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Line 91... | Line 91... | ||
91 | public |
91 | public |
92 | constructor Create(AParent: TSprite); override; |
92 | constructor Create(AParent: TSprite); override; |
93 | destructor Destroy; override; |
93 | destructor Destroy; override; |
94 | end; |
94 | end; |
95 | 95 | ||
- | 96 | TEnemyClass = class of TEnemy; |
|
96 | TEnemy = class(TImageSprite) |
97 | TEnemy = class(TImageSprite) |
97 | private |
98 | private |
98 | FCounter: Integer; |
99 | FCounter: Integer; |
99 | FLife: integer; |
100 | FLife: integer; |
100 | FMode: Integer; |
101 | FMode: Integer; |
101 | procedure Hit; virtual; |
- | |
102 | protected |
102 | protected |
103 | procedure HitEnemy(ADead: Boolean); virtual; |
103 | procedure HitEnemy(ADead: Boolean); virtual; |
104 | public |
104 | public |
- | 105 | procedure Hit(AHitStrength: integer = 1); |
|
105 | constructor Create(AParent: TSprite); override; |
106 | constructor Create(AParent: TSprite; ALifes: integer); virtual; |
106 | destructor Destroy; override; |
107 | destructor Destroy; override; |
107 | end; |
108 | end; |
108 | 109 | ||
109 | TEnemyTama = class(TImageSprite) |
110 | TEnemyTama = class(TImageSprite) |
110 | private |
111 | private |
Line 118... | Line 119... | ||
118 | TEnemyMeteor = class(TEnemy) |
119 | TEnemyMeteor = class(TEnemy) |
119 | protected |
120 | protected |
120 | procedure DoMove(MoveCount: Integer); override; |
121 | procedure DoMove(MoveCount: Integer); override; |
121 | procedure HitEnemy(ADead: Boolean); override; |
122 | procedure HitEnemy(ADead: Boolean); override; |
122 | public |
123 | public |
123 | constructor Create(AParent: TSprite); override; |
124 | constructor Create(AParent: TSprite; ALifes: integer); override; |
124 | end; |
125 | end; |
125 | 126 | ||
126 | TEnemyUFO = class(TEnemy) |
127 | TEnemyUFO = class(TEnemy) |
127 | protected |
128 | protected |
128 | procedure DoMove(MoveCount: Integer); override; |
129 | procedure DoMove(MoveCount: Integer); override; |
129 | procedure HitEnemy(ADead: Boolean); override; |
130 | procedure HitEnemy(ADead: Boolean); override; |
130 | public |
131 | public |
131 | constructor Create(AParent: TSprite); override; |
132 | constructor Create(AParent: TSprite; ALifes: integer); override; |
132 | end; |
133 | end; |
133 | 134 | ||
134 | TEnemyUFO2 = class(TEnemy) |
135 | TEnemyUFO2 = class(TEnemy) |
135 | private |
136 | private |
136 | FCounter: Integer; |
137 | FCounter: Integer; |
Line 138... | Line 139... | ||
138 | FOldTamaTime: Integer; |
139 | FOldTamaTime: Integer; |
139 | protected |
140 | protected |
140 | procedure DoMove(MoveCount: Integer); override; |
141 | procedure DoMove(MoveCount: Integer); override; |
141 | procedure HitEnemy(ADead: Boolean); override; |
142 | procedure HitEnemy(ADead: Boolean); override; |
142 | public |
143 | public |
143 | constructor Create(AParent: TSprite); override; |
144 | constructor Create(AParent: TSprite; ALifes: integer); override; |
144 | end; |
145 | end; |
145 | 146 | ||
146 | TEnemyAttacker = class(TEnemy) |
147 | TEnemyAttacker = class(TEnemy) |
147 | protected |
148 | protected |
148 | procedure DoMove(MoveCount: Integer); override; |
149 | procedure DoMove(MoveCount: Integer); override; |
149 | procedure HitEnemy(ADead: Boolean); override; |
150 | procedure HitEnemy(ADead: Boolean); override; |
150 | public |
151 | public |
151 | constructor Create(AParent: TSprite); override; |
152 | constructor Create(AParent: TSprite; ALifes: integer); override; |
152 | end; |
153 | end; |
153 | 154 | ||
154 | TEnemyAttacker2 = class(TEnemy) |
155 | TEnemyAttacker2 = class(TEnemy) |
155 | private |
156 | private |
156 | FCounter: Integer; |
157 | FCounter: Integer; |
Line 159... | Line 160... | ||
159 | FPutTama: Boolean; |
160 | FPutTama: Boolean; |
160 | protected |
161 | protected |
161 | procedure DoMove(MoveCount: Integer); override; |
162 | procedure DoMove(MoveCount: Integer); override; |
162 | procedure HitEnemy(ADead: Boolean); override; |
163 | procedure HitEnemy(ADead: Boolean); override; |
163 | public |
164 | public |
164 | constructor Create(AParent: TSprite); override; |
165 | constructor Create(AParent: TSprite; ALifes: integer); override; |
165 | end; |
166 | end; |
166 | 167 | ||
167 | TEnemyAttacker3 = class(TEnemy) |
168 | TEnemyAttacker3 = class(TEnemy) |
168 | private |
169 | private |
169 | FCounter: Integer; |
170 | FCounter: Integer; |
Line 171... | Line 172... | ||
171 | FOldTamaTime: Integer; |
172 | FOldTamaTime: Integer; |
172 | protected |
173 | protected |
173 | procedure DoMove(MoveCount: Integer); override; |
174 | procedure DoMove(MoveCount: Integer); override; |
174 | procedure HitEnemy(ADead: Boolean); override; |
175 | procedure HitEnemy(ADead: Boolean); override; |
175 | public |
176 | public |
176 | constructor Create(AParent: TSprite); override; |
177 | constructor Create(AParent: TSprite; ALifes: integer); override; |
177 | end; |
178 | end; |
178 | 179 | ||
179 | TEnemyBoss = class(TEnemy) |
180 | TEnemyBoss = class(TEnemy) |
180 | private |
181 | private |
181 | FCounter: Integer; |
182 | FCounter: Integer; |
Line 185... | Line 186... | ||
185 | waiter1, waiter2: integer; |
186 | waiter1, waiter2: integer; |
186 | protected |
187 | protected |
187 | procedure DoMove(MoveCount: Integer); override; |
188 | procedure DoMove(MoveCount: Integer); override; |
188 | procedure HitEnemy(ADead: Boolean); override; |
189 | procedure HitEnemy(ADead: Boolean); override; |
189 | public |
190 | public |
190 | constructor Create(AParent: TSprite); override; |
191 | constructor Create(AParent: TSprite; ALifes: integer); override; |
191 | end; |
192 | end; |
192 | 193 | ||
193 | TNothing = class(TImageSprite); |
- | |
194 | - | ||
195 | TSpriteClass = class of TSprite; |
- | |
196 | - | ||
197 | TEnemyAdvent = record |
194 | TEnemyAdvent = record |
198 | spriteClass: TSpriteClass; |
195 | spriteClass: TEnemyClass; |
199 | x: extended; |
196 | x: extended; |
200 | y: extended; |
197 | y: extended; |
201 | lifes: integer; |
198 | lifes: integer; |
202 | end; |
199 | end; |
203 | 200 | ||
Line 263... | Line 260... | ||
263 | FMusic: TMusicTrack; |
260 | FMusic: TMusicTrack; |
264 | FBlink: DWORD; |
261 | FBlink: DWORD; |
265 | FBlinkTime: DWORD; |
262 | FBlinkTime: DWORD; |
266 | FFrame, FAngle, FCounter, FEnemyAdventPos: Integer; |
263 | FFrame, FAngle, FCounter, FEnemyAdventPos: Integer; |
267 | PlayerSprite: TPlayerSprite; |
264 | PlayerSprite: TPlayerSprite; |
- | 265 | TimerCS: TRTLCriticalSection; |
|
268 | procedure StartScene(Scene: TGameScene); |
266 | procedure StartScene(Scene: TGameScene); |
269 | procedure EndScene; |
267 | procedure EndScene; |
270 | procedure BlinkStart; |
268 | procedure BlinkStart; |
271 | procedure BlinkUpdate; |
269 | procedure BlinkUpdate; |
272 | procedure StartSceneTitle; |
270 | procedure StartSceneTitle; |
Line 290... | Line 288... | ||
290 | FNotSave: boolean; |
288 | FNotSave: boolean; |
291 | FLife: integer; |
289 | FLife: integer; |
292 | FLevel: integer; |
290 | FLevel: integer; |
293 | FMenuItem: integer; |
291 | FMenuItem: integer; |
294 | FBossLife: integer; |
292 | FBossLife: integer; |
295 | FRestEnemys: integer; |
293 | FRestEnemies: integer; |
296 | FCheat: boolean; |
294 | FCheat: boolean; |
297 | { VCL-Ersatz } |
295 | { VCL-Ersatz } |
298 | dxdraw: TDxDraw; |
296 | dxdraw: TDxDraw; |
299 | imagelist: TDxImageList; |
297 | imagelist: TDxImageList; |
300 | spriteengine: tdxspriteengine; |
298 | spriteengine: tdxspriteengine; |
Line 329... | Line 327... | ||
329 | end; |
327 | end; |
330 | 328 | ||
331 | var |
329 | var |
332 | MainForm: TMainForm; |
330 | MainForm: TMainForm; |
333 | 331 | ||
- | 332 | implementation |
|
- | 333 | ||
- | 334 | uses |
|
- | 335 | GamSplash, GamSpeicherung, ComInfo, GamCheat, Global; |
|
- | 336 | ||
334 | const |
337 | const |
335 | // TODO: ini file |
338 | // TODO: ini file |
336 | conleicht = 650 div 60; // 10 |
339 | conleicht = 650 div 60; // 10 |
337 | conmittel = 1000 div 60; // 16 |
340 | conmittel = 1000 div 60; // 16 |
338 | conschwer = 1350 div 60; // 22 |
341 | conschwer = 1350 div 60; // 22 |
339 | conmaster = 2000 div 60; // 33 |
342 | conmaster = 2000 div 60; // 33 |
340 | lives = 6; |
343 | lives = 6; |
341 | 344 | ||
- | 345 | // TODO: Auch für Enemies |
|
- | 346 | PLAYER_MODE_NORMAL = 0; |
|
342 | implementation |
