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1 | unit GamMain; |
1 | unit GamMain; |
2 | 2 | ||
3 | interface |
3 | interface |
4 | 4 | ||
5 | uses |
5 | uses |
6 | Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, MMSystem, Dialogs, |
6 | Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, MMSystem, Dialogs, |
7 | StdCtrls, ExtCtrls, Menus, DIB, DXClass, DXSprite, DXDraws, DXInput, |
7 | StdCtrls, ExtCtrls, Menus, DIB, DXClass, DXSprite, DXDraws, DXInput, DXSounds, |
8 | DXSounds, INIFiles, ShellAPI, wininet, Winapi.DirectDraw, System.UITypes; |
8 | INIFiles, ShellAPI, wininet{$IF CompilerVersion >= 23.0}, Winapi.DirectDraw, |
- | 9 | System.UITypes{$ELSE}, DirectX{$IFEND}; |
|
9 | 10 | ||
10 | type |
11 | type |
11 | TGameScene = ( |
12 | TGameScene = ( |
12 | gsNone, |
13 | gsNone, |
13 | gsTitle, |
14 | gsTitle, |
14 | gsMain, |
15 | gsMain, |
15 | gsGameOver, |
16 | gsGameOver, |
16 | gsNewLevel, |
17 | gsNewLevel, |
17 | gsWin |
18 | gsWin |
18 | ); |
19 | ); |
19 | 20 | ||
20 | TGameInterval = ( |
21 | TGameInterval = ( |
21 | giMittel, |
22 | giMittel, |
22 | giLeicht, |
23 | giLeicht, |
23 | giSchwer, |
24 | giSchwer, |
24 | giMaster |
25 | giMaster |
25 | ); |
26 | ); |
26 | 27 | ||
27 | TMusicTrack = ( |
28 | TMusicTrack = ( |
28 | mtNone, |
29 | mtNone, |
29 | mtGame, |
30 | mtGame, |
30 | mtBoss, |
31 | mtBoss, |
31 | mtScene, |
32 | mtScene, |
32 | mtTitle |
33 | mtTitle |
33 | ); |
34 | ); |
34 | 35 | ||
35 | {TSoundFile = ( |
36 | {TSoundFile = ( |
36 | sfNone, |
37 | sfNone, |
37 | sfSceneMov, |
38 | sfSceneMov, |
38 | sfExplosion, |
39 | sfExplosion, |
39 | sfHit, |
40 | sfHit, |
40 | sfShoot, |
41 | sfShoot, |
41 | sfDanger, |
42 | sfDanger, |
42 | sfEnde, |
43 | sfEnde, |
43 | sfFrage, |
44 | sfFrage, |
44 | sfLevIntro |
45 | sfLevIntro |
45 | );} |
46 | );} |
46 | 47 | ||
47 | TBackground = class(TBackgroundSprite) |
48 | TBackground = class(TBackgroundSprite) |
48 | private |
49 | private |
49 | FSpeed: Double; |
50 | FSpeed: Double; |
50 | protected |
51 | protected |
51 | procedure DoMove(MoveCount: Integer); override; |
52 | procedure DoMove(MoveCount: Integer); override; |
52 | end; |
53 | end; |
53 | 54 | ||
54 | TBackgroundSpecial = class(TBackgroundSprite) |
55 | TBackgroundSpecial = class(TBackgroundSprite) |
55 | private |
56 | private |
56 | FSpeed: Double; |
57 | FSpeed: Double; |
57 | protected |
58 | protected |
58 | procedure DoMove(MoveCount: Integer); override; |
59 | procedure DoMove(MoveCount: Integer); override; |
59 | end; |
60 | end; |
60 | 61 | ||
61 | TExplosion = class(TImageSprite) |
62 | TExplosion = class(TImageSprite) |
62 | private |
63 | private |
63 | FCounter: Integer; |
64 | FCounter: Integer; |
64 | protected |
65 | protected |
65 | procedure DoMove(MoveCount: Integer); override; |
66 | procedure DoMove(MoveCount: Integer); override; |
66 | public |
67 | public |
67 | constructor Create(AParent: TSprite); override; |
68 | constructor Create(AParent: TSprite); override; |
68 | end; |
69 | end; |
69 | 70 | ||
70 | TPlayerSprite = class(TImageSprite) |
71 | TPlayerSprite = class(TImageSprite) |
71 | private |
72 | private |
72 | FCounter: Integer; |
73 | FCounter: Integer; |
73 | FMode: Integer; |
74 | FMode: Integer; |
74 | FTamaCount: Integer; |
75 | FTamaCount: Integer; |
75 | FOldTamaTime: Integer; |
76 | FOldTamaTime: Integer; |
76 | protected |
77 | protected |
77 | procedure DoCollision(Sprite: TSprite; var Done: Boolean); override; |
78 | procedure DoCollision(Sprite: TSprite; var Done: Boolean); override; |
78 | procedure DoMove(MoveCount: Integer); override; |
79 | procedure DoMove(MoveCount: Integer); override; |
79 | public |
80 | public |
80 | constructor Create(AParent: TSprite); override; |
81 | constructor Create(AParent: TSprite); override; |
81 | procedure FlyAway; |
82 | procedure FlyAway; |
82 | end; |
83 | end; |
83 | 84 | ||
84 | TTamaSprite = class(TImageSprite) |
85 | TTamaSprite = class(TImageSprite) |
85 | private |
86 | private |
86 | FPlayerSprite: TPlayerSprite; |
87 | FPlayerSprite: TPlayerSprite; |
87 | protected |
88 | protected |
88 | procedure DoCollision(Sprite: TSprite; var Done: Boolean); override; |
89 | procedure DoCollision(Sprite: TSprite; var Done: Boolean); override; |
89 | procedure DoMove(MoveCount: Integer); override; |
90 | procedure DoMove(MoveCount: Integer); override; |
90 | public |
91 | public |
91 | constructor Create(AParent: TSprite); override; |
92 | constructor Create(AParent: TSprite); override; |
92 | destructor Destroy; override; |
93 | destructor Destroy; override; |
93 | end; |
94 | end; |
94 | 95 | ||
95 | TEnemy = class(TImageSprite) |
96 | TEnemy = class(TImageSprite) |
96 | private |
97 | private |
97 | FCounter: Integer; |
98 | FCounter: Integer; |
98 | FLife: integer; |
99 | FLife: integer; |
99 | FMode: Integer; |
100 | FMode: Integer; |
100 | procedure Hit; virtual; |
101 | procedure Hit; virtual; |
101 | protected |
102 | protected |
102 | procedure HitEnemy(ADead: Boolean); virtual; |
103 | procedure HitEnemy(ADead: Boolean); virtual; |
103 | public |
104 | public |
104 | constructor Create(AParent: TSprite); override; |
105 | constructor Create(AParent: TSprite); override; |
105 | destructor Destroy; override; |
106 | destructor Destroy; override; |
106 | end; |
107 | end; |
107 | 108 | ||
108 | TEnemyTama = class(TImageSprite) |
109 | TEnemyTama = class(TImageSprite) |
109 | private |
110 | private |
110 | FPlayerSprite: TSprite; |
111 | FPlayerSprite: TSprite; |
111 | protected |
112 | protected |
112 | procedure DoMove(MoveCount: Integer); override; |
113 | procedure DoMove(MoveCount: Integer); override; |
113 | public |
114 | public |
114 | constructor Create(AParent: TSprite); override; |
115 | constructor Create(AParent: TSprite); override; |
115 | end; |
116 | end; |
116 | 117 | ||
117 | TEnemyMeteor = class(TEnemy) |
118 | TEnemyMeteor = class(TEnemy) |
118 | protected |
119 | protected |
119 | procedure DoMove(MoveCount: Integer); override; |
120 | procedure DoMove(MoveCount: Integer); override; |
120 | procedure HitEnemy(ADead: Boolean); override; |
121 | procedure HitEnemy(ADead: Boolean); override; |
121 | public |
122 | public |
122 | constructor Create(AParent: TSprite); override; |
123 | constructor Create(AParent: TSprite); override; |
123 | end; |
124 | end; |
124 | 125 | ||
125 | TEnemyUFO = class(TEnemy) |
126 | TEnemyUFO = class(TEnemy) |
126 | protected |
127 | protected |
127 | procedure DoMove(MoveCount: Integer); override; |
128 | procedure DoMove(MoveCount: Integer); override; |
128 | procedure HitEnemy(ADead: Boolean); override; |
129 | procedure HitEnemy(ADead: Boolean); override; |
129 | public |
130 | public |
130 | constructor Create(AParent: TSprite); override; |
131 | constructor Create(AParent: TSprite); override; |
131 | end; |
132 | end; |
132 | 133 | ||
133 | TEnemyUFO2 = class(TEnemy) |
134 | TEnemyUFO2 = class(TEnemy) |
134 | private |
135 | private |
135 | FCounter: Integer; |
136 | FCounter: Integer; |
136 | FTamaCount: Integer; |
137 | FTamaCount: Integer; |
137 | FOldTamaTime: Integer; |
138 | FOldTamaTime: Integer; |
138 | protected |
139 | protected |
139 | procedure DoMove(MoveCount: Integer); override; |
140 | procedure DoMove(MoveCount: Integer); override; |
140 | procedure HitEnemy(ADead: Boolean); override; |
141 | procedure HitEnemy(ADead: Boolean); override; |
141 | public |
142 | public |
142 | constructor Create(AParent: TSprite); override; |
143 | constructor Create(AParent: TSprite); override; |
143 | end; |
144 | end; |
144 | 145 | ||
145 | TEnemyAttacker = class(TEnemy) |
146 | TEnemyAttacker = class(TEnemy) |
146 | protected |
147 | protected |
147 | procedure DoMove(MoveCount: Integer); override; |
148 | procedure DoMove(MoveCount: Integer); override; |
148 | procedure HitEnemy(ADead: Boolean); override; |
149 | procedure HitEnemy(ADead: Boolean); override; |
149 | public |
150 | public |
150 | constructor Create(AParent: TSprite); override; |
151 | constructor Create(AParent: TSprite); override; |
151 | end; |
152 | end; |
152 | 153 | ||
153 | TEnemyAttacker2 = class(TEnemy) |
154 | TEnemyAttacker2 = class(TEnemy) |
154 | private |
155 | private |
155 | FCounter: Integer; |
156 | FCounter: Integer; |
156 | FTamaF: Integer; |
157 | FTamaF: Integer; |
157 | FTamaT: Integer; |
158 | FTamaT: Integer; |
158 | FPutTama: Boolean; |
159 | FPutTama: Boolean; |
159 | protected |
160 | protected |
160 | procedure DoMove(MoveCount: Integer); override; |
161 | procedure DoMove(MoveCount: Integer); override; |
161 | procedure HitEnemy(ADead: Boolean); override; |
162 | procedure HitEnemy(ADead: Boolean); override; |
162 | public |
163 | public |
163 | constructor Create(AParent: TSprite); override; |
164 | constructor Create(AParent: TSprite); override; |
164 | end; |
165 | end; |
165 | 166 | ||
166 | TEnemyAttacker3 = class(TEnemy) |
167 | TEnemyAttacker3 = class(TEnemy) |
167 | private |
168 | private |
168 | FCounter: Integer; |
169 | FCounter: Integer; |
169 | FTamaCount: Integer; |
170 | FTamaCount: Integer; |
170 | FOldTamaTime: Integer; |
171 | FOldTamaTime: Integer; |
171 | protected |
172 | protected |
172 | procedure DoMove(MoveCount: Integer); override; |
173 | procedure DoMove(MoveCount: Integer); override; |
173 | procedure HitEnemy(ADead: Boolean); override; |
174 | procedure HitEnemy(ADead: Boolean); override; |
174 | public |
175 | public |
175 | constructor Create(AParent: TSprite); override; |
176 | constructor Create(AParent: TSprite); override; |
176 | end; |
177 | end; |
177 | 178 | ||
178 | TEnemyBoss = class(TEnemy) |
179 | TEnemyBoss = class(TEnemy) |
179 | private |
180 | private |
180 | FCounter: Integer; |
181 | FCounter: Integer; |
181 | FTamaF: Integer; |
182 | FTamaF: Integer; |
182 | FTamaT: Integer; |
183 | FTamaT: Integer; |
183 | FPutTama: Boolean; |
184 | FPutTama: Boolean; |
184 | waiter1, waiter2: integer; |
185 | waiter1, waiter2: integer; |
185 | protected |
186 | protected |
186 | procedure DoMove(MoveCount: Integer); override; |
187 | procedure DoMove(MoveCount: Integer); override; |
187 | procedure HitEnemy(ADead: Boolean); override; |
188 | procedure HitEnemy(ADead: Boolean); override; |
188 | public |
189 | public |
189 | constructor Create(AParent: TSprite); override; |
190 | constructor Create(AParent: TSprite); override; |
190 | end; |
191 | end; |
191 | 192 | ||
192 | TNothing = class(TImageSprite); |
193 | TNothing = class(TImageSprite); |
193 | 194 | ||
194 | TSpriteClass = class of TSprite; |
195 | TSpriteClass = class of TSprite; |
195 | 196 | ||
196 | TEnemyAdvent = record |
197 | TEnemyAdvent = record |
197 | spriteClass: TSpriteClass; |
198 | spriteClass: TSpriteClass; |
198 | x: extended; |
199 | x: extended; |
199 | y: extended; |
200 | y: extended; |
200 | lifes: integer; |
201 | lifes: integer; |
201 | end; |
202 | end; |
202 | 203 | ||
203 | TMainForm = class(TDXForm) |
204 | TMainForm = class(TDXForm) |
204 | MainMenu: TMainMenu; |
205 | MainMenu: TMainMenu; |
205 | Spiel: TMenuItem; |
206 | Spiel: TMenuItem; |
206 | GameStart: TMenuItem; |
207 | GameStart: TMenuItem; |
207 | GamePause: TMenuItem; |
208 | GamePause: TMenuItem; |
208 | Beenden: TMenuItem; |
209 | Beenden: TMenuItem; |
209 | Einstellungen: TMenuItem; |
210 | Einstellungen: TMenuItem; |
210 | OptionFullScreen: TMenuItem; |
211 | OptionFullScreen: TMenuItem; |
211 | OptionMusic: TMenuItem; |
212 | OptionMusic: TMenuItem; |
212 | Leer2: TMenuItem; |
213 | Leer2: TMenuItem; |
213 | Leer4: TMenuItem; |
214 | Leer4: TMenuItem; |
214 | Hilfe: TMenuItem; |
215 | Hilfe: TMenuItem; |
215 | OptionSound: TMenuItem; |
216 | OptionSound: TMenuItem; |
216 | Leer3: TMenuItem; |
217 | Leer3: TMenuItem; |
217 | Spielstand: TMenuItem; |
218 | Spielstand: TMenuItem; |
218 | Leer5: TMenuItem; |
219 | Leer5: TMenuItem; |
219 | Neustart: TMenuItem; |
220 | Neustart: TMenuItem; |
220 | OptionBreitbild: TMenuItem; |
221 | OptionBreitbild: TMenuItem; |
221 | Spielgeschwindigkeit: TMenuItem; |
222 | Spielgeschwindigkeit: TMenuItem; |
222 | Leicht: TMenuItem; |
223 | Leicht: TMenuItem; |
223 | Mittel: TMenuItem; |
224 | Mittel: TMenuItem; |
224 | Schwer: TMenuItem; |
225 | Schwer: TMenuItem; |
225 | Informationen: TMenuItem; |
226 | Informationen: TMenuItem; |
226 | Leer6: TMenuItem; |
227 | Leer6: TMenuItem; |
227 | Leer1: TMenuItem; |
228 | Leer1: TMenuItem; |
228 | Cheat: TMenuItem; |
229 | Cheat: TMenuItem; |
229 | CheckUpdates: TMenuItem; |
230 | CheckUpdates: TMenuItem; |
230 | Master: TMenuItem; |
231 | Master: TMenuItem; |
231 | procedure DXDrawFinalize(Sender: TObject); |
232 | procedure DXDrawFinalize(Sender: TObject); |
232 | procedure DXDrawInitialize(Sender: TObject); |
233 | procedure DXDrawInitialize(Sender: TObject); |
233 | procedure FormCreate(Sender: TObject); |
234 | procedure FormCreate(Sender: TObject); |
234 | procedure DXTimerTimer(Sender: TObject; LagCount: Integer); |
235 | procedure DXTimerTimer(Sender: TObject; LagCount: Integer); |
235 | procedure DXTimerActivate(Sender: TObject); |
236 | procedure DXTimerActivate(Sender: TObject); |
236 | procedure DXTimerDeactivate(Sender: TObject); |
237 | procedure DXTimerDeactivate(Sender: TObject); |
237 | procedure OptionFullScreenClick(Sender: TObject); |
238 | procedure OptionFullScreenClick(Sender: TObject); |
238 | procedure DXDrawInitializing(Sender: TObject); |
239 | procedure DXDrawInitializing(Sender: TObject); |
239 | procedure GameStartClick(Sender: TObject); |
240 | procedure GameStartClick(Sender: TObject); |
240 | procedure GamePauseClick(Sender: TObject); |
241 | procedure GamePauseClick(Sender: TObject); |
241 | procedure BeendenClick(Sender: TObject); |
242 | procedure BeendenClick(Sender: TObject); |
242 | procedure OptionSoundClick(Sender: TObject); |
243 | procedure OptionSoundClick(Sender: TObject); |
243 | procedure FormKeyDown(Sender: TObject; var Key: Word; Shift: TShiftState); |
244 | procedure FormKeyDown(Sender: TObject; var Key: Word; Shift: TShiftState); |
244 | procedure OptionMusicClick(Sender: TObject); |
245 | procedure OptionMusicClick(Sender: TObject); |
245 | procedure SpielstandClick(Sender: TObject); |
246 | procedure SpielstandClick(Sender: TObject); |
246 | procedure NeustartClick(Sender: TObject); |
247 | procedure NeustartClick(Sender: TObject); |
247 | procedure OptionBreitbildClick(Sender: TObject); |
248 | procedure OptionBreitbildClick(Sender: TObject); |
248 | procedure LeichtClick(Sender: TObject); |
249 | procedure LeichtClick(Sender: TObject); |
249 | procedure MittelClick(Sender: TObject); |
250 | procedure MittelClick(Sender: TObject); |
250 | procedure SchwerClick(Sender: TObject); |
251 | procedure SchwerClick(Sender: TObject); |
251 | procedure FormShow(Sender: TObject); |
252 | procedure FormShow(Sender: TObject); |
252 | procedure InformationenClick(Sender: TObject); |
253 | procedure InformationenClick(Sender: TObject); |
253 | procedure CheatClick(Sender: TObject); |
254 | procedure CheatClick(Sender: TObject); |
254 | procedure FormClose(Sender: TObject; var Action: TCloseAction); |
255 | procedure FormClose(Sender: TObject; var Action: TCloseAction); |
255 | procedure FormDestroy(Sender: TObject); |
256 | procedure FormDestroy(Sender: TObject); |
256 | procedure CheckUpdatesClick(Sender: TObject); |
257 | procedure CheckUpdatesClick(Sender: TObject); |
257 | procedure MasterClick(Sender: TObject); |
258 | procedure MasterClick(Sender: TObject); |
258 | private |
259 | private |
259 | ProgrammGestartet: boolean; |
260 | ProgrammGestartet: boolean; |
260 | FInterval: TGameInterval; |
261 | FInterval: TGameInterval; |
261 | FScene: TGameScene; |
262 | FScene: TGameScene; |
262 | FMusic: TMusicTrack; |
263 | FMusic: TMusicTrack; |
263 | FBlink: DWORD; |
264 | FBlink: DWORD; |
264 | FBlinkTime: DWORD; |
265 | FBlinkTime: DWORD; |
265 | FFrame, FAngle, FCounter, FEnemyAdventPos: Integer; |
266 | FFrame, FAngle, FCounter, FEnemyAdventPos: Integer; |
266 | PlayerSprite: TPlayerSprite; |
267 | PlayerSprite: TPlayerSprite; |
267 | procedure StartScene(Scene: TGameScene); |
268 | procedure StartScene(Scene: TGameScene); |
268 | procedure EndScene; |
269 | procedure EndScene; |
269 | procedure BlinkStart; |
270 | procedure BlinkStart; |
270 | procedure BlinkUpdate; |
271 | procedure BlinkUpdate; |
271 | procedure StartSceneTitle; |
272 | procedure StartSceneTitle; |
272 | procedure SceneTitle; |
273 | procedure SceneTitle; |
273 | procedure EndSceneTitle; |
274 | procedure EndSceneTitle; |
274 | procedure StartSceneMain; |
275 | procedure StartSceneMain; |
275 | procedure SceneMain; |
276 | procedure SceneMain; |
276 | procedure EndSceneMain; |
277 | procedure EndSceneMain; |
