1746 | Y := 10; |
1779 | Y := 10; |
1747 | FSpeed := 2; |
1780 | FSpeed := 2; |
1748 | Tile := True; |
1781 | Tile := True; |
1749 | end; |
1782 | end; |
1750 | {with TBackground.Create(SpriteEngine.Engine) do |
1783 | {with TBackground.Create(SpriteEngine.Engine) do |
1751 | begin |
1784 | begin |
1752 | SetMapSize(200, 10); |
1785 | SetMapSize(200, 10); |
1753 | Y := 10; |
1786 | Y := 10; |
1754 | Z := -13; |
1787 | Z := -13; |
1755 | FSpeed := 1 / 2; |
1788 | FSpeed := 1 / 2; |
1756 | Tile := True; |
1789 | Tile := True; |
1757 | for i := 0 to MapHeight-1 do |
1790 | for i := 0 to MapHeight-1 do |
1758 | begin |
1791 | begin |
1759 | for j := 0 to MapWidth-1 do |
1792 | for j := 0 to MapWidth-1 do |
1760 | begin |
1793 | begin |
1761 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 8); |
1794 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 8); |
1762 | if Random(100)<95 then Chips[j, i] := -1; |
1795 | if Random(100)<95 then Chips[j, i] := -1; |
1763 | end; |
1796 | end; |
1764 | end; |
1797 | end; |
1765 | end; |
1798 | end; |
1766 | with TBackground.Create(SpriteEngine.Engine) do |
1799 | with TBackground.Create(SpriteEngine.Engine) do |
1767 | begin |
1800 | begin |
1768 | SetMapSize(200, 10); |
1801 | SetMapSize(200, 10); |
1769 | Y := 30; |
1802 | Y := 30; |
1770 | Z := -12; |
1803 | Z := -12; |
1771 | FSpeed := 1; |
1804 | FSpeed := 1; |
1772 | Tile := True; |
1805 | Tile := True; |
1773 | for i := 0 to MapHeight-1 do |
1806 | for i := 0 to MapHeight-1 do |
1774 | begin |
1807 | begin |
1775 | for j := 0 to MapWidth-1 do |
1808 | for j := 0 to MapWidth-1 do |
1776 | begin |
1809 | begin |
1777 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 4); |
1810 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 4); |
1778 | if Random(100)<95 then Chips[j, i] := -1; |
1811 | if Random(100)<95 then Chips[j, i] := -1; |
1779 | end; |
1812 | end; |
1780 | end; |
1813 | end; |
1781 | end; |
1814 | end; |
1782 | with TBackground.Create(SpriteEngine.Engine) do |
1815 | with TBackground.Create(SpriteEngine.Engine) do |
1783 | begin |
1816 | begin |
1784 | SetMapSize(200, 10); |
1817 | SetMapSize(200, 10); |
1785 | Y := 40; |
1818 | Y := 40; |
1786 | Z := -11; |
1819 | Z := -11; |
1787 | FSpeed := 2; |
1820 | FSpeed := 2; |
1788 | Tile := True; |
1821 | Tile := True; |
1789 | for i := 0 to MapHeight-1 do |
1822 | for i := 0 to MapHeight-1 do |
1790 | begin |
1823 | begin |
1791 | for j := 0 to MapWidth-1 do |
1824 | for j := 0 to MapWidth-1 do |
1792 | begin |
1825 | begin |
1793 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 2); |
1826 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 2); |
1794 | if Random(100)<95 then Chips[j, i] := -1; |
1827 | if Random(100)<95 then Chips[j, i] := -1; |
1795 | end; |
1828 | end; |
1796 | end; |
1829 | end; |
1797 | end;} |
1830 | end;} |
1798 | FNotSave := false; |
1831 | FNotSave := false; |
1799 | Cheat.enabled := true; |
1832 | Cheat.enabled := true; |
1800 | Neustart.enabled := true; |
1833 | Neustart.enabled := true; |
1801 | GamePause.enabled := true; |
1834 | GamePause.enabled := true; |
1802 | GameStart.enabled := true; |
1835 | GameStart.enabled := true; |
1803 | Spielgeschwindigkeit.enabled := true; |
1836 | Spielgeschwindigkeit.enabled := true; |
1804 | end; |
1837 | end; |
1805 | 1838 | ||
1806 | procedure TMainForm.StartSceneGameOver; |
1839 | procedure TMainForm.StartSceneGameOver; |
1807 | begin |
1840 | begin |
1808 | sleep(500); |
1841 | sleep(500); |
1809 | FNotSave := true; |
1842 | FNotSave := true; |
1810 | Cheat.enabled := false; |
1843 | Cheat.enabled := false; |
1811 | Spielgeschwindigkeit.enabled := false; |
1844 | Spielgeschwindigkeit.enabled := false; |
1812 | Neustart.enabled := false; |
1845 | Neustart.enabled := false; |
1813 | GamePause.enabled := false; |
1846 | GamePause.enabled := false; |
1814 | PlayMusic(mtScene); |
1847 | PlayMusic(mtScene); |
1815 | BossExists := false; |
1848 | BossExists := false; |
1816 | end; |
1849 | end; |
1817 | 1850 | ||
1818 | procedure TMainForm.StartSceneWin; |
1851 | procedure TMainForm.StartSceneWin; |
1819 | begin |
1852 | begin |
1820 | sleep(500); |
1853 | sleep(500); |
1821 | FNotSave := true; |
1854 | FNotSave := true; |
1822 | Cheat.enabled := false; |
1855 | Cheat.enabled := false; |
1823 | Spielgeschwindigkeit.enabled := false; |
1856 | Spielgeschwindigkeit.enabled := false; |
1824 | Neustart.enabled := false; |
1857 | Neustart.enabled := false; |
1825 | GamePause.enabled := false; |
1858 | GamePause.enabled := false; |
1826 | PlayMusic(mtScene); |
1859 | PlayMusic(mtScene); |
1827 | BossExists := false; |
1860 | BossExists := false; |
1828 | end; |
1861 | end; |
1829 | 1862 | ||
1830 | procedure TMainForm.EndScene; |
1863 | procedure TMainForm.EndScene; |
1831 | begin |
1864 | begin |
1832 | case FScene of |
1865 | case FScene of |
1833 | gsTitle : EndSceneTitle; |
1866 | gsTitle : EndSceneTitle; |
1834 | gsMain : EndSceneMain; |
1867 | gsMain : EndSceneMain; |
1835 | gsGameOver: EndSceneGameOver; |
1868 | gsGameOver: EndSceneGameOver; |
1836 | gsWin : EndSceneWin; |
1869 | gsWin : EndSceneWin; |
1837 | gsNewLevel: EndSceneNewLevel; |
1870 | gsNewLevel: EndSceneNewLevel; |
1838 | end; |
1871 | end; |
1839 | end; |
1872 | end; |
1840 | 1873 | ||
1841 | procedure TMainForm.EndSceneTitle; |
1874 | procedure TMainForm.EndSceneTitle; |
1842 | begin |
1875 | begin |
1843 | { Ende Title } |
1876 | { Ende Title } |
1844 | end; |
1877 | end; |
1845 | 1878 | ||
1846 | procedure TMainForm.EndSceneMain; |
1879 | procedure TMainForm.EndSceneMain; |
1847 | begin |
1880 | begin |
1848 | SpriteEngine.Engine.Clear; |
1881 | SpriteEngine.Engine.Clear; |
1849 | end; |
1882 | end; |
1850 | 1883 | ||
1851 | procedure TMainForm.EndSceneGameOver; |
1884 | procedure TMainForm.EndSceneGameOver; |
1852 | begin |
1885 | begin |
1853 | { Ende GameOver } |
1886 | { Ende GameOver } |
1854 | end; |
1887 | end; |
1855 | 1888 | ||
1856 | procedure TMainForm.EndSceneWin; |
1889 | procedure TMainForm.EndSceneWin; |
1857 | begin |
1890 | begin |
1858 | { Ende Win } |
1891 | { Ende Win } |
1859 | end; |
1892 | end; |
1860 | 1893 | ||
1861 | procedure TMainForm.DeleteArray(); |
1894 | procedure TMainForm.DeleteArray(); |
1862 | var |
- | |
1863 | i: integer; |
- | |
1864 | begin |
1895 | begin |