347 | PLAYER_MODE_DEAD = 1; |
- | 348 | PLAYER_MODE_DEAD_VANISHED = 2; |
|
- | 349 | PLAYER_MODE_FLYAWAY = 3; |
|
- | 350 | PLAYER_MODE_ENTER = 4; |
|
343 | 351 | ||
344 | uses |
- | |
345 | GamSplash, GamSpeicherung, ComInfo, GamCheat, Global; |
352 | DEFAULT_ANIMSPEED = 15/1000; |
346 | 353 | ||
347 | resourcestring |
354 | resourcestring |
348 | FileError = 'Die Datei kann von SpaceMission nicht geöffnet werden!'; |
355 | FileError = 'Die Datei kann von SpaceMission nicht geöffnet werden!'; |
349 | 356 | ||
350 | {$R *.DFM} |
357 | {$R *.DFM} |
351 | 358 | ||
352 | var // TODO: irgendwo hinpacken. irgendwo!!! |
359 | var // TODO: irgendwo hinpacken. irgendwo!!! |
353 | EnemyAdventTable: array[0..9999] of TEnemyAdvent; // TODO: dyn |
360 | EnemyAdventTable: array of TEnemyAdvent; |
354 | Crash2, ec: integer; |
361 | Crash2, EnemyCounter: integer; |
355 | BossExists, Crash, crashsound: boolean; |
362 | BossExists, Crash, crashsound: boolean; |
356 | pos: array[1..4] of integer; |
- | |
357 | enemys: array[1..27] of TSpriteClass; |
- | |
358 | levact: integer; |
- | |
359 | 363 | ||
360 | const |
364 | const |
361 | DXInputButton = [isButton1, isButton2, isButton3, |
365 | DXInputButton = [isButton1, isButton2, isButton3, |
362 | isButton4, isButton5, isButton6, isButton7, isButton8, isButton9, isButton10, isButton11, |
366 | isButton4, isButton5, isButton6, isButton7, isButton8, isButton9, isButton10, isButton11, |
363 | isButton12, isButton13, isButton14, isButton15, isButton16, isButton17, isButton18, |
367 | isButton12, isButton13, isButton14, isButton15, isButton16, isButton17, isButton18, |
364 | isButton19, isButton20, isButton21, isButton22, isButton23, isButton24, isButton25, |
368 | isButton19, isButton20, isButton21, isButton22, isButton23, isButton24, isButton25, |
365 | isButton26, isButton27, isButton28, isButton29, isButton30, isButton31, isButton32]; |
369 | isButton26, isButton27, isButton28, isButton29, isButton30, isButton31, isButton32]; |
366 | 370 | ||
367 | const // TODO: Auch für Enemies |
- | |
368 | PLAYER_MODE_NORMAL = 0; |
- | |
369 | PLAYER_MODE_DEAD = 1; |
- | |
370 | PLAYER_MODE_DEAD_VANISHED = 2; |
- | |
371 | PLAYER_MODE_FLYAWAY = 3; |
- | |
372 | PLAYER_MODE_ENTER = 4; |
- | |
373 | - | ||
374 | DEFAULT_ANIMSPEED = 15/1000; |
- | |
375 | - | ||
376 | // TODO: Code komplett überarbeiten. Bessere Ableitungen machen |
371 | // TODO: Code komplett überarbeiten. Bessere Ableitungen machen |
377 | 372 | ||
378 | constructor TPlayerSprite.Create(AParent: TSprite); |
373 | constructor TPlayerSprite.Create(AParent: TSprite); |
379 | begin |
374 | begin |
380 | inherited Create(AParent); |
375 | inherited Create(AParent); |
Line 455... | Line 450... | ||
455 | end; |
450 | end; |
456 | FOldTamaTime := FCounter; |
451 | FOldTamaTime := FCounter; |
457 | end; |
452 | end; |
458 | end; |
453 | end; |
459 | Collision; |
454 | Collision; |
- | 455 | end |
|
460 | end else if FMode=PLAYER_MODE_DEAD then |
456 | else if FMode=PLAYER_MODE_DEAD then |
461 | begin |
457 | begin |
462 | if FCounter>200 then |
458 | if FCounter>200 then |
463 | begin |
459 | begin |
464 | FCounter := 0; |
460 | FCounter := 0; |
465 | FMode := PLAYER_MODE_DEAD_VANISHED; |
461 | FMode := PLAYER_MODE_DEAD_VANISHED; |
466 | Visible := false; |
462 | Visible := false; |
467 | end; |
463 | end; |
- | 464 | end |
|
468 | end else if FMode=PLAYER_MODE_DEAD_VANISHED then |
465 | else if FMode=PLAYER_MODE_DEAD_VANISHED then |
469 | begin |
466 | begin |
470 | if FCounter>1500 then |
467 | if FCounter>1500 then |
471 | begin |
468 | begin |
472 | MainForm.FNextScene := gsGameOver; |
469 | MainForm.FNextScene := gsGameOver; |
473 | MainForm.PlaySound('SceneMov', false); |
470 | MainForm.PlaySound('SceneMov', false); |
474 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
471 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
475 | Sleep(200); |
472 | Sleep(200); |
476 | end; |
473 | end; |
- | 474 | end |
|
477 | end else if FMode=PLAYER_MODE_FLYAWAY then |
475 | else if FMode=PLAYER_MODE_FLYAWAY then |
478 | begin |
476 | begin |
479 | // FUT: "Wusch" sound? |
477 | // FUT: "Wusch" sound? |
480 | X := X + MoveCount*(300/1000) * (X/MainForm.DXDraw.Width + WegduesKonstante); |
478 | X := X + MoveCount*(300/1000) * (X/MainForm.DXDraw.Width + WegduesKonstante); |
481 | if X > MainForm.DXDraw.Width+Width then |
479 | if X > MainForm.DXDraw.Width+Width then |
482 | begin |
480 | begin |
Line 484... | Line 482... | ||
484 | inc(mainform.FLevel); |
482 | inc(mainform.FLevel); |
485 | MainForm.FNextScene := gsNewLevel; |
483 | MainForm.FNextScene := gsNewLevel; |
486 | MainForm.PlaySound('SceneMov', false); |
484 | MainForm.PlaySound('SceneMov', false); |
487 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
485 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
488 | end; |
486 | end; |
- | 487 | end |
|
489 | end else if FMode = PLAYER_MODE_ENTER then |
488 | else if FMode = PLAYER_MODE_ENTER then |
490 | begin |
489 | begin |
491 | X := X + MoveCount*(300/1000); |
490 | X := X + MoveCount*(300/1000); |
492 | if X > 19 then FMode := PLAYER_MODE_NORMAL; |
491 | if X > 19 then FMode := PLAYER_MODE_NORMAL; |
493 | end; |
492 | end; |
494 | inc(FCounter, MoveCount); |
493 | inc(FCounter, MoveCount); |
Line 511... | Line 510... | ||
511 | DXDraw.Finalize; |
510 | DXDraw.Finalize; |
512 | if OptionFullScreen.Checked then |
511 | if OptionFullScreen.Checked then |
513 | begin |
512 | begin |
514 | if not (doFullScreen in DXDraw.Options) then StoreWindow; |
513 | if not (doFullScreen in DXDraw.Options) then StoreWindow; |
515 | DXDraw.Options := DXDraw.Options + [doFullScreen]; |
514 | DXDraw.Options := DXDraw.Options + [doFullScreen]; |
- | 515 | end |
|
516 | end else |
516 | else |
517 | begin |
517 | begin |
518 | if doFullScreen in DXDraw.Options then RestoreWindow; |
518 | if doFullScreen in DXDraw.Options then RestoreWindow; |
519 | DXDraw.Options := DXDraw.Options - [doFullScreen]; |
519 | DXDraw.Options := DXDraw.Options - [doFullScreen]; |
520 | end; |
520 | end; |
521 | if not OptionBreitBild.checked then |
521 | if not OptionBreitBild.checked then |
Line 555... | Line 555... | ||
555 | Dec(FPlayerSprite.FTamaCount); |
555 | Dec(FPlayerSprite.FTamaCount); |
556 | end; |
556 | end; |
557 | 557 | ||
558 | procedure TTamaSprite.DoCollision(Sprite: TSprite; var Done: Boolean); |
558 | procedure TTamaSprite.DoCollision(Sprite: TSprite; var Done: Boolean); |
559 | begin |
559 | begin |
560 | if (Sprite is TEnemy) and (not (Sprite is TEnemyTama)) then |
560 | if (Sprite is TEnemy) and not (Sprite is TEnemyTama) then |
561 | begin |
561 | begin |
562 | TEnemy(Sprite).Hit; |
562 | TEnemy(Sprite).Hit; |
563 | Dead; |
563 | Dead; |
564 | end; |
564 | end; |
565 | Done := False; |
565 | Done := False; |
Line 695... | Line 695... | ||
695 | inherited DoMove(MoveCount); |
695 | inherited DoMove(MoveCount); |
696 | X := X - MoveCount*(600/1000); |
696 | X := X - MoveCount*(600/1000); |
697 | if X<-Width then Dead; |
697 | if X<-Width then Dead; |
698 | end; |
698 | end; |
699 | 699 | ||
700 | procedure TEnemy.Hit; |
700 | procedure TEnemy.Hit(AHitStrength: integer = 1); |
701 | begin |
701 | begin |
702 | Dec(FLife); |
702 | Dec(FLife, AHitStrength); |
703 | if FLife<=0 then |
703 | if FLife<=0 then |
704 | begin |
704 | begin |
705 | Collisioned := False; |
705 | Collisioned := False; |
706 | HitEnemy(True); |
706 | HitEnemy(True); |
707 | end |
707 | end |
Line 709... | Line 709... | ||
709 | HitEnemy(False); |
709 | HitEnemy(False); |
710 | end; |
710 | end; |
711 | 711 | ||
712 | procedure TEnemy.HitEnemy(ADead: Boolean); |
712 | procedure TEnemy.HitEnemy(ADead: Boolean); |
713 | begin |
713 | begin |
- | 714 | if ADead then |
|
714 | if ADead then MainForm.PlaySound('Explosion', False); |
715 | MainForm.PlaySound('Explosion', False) |
- | 716 | else |
|
- | 717 | MainForm.PlaySound('Hit', False); |
|
715 | end; |
718 | end; |
716 | 719 | ||
717 | constructor TEnemyUFO.Create(AParent: TSprite); |
720 | constructor TEnemyUFO.Create(AParent: TSprite; ALifes: integer); |
718 | begin |
721 | begin |
719 | inherited Create(AParent); |
722 | inherited Create(AParent, ALifes); |
720 | Image := MainForm.ImageList.Items.Find('Enemy-disk'); |
723 | Image := MainForm.ImageList.Items.Find('Enemy-disk'); |
721 | Width := Image.Width; |
724 | Width := Image.Width; |
722 | Height := Image.Height; |