277 | procedure StartSceneGameOver; |
278 | procedure StartSceneGameOver; |
278 | procedure SceneGameOver; |
279 | procedure SceneGameOver; |
279 | procedure EndSceneGameOver; |
280 | procedure EndSceneGameOver; |
280 | procedure StartSceneWin; |
281 | procedure StartSceneWin; |
281 | procedure SceneWin; |
282 | procedure SceneWin; |
282 | procedure EndSceneWin; |
283 | procedure EndSceneWin; |
283 | procedure StartSceneNewLevel; |
284 | procedure StartSceneNewLevel; |
284 | procedure SceneNewLevel; |
285 | procedure SceneNewLevel; |
285 | procedure EndSceneNewLevel; |
286 | procedure EndSceneNewLevel; |
286 | public |
287 | public |
287 | FNextScene: TGameScene; |
288 | FNextScene: TGameScene; |
288 | FScore: Integer; |
289 | FScore: Integer; |
289 | FNotSave: boolean; |
290 | FNotSave: boolean; |
290 | FLife: integer; |
291 | FLife: integer; |
291 | FLevel: integer; |
292 | FLevel: integer; |
292 | FMenuItem: integer; |
293 | FMenuItem: integer; |
293 | FBossLife: integer; |
294 | FBossLife: integer; |
294 | FRestEnemys: integer; |
295 | FRestEnemys: integer; |
295 | FCheat: boolean; |
296 | FCheat: boolean; |
296 | { VCL-Ersatz } |
297 | { VCL-Ersatz } |
297 | dxdraw: TDxDraw; |
298 | dxdraw: TDxDraw; |
298 | imagelist: TDxImageList; |
299 | imagelist: TDxImageList; |
299 | spriteengine: tdxspriteengine; |
300 | spriteengine: tdxspriteengine; |
300 | dxsound: tdxsound; |
301 | dxsound: tdxsound; |
301 | wavelist: tdxwavelist; |
302 | wavelist: tdxwavelist; |
302 | dxinput: tdxinput; |
303 | dxinput: tdxinput; |
303 | dxtimer: tdxtimer; |
304 | dxtimer: tdxtimer; |
304 | { Level-Routinen } |
305 | { Level-Routinen } |
305 | procedure NewLevel(lev: integer); |
306 | procedure NewLevel(lev: integer); |
306 | procedure DeleteArray; |
307 | procedure DeleteArray; |
307 | { MCI-Routinen } |
308 | { MCI-Routinen } |
308 | function StatusMusic(Name: TMusicTrack): string; |
309 | function StatusMusic(Name: TMusicTrack): string; |
309 | procedure PlayMusic(Name: TMusicTrack); |
310 | procedure PlayMusic(Name: TMusicTrack); |
310 | //procedure StopMusic(Name: TMusicTrack); |
311 | //procedure StopMusic(Name: TMusicTrack); |
311 | procedure PauseMusic(Name: TMusicTrack); |
312 | procedure PauseMusic(Name: TMusicTrack); |
312 | procedure ResumeMusic(Name: TMusicTrack); |
313 | procedure ResumeMusic(Name: TMusicTrack); |
313 | procedure DestroyMusic(Name: TMusicTrack); |
314 | procedure DestroyMusic(Name: TMusicTrack); |
314 | procedure OpenMusic(Name: TMusicTrack); |
315 | procedure OpenMusic(Name: TMusicTrack); |
315 | { Sound-Routinen } |
316 | { Sound-Routinen } |
316 | function SoundKarte: boolean; |
317 | function SoundKarte: boolean; |
317 | procedure PlaySound(Name: string; Wait: Boolean); |
318 | procedure PlaySound(Name: string; Wait: Boolean); |
318 | { Initialisiations-Routinen } |
319 | { Initialisiations-Routinen } |
319 | procedure DXInit; |
320 | procedure DXInit; |
320 | procedure SoundInit; |
321 | procedure SoundInit; |
321 | procedure MusicInit; |
322 | procedure MusicInit; |
322 | { Einstellungs-Routinen } |
323 | { Einstellungs-Routinen } |
323 | procedure LoadOptions; |
324 | procedure LoadOptions; |
324 | procedure WriteOptions; |
325 | procedure WriteOptions; |
325 | { Farb-Routinen } |
326 | { Farb-Routinen } |
326 | function ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
327 | function ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
327 | procedure PalleteAnim(Col: TRGBQuad; Time: Integer); |
328 | procedure PalleteAnim(Col: TRGBQuad; Time: Integer); |
328 | end; |
329 | end; |
329 | 330 | ||
330 | var |
331 | var |
331 | MainForm: TMainForm; |
332 | MainForm: TMainForm; |
332 | 333 | ||
333 | const |
334 | const |
334 | // TODO: ini file |
335 | // TODO: ini file |
335 | conleicht = 650 div 60; // 10 |
336 | conleicht = 650 div 60; // 10 |
336 | conmittel = 1000 div 60; // 16 |
337 | conmittel = 1000 div 60; // 16 |
337 | conschwer = 1350 div 60; // 22 |
338 | conschwer = 1350 div 60; // 22 |
338 | conmaster = 2000 div 60; // 33 |
339 | conmaster = 2000 div 60; // 33 |
339 | lives = 6; |
340 | lives = 6; |
340 | 341 | ||
341 | implementation |
342 | implementation |
342 | 343 | ||
343 | uses |
344 | uses |
344 | GamSplash, GamSpeicherung, ComInfo, GamCheat, Global; |
345 | GamSplash, GamSpeicherung, ComInfo, GamCheat, Global; |
345 | 346 | ||
346 | resourcestring |
347 | resourcestring |
347 | FileError = 'Die Datei kann von SpaceMission nicht geöffnet werden!'; |
348 | FileError = 'Die Datei kann von SpaceMission nicht geöffnet werden!'; |
348 | 349 | ||
349 | {$R *.DFM} |
350 | {$R *.DFM} |
350 | 351 | ||
351 | var // TODO: irgendwo hinpacken. irgendwo!!! |
352 | var // TODO: irgendwo hinpacken. irgendwo!!! |
352 | EnemyAdventTable: array[0..9999] of TEnemyAdvent; // TODO: dyn |
353 | EnemyAdventTable: array[0..9999] of TEnemyAdvent; // TODO: dyn |
353 | Crash2, ec: integer; |
354 | Crash2, ec: integer; |
354 | BossExists, Crash, crashsound: boolean; |
355 | BossExists, Crash, crashsound: boolean; |
355 | pos: array[1..4] of integer; |
356 | pos: array[1..4] of integer; |
356 | enemys: array[1..27] of TSpriteClass; |
357 | enemys: array[1..27] of TSpriteClass; |
357 | levact: integer; |
358 | levact: integer; |
358 | 359 | ||
359 | const |
360 | const |
360 | DXInputButton = [isButton1, isButton2, isButton3, |
361 | DXInputButton = [isButton1, isButton2, isButton3, |
361 | isButton4, isButton5, isButton6, isButton7, isButton8, isButton9, isButton10, isButton11, |
362 | isButton4, isButton5, isButton6, isButton7, isButton8, isButton9, isButton10, isButton11, |
362 | isButton12, isButton13, isButton14, isButton15, isButton16, isButton17, isButton18, |
363 | isButton12, isButton13, isButton14, isButton15, isButton16, isButton17, isButton18, |
363 | isButton19, isButton20, isButton21, isButton22, isButton23, isButton24, isButton25, |
364 | isButton19, isButton20, isButton21, isButton22, isButton23, isButton24, isButton25, |
364 | isButton26, isButton27, isButton28, isButton29, isButton30, isButton31, isButton32]; |
365 | isButton26, isButton27, isButton28, isButton29, isButton30, isButton31, isButton32]; |
365 | 366 | ||
366 | const // TODO: Auch für Enemies |
367 | const // TODO: Auch für Enemies |
367 | PLAYER_MODE_NORMAL = 0; |
368 | PLAYER_MODE_NORMAL = 0; |
368 | PLAYER_MODE_DEAD = 1; |
369 | PLAYER_MODE_DEAD = 1; |
369 | PLAYER_MODE_DEAD_VANISHED = 2; |
370 | PLAYER_MODE_DEAD_VANISHED = 2; |
370 | PLAYER_MODE_FLYAWAY = 3; |
371 | PLAYER_MODE_FLYAWAY = 3; |
371 | PLAYER_MODE_ENTER = 4; |
372 | PLAYER_MODE_ENTER = 4; |
372 | 373 | ||
373 | DEFAULT_ANIMSPEED = 15/1000; |
374 | DEFAULT_ANIMSPEED = 15/1000; |
374 | 375 | ||
375 | // TODO: Code komplett überarbeiten. Bessere Ableitungen machen |
376 | // TODO: Code komplett überarbeiten. Bessere Ableitungen machen |
376 | 377 | ||
377 | constructor TPlayerSprite.Create(AParent: TSprite); |
378 | constructor TPlayerSprite.Create(AParent: TSprite); |
378 | begin |
379 | begin |
379 | inherited Create(AParent); |
380 | inherited Create(AParent); |
380 | Image := MainForm.ImageList.Items.Find('Machine'); |
381 | Image := MainForm.ImageList.Items.Find('Machine'); |
381 | Width := Image.Width; |
382 | Width := Image.Width; |
382 | Height := Image.Height; |
383 | Height := Image.Height; |
383 | X := -70{20}; |
384 | X := -70{20}; |
384 | Y := mainform.dxdraw.surfaceHeight / 2 - (height / 2); |
385 | Y := mainform.dxdraw.surfaceHeight / 2 - (height / 2); |
385 | Z := 2; |
386 | Z := 2; |
386 | AnimCount := Image.PatternCount; |
387 | AnimCount := Image.PatternCount; |
387 | AnimLooped := True; |
388 | AnimLooped := True; |
388 | AnimSpeed := DEFAULT_ANIMSPEED; |
389 | AnimSpeed := DEFAULT_ANIMSPEED; |
389 | FMode := PLAYER_MODE_ENTER; |
390 | FMode := PLAYER_MODE_ENTER; |
390 | end; |
391 | end; |
391 | 392 | ||
392 | procedure TPlayerSprite.DoCollision(Sprite: TSprite; var Done: Boolean); |
393 | procedure TPlayerSprite.DoCollision(Sprite: TSprite; var Done: Boolean); |
393 | begin |
394 | begin |
394 | if mainform.FCheat then exit; |
395 | if mainform.FCheat then exit; |
395 | if (Sprite is TEnemy) or (Sprite is TEnemyTama) then |
396 | if (Sprite is TEnemy) or (Sprite is TEnemyTama) then |
396 | begin |
397 | begin |
397 | if not crash then |
398 | if not crash then |
398 | begin |
399 | begin |
399 | dec(MainForm.FLife); |
400 | dec(MainForm.FLife); |
400 | Crash := true; |
401 | Crash := true; |
401 | if MainForm.Flife=0 then |
402 | if MainForm.Flife=0 then |
402 | begin |
403 | begin |
403 | MainForm.PlaySound('Explosion', false); |
404 | MainForm.PlaySound('Explosion', false); |
404 | Collisioned := false; |
405 | Collisioned := false; |
405 | FCounter := 0; |
406 | FCounter := 0; |
406 | FMode := PLAYER_MODE_DEAD; |
407 | FMode := PLAYER_MODE_DEAD; |
407 | Done := false; |
408 | Done := false; |
408 | Image := MainForm.ImageList.Items.Find('Explosion'); |
409 | Image := MainForm.ImageList.Items.Find('Explosion'); |
409 | Width := Image.Width; |
410 | Width := Image.Width; |
410 | Height := Image.Height; |
411 | Height := Image.Height; |
411 | AnimCount := Image.PatternCount; |
412 | AnimCount := Image.PatternCount; |
412 | AnimLooped := False; |
413 | AnimLooped := False; |
413 | AnimSpeed := DEFAULT_ANIMSPEED; |
414 | AnimSpeed := DEFAULT_ANIMSPEED; |
414 | AnimPos := 0; |
415 | AnimPos := 0; |
415 | end; |
416 | end; |
416 | end |
417 | end |
417 | else |
418 | else |
418 | begin |
419 | begin |
419 | if not crashsound then |
420 | if not crashsound then |
420 | begin |
421 | begin |
421 | MainForm.PlaySound('Hit', False); |
422 | MainForm.PlaySound('Hit', False); |
422 | crashsound := true; |
423 | crashsound := true; |
423 | end; |
424 | end; |
424 | end; |
425 | end; |
425 | end; |
426 | end; |
426 | end; |
427 | end; |
427 | 428 | ||
428 | procedure TPlayerSprite.DoMove(MoveCount: Integer); |
429 | procedure TPlayerSprite.DoMove(MoveCount: Integer); |
429 | const |
430 | const |
430 | WegduesKonstante = 1.75; |
431 | WegduesKonstante = 1.75; |
431 | begin |
432 | begin |
432 | inherited DoMove(MoveCount); |
433 | inherited DoMove(MoveCount); |
433 | if FMode=PLAYER_MODE_NORMAL then |
434 | if FMode=PLAYER_MODE_NORMAL then |
434 | begin |
435 | begin |
435 | if isUp in MainForm.DXInput.States then Y := Y - (250/1000)*MoveCount; |
436 | if isUp in MainForm.DXInput.States then Y := Y - (250/1000)*MoveCount; |
436 | if isDown in MainForm.DXInput.States then Y := Y + (250/1000)*MoveCount; |
437 | if isDown in MainForm.DXInput.States then Y := Y + (250/1000)*MoveCount; |
437 | if isLeft in MainForm.DXInput.States then X := X - (250/1000)*MoveCount; |
438 | if isLeft in MainForm.DXInput.States then X := X - (250/1000)*MoveCount; |
438 | if isRight in MainForm.DXInput.States then X := X + (250/1000)*MoveCount; |
439 | if isRight in MainForm.DXInput.States then X := X + (250/1000)*MoveCount; |
439 | if X<0 then X := 0; |
440 | if X<0 then X := 0; |
440 | if X>mainform.dxdraw.surfacewidth-Width then X := mainform.dxdraw.surfacewidth-Width; |
441 | if X>mainform.dxdraw.surfacewidth-Width then X := mainform.dxdraw.surfacewidth-Width; |
441 | if Y<0 then Y := 0; |
442 | if Y<0 then Y := 0; |
442 | if Y>mainform.dxdraw.surfaceheight-Height then Y := mainform.dxdraw.surfaceheight-Height; |
443 | if Y>mainform.dxdraw.surfaceheight-Height then Y := mainform.dxdraw.surfaceheight-Height; |
443 | if isButton1 in MainForm.DXInput.States then |
444 | if isButton1 in MainForm.DXInput.States then |
444 | begin |
445 | begin |
445 | if (FTamaCount<8) and (FCounter-FOldTamaTime>=100) then |
446 | if (FTamaCount<8) and (FCounter-FOldTamaTime>=100) then |
446 | begin |
447 | begin |
447 | Inc(FTamaCount); |
448 | Inc(FTamaCount); |
448 | with TTamaSprite.Create(Engine) do |
449 | with TTamaSprite.Create(Engine) do |
449 | begin |
450 | begin |
450 | FPlayerSprite := Self; |
451 | FPlayerSprite := Self; |
451 | X := Self.X+Self.Width; |
452 | X := Self.X+Self.Width; |
452 | Y := Self.Y+Self.Height div 2-Height div 2; |
453 | Y := Self.Y+Self.Height div 2-Height div 2; |
453 | Z := 10; |
454 | Z := 10; |
454 | end; |
455 | end; |
455 | FOldTamaTime := FCounter; |
456 | FOldTamaTime := FCounter; |
456 | end; |
457 | end; |
457 | end; |
458 | end; |
458 | Collision; |
459 | Collision; |
459 | end else if FMode=PLAYER_MODE_DEAD then |
460 | end else if FMode=PLAYER_MODE_DEAD then |
460 | begin |
461 | begin |
461 | if FCounter>200 then |
462 | if FCounter>200 then |
462 | begin |
463 | begin |
463 | FCounter := 0; |
464 | FCounter := 0; |
464 | FMode := PLAYER_MODE_DEAD_VANISHED; |
465 | FMode := PLAYER_MODE_DEAD_VANISHED; |
465 | Visible := false; |
466 | Visible := false; |
466 | end; |
467 | end; |
467 | end else if FMode=PLAYER_MODE_DEAD_VANISHED then |
468 | end else if FMode=PLAYER_MODE_DEAD_VANISHED then |
468 | begin |
469 | begin |
469 | if FCounter>1500 then |
470 | if FCounter>1500 then |
470 | begin |
471 | begin |
471 | MainForm.FNextScene := gsGameOver; |
472 | MainForm.FNextScene := gsGameOver; |
472 | MainForm.PlaySound('SceneMov', false); |
473 | MainForm.PlaySound('SceneMov', false); |
473 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
474 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
474 | Sleep(200); |
475 | Sleep(200); |
475 | end; |
476 | end; |
476 | end else if FMode=PLAYER_MODE_FLYAWAY then |
477 | end else if FMode=PLAYER_MODE_FLYAWAY then |
477 | begin |
478 | begin |
478 | // FUT: "Wusch" sound? |
479 | // FUT: "Wusch" sound? |
479 | X := X + MoveCount*(300/1000) * (X/MainForm.DXDraw.Width + WegduesKonstante); |
480 | X := X + MoveCount*(300/1000) * (X/MainForm.DXDraw.Width + WegduesKonstante); |
480 | if X > MainForm.DXDraw.Width+Width then |
481 | if X > MainForm.DXDraw.Width+Width then |
481 | begin |
482 | begin |
482 | Dead; |
483 | Dead; |
483 | inc(mainform.FLevel); |
484 | inc(mainform.FLevel); |
484 | MainForm.FNextScene := gsNewLevel; |
485 | MainForm.FNextScene := gsNewLevel; |
485 | MainForm.PlaySound('SceneMov', false); |
486 | MainForm.PlaySound('SceneMov', false); |
486 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
487 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
487 | end; |
488 | end; |
488 | end else if FMode = PLAYER_MODE_ENTER then |
489 | end else if FMode = PLAYER_MODE_ENTER then |
489 | begin |
490 | begin |
490 | X := X + MoveCount*(300/1000); |
491 | X := X + MoveCount*(300/1000); |
491 | if X > 19 then FMode := PLAYER_MODE_NORMAL; |
492 | if X > 19 then FMode := PLAYER_MODE_NORMAL; |
492 | end; |
493 | end; |
493 | inc(FCounter, MoveCount); |
494 | inc(FCounter, MoveCount); |
494 | end; |
495 | end; |
495 | 496 | ||
496 | procedure TPlayerSprite.FlyAway; |
497 | procedure TPlayerSprite.FlyAway; |
497 | begin |
498 | begin |
498 | FMode := PLAYER_MODE_FLYAWAY; |
499 | FMode := PLAYER_MODE_FLYAWAY; |
499 | end; |
500 | end; |
500 | 501 | ||
501 | procedure TMainForm.DXInit; |
502 | procedure TMainForm.DXInit; |
502 | begin |
503 | begin |
503 | try |
504 | try |
504 | Imagelist.Items.LoadFromFile(FDirectory+'DirectX\Graphic.dxg'); |
505 | Imagelist.Items.LoadFromFile(FDirectory+'DirectX\Graphic.dxg'); |
505 | ImageList.Items.MakeColorTable; |
506 | ImageList.Items.MakeColorTable; |
506 | DXDraw.ColorTable := ImageList.Items.ColorTable; |
507 | DXDraw.ColorTable := ImageList.Items.ColorTable; |
507 | DXDraw.DefColorTable := ImageList.Items.ColorTable; |
508 | DXDraw.DefColorTable := ImageList.Items.ColorTable; |
508 | DXDraw.UpdatePalette; |
509 | DXDraw.UpdatePalette; |
509 | OptionBreitBild.enabled := OptionFullScreen.checked; |
510 | OptionBreitBild.enabled := OptionFullScreen.checked; |
510 | DXDraw.Finalize; |
511 | DXDraw.Finalize; |
511 | if OptionFullScreen.Checked then |
512 | if OptionFullScreen.Checked then |
512 | begin |
513 | begin |
513 | if not (doFullScreen in DXDraw.Options) then StoreWindow; |
514 | if not (doFullScreen in DXDraw.Options) then StoreWindow; |
514 | DXDraw.Options := DXDraw.Options + [doFullScreen]; |
515 | DXDraw.Options := DXDraw.Options + [doFullScreen]; |
515 | end else |
516 | end else |
516 | begin |
517 | begin |
517 | if doFullScreen in DXDraw.Options then RestoreWindow; |
518 | if doFullScreen in DXDraw.Options then RestoreWindow; |
518 | DXDraw.Options := DXDraw.Options - [doFullScreen]; |
519 | DXDraw.Options := DXDraw.Options - [doFullScreen]; |
519 | end; |
520 | end; |
520 | if not OptionBreitBild.checked then |
521 | if not OptionBreitBild.checked then |
521 | begin |
522 | begin |
522 | dxdraw.autosize := false; |
523 | dxdraw.autosize := false; |
523 | dxdraw.Top := 0; |
524 | dxdraw.Top := 0; |
524 | dxdraw.Left := 0; |
525 | dxdraw.Left := 0; |
525 | dxdraw.width := 640; // TODO: besser die dimensionen des fensters |