1865 | for i := Low(EnemyAdventTable) to High(EnemyAdventTable) do |
- | |
1866 | begin |
- | |
1867 | EnemyAdventTable[i].spriteClass := TNothing; |
- | |
1868 | EnemyAdventTable[i].x := 0; |
1896 | SetLength(EnemyAdventTable, 0); |
1869 | EnemyAdventTable[i].y := 0; |
1897 | FRestEnemies := 0; |
1870 | EnemyAdventTable[i].lifes := 0; |
- | |
1871 | end; |
1898 | end; |
- | 1899 | ||
- | 1900 | const |
|
1872 | FRestEnemys := 0; |
1901 | ADDITIONAL_ENEMIES_PER_LEVEL = 75; |
- | 1902 | ||
- | 1903 | function GetLevelFileName(lev: integer): string; |
|
- | 1904 | begin |
|
- | 1905 | result := FDirectory+'Levels\Level '+inttostr(lev)+'.lev'; |
|
1873 | end; |
1906 | end; |
1874 | 1907 | ||
1875 | procedure TMainForm.NewLevel(lev: integer); |
1908 | procedure TMainForm.NewLevel(lev: integer); |
1876 | resourcestring |
1909 | resourcestring |
1877 | LNG_LEVEL_INVALID = 'Das Level Nr. %d ist ungültig!'+#13#10+'Das Programm wird beendet.'; |
1910 | LNG_LEVEL_INVALID = 'Das Level Nr. %d ist ungültig!'+#13#10+'Das Programm wird beendet.'; |
1878 | var |
1911 | var |
1879 | act: integer; |
1912 | act: integer; |
1880 | filex: textfile; |
1913 | filex: textfile; |
1881 | ergebniss: string; |
1914 | ergebniss: string; |
- | 1915 | Enemies: array[1..27] of TEnemyClass; |
|
- | 1916 | e: TEnemyAdvent; |
|
1882 | begin |
1917 | begin |
1883 | DeleteArray; |
1918 | DeleteArray; |
1884 | if FMenuItem = 2 then |
1919 | if FMenuItem = 2 then |
1885 | begin |
1920 | begin |
1886 | enemys[1] := TEnemyAttacker; |
1921 | Enemies[1] := TEnemyAttacker; |
1887 | enemys[2] := TEnemyMeteor; |
1922 | Enemies[2] := TEnemyMeteor; |
1888 | enemys[3] := TEnemyUFO; |
1923 | Enemies[3] := TEnemyUFO; |
1889 | enemys[4] := TEnemyAttacker; |
1924 | Enemies[4] := TEnemyAttacker; |
1890 | enemys[5] := TEnemyMeteor; |
1925 | Enemies[5] := TEnemyMeteor; |
1891 | enemys[6] := TEnemyUFO; |
1926 | Enemies[6] := TEnemyUFO; |
1892 | enemys[7] := TEnemyAttacker; |
1927 | Enemies[7] := TEnemyAttacker; |
1893 | enemys[8] := TEnemyMeteor; |
1928 | Enemies[8] := TEnemyMeteor; |
1894 | enemys[9] := TEnemyUFO; |
1929 | Enemies[9] := TEnemyUFO; |
1895 | enemys[10] := TEnemyAttacker; |
1930 | Enemies[10] := TEnemyAttacker; |
1896 | enemys[11] := TEnemyMeteor; |
1931 | Enemies[11] := TEnemyMeteor; |
1897 | enemys[12] := TEnemyUFO; |
1932 | Enemies[12] := TEnemyUFO; |
1898 | enemys[13] := TEnemyAttacker; |
1933 | Enemies[13] := TEnemyAttacker; |
1899 | enemys[14] := TEnemyMeteor; |
1934 | Enemies[14] := TEnemyMeteor; |
1900 | enemys[15] := TEnemyUFO; |
1935 | Enemies[15] := TEnemyUFO; |
1901 | enemys[16] := TEnemyAttacker3; |
1936 | Enemies[16] := TEnemyAttacker3; |
1902 | enemys[17] := TEnemyAttacker; |
1937 | Enemies[17] := TEnemyAttacker; |
1903 | enemys[18] := TEnemyMeteor; |
1938 | Enemies[18] := TEnemyMeteor; |
1904 | enemys[19] := TEnemyUFO; |
1939 | Enemies[19] := TEnemyUFO; |
1905 | enemys[20] := TEnemyUFO2; |
1940 | Enemies[20] := TEnemyUFO2; |
1906 | enemys[21] := TEnemyAttacker; |
1941 | Enemies[21] := TEnemyAttacker; |
1907 | enemys[22] := TEnemyMeteor; |
1942 | Enemies[22] := TEnemyMeteor; |
1908 | enemys[23] := TEnemyUFO; |
1943 | Enemies[23] := TEnemyUFO; |
1909 | enemys[24] := TEnemyAttacker2; |
1944 | Enemies[24] := TEnemyAttacker2; |
1910 | enemys[25] := TEnemyMeteor; |
1945 | Enemies[25] := TEnemyMeteor; |
1911 | enemys[26] := TEnemyUFO; |
1946 | Enemies[26] := TEnemyUFO; |
1912 | enemys[27] := TEnemyAttacker; |
1947 | Enemies[27] := TEnemyAttacker; |
1913 | randomize; |
1948 | randomize; |
- | 1949 | FRestEnemies := lev*ADDITIONAL_ENEMIES_PER_LEVEL+1; |
|
- | 1950 | SetLength(EnemyAdventTable, FRestEnemies); |
|
1914 | for act := 1 to lev*75-1 do |
1951 | for act := 0 to lev*ADDITIONAL_ENEMIES_PER_LEVEL-1 do |
- | 1952 | begin |
|
- | 1953 | e.spriteClass := Enemies[min(random(lev+2)+1, High(Enemies))]; |
|
- | 1954 | if e.spriteClass = TEnemyAttacker2 then |
|
1915 | begin |
1955 | begin |
1916 | inc(FRestEnemys); |
- | |
1917 | EnemyAdventTable[act].spriteClass := enemys[random(lev+2)+1]; |
1956 | e.spriteClass := Enemies[min(random(lev+2)+1, High(Enemies))]; {O_o} |
1918 | if EnemyAdventTable[act].spriteClass = TEnemyAttacker2 then EnemyAdventTable[act].spriteClass := enemys[random(lev+2)+1]; {O_o} |
- | |
- | 1957 | end; |
|
1919 | EnemyAdventTable[act].x := act*30 + random(85-(lev+(random(lev))*2)){O_o}; |
1958 | e.x := act*30 + random(85-(lev+(random(lev))*2)){O_o}; |
1920 | EnemyAdventTable[act].y := random(dxdraw.surfaceheight); |
1959 | e.y := random(dxdraw.surfaceheight); |
1921 | if (EnemyAdventTable[act].spriteClass <> TEnemyMeteor) and (EnemyAdventTable[act].spriteClass <> TEnemyAttacker2) then EnemyAdventTable[act].lifes := random(lev)+1; |
1960 | if e.spriteClass = TEnemyAttacker2 then |
- | 1961 | begin |
|
1922 | if EnemyAdventTable[act].spriteClass = TEnemyAttacker2 then EnemyAdventTable[act].lifes := random(6)+1{O_o}; |
1962 | e.lifes := random(6)+1{O_o}; |
- | 1963 | end |
|
- | 1964 | else |
|
- | 1965 | begin |
|
- | 1966 | e.lifes := random(lev)+1; |
|
- | 1967 | end; |
|
- | 1968 | ||
- | 1969 | EnemyAdventTable[act] := e; |
|
1923 | end; |
1970 | end; |
1924 | EnemyAdventTable[lev*75].spriteClass := TEnemyBoss; |
1971 | e.spriteClass := TEnemyBoss; |
1925 | EnemyAdventTable[lev*75].x := lev*75*30{O_o} div lev; |
1972 | e.x := lev*75*30{O_o} div lev; |
1926 | EnemyAdventTable[lev*75].y := (dxdraw.surfaceheight div 2) - (MainForm.ImageList.Items.Find('Enemy-boss').height div 2); |
1973 | e.y := (dxdraw.surfaceheight div 2) - (MainForm.ImageList.Items.Find('Enemy-boss').height div 2); |
1927 | EnemyAdventTable[lev*75].lifes := lev*5; |
1974 | e.lifes := lev*5; |
1928 | inc(FRestEnemys); |
1975 | EnemyAdventTable[lev*ADDITIONAL_ENEMIES_PER_LEVEL] := e; |
1929 | end |
1976 | end |
1930 | else |
1977 | else |
1931 | begin |
1978 | begin |
1932 | enemys[1] := TEnemyAttacker; |
1979 | Enemies[1] := TEnemyAttacker; |
1933 | enemys[2] := TEnemyAttacker2; |
1980 | Enemies[2] := TEnemyAttacker2; |
1934 | enemys[3] := TEnemyAttacker3; |
1981 | Enemies[3] := TEnemyAttacker3; |
1935 | enemys[4] := TEnemyMeteor; |
1982 | Enemies[4] := TEnemyMeteor; |
1936 | enemys[5] := TEnemyUFO; |
1983 | Enemies[5] := TEnemyUFO; |
1937 | enemys[6] := TEnemyUFO2; |
1984 | Enemies[6] := TEnemyUFO2; |
1938 | enemys[7] := TEnemyBoss; |
1985 | Enemies[7] := TEnemyBoss; |