725 | Height := Image.Height; |
723 | AnimCount := Image.PatternCount; |
726 | AnimCount := Image.PatternCount; |
724 | AnimLooped := True; |
727 | AnimLooped := True; |
725 | AnimSpeed := DEFAULT_ANIMSPEED; |
728 | AnimSpeed := DEFAULT_ANIMSPEED; |
726 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
- | |
727 | end; |
729 | end; |
728 | 730 | ||
729 | constructor TEnemy.Create(AParent: TSprite); |
731 | constructor TEnemy.Create(AParent: TSprite; ALifes: integer); |
730 | begin |
732 | begin |
731 | inherited Create(AParent); |
733 | inherited Create(AParent); |
732 | dec(mainform.FRestEnemys); |
734 | FLife := ALifes; |
733 | inc(ec); |
735 | inc(EnemyCounter); |
734 | end; |
736 | end; |
735 | 737 | ||
736 | destructor TEnemy.Destroy; |
738 | destructor TEnemy.Destroy; |
737 | begin |
739 | begin |
738 | inherited Destroy; |
740 | inherited Destroy; |
739 | dec(ec); |
741 | dec(EnemyCounter); |
740 | end; |
742 | end; |
741 | 743 | ||
742 | procedure TEnemyUFO.HitEnemy(ADead: Boolean); |
744 | procedure TEnemyUFO.HitEnemy(ADead: Boolean); |
743 | begin |
745 | begin |
- | 746 | inherited HitEnemy(ADead); |
|
- | 747 | ||
744 | if ADead then |
748 | if ADead then |
745 | begin |
749 | begin |
746 | MainForm.PlaySound('Explosion', False); |
- | |
747 | FMode := 2; |
750 | FMode := 2; |
748 | FCounter := 0; |
751 | FCounter := 0; |
749 | Inc(MainForm.FScore, 1000); |
752 | Inc(MainForm.FScore, 1000); |
750 | Image := MainForm.ImageList.Items.Find('Explosion'); |
753 | Image := MainForm.ImageList.Items.Find('Explosion'); |
751 | Width := Image.Width; |
754 | Width := Image.Width; |
752 | Height := Image.Height; |
755 | Height := Image.Height; |
753 | AnimCount := Image.PatternCount; |
756 | AnimCount := Image.PatternCount; |
754 | AnimLooped := False; |
757 | AnimLooped := False; |
755 | AnimSpeed := DEFAULT_ANIMSPEED; |
758 | AnimSpeed := DEFAULT_ANIMSPEED; |
756 | AnimPos := 0; |
759 | AnimPos := 0; |
- | 760 | end |
|
757 | end else |
761 | else |
758 | begin |
762 | begin |
759 | MainForm.PlaySound('Hit', False); |
- | |
760 | Inc(MainForm.FScore, 100); |
763 | Inc(MainForm.FScore, 100); |
761 | end; |
764 | end; |
762 | end; |
765 | end; |
763 | 766 | ||
764 | procedure TEnemyUFO2.DoMove(MoveCount: Integer); |
767 | procedure TEnemyUFO2.DoMove(MoveCount: Integer); |
Line 779... | Line 782... | ||
779 | Y := Self.Y+Self.Height div 2-Height div 2; |
782 | Y := Self.Y+Self.Height div 2-Height div 2; |
780 | Z := 10; |
783 | Z := 10; |
781 | end; |
784 | end; |
782 | FOldTamaTime := FCounter; |
785 | FOldTamaTime := FCounter; |
783 | end; |
786 | end; |
- | 787 | end |
|
784 | end else if FMode=2 then |
788 | else if FMode=2 then |
785 | begin |
789 | begin |
786 | X := X - MoveCount*(300/1000); |
790 | X := X - MoveCount*(300/1000); |
787 | if FCounter>200 then Dead; |
791 | if FCounter>200 then Dead; |
788 | end; |
792 | end; |
789 | inc(FCounter, MoveCount); |
793 | inc(FCounter, MoveCount); |
790 | end; |
794 | end; |
791 | 795 | ||
792 | procedure TEnemyUFO2.HitEnemy(ADead: Boolean); |
796 | procedure TEnemyUFO2.HitEnemy(ADead: Boolean); |
793 | begin |
797 | begin |
- | 798 | inherited HitEnemy(ADead); |
|
- | 799 | ||
794 | if ADead then |
800 | if ADead then |
795 | begin |
801 | begin |
796 | MainForm.PlaySound('Explosion', False); |
- | |
797 | FMode := 2; |
802 | FMode := 2; |
798 | FCounter := 0; |
803 | FCounter := 0; |
799 | Inc(MainForm.FScore, 1000); |
804 | Inc(MainForm.FScore, 1000); |
800 | Image := MainForm.ImageList.Items.Find('Explosion'); |
805 | Image := MainForm.ImageList.Items.Find('Explosion'); |
801 | Width := Image.Width; |
806 | Width := Image.Width; |
802 | Height := Image.Height; |
807 | Height := Image.Height; |
803 | AnimCount := Image.PatternCount; |
808 | AnimCount := Image.PatternCount; |
804 | AnimLooped := False; |
809 | AnimLooped := False; |
805 | AnimSpeed := DEFAULT_ANIMSPEED; |
810 | AnimSpeed := DEFAULT_ANIMSPEED; |
806 | AnimPos := 0; |
811 | AnimPos := 0; |
- | 812 | end |
|
807 | end else |
813 | else |
808 | begin |
814 | begin |
809 | MainForm.PlaySound('Hit', False); |
- | |
810 | Inc(MainForm.FScore, 100); |
815 | Inc(MainForm.FScore, 100); |
811 | end; |
816 | end; |
812 | end; |
817 | end; |
813 | 818 | ||
814 | constructor TEnemyUFO2.Create(AParent: TSprite); |
819 | constructor TEnemyUFO2.Create(AParent: TSprite; ALifes: integer); |
815 | begin |
820 | begin |
816 | inherited Create(AParent); |
821 | inherited Create(AParent, ALifes); |
817 | Image := MainForm.ImageList.Items.Find('Enemy-disk2'); |
822 | Image := MainForm.ImageList.Items.Find('Enemy-disk2'); |
818 | Width := Image.Width; |
823 | Width := Image.Width; |
819 | Height := Image.Height; |
824 | Height := Image.Height; |
820 | AnimCount := Image.PatternCount; |
825 | AnimCount := Image.PatternCount; |
821 | AnimLooped := True; |
826 | AnimLooped := True; |
822 | AnimSpeed := DEFAULT_ANIMSPEED; |
827 | AnimSpeed := DEFAULT_ANIMSPEED; |
823 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
- | |
824 | end; |
828 | end; |
825 | 829 | ||
826 | procedure TEnemyUFO.DoMove(MoveCount: Integer); |
830 | procedure TEnemyUFO.DoMove(MoveCount: Integer); |
827 | begin |
831 | begin |
828 | inherited DoMove(MoveCount); |
832 | inherited DoMove(MoveCount); |
829 | if FMode=0 then |
833 | if FMode=0 then |
830 | begin |
834 | begin |
831 | X := X - MoveCount*(300/1000); |
835 | X := X - MoveCount*(300/1000); |
832 | Y := Y + Cos256(FCounter div 15)*2; |
836 | Y := Y + Cos256(FCounter div 15)*2; |
833 | if X<-Width then Dead; |
837 | if X<-Width then Dead; |
- | 838 | end |
|
834 | end else if FMode=2 then |
839 | else if FMode=2 then |
835 | begin |
840 | begin |
836 | X := X - MoveCount*(300/1000); |
841 | X := X - MoveCount*(300/1000); |
837 | if FCounter>200 then Dead; |
842 | if FCounter>200 then Dead; |
838 | end; |
843 | end; |
839 | inc(FCounter, MoveCount); |
844 | inc(FCounter, MoveCount); |
840 | end; |
845 | end; |
841 | 846 | ||
842 | constructor TEnemyAttacker.Create(AParent: TSprite); |
847 | constructor TEnemyAttacker.Create(AParent: TSprite; ALifes: integer); |
843 | begin |
848 | begin |
844 | inherited Create(AParent); |
849 | inherited Create(AParent, ALifes); |
845 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker'); |
850 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker'); |
846 | Width := Image.Width; |
851 | Width := Image.Width; |
847 | Height := Image.Height; |
852 | Height := Image.Height; |
848 | AnimCount := Image.PatternCount; |
853 | AnimCount := Image.PatternCount; |
849 | AnimLooped := True; |
854 | AnimLooped := True; |
850 | AnimSpeed := DEFAULT_ANIMSPEED; |
855 | AnimSpeed := DEFAULT_ANIMSPEED; |
851 | PixelCheck := True; |
856 | PixelCheck := True; |
852 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
- | |
853 | end; |
857 | end; |
854 | 858 | ||
855 | procedure TEnemyAttacker.HitEnemy(ADead: Boolean); |
859 | procedure TEnemyAttacker.HitEnemy(ADead: Boolean); |
856 | begin |
860 | begin |
- | 861 | inherited HitEnemy(ADead); |
|
- | 862 | ||
857 | if ADead then |
863 | if ADead then |
858 | begin |
864 | begin |
859 | MainForm.PlaySound('Explosion', False); |
- | |
860 | FMode := 2; |
865 | FMode := 2; |
861 | FCounter := 0; |
866 | FCounter := 0; |
862 | Inc(MainForm.FScore, 1000); |
867 | Inc(MainForm.FScore, 1000); |
863 | Image := MainForm.ImageList.Items.Find('Explosion'); |
868 | Image := MainForm.ImageList.Items.Find('Explosion'); |
864 | Width := Image.Width; |
869 | Width := Image.Width; |
865 | Height := Image.Height; |
870 | Height := Image.Height; |
866 | AnimCount := Image.PatternCount; |
871 | AnimCount := Image.PatternCount; |
867 | AnimLooped := False; |
872 | AnimLooped := False; |
868 | AnimSpeed := DEFAULT_ANIMSPEED; |
873 | AnimSpeed := DEFAULT_ANIMSPEED; |
869 | AnimPos := 0; |
874 | AnimPos := 0; |
- | 875 | end |
|
870 | end else |
876 | else |
871 | begin |
877 | begin |
872 | MainForm.PlaySound('Hit', False); |
- | |
873 | Inc(MainForm.FScore, 100); |
878 | Inc(MainForm.FScore, 100); |
874 | end; |
879 | end; |
875 | end; |
880 | end; |
876 | 881 | ||
877 | procedure TEnemyAttacker.DoMove(MoveCount: Integer); |
882 | procedure TEnemyAttacker.DoMove(MoveCount: Integer); |
Line 879... | Line 884... | ||
879 | inherited DoMove(MoveCount); |
884 | inherited DoMove(MoveCount); |
880 | if FMode=0 then |
885 | if FMode=0 then |
881 | begin |
886 | begin |