526 | dxdraw.width := 640; // TODO: besser die dimensionen des fensters |
526 | dxdraw.height := 480; |
527 | dxdraw.height := 480; |
527 | dxdraw.surfacewidth := 640; |
528 | dxdraw.surfacewidth := 640; |
528 | dxdraw.surfaceheight := 480; |
529 | dxdraw.surfaceheight := 480; |
529 | end |
530 | end |
530 | else dxdraw.autosize := true; |
531 | else dxdraw.autosize := true; |
531 | DXDraw.Initialize; |
532 | DXDraw.Initialize; |
532 | except |
533 | except |
533 | //Imagelist.Items.clear; |
534 | //Imagelist.Items.clear; |
534 | //application.terminate; |
535 | //application.terminate; |
535 | end; |
536 | end; |
536 | end; |
537 | end; |
537 | 538 | ||
538 | constructor TTamaSprite.Create(AParent: TSprite); |
539 | constructor TTamaSprite.Create(AParent: TSprite); |
539 | begin |
540 | begin |
540 | inherited Create(AParent); |
541 | inherited Create(AParent); |
541 | Image := MainForm.ImageList.Items.Find('Bounce'); |
542 | Image := MainForm.ImageList.Items.Find('Bounce'); |
542 | Z := 2; |
543 | Z := 2; |
543 | Width := Image.Width; |
544 | Width := Image.Width; |
544 | Height := Image.Height; |
545 | Height := Image.Height; |
545 | AnimCount := Image.PatternCount; |
546 | AnimCount := Image.PatternCount; |
546 | AnimLooped := True; |
547 | AnimLooped := True; |
547 | AnimSpeed := DEFAULT_ANIMSPEED; |
548 | AnimSpeed := DEFAULT_ANIMSPEED; |
548 | MainForm.PlaySound('Shoot', False); |
549 | MainForm.PlaySound('Shoot', False); |
549 | end; |
550 | end; |
550 | 551 | ||
551 | destructor TTamaSprite.Destroy; |
552 | destructor TTamaSprite.Destroy; |
552 | begin |
553 | begin |
553 | inherited Destroy; |
554 | inherited Destroy; |
554 | Dec(FPlayerSprite.FTamaCount); |
555 | Dec(FPlayerSprite.FTamaCount); |
555 | end; |
556 | end; |
556 | 557 | ||
557 | procedure TTamaSprite.DoCollision(Sprite: TSprite; var Done: Boolean); |
558 | procedure TTamaSprite.DoCollision(Sprite: TSprite; var Done: Boolean); |
558 | begin |
559 | begin |
559 | if (Sprite is TEnemy) and (not (Sprite is TEnemyTama)) then |
560 | if (Sprite is TEnemy) and (not (Sprite is TEnemyTama)) then |
560 | begin |
561 | begin |
561 | TEnemy(Sprite).Hit; |
562 | TEnemy(Sprite).Hit; |
562 | Dead; |
563 | Dead; |
563 | end; |
564 | end; |
564 | Done := False; |
565 | Done := False; |
565 | end; |
566 | end; |
566 | 567 | ||
567 | procedure TTamaSprite.DoMove(MoveCount: Integer); |
568 | procedure TTamaSprite.DoMove(MoveCount: Integer); |
568 | begin |
569 | begin |
569 | inherited DoMove(MoveCount); |
570 | inherited DoMove(MoveCount); |
570 | X := X+(800/1000)*MoveCount; |
571 | X := X+(800/1000)*MoveCount; |
571 | if X>=mainform.dxdraw.surfacewidth then Dead; |
572 | if X>=mainform.dxdraw.surfacewidth then Dead; |
572 | Collision; |
573 | Collision; |
573 | end; |
574 | end; |
574 | 575 | ||
575 | procedure TBackground.DoMove(MoveCount: Integer); |
576 | procedure TBackground.DoMove(MoveCount: Integer); |
576 | var |
577 | var |
577 | ran: integer; |
578 | ran: integer; |
578 | begin |
579 | begin |
579 | inherited DoMove(MoveCount); |
580 | inherited DoMove(MoveCount); |
580 | X := X - MoveCount*(60/1000)*FSpeed; |
581 | X := X - MoveCount*(60/1000)*FSpeed; |
581 | randomize; |
582 | randomize; |
582 | ran := Random(1500); |
583 | ran := Random(1500); |
583 | if ran = 150 then |
584 | if ran = 150 then |
584 | begin |
585 | begin |
585 | with TBackgroundSpecial.Create(mainform.SpriteEngine.Engine) do |
586 | with TBackgroundSpecial.Create(mainform.SpriteEngine.Engine) do |
586 | begin |
587 | begin |
587 | SetMapSize(1, 1); |
588 | SetMapSize(1, 1); |
588 | Image := mainform.ImageList.Items.Find('Background-Planet1'); |
589 | Image := mainform.ImageList.Items.Find('Background-Planet1'); |
589 | Width := Image.Width; |
590 | Width := Image.Width; |
590 | Height := Image.Height; |
591 | Height := Image.Height; |
591 | 592 | ||
592 | Y := random(mainform.dxdraw.height); |
593 | Y := random(mainform.dxdraw.height); |
593 | X := mainform.dxdraw.width; |
594 | X := mainform.dxdraw.width; |
594 | 595 | ||
595 | ran := Random(2); |
596 | ran := Random(2); |
596 | if ran = 0 then |
597 | if ran = 0 then |
597 | begin |
598 | begin |
598 | Z := -20; |
599 | Z := -20; |
599 | FSpeed := 1.8; |
600 | FSpeed := 1.8; |
600 | end |
601 | end |
601 | else if ran = 1 then |
602 | else if ran = 1 then |
602 | begin |
603 | begin |
603 | Z := -40; |
604 | Z := -40; |
604 | FSpeed := 0.8; |
605 | FSpeed := 0.8; |
605 | end |
606 | end |
606 | else if ran = 2 then |
607 | else if ran = 2 then |
607 | begin |
608 | begin |
608 | Z := -60; |
609 | Z := -60; |
609 | FSpeed := 0.3; |
610 | FSpeed := 0.3; |
610 | end; |
611 | end; |
611 | end; |
612 | end; |
612 | end |
613 | end |
613 | else if ran = 500 then |
614 | else if ran = 500 then |
614 | begin |
615 | begin |
615 | with TBackgroundSpecial.Create(mainform.SpriteEngine.Engine) do |
616 | with TBackgroundSpecial.Create(mainform.SpriteEngine.Engine) do |
616 | begin |
617 | begin |
617 | SetMapSize(1, 1); |
618 | SetMapSize(1, 1); |
618 | ran := Random(4); |
619 | ran := Random(4); |
619 | if ran = 0 then |
620 | if ran = 0 then |
620 | Image := mainform.ImageList.Items.Find('Background-Red') |
621 | Image := mainform.ImageList.Items.Find('Background-Red') |
621 | else if ran = 1 then |
622 | else if ran = 1 then |
622 | Image := mainform.ImageList.Items.Find('Background-Blue') |
623 | Image := mainform.ImageList.Items.Find('Background-Blue') |
623 | else if ran = 2 then |
624 | else if ran = 2 then |
624 | Image := mainform.ImageList.Items.Find('Background-Yellow') |
625 | Image := mainform.ImageList.Items.Find('Background-Yellow') |
625 | else if ran = 3 then |
626 | else if ran = 3 then |
626 | Image := mainform.ImageList.Items.Find('Hintergrund-Rot'); |
627 | Image := mainform.ImageList.Items.Find('Hintergrund-Rot'); |
627 | Width := Image.Width; |
628 | Width := Image.Width; |
628 | Height := Image.Height; |
629 | Height := Image.Height; |
629 | 630 | ||
630 | Y := random(mainform.dxdraw.height); |
631 | Y := random(mainform.dxdraw.height); |
631 | X := mainform.dxdraw.width; |
632 | X := mainform.dxdraw.width; |
632 | 633 | ||
633 | { ran := Random(2); |
634 | { ran := Random(2); |
634 | if ran = 0 then |
635 | if ran = 0 then |
635 | begin |
636 | begin |
636 | Z := -20; |
637 | Z := -20; |
637 | FSpeed := 1.8; |
638 | FSpeed := 1.8; |
638 | end |
639 | end |
639 | else if ran = 1 then |
640 | else if ran = 1 then |
640 | begin |
641 | begin |
641 | Z := -40; |
642 | Z := -40; |
642 | FSpeed := 0.8; |
643 | FSpeed := 0.8; |
643 | end |
644 | end |
644 | else if ran = 2 then |
645 | else if ran = 2 then |
645 | begin } |
646 | begin } |
646 | Z := -60; |
647 | Z := -60; |
647 | FSpeed := 0.3; |
648 | FSpeed := 0.3; |
648 | { end; } |
649 | { end; } |
649 | end; |
650 | end; |
650 | end; |
651 | end; |
651 | end; |
652 | end; |
652 | 653 | ||
653 | procedure TBackgroundSpecial.DoMove(MoveCount: Integer); |
654 | procedure TBackgroundSpecial.DoMove(MoveCount: Integer); |
654 | begin |
655 | begin |
655 | inherited DoMove(MoveCount); |
656 | inherited DoMove(MoveCount); |
656 | X := X - MoveCount*(60/1000)*FSpeed; |
657 | X := X - MoveCount*(60/1000)*FSpeed; |
657 | if X<-Width then Dead; |
658 | if X<-Width then Dead; |
658 | end; |
659 | end; |
659 | 660 | ||
660 | constructor TExplosion.Create(AParent: TSprite); |
661 | constructor TExplosion.Create(AParent: TSprite); |
661 | begin |
662 | begin |
662 | inherited Create(AParent); |
663 | inherited Create(AParent); |
663 | mainform.PlaySound('Explosion', false); |
664 | mainform.PlaySound('Explosion', false); |
664 | Image := MainForm.ImageList.Items.Find('Explosion'); |
665 | Image := MainForm.ImageList.Items.Find('Explosion'); |
665 | Width := Image.Width; |
666 | Width := Image.Width; |
666 | Height := Image.Height; |
667 | Height := Image.Height; |
667 | AnimCount := Image.PatternCount; |
668 | AnimCount := Image.PatternCount; |
668 | AnimLooped := True; |
669 | AnimLooped := True; |
669 | AnimSpeed := DEFAULT_ANIMSPEED; |
670 | AnimSpeed := DEFAULT_ANIMSPEED; |
670 | AnimPos := Random(AnimCount); |
671 | AnimPos := Random(AnimCount); |
671 | end; |
672 | end; |
672 | 673 | ||
673 | procedure TExplosion.DoMove(MoveCount: Integer); |
674 | procedure TExplosion.DoMove(MoveCount: Integer); |
674 | begin |
675 | begin |
675 | inherited DoMove(MoveCount); |
676 | inherited DoMove(MoveCount); |
676 | inc(FCounter, MoveCount); |
677 | inc(FCounter, MoveCount); |
677 | if FCounter > 2999 then dead; |
678 | if FCounter > 2999 then dead; |
678 | end; |
679 | end; |
679 | 680 | ||
680 | constructor TEnemyTama.Create(AParent: TSprite); |
681 | constructor TEnemyTama.Create(AParent: TSprite); |
681 | begin |
682 | begin |
682 | inherited Create(AParent); |
683 | inherited Create(AParent); |
683 | Image := MainForm.ImageList.Items.Find('Bounce2'); |
684 | Image := MainForm.ImageList.Items.Find('Bounce2'); |
684 | Width := Image.Width; |
685 | Width := Image.Width; |
685 | Height := Image.Height; |
686 | Height := Image.Height; |
686 | AnimCount := Image.PatternCount; |
687 | AnimCount := Image.PatternCount; |
687 | AnimLooped := True; |
688 | AnimLooped := True; |
688 | AnimSpeed := DEFAULT_ANIMSPEED; |
689 | AnimSpeed := DEFAULT_ANIMSPEED; |
689 | MainForm.PlaySound('Shoot', False); |
690 | MainForm.PlaySound('Shoot', False); |
690 | end; |
691 | end; |
691 | 692 | ||
692 | procedure TEnemyTama.DoMove(MoveCount: Integer); |
693 | procedure TEnemyTama.DoMove(MoveCount: Integer); |
693 | begin |
694 | begin |
694 | inherited DoMove(MoveCount); |
695 | inherited DoMove(MoveCount); |
695 | X := X - MoveCount*(600/1000); |
696 | X := X - MoveCount*(600/1000); |
696 | if X<-Width then Dead; |
697 | if X<-Width then Dead; |
697 | end; |
698 | end; |
698 | 699 | ||
699 | procedure TEnemy.Hit; |
700 | procedure TEnemy.Hit; |
700 | begin |
701 | begin |
701 | Dec(FLife); |
702 | Dec(FLife); |
702 | if FLife<=0 then |
703 | if FLife<=0 then |
703 | begin |
704 | begin |
704 | Collisioned := False; |
705 | Collisioned := False; |
705 | HitEnemy(True); |
706 | HitEnemy(True); |
706 | end |
707 | end |
707 | else |
708 | else |
708 | HitEnemy(False); |
709 | HitEnemy(False); |
709 | end; |
710 | end; |
710 | 711 | ||
711 | procedure TEnemy.HitEnemy(ADead: Boolean); |
712 | procedure TEnemy.HitEnemy(ADead: Boolean); |
712 | begin |
713 | begin |
713 | if ADead then MainForm.PlaySound('Explosion', False); |
714 | if ADead then MainForm.PlaySound('Explosion', False); |
714 | end; |
715 | end; |
715 | 716 | ||
716 | constructor TEnemyUFO.Create(AParent: TSprite); |
717 | constructor TEnemyUFO.Create(AParent: TSprite); |
717 | begin |
718 | begin |
718 | inherited Create(AParent); |
719 | inherited Create(AParent); |
719 | Image := MainForm.ImageList.Items.Find('Enemy-disk'); |
720 | Image := MainForm.ImageList.Items.Find('Enemy-disk'); |
720 | Width := Image.Width; |
721 | Width := Image.Width; |
721 | Height := Image.Height; |
722 | Height := Image.Height; |
722 | AnimCount := Image.PatternCount; |
723 | AnimCount := Image.PatternCount; |
723 | AnimLooped := True; |
724 | AnimLooped := True; |
724 | AnimSpeed := DEFAULT_ANIMSPEED; |
725 | AnimSpeed := DEFAULT_ANIMSPEED; |
725 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
726 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
726 | end; |
727 | end; |
727 | 728 | ||
728 | constructor TEnemy.Create(AParent: TSprite); |
729 | constructor TEnemy.Create(AParent: TSprite); |
729 | begin |
730 | begin |
730 | inherited Create(AParent); |
731 | inherited Create(AParent); |
731 | dec(mainform.FRestEnemys); |
732 | dec(mainform.FRestEnemys); |
732 | inc(ec); |
733 | inc(ec); |
733 | end; |
734 | end; |
734 | 735 | ||
735 | destructor TEnemy.Destroy; |
736 | destructor TEnemy.Destroy; |
736 | begin |
737 | begin |
737 | inherited Destroy; |
738 | inherited Destroy; |
738 | dec(ec); |
739 | dec(ec); |
739 | end; |
740 | end; |
740 | 741 | ||
741 | procedure TEnemyUFO.HitEnemy(ADead: Boolean); |
742 | procedure TEnemyUFO.HitEnemy(ADead: Boolean); |
742 | begin |
743 | begin |
743 | if ADead then |
744 | if ADead then |
744 | begin |
745 | begin |
745 | MainForm.PlaySound('Explosion', False); |
746 | MainForm.PlaySound('Explosion', False); |
746 | FMode := 2; |
747 | FMode := 2; |
747 | FCounter := 0; |
748 | FCounter := 0; |
748 | Inc(MainForm.FScore, 1000); |
749 | Inc(MainForm.FScore, 1000); |
749 | Image := MainForm.ImageList.Items.Find('Explosion'); |
750 | Image := MainForm.ImageList.Items.Find('Explosion'); |
750 | Width := Image.Width; |
751 | Width := Image.Width; |
751 | Height := Image.Height; |
752 | Height := Image.Height; |
752 | AnimCount := Image.PatternCount; |
753 | AnimCount := Image.PatternCount; |
753 | AnimLooped := False; |
754 | AnimLooped := False; |
754 | AnimSpeed := DEFAULT_ANIMSPEED; |
755 | AnimSpeed := DEFAULT_ANIMSPEED; |
755 | AnimPos := 0; |
756 | AnimPos := 0; |
756 | end else |
757 | end else |
757 | begin |
758 | begin |
758 | MainForm.PlaySound('Hit', False); |
759 | MainForm.PlaySound('Hit', False); |
759 | Inc(MainForm.FScore, 100); |
760 | Inc(MainForm.FScore, 100); |
760 | end; |
761 | end; |
761 | end; |
762 | end; |
762 | 763 | ||
763 | procedure TEnemyUFO2.DoMove(MoveCount: Integer); |
764 | procedure TEnemyUFO2.DoMove(MoveCount: Integer); |
764 | begin |
765 | begin |
765 | inherited DoMove(MoveCount); |
766 | inherited DoMove(MoveCount); |
766 | if FMode=0 then |
767 | if FMode=0 then |
767 | begin |
768 | begin |
768 | X := X - MoveCount*(300/1000); |
769 | X := X - MoveCount*(300/1000); |
769 | Y := Y + Cos256(FCounter div 15)*2; |
770 | Y := Y + Cos256(FCounter div 15)*2; |
770 | if X<-Width then Dead; |
771 | if X<-Width then Dead; |
771 | if FCounter-FOldTamaTime>=100 then |
772 | if FCounter-FOldTamaTime>=100 then |
772 | begin |
773 | begin |
773 | Inc(FTamaCount); |
774 | Inc(FTamaCount); |
774 | with TEnemyTama.Create(Engine) do |
775 | with TEnemyTama.Create(Engine) do |
775 | begin |
776 | begin |
776 | FPlayerSprite := Self; |
777 | FPlayerSprite := Self; |
777 | X := Self.X; |
778 | X := Self.X; |
778 | Y := Self.Y+Self.Height div 2-Height div 2; |
779 | Y := Self.Y+Self.Height div 2-Height div 2; |
779 | Z := 10; |
780 | Z := 10; |
780 | end; |
781 | end; |
781 | FOldTamaTime := FCounter; |
782 | FOldTamaTime := FCounter; |
782 | end; |
783 | end; |
783 | end else if FMode=2 then |
784 | end else if FMode=2 then |
784 | begin |
785 | begin |
785 | X := X - MoveCount*(300/1000); |
786 | X := X - MoveCount*(300/1000); |
786 | if FCounter>200 then Dead; |
787 | if FCounter>200 then Dead; |
787 | end; |
788 | end; |
788 | inc(FCounter, MoveCount); |
789 | inc(FCounter, MoveCount); |
789 | end; |
790 | end; |
790 | 791 | ||
791 | procedure TEnemyUFO2.HitEnemy(ADead: Boolean); |
792 | procedure TEnemyUFO2.HitEnemy(ADead: Boolean); |
792 | begin |
793 | begin |
793 | if ADead then |
794 | if ADead then |
794 | begin |
795 | begin |
795 | MainForm.PlaySound('Explosion', False); |
796 | MainForm.PlaySound('Explosion', False); |
796 | FMode := 2; |
797 | FMode := 2; |
797 | FCounter := 0; |
798 | FCounter := 0; |
798 | Inc(MainForm.FScore, 1000); |
799 | Inc(MainForm.FScore, 1000); |
799 | Image := MainForm.ImageList.Items.Find('Explosion'); |
800 | Image := MainForm.ImageList.Items.Find('Explosion'); |
800 | Width := Image.Width; |
801 | Width := Image.Width; |
801 | Height := Image.Height; |
802 | Height := Image.Height; |
802 | AnimCount := Image.PatternCount; |
803 | AnimCount := Image.PatternCount; |
803 | AnimLooped := False; |
804 | AnimLooped := False; |
804 | AnimSpeed := DEFAULT_ANIMSPEED; |
805 | AnimSpeed := DEFAULT_ANIMSPEED; |
805 | AnimPos := 0; |
806 | AnimPos := 0; |
806 | end else |
807 | end else |
807 | begin |
808 | begin |
808 | MainForm.PlaySound('Hit', False); |
809 | MainForm.PlaySound('Hit', False); |
809 | Inc(MainForm.FScore, 100); |
810 | Inc(MainForm.FScore, 100); |
810 | end; |
811 | end; |
811 | end; |
812 | end; |
812 | 813 | ||
813 | constructor TEnemyUFO2.Create(AParent: TSprite); |
814 | constructor TEnemyUFO2.Create(AParent: TSprite); |
814 | begin |
815 | begin |
815 | inherited Create(AParent); |
816 | inherited Create(AParent); |
816 | Image := MainForm.ImageList.Items.Find('Enemy-disk2'); |
817 | Image := MainForm.ImageList.Items.Find('Enemy-disk2'); |
817 | Width := Image.Width; |
818 | Width := Image.Width; |
818 | Height := Image.Height; |
819 | Height := Image.Height; |
819 | AnimCount := Image.PatternCount; |
820 | AnimCount := Image.PatternCount; |
820 | AnimLooped := True; |
821 | AnimLooped := True; |
821 | AnimSpeed := DEFAULT_ANIMSPEED; |
822 | AnimSpeed := DEFAULT_ANIMSPEED; |
822 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