1939 | if fileexists(FDirectory+'Levels\Level '+inttostr(lev)+'.lev') then |
1986 | if fileexists(GetLevelFileName(lev)) then |
1940 | begin |
1987 | begin |
1941 | levact := 0; |
- | |
1942 | assignfile(filex, FDirectory+'Levels\Level '+inttostr(lev)+'.lev'); |
1988 | assignfile(filex, GetLevelFileName(lev)); |
1943 | reset(filex); |
1989 | reset(filex); |
- | 1990 | try |
|
- | 1991 | readln(filex, ergebniss); |
|
- | 1992 | Assert(ergebniss = '; SpaceMission '+FCompVersion); |
|
- | 1993 | readln(filex, ergebniss); |
|
- | 1994 | Assert(ergebniss = '; LEV-File'); |
|
- | 1995 | ||
- | 1996 | readln(filex); // Länge der Karte |
|
- | 1997 | ||
1944 | while not seekEoF(filex) do |
1998 | while not seekEoF(filex) do |
1945 | begin |
1999 | begin |
1946 | if levact = 0 then |
- | |
1947 | begin |
- | |
1948 | readln(filex, ergebniss); |
2000 | readln(filex, ergebniss); |
1949 | if ergebniss <> '; SpaceMission '+FCompVersion then |
2001 | e.spriteClass := Enemies[strtoint(ergebniss)]; |
1950 | begin |
- | |
1951 | showmessage(Format(LNG_LEVEL_INVALID, [lev])); |
- | |
1952 | application.terminate; |
- | |
1953 | exit; |
- | |
1954 | end; |
- | |
1955 | readln(filex, ergebniss); |
2002 | readln(filex, ergebniss); |
1956 | if ergebniss <> '; LEV-File' then |
- | |
1957 | begin |
- | |
1958 | showmessage(Format(LNG_LEVEL_INVALID, [lev])); |
- | |
1959 | application.terminate; |
2003 | e.x := strtoint(ergebniss); |
1960 | exit; |
- | |
1961 | end; |
- | |
1962 | readln(filex); |
- | |
1963 | end; |
- | |
1964 | inc(levact); |
- | |
1965 | readln(filex, ergebniss); |
2004 | readln(filex, ergebniss); |
1966 | if levact = 5 then levact := 1; |
2005 | e.y := strtoint(ergebniss); |
1967 | if levact = 1 then |
- | |
1968 | begin |
- | |
1969 | inc(pos[levact]); |
- | |
1970 | inc(FRestEnemys); |
2006 | readln(filex, ergebniss); |
1971 | EnemyAdventTable[pos[levact]].spriteClass := enemys[strtoint(ergebniss)]; |
- | |
1972 | end; |
- | |
1973 | if levact = 2 then |
- | |
1974 | begin |
- | |
1975 | inc(pos[levact]); |
- | |
1976 | EnemyAdventTable[pos[levact]].x := strtoint(ergebniss); |
2007 | e.lifes := strtoint(ergebniss); |
1977 | end; |
2008 | |
1978 | if levact = 3 then |
- | |
1979 | begin |
- | |
1980 | inc(pos[levact]); |
2009 | inc(FRestEnemies); |
1981 | EnemyAdventTable[pos[levact]].y := strtoint(ergebniss); |
2010 | SetLength(EnemyAdventTable, FRestEnemies); |
1982 | end; |
- | |
1983 | if levact = 4 then |
- | |
1984 | begin |
- | |
1985 | inc(pos[levact]); |
- | |
1986 | EnemyAdventTable[pos[levact]].lifes := strtoint(ergebniss); |
2011 | EnemyAdventTable[FRestEnemies-1] := e; |
1987 | end; |
2012 | end; |
- | 2013 | except |
|
- | 2014 | showmessage(Format(LNG_LEVEL_INVALID, [lev])); |
|
- | 2015 | DeleteArray; |
|
1988 | end; |
2016 | end; |
1989 | closefile(filex); |
2017 | closefile(filex); |
1990 | end; |
2018 | end; |
1991 | end; |
2019 | end; |
- | 2020 | Assert(FRestEnemies = Length(EnemyAdventTable)); |
|
1992 | end; |
2021 | end; |
1993 | 2022 | ||
1994 | procedure TMainForm.SceneTitle; |
2023 | procedure TMainForm.SceneTitle; |
1995 | var |
2024 | var |
1996 | Logo: TPictureCollectionItem; |
2025 | Logo: TPictureCollectionItem; |
1997 | begin |
2026 | begin |
1998 | DXDraw.Surface.Fill(0); |
2027 | DXDraw.Surface.Fill(0); |
1999 | Logo := ImageList.Items.Find('Logo'); |
2028 | Logo := ImageList.Items.Find('Logo'); |
2000 | {Logo.DrawWaveX(DXDraw.Surface, (dxdraw.surfaceWidth div 2) - 181, 65, Logo.Width, Logo.Height, 0, |
2029 | {Logo.DrawWaveX(DXDraw.Surface, (dxdraw.surfaceWidth div 2) - 181, 65, Logo.Width, Logo.Height, 0, |
2001 | Trunc(16 - Cos256(FBlink div 60) * 16), 32, -FBlink div 5);} |
2030 | Trunc(16 - Cos256(FBlink div 60) * 16), 32, -FBlink div 5);} |
2002 | Logo.DrawWaveX(DXDraw.Surface, trunc((dxdraw.surfaceWidth / 2) - (Logo.Width / 2)), 65, Logo.Width, Logo.Height, 0, |
2031 | Logo.DrawWaveX(DXDraw.Surface, trunc((dxdraw.surfaceWidth / 2) - (Logo.Width / 2)), 65, Logo.Width, Logo.Height, 0, |
2003 | 2, 80, Fangle * 4); |
2032 | 2, 80, Fangle * 4); |
2004 | inc(Fangle); |
2033 | inc(Fangle); |
2005 | with DXDraw.Surface.Canvas do |
2034 | with DXDraw.Surface.Canvas do |
2006 | begin |
2035 | begin |
2007 | if (isDown in MainForm.DXInput.States) and (FMenuItem=1) then FMenuItem := 2; |
2036 | if (isDown in MainForm.DXInput.States) and (FMenuItem=1) then FMenuItem := 2; |
2008 | if ((isUp in MainForm.DXInput.States) and (FMenuItem=2)) or (FMenuItem=0) then FMenuItem := 1; |
2037 | if ((isUp in MainForm.DXInput.States) and (FMenuItem=2)) or (FMenuItem=0) then FMenuItem := 1; |
2009 | Brush.Style := bsClear; |
2038 | Brush.Style := bsClear; |
2010 | Font.Size := 30; |
2039 | Font.Size := 30; |
2011 | if FMenuItem = 1 then |
2040 | if FMenuItem = 1 then |
2012 | begin |
2041 | begin |
2013 | Font.Color := clMaroon; |
2042 | Font.Color := clMaroon; |
2014 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-52, 'Normales Spiel'); |
2043 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-52, 'Normales Spiel'); |
2015 | Textout((dxdraw.surfaceWidth div 2)-187, (dxdraw.surfaceheight div 2)-52, '>'); |
2044 | Textout((dxdraw.surfaceWidth div 2)-187, (dxdraw.surfaceheight div 2)-52, '>'); |
2016 | Font.Color := clRed; |
2045 | Font.Color := clRed; |
2017 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2)-50, 'Normales Spiel'); |
2046 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2)-50, 'Normales Spiel'); |
2018 | Textout((dxdraw.surfaceWidth div 2)-185, (dxdraw.surfaceheight div 2)-50, '>'); |
2047 | Textout((dxdraw.surfaceWidth div 2)-185, (dxdraw.surfaceheight div 2)-50, '>'); |
2019 | Font.Color := clOlive; |
2048 | Font.Color := clOlive; |
2020 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-2, 'Zufallslevel'); |
2049 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-2, 'Zufallslevel'); |
2021 | Font.Color := clYellow; |
2050 | Font.Color := clYellow; |
2022 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2), 'Zufallslevel'); |
2051 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2), 'Zufallslevel'); |
2023 | end |
2052 | end |
2024 | else |
2053 | else |
2025 | begin |
2054 | begin |
2026 | Font.Color := clOlive; |
2055 | Font.Color := clOlive; |
2027 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-52, 'Normales Spiel'); |