882 | X := X - MoveCount*(300/1000)-FCounter div 128; |
887 | X := X - MoveCount*(300/1000)-FCounter div 128; |
883 | if X < -Width then Dead; |
888 | if X < -Width then Dead; |
- | 889 | end |
|
884 | end else if FMode=2 then |
890 | else if FMode=2 then |
885 | begin |
891 | begin |
886 | X := X - MoveCount*(300/1000); |
892 | X := X - MoveCount*(300/1000); |
887 | if FCounter>200 then Dead; |
893 | if FCounter>200 then Dead; |
888 | end; |
894 | end; |
889 | inc(FCounter, MoveCount); |
895 | inc(FCounter, MoveCount); |
890 | end; |
896 | end; |
891 | 897 | ||
892 | constructor TEnemyBoss.Create(AParent: TSprite); |
898 | constructor TEnemyBoss.Create(AParent: TSprite; ALifes: integer); |
893 | begin |
899 | begin |
894 | inherited Create(AParent); |
900 | inherited Create(AParent, ALifes); |
895 | Image := MainForm.ImageList.Items.Find('Enemy-boss'); |
901 | Image := MainForm.ImageList.Items.Find('Enemy-boss'); |
896 | Width := Image.Width; |
902 | Width := Image.Width; |
897 | Height := Image.Height; |
903 | Height := Image.Height; |
898 | BossExists := true; |
904 | BossExists := true; |
899 | MainForm.PlayMusic(mtBoss); |
905 | MainForm.PlayMusic(mtBoss); |
900 | AnimCount := Image.PatternCount; |
906 | AnimCount := Image.PatternCount; |
901 | AnimLooped := True; |
907 | AnimLooped := True; |
902 | AnimSpeed := DEFAULT_ANIMSPEED; |
908 | AnimSpeed := DEFAULT_ANIMSPEED; |
903 | PixelCheck := True; |
909 | PixelCheck := True; |
904 | Collisioned := False; |
910 | Collisioned := False; |
905 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
- | |
906 | MainForm.FBossLife := FLife; |
911 | MainForm.FBossLife := FLife; |
907 | waiter1 := 0; |
912 | waiter1 := 0; |
908 | waiter2 := 0; |
913 | waiter2 := 0; |
909 | end; |
914 | end; |
910 | 915 | ||
911 | procedure TEnemyBoss.HitEnemy(ADead: Boolean); |
916 | procedure TEnemyBoss.HitEnemy(ADead: Boolean); |
912 | begin |
917 | begin |
- | 918 | inherited HitEnemy(ADead); |
|
- | 919 | ||
913 | if ADead then |
920 | if ADead then |
914 | begin |
921 | begin |
915 | MainForm.PlaySound('Explosion', False); |
- | |
916 | FMode := 2; |
922 | FMode := 2; |
917 | FCounter := 0; |
923 | FCounter := 0; |
918 | Inc(MainForm.FScore, 100000); |
924 | Inc(MainForm.FScore, 100000); |
919 | BossExists := false; |
925 | BossExists := false; |
920 | dec(MainForm.FBossLife); |
926 | dec(MainForm.FBossLife); |
- | 927 | end |
|
921 | end else |
928 | else |
922 | begin |
929 | begin |
923 | MainForm.PlaySound('Hit', False); |
- | |
924 | Inc(MainForm.FScore, 100); |
930 | Inc(MainForm.FScore, 100); |
925 | dec(MainForm.FBossLife); |
931 | dec(MainForm.FBossLife); |
926 | end; |
932 | end; |
927 | end; |
933 | end; |
928 | 934 | ||
Line 938... | Line 944... | ||
938 | Collisioned := True; |
944 | Collisioned := True; |
939 | FMode := 1; |
945 | FMode := 1; |
940 | FPutTama := True; |
946 | FPutTama := True; |
941 | end; |
947 | end; |
942 | Y := Y + Cos256(FCounter div 15)*5; |
948 | Y := Y + Cos256(FCounter div 15)*5; |
- | 949 | end |
|
943 | end else if FMode=1 then |
950 | else if FMode=1 then |
944 | begin |
951 | begin |
945 | Y := Y + Cos256(FCounter div 15)*5; |
952 | Y := Y + Cos256(FCounter div 15)*5; |
946 | if FPutTama then |
953 | if FPutTama then |
947 | begin |
954 | begin |
948 | if FTamaT>100 then |
955 | if FTamaT>100 then |
Line 957... | Line 964... | ||
957 | Inc(FTamaF); |
964 | Inc(FTamaF); |
958 | if FTamaF>Random(30) then FPutTama := False; |
965 | if FTamaF>Random(30) then FPutTama := False; |
959 | FTamaT := 0; |
966 | FTamaT := 0; |
960 | end; |
967 | end; |
961 | FTamaT := FTamaT + MoveCount; |
968 | FTamaT := FTamaT + MoveCount; |
- | 969 | end |
|
962 | end else |
970 | else |
963 | begin |
971 | begin |
964 | FTamaT := FTamaT + MoveCount; |
972 | FTamaT := FTamaT + MoveCount; |
965 | if FTamaT>2000+Random(500) then |
973 | if FTamaT>2000+Random(500) then |
966 | begin |
974 | begin |
967 | FPutTama := True; |
975 | FPutTama := True; |
968 | FTamaF := 0; |
976 | FTamaF := 0; |
969 | FTamaT := 0; |
977 | FTamaT := 0; |
970 | end; |
978 | end; |
971 | end; |
979 | end; |
- | 980 | end |
|
972 | end else if FMode=2 then |
981 | else if FMode=2 then |
973 | begin |
982 | begin |
974 | inc(waiter1); |
983 | inc(waiter1); |
975 | if waiter1 = 3 then |
984 | if waiter1 = 3 then |
976 | begin |
985 | begin |
977 | waiter1 := 0; |
986 | waiter1 := 0; |
Line 989... | Line 998... | ||
989 | begin |
998 | begin |
990 | Inc(MainForm.FScore, 1000); |
999 | Inc(MainForm.FScore, 1000); |
991 | FMode := 3; |
1000 | FMode := 3; |
992 | end; |
1001 | end; |
993 | end; |
1002 | end; |
- | 1003 | end |
|
994 | end else if FMode=3 then |
1004 | else if FMode=3 then |
995 | begin |
1005 | begin |
996 | if FCounter>4000 then dead; |
1006 | if FCounter>4000 then Dead; |
997 | end; |
1007 | end; |
998 | inc(FCounter, MoveCount); |
1008 | inc(FCounter, MoveCount); |
999 | end; |
1009 | end; |
1000 | 1010 | ||
1001 | constructor TEnemyAttacker2.Create(AParent: TSprite); |
1011 | constructor TEnemyAttacker2.Create(AParent: TSprite; ALifes: integer); |
1002 | begin |
1012 | begin |
1003 | inherited Create(AParent); |
1013 | inherited Create(AParent, ALifes); |
1004 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker2'); |
1014 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker2'); |
1005 | Width := Image.Width; |
1015 | Width := Image.Width; |
1006 | Height := Image.Height; |
1016 | Height := Image.Height; |
1007 | AnimCount := Image.PatternCount; |
1017 | AnimCount := Image.PatternCount; |
1008 | AnimLooped := True; |
1018 | AnimLooped := True; |
1009 | AnimSpeed := DEFAULT_ANIMSPEED; |
1019 | AnimSpeed := DEFAULT_ANIMSPEED; |
1010 | PixelCheck := True; |
1020 | PixelCheck := True; |
1011 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
- | |
1012 | end; |
1021 | end; |
1013 | 1022 | ||
1014 | procedure TEnemyAttacker2.HitEnemy(ADead: Boolean); |
1023 | procedure TEnemyAttacker2.HitEnemy(ADead: Boolean); |
1015 | begin |
1024 | begin |
- | 1025 | inherited HitEnemy(ADead); |
|
- | 1026 | ||
1016 | if ADead then |
1027 | if ADead then |
1017 | begin |
1028 | begin |
1018 | MainForm.PlaySound('Explosion', False); |
- | |
1019 | FMode := 2; |
1029 | FMode := 2; |
1020 | FCounter := 0; |
1030 | FCounter := 0; |
1021 | Inc(MainForm.FScore, 5000); |
1031 | Inc(MainForm.FScore, 5000); |
1022 | Image := MainForm.ImageList.Items.Find('Explosion'); |
1032 | Image := MainForm.ImageList.Items.Find('Explosion'); |
1023 | Width := Image.Width; |
1033 | Width := Image.Width; |
1024 | Height := Image.Height; |
1034 | Height := Image.Height; |
1025 | AnimCount := Image.PatternCount; |
1035 | AnimCount := Image.PatternCount; |
1026 | AnimLooped := False; |
1036 | AnimLooped := False; |
1027 | AnimSpeed := DEFAULT_ANIMSPEED; |
1037 | AnimSpeed := DEFAULT_ANIMSPEED; |
1028 | AnimPos := 0; |
1038 | AnimPos := 0; |
- | 1039 | end |
|
1029 | end else |
1040 | else |
1030 | begin |
1041 | begin |
1031 | MainForm.PlaySound('Hit', False); |
- | |
1032 | Inc(MainForm.FScore, 100); |
1042 | Inc(MainForm.FScore, 100); |
1033 | end; |
1043 | end; |
1034 | end; |
1044 | end; |
1035 | 1045 | ||
1036 | procedure TEnemyAttacker2.DoMove(MoveCount: Integer); |
1046 | procedure TEnemyAttacker2.DoMove(MoveCount: Integer); |
Line 1045... | Line 1055... | ||
1045 | Collisioned := True; |
1055 | Collisioned := True; |
1046 | FMode := 1; |
1056 | FMode := 1; |
1047 | FPutTama := True; |
1057 | FPutTama := True; |
1048 | end; |
1058 | end; |
1049 | Y := Y + Cos256(FCounter div 15)*5; |
1059 | Y := Y + Cos256(FCounter div 15)*5; |
- | 1060 | end |
|
1050 | end else if FMode=1 then |
1061 | else if FMode=1 then |
1051 | begin |
1062 | begin |
1052 | Y := Y + Cos256(FCounter div 15)*5; |
1063 | Y := Y + Cos256(FCounter div 15)*5; |
1053 | if FPutTama then |
1064 | if FPutTama then |
1054 | begin |
1065 | begin |
1055 | if FTamaT>100 then |
1066 | if FTamaT>100 then |
Line 1064... | Line 1075... | ||
1064 | Inc(FTamaF); |
1075 | Inc(FTamaF); |
1065 | if FTamaF>Random(30) then FPutTama := False; |
1076 | if FTamaF>Random(30) then FPutTama := False; |
1066 | FTamaT := 0; |
1077 | FTamaT := 0; |
1067 | end; |
1078 | end; |
1068 | FTamaT := FTamaT + MoveCount; |
1079 | FTamaT := FTamaT + MoveCount; |
- | 1080 | end |
|
1069 | end else |
1081 | else |
1070 | begin |
1082 | begin |
1071 | FTamaT := FTamaT + MoveCount; |
1083 | FTamaT := FTamaT + MoveCount; |