823 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
823 | end; |
824 | end; |
824 | 825 | ||
825 | procedure TEnemyUFO.DoMove(MoveCount: Integer); |
826 | procedure TEnemyUFO.DoMove(MoveCount: Integer); |
826 | begin |
827 | begin |
827 | inherited DoMove(MoveCount); |
828 | inherited DoMove(MoveCount); |
828 | if FMode=0 then |
829 | if FMode=0 then |
829 | begin |
830 | begin |
830 | X := X - MoveCount*(300/1000); |
831 | X := X - MoveCount*(300/1000); |
831 | Y := Y + Cos256(FCounter div 15)*2; |
832 | Y := Y + Cos256(FCounter div 15)*2; |
832 | if X<-Width then Dead; |
833 | if X<-Width then Dead; |
833 | end else if FMode=2 then |
834 | end else if FMode=2 then |
834 | begin |
835 | begin |
835 | X := X - MoveCount*(300/1000); |
836 | X := X - MoveCount*(300/1000); |
836 | if FCounter>200 then Dead; |
837 | if FCounter>200 then Dead; |
837 | end; |
838 | end; |
838 | inc(FCounter, MoveCount); |
839 | inc(FCounter, MoveCount); |
839 | end; |
840 | end; |
840 | 841 | ||
841 | constructor TEnemyAttacker.Create(AParent: TSprite); |
842 | constructor TEnemyAttacker.Create(AParent: TSprite); |
842 | begin |
843 | begin |
843 | inherited Create(AParent); |
844 | inherited Create(AParent); |
844 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker'); |
845 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker'); |
845 | Width := Image.Width; |
846 | Width := Image.Width; |
846 | Height := Image.Height; |
847 | Height := Image.Height; |
847 | AnimCount := Image.PatternCount; |
848 | AnimCount := Image.PatternCount; |
848 | AnimLooped := True; |
849 | AnimLooped := True; |
849 | AnimSpeed := DEFAULT_ANIMSPEED; |
850 | AnimSpeed := DEFAULT_ANIMSPEED; |
850 | PixelCheck := True; |
851 | PixelCheck := True; |
851 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
852 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
852 | end; |
853 | end; |
853 | 854 | ||
854 | procedure TEnemyAttacker.HitEnemy(ADead: Boolean); |
855 | procedure TEnemyAttacker.HitEnemy(ADead: Boolean); |
855 | begin |
856 | begin |
856 | if ADead then |
857 | if ADead then |
857 | begin |
858 | begin |
858 | MainForm.PlaySound('Explosion', False); |
859 | MainForm.PlaySound('Explosion', False); |
859 | FMode := 2; |
860 | FMode := 2; |
860 | FCounter := 0; |
861 | FCounter := 0; |
861 | Inc(MainForm.FScore, 1000); |
862 | Inc(MainForm.FScore, 1000); |
862 | Image := MainForm.ImageList.Items.Find('Explosion'); |
863 | Image := MainForm.ImageList.Items.Find('Explosion'); |
863 | Width := Image.Width; |
864 | Width := Image.Width; |
864 | Height := Image.Height; |
865 | Height := Image.Height; |
865 | AnimCount := Image.PatternCount; |
866 | AnimCount := Image.PatternCount; |
866 | AnimLooped := False; |
867 | AnimLooped := False; |
867 | AnimSpeed := DEFAULT_ANIMSPEED; |
868 | AnimSpeed := DEFAULT_ANIMSPEED; |
868 | AnimPos := 0; |
869 | AnimPos := 0; |
869 | end else |
870 | end else |
870 | begin |
871 | begin |
871 | MainForm.PlaySound('Hit', False); |
872 | MainForm.PlaySound('Hit', False); |
872 | Inc(MainForm.FScore, 100); |
873 | Inc(MainForm.FScore, 100); |
873 | end; |
874 | end; |
874 | end; |
875 | end; |
875 | 876 | ||
876 | procedure TEnemyAttacker.DoMove(MoveCount: Integer); |
877 | procedure TEnemyAttacker.DoMove(MoveCount: Integer); |
877 | begin |
878 | begin |
878 | inherited DoMove(MoveCount); |
879 | inherited DoMove(MoveCount); |
879 | if FMode=0 then |
880 | if FMode=0 then |
880 | begin |
881 | begin |
881 | X := X - MoveCount*(300/1000)-FCounter div 128; |
882 | X := X - MoveCount*(300/1000)-FCounter div 128; |
882 | if X < -Width then Dead; |
883 | if X < -Width then Dead; |
883 | end else if FMode=2 then |
884 | end else if FMode=2 then |
884 | begin |
885 | begin |
885 | X := X - MoveCount*(300/1000); |
886 | X := X - MoveCount*(300/1000); |
886 | if FCounter>200 then Dead; |
887 | if FCounter>200 then Dead; |
887 | end; |
888 | end; |
888 | inc(FCounter, MoveCount); |
889 | inc(FCounter, MoveCount); |
889 | end; |
890 | end; |
890 | 891 | ||
891 | constructor TEnemyBoss.Create(AParent: TSprite); |
892 | constructor TEnemyBoss.Create(AParent: TSprite); |
892 | begin |
893 | begin |
893 | inherited Create(AParent); |
894 | inherited Create(AParent); |
894 | Image := MainForm.ImageList.Items.Find('Enemy-boss'); |
895 | Image := MainForm.ImageList.Items.Find('Enemy-boss'); |
895 | Width := Image.Width; |
896 | Width := Image.Width; |
896 | Height := Image.Height; |
897 | Height := Image.Height; |
897 | BossExists := true; |
898 | BossExists := true; |
898 | MainForm.PlayMusic(mtBoss); |
899 | MainForm.PlayMusic(mtBoss); |
899 | AnimCount := Image.PatternCount; |
900 | AnimCount := Image.PatternCount; |
900 | AnimLooped := True; |
901 | AnimLooped := True; |
901 | AnimSpeed := DEFAULT_ANIMSPEED; |
902 | AnimSpeed := DEFAULT_ANIMSPEED; |
902 | PixelCheck := True; |
903 | PixelCheck := True; |
903 | Collisioned := False; |
904 | Collisioned := False; |
904 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
905 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
905 | MainForm.FBossLife := FLife; |
906 | MainForm.FBossLife := FLife; |
906 | waiter1 := 0; |
907 | waiter1 := 0; |
907 | waiter2 := 0; |
908 | waiter2 := 0; |
908 | end; |
909 | end; |
909 | 910 | ||
910 | procedure TEnemyBoss.HitEnemy(ADead: Boolean); |
911 | procedure TEnemyBoss.HitEnemy(ADead: Boolean); |
911 | begin |
912 | begin |
912 | if ADead then |
913 | if ADead then |
913 | begin |
914 | begin |
914 | MainForm.PlaySound('Explosion', False); |
915 | MainForm.PlaySound('Explosion', False); |
915 | FMode := 2; |
916 | FMode := 2; |
916 | FCounter := 0; |
917 | FCounter := 0; |
917 | Inc(MainForm.FScore, 100000); |
918 | Inc(MainForm.FScore, 100000); |
918 | BossExists := false; |
919 | BossExists := false; |
919 | dec(MainForm.FBossLife); |
920 | dec(MainForm.FBossLife); |
920 | end else |
921 | end else |
921 | begin |
922 | begin |
922 | MainForm.PlaySound('Hit', False); |
923 | MainForm.PlaySound('Hit', False); |
923 | Inc(MainForm.FScore, 100); |
924 | Inc(MainForm.FScore, 100); |
924 | dec(MainForm.FBossLife); |
925 | dec(MainForm.FBossLife); |
925 | end; |
926 | end; |
926 | end; |
927 | end; |
927 | 928 | ||
928 | procedure TEnemyBoss.DoMove(MoveCount: Integer); |
929 | procedure TEnemyBoss.DoMove(MoveCount: Integer); |
929 | begin |
930 | begin |
930 | inherited DoMove(MoveCount); |
931 | inherited DoMove(MoveCount); |
931 | if FMode=0 then |
932 | if FMode=0 then |
932 | begin |
933 | begin |
933 | if X>((mainform.dxdraw.width/4) + (mainform.dxdraw.width/2) - (width/4)){450} then |
934 | if X>((mainform.dxdraw.width/4) + (mainform.dxdraw.width/2) - (width/4)){450} then |
934 | X := X - MoveCount*(300/1000) |
935 | X := X - MoveCount*(300/1000) |
935 | else |
936 | else |
936 | begin |
937 | begin |
937 | Collisioned := True; |
938 | Collisioned := True; |
938 | FMode := 1; |
939 | FMode := 1; |
939 | FPutTama := True; |
940 | FPutTama := True; |
940 | end; |
941 | end; |
941 | Y := Y + Cos256(FCounter div 15)*5; |
942 | Y := Y + Cos256(FCounter div 15)*5; |
942 | end else if FMode=1 then |
943 | end else if FMode=1 then |
943 | begin |
944 | begin |
944 | Y := Y + Cos256(FCounter div 15)*5; |
945 | Y := Y + Cos256(FCounter div 15)*5; |
945 | if FPutTama then |
946 | if FPutTama then |
946 | begin |
947 | begin |
947 | if FTamaT>100 then |
948 | if FTamaT>100 then |
948 | begin |
949 | begin |
949 | with TEnemyTama.Create(Engine) do |
950 | with TEnemyTama.Create(Engine) do |
950 | begin |
951 | begin |
951 | FPlayerSprite := Self; |
952 | FPlayerSprite := Self; |
952 | Z := 1; |
953 | Z := 1; |
953 | X := Self.X-Width; |
954 | X := Self.X-Width; |
954 | Y := Self.Y+Self.Height div 2-Height div 2; |
955 | Y := Self.Y+Self.Height div 2-Height div 2; |
955 | end; |
956 | end; |
956 | Inc(FTamaF); |
957 | Inc(FTamaF); |
957 | if FTamaF>Random(30) then FPutTama := False; |
958 | if FTamaF>Random(30) then FPutTama := False; |
958 | FTamaT := 0; |
959 | FTamaT := 0; |
959 | end; |
960 | end; |
960 | FTamaT := FTamaT + MoveCount; |
961 | FTamaT := FTamaT + MoveCount; |
961 | end else |
962 | end else |
962 | begin |
963 | begin |
963 | FTamaT := FTamaT + MoveCount; |
964 | FTamaT := FTamaT + MoveCount; |
964 | if FTamaT>2000+Random(500) then |
965 | if FTamaT>2000+Random(500) then |
965 | begin |
966 | begin |
966 | FPutTama := True; |
967 | FPutTama := True; |
967 | FTamaF := 0; |
968 | FTamaF := 0; |
968 | FTamaT := 0; |
969 | FTamaT := 0; |
969 | end; |
970 | end; |
970 | end; |
971 | end; |
971 | end else if FMode=2 then |
972 | end else if FMode=2 then |
972 | begin |
973 | begin |
973 | inc(waiter1); |
974 | inc(waiter1); |
974 | if waiter1 = 3 then |
975 | if waiter1 = 3 then |
975 | begin |
976 | begin |
976 | waiter1 := 0; |
977 | waiter1 := 0; |
977 | inc(waiter2); |
978 | inc(waiter2); |
978 | if waiter2 <= 20 then |
979 | if waiter2 <= 20 then |
979 | begin |
980 | begin |
980 | with TExplosion.Create(Engine) do |
981 | with TExplosion.Create(Engine) do |
981 | begin |
982 | begin |
982 | Z := 10; |
983 | Z := 10; |
983 | X := Self.X+Random(Self.Width)-16; |
984 | X := Self.X+Random(Self.Width)-16; |
984 | Y := Self.Y+Random(Self.Height)-16; |
985 | Y := Self.Y+Random(Self.Height)-16; |
985 | end; |
986 | end; |
986 | end |
987 | end |
987 | else |
988 | else |
988 | begin |
989 | begin |
989 | Inc(MainForm.FScore, 1000); |
990 | Inc(MainForm.FScore, 1000); |
990 | FMode := 3; |
991 | FMode := 3; |
991 | end; |
992 | end; |
992 | end; |
993 | end; |
993 | end else if FMode=3 then |
994 | end else if FMode=3 then |
994 | begin |
995 | begin |
995 | if FCounter>4000 then dead; |
996 | if FCounter>4000 then dead; |
996 | end; |
997 | end; |
997 | inc(FCounter, MoveCount); |
998 | inc(FCounter, MoveCount); |
998 | end; |
999 | end; |
999 | 1000 | ||
1000 | constructor TEnemyAttacker2.Create(AParent: TSprite); |
1001 | constructor TEnemyAttacker2.Create(AParent: TSprite); |
1001 | begin |
1002 | begin |
1002 | inherited Create(AParent); |
1003 | inherited Create(AParent); |
1003 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker2'); |
1004 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker2'); |
1004 | Width := Image.Width; |
1005 | Width := Image.Width; |
1005 | Height := Image.Height; |
1006 | Height := Image.Height; |
1006 | AnimCount := Image.PatternCount; |
1007 | AnimCount := Image.PatternCount; |
1007 | AnimLooped := True; |
1008 | AnimLooped := True; |
1008 | AnimSpeed := DEFAULT_ANIMSPEED; |
1009 | AnimSpeed := DEFAULT_ANIMSPEED; |
1009 | PixelCheck := True; |
1010 | PixelCheck := True; |
1010 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
1011 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
1011 | end; |
1012 | end; |
1012 | 1013 | ||
1013 | procedure TEnemyAttacker2.HitEnemy(ADead: Boolean); |
1014 | procedure TEnemyAttacker2.HitEnemy(ADead: Boolean); |
1014 | begin |
1015 | begin |
1015 | if ADead then |
1016 | if ADead then |
1016 | begin |
1017 | begin |
1017 | MainForm.PlaySound('Explosion', False); |
1018 | MainForm.PlaySound('Explosion', False); |
1018 | FMode := 2; |
1019 | FMode := 2; |
1019 | FCounter := 0; |
1020 | FCounter := 0; |
1020 | Inc(MainForm.FScore, 5000); |
1021 | Inc(MainForm.FScore, 5000); |
1021 | Image := MainForm.ImageList.Items.Find('Explosion'); |
1022 | Image := MainForm.ImageList.Items.Find('Explosion'); |
1022 | Width := Image.Width; |
1023 | Width := Image.Width; |
1023 | Height := Image.Height; |
1024 | Height := Image.Height; |
1024 | AnimCount := Image.PatternCount; |
1025 | AnimCount := Image.PatternCount; |
1025 | AnimLooped := False; |
1026 | AnimLooped := False; |
1026 | AnimSpeed := DEFAULT_ANIMSPEED; |
1027 | AnimSpeed := DEFAULT_ANIMSPEED; |
1027 | AnimPos := 0; |
1028 | AnimPos := 0; |
1028 | end else |
1029 | end else |
1029 | begin |
1030 | begin |
1030 | MainForm.PlaySound('Hit', False); |
1031 | MainForm.PlaySound('Hit', False); |
1031 | Inc(MainForm.FScore, 100); |
1032 | Inc(MainForm.FScore, 100); |
1032 | end; |
1033 | end; |
1033 | end; |
1034 | end; |
1034 | 1035 | ||
1035 | procedure TEnemyAttacker2.DoMove(MoveCount: Integer); |
1036 | procedure TEnemyAttacker2.DoMove(MoveCount: Integer); |
1036 | begin |
1037 | begin |
1037 | inherited DoMove(MoveCount); |
1038 | inherited DoMove(MoveCount); |
1038 | if FMode=0 then |
1039 | if FMode=0 then |
1039 | begin |
1040 | begin |
1040 | if X>((mainform.dxdraw.width/4) + (mainform.dxdraw.width/2) - (width/2)){450} then |
1041 | if X>((mainform.dxdraw.width/4) + (mainform.dxdraw.width/2) - (width/2)){450} then |
1041 | X := X - MoveCount*(300/1000) |
1042 | X := X - MoveCount*(300/1000) |
1042 | else |
1043 | else |
1043 | begin |
1044 | begin |
1044 | Collisioned := True; |
1045 | Collisioned := True; |
1045 | FMode := 1; |
1046 | FMode := 1; |
1046 | FPutTama := True; |
1047 | FPutTama := True; |
1047 | end; |
1048 | end; |
1048 | Y := Y + Cos256(FCounter div 15)*5; |
1049 | Y := Y + Cos256(FCounter div 15)*5; |
1049 | end else if FMode=1 then |
1050 | end else if FMode=1 then |
1050 | begin |
1051 | begin |
1051 | Y := Y + Cos256(FCounter div 15)*5; |
1052 | Y := Y + Cos256(FCounter div 15)*5; |
1052 | if FPutTama then |
1053 | if FPutTama then |
1053 | begin |
1054 | begin |
1054 | if FTamaT>100 then |
1055 | if FTamaT>100 then |
1055 | begin |
1056 | begin |
1056 | with TEnemyTama.Create(Engine) do |
1057 | with TEnemyTama.Create(Engine) do |
1057 | begin |
1058 | begin |
1058 | FPlayerSprite := Self; |
1059 | FPlayerSprite := Self; |
1059 | Z := 1; |
1060 | Z := 1; |
1060 | X := Self.X-Width; |
1061 | X := Self.X-Width; |
1061 | Y := Self.Y+Self.Height div 2-Height div 2; |
1062 | Y := Self.Y+Self.Height div 2-Height div 2; |
1062 | end; |
1063 | end; |
1063 | Inc(FTamaF); |
1064 | Inc(FTamaF); |
1064 | if FTamaF>Random(30) then FPutTama := False; |
1065 | if FTamaF>Random(30) then FPutTama := False; |
1065 | FTamaT := 0; |
1066 | FTamaT := 0; |
1066 | end; |
1067 | end; |
1067 | FTamaT := FTamaT + MoveCount; |
1068 | FTamaT := FTamaT + MoveCount; |
1068 | end else |
1069 | end else |
1069 | begin |
1070 | begin |
1070 | FTamaT := FTamaT + MoveCount; |
1071 | FTamaT := FTamaT + MoveCount; |
1071 | if FTamaT>2000+Random(500) then |
1072 | if FTamaT>2000+Random(500) then |
1072 | begin |
1073 | begin |
1073 | FPutTama := True; |
1074 | FPutTama := True; |
1074 | FTamaF := 0; |
1075 | FTamaF := 0; |
1075 | FTamaT := 0; |
1076 | FTamaT := 0; |
1076 | end; |
1077 | end; |
1077 | end; |
1078 | end; |
1078 | end else if FMode=2 then |
1079 | end else if FMode=2 then |
1079 | begin |
1080 | begin |
1080 | if FCounter>200 then Dead; |
1081 | if FCounter>200 then Dead; |
1081 | end; |
1082 | end; |
1082 | inc(FCounter, MoveCount); |
1083 | inc(FCounter, MoveCount); |
1083 | end; |
1084 | end; |
1084 | 1085 | ||
1085 | procedure TEnemyAttacker3.HitEnemy(ADead: Boolean); |
1086 | procedure TEnemyAttacker3.HitEnemy(ADead: Boolean); |
1086 | begin |
1087 | begin |
1087 | if ADead then |
1088 | if ADead then |
1088 | begin |
1089 | begin |
1089 | MainForm.PlaySound('Explosion', False); |
1090 | MainForm.PlaySound('Explosion', False); |
1090 | FMode := 1; |
1091 | FMode := 1; |
1091 | FCounter := 0; |
1092 | FCounter := 0; |
1092 | Inc(MainForm.FScore, 5000); |
1093 | Inc(MainForm.FScore, 5000); |
1093 | Image := MainForm.ImageList.Items.Find('Explosion'); |
1094 | Image := MainForm.ImageList.Items.Find('Explosion'); |
1094 | Width := Image.Width; |
1095 | Width := Image.Width; |
1095 | Height := Image.Height; |
1096 | Height := Image.Height; |
1096 | AnimCount := Image.PatternCount; |
1097 | AnimCount := Image.PatternCount; |
1097 | AnimLooped := False; |
1098 | AnimLooped := False; |
1098 | AnimSpeed := DEFAULT_ANIMSPEED; |
1099 | AnimSpeed := DEFAULT_ANIMSPEED; |
1099 | AnimPos := 0; |
1100 | AnimPos := 0; |
1100 | end else |
1101 | end else |
1101 | begin |
1102 | begin |
1102 | MainForm.PlaySound('Hit', False); |
1103 | MainForm.PlaySound('Hit', False); |
1103 | Inc(MainForm.FScore, 100); |
1104 | Inc(MainForm.FScore, 100); |
1104 | end; |
1105 | end; |
1105 | end; |
1106 | end; |
1106 | 1107 | ||
1107 | procedure TEnemyAttacker3.DoMove(MoveCount: Integer); |
1108 | procedure TEnemyAttacker3.DoMove(MoveCount: Integer); |
1108 | begin |
1109 | begin |
1109 | inherited DoMove(MoveCount); |
1110 | inherited DoMove(MoveCount); |
1110 | if FMode=0 then |
1111 | if FMode=0 then |
1111 | begin |
1112 | begin |
1112 | X := X - (250/1000)*MoveCount; |
1113 | X := X - (250/1000)*MoveCount; |
1113 | if X<-Width then Dead; |
1114 | if X<-Width then Dead; |
1114 | if FCounter-FOldTamaTime>=100 then |
1115 | if FCounter-FOldTamaTime>=100 then |
1115 | begin |
1116 | begin |