2056 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-52, 'Normales Spiel'); |
2028 | Font.Color := clYellow; |
2057 | Font.Color := clYellow; |
2029 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2)-50, 'Normales Spiel'); |
2058 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2)-50, 'Normales Spiel'); |
2030 | Font.Color := clMaroon; |
2059 | Font.Color := clMaroon; |
2031 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-2, 'Zufallslevel'); |
2060 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-2, 'Zufallslevel'); |
2032 | Textout((dxdraw.surfaceWidth div 2)-187, (dxdraw.surfaceheight div 2)-2, '>'); |
2061 | Textout((dxdraw.surfaceWidth div 2)-187, (dxdraw.surfaceheight div 2)-2, '>'); |
2033 | Font.Color := clRed; |
2062 | Font.Color := clRed; |
2034 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2), 'Zufallslevel'); |
2063 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2), 'Zufallslevel'); |
2035 | Textout((dxdraw.surfaceWidth div 2)-185, (dxdraw.surfaceheight div 2), '>'); |
2064 | Textout((dxdraw.surfaceWidth div 2)-185, (dxdraw.surfaceheight div 2), '>'); |
2036 | end; |
2065 | end; |
2037 | { if (FBlink div 300) mod 2=0 then |
2066 | { if (FBlink div 300) mod 2=0 then |
2038 | begin |
2067 | begin |
2039 | Font.Color := clGreen; |
2068 | Font.Color := clGreen; |
2040 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2069 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2041 | Font.Color := clLime; |
2070 | Font.Color := clLime; |
2042 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2071 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2043 | end; } |
2072 | end; } |
2044 | BlinkUpdate; |
2073 | BlinkUpdate; |
2045 | Release; |
2074 | Release; |
2046 | end; |
2075 | end; |
2047 | // Weiter mit Leertaste oder Enter |
2076 | // Weiter mit Leertaste oder Enter |
2048 | if (isButton1 in DXInput.States) or (isButton2 in DXInput.States) then |
2077 | if (isButton1 in DXInput.States) or (isButton2 in DXInput.States) then |
2049 | begin |
2078 | begin |
2050 | FLevel := 1; |
2079 | FLevel := 1; |
2051 | if ((FMenuItem=1) and (fileexists(FDirectory+'Levels\Level '+inttostr(FLevel)+'.lev')=false)) or ((FMenuItem=2) and (FLevel > 20)) then |
2080 | if ((FMenuItem=1) and not fileexists(GetLevelFileName(FLevel))) or ((FMenuItem=2) and (FLevel > 20)) then |
2052 | begin |
2081 | begin |
2053 | //PlaySound('Frage', False); |
2082 | //PlaySound('Frage', False); |
2054 | exit; |
2083 | exit; |
2055 | end; |
2084 | end; |
2056 | NewLevel(FLevel); |
2085 | NewLevel(FLevel); |
2057 | PlaySound('SceneMov', False); |
2086 | PlaySound('SceneMov', False); |
2058 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2087 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2059 | Sleep(200); |
2088 | Sleep(200); |
2060 | StartScene(gsMain); |
2089 | StartScene(gsMain); |
2061 | end; |
2090 | end; |
2062 | end; |
2091 | end; |
2063 | 2092 | ||
2064 | procedure TMainForm.SceneMain; |
2093 | procedure TMainForm.SceneMain; |
2065 | var |
2094 | var |
2066 | Enemy: TSprite; |
2095 | Enemy: TSprite; |
2067 | begin |
2096 | begin |
- | 2097 | case FInterval of |
|
2068 | if FInterval = giLeicht then SpriteEngine.Move(conleicht); |
2098 | giMittel: SpriteEngine.Move(conleicht); |
2069 | if FInterval = giMittel then SpriteEngine.Move(conmittel); |
2099 | giLeicht: SpriteEngine.Move(conmittel); |
2070 | if FInterval = giSchwer then SpriteEngine.Move(conschwer); |
2100 | giSchwer: SpriteEngine.Move(conschwer); |
2071 | if FInterval = giMaster then SpriteEngine.Move(conmaster); |
2101 | giMaster: SpriteEngine.Move(conmaster); |
- | 2102 | end; |
|
2072 | SpriteEngine.Dead; |
2103 | SpriteEngine.Dead; |
2073 | while (Low(EnemyAdventTable)<=FEnemyAdventPos) and |
2104 | while (FEnemyAdventPos >= Low(EnemyAdventTable)) and |
2074 | (FEnemyAdventPos<=High(EnemyAdventTable)) and |
2105 | (FEnemyAdventPos <= High(EnemyAdventTable)) and |
2075 | ((EnemyAdventTable[FEnemyAdventPos].x / 4)<=FFrame) and |
2106 | ((EnemyAdventTable[FEnemyAdventPos].x / 4) <= FFrame) and |
2076 | (FRestEnemys>0) do |
2107 | (FRestEnemies > 0) do |
2077 | begin |
- | |
2078 | if EnemyAdventTable[FEnemyAdventPos].spriteClass <> TNothing then |
- | |
2079 | begin |
2108 | begin |
- | 2109 | Dec(FRestEnemies); |
|
2080 | with EnemyAdventTable[FEnemyAdventPos] do |
2110 | with EnemyAdventTable[FEnemyAdventPos] do |
2081 | begin |
2111 | begin |
2082 | Enemy := spriteClass.Create(SpriteEngine.Engine); |
2112 | Enemy := spriteClass.Create(SpriteEngine.Engine, lifes); |
2083 | Enemy.x := dxdraw.surfacewidth; |
2113 | Enemy.x := dxdraw.surfacewidth; |
2084 | //Enemy.y := y; |
2114 | //Enemy.y := y; |
- | 2115 | if y <> 0 then |
|
2085 | if y <> 0 then Enemy.y := dxdraw.surfaceheight / (480{maximale Bandbreite im alten Format} / y) |
2116 | Enemy.y := dxdraw.surfaceheight / (480{maximale Bandbreite im alten Format} / y) |
2086 | else Enemy.y := 0; |
2117 | else |
2087 | end; |
2118 | Enemy.y := 0; |
2088 | end; |
2119 | end; |
2089 | Inc(FEnemyAdventPos); |
2120 | Inc(FEnemyAdventPos); |
2090 | end; |
2121 | end; |
2091 | Inc(FFrame); |
2122 | Inc(FFrame); |
2092 | DXDraw.Surface.Fill(0); |
2123 | DXDraw.Surface.Fill(0); |
2093 | if FNextScene=gsNone then |
2124 | if FNextScene=gsNone then |
2094 | begin |
2125 | begin |
2095 | SpriteEngine.Draw; |
2126 | SpriteEngine.Draw; |
2096 | if MainForm.flife > 0 then |
2127 | if MainForm.flife > 0 then |
2097 | begin |
2128 | begin |
2098 | with DXDraw.Surface.Canvas do |
2129 | with DXDraw.Surface.Canvas do |
2099 | begin |
2130 | begin |
2100 | Brush.Style := bsClear; |
2131 | Brush.Style := bsClear; |
2101 | Font.Size := 20; |
2132 | Font.Size := 20; |
2102 | Font.Color := clOlive; |
2133 | Font.Color := clOlive; |
2103 | Textout(9, 9, 'Punkte: ' + FloatToStrF(FScore,ffNumber,14,0)); |
2134 | Textout(9, 9, 'Punkte: ' + FloatToStrF(FScore,ffNumber,14,0)); |
2104 | Font.Color := clYellow; |
2135 | Font.Color := clYellow; |
2105 | Textout(10, 10, 'Punkte: ' + FloatToStrF(FScore,ffNumber,14,0)); |
2136 | Textout(10, 10, 'Punkte: ' + FloatToStrF(FScore,ffNumber,14,0)); |
2106 | Font.Color := clMaroon; |
2137 | Font.Color := clMaroon; |
2107 | Textout(dxdraw.surfacewidth-141, 9, 'Level: ' + IntToStr(MainForm.flevel)); |
2138 | Textout(dxdraw.surfacewidth-141, 9, 'Level: ' + IntToStr(MainForm.flevel)); |