1072 | if FTamaT>2000+Random(500) then |
1084 | if FTamaT>2000+Random(500) then |
1073 | begin |
1085 | begin |
1074 | FPutTama := True; |
1086 | FPutTama := True; |
1075 | FTamaF := 0; |
1087 | FTamaF := 0; |
1076 | FTamaT := 0; |
1088 | FTamaT := 0; |
1077 | end; |
1089 | end; |
1078 | end; |
1090 | end; |
- | 1091 | end |
|
1079 | end else if FMode=2 then |
1092 | else if FMode=2 then |
1080 | begin |
1093 | begin |
1081 | if FCounter>200 then Dead; |
1094 | if FCounter>200 then Dead; |
1082 | end; |
1095 | end; |
1083 | inc(FCounter, MoveCount); |
1096 | inc(FCounter, MoveCount); |
1084 | end; |
1097 | end; |
1085 | 1098 | ||
1086 | procedure TEnemyAttacker3.HitEnemy(ADead: Boolean); |
1099 | procedure TEnemyAttacker3.HitEnemy(ADead: Boolean); |
1087 | begin |
1100 | begin |
- | 1101 | inherited HitEnemy(ADead); |
|
- | 1102 | ||
1088 | if ADead then |
1103 | if ADead then |
1089 | begin |
1104 | begin |
1090 | MainForm.PlaySound('Explosion', False); |
- | |
1091 | FMode := 1; |
1105 | FMode := 1; |
1092 | FCounter := 0; |
1106 | FCounter := 0; |
1093 | Inc(MainForm.FScore, 5000); |
1107 | Inc(MainForm.FScore, 5000); |
1094 | Image := MainForm.ImageList.Items.Find('Explosion'); |
1108 | Image := MainForm.ImageList.Items.Find('Explosion'); |
1095 | Width := Image.Width; |
1109 | Width := Image.Width; |
1096 | Height := Image.Height; |
1110 | Height := Image.Height; |
1097 | AnimCount := Image.PatternCount; |
1111 | AnimCount := Image.PatternCount; |
1098 | AnimLooped := False; |
1112 | AnimLooped := False; |
1099 | AnimSpeed := DEFAULT_ANIMSPEED; |
1113 | AnimSpeed := DEFAULT_ANIMSPEED; |
1100 | AnimPos := 0; |
1114 | AnimPos := 0; |
- | 1115 | end |
|
1101 | end else |
1116 | else |
1102 | begin |
1117 | begin |
1103 | MainForm.PlaySound('Hit', False); |
- | |
1104 | Inc(MainForm.FScore, 100); |
1118 | Inc(MainForm.FScore, 100); |
1105 | end; |
1119 | end; |
1106 | end; |
1120 | end; |
1107 | 1121 | ||
1108 | procedure TEnemyAttacker3.DoMove(MoveCount: Integer); |
1122 | procedure TEnemyAttacker3.DoMove(MoveCount: Integer); |
Line 1122... | Line 1136... | ||
1122 | Y := Self.Y+Self.Height div 2-Height div 2; |
1136 | Y := Self.Y+Self.Height div 2-Height div 2; |
1123 | Z := 10; |
1137 | Z := 10; |
1124 | end; |
1138 | end; |
1125 | FOldTamaTime := FCounter; |
1139 | FOldTamaTime := FCounter; |
1126 | end; |
1140 | end; |
- | 1141 | end |
|
1127 | end else if FMode=1 then |
1142 | else if FMode=1 then |
1128 | begin |
1143 | begin |
1129 | if FCounter>200 then Dead; |
1144 | if FCounter>200 then Dead; |
1130 | end; |
1145 | end; |
1131 | inc(FCounter, MoveCount); |
1146 | inc(FCounter, MoveCount); |
1132 | end; |
1147 | end; |
1133 | 1148 | ||
1134 | constructor TEnemyAttacker3.Create(AParent: TSprite); |
1149 | constructor TEnemyAttacker3.Create(AParent: TSprite; ALifes: integer); |
1135 | begin |
1150 | begin |
1136 | inherited Create(AParent); |
1151 | inherited Create(AParent, ALifes); |
1137 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker3'); |
1152 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker3'); |
1138 | Width := Image.Width; |
1153 | Width := Image.Width; |
1139 | Height := Image.Height; |
1154 | Height := Image.Height; |
1140 | AnimCount := Image.PatternCount; |
1155 | AnimCount := Image.PatternCount; |
1141 | AnimLooped := True; |
1156 | AnimLooped := True; |
1142 | AnimSpeed := DEFAULT_ANIMSPEED; |
1157 | AnimSpeed := DEFAULT_ANIMSPEED; |
1143 | PixelCheck := True; |
1158 | PixelCheck := True; |
1144 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
- | |
1145 | end; |
1159 | end; |
1146 | 1160 | ||
1147 | function TMainForm.SoundKarte: boolean; |
1161 | function TMainForm.SoundKarte: boolean; |
1148 | begin |
1162 | begin |
1149 | result := WaveOutGetNumDevs > 0; |
1163 | result := WaveOutGetNumDevs > 0; |
Line 1201... | Line 1215... | ||
1201 | imagelist.DXDraw := dxdraw; |
1215 | imagelist.DXDraw := dxdraw; |
1202 | 1216 | ||
1203 | spriteengine := tdxspriteengine.create(self); |
1217 | spriteengine := tdxspriteengine.create(self); |
1204 | spriteengine.DXDraw := dxdraw; |
1218 | spriteengine.DXDraw := dxdraw; |
1205 | 1219 | ||
- | 1220 | InitializeCriticalSection(TimerCS); |
|
- | 1221 | ||
1206 | { Ende VCL-Ersatz } |
1222 | { Ende VCL-Ersatz } |
1207 | 1223 | ||
1208 | Application.Title := 'SpaceMission '+ProgramVersion; |
1224 | Application.Title := 'SpaceMission '+ProgramVersion; |
1209 | LoadOptions; |
1225 | LoadOptions; |
1210 | DXInit; |
1226 | DXInit; |
Line 1252... | Line 1268... | ||
1252 | 1268 | ||
1253 | procedure TMainForm.GamePauseClick(Sender: TObject); |
1269 | procedure TMainForm.GamePauseClick(Sender: TObject); |
1254 | begin |
1270 | begin |
1255 | GamePause.Checked := not GamePause.Checked; |
1271 | GamePause.Checked := not GamePause.Checked; |
1256 | DXTimer.Enabled := not GamePause.Checked; |
1272 | DXTimer.Enabled := not GamePause.Checked; |
1257 | if GamePause.Checked then PauseMusic(FMusic) else |
1273 | if GamePause.Checked then |
- | 1274 | PauseMusic(FMusic) |
|
- | 1275 | else |
|
1258 | ResumeMusic(FMusic); |
1276 | ResumeMusic(FMusic); |
1259 | end; |
1277 | end; |
1260 | 1278 | ||
1261 | // http://www.delphipraxis.net/post43515.html |
1279 | // http://www.delphipraxis.net/post43515.html |
1262 | Function GetHTML(AUrl: string): string; |
1280 | Function GetHTML(AUrl: string): string; |
Line 1455... | Line 1473... | ||
1455 | begin |
1473 | begin |
1456 | if doFullScreen in DXDraw.Options then |
1474 | if doFullScreen in DXDraw.Options then |
1457 | begin |
1475 | begin |
1458 | BorderStyle := bsNone; |
1476 | BorderStyle := bsNone; |
1459 | DXDraw.Cursor := crNone; |
1477 | DXDraw.Cursor := crNone; |
- | 1478 | end |
|
1460 | end else |
1479 | else |
1461 | begin |
1480 | begin |
1462 | BorderStyle := bsSingle; |
1481 | BorderStyle := bsSingle; |
1463 | DXDraw.Cursor := crDefault; |
1482 | DXDraw.Cursor := crDefault; |
1464 | end; |
1483 | end; |
1465 | end; |
1484 | end; |
Line 1507... | Line 1526... | ||
1507 | result := MCIStatus; |
1526 | result := MCIStatus; |
1508 | end; |
1527 | end; |
1509 | 1528 | ||
1510 | procedure TMainForm.DXTimerTimer(Sender: TObject; LagCount: Integer); |
1529 | procedure TMainForm.DXTimerTimer(Sender: TObject; LagCount: Integer); |
1511 | begin |
1530 | begin |
- | 1531 | EnterCriticalSection(TimerCS); |
|
- | 1532 | try |
|
1512 | if StatusMusic(FMusic) = 'stopped' then |
1533 | if StatusMusic(FMusic) = 'stopped' then |
1513 | PlayMusic(FMusic); {...} |
1534 | PlayMusic(FMusic); {...} |
1514 | if crash then |
1535 | if crash then |
1515 | begin |
1536 | begin |
1516 | inc(Crash2); |
1537 | inc(Crash2); |
Line 1534... | Line 1555... | ||
1534 | begin |
1555 | begin |
1535 | StartScene(FNextScene); |
1556 | StartScene(FNextScene); |
1536 | FNextScene := gsNone; |
1557 | FNextScene := gsNone; |
1537 | end; |
1558 | end; |
1538 | DXDraw.Flip; |
1559 | DXDraw.Flip; |
- | 1560 | finally |
|
- | 1561 | LeaveCriticalSection(TimerCS); |
|
- | 1562 | end; |
|
1539 | end; |
1563 | end; |
1540 | 1564 | ||
1541 | procedure TMainForm.BlinkStart; |
1565 | procedure TMainForm.BlinkStart; |
1542 | begin |
1566 | begin |
1543 | FBlink := 0; |
1567 | FBlink := 0; |
Line 1547... | Line 1571... | ||
1547 | procedure TMainForm.WriteOptions; |
1571 | procedure TMainForm.WriteOptions; |
1548 | var |
1572 | var |
1549 | INIDatei: TIniFile; |
1573 | INIDatei: TIniFile; |
1550 | begin |
1574 | begin |
1551 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
1575 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
- | 1576 | try |
|
1552 | if OptionMusic.checked then INIDatei.WriteBool('Settings', 'Music', true) |
1577 | if OptionMusic.checked then INIDatei.WriteBool('Settings', 'Music', true) |
1553 | else INIDatei.WriteBool('Settings', 'Music', false); |
1578 | else INIDatei.WriteBool('Settings', 'Music', false); |
1554 | if OptionSound.checked then INIDatei.WriteBool('Settings', 'Sound', true) |
1579 | if OptionSound.checked then INIDatei.WriteBool('Settings', 'Sound', true) |
1555 | else INIDatei.WriteBool('Settings', 'Sound', false); |
1580 | else INIDatei.WriteBool('Settings', 'Sound', false); |
1556 | if OptionFullScreen.checked then INIDatei.WriteBool('Settings', 'FullScreen', true) |
1581 | if OptionFullScreen.checked then INIDatei.WriteBool('Settings', 'FullScreen', true) |
Line 1559... | Line 1584... | ||
1559 | else INIDatei.WriteBool('Settings', 'ScreenAutoSize', false); |