1116 | Inc(FTamaCount); |
1117 | Inc(FTamaCount); |
1117 | with TEnemyTama.Create(Engine) do |
1118 | with TEnemyTama.Create(Engine) do |
1118 | begin |
1119 | begin |
1119 | FPlayerSprite := Self; |
1120 | FPlayerSprite := Self; |
1120 | X := Self.X; |
1121 | X := Self.X; |
1121 | Y := Self.Y+Self.Height div 2-Height div 2; |
1122 | Y := Self.Y+Self.Height div 2-Height div 2; |
1122 | Z := 10; |
1123 | Z := 10; |
1123 | end; |
1124 | end; |
1124 | FOldTamaTime := FCounter; |
1125 | FOldTamaTime := FCounter; |
1125 | end; |
1126 | end; |
1126 | end else if FMode=1 then |
1127 | end else if FMode=1 then |
1127 | begin |
1128 | begin |
1128 | if FCounter>200 then Dead; |
1129 | if FCounter>200 then Dead; |
1129 | end; |
1130 | end; |
1130 | inc(FCounter, MoveCount); |
1131 | inc(FCounter, MoveCount); |
1131 | end; |
1132 | end; |
1132 | 1133 | ||
1133 | constructor TEnemyAttacker3.Create(AParent: TSprite); |
1134 | constructor TEnemyAttacker3.Create(AParent: TSprite); |
1134 | begin |
1135 | begin |
1135 | inherited Create(AParent); |
1136 | inherited Create(AParent); |
1136 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker3'); |
1137 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker3'); |
1137 | Width := Image.Width; |
1138 | Width := Image.Width; |
1138 | Height := Image.Height; |
1139 | Height := Image.Height; |
1139 | AnimCount := Image.PatternCount; |
1140 | AnimCount := Image.PatternCount; |
1140 | AnimLooped := True; |
1141 | AnimLooped := True; |
1141 | AnimSpeed := DEFAULT_ANIMSPEED; |
1142 | AnimSpeed := DEFAULT_ANIMSPEED; |
1142 | PixelCheck := True; |
1143 | PixelCheck := True; |
1143 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
1144 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
1144 | end; |
1145 | end; |
1145 | 1146 | ||
1146 | function TMainForm.SoundKarte: boolean; |
1147 | function TMainForm.SoundKarte: boolean; |
1147 | begin |
1148 | begin |
1148 | result := WaveOutGetNumDevs > 0; |
1149 | result := WaveOutGetNumDevs > 0; |
1149 | end; |
1150 | end; |
1150 | 1151 | ||
1151 | procedure TMainForm.FormCreate(Sender: TObject); |
1152 | procedure TMainForm.FormCreate(Sender: TObject); |
1152 | var |
1153 | var |
1153 | Ergebnis: string; |
1154 | Ergebnis: string; |
1154 | daten: textfile; |
1155 | daten: textfile; |
1155 | ok: boolean; |
1156 | ok: boolean; |
1156 | begin |
1157 | begin |
1157 | { Beginne VCL-Ersatz } |
1158 | { Beginne VCL-Ersatz } |
1158 | dxtimer := tdxtimer.Create(self); |
1159 | dxtimer := tdxtimer.Create(self); |
1159 | dxtimer.Interval := 33; |
1160 | dxtimer.Interval := 33; |
1160 | dxtimer.OnActivate := DXTimerActivate; |
1161 | dxtimer.OnActivate := DXTimerActivate; |
1161 | dxtimer.OnDeactivate := DXTimerDeactivate; |
1162 | dxtimer.OnDeactivate := DXTimerDeactivate; |
1162 | dxtimer.OnTimer := DXTimerTimer; |
1163 | dxtimer.OnTimer := DXTimerTimer; |
1163 | dxtimer.ActiveOnly := false; |
1164 | dxtimer.ActiveOnly := false; |
1164 | dxtimer.Enabled := false; |
1165 | dxtimer.Enabled := false; |
1165 | 1166 | ||
1166 | dxdraw := tdxdraw.Create(self); |
1167 | dxdraw := tdxdraw.Create(self); |
1167 | dxdraw.Parent := self; |
1168 | dxdraw.Parent := self; |
1168 | dxdraw.Align := alClient; |
1169 | dxdraw.Align := alClient; |
1169 | dxdraw.Left := 0; |
1170 | dxdraw.Left := 0; |
1170 | dxdraw.Top := 0; |
1171 | dxdraw.Top := 0; |
1171 | dxdraw.Width := 640; |
1172 | dxdraw.Width := 640; |
1172 | dxdraw.Height := 480; |
1173 | dxdraw.Height := 480; |
1173 | dxdraw.AutoInitialize := False; |
1174 | dxdraw.AutoInitialize := False; |
1174 | dxdraw.AutoSize := False; |
1175 | dxdraw.AutoSize := False; |
1175 | dxdraw.Color := clBlack; |
1176 | dxdraw.Color := clBlack; |
1176 | dxdraw.Display.BitCount := 24; |
1177 | dxdraw.Display.BitCount := 24; |
1177 | dxdraw.Display.FixedBitCount := False; |
1178 | dxdraw.Display.FixedBitCount := False; |
1178 | dxdraw.Display.FixedRatio := False; |
1179 | dxdraw.Display.FixedRatio := False; |
1179 | dxdraw.Display.FixedSize := False; |
1180 | dxdraw.Display.FixedSize := False; |
1180 | dxdraw.Display.Height := 600; |
1181 | dxdraw.Display.Height := 600; |
1181 | dxdraw.Display.Width := 800; |
1182 | dxdraw.Display.Width := 800; |
1182 | dxdraw.Options := [doAllowReboot, doWaitVBlank, doAllowPalette256, doCenter, {doRetainedMode,} doHardware, doSelectDriver]; |
1183 | dxdraw.Options := [doAllowReboot, doWaitVBlank, doAllowPalette256, doCenter, {doRetainedMode,} doHardware, doSelectDriver]; |
1183 | dxdraw.TabOrder := 0; |
1184 | dxdraw.TabOrder := 0; |
1184 | dxdraw.Visible := true; |
1185 | dxdraw.Visible := true; |
1185 | dxdraw.OnFinalize := DXDrawFinalize; |
1186 | dxdraw.OnFinalize := DXDrawFinalize; |
1186 | dxdraw.OnInitialize := DXDrawInitialize; |
1187 | dxdraw.OnInitialize := DXDrawInitialize; |
1187 | dxdraw.OnInitializing := DXDrawInitializing; |
1188 | dxdraw.OnInitializing := DXDrawInitializing; |
1188 | 1189 | ||
1189 | dxsound := tdxsound.Create(self); |
1190 | dxsound := tdxsound.Create(self); |
1190 | dxsound.AutoInitialize := false; |
1191 | dxsound.AutoInitialize := false; |
1191 | 1192 | ||
1192 | dxinput := tdxinput.Create(self); |
1193 | dxinput := tdxinput.Create(self); |
1193 | dxinput.Joystick.ForceFeedback := true; |
1194 | dxinput.Joystick.ForceFeedback := true; |
1194 | dxinput.Keyboard.ForceFeedback := true; |
1195 | dxinput.Keyboard.ForceFeedback := true; |
1195 | 1196 | ||
1196 | wavelist := tdxwavelist.Create(self); |
1197 | wavelist := tdxwavelist.Create(self); |
1197 | wavelist.DXSound := dxsound; |
1198 | wavelist.DXSound := dxsound; |
1198 | 1199 | ||
1199 | imagelist := tdximagelist.create(self); |
1200 | imagelist := tdximagelist.create(self); |
1200 | imagelist.DXDraw := dxdraw; |
1201 | imagelist.DXDraw := dxdraw; |
1201 | 1202 | ||
1202 | spriteengine := tdxspriteengine.create(self); |
1203 | spriteengine := tdxspriteengine.create(self); |
1203 | spriteengine.DXDraw := dxdraw; |
1204 | spriteengine.DXDraw := dxdraw; |
1204 | 1205 | ||
1205 | { Ende VCL-Ersatz } |
1206 | { Ende VCL-Ersatz } |
1206 | 1207 | ||
1207 | Application.Title := 'SpaceMission '+ProgramVersion; |
1208 | Application.Title := 'SpaceMission '+ProgramVersion; |
1208 | LoadOptions; |
1209 | LoadOptions; |
1209 | DXInit; |
1210 | DXInit; |
1210 | SoundInit; |
1211 | SoundInit; |
1211 | MusicInit; |
1212 | MusicInit; |
1212 | DeleteArray; |
1213 | DeleteArray; |
1213 | if (paramcount = 0) and (fileexists(paramstr(1))) then // (paramcount > 0) |
1214 | if (paramcount = 0) and (fileexists(paramstr(1))) then // (paramcount > 0) |
1214 | begin |
1215 | begin |
1215 | AssignFile(daten, paramstr(1)); |
1216 | AssignFile(daten, paramstr(1)); |
1216 | Reset(daten); |
1217 | Reset(daten); |
1217 | ok := true; |
1218 | ok := true; |
1218 | ReadLN(daten, Ergebnis); |
1219 | ReadLN(daten, Ergebnis); |
1219 | if Ergebnis <> '; SpaceMission '+ProgramVersion then ok := false; |
1220 | if Ergebnis <> '; SpaceMission '+ProgramVersion then ok := false; |
1220 | ReadLN(daten, Ergebnis); |
1221 | ReadLN(daten, Ergebnis); |
1221 | if ergebnis <> '; SAV-File' then ok := false; |
1222 | if ergebnis <> '; SAV-File' then ok := false; |
1222 | if not ok then |
1223 | if not ok then |
1223 | begin |
1224 | begin |
1224 | showmessage(FileError); |
1225 | showmessage(FileError); |
1225 | CloseFile(daten); |
1226 | CloseFile(daten); |
1226 | GameStartClick(GameStart); |
1227 | GameStartClick(GameStart); |
1227 | exit; |
1228 | exit; |
1228 | end; |
1229 | end; |
1229 | ReadLN(daten, mainform.FScore); |
1230 | ReadLN(daten, mainform.FScore); |
1230 | ReadLN(daten, mainform.FLife); |
1231 | ReadLN(daten, mainform.FLife); |
1231 | ReadLN(daten, mainform.Flevel); |
1232 | ReadLN(daten, mainform.Flevel); |
1232 | ReadLN(daten, mainform.FMenuItem); |
1233 | ReadLN(daten, mainform.FMenuItem); |
1233 | CloseFile(daten); |
1234 | CloseFile(daten); |
1234 | mainform.FNextScene := gsNewLevel; |
1235 | mainform.FNextScene := gsNewLevel; |
1235 | exit; |
1236 | exit; |
1236 | end; |
1237 | end; |
1237 | GameStartClick(GameStart); |
1238 | GameStartClick(GameStart); |
1238 | end; |
1239 | end; |
1239 | 1240 | ||
1240 | procedure TMainForm.FormKeyDown(Sender: TObject; var Key: Word; |
1241 | procedure TMainForm.FormKeyDown(Sender: TObject; var Key: Word; |
1241 | Shift: TShiftState); |
1242 | Shift: TShiftState); |
1242 | begin |
1243 | begin |
1243 | if (ssAlt in Shift) and (Key=VK_RETURN) then |
1244 | if (ssAlt in Shift) and (Key=VK_RETURN) then |
1244 | OptionFullScreenClick(OptionFullScreen); |
1245 | OptionFullScreenClick(OptionFullScreen); |
1245 | end; |
1246 | end; |
1246 | 1247 | ||
1247 | procedure TMainForm.GameStartClick(Sender: TObject); |
1248 | procedure TMainForm.GameStartClick(Sender: TObject); |
1248 | begin |
1249 | begin |
1249 | StartScene(gsTitle); |
1250 | StartScene(gsTitle); |
1250 | end; |
1251 | end; |
1251 | 1252 | ||
1252 | procedure TMainForm.GamePauseClick(Sender: TObject); |
1253 | procedure TMainForm.GamePauseClick(Sender: TObject); |
1253 | begin |
1254 | begin |
1254 | GamePause.Checked := not GamePause.Checked; |
1255 | GamePause.Checked := not GamePause.Checked; |
1255 | DXTimer.Enabled := not GamePause.Checked; |
1256 | DXTimer.Enabled := not GamePause.Checked; |
1256 | if GamePause.Checked then PauseMusic(FMusic) else |
1257 | if GamePause.Checked then PauseMusic(FMusic) else |
1257 | ResumeMusic(FMusic); |
1258 | ResumeMusic(FMusic); |
1258 | end; |
1259 | end; |
1259 | 1260 | ||
1260 | // http://www.delphipraxis.net/post43515.html |
1261 | // http://www.delphipraxis.net/post43515.html |
1261 | Function GetHTML(AUrl: string): string; |
1262 | Function GetHTML(AUrl: string): string; |
1262 | var |
1263 | var |
1263 | databuffer : array[0..4095] of char; |
1264 | databuffer : array[0..4095] of char; |
1264 | ResStr : string; |
1265 | ResStr : string; |
1265 | hSession, hfile: hInternet; |
1266 | hSession, hfile: hInternet; |
1266 | dwindex,dwcodelen,dwread,dwNumber: cardinal; |
1267 | dwindex,dwcodelen,dwread,dwNumber: cardinal; |
1267 | dwcode : array[1..20] of char; |
1268 | dwcode : array[1..20] of char; |
1268 | res : pchar; |
1269 | res : pchar; |
1269 | Str : pchar; |
1270 | Str : pchar; |
1270 | begin |
1271 | begin |
1271 | ResStr:=''; |
1272 | ResStr:=''; |
1272 | if system.pos('http://',lowercase(AUrl))=0 then |
1273 | if system.pos('http://',lowercase(AUrl))=0 then |
1273 | AUrl:='http://'+AUrl; |
1274 | AUrl:='http://'+AUrl; |
1274 | 1275 | ||
1275 | // Hinzugefügt |
1276 | // Hinzugefügt |
1276 | application.ProcessMessages; |
1277 | application.ProcessMessages; |
1277 | 1278 | ||
1278 | hSession:=InternetOpen('InetURL:/1.0', |
1279 | hSession:=InternetOpen('InetURL:/1.0', |
1279 | INTERNET_OPEN_TYPE_PRECONFIG, |
1280 | INTERNET_OPEN_TYPE_PRECONFIG, |
1280 | nil, |
1281 | nil, |
1281 | nil, |
1282 | nil, |
1282 | 0); |
1283 | 0); |
1283 | if assigned(hsession) then |
1284 | if assigned(hsession) then |
1284 | begin |
1285 | begin |
1285 | // Hinzugefügt |
1286 | // Hinzugefügt |
1286 | application.ProcessMessages; |
1287 | application.ProcessMessages; |
1287 | 1288 | ||
1288 | hfile:=InternetOpenUrl( |
1289 | hfile:=InternetOpenUrl( |
1289 | hsession, |
1290 | hsession, |
1290 | pchar(AUrl), |
1291 | pchar(AUrl), |
1291 | nil, |
1292 | nil, |
1292 | 0, |
1293 | 0, |
1293 | INTERNET_FLAG_RELOAD, |
1294 | INTERNET_FLAG_RELOAD, |
1294 | 0); |
1295 | 0); |
1295 | dwIndex := 0; |
1296 | dwIndex := 0; |
1296 | dwCodeLen := 10; |
1297 | dwCodeLen := 10; |
1297 | 1298 | ||
1298 | // Hinzugefügt |
1299 | // Hinzugefügt |
1299 | application.ProcessMessages; |
1300 | application.ProcessMessages; |
1300 | 1301 | ||
1301 | HttpQueryInfo(hfile, |
1302 | HttpQueryInfo(hfile, |
1302 | HTTP_QUERY_STATUS_CODE, |
1303 | HTTP_QUERY_STATUS_CODE, |
1303 | @dwcode, |
1304 | @dwcode, |
1304 | dwcodeLen, |
1305 | dwcodeLen, |
1305 | dwIndex); |
1306 | dwIndex); |
1306 | res := pchar(@dwcode); |
1307 | res := pchar(@dwcode); |
1307 | dwNumber := sizeof(databuffer)-1; |
1308 | dwNumber := sizeof(databuffer)-1; |
1308 | if (res ='200') or (res ='302') then |
1309 | if (res ='200') or (res ='302') then |
1309 | begin |
1310 | begin |
1310 | while (InternetReadfile(hfile, |
1311 | while (InternetReadfile(hfile, |
1311 | @databuffer, |
1312 | @databuffer, |
1312 | dwNumber, |
1313 | dwNumber, |
1313 | DwRead)) do |
1314 | DwRead)) do |
1314 | begin |
1315 | begin |
1315 | 1316 | ||
1316 | // Hinzugefügt |
1317 | // Hinzugefügt |
1317 | application.ProcessMessages; |
1318 | application.ProcessMessages; |
1318 | 1319 | ||
1319 | if dwRead =0 then |
1320 | if dwRead =0 then |
1320 | break; |
1321 | break; |
1321 | databuffer[dwread]:=#0; |
1322 | databuffer[dwread]:=#0; |
1322 | Str := pchar(@databuffer); |
1323 | Str := pchar(@databuffer); |
1323 | resStr := resStr + Str; |
1324 | resStr := resStr + Str; |
1324 | end; |
1325 | end; |
1325 | end |
1326 | end |
1326 | else |
1327 | else |
1327 | ResStr := 'Status:'+res; |
1328 | ResStr := 'Status:'+res; |
1328 | if assigned(hfile) then |
1329 | if assigned(hfile) then |
1329 | InternetCloseHandle(hfile); |
1330 | InternetCloseHandle(hfile); |
1330 | end; |
1331 | end; |
1331 | 1332 | ||
1332 | // Hinzugefügt |
1333 | // Hinzugefügt |
1333 | application.ProcessMessages; |
1334 | application.ProcessMessages; |
1334 | 1335 | ||
1335 | InternetCloseHandle(hsession); |
1336 | InternetCloseHandle(hsession); |
1336 | Result := resStr; |
1337 | Result := resStr; |
1337 | end; |
1338 | end; |
1338 | 1339 | ||
1339 | procedure TMainForm.CheckUpdatesClick(Sender: TObject); |
1340 | procedure TMainForm.CheckUpdatesClick(Sender: TObject); |
1340 | var |
1341 | var |
1341 | temp: string; |
1342 | temp: string; |
1342 | begin |
1343 | begin |
1343 | temp := GetHTML('http://www.viathinksoft.de/update/?id=spacemission'); |
1344 | temp := GetHTML('http://www.viathinksoft.de/update/?id=spacemission'); |
1344 | if copy(temp, 0, 7) = 'Status:' then |
1345 | if copy(temp, 0, 7) = 'Status:' then |
1345 | begin |
1346 | begin |
1346 | Application.MessageBox('Ein Fehler ist aufgetreten. Wahrscheinlich ist keine Internetverbindung aufgebaut, oder der der ViaThinkSoft-Server temporär offline.', 'Fehler', MB_OK + MB_ICONERROR) |
1347 | Application.MessageBox('Ein Fehler ist aufgetreten. Wahrscheinlich ist keine Internetverbindung aufgebaut, oder der der ViaThinkSoft-Server temporär offline.', 'Fehler', MB_OK + MB_ICONERROR) |
1347 | end |
1348 | end |
1348 | else |
1349 | else |
1349 | begin |
1350 | begin |
1350 | if GetHTML('http://www.viathinksoft.de/update/?id=spacemission') <> ProgramVersion then |
1351 | if GetHTML('http://www.viathinksoft.de/update/?id=spacemission') <> ProgramVersion then |
1351 | begin |
1352 | begin |
1352 | if Application.MessageBox('Eine neue Programmversion ist vorhanden. Möchten Sie diese jetzt herunterladen?', 'Information', MB_YESNO + MB_ICONASTERISK) = ID_YES then |
1353 | if Application.MessageBox('Eine neue Programmversion ist vorhanden. Möchten Sie diese jetzt herunterladen?', 'Information', MB_YESNO + MB_ICONASTERISK) = ID_YES then |
1353 | shellexecute(application.handle, 'open', pchar('http://www.viathinksoft.de/update/?id=@spacemission'), '', '', sw_normal); |
1354 | shellexecute(application.handle, 'open', pchar('http://www.viathinksoft.de/update/?id=@spacemission'), '', '', sw_normal); |
1354 | end |
1355 | end |
1355 | else |
1356 | else |
1356 | begin |
1357 | begin |
1357 | Application.MessageBox('Es ist keine neue Programmversion vorhanden.', 'Information', MB_OK + MB_ICONASTERISK); |
1358 | Application.MessageBox('Es ist keine neue Programmversion vorhanden.', 'Information', MB_OK + MB_ICONASTERISK); |
1358 | end; |
1359 | end; |
1359 | end; |
1360 | end; |
1360 | end; |
1361 | end; |
1361 | 1362 | ||
1362 | procedure TMainForm.BeendenClick(Sender: TObject); |
1363 | procedure TMainForm.BeendenClick(Sender: TObject); |
1363 | begin |
1364 | begin |
1364 | close; |
1365 | close; |
1365 | end; |
1366 | end; |
1366 | 1367 | ||
1367 | procedure TMainForm.OptionFullScreenClick(Sender: TObject); |
1368 | procedure TMainForm.OptionFullScreenClick(Sender: TObject); |
1368 | begin |
1369 | begin |
1369 | OptionFullScreen.Checked := not OptionFullScreen.Checked; |
1370 | OptionFullScreen.Checked := not OptionFullScreen.Checked; |
1370 | DXInit; |
1371 | DXInit; |
1371 | writeoptions; |
1372 | writeoptions; |
1372 | end; |
1373 | end; |
1373 | 1374 | ||
1374 | procedure TMainForm.OptionSoundClick(Sender: TObject); |
1375 | procedure TMainForm.OptionSoundClick(Sender: TObject); |
1375 | begin |
1376 | begin |
1376 | OptionSound.Checked := not OptionSound.Checked; |
1377 | OptionSound.Checked := not OptionSound.Checked; |
1377 | SoundInit; |
1378 | SoundInit; |