2108 | Font.Color := clRed; |
2139 | Font.Color := clRed; |
2109 | Textout(dxdraw.surfacewidth-140, 10, 'Level: ' + IntToStr(MainForm.flevel)); |
2140 | Textout(dxdraw.surfacewidth-140, 10, 'Level: ' + IntToStr(MainForm.flevel)); |
2110 | if FLife<0 then mainform.FLife := 0; |
2141 | if FLife<0 then mainform.FLife := 0; |
2111 | if FCheat then |
2142 | if FCheat then |
2112 | begin |
2143 | begin |
2113 | Font.Color := clPurple; |
2144 | Font.Color := clPurple; |
2114 | Textout(9, dxdraw.surfaceheight-41, 'Leben: ?'); |
2145 | Textout(9, dxdraw.surfaceheight-41, 'Leben: ?'); |
2115 | Font.Color := clFuchsia; |
2146 | Font.Color := clFuchsia; |
2116 | Textout(10, dxdraw.surfaceheight-40, 'Leben: ?'); |
2147 | Textout(10, dxdraw.surfaceheight-40, 'Leben: ?'); |
2117 | end |
2148 | end |
2118 | else |
2149 | else |
2119 | begin |
2150 | begin |
2120 | if ((Flife = 1) and ((FBlink div 300) mod 2=0)) or (Flife <> 1) then |
2151 | if ((Flife = 1) and ((FBlink div 300) mod 2=0)) or (Flife <> 1) then |
2121 | begin |
2152 | begin |
2122 | Font.Color := clPurple; |
2153 | Font.Color := clPurple; |
2123 | Textout(9, dxdraw.surfaceheight-41, 'Leben: ' + IntToStr(MainForm.flife)); |
2154 | Textout(9, dxdraw.surfaceheight-41, 'Leben: ' + IntToStr(MainForm.flife)); |
2124 | Font.Color := clFuchsia; |
2155 | Font.Color := clFuchsia; |
2125 | Textout(10, dxdraw.surfaceheight-40, 'Leben: ' + IntToStr(MainForm.flife)); |
2156 | Textout(10, dxdraw.surfaceheight-40, 'Leben: ' + IntToStr(MainForm.flife)); |
2126 | end; |
2157 | end; |
2127 | if Flife = 1 then BlinkUpdate; |
2158 | if Flife = 1 then BlinkUpdate; |
2128 | end; |
2159 | end; |
2129 | {if BossExists and (FBossLife>0) then |
2160 | {if BossExists and (FBossLife>0) then |
2130 | begin |
2161 | begin |
2131 | Font.Color := clPurple; |
2162 | Font.Color := clPurple; |
2132 | Textout(449, 439, 'Boss: ' + IntToStr(FBossLife)); |
2163 | Textout(449, 439, 'Boss: ' + IntToStr(FBossLife)); |
2133 | Font.Color := clFuchsia; |
2164 | Font.Color := clFuchsia; |
2134 | Textout(450, 440, 'Boss: ' + IntToStr(FBossLife)); |
2165 | Textout(450, 440, 'Boss: ' + IntToStr(FBossLife)); |
2135 | end |
2166 | end |
2136 | else |
2167 | else |
2137 | if RestlicheEinheiten>0 then |
2168 | if RestlicheEinheiten>0 then |
2138 | begin |
2169 | begin |
2139 | Font.Color := clPurple; |
2170 | Font.Color := clPurple; |
2140 | Textout(449, 439, 'Einheiten: ' + IntToStr(RestlicheEinheiten)); |
2171 | Textout(449, 439, 'Einheiten: ' + IntToStr(RestlicheEinheiten)); |
2141 | Font.Color := clFuchsia; |
2172 | Font.Color := clFuchsia; |
2142 | Textout(450, 440, 'Einheiten: ' + IntToStr(RestlicheEinheiten)); |
2173 | Textout(450, 440, 'Einheiten: ' + IntToStr(RestlicheEinheiten)); |
2143 | end;} |
2174 | end;} |
2144 | if BossExists and (FBossLife>0) then |
2175 | if BossExists and (FBossLife>0) then |
2145 | begin |
2176 | begin |
2146 | if (FRestEnemys>0) then |
2177 | if (FRestEnemies>0) then |
2147 | begin |
2178 | begin |
2148 | Font.Color := clGreen; |
2179 | Font.Color := clGreen; |
2149 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-81, 'Boss: ' + IntToStr(FBossLife)); |
2180 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-81, 'Boss: ' + IntToStr(FBossLife)); |
2150 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2181 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemies)); |
2151 | Font.Color := clLime; |
2182 | Font.Color := clLime; |
2152 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-80, 'Boss: ' + IntToStr(FBossLife)); |
2183 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-80, 'Boss: ' + IntToStr(FBossLife)); |
2153 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2184 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemies)); |
2154 | end; |
2185 | end; |
2155 | if (FRestEnemys<1) then |
2186 | if (FRestEnemies<1) then |
2156 | begin |
2187 | begin |
2157 | Font.Color := clGreen; |
2188 | Font.Color := clGreen; |
2158 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Boss: ' + IntToStr(FBossLife)); |
2189 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Boss: ' + IntToStr(FBossLife)); |
2159 | Font.Color := clLime; |
2190 | Font.Color := clLime; |
2160 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Boss: ' + IntToStr(FBossLife)); |
2191 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Boss: ' + IntToStr(FBossLife)); |
2161 | end; |
2192 | end; |
2162 | end; |
2193 | end; |
2163 | if (FRestEnemys>0) and not Bossexists then |
2194 | if (FRestEnemies>0) and not Bossexists then |
2164 | begin |
2195 | begin |
2165 | Font.Color := clGreen; |
2196 | Font.Color := clGreen; |
2166 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2197 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemies)); |
2167 | Font.Color := clLime; |
2198 | Font.Color := clLime; |
2168 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2199 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemies)); |
2169 | end; |
2200 | end; |
2170 | Release; |
2201 | Release; |
2171 | end; |
2202 | end; |
2172 | end |
2203 | end |
2173 | else |
2204 | else |
2174 | begin |
2205 | begin |
2175 | DXDraw.Surface.Canvas.Font.Color := clGreen; // Grüne schrift bei gescheitert? FIXME |
2206 | DXDraw.Surface.Canvas.Font.Color := clGreen; // Grüne schrift bei gescheitert? FIXME |
2176 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission gescheitert!'); |
2207 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission gescheitert!'); |
2177 | DXDraw.Surface.Canvas.Font.Color := clLime; |
2208 | DXDraw.Surface.Canvas.Font.Color := clLime; |
2178 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-250, dxdraw.surfaceheight-40, 'Mission gescheitert!'); |
2209 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-250, dxdraw.surfaceheight-40, 'Mission gescheitert!'); |
2179 | DXDraw.Surface.Canvas.Release; |
2210 | DXDraw.Surface.Canvas.Release; |
2180 | end; |
2211 | end; |
2181 | if FRestEnemys<0 then FRestEnemys := 0; //Muss das sein? |
- | |
2182 | if (Ec=0) and (FRestEnemys=0){ and (SpielerFliegtFort = false)} |
2212 | if (EnemyCounter=0) and (FRestEnemies=0){ and (SpielerFliegtFort = false)} |
2183 | and ((BossExists and (FBossLife=0)) or not BossExists) then |
2213 | and ((BossExists and (FBossLife=0)) or not BossExists) then |
2184 | begin |
2214 | begin |