1584 | else INIDatei.WriteBool('Settings', 'ScreenAutoSize', false); |
1560 | if FInterval = giLeicht then INIDatei.WriteInteger('Settings', 'Speed', 1); |
1585 | if FInterval = giLeicht then INIDatei.WriteInteger('Settings', 'Speed', 1); |
1561 | if FInterval = giMittel then INIDatei.WriteInteger('Settings', 'Speed', 2); |
1586 | if FInterval = giMittel then INIDatei.WriteInteger('Settings', 'Speed', 2); |
1562 | if FInterval = giSchwer then INIDatei.WriteInteger('Settings', 'Speed', 3); |
1587 | if FInterval = giSchwer then INIDatei.WriteInteger('Settings', 'Speed', 3); |
1563 | if FInterval = giMaster then INIDatei.WriteInteger('Settings', 'Speed', 4); |
1588 | if FInterval = giMaster then INIDatei.WriteInteger('Settings', 'Speed', 4); |
- | 1589 | finally |
|
1564 | INIDatei.Free; |
1590 | INIDatei.Free; |
1565 | end; |
1591 | end; |
- | 1592 | end; |
|
1566 | 1593 | ||
1567 | procedure TMainForm.LoadOptions; |
1594 | procedure TMainForm.LoadOptions; |
1568 | var |
1595 | var |
1569 | INIDatei: TIniFile; |
1596 | INIDatei: TIniFile; |
1570 | begin |
1597 | begin |
1571 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
1598 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
- | 1599 | try |
|
1572 | optionmusic.checked := INIDatei.ReadBool('Settings', 'Music', true); |
1600 | optionmusic.checked := INIDatei.ReadBool('Settings', 'Music', true); |
1573 | optionsound.checked := INIDatei.ReadBool('Settings', 'Sound', true); |
1601 | optionsound.checked := INIDatei.ReadBool('Settings', 'Sound', true); |
1574 | optionfullscreen.checked := INIDatei.ReadBool('Settings', 'fullscreen', false); |
1602 | optionfullscreen.checked := INIDatei.ReadBool('Settings', 'fullscreen', false); |
1575 | OptionBreitBild.checked := INIDatei.ReadBool('Settings', 'ScreenAutoSize', true); |
1603 | OptionBreitBild.checked := INIDatei.ReadBool('Settings', 'ScreenAutoSize', true); |
1576 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 1 then |
1604 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 1 then |
Line 1591... | Line 1619... | ||
1591 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 4 then |
1619 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 4 then |
1592 | begin |
1620 | begin |
1593 | FInterval := giMaster; |
1621 | FInterval := giMaster; |
1594 | Master.checked := true; |
1622 | Master.checked := true; |
1595 | end; |
1623 | end; |
- | 1624 | finally |
|
1596 | INIDatei.Free; |
1625 | INIDatei.Free; |
- | 1626 | end; |
|
1597 | WriteOptions; |
1627 | WriteOptions; |
1598 | end; |
1628 | end; |
1599 | 1629 | ||
1600 | procedure TMainForm.BlinkUpdate; |
1630 | procedure TMainForm.BlinkUpdate; |
1601 | begin |
1631 | begin |
Line 1656... | Line 1686... | ||
1656 | for i := 0 to 255 do |
1686 | for i := 0 to 255 do |
1657 | DXDraw.ColorTable[i] := ComposeColor(Col, DXDraw.DefColorTable[i], t2); |
1687 | DXDraw.ColorTable[i] := ComposeColor(Col, DXDraw.DefColorTable[i], t2); |
1658 | DXDraw.UpdatePalette; |
1688 | DXDraw.UpdatePalette; |
1659 | ChangePalette := True; |
1689 | ChangePalette := True; |
1660 | end; |
1690 | end; |
- | 1691 | end |
|
1661 | end else |
1692 | else |
- | 1693 | begin |
|
1662 | Sleep(Time); |
1694 | Sleep(Time); |
- | 1695 | end; |
|
1663 | for i := 0 to 4 do |
1696 | for i := 0 to 4 do |
1664 | begin |
1697 | begin |
1665 | DXDraw.Surface.Fill(c); |
1698 | DXDraw.Surface.Fill(c); |
1666 | DXDraw.Flip; |
1699 | DXDraw.Flip; |
1667 | end; |
1700 | end; |
Line 1715... | Line 1748... | ||
1715 | sleep(500); |
1748 | sleep(500); |
1716 | FCounter := 0; |
1749 | FCounter := 0; |
1717 | NewLevel(FLevel); |
1750 | NewLevel(FLevel); |
1718 | BossExists := false; |
1751 | BossExists := false; |
1719 | PlayMusic(mtGame); |
1752 | PlayMusic(mtGame); |
1720 | FEnemyAdventPos := 1; |
1753 | FEnemyAdventPos := 0; |
1721 | FFrame := -4; |
1754 | FFrame := -4; |
1722 | PlayerSprite := TPlayerSprite.Create(SpriteEngine.Engine); |
1755 | PlayerSprite := TPlayerSprite.Create(SpriteEngine.Engine); |
1723 | with TBackground.Create(SpriteEngine.Engine) do |
1756 | with TBackground.Create(SpriteEngine.Engine) do |
1724 | begin |
1757 | begin |
1725 | SetMapSize(1, 1); |
1758 | SetMapSize(1, 1); |
Line 1857... | Line 1890... | ||
1857 | begin |
1890 | begin |
1858 | { Ende Win } |
1891 | { Ende Win } |
1859 | end; |
1892 | end; |
1860 | 1893 | ||
1861 | procedure TMainForm.DeleteArray(); |
1894 | procedure TMainForm.DeleteArray(); |
1862 | var |
- | |
1863 | i: integer; |
- | |
1864 | begin |
1895 | begin |
1865 | for i := Low(EnemyAdventTable) to High(EnemyAdventTable) do |
- | |
1866 | begin |
- | |
1867 | EnemyAdventTable[i].spriteClass := TNothing; |
- | |
1868 | EnemyAdventTable[i].x := 0; |
1896 | SetLength(EnemyAdventTable, 0); |
1869 | EnemyAdventTable[i].y := 0; |
1897 | FRestEnemies := 0; |
1870 | EnemyAdventTable[i].lifes := 0; |
- | |
1871 | end; |
1898 | end; |
- | 1899 | ||
- | 1900 | const |
|
1872 | FRestEnemys := 0; |
1901 | ADDITIONAL_ENEMIES_PER_LEVEL = 75; |
- | 1902 | ||
- | 1903 | function GetLevelFileName(lev: integer): string; |
|
- | 1904 | begin |
|
- | 1905 | result := FDirectory+'Levels\Level '+inttostr(lev)+'.lev'; |
|
1873 | end; |
1906 | end; |
1874 | 1907 | ||
1875 | procedure TMainForm.NewLevel(lev: integer); |
1908 | procedure TMainForm.NewLevel(lev: integer); |
1876 | resourcestring |
1909 | resourcestring |
1877 | LNG_LEVEL_INVALID = 'Das Level Nr. %d ist ungültig!'+#13#10+'Das Programm wird beendet.'; |
1910 | LNG_LEVEL_INVALID = 'Das Level Nr. %d ist ungültig!'+#13#10+'Das Programm wird beendet.'; |
1878 | var |
1911 | var |
1879 | act: integer; |
1912 | act: integer; |
1880 | filex: textfile; |
1913 | filex: textfile; |
1881 | ergebniss: string; |
1914 | ergebniss: string; |
- | 1915 | Enemies: array[1..27] of TEnemyClass; |
|
- | 1916 | e: TEnemyAdvent; |
|
1882 | begin |
1917 | begin |
1883 | DeleteArray; |
1918 | DeleteArray; |
1884 | if FMenuItem = 2 then |
1919 | if FMenuItem = 2 then |
1885 | begin |
1920 | begin |
1886 | enemys[1] := TEnemyAttacker; |
1921 | Enemies[1] := TEnemyAttacker; |
1887 | enemys[2] := TEnemyMeteor; |
1922 | Enemies[2] := TEnemyMeteor; |
1888 | enemys[3] := TEnemyUFO; |
1923 | Enemies[3] := TEnemyUFO; |
1889 | enemys[4] := TEnemyAttacker; |
1924 | Enemies[4] := TEnemyAttacker; |
1890 | enemys[5] := TEnemyMeteor; |
1925 | Enemies[5] := TEnemyMeteor; |
1891 | enemys[6] := TEnemyUFO; |
1926 | Enemies[6] := TEnemyUFO; |
1892 | enemys[7] := TEnemyAttacker; |
1927 | Enemies[7] := TEnemyAttacker; |
1893 | enemys[8] := TEnemyMeteor; |
1928 | Enemies[8] := TEnemyMeteor; |
1894 | enemys[9] := TEnemyUFO; |
1929 | Enemies[9] := TEnemyUFO; |
1895 | enemys[10] := TEnemyAttacker; |
1930 | Enemies[10] := TEnemyAttacker; |
1896 | enemys[11] := TEnemyMeteor; |
1931 | Enemies[11] := TEnemyMeteor; |
1897 | enemys[12] := TEnemyUFO; |
1932 | Enemies[12] := TEnemyUFO; |
1898 | enemys[13] := TEnemyAttacker; |
1933 | Enemies[13] := TEnemyAttacker; |
1899 | enemys[14] := TEnemyMeteor; |
1934 | Enemies[14] := TEnemyMeteor; |
1900 | enemys[15] := TEnemyUFO; |
1935 | Enemies[15] := TEnemyUFO; |
1901 | enemys[16] := TEnemyAttacker3; |
1936 | Enemies[16] := TEnemyAttacker3; |
1902 | enemys[17] := TEnemyAttacker; |
1937 | Enemies[17] := TEnemyAttacker; |
1903 | enemys[18] := TEnemyMeteor; |
1938 | Enemies[18] := TEnemyMeteor; |
1904 | enemys[19] := TEnemyUFO; |
1939 | Enemies[19] := TEnemyUFO; |
1905 | enemys[20] := TEnemyUFO2; |
1940 | Enemies[20] := TEnemyUFO2; |
1906 | enemys[21] := TEnemyAttacker; |
1941 | Enemies[21] := TEnemyAttacker; |
1907 | enemys[22] := TEnemyMeteor; |
1942 | Enemies[22] := TEnemyMeteor; |
1908 | enemys[23] := TEnemyUFO; |
1943 | Enemies[23] := TEnemyUFO; |
1909 | enemys[24] := TEnemyAttacker2; |
1944 | Enemies[24] := TEnemyAttacker2; |
1910 | enemys[25] := TEnemyMeteor; |
1945 | Enemies[25] := TEnemyMeteor; |
1911 | enemys[26] := TEnemyUFO; |
1946 | Enemies[26] := TEnemyUFO; |
1912 | enemys[27] := TEnemyAttacker; |
1947 | Enemies[27] := TEnemyAttacker; |
1913 | randomize; |
1948 | randomize; |
- | 1949 | FRestEnemies := lev*ADDITIONAL_ENEMIES_PER_LEVEL+1; |
|
- | 1950 | SetLength(EnemyAdventTable, FRestEnemies); |
|
1914 | for act := 1 to lev*75-1 do |
1951 | for act := 0 to lev*ADDITIONAL_ENEMIES_PER_LEVEL-1 do |
- | 1952 | begin |
|
- | 1953 | e.spriteClass := Enemies[min(random(lev+2)+1, High(Enemies))]; |
|
- | 1954 | if e.spriteClass = TEnemyAttacker2 then |