1378 | WriteOptions; |
1379 | WriteOptions; |
1379 | end; |
1380 | end; |
1380 | 1381 | ||
1381 | procedure TMainForm.SoundInit; |
1382 | procedure TMainForm.SoundInit; |
1382 | begin |
1383 | begin |
1383 | if OptionSound.Checked then |
1384 | if OptionSound.Checked then |
1384 | begin |
1385 | begin |
1385 | if not DXSound.Initialized then |
1386 | if not DXSound.Initialized then |
1386 | begin |
1387 | begin |
1387 | try |
1388 | try |
1388 | DXSound.Initialize; |
1389 | DXSound.Initialize; |
1389 | WaveList.Items.LoadFromFile(FDirectory+'DirectX\Sound.dxw'); |
1390 | WaveList.Items.LoadFromFile(FDirectory+'DirectX\Sound.dxw'); |
1390 | except |
1391 | except |
1391 | OptionSound.enabled := False; |
1392 | OptionSound.enabled := False; |
1392 | WaveList.items.clear; |
1393 | WaveList.items.clear; |
1393 | end; |
1394 | end; |
1394 | end; |
1395 | end; |
1395 | end |
1396 | end |
1396 | else DXSound.Finalize; |
1397 | else DXSound.Finalize; |
1397 | end; |
1398 | end; |
1398 | 1399 | ||
1399 | procedure TMainForm.MusicInit; |
1400 | procedure TMainForm.MusicInit; |
1400 | begin |
1401 | begin |
1401 | optionmusic.enabled := SoundKarte; |
1402 | optionmusic.enabled := SoundKarte; |
1402 | end; |
1403 | end; |
1403 | 1404 | ||
1404 | procedure TMainForm.DestroyMusic(Name: TMusicTrack); |
1405 | procedure TMainForm.DestroyMusic(Name: TMusicTrack); |
1405 | begin |
1406 | begin |
1406 | if Name = mtBoss then |
1407 | if Name = mtBoss then |
1407 | begin |
1408 | begin |
1408 | MCISendString(pchar('stop "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1409 | MCISendString(pchar('stop "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1409 | MCISendString(pchar('close "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1410 | MCISendString(pchar('close "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1410 | end; |
1411 | end; |
1411 | if Name = mtGame then |
1412 | if Name = mtGame then |
1412 | begin |
1413 | begin |
1413 | MCISendString(pchar('stop "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1414 | MCISendString(pchar('stop "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1414 | MCISendString(pchar('close "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1415 | MCISendString(pchar('close "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1415 | end; |
1416 | end; |
1416 | if Name = mtScene then |
1417 | if Name = mtScene then |
1417 | begin |
1418 | begin |
1418 | MCISendString(pchar('stop "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1419 | MCISendString(pchar('stop "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1419 | MCISendString(pchar('close "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1420 | MCISendString(pchar('close "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1420 | end; |
1421 | end; |
1421 | if Name = mtTitle then |
1422 | if Name = mtTitle then |
1422 | begin |
1423 | begin |
1423 | MCISendString(pchar('stop "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1424 | MCISendString(pchar('stop "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1424 | MCISendString(pchar('close "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1425 | MCISendString(pchar('close "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1425 | end; |
1426 | end; |
1426 | end; |
1427 | end; |
1427 | 1428 | ||
1428 | procedure TMainForm.OpenMusic(Name: TMusicTrack); |
1429 | procedure TMainForm.OpenMusic(Name: TMusicTrack); |
1429 | begin |
1430 | begin |
1430 | if Name = mtBoss then |
1431 | if Name = mtBoss then |
1431 | MCISendString(pchar('open "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1432 | MCISendString(pchar('open "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1432 | if Name = mtGame then |
1433 | if Name = mtGame then |
1433 | MCISendString(pchar('open "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1434 | MCISendString(pchar('open "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1434 | if Name = mtScene then |
1435 | if Name = mtScene then |
1435 | MCISendString(pchar('open "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1436 | MCISendString(pchar('open "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1436 | if Name = mtTitle then |
1437 | if Name = mtTitle then |
1437 | MCISendString(pchar('open "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1438 | MCISendString(pchar('open "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1438 | end; |
1439 | end; |
1439 | 1440 | ||
1440 | procedure TMainForm.PauseMusic(Name: TMusicTrack); |
1441 | procedure TMainForm.PauseMusic(Name: TMusicTrack); |
1441 | begin |
1442 | begin |
1442 | if not OptionMusic.checked then exit; |
1443 | if not OptionMusic.checked then exit; |
1443 | if Name = mtBoss then |
1444 | if Name = mtBoss then |
1444 | MCISendString(pchar('stop "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1445 | MCISendString(pchar('stop "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
1445 | if Name = mtGame then |
1446 | if Name = mtGame then |
1446 | MCISendString(pchar('stop "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1447 | MCISendString(pchar('stop "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
1447 | if Name = mtScene then |
1448 | if Name = mtScene then |
1448 | MCISendString(pchar('stop "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1449 | MCISendString(pchar('stop "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
1449 | if Name = mtTitle then |
1450 | if Name = mtTitle then |
1450 | MCISendString(pchar('stop "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1451 | MCISendString(pchar('stop "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
1451 | end; |
1452 | end; |
1452 | 1453 | ||
1453 | procedure TMainForm.DXDrawInitializing(Sender: TObject); |
1454 | procedure TMainForm.DXDrawInitializing(Sender: TObject); |
1454 | begin |
1455 | begin |
1455 | if doFullScreen in DXDraw.Options then |
1456 | if doFullScreen in DXDraw.Options then |
1456 | begin |
1457 | begin |
1457 | BorderStyle := bsNone; |
1458 | BorderStyle := bsNone; |
1458 | DXDraw.Cursor := crNone; |
1459 | DXDraw.Cursor := crNone; |
1459 | end else |
1460 | end else |
1460 | begin |
1461 | begin |
1461 | BorderStyle := bsSingle; |
1462 | BorderStyle := bsSingle; |
1462 | DXDraw.Cursor := crDefault; |
1463 | DXDraw.Cursor := crDefault; |
1463 | end; |
1464 | end; |
1464 | end; |
1465 | end; |
1465 | 1466 | ||
1466 | procedure TMainForm.DXDrawInitialize(Sender: TObject); |
1467 | procedure TMainForm.DXDrawInitialize(Sender: TObject); |
1467 | begin |
1468 | begin |
1468 | DXTimer.Enabled := True; |
1469 | DXTimer.Enabled := True; |
1469 | end; |
1470 | end; |
1470 | 1471 | ||
1471 | procedure TMainForm.DXDrawFinalize(Sender: TObject); |
1472 | procedure TMainForm.DXDrawFinalize(Sender: TObject); |
1472 | begin |
1473 | begin |
1473 | DXTimer.Enabled := False; |
1474 | DXTimer.Enabled := False; |
1474 | end; |
1475 | end; |
1475 | 1476 | ||
1476 | procedure TMainForm.DXTimerActivate(Sender: TObject); |
1477 | procedure TMainForm.DXTimerActivate(Sender: TObject); |
1477 | begin |
1478 | begin |
1478 | Caption := Application.Title; |
1479 | Caption := Application.Title; |
1479 | if not ProgrammGestartet then |
1480 | if not ProgrammGestartet then |
1480 | begin |
1481 | begin |
1481 | Programmgestartet := true; |
1482 | Programmgestartet := true; |
1482 | exit; |
1483 | exit; |
1483 | end; |
1484 | end; |
1484 | ResumeMusic(FMusic); |
1485 | ResumeMusic(FMusic); |
1485 | end; |
1486 | end; |
1486 | 1487 | ||
1487 | procedure TMainForm.DXTimerDeactivate(Sender: TObject); |
1488 | procedure TMainForm.DXTimerDeactivate(Sender: TObject); |
1488 | begin |
1489 | begin |
1489 | Caption := Application.Title + ' [Pause]'; |
1490 | Caption := Application.Title + ' [Pause]'; |
1490 | PauseMusic(FMusic); |
1491 | PauseMusic(FMusic); |
1491 | end; |
1492 | end; |
1492 | 1493 | ||
1493 | function TMainForm.StatusMusic(Name: TMusicTrack): string; |
1494 | function TMainForm.StatusMusic(Name: TMusicTrack): string; |
1494 | var |
1495 | var |
1495 | MCIStatus: array[0..255] of char; |
1496 | MCIStatus: array[0..255] of char; |
1496 | begin |
1497 | begin |
1497 | if not OptionMusic.checked then exit; |
1498 | if not OptionMusic.checked then exit; |
1498 | if FMusic = mtGame then |
1499 | if FMusic = mtGame then |
1499 | MCISendString(pchar('status "'+FDirectory+'Musik\Game.mid" mode'), MCIStatus, 255, 0); |
1500 | MCISendString(pchar('status "'+FDirectory+'Musik\Game.mid" mode'), MCIStatus, 255, 0); |
1500 | if FMusic = mtBoss then |
1501 | if FMusic = mtBoss then |
1501 | MCISendString(pchar('status "'+FDirectory+'Musik\Boss.mid" mode'), MCIStatus, 255, 0); |
1502 | MCISendString(pchar('status "'+FDirectory+'Musik\Boss.mid" mode'), MCIStatus, 255, 0); |
1502 | if FMusic = mtScene then |
1503 | if FMusic = mtScene then |
1503 | MCISendString(pchar('status "'+FDirectory+'Musik\Scene.mid" mode'), MCIStatus, 255, 0); |
1504 | MCISendString(pchar('status "'+FDirectory+'Musik\Scene.mid" mode'), MCIStatus, 255, 0); |
1504 | if FMusic = mtTitle then |
1505 | if FMusic = mtTitle then |
1505 | MCISendString(pchar('status "'+FDirectory+'Musik\Title.mid" mode'), MCIStatus, 255, 0); |
1506 | MCISendString(pchar('status "'+FDirectory+'Musik\Title.mid" mode'), MCIStatus, 255, 0); |
1506 | result := MCIStatus; |
1507 | result := MCIStatus; |
1507 | end; |
1508 | end; |
1508 | 1509 | ||
1509 | procedure TMainForm.DXTimerTimer(Sender: TObject; LagCount: Integer); |
1510 | procedure TMainForm.DXTimerTimer(Sender: TObject; LagCount: Integer); |
1510 | begin |
1511 | begin |
1511 | if StatusMusic(FMusic) = 'stopped' then |
1512 | if StatusMusic(FMusic) = 'stopped' then |
1512 | PlayMusic(FMusic); {...} |
1513 | PlayMusic(FMusic); {...} |
1513 | if crash then |
1514 | if crash then |
1514 | begin |
1515 | begin |
1515 | inc(Crash2); |
1516 | inc(Crash2); |
1516 | if crash2=30 then |
1517 | if crash2=30 then |
1517 | begin |
1518 | begin |
1518 | Crash2 := 0; |
1519 | Crash2 := 0; |
1519 | crash := false; |
1520 | crash := false; |
1520 | crashsound := false; |
1521 | crashsound := false; |
1521 | end; |
1522 | end; |
1522 | end; |
1523 | end; |
1523 | if not DXDraw.CanDraw then exit; |
1524 | if not DXDraw.CanDraw then exit; |
1524 | DXInput.Update; |
1525 | DXInput.Update; |
1525 | case FScene of |
1526 | case FScene of |
1526 | gsTitle : SceneTitle; |
1527 | gsTitle : SceneTitle; |
1527 | gsMain : SceneMain; |
1528 | gsMain : SceneMain; |
1528 | gsGameOver: SceneGameOver; |
1529 | gsGameOver: SceneGameOver; |
1529 | gsWin : SceneWin; |
1530 | gsWin : SceneWin; |
1530 | gsNewLevel: SceneNewLevel; |
1531 | gsNewLevel: SceneNewLevel; |
1531 | end; |
1532 | end; |
1532 | if FNextScene<>gsNone then |
1533 | if FNextScene<>gsNone then |
1533 | begin |
1534 | begin |
1534 | StartScene(FNextScene); |
1535 | StartScene(FNextScene); |
1535 | FNextScene := gsNone; |
1536 | FNextScene := gsNone; |
1536 | end; |
1537 | end; |
1537 | DXDraw.Flip; |
1538 | DXDraw.Flip; |
1538 | end; |
1539 | end; |
1539 | 1540 | ||
1540 | procedure TMainForm.BlinkStart; |
1541 | procedure TMainForm.BlinkStart; |
1541 | begin |
1542 | begin |
1542 | FBlink := 0; |
1543 | FBlink := 0; |
1543 | FBlinkTime := GetTickCount; |
1544 | FBlinkTime := GetTickCount; |
1544 | end; |
1545 | end; |
1545 | 1546 | ||
1546 | procedure TMainForm.WriteOptions; |
1547 | procedure TMainForm.WriteOptions; |
1547 | var |
1548 | var |
1548 | INIDatei: TIniFile; |
1549 | INIDatei: TIniFile; |
1549 | begin |
1550 | begin |
1550 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
1551 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
1551 | if OptionMusic.checked then INIDatei.WriteBool('Settings', 'Music', true) |
1552 | if OptionMusic.checked then INIDatei.WriteBool('Settings', 'Music', true) |
1552 | else INIDatei.WriteBool('Settings', 'Music', false); |
1553 | else INIDatei.WriteBool('Settings', 'Music', false); |
1553 | if OptionSound.checked then INIDatei.WriteBool('Settings', 'Sound', true) |
1554 | if OptionSound.checked then INIDatei.WriteBool('Settings', 'Sound', true) |
1554 | else INIDatei.WriteBool('Settings', 'Sound', false); |
1555 | else INIDatei.WriteBool('Settings', 'Sound', false); |
1555 | if OptionFullScreen.checked then INIDatei.WriteBool('Settings', 'FullScreen', true) |
1556 | if OptionFullScreen.checked then INIDatei.WriteBool('Settings', 'FullScreen', true) |
1556 | else INIDatei.WriteBool('Settings', 'FullScreen', false); |
1557 | else INIDatei.WriteBool('Settings', 'FullScreen', false); |
1557 | if OptionBreitbild.checked then INIDatei.WriteBool('Settings', 'ScreenAutoSize', true) |
1558 | if OptionBreitbild.checked then INIDatei.WriteBool('Settings', 'ScreenAutoSize', true) |
1558 | else INIDatei.WriteBool('Settings', 'ScreenAutoSize', false); |
1559 | else INIDatei.WriteBool('Settings', 'ScreenAutoSize', false); |
1559 | if FInterval = giLeicht then INIDatei.WriteInteger('Settings', 'Speed', 1); |
1560 | if FInterval = giLeicht then INIDatei.WriteInteger('Settings', 'Speed', 1); |
1560 | if FInterval = giMittel then INIDatei.WriteInteger('Settings', 'Speed', 2); |
1561 | if FInterval = giMittel then INIDatei.WriteInteger('Settings', 'Speed', 2); |
1561 | if FInterval = giSchwer then INIDatei.WriteInteger('Settings', 'Speed', 3); |
1562 | if FInterval = giSchwer then INIDatei.WriteInteger('Settings', 'Speed', 3); |
1562 | if FInterval = giMaster then INIDatei.WriteInteger('Settings', 'Speed', 4); |
1563 | if FInterval = giMaster then INIDatei.WriteInteger('Settings', 'Speed', 4); |
1563 | INIDatei.Free; |
1564 | INIDatei.Free; |
1564 | end; |
1565 | end; |
1565 | 1566 | ||
1566 | procedure TMainForm.LoadOptions; |
1567 | procedure TMainForm.LoadOptions; |
1567 | var |
1568 | var |
1568 | INIDatei: TIniFile; |
1569 | INIDatei: TIniFile; |
1569 | begin |
1570 | begin |
1570 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
1571 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
1571 | optionmusic.checked := INIDatei.ReadBool('Settings', 'Music', true); |
1572 | optionmusic.checked := INIDatei.ReadBool('Settings', 'Music', true); |
1572 | optionsound.checked := INIDatei.ReadBool('Settings', 'Sound', true); |
1573 | optionsound.checked := INIDatei.ReadBool('Settings', 'Sound', true); |
1573 | optionfullscreen.checked := INIDatei.ReadBool('Settings', 'fullscreen', false); |
1574 | optionfullscreen.checked := INIDatei.ReadBool('Settings', 'fullscreen', false); |
1574 | OptionBreitBild.checked := INIDatei.ReadBool('Settings', 'ScreenAutoSize', true); |
1575 | OptionBreitBild.checked := INIDatei.ReadBool('Settings', 'ScreenAutoSize', true); |
1575 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 1 then |
1576 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 1 then |
1576 | begin |
1577 | begin |
1577 | FInterval := giLeicht; |
1578 | FInterval := giLeicht; |
1578 | Leicht.checked := true; |
1579 | Leicht.checked := true; |
1579 | end; |
1580 | end; |
1580 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 2 then |
1581 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 2 then |
1581 | begin |
1582 | begin |
1582 | FInterval := giMittel; |
1583 | FInterval := giMittel; |
1583 | Mittel.checked := true; |
1584 | Mittel.checked := true; |
1584 | end; |
1585 | end; |
1585 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 3 then |
1586 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 3 then |
1586 | begin |
1587 | begin |
1587 | FInterval := giSchwer; |
1588 | FInterval := giSchwer; |
1588 | Schwer.checked := true; |
1589 | Schwer.checked := true; |
1589 | end; |
1590 | end; |
1590 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 4 then |
1591 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 4 then |
1591 | begin |
1592 | begin |
1592 | FInterval := giMaster; |
1593 | FInterval := giMaster; |
1593 | Master.checked := true; |
1594 | Master.checked := true; |
1594 | end; |
1595 | end; |
1595 | INIDatei.Free; |
1596 | INIDatei.Free; |
1596 | WriteOptions; |
1597 | WriteOptions; |
1597 | end; |
1598 | end; |
1598 | 1599 | ||
1599 | procedure TMainForm.BlinkUpdate; |
1600 | procedure TMainForm.BlinkUpdate; |
1600 | begin |
1601 | begin |
1601 | if GetTickCount<>FBlinkTime then |
1602 | if GetTickCount<>FBlinkTime then |
1602 | begin |
1603 | begin |
1603 | FBlink := FBlink + (GetTickCount-FBlinkTime); |
1604 | FBlink := FBlink + (GetTickCount-FBlinkTime); |
1604 | FBlinkTime := GetTickCount; |
1605 | FBlinkTime := GetTickCount; |
1605 | end; |
1606 | end; |
1606 | end; |
1607 | end; |
1607 | 1608 | ||
1608 | procedure TMainForm.PlaySound(Name: string; Wait: Boolean); |
1609 | procedure TMainForm.PlaySound(Name: string; Wait: Boolean); |