2185 | DXDraw.Surface.Canvas.Font.Color := clGreen; |
2215 | DXDraw.Surface.Canvas.Font.Color := clGreen; |
2186 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission erfolgreich!'); |
2216 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission erfolgreich!'); |
2187 | DXDraw.Surface.Canvas.Font.Color := clLime; |
2217 | DXDraw.Surface.Canvas.Font.Color := clLime; |
2188 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-250, dxdraw.surfaceheight-40, 'Mission erfolgreich!'); |
2218 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-250, dxdraw.surfaceheight-40, 'Mission erfolgreich!'); |
2189 | DXDraw.Surface.Canvas.Release; |
2219 | DXDraw.Surface.Canvas.Release; |
2190 | Sleep(1); |
2220 | Sleep(1); |
2191 | inc(FCounter); |
2221 | inc(FCounter); |
2192 | if FCounter>150{200} then PlayerSprite.FlyAway; |
2222 | if FCounter>150{200} then PlayerSprite.FlyAway; |
2193 | end; |
2223 | end; |
2194 | end; |
2224 | end; |
2195 | end; |
2225 | end; |
2196 | 2226 | ||
2197 | procedure TMainForm.SceneGameOver; |
2227 | procedure TMainForm.SceneGameOver; |
2198 | begin |
2228 | begin |
2199 | DXDraw.Surface.Fill(0); |
2229 | DXDraw.Surface.Fill(0); |
2200 | with DXDraw.Surface.Canvas do |
2230 | with DXDraw.Surface.Canvas do |
2201 | begin |
2231 | begin |
2202 | FNotSave := true; |
2232 | FNotSave := true; |
2203 | Cheat.enabled := false; |
2233 | Cheat.enabled := false; |
2204 | GamePause.enabled := false; |
2234 | GamePause.enabled := false; |
2205 | Neustart.enabled := false; |
2235 | Neustart.enabled := false; |
2206 | Brush.Style := bsClear; |
2236 | Brush.Style := bsClear; |
2207 | Font.Size := 35; |
2237 | Font.Size := 35; |
2208 | Font.Color := clMaroon; |
2238 | Font.Color := clMaroon; |
2209 | Textout((dxdraw.surfacewidth div 2)-127, 98, 'Verloren!'); |
2239 | Textout((dxdraw.surfacewidth div 2)-127, 98, 'Verloren!'); |
2210 | Font.Color := clRed; |
2240 | Font.Color := clRed; |
2211 | Textout((dxdraw.surfacewidth div 2)-125, 100, 'Verloren!'); |
2241 | Textout((dxdraw.surfacewidth div 2)-125, 100, 'Verloren!'); |
2212 | if (FBlink div 300) mod 2=0 then |
2242 | if (FBlink div 300) mod 2=0 then |
2213 | begin |
2243 | begin |
2214 | Font.Size := 30; |
2244 | Font.Size := 30; |
2215 | Font.Color := clOlive; |
2245 | Font.Color := clOlive; |
2216 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2246 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2217 | Font.Color := clYellow; |
2247 | Font.Color := clYellow; |
2218 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2248 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2219 | end; |
2249 | end; |
2220 | BlinkUpdate; |
2250 | BlinkUpdate; |
2221 | Release; |
2251 | Release; |
2222 | end; |
2252 | end; |
2223 | if isButton1 in DXInput.States then |
2253 | if isButton1 in DXInput.States then |
2224 | begin |
2254 | begin |
2225 | PlaySound('SceneMov', False); |
2255 | PlaySound('SceneMov', False); |
2226 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2256 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2227 | Sleep(200); |
2257 | Sleep(200); |
2228 | StartScene(gsTitle); |
2258 | StartScene(gsTitle); |
2229 | end; |
2259 | end; |
2230 | end; |
2260 | end; |
2231 | 2261 | ||
2232 | procedure TMainForm.SceneWin; |
2262 | procedure TMainForm.SceneWin; |
2233 | begin |
2263 | begin |
2234 | DXDraw.Surface.Fill(0); |
2264 | DXDraw.Surface.Fill(0); |
2235 | with DXDraw.Surface.Canvas do |
2265 | with DXDraw.Surface.Canvas do |
2236 | begin |
2266 | begin |
2237 | FNotSave := true; |
2267 | FNotSave := true; |
2238 | Cheat.enabled := false; |
2268 | Cheat.enabled := false; |
2239 | GamePause.enabled := false; |
2269 | GamePause.enabled := false; |
2240 | Neustart.enabled := false; |
2270 | Neustart.enabled := false; |
2241 | Brush.Style := bsClear; |
2271 | Brush.Style := bsClear; |
2242 | Font.Size := 35; |
2272 | Font.Size := 35; |
2243 | Font.Color := clMaroon; |
2273 | Font.Color := clMaroon; |
2244 | Textout((dxdraw.surfaceWidth div 2)-127, 98, 'Gewonnen!'); |
2274 | Textout((dxdraw.surfaceWidth div 2)-127, 98, 'Gewonnen!'); |
2245 | Font.Color := clRed; |
2275 | Font.Color := clRed; |
2246 | Textout((dxdraw.surfaceWidth div 2)-125, 100, 'Gewonnen!'); |
2276 | Textout((dxdraw.surfaceWidth div 2)-125, 100, 'Gewonnen!'); |
2247 | if (FBlink div 300) mod 2=0 then |
2277 | if (FBlink div 300) mod 2=0 then |
2248 | begin |
2278 | begin |
2249 | Font.Size := 30; |
2279 | Font.Size := 30; |
2250 | Font.Color := clOlive; |
2280 | Font.Color := clOlive; |
2251 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2281 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2252 | Font.Color := clYellow; |
2282 | Font.Color := clYellow; |
2253 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2283 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2254 | end; |
2284 | end; |
2255 | BlinkUpdate; |
2285 | BlinkUpdate; |
2256 | Release; |
2286 | Release; |
2257 | end; |
2287 | end; |
2258 | if isButton1 in DXInput.States then |
2288 | if isButton1 in DXInput.States then |
2259 | begin |
2289 | begin |
2260 | PlaySound('SceneMov', False); |
2290 | PlaySound('SceneMov', False); |
2261 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2291 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2262 | Sleep(200); |
2292 | Sleep(200); |
2263 | StartScene(gsTitle); |
2293 | StartScene(gsTitle); |
2264 | end; |
2294 | end; |
2265 | end; |
2295 | end; |
2266 | 2296 | ||
2267 | procedure TMainForm.StartSceneNewLevel; |
2297 | procedure TMainForm.StartSceneNewLevel; |
2268 | begin |
2298 | begin |
2269 | sleep(500); |
2299 | sleep(500); |
2270 | FNotSave := false; |
2300 | FNotSave := false; |
2271 | Cheat.enabled := false; |
2301 | Cheat.enabled := false; |
2272 | Neustart.enabled := false; |
2302 | Neustart.enabled := false; |
2273 | GamePause.enabled := false; |
2303 | GamePause.enabled := false; |
2274 | GameStart.enabled := true; |
2304 | GameStart.enabled := true; |
2275 | Spielgeschwindigkeit.enabled := false; |
2305 | Spielgeschwindigkeit.enabled := false; |
2276 | BossExists := false; |
2306 | BossExists := false; |
2277 | Spielgeschwindigkeit.enabled := false; |
2307 | Spielgeschwindigkeit.enabled := false; |
2278 | if ((FMenuItem=1) and (not fileexists(FDirectory+'Levels\Level '+inttostr(FLevel)+'.lev'))) or ((FMenuItem=2) and (FLevel > 25)) then |