|
1915 | begin |
1955 | begin |
1916 | inc(FRestEnemys); |
- | |
1917 | EnemyAdventTable[act].spriteClass := enemys[random(lev+2)+1]; |
1956 | e.spriteClass := Enemies[min(random(lev+2)+1, High(Enemies))]; {O_o} |
1918 | if EnemyAdventTable[act].spriteClass = TEnemyAttacker2 then EnemyAdventTable[act].spriteClass := enemys[random(lev+2)+1]; {O_o} |
- | |
- | 1957 | end; |
|
1919 | EnemyAdventTable[act].x := act*30 + random(85-(lev+(random(lev))*2)){O_o}; |
1958 | e.x := act*30 + random(85-(lev+(random(lev))*2)){O_o}; |
1920 | EnemyAdventTable[act].y := random(dxdraw.surfaceheight); |
1959 | e.y := random(dxdraw.surfaceheight); |
1921 | if (EnemyAdventTable[act].spriteClass <> TEnemyMeteor) and (EnemyAdventTable[act].spriteClass <> TEnemyAttacker2) then EnemyAdventTable[act].lifes := random(lev)+1; |
1960 | if e.spriteClass = TEnemyAttacker2 then |
- | 1961 | begin |
|
1922 | if EnemyAdventTable[act].spriteClass = TEnemyAttacker2 then EnemyAdventTable[act].lifes := random(6)+1{O_o}; |
1962 | e.lifes := random(6)+1{O_o}; |
- | 1963 | end |
|
- | 1964 | else |
|
- | 1965 | begin |
|
- | 1966 | e.lifes := random(lev)+1; |
|
- | 1967 | end; |
|
- | 1968 | ||
- | 1969 | EnemyAdventTable[act] := e; |
|
1923 | end; |
1970 | end; |
1924 | EnemyAdventTable[lev*75].spriteClass := TEnemyBoss; |
1971 | e.spriteClass := TEnemyBoss; |
1925 | EnemyAdventTable[lev*75].x := lev*75*30{O_o} div lev; |
1972 | e.x := lev*75*30{O_o} div lev; |
1926 | EnemyAdventTable[lev*75].y := (dxdraw.surfaceheight div 2) - (MainForm.ImageList.Items.Find('Enemy-boss').height div 2); |
1973 | e.y := (dxdraw.surfaceheight div 2) - (MainForm.ImageList.Items.Find('Enemy-boss').height div 2); |
1927 | EnemyAdventTable[lev*75].lifes := lev*5; |
1974 | e.lifes := lev*5; |
1928 | inc(FRestEnemys); |
1975 | EnemyAdventTable[lev*ADDITIONAL_ENEMIES_PER_LEVEL] := e; |
1929 | end |
1976 | end |
1930 | else |
1977 | else |
1931 | begin |
1978 | begin |
1932 | enemys[1] := TEnemyAttacker; |
1979 | Enemies[1] := TEnemyAttacker; |
1933 | enemys[2] := TEnemyAttacker2; |
1980 | Enemies[2] := TEnemyAttacker2; |
1934 | enemys[3] := TEnemyAttacker3; |
1981 | Enemies[3] := TEnemyAttacker3; |
1935 | enemys[4] := TEnemyMeteor; |
1982 | Enemies[4] := TEnemyMeteor; |
1936 | enemys[5] := TEnemyUFO; |
1983 | Enemies[5] := TEnemyUFO; |
1937 | enemys[6] := TEnemyUFO2; |
1984 | Enemies[6] := TEnemyUFO2; |
1938 | enemys[7] := TEnemyBoss; |
1985 | Enemies[7] := TEnemyBoss; |
1939 | if fileexists(FDirectory+'Levels\Level '+inttostr(lev)+'.lev') then |
1986 | if fileexists(GetLevelFileName(lev)) then |
1940 | begin |
1987 | begin |
1941 | levact := 0; |
- | |
1942 | assignfile(filex, FDirectory+'Levels\Level '+inttostr(lev)+'.lev'); |
1988 | assignfile(filex, GetLevelFileName(lev)); |
1943 | reset(filex); |
1989 | reset(filex); |
- | 1990 | try |
|
- | 1991 | readln(filex, ergebniss); |
|
- | 1992 | Assert(ergebniss = '; SpaceMission '+FCompVersion); |
|
- | 1993 | readln(filex, ergebniss); |
|
- | 1994 | Assert(ergebniss = '; LEV-File'); |
|
- | 1995 | ||
- | 1996 | readln(filex); // Länge der Karte |
|
- | 1997 | ||
1944 | while not seekEoF(filex) do |
1998 | while not seekEoF(filex) do |
1945 | begin |
1999 | begin |
1946 | if levact = 0 then |
- | |
1947 | begin |
- | |
1948 | readln(filex, ergebniss); |
2000 | readln(filex, ergebniss); |
1949 | if ergebniss <> '; SpaceMission '+FCompVersion then |
2001 | e.spriteClass := Enemies[strtoint(ergebniss)]; |
1950 | begin |
- | |
1951 | showmessage(Format(LNG_LEVEL_INVALID, [lev])); |
- | |
1952 | application.terminate; |
- | |
1953 | exit; |
- | |
1954 | end; |
- | |
1955 | readln(filex, ergebniss); |
2002 | readln(filex, ergebniss); |
1956 | if ergebniss <> '; LEV-File' then |
- | |
1957 | begin |
- | |
1958 | showmessage(Format(LNG_LEVEL_INVALID, [lev])); |
- | |
1959 | application.terminate; |
2003 | e.x := strtoint(ergebniss); |
1960 | exit; |
- | |
1961 | end; |
- | |
1962 | readln(filex); |
- | |
1963 | end; |
- | |
1964 | inc(levact); |
- | |
1965 | readln(filex, ergebniss); |
2004 | readln(filex, ergebniss); |
1966 | if levact = 5 then levact := 1; |
2005 | e.y := strtoint(ergebniss); |
1967 | if levact = 1 then |
- | |
1968 | begin |
- | |
1969 | inc(pos[levact]); |
- | |
1970 | inc(FRestEnemys); |
2006 | readln(filex, ergebniss); |
1971 | EnemyAdventTable[pos[levact]].spriteClass := enemys[strtoint(ergebniss)]; |
- | |
1972 | end; |
- | |
1973 | if levact = 2 then |
- | |
1974 | begin |
- | |
1975 | inc(pos[levact]); |
- | |
1976 | EnemyAdventTable[pos[levact]].x := strtoint(ergebniss); |
2007 | e.lifes := strtoint(ergebniss); |
1977 | end; |
2008 | |
1978 | if levact = 3 then |
- | |
1979 | begin |
- | |
1980 | inc(pos[levact]); |
2009 | inc(FRestEnemies); |
1981 | EnemyAdventTable[pos[levact]].y := strtoint(ergebniss); |
2010 | SetLength(EnemyAdventTable, FRestEnemies); |
1982 | end; |
- | |
1983 | if levact = 4 then |
- | |
1984 | begin |
- | |
1985 | inc(pos[levact]); |
- | |
1986 | EnemyAdventTable[pos[levact]].lifes := strtoint(ergebniss); |
2011 | EnemyAdventTable[FRestEnemies-1] := e; |
1987 | end; |
2012 | end; |
- | 2013 | except |
|
- | 2014 | showmessage(Format(LNG_LEVEL_INVALID, [lev])); |
|
- | 2015 | DeleteArray; |
|
1988 | end; |
2016 | end; |
1989 | closefile(filex); |
2017 | closefile(filex); |
1990 | end; |
2018 | end; |
1991 | end; |
2019 | end; |
- | 2020 | Assert(FRestEnemies = Length(EnemyAdventTable)); |
|
1992 | end; |
2021 | end; |
1993 | 2022 | ||
1994 | procedure TMainForm.SceneTitle; |
2023 | procedure TMainForm.SceneTitle; |
1995 | var |
2024 | var |
1996 | Logo: TPictureCollectionItem; |
2025 | Logo: TPictureCollectionItem; |
Line 2046... | Line 2075... | ||
2046 | end; |
2075 | end; |
2047 | // Weiter mit Leertaste oder Enter |
2076 | // Weiter mit Leertaste oder Enter |
2048 | if (isButton1 in DXInput.States) or (isButton2 in DXInput.States) then |
2077 | if (isButton1 in DXInput.States) or (isButton2 in DXInput.States) then |
2049 | begin |
2078 | begin |
2050 | FLevel := 1; |
2079 | FLevel := 1; |
2051 | if ((FMenuItem=1) and (fileexists(FDirectory+'Levels\Level '+inttostr(FLevel)+'.lev')=false)) or ((FMenuItem=2) and (FLevel > 20)) then |
2080 | if ((FMenuItem=1) and not fileexists(GetLevelFileName(FLevel))) or ((FMenuItem=2) and (FLevel > 20)) then |
2052 | begin |
2081 | begin |
2053 | //PlaySound('Frage', False); |
2082 | //PlaySound('Frage', False); |
2054 | exit; |
2083 | exit; |
2055 | end; |
2084 | end; |
2056 | NewLevel(FLevel); |
2085 | NewLevel(FLevel); |
Line 2063... | Line 2092... | ||
2063 | 2092 | ||
2064 | procedure TMainForm.SceneMain; |
2093 | procedure TMainForm.SceneMain; |
2065 | var |
2094 | var |
2066 | Enemy: TSprite; |
2095 | Enemy: TSprite; |
2067 | begin |
2096 | begin |
- | 2097 | case FInterval of |
|
2068 | if FInterval = giLeicht then SpriteEngine.Move(conleicht); |
2098 | giMittel: SpriteEngine.Move(conleicht); |
2069 | if FInterval = giMittel then SpriteEngine.Move(conmittel); |
2099 | giLeicht: SpriteEngine.Move(conmittel); |
2070 | if FInterval = giSchwer then SpriteEngine.Move(conschwer); |
2100 | giSchwer: SpriteEngine.Move(conschwer); |
2071 | if FInterval = giMaster then SpriteEngine.Move(conmaster); |
2101 | giMaster: SpriteEngine.Move(conmaster); |
- | 2102 | end; |
|
2072 | SpriteEngine.Dead; |
2103 | SpriteEngine.Dead; |
2073 | while (Low(EnemyAdventTable)<=FEnemyAdventPos) and |
2104 | while (FEnemyAdventPos >= Low(EnemyAdventTable)) and |
2074 | (FEnemyAdventPos<=High(EnemyAdventTable)) and |
2105 | (FEnemyAdventPos <= High(EnemyAdventTable)) and |
2075 | ((EnemyAdventTable[FEnemyAdventPos].x / 4)<=FFrame) and |
2106 | ((EnemyAdventTable[FEnemyAdventPos].x / 4) <= FFrame) and |
2076 | (FRestEnemys>0) do |
2107 | (FRestEnemies > 0) do |
2077 | begin |
- | |
2078 | if EnemyAdventTable[FEnemyAdventPos].spriteClass <> TNothing then |
- | |
2079 | begin |
2108 | begin |
- | 2109 | Dec(FRestEnemies); |
|
2080 | with EnemyAdventTable[FEnemyAdventPos] do |
2110 | with EnemyAdventTable[FEnemyAdventPos] do |
2081 | begin |
2111 | begin |
2082 | Enemy := spriteClass.Create(SpriteEngine.Engine); |
2112 | Enemy := spriteClass.Create(SpriteEngine.Engine, lifes); |
2083 | Enemy.x := dxdraw.surfacewidth; |
2113 | Enemy.x := dxdraw.surfacewidth; |
2084 | //Enemy.y := y; |
2114 | //Enemy.y := y; |
- | 2115 | if y <> 0 then |
|
2085 | if y <> 0 then Enemy.y := dxdraw.surfaceheight / (480{maximale Bandbreite im alten Format} / y) |