1609 | begin |
1610 | begin |
1610 | if (OptionSound.Checked) and (OptionSound.Enabled) then |
1611 | if (OptionSound.Checked) and (OptionSound.Enabled) then |
1611 | WaveList.Items.Find(Name).Play(Wait); |
1612 | WaveList.Items.Find(Name).Play(Wait); |
1612 | end; |
1613 | end; |
1613 | 1614 | ||
1614 | procedure TMainForm.PlayMusic(Name: TMusicTrack); |
1615 | procedure TMainForm.PlayMusic(Name: TMusicTrack); |
1615 | begin |
1616 | begin |
1616 | if (not mainform.active) and (mainform.visible) then //1st Programmstart |
1617 | if (not mainform.active) and (mainform.visible) then //1st Programmstart |
1617 | exit; |
1618 | exit; |
1618 | if (OptionMusic.checked) and (OptionMusic.enabled) then |
1619 | if (OptionMusic.checked) and (OptionMusic.enabled) then |
1619 | begin |
1620 | begin |
1620 | DestroyMusic(FMusic); |
1621 | DestroyMusic(FMusic); |
1621 | OpenMusic(Name); |
1622 | OpenMusic(Name); |
1622 | ResumeMusic(Name); |
1623 | ResumeMusic(Name); |
1623 | end; |
1624 | end; |
1624 | FMusic := Name; |
1625 | FMusic := Name; |
1625 | end; |
1626 | end; |
1626 | 1627 | ||
1627 | function TMainForm.ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
1628 | function TMainForm.ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
1628 | begin |
1629 | begin |
1629 | with Result do |
1630 | with Result do |
1630 | begin |
1631 | begin |
1631 | rgbRed := Src.rgbRed+((Dest.rgbRed-Src.rgbRed)*Percent div 256); |
1632 | rgbRed := Src.rgbRed+((Dest.rgbRed-Src.rgbRed)*Percent div 256); |
1632 | rgbGreen := Src.rgbGreen+((Dest.rgbGreen-Src.rgbGreen)*Percent div 256); |
1633 | rgbGreen := Src.rgbGreen+((Dest.rgbGreen-Src.rgbGreen)*Percent div 256); |
1633 | rgbBlue := Src.rgbBlue+((Dest.rgbBlue-Src.rgbBlue)*Percent div 256); |
1634 | rgbBlue := Src.rgbBlue+((Dest.rgbBlue-Src.rgbBlue)*Percent div 256); |
1634 | rgbReserved := 0; |
1635 | rgbReserved := 0; |
1635 | end; |
1636 | end; |
1636 | end; |
1637 | end; |
1637 | 1638 | ||
1638 | procedure TMainForm.PalleteAnim(Col: TRGBQuad; Time: Integer); |
1639 | procedure TMainForm.PalleteAnim(Col: TRGBQuad; Time: Integer); |
1639 | var |
1640 | var |
1640 | i: Integer; |
1641 | i: Integer; |
1641 | t, t2: DWORD; |
1642 | t, t2: DWORD; |
1642 | ChangePalette: Boolean; |
1643 | ChangePalette: Boolean; |
1643 | c: Integer; |
1644 | c: Integer; |
1644 | begin |
1645 | begin |
1645 | if DXDraw.Initialized then |
1646 | if DXDraw.Initialized then |
1646 | begin |
1647 | begin |
1647 | c := DXDraw.Surface.ColorMatch(RGB(Col.rgbRed, Col.rgbGreen, Col.rgbBlue)); |
1648 | c := DXDraw.Surface.ColorMatch(RGB(Col.rgbRed, Col.rgbGreen, Col.rgbBlue)); |
1648 | ChangePalette := False; |
1649 | ChangePalette := False; |
1649 | if DXDraw.CanPaletteAnimation then |
1650 | if DXDraw.CanPaletteAnimation then |
1650 | begin |
1651 | begin |
1651 | t := GetTickCount; |
1652 | t := GetTickCount; |
1652 | while Abs(GetTickCount-t)<Time do |
1653 | while Abs(GetTickCount-t)<Time do |
1653 | begin |
1654 | begin |
1654 | t2 := Trunc(Abs(GetTickCount-t)/Time*255); |
1655 | t2 := Trunc(Abs(GetTickCount-t)/Time*255); |
1655 | for i := 0 to 255 do |
1656 | for i := 0 to 255 do |
1656 | DXDraw.ColorTable[i] := ComposeColor(Col, DXDraw.DefColorTable[i], t2); |
1657 | DXDraw.ColorTable[i] := ComposeColor(Col, DXDraw.DefColorTable[i], t2); |
1657 | DXDraw.UpdatePalette; |
1658 | DXDraw.UpdatePalette; |
1658 | ChangePalette := True; |
1659 | ChangePalette := True; |
1659 | end; |
1660 | end; |
1660 | end else |
1661 | end else |
1661 | Sleep(Time); |
1662 | Sleep(Time); |
1662 | for i := 0 to 4 do |
1663 | for i := 0 to 4 do |
1663 | begin |
1664 | begin |
1664 | DXDraw.Surface.Fill(c); |
1665 | DXDraw.Surface.Fill(c); |
1665 | DXDraw.Flip; |
1666 | DXDraw.Flip; |
1666 | end; |
1667 | end; |
1667 | if ChangePalette then |
1668 | if ChangePalette then |
1668 | begin |
1669 | begin |
1669 | DXDraw.ColorTable := DXDraw.DefColorTable; |
1670 | DXDraw.ColorTable := DXDraw.DefColorTable; |
1670 | DXDraw.UpdatePalette; |
1671 | DXDraw.UpdatePalette; |
1671 | end; |
1672 | end; |
1672 | DXDraw.Surface.Fill(c); |
1673 | DXDraw.Surface.Fill(c); |
1673 | DXDraw.Flip; |
1674 | DXDraw.Flip; |
1674 | end; |
1675 | end; |
1675 | end; |
1676 | end; |
1676 | 1677 | ||
1677 | procedure TMainForm.StartScene(Scene: TGameScene); |
1678 | procedure TMainForm.StartScene(Scene: TGameScene); |
1678 | begin |
1679 | begin |
1679 | EndScene; |
1680 | EndScene; |
1680 | DXInput.States := DXInput.States - DXInputButton; |
1681 | DXInput.States := DXInput.States - DXInputButton; |
1681 | FScene := Scene; |
1682 | FScene := Scene; |
1682 | BlinkStart; |
1683 | BlinkStart; |
1683 | case FScene of |
1684 | case FScene of |
1684 | gsTitle : StartSceneTitle; |
1685 | gsTitle : StartSceneTitle; |
1685 | gsMain : StartSceneMain; |
1686 | gsMain : StartSceneMain; |
1686 | gsGameOver: StartSceneGameOver; |
1687 | gsGameOver: StartSceneGameOver; |
1687 | gsWin : StartSceneWin; |
1688 | gsWin : StartSceneWin; |
1688 | gsNewLevel: StartSceneNewLevel; |
1689 | gsNewLevel: StartSceneNewLevel; |
1689 | end; |
1690 | end; |
1690 | end; |
1691 | end; |
1691 | 1692 | ||
1692 | procedure TMainForm.StartSceneTitle; |
1693 | procedure TMainForm.StartSceneTitle; |
1693 | begin |
1694 | begin |
1694 | sleep(500); |
1695 | sleep(500); |
1695 | FCheat := false; |
1696 | FCheat := false; |
1696 | BossExists := false; |
1697 | BossExists := false; |
1697 | FLife := Lives; |
1698 | FLife := Lives; |
1698 | FLevel := 0; |
1699 | FLevel := 0; |
1699 | FScore := 0; |
1700 | FScore := 0; |
1700 | FNotSave := true; |
1701 | FNotSave := true; |
1701 | Cheat.enabled := false; |
1702 | Cheat.enabled := false; |
1702 | Neustart.enabled := false; |
1703 | Neustart.enabled := false; |
1703 | GamePause.enabled := false; |
1704 | GamePause.enabled := false; |
1704 | GameStart.enabled := false; |
1705 | GameStart.enabled := false; |
1705 | Spielgeschwindigkeit.enabled := false; |
1706 | Spielgeschwindigkeit.enabled := false; |
1706 | mainform.Visible := true; |
1707 | mainform.Visible := true; |
1707 | PlayMusic(mtTitle); |
1708 | PlayMusic(mtTitle); |
1708 | end; |
1709 | end; |
1709 | 1710 | ||
1710 | procedure TMainForm.StartSceneMain; |
1711 | procedure TMainForm.StartSceneMain; |
1711 | {var |
1712 | {var |
1712 | i, j: Integer;} |
1713 | i, j: Integer;} |
1713 | begin |
1714 | begin |
1714 | sleep(500); |
1715 | sleep(500); |
1715 | FCounter := 0; |
1716 | FCounter := 0; |
1716 | NewLevel(FLevel); |
1717 | NewLevel(FLevel); |
1717 | BossExists := false; |
1718 | BossExists := false; |
1718 | PlayMusic(mtGame); |
1719 | PlayMusic(mtGame); |
1719 | FEnemyAdventPos := 1; |
1720 | FEnemyAdventPos := 1; |
1720 | FFrame := -4; |
1721 | FFrame := -4; |
1721 | PlayerSprite := TPlayerSprite.Create(SpriteEngine.Engine); |
1722 | PlayerSprite := TPlayerSprite.Create(SpriteEngine.Engine); |
1722 | with TBackground.Create(SpriteEngine.Engine) do |
1723 | with TBackground.Create(SpriteEngine.Engine) do |
1723 | begin |
1724 | begin |
1724 | SetMapSize(1, 1); |
1725 | SetMapSize(1, 1); |
1725 | Image := mainform.ImageList.Items.Find('Star3'); |
1726 | Image := mainform.ImageList.Items.Find('Star3'); |
1726 | Z := -13; |
1727 | Z := -13; |
1727 | Y := 40; |
1728 | Y := 40; |
1728 | FSpeed := 1 / 2; |
1729 | FSpeed := 1 / 2; |
1729 | Tile := True; |
1730 | Tile := True; |
1730 | end; |
1731 | end; |
1731 | with TBackground.Create(SpriteEngine.Engine) do |
1732 | with TBackground.Create(SpriteEngine.Engine) do |
1732 | begin |
1733 | begin |
1733 | SetMapSize(1, 1); |
1734 | SetMapSize(1, 1); |
1734 | Image := mainform.ImageList.Items.Find('Star2'); |
1735 | Image := mainform.ImageList.Items.Find('Star2'); |
1735 | Z := -12; |
1736 | Z := -12; |
1736 | Y := 30; |
1737 | Y := 30; |
1737 | FSpeed := 1; |
1738 | FSpeed := 1; |
1738 | Tile := True; |
1739 | Tile := True; |
1739 | end; |
1740 | end; |
1740 | with TBackground.Create(SpriteEngine.Engine) do |
1741 | with TBackground.Create(SpriteEngine.Engine) do |
1741 | begin |
1742 | begin |
1742 | SetMapSize(1, 1); |
1743 | SetMapSize(1, 1); |
1743 | Image := mainform.ImageList.Items.Find('Star1'); |
1744 | Image := mainform.ImageList.Items.Find('Star1'); |
1744 | Z := -11; |
1745 | Z := -11; |
1745 | Y := 10; |
1746 | Y := 10; |
1746 | FSpeed := 2; |
1747 | FSpeed := 2; |
1747 | Tile := True; |
1748 | Tile := True; |
1748 | end; |
1749 | end; |
1749 | {with TBackground.Create(SpriteEngine.Engine) do |
1750 | {with TBackground.Create(SpriteEngine.Engine) do |
1750 | begin |
1751 | begin |
1751 | SetMapSize(200, 10); |
1752 | SetMapSize(200, 10); |
1752 | Y := 10; |
1753 | Y := 10; |
1753 | Z := -13; |
1754 | Z := -13; |
1754 | FSpeed := 1 / 2; |
1755 | FSpeed := 1 / 2; |
1755 | Tile := True; |
1756 | Tile := True; |
1756 | for i := 0 to MapHeight-1 do |
1757 | for i := 0 to MapHeight-1 do |
1757 | begin |
1758 | begin |
1758 | for j := 0 to MapWidth-1 do |
1759 | for j := 0 to MapWidth-1 do |
1759 | begin |
1760 | begin |
1760 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 8); |
1761 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 8); |
1761 | if Random(100)<95 then Chips[j, i] := -1; |
1762 | if Random(100)<95 then Chips[j, i] := -1; |
1762 | end; |
1763 | end; |
1763 | end; |
1764 | end; |
1764 | end; |
1765 | end; |
1765 | with TBackground.Create(SpriteEngine.Engine) do |
1766 | with TBackground.Create(SpriteEngine.Engine) do |
1766 | begin |
1767 | begin |
1767 | SetMapSize(200, 10); |
1768 | SetMapSize(200, 10); |
1768 | Y := 30; |
1769 | Y := 30; |
1769 | Z := -12; |
1770 | Z := -12; |
1770 | FSpeed := 1; |
1771 | FSpeed := 1; |
1771 | Tile := True; |
1772 | Tile := True; |
1772 | for i := 0 to MapHeight-1 do |
1773 | for i := 0 to MapHeight-1 do |
1773 | begin |
1774 | begin |
1774 | for j := 0 to MapWidth-1 do |
1775 | for j := 0 to MapWidth-1 do |
1775 | begin |
1776 | begin |
1776 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 4); |
1777 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 4); |
1777 | if Random(100)<95 then Chips[j, i] := -1; |
1778 | if Random(100)<95 then Chips[j, i] := -1; |
1778 | end; |
1779 | end; |
1779 | end; |
1780 | end; |
1780 | end; |
1781 | end; |
1781 | with TBackground.Create(SpriteEngine.Engine) do |
1782 | with TBackground.Create(SpriteEngine.Engine) do |
1782 | begin |
1783 | begin |
1783 | SetMapSize(200, 10); |
1784 | SetMapSize(200, 10); |
1784 | Y := 40; |
1785 | Y := 40; |
1785 | Z := -11; |
1786 | Z := -11; |
1786 | FSpeed := 2; |
1787 | FSpeed := 2; |
1787 | Tile := True; |
1788 | Tile := True; |
1788 | for i := 0 to MapHeight-1 do |
1789 | for i := 0 to MapHeight-1 do |
1789 | begin |
1790 | begin |
1790 | for j := 0 to MapWidth-1 do |
1791 | for j := 0 to MapWidth-1 do |
1791 | begin |
1792 | begin |
1792 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 2); |
1793 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 2); |
1793 | if Random(100)<95 then Chips[j, i] := -1; |
1794 | if Random(100)<95 then Chips[j, i] := -1; |
1794 | end; |
1795 | end; |
1795 | end; |
1796 | end; |
1796 | end;} |
1797 | end;} |
1797 | FNotSave := false; |
1798 | FNotSave := false; |
1798 | Cheat.enabled := true; |
1799 | Cheat.enabled := true; |
1799 | Neustart.enabled := true; |
1800 | Neustart.enabled := true; |
1800 | GamePause.enabled := true; |
1801 | GamePause.enabled := true; |
1801 | GameStart.enabled := true; |
1802 | GameStart.enabled := true; |
1802 | Spielgeschwindigkeit.enabled := true; |
1803 | Spielgeschwindigkeit.enabled := true; |
1803 | end; |
1804 | end; |
1804 | 1805 | ||
1805 | procedure TMainForm.StartSceneGameOver; |
1806 | procedure TMainForm.StartSceneGameOver; |
1806 | begin |
1807 | begin |
1807 | sleep(500); |
1808 | sleep(500); |
1808 | FNotSave := true; |
1809 | FNotSave := true; |
1809 | Cheat.enabled := false; |
1810 | Cheat.enabled := false; |
1810 | Spielgeschwindigkeit.enabled := false; |
1811 | Spielgeschwindigkeit.enabled := false; |
1811 | Neustart.enabled := false; |
1812 | Neustart.enabled := false; |
1812 | GamePause.enabled := false; |
1813 | GamePause.enabled := false; |
1813 | PlayMusic(mtScene); |
1814 | PlayMusic(mtScene); |
1814 | BossExists := false; |
1815 | BossExists := false; |
1815 | end; |
1816 | end; |
1816 | 1817 | ||
1817 | procedure TMainForm.StartSceneWin; |
1818 | procedure TMainForm.StartSceneWin; |
1818 | begin |
1819 | begin |
1819 | sleep(500); |
1820 | sleep(500); |
1820 | FNotSave := true; |
1821 | FNotSave := true; |
1821 | Cheat.enabled := false; |
1822 | Cheat.enabled := false; |
1822 | Spielgeschwindigkeit.enabled := false; |
1823 | Spielgeschwindigkeit.enabled := false; |
1823 | Neustart.enabled := false; |
1824 | Neustart.enabled := false; |
1824 | GamePause.enabled := false; |
1825 | GamePause.enabled := false; |
1825 | PlayMusic(mtScene); |
1826 | PlayMusic(mtScene); |
1826 | BossExists := false; |
1827 | BossExists := false; |
1827 | end; |
1828 | end; |
1828 | 1829 | ||
1829 | procedure TMainForm.EndScene; |
1830 | procedure TMainForm.EndScene; |
1830 | begin |
1831 | begin |
1831 | case FScene of |
1832 | case FScene of |
1832 | gsTitle : EndSceneTitle; |
1833 | gsTitle : EndSceneTitle; |
1833 | gsMain : EndSceneMain; |
1834 | gsMain : EndSceneMain; |
1834 | gsGameOver: EndSceneGameOver; |
1835 | gsGameOver: EndSceneGameOver; |
1835 | gsWin : EndSceneWin; |
1836 | gsWin : EndSceneWin; |
1836 | gsNewLevel: EndSceneNewLevel; |
1837 | gsNewLevel: EndSceneNewLevel; |
1837 | end; |
1838 | end; |
1838 | end; |
1839 | end; |
1839 | 1840 | ||
1840 | procedure TMainForm.EndSceneTitle; |
1841 | procedure TMainForm.EndSceneTitle; |
1841 | begin |
1842 | begin |
1842 | { Ende Title } |
1843 | { Ende Title } |
1843 | end; |
1844 | end; |
1844 | 1845 | ||
1845 | procedure TMainForm.EndSceneMain; |
1846 | procedure TMainForm.EndSceneMain; |
1846 | begin |
1847 | begin |
1847 | SpriteEngine.Engine.Clear; |
1848 | SpriteEngine.Engine.Clear; |
1848 | end; |
1849 | end; |
1849 | 1850 | ||
1850 | procedure TMainForm.EndSceneGameOver; |
1851 | procedure TMainForm.EndSceneGameOver; |
1851 | begin |
1852 | begin |
1852 | { Ende GameOver } |
1853 | { Ende GameOver } |
1853 | end; |
1854 | end; |
1854 | 1855 | ||
1855 | procedure TMainForm.EndSceneWin; |
1856 | procedure TMainForm.EndSceneWin; |
1856 | begin |
1857 | begin |
1857 | { Ende Win } |
1858 | { Ende Win } |
1858 | end; |
1859 | end; |
1859 | 1860 | ||
1860 | procedure TMainForm.DeleteArray(); |
1861 | procedure TMainForm.DeleteArray(); |
1861 | var |
1862 | var |
1862 | i: integer; |
1863 | i: integer; |
1863 | begin |
1864 | begin |
1864 | for i := Low(EnemyAdventTable) to High(EnemyAdventTable) do |
1865 | for i := Low(EnemyAdventTable) to High(EnemyAdventTable) do |
1865 | begin |
1866 | begin |
1866 | EnemyAdventTable[i].spriteClass := TNothing; |
1867 | EnemyAdventTable[i].spriteClass := TNothing; |
1867 | EnemyAdventTable[i].x := 0; |
1868 | EnemyAdventTable[i].x := 0; |
1868 | EnemyAdventTable[i].y := 0; |
1869 | EnemyAdventTable[i].y := 0; |
1869 | EnemyAdventTable[i].lifes := 0; |
1870 | EnemyAdventTable[i].lifes := 0; |
1870 | end; |
1871 | end; |
1871 | FRestEnemys := 0; |
1872 | FRestEnemys := 0; |
1872 | end; |
1873 | end; |
1873 | 1874 | ||
1874 | procedure TMainForm.NewLevel(lev: integer); |
1875 | procedure TMainForm.NewLevel(lev: integer); |
1875 | resourcestring |
1876 | resourcestring |
1876 | LNG_LEVEL_INVALID = 'Das Level Nr. %d ist ungültig!'+#13#10+'Das Programm wird beendet.'; |
1877 | LNG_LEVEL_INVALID = 'Das Level Nr. %d ist ungültig!'+#13#10+'Das Programm wird beendet.'; |
1877 | var |
1878 | var |
1878 | act: integer; |
1879 | act: integer; |
1879 | filex: textfile; |
1880 | filex: textfile; |
1880 | ergebniss: string; |
1881 | ergebniss: string; |
1881 | begin |
1882 | begin |
1882 | DeleteArray; |
1883 | DeleteArray; |
1883 | if FMenuItem = 2 then |
1884 | if FMenuItem = 2 then |
1884 | begin |
1885 | begin |
1885 | enemys[1] := TEnemyAttacker; |
1886 | enemys[1] := TEnemyAttacker; |
1886 | enemys[2] := TEnemyMeteor; |
1887 | enemys[2] := TEnemyMeteor; |
1887 | enemys[3] := TEnemyUFO; |
1888 | enemys[3] := TEnemyUFO; |
1888 | enemys[4] := TEnemyAttacker; |
1889 | enemys[4] := TEnemyAttacker; |
1889 | enemys[5] := TEnemyMeteor; |
1890 | enemys[5] := TEnemyMeteor; |
1890 | enemys[6] := TEnemyUFO; |
1891 | enemys[6] := TEnemyUFO; |
1891 | enemys[7] := TEnemyAttacker; |
1892 | enemys[7] := TEnemyAttacker; |
1892 | enemys[8] := TEnemyMeteor; |
1893 | enemys[8] := TEnemyMeteor; |
1893 | enemys[9] := TEnemyUFO; |
1894 | enemys[9] := TEnemyUFO; |
1894 | enemys[10] := TEnemyAttacker; |
1895 | enemys[10] := TEnemyAttacker; |
1895 | enemys[11] := TEnemyMeteor; |
1896 | enemys[11] := TEnemyMeteor; |
1896 | enemys[12] := TEnemyUFO; |