2308 | if ((FMenuItem=1) and (not fileexists(FDirectory+'Levels\Level '+inttostr(FLevel)+'.lev'))) or ((FMenuItem=2) and (FLevel > 25)) then |
2279 | begin |
2309 | begin |
2280 | //PlaySound('SceneMov', False); |
2310 | //PlaySound('SceneMov', False); |
2281 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2311 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2282 | Sleep(200); |
2312 | Sleep(200); |
2283 | StartScene(gsWin); |
2313 | StartScene(gsWin); |
2284 | exit; |
2314 | exit; |
2285 | end; |
2315 | end; |
2286 | PlayMusic(mtScene); |
2316 | PlayMusic(mtScene); |
2287 | end; |
2317 | end; |
2288 | 2318 | ||
2289 | procedure TMainForm.EndSceneNewLevel; |
2319 | procedure TMainForm.EndSceneNewLevel; |
2290 | begin |
2320 | begin |
2291 | { Ende NewLevel } |
2321 | { Ende NewLevel } |
2292 | end; |
2322 | end; |
2293 | 2323 | ||
2294 | procedure TMainForm.SceneNewLevel; |
2324 | procedure TMainForm.SceneNewLevel; |
2295 | begin |
2325 | begin |
2296 | DXDraw.Surface.Fill(0); |
2326 | DXDraw.Surface.Fill(0); |
2297 | with DXDraw.Surface.Canvas do |
2327 | with DXDraw.Surface.Canvas do |
2298 | begin |
2328 | begin |
2299 | Brush.Style := bsClear; |
2329 | Brush.Style := bsClear; |
2300 | Font.Size := 40; |
2330 | Font.Size := 40; |
2301 | Font.Color := clMaroon; |
2331 | Font.Color := clMaroon; |
2302 | Textout((dxdraw.surfaceWidth div 2)-(83+(length(inttostr(flevel))*22)), 98, 'Level '+inttostr(flevel)); |
2332 | Textout((dxdraw.surfaceWidth div 2)-(83+(length(inttostr(flevel))*22)), 98, 'Level '+inttostr(flevel)); |
2303 | Font.Color := clRed; |
2333 | Font.Color := clRed; |
2304 | Textout((dxdraw.surfaceWidth div 2)-(81+(length(inttostr(flevel))*22)), 100, 'Level '+inttostr(flevel)); |
2334 | Textout((dxdraw.surfaceWidth div 2)-(81+(length(inttostr(flevel))*22)), 100, 'Level '+inttostr(flevel)); |
2305 | if (FBlink div 300) mod 2=0 then |
2335 | if (FBlink div 300) mod 2=0 then |
2306 | begin |
2336 | begin |
2307 | Font.Size := 30; |
2337 | Font.Size := 30; |
2308 | Font.Color := clOlive; |
2338 | Font.Color := clOlive; |
2309 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2339 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2310 | Font.Color := clYellow; |
2340 | Font.Color := clYellow; |
2311 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2341 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2312 | end; |
2342 | end; |
2313 | BlinkUpdate; |
2343 | BlinkUpdate; |
2314 | Release; |
2344 | Release; |
2315 | end; |
2345 | end; |
2316 | if isButton1 in DXInput.States then |
2346 | if isButton1 in DXInput.States then |
2317 | begin |
2347 | begin |
2318 | PlaySound('SceneMov', False); |
2348 | PlaySound('SceneMov', False); |
2319 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2349 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2320 | Sleep(200); |
2350 | Sleep(200); |
2321 | StartScene(gsMain); |
2351 | StartScene(gsMain); |
2322 | end; |
2352 | end; |
2323 | end; |
2353 | end; |
2324 | 2354 | ||
2325 | procedure TMainForm.OptionMusicClick(Sender: TObject); |
2355 | procedure TMainForm.OptionMusicClick(Sender: TObject); |
2326 | begin |
2356 | begin |
2327 | OptionMusic.Checked := not OptionMusic.Checked; |
2357 | OptionMusic.Checked := not OptionMusic.Checked; |
2328 | if OptionMusic.Checked then |
2358 | if OptionMusic.Checked then |
2329 | begin |
2359 | begin |
2330 | PlayMusic(FMusic) |
2360 | PlayMusic(FMusic) |
2331 | end |
2361 | end |
2332 | else |
2362 | else |
2333 | begin |
2363 | begin |
2334 | DestroyMusic(FMusic); |
2364 | DestroyMusic(FMusic); |
2335 | end; |
2365 | end; |
2336 | WriteOptions; |
2366 | WriteOptions; |
2337 | end; |
2367 | end; |
2338 | 2368 | ||
2339 | procedure TMainForm.MasterClick(Sender: TObject); |
2369 | procedure TMainForm.MasterClick(Sender: TObject); |
2340 | begin |
2370 | begin |
2341 | master.checked := true; |
2371 | master.checked := true; |
2342 | FInterval := giMaster; |
2372 | FInterval := giMaster; |
2343 | writeoptions; |
2373 | writeoptions; |
2344 | end; |
2374 | end; |
2345 | 2375 | ||
2346 | procedure TEnemyMeteor.DoMove(MoveCount: Integer); |
2376 | procedure TEnemyMeteor.DoMove(MoveCount: Integer); |
2347 | begin |
2377 | begin |
2348 | X := X - MoveCount*(250/1000); |
2378 | X := X - MoveCount*(250/1000); |
2349 | if X < -Width then Dead; |
2379 | if X < -Width then Dead; |
2350 | end; |
2380 | end; |
2351 | 2381 | ||
2352 | procedure TEnemyMeteor.HitEnemy(ADead: Boolean); |
2382 | procedure TEnemyMeteor.HitEnemy(ADead: Boolean); |
2353 | begin |
2383 | begin |
- | 2384 | inherited HitEnemy(False); |
|
- | 2385 | ||
2354 | if ADead then Collisioned := True; |
2386 | if ADead then Collisioned := True; |
2355 | MainForm.PlaySound('Hit', False); |
- | |
2356 | end; |
2387 | end; |
2357 | 2388 | ||
2358 | {procedure TMainForm.StopMusic; |
2389 | {procedure TMainForm.StopMusic; |
2359 | begin |
2390 | begin |
2360 | PauseMusic(FMusic); |
2391 | PauseMusic(FMusic); |
2361 | MCISendString(pchar('seek "'+FDirectory+'Musik\Boss.mid" to start'), nil, 255, 0); |
2392 | MCISendString(pchar('seek "'+FDirectory+'Musik\Boss.mid" to start'), nil, 255, 0); |
2362 | MCISendString(pchar('seek "'+FDirectory+'Musik\Game.mid" to start'), nil, 255, 0); |
2393 | MCISendString(pchar('seek "'+FDirectory+'Musik\Game.mid" to start'), nil, 255, 0); |
2363 | MCISendString(pchar('seek "'+FDirectory+'Musik\Title.mid" to start'), nil, 255, 0); |
2394 | MCISendString(pchar('seek "'+FDirectory+'Musik\Title.mid" to start'), nil, 255, 0); |
2364 | MCISendString(pchar('seek "'+FDirectory+'Musik\Scene.mid" to start'), nil, 255, 0); |
2395 | MCISendString(pchar('seek "'+FDirectory+'Musik\Scene.mid" to start'), nil, 255, 0); |
2365 | end;} |
2396 | end;} |
2366 | 2397 | ||
2367 | procedure TMainForm.ResumeMusic(Name: TMusicTrack); |
2398 | procedure TMainForm.ResumeMusic(Name: TMusicTrack); |
2368 | begin |
2399 | begin |
2369 | if not OptionMusic.checked then exit; |
2400 | if not OptionMusic.checked then exit; |
2370 | if Name = mtBoss then |
2401 | if Name = mtBoss then |
2371 | MCISendString(pchar('play "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
2402 | MCISendString(pchar('play "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
2372 | if Name = mtGame then |
2403 | if Name = mtGame then |
2373 | MCISendString(pchar('play "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