2116 | Enemy.y := dxdraw.surfaceheight / (480{maximale Bandbreite im alten Format} / y) |
2086 | else Enemy.y := 0; |
2117 | else |
2087 | end; |
2118 | Enemy.y := 0; |
2088 | end; |
2119 | end; |
2089 | Inc(FEnemyAdventPos); |
2120 | Inc(FEnemyAdventPos); |
2090 | end; |
2121 | end; |
2091 | Inc(FFrame); |
2122 | Inc(FFrame); |
2092 | DXDraw.Surface.Fill(0); |
2123 | DXDraw.Surface.Fill(0); |
Line 2141... | Line 2172... | ||
2141 | Font.Color := clFuchsia; |
2172 | Font.Color := clFuchsia; |
2142 | Textout(450, 440, 'Einheiten: ' + IntToStr(RestlicheEinheiten)); |
2173 | Textout(450, 440, 'Einheiten: ' + IntToStr(RestlicheEinheiten)); |
2143 | end;} |
2174 | end;} |
2144 | if BossExists and (FBossLife>0) then |
2175 | if BossExists and (FBossLife>0) then |
2145 | begin |
2176 | begin |
2146 | if (FRestEnemys>0) then |
2177 | if (FRestEnemies>0) then |
2147 | begin |
2178 | begin |
2148 | Font.Color := clGreen; |
2179 | Font.Color := clGreen; |
2149 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-81, 'Boss: ' + IntToStr(FBossLife)); |
2180 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-81, 'Boss: ' + IntToStr(FBossLife)); |
2150 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2181 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemies)); |
2151 | Font.Color := clLime; |
2182 | Font.Color := clLime; |
2152 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-80, 'Boss: ' + IntToStr(FBossLife)); |
2183 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-80, 'Boss: ' + IntToStr(FBossLife)); |
2153 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2184 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemies)); |
2154 | end; |
2185 | end; |
2155 | if (FRestEnemys<1) then |
2186 | if (FRestEnemies<1) then |
2156 | begin |
2187 | begin |
2157 | Font.Color := clGreen; |
2188 | Font.Color := clGreen; |
2158 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Boss: ' + IntToStr(FBossLife)); |
2189 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Boss: ' + IntToStr(FBossLife)); |
2159 | Font.Color := clLime; |
2190 | Font.Color := clLime; |
2160 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Boss: ' + IntToStr(FBossLife)); |
2191 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Boss: ' + IntToStr(FBossLife)); |
2161 | end; |
2192 | end; |
2162 | end; |
2193 | end; |
2163 | if (FRestEnemys>0) and not Bossexists then |
2194 | if (FRestEnemies>0) and not Bossexists then |
2164 | begin |
2195 | begin |
2165 | Font.Color := clGreen; |
2196 | Font.Color := clGreen; |
2166 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2197 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemies)); |
2167 | Font.Color := clLime; |
2198 | Font.Color := clLime; |
2168 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2199 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemies)); |
2169 | end; |
2200 | end; |
2170 | Release; |
2201 | Release; |
2171 | end; |
2202 | end; |
2172 | end |
2203 | end |
2173 | else |
2204 | else |
Line 2176... | Line 2207... | ||
2176 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission gescheitert!'); |
2207 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission gescheitert!'); |
2177 | DXDraw.Surface.Canvas.Font.Color := clLime; |
2208 | DXDraw.Surface.Canvas.Font.Color := clLime; |
2178 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-250, dxdraw.surfaceheight-40, 'Mission gescheitert!'); |
2209 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-250, dxdraw.surfaceheight-40, 'Mission gescheitert!'); |
2179 | DXDraw.Surface.Canvas.Release; |
2210 | DXDraw.Surface.Canvas.Release; |
2180 | end; |
2211 | end; |
2181 | if FRestEnemys<0 then FRestEnemys := 0; //Muss das sein? |
- | |
2182 | if (Ec=0) and (FRestEnemys=0){ and (SpielerFliegtFort = false)} |
2212 | if (EnemyCounter=0) and (FRestEnemies=0){ and (SpielerFliegtFort = false)} |
2183 | and ((BossExists and (FBossLife=0)) or not BossExists) then |
2213 | and ((BossExists and (FBossLife=0)) or not BossExists) then |
2184 | begin |
2214 | begin |
2185 | DXDraw.Surface.Canvas.Font.Color := clGreen; |
2215 | DXDraw.Surface.Canvas.Font.Color := clGreen; |
2186 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission erfolgreich!'); |
2216 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission erfolgreich!'); |
2187 | DXDraw.Surface.Canvas.Font.Color := clLime; |
2217 | DXDraw.Surface.Canvas.Font.Color := clLime; |
Line 2349... | Line 2379... | ||
2349 | if X < -Width then Dead; |
2379 | if X < -Width then Dead; |
2350 | end; |
2380 | end; |
2351 | 2381 | ||
2352 | procedure TEnemyMeteor.HitEnemy(ADead: Boolean); |
2382 | procedure TEnemyMeteor.HitEnemy(ADead: Boolean); |
2353 | begin |
2383 | begin |
- | 2384 | inherited HitEnemy(False); |
|
- | 2385 | ||
2354 | if ADead then Collisioned := True; |
2386 | if ADead then Collisioned := True; |
2355 | MainForm.PlaySound('Hit', False); |
- | |
2356 | end; |
2387 | end; |
2357 | 2388 | ||
2358 | {procedure TMainForm.StopMusic; |
2389 | {procedure TMainForm.StopMusic; |
2359 | begin |
2390 | begin |
2360 | PauseMusic(FMusic); |
2391 | PauseMusic(FMusic); |
Line 2375... | Line 2406... | ||
2375 | MCISendString(pchar('play "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
2406 | MCISendString(pchar('play "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
2376 | if Name = mtTitle then |
2407 | if Name = mtTitle then |
2377 | MCISendString(pchar('play "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
2408 | MCISendString(pchar('play "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
2378 | end; |
2409 | end; |
2379 | 2410 | ||
2380 | constructor TEnemyMeteor.Create(AParent: TSprite); |
2411 | constructor TEnemyMeteor.Create(AParent: TSprite; ALifes: integer); |
2381 | begin |
2412 | begin |
2382 | inherited Create(AParent); |
2413 | inherited Create(AParent, ALifes); |
2383 | Image := MainForm.ImageList.Items.Find('Enemy-Meteor'); |
2414 | Image := MainForm.ImageList.Items.Find('Enemy-Meteor'); |
2384 | Width := Image.Width; |
2415 | Width := Image.Width; |
2385 | Height := Image.Height; |
2416 | Height := Image.Height; |
2386 | AnimCount := Image.PatternCount; |
2417 | AnimCount := Image.PatternCount; |
2387 | AnimLooped := True; |
2418 | AnimLooped := True; |
Line 2397... | Line 2428... | ||
2397 | procedure TMainForm.NeustartClick(Sender: TObject); |
2428 | procedure TMainForm.NeustartClick(Sender: TObject); |
2398 | begin |
2429 | begin |
2399 | FLife := Lives; |
2430 | FLife := Lives; |
2400 | FLevel := 1; // ??? |
2431 | FLevel := 1; // ??? |
2401 | FScore := 0; |
2432 | FScore := 0; |
2402 | ec := 0; |
2433 | EnemyCounter := 0; |
2403 | StartScene(gsMain); |
2434 | StartScene(gsMain); |
2404 | PlayMusic(mtGame); |
2435 | PlayMusic(mtGame); |
2405 | end; |
2436 | end; |
2406 | 2437 | ||
2407 | procedure TMainForm.OptionBreitbildClick(Sender: TObject); |
2438 | procedure TMainForm.OptionBreitbildClick(Sender: TObject); |
Line 2432... | Line 2463... | ||
2432 | writeoptions; |
2463 | writeoptions; |
2433 | end; |
2464 | end; |
2434 | 2465 | ||
2435 | procedure TMainForm.FormShow(Sender: TObject); |
2466 | procedure TMainForm.FormShow(Sender: TObject); |
2436 | begin |
2467 | begin |
- | 2468 | if Assigned(SplashForm) then |
|
- | 2469 | begin |
|
2437 | SplashForm.Hide; |
2470 | SplashForm.Hide; |
2438 | SplashForm.Free; |
2471 | FreeAndNil(SplashForm); |
- | 2472 | end; |
|
2439 | 2473 | ||
2440 | dxtimer.Enabled := true; |
2474 | dxtimer.Enabled := true; |
2441 | dxtimer.ActiveOnly := true; |
2475 | dxtimer.ActiveOnly := true; |
2442 | end; |
2476 | end; |
2443 | 2477 | ||
Line 2462... | Line 2496... | ||
2462 | DXTimer.Enabled := False; |
2496 | DXTimer.Enabled := False; |
2463 | end; |
2497 | end; |
2464 | 2498 | ||
2465 | procedure TMainForm.FormDestroy(Sender: TObject); |
2499 | procedure TMainForm.FormDestroy(Sender: TObject); |
2466 | begin |
2500 | begin |
2467 | imagelist.free; |
2501 | imagelist.Free; |
2468 | spriteengine.free; |
2502 | spriteengine.Free; |
2469 | dxdraw.Free; |
2503 | dxdraw.Free; |
2470 | wavelist.free; |
2504 | wavelist.Free; |
2471 | dxsound.free; |
2505 | dxsound.Free; |
2472 | //dxinput.free; |
2506 | //dxinput.Free; |
2473 | dxtimer.Free; |
2507 | dxtimer.Free; |
- | 2508 | DeleteCriticalSection(TimerCS); |
|
2474 | end; |
2509 | end; |
2475 | 2510 | ||
2476 | end. |
2511 | end. |
2477 | 2512 |