2404 | MCISendString(pchar('play "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
2374 | if Name = mtScene then |
2405 | if Name = mtScene then |
2375 | MCISendString(pchar('play "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
2406 | MCISendString(pchar('play "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
2376 | if Name = mtTitle then |
2407 | if Name = mtTitle then |
2377 | MCISendString(pchar('play "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
2408 | MCISendString(pchar('play "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
2378 | end; |
2409 | end; |
2379 | 2410 | ||
2380 | constructor TEnemyMeteor.Create(AParent: TSprite); |
2411 | constructor TEnemyMeteor.Create(AParent: TSprite; ALifes: integer); |
2381 | begin |
2412 | begin |
2382 | inherited Create(AParent); |
2413 | inherited Create(AParent, ALifes); |
2383 | Image := MainForm.ImageList.Items.Find('Enemy-Meteor'); |
2414 | Image := MainForm.ImageList.Items.Find('Enemy-Meteor'); |
2384 | Width := Image.Width; |
2415 | Width := Image.Width; |
2385 | Height := Image.Height; |
2416 | Height := Image.Height; |
2386 | AnimCount := Image.PatternCount; |
2417 | AnimCount := Image.PatternCount; |
2387 | AnimLooped := True; |
2418 | AnimLooped := True; |
2388 | AnimSpeed := DEFAULT_ANIMSPEED; |
2419 | AnimSpeed := DEFAULT_ANIMSPEED; |
2389 | PixelCheck := True; |
2420 | PixelCheck := True; |
2390 | end; |
2421 | end; |
2391 | 2422 | ||
2392 | procedure TMainForm.SpielstandClick(Sender: TObject); |
2423 | procedure TMainForm.SpielstandClick(Sender: TObject); |
2393 | begin |
2424 | begin |
2394 | speicherungform.showmodal; |
2425 | speicherungform.showmodal; |
2395 | end; |
2426 | end; |
2396 | 2427 | ||
2397 | procedure TMainForm.NeustartClick(Sender: TObject); |
2428 | procedure TMainForm.NeustartClick(Sender: TObject); |
2398 | begin |
2429 | begin |
2399 | FLife := Lives; |
2430 | FLife := Lives; |
2400 | FLevel := 1; // ??? |
2431 | FLevel := 1; // ??? |
2401 | FScore := 0; |
2432 | FScore := 0; |
2402 | ec := 0; |
2433 | EnemyCounter := 0; |
2403 | StartScene(gsMain); |
2434 | StartScene(gsMain); |
2404 | PlayMusic(mtGame); |
2435 | PlayMusic(mtGame); |
2405 | end; |
2436 | end; |
2406 | 2437 | ||
2407 | procedure TMainForm.OptionBreitbildClick(Sender: TObject); |
2438 | procedure TMainForm.OptionBreitbildClick(Sender: TObject); |
2408 | begin |
2439 | begin |
2409 | OptionBreitbild.Checked := not OptionBreitbild.Checked; |
2440 | OptionBreitbild.Checked := not OptionBreitbild.Checked; |
2410 | DXInit; |
2441 | DXInit; |
2411 | writeoptions; |
2442 | writeoptions; |
2412 | end; |
2443 | end; |
2413 | 2444 | ||
2414 | procedure TMainForm.LeichtClick(Sender: TObject); |
2445 | procedure TMainForm.LeichtClick(Sender: TObject); |
2415 | begin |
2446 | begin |
2416 | leicht.checked := true; |
2447 | leicht.checked := true; |
2417 | FInterval := giLeicht; |
2448 | FInterval := giLeicht; |
2418 | writeoptions; |
2449 | writeoptions; |
2419 | end; |
2450 | end; |
2420 | 2451 | ||
2421 | procedure TMainForm.MittelClick(Sender: TObject); |
2452 | procedure TMainForm.MittelClick(Sender: TObject); |
2422 | begin |
2453 | begin |
2423 | mittel.checked := true; |
2454 | mittel.checked := true; |
2424 | FInterval := giMittel; |
2455 | FInterval := giMittel; |
2425 | writeoptions; |
2456 | writeoptions; |
2426 | end; |
2457 | end; |
2427 | 2458 | ||
2428 | procedure TMainForm.SchwerClick(Sender: TObject); |
2459 | procedure TMainForm.SchwerClick(Sender: TObject); |
2429 | begin |
2460 | begin |
2430 | schwer.checked := true; |
2461 | schwer.checked := true; |
2431 | FInterval := giSchwer; |
2462 | FInterval := giSchwer; |
2432 | writeoptions; |
2463 | writeoptions; |
2433 | end; |
2464 | end; |
2434 | 2465 | ||
2435 | procedure TMainForm.FormShow(Sender: TObject); |
2466 | procedure TMainForm.FormShow(Sender: TObject); |
2436 | begin |
2467 | begin |
- | 2468 | if Assigned(SplashForm) then |
|
- | 2469 | begin |
|
2437 | SplashForm.Hide; |
2470 | SplashForm.Hide; |
2438 | SplashForm.Free; |
2471 | FreeAndNil(SplashForm); |
- | 2472 | end; |
|
2439 | 2473 | ||
2440 | dxtimer.Enabled := true; |
2474 | dxtimer.Enabled := true; |
2441 | dxtimer.ActiveOnly := true; |
2475 | dxtimer.ActiveOnly := true; |
2442 | end; |
2476 | end; |
2443 | 2477 | ||
2444 | procedure TMainForm.InformationenClick(Sender: TObject); |
2478 | procedure TMainForm.InformationenClick(Sender: TObject); |
2445 | begin |
2479 | begin |
2446 | dxtimer.enabled := false; |
2480 | dxtimer.enabled := false; |
2447 | InfoForm.showmodal; |
2481 | InfoForm.showmodal; |
2448 | if not mainform.gamepause.checked then mainform.dxtimer.enabled := true; |
2482 | if not mainform.gamepause.checked then mainform.dxtimer.enabled := true; |
2449 | end; |
2483 | end; |
2450 | 2484 | ||
2451 | procedure TMainForm.CheatClick(Sender: TObject); |
2485 | procedure TMainForm.CheatClick(Sender: TObject); |
2452 | begin |
2486 | begin |
2453 | CheatForm.showmodal; |
2487 | CheatForm.showmodal; |
2454 | end; |
2488 | end; |
2455 | 2489 | ||
2456 | procedure TMainForm.FormClose(Sender: TObject; var Action: TCloseAction); |
2490 | procedure TMainForm.FormClose(Sender: TObject; var Action: TCloseAction); |
2457 | begin |
2491 | begin |
2458 | if optionMusic.checked then DestroyMusic(FMusic); |
2492 | if optionMusic.checked then DestroyMusic(FMusic); |
2459 | SpriteEngine.Engine.Clear; |
2493 | SpriteEngine.Engine.Clear; |
2460 | dxsound.Finalize; |
2494 | dxsound.Finalize; |
2461 | dxinput.Destroy; |
2495 | dxinput.Destroy; |
2462 | DXTimer.Enabled := False; |
2496 | DXTimer.Enabled := False; |
2463 | end; |
2497 | end; |
2464 | 2498 | ||
2465 | procedure TMainForm.FormDestroy(Sender: TObject); |
2499 | procedure TMainForm.FormDestroy(Sender: TObject); |
2466 | begin |
2500 | begin |
2467 | imagelist.free; |
2501 | imagelist.Free; |
2468 | spriteengine.free; |
2502 | spriteengine.Free; |
2469 | dxdraw.Free; |
2503 | dxdraw.Free; |
2470 | wavelist.free; |
2504 | wavelist.Free; |
2471 | dxsound.free; |
2505 | dxsound.Free; |
2472 | //dxinput.free; |
2506 | //dxinput.Free; |
2473 | dxtimer.Free; |
2507 | dxtimer.Free; |
- | 2508 | DeleteCriticalSection(TimerCS); |
|
2474 | end; |
2509 | end; |
2475 | 2510 | ||
2476 | end. |
2511 | end. |
2477 | 2512 | ||
2478 | 2513 |