1897 | enemys[12] := TEnemyUFO; |
1897 | enemys[13] := TEnemyAttacker; |
1898 | enemys[13] := TEnemyAttacker; |
1898 | enemys[14] := TEnemyMeteor; |
1899 | enemys[14] := TEnemyMeteor; |
1899 | enemys[15] := TEnemyUFO; |
1900 | enemys[15] := TEnemyUFO; |
1900 | enemys[16] := TEnemyAttacker3; |
1901 | enemys[16] := TEnemyAttacker3; |
1901 | enemys[17] := TEnemyAttacker; |
1902 | enemys[17] := TEnemyAttacker; |
1902 | enemys[18] := TEnemyMeteor; |
1903 | enemys[18] := TEnemyMeteor; |
1903 | enemys[19] := TEnemyUFO; |
1904 | enemys[19] := TEnemyUFO; |
1904 | enemys[20] := TEnemyUFO2; |
1905 | enemys[20] := TEnemyUFO2; |
1905 | enemys[21] := TEnemyAttacker; |
1906 | enemys[21] := TEnemyAttacker; |
1906 | enemys[22] := TEnemyMeteor; |
1907 | enemys[22] := TEnemyMeteor; |
1907 | enemys[23] := TEnemyUFO; |
1908 | enemys[23] := TEnemyUFO; |
1908 | enemys[24] := TEnemyAttacker2; |
1909 | enemys[24] := TEnemyAttacker2; |
1909 | enemys[25] := TEnemyMeteor; |
1910 | enemys[25] := TEnemyMeteor; |
1910 | enemys[26] := TEnemyUFO; |
1911 | enemys[26] := TEnemyUFO; |
1911 | enemys[27] := TEnemyAttacker; |
1912 | enemys[27] := TEnemyAttacker; |
1912 | randomize; |
1913 | randomize; |
1913 | for act := 1 to lev*75-1 do |
1914 | for act := 1 to lev*75-1 do |
1914 | begin |
1915 | begin |
1915 | inc(FRestEnemys); |
1916 | inc(FRestEnemys); |
1916 | EnemyAdventTable[act].spriteClass := enemys[random(lev+2)+1]; |
1917 | EnemyAdventTable[act].spriteClass := enemys[random(lev+2)+1]; |
1917 | if EnemyAdventTable[act].spriteClass = TEnemyAttacker2 then EnemyAdventTable[act].spriteClass := enemys[random(lev+2)+1]; {O_o} |
1918 | if EnemyAdventTable[act].spriteClass = TEnemyAttacker2 then EnemyAdventTable[act].spriteClass := enemys[random(lev+2)+1]; {O_o} |
1918 | EnemyAdventTable[act].x := act*30 + random(85-(lev+(random(lev))*2)){O_o}; |
1919 | EnemyAdventTable[act].x := act*30 + random(85-(lev+(random(lev))*2)){O_o}; |
1919 | EnemyAdventTable[act].y := random(dxdraw.surfaceheight); |
1920 | EnemyAdventTable[act].y := random(dxdraw.surfaceheight); |
1920 | if (EnemyAdventTable[act].spriteClass <> TEnemyMeteor) and (EnemyAdventTable[act].spriteClass <> TEnemyAttacker2) then EnemyAdventTable[act].lifes := random(lev)+1; |
1921 | if (EnemyAdventTable[act].spriteClass <> TEnemyMeteor) and (EnemyAdventTable[act].spriteClass <> TEnemyAttacker2) then EnemyAdventTable[act].lifes := random(lev)+1; |
1921 | if EnemyAdventTable[act].spriteClass = TEnemyAttacker2 then EnemyAdventTable[act].lifes := random(6)+1{O_o}; |
1922 | if EnemyAdventTable[act].spriteClass = TEnemyAttacker2 then EnemyAdventTable[act].lifes := random(6)+1{O_o}; |
1922 | end; |
1923 | end; |
1923 | EnemyAdventTable[lev*75].spriteClass := TEnemyBoss; |
1924 | EnemyAdventTable[lev*75].spriteClass := TEnemyBoss; |
1924 | EnemyAdventTable[lev*75].x := lev*75*30{O_o} div lev; |
1925 | EnemyAdventTable[lev*75].x := lev*75*30{O_o} div lev; |
1925 | EnemyAdventTable[lev*75].y := (dxdraw.surfaceheight div 2) - (MainForm.ImageList.Items.Find('Enemy-boss').height div 2); |
1926 | EnemyAdventTable[lev*75].y := (dxdraw.surfaceheight div 2) - (MainForm.ImageList.Items.Find('Enemy-boss').height div 2); |
1926 | EnemyAdventTable[lev*75].lifes := lev*5; |
1927 | EnemyAdventTable[lev*75].lifes := lev*5; |
1927 | inc(FRestEnemys); |
1928 | inc(FRestEnemys); |
1928 | end |
1929 | end |
1929 | else |
1930 | else |
1930 | begin |
1931 | begin |
1931 | enemys[1] := TEnemyAttacker; |
1932 | enemys[1] := TEnemyAttacker; |
1932 | enemys[2] := TEnemyAttacker2; |
1933 | enemys[2] := TEnemyAttacker2; |
1933 | enemys[3] := TEnemyAttacker3; |
1934 | enemys[3] := TEnemyAttacker3; |
1934 | enemys[4] := TEnemyMeteor; |
1935 | enemys[4] := TEnemyMeteor; |
1935 | enemys[5] := TEnemyUFO; |
1936 | enemys[5] := TEnemyUFO; |
1936 | enemys[6] := TEnemyUFO2; |
1937 | enemys[6] := TEnemyUFO2; |
1937 | enemys[7] := TEnemyBoss; |
1938 | enemys[7] := TEnemyBoss; |
1938 | if fileexists(FDirectory+'Levels\Level '+inttostr(lev)+'.lev') then |
1939 | if fileexists(FDirectory+'Levels\Level '+inttostr(lev)+'.lev') then |
1939 | begin |
1940 | begin |
1940 | levact := 0; |
1941 | levact := 0; |
1941 | assignfile(filex, FDirectory+'Levels\Level '+inttostr(lev)+'.lev'); |
1942 | assignfile(filex, FDirectory+'Levels\Level '+inttostr(lev)+'.lev'); |
1942 | reset(filex); |
1943 | reset(filex); |
1943 | while not seekEoF(filex) do |
1944 | while not seekEoF(filex) do |
1944 | begin |
1945 | begin |
1945 | if levact = 0 then |
1946 | if levact = 0 then |
1946 | begin |
1947 | begin |
1947 | readln(filex, ergebniss); |
1948 | readln(filex, ergebniss); |
1948 | if ergebniss <> '; SpaceMission '+FCompVersion then |
1949 | if ergebniss <> '; SpaceMission '+FCompVersion then |
1949 | begin |
1950 | begin |
1950 | showmessage(Format(LNG_LEVEL_INVALID, [lev])); |
1951 | showmessage(Format(LNG_LEVEL_INVALID, [lev])); |
1951 | application.terminate; |
1952 | application.terminate; |
1952 | exit; |
1953 | exit; |
1953 | end; |
1954 | end; |
1954 | readln(filex, ergebniss); |
1955 | readln(filex, ergebniss); |
1955 | if ergebniss <> '; LEV-File' then |
1956 | if ergebniss <> '; LEV-File' then |
1956 | begin |
1957 | begin |
1957 | showmessage(Format(LNG_LEVEL_INVALID, [lev])); |
1958 | showmessage(Format(LNG_LEVEL_INVALID, [lev])); |
1958 | application.terminate; |
1959 | application.terminate; |
1959 | exit; |
1960 | exit; |
1960 | end; |
1961 | end; |
1961 | readln(filex); |
1962 | readln(filex); |
1962 | end; |
1963 | end; |
1963 | inc(levact); |
1964 | inc(levact); |
1964 | readln(filex, ergebniss); |
1965 | readln(filex, ergebniss); |
1965 | if levact = 5 then levact := 1; |
1966 | if levact = 5 then levact := 1; |
1966 | if levact = 1 then |
1967 | if levact = 1 then |
1967 | begin |
1968 | begin |
1968 | inc(pos[levact]); |
1969 | inc(pos[levact]); |
1969 | inc(FRestEnemys); |
1970 | inc(FRestEnemys); |
1970 | EnemyAdventTable[pos[levact]].spriteClass := enemys[strtoint(ergebniss)]; |
1971 | EnemyAdventTable[pos[levact]].spriteClass := enemys[strtoint(ergebniss)]; |
1971 | end; |
1972 | end; |
1972 | if levact = 2 then |
1973 | if levact = 2 then |
1973 | begin |
1974 | begin |
1974 | inc(pos[levact]); |
1975 | inc(pos[levact]); |
1975 | EnemyAdventTable[pos[levact]].x := strtoint(ergebniss); |
1976 | EnemyAdventTable[pos[levact]].x := strtoint(ergebniss); |
1976 | end; |
1977 | end; |
1977 | if levact = 3 then |
1978 | if levact = 3 then |
1978 | begin |
1979 | begin |
1979 | inc(pos[levact]); |
1980 | inc(pos[levact]); |
1980 | EnemyAdventTable[pos[levact]].y := strtoint(ergebniss); |
1981 | EnemyAdventTable[pos[levact]].y := strtoint(ergebniss); |
1981 | end; |
1982 | end; |
1982 | if levact = 4 then |
1983 | if levact = 4 then |
1983 | begin |
1984 | begin |
1984 | inc(pos[levact]); |
1985 | inc(pos[levact]); |
1985 | EnemyAdventTable[pos[levact]].lifes := strtoint(ergebniss); |
1986 | EnemyAdventTable[pos[levact]].lifes := strtoint(ergebniss); |
1986 | end; |
1987 | end; |
1987 | end; |
1988 | end; |
1988 | closefile(filex); |
1989 | closefile(filex); |
1989 | end; |
1990 | end; |
1990 | end; |
1991 | end; |
1991 | end; |
1992 | end; |
1992 | 1993 | ||
1993 | procedure TMainForm.SceneTitle; |
1994 | procedure TMainForm.SceneTitle; |
1994 | var |
1995 | var |
1995 | Logo: TPictureCollectionItem; |
1996 | Logo: TPictureCollectionItem; |
1996 | begin |
1997 | begin |
1997 | DXDraw.Surface.Fill(0); |
1998 | DXDraw.Surface.Fill(0); |
1998 | Logo := ImageList.Items.Find('Logo'); |
1999 | Logo := ImageList.Items.Find('Logo'); |
1999 | {Logo.DrawWaveX(DXDraw.Surface, (dxdraw.surfaceWidth div 2) - 181, 65, Logo.Width, Logo.Height, 0, |
2000 | {Logo.DrawWaveX(DXDraw.Surface, (dxdraw.surfaceWidth div 2) - 181, 65, Logo.Width, Logo.Height, 0, |
2000 | Trunc(16 - Cos256(FBlink div 60) * 16), 32, -FBlink div 5);} |
2001 | Trunc(16 - Cos256(FBlink div 60) * 16), 32, -FBlink div 5);} |
2001 | Logo.DrawWaveX(DXDraw.Surface, trunc((dxdraw.surfaceWidth / 2) - (Logo.Width / 2)), 65, Logo.Width, Logo.Height, 0, |
2002 | Logo.DrawWaveX(DXDraw.Surface, trunc((dxdraw.surfaceWidth / 2) - (Logo.Width / 2)), 65, Logo.Width, Logo.Height, 0, |
2002 | 2, 80, Fangle * 4); |
2003 | 2, 80, Fangle * 4); |
2003 | inc(Fangle); |
2004 | inc(Fangle); |
2004 | with DXDraw.Surface.Canvas do |
2005 | with DXDraw.Surface.Canvas do |
2005 | begin |
2006 | begin |
2006 | if (isDown in MainForm.DXInput.States) and (FMenuItem=1) then FMenuItem := 2; |
2007 | if (isDown in MainForm.DXInput.States) and (FMenuItem=1) then FMenuItem := 2; |
2007 | if ((isUp in MainForm.DXInput.States) and (FMenuItem=2)) or (FMenuItem=0) then FMenuItem := 1; |
2008 | if ((isUp in MainForm.DXInput.States) and (FMenuItem=2)) or (FMenuItem=0) then FMenuItem := 1; |
2008 | Brush.Style := bsClear; |
2009 | Brush.Style := bsClear; |
2009 | Font.Size := 30; |
2010 | Font.Size := 30; |
2010 | if FMenuItem = 1 then |
2011 | if FMenuItem = 1 then |
2011 | begin |
2012 | begin |
2012 | Font.Color := clMaroon; |
2013 | Font.Color := clMaroon; |
2013 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-52, 'Normales Spiel'); |
2014 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-52, 'Normales Spiel'); |
2014 | Textout((dxdraw.surfaceWidth div 2)-187, (dxdraw.surfaceheight div 2)-52, '>'); |
2015 | Textout((dxdraw.surfaceWidth div 2)-187, (dxdraw.surfaceheight div 2)-52, '>'); |
2015 | Font.Color := clRed; |
2016 | Font.Color := clRed; |
2016 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2)-50, 'Normales Spiel'); |
2017 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2)-50, 'Normales Spiel'); |
2017 | Textout((dxdraw.surfaceWidth div 2)-185, (dxdraw.surfaceheight div 2)-50, '>'); |
2018 | Textout((dxdraw.surfaceWidth div 2)-185, (dxdraw.surfaceheight div 2)-50, '>'); |
2018 | Font.Color := clOlive; |
2019 | Font.Color := clOlive; |
2019 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-2, 'Zufallslevel'); |
2020 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-2, 'Zufallslevel'); |
2020 | Font.Color := clYellow; |
2021 | Font.Color := clYellow; |
2021 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2), 'Zufallslevel'); |
2022 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2), 'Zufallslevel'); |
2022 | end |
2023 | end |
2023 | else |
2024 | else |
2024 | begin |
2025 | begin |
2025 | Font.Color := clOlive; |
2026 | Font.Color := clOlive; |
2026 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-52, 'Normales Spiel'); |
2027 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-52, 'Normales Spiel'); |
2027 | Font.Color := clYellow; |
2028 | Font.Color := clYellow; |
2028 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2)-50, 'Normales Spiel'); |
2029 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2)-50, 'Normales Spiel'); |
2029 | Font.Color := clMaroon; |
2030 | Font.Color := clMaroon; |
2030 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-2, 'Zufallslevel'); |
2031 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-2, 'Zufallslevel'); |
2031 | Textout((dxdraw.surfaceWidth div 2)-187, (dxdraw.surfaceheight div 2)-2, '>'); |
2032 | Textout((dxdraw.surfaceWidth div 2)-187, (dxdraw.surfaceheight div 2)-2, '>'); |
2032 | Font.Color := clRed; |
2033 | Font.Color := clRed; |
2033 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2), 'Zufallslevel'); |
2034 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2), 'Zufallslevel'); |
2034 | Textout((dxdraw.surfaceWidth div 2)-185, (dxdraw.surfaceheight div 2), '>'); |
2035 | Textout((dxdraw.surfaceWidth div 2)-185, (dxdraw.surfaceheight div 2), '>'); |
2035 | end; |
2036 | end; |
2036 | { if (FBlink div 300) mod 2=0 then |
2037 | { if (FBlink div 300) mod 2=0 then |
2037 | begin |
2038 | begin |
2038 | Font.Color := clGreen; |
2039 | Font.Color := clGreen; |
2039 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2040 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2040 | Font.Color := clLime; |
2041 | Font.Color := clLime; |
2041 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2042 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2042 | end; } |
2043 | end; } |
2043 | BlinkUpdate; |
2044 | BlinkUpdate; |
2044 | Release; |
2045 | Release; |
2045 | end; |
2046 | end; |
2046 | // Weiter mit Leertaste oder Enter |
2047 | // Weiter mit Leertaste oder Enter |
2047 | if (isButton1 in DXInput.States) or (isButton2 in DXInput.States) then |
2048 | if (isButton1 in DXInput.States) or (isButton2 in DXInput.States) then |
2048 | begin |
2049 | begin |
2049 | FLevel := 1; |
2050 | FLevel := 1; |
2050 | if ((FMenuItem=1) and (fileexists(FDirectory+'Levels\Level '+inttostr(FLevel)+'.lev')=false)) or ((FMenuItem=2) and (FLevel > 20)) then |
2051 | if ((FMenuItem=1) and (fileexists(FDirectory+'Levels\Level '+inttostr(FLevel)+'.lev')=false)) or ((FMenuItem=2) and (FLevel > 20)) then |
2051 | begin |
2052 | begin |
2052 | //PlaySound('Frage', False); |
2053 | //PlaySound('Frage', False); |
2053 | exit; |
2054 | exit; |
2054 | end; |
2055 | end; |
2055 | NewLevel(FLevel); |
2056 | NewLevel(FLevel); |
2056 | PlaySound('SceneMov', False); |
2057 | PlaySound('SceneMov', False); |
2057 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2058 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2058 | Sleep(200); |
2059 | Sleep(200); |
2059 | StartScene(gsMain); |
2060 | StartScene(gsMain); |
2060 | end; |
2061 | end; |
2061 | end; |
2062 | end; |
2062 | 2063 | ||
2063 | procedure TMainForm.SceneMain; |
2064 | procedure TMainForm.SceneMain; |
2064 | var |
2065 | var |
2065 | Enemy: TSprite; |
2066 | Enemy: TSprite; |
2066 | begin |
2067 | begin |
2067 | if FInterval = giLeicht then SpriteEngine.Move(conleicht); |
2068 | if FInterval = giLeicht then SpriteEngine.Move(conleicht); |
2068 | if FInterval = giMittel then SpriteEngine.Move(conmittel); |
2069 | if FInterval = giMittel then SpriteEngine.Move(conmittel); |
2069 | if FInterval = giSchwer then SpriteEngine.Move(conschwer); |
2070 | if FInterval = giSchwer then SpriteEngine.Move(conschwer); |
2070 | if FInterval = giMaster then SpriteEngine.Move(conmaster); |
2071 | if FInterval = giMaster then SpriteEngine.Move(conmaster); |
2071 | SpriteEngine.Dead; |
2072 | SpriteEngine.Dead; |
2072 | while (Low(EnemyAdventTable)<=FEnemyAdventPos) and |
2073 | while (Low(EnemyAdventTable)<=FEnemyAdventPos) and |
2073 | (FEnemyAdventPos<=High(EnemyAdventTable)) and |
2074 | (FEnemyAdventPos<=High(EnemyAdventTable)) and |
2074 | ((EnemyAdventTable[FEnemyAdventPos].x / 4)<=FFrame) and |
2075 | ((EnemyAdventTable[FEnemyAdventPos].x / 4)<=FFrame) and |
2075 | (FRestEnemys>0) do |
2076 | (FRestEnemys>0) do |
2076 | begin |
2077 | begin |
2077 | if EnemyAdventTable[FEnemyAdventPos].spriteClass <> TNothing then |
2078 | if EnemyAdventTable[FEnemyAdventPos].spriteClass <> TNothing then |
2078 | begin |
2079 | begin |
2079 | with EnemyAdventTable[FEnemyAdventPos] do |
2080 | with EnemyAdventTable[FEnemyAdventPos] do |
2080 | begin |
2081 | begin |
2081 | Enemy := spriteClass.Create(SpriteEngine.Engine); |
2082 | Enemy := spriteClass.Create(SpriteEngine.Engine); |
2082 | Enemy.x := dxdraw.surfacewidth; |
2083 | Enemy.x := dxdraw.surfacewidth; |
2083 | //Enemy.y := y; |
2084 | //Enemy.y := y; |
2084 | if y <> 0 then Enemy.y := dxdraw.surfaceheight / (480{maximale Bandbreite im alten Format} / y) |
2085 | if y <> 0 then Enemy.y := dxdraw.surfaceheight / (480{maximale Bandbreite im alten Format} / y) |
2085 | else Enemy.y := 0; |
2086 | else Enemy.y := 0; |
2086 | end; |
2087 | end; |
2087 | end; |
2088 | end; |
2088 | Inc(FEnemyAdventPos); |
2089 | Inc(FEnemyAdventPos); |
2089 | end; |
2090 | end; |
2090 | Inc(FFrame); |
2091 | Inc(FFrame); |
2091 | DXDraw.Surface.Fill(0); |
2092 | DXDraw.Surface.Fill(0); |
2092 | if FNextScene=gsNone then |
2093 | if FNextScene=gsNone then |
2093 | begin |
2094 | begin |
2094 | SpriteEngine.Draw; |
2095 | SpriteEngine.Draw; |
2095 | if MainForm.flife > 0 then |
2096 | if MainForm.flife > 0 then |
2096 | begin |
2097 | begin |
2097 | with DXDraw.Surface.Canvas do |
2098 | with DXDraw.Surface.Canvas do |
2098 | begin |
2099 | begin |
2099 | Brush.Style := bsClear; |
2100 | Brush.Style := bsClear; |
2100 | Font.Size := 20; |
2101 | Font.Size := 20; |
2101 | Font.Color := clOlive; |
2102 | Font.Color := clOlive; |
2102 | Textout(9, 9, 'Punkte: ' + FloatToStrF(FScore,ffNumber,14,0)); |
2103 | Textout(9, 9, 'Punkte: ' + FloatToStrF(FScore,ffNumber,14,0)); |
2103 | Font.Color := clYellow; |
2104 | Font.Color := clYellow; |
2104 | Textout(10, 10, 'Punkte: ' + FloatToStrF(FScore,ffNumber,14,0)); |
2105 | Textout(10, 10, 'Punkte: ' + FloatToStrF(FScore,ffNumber,14,0)); |
2105 | Font.Color := clMaroon; |
2106 | Font.Color := clMaroon; |
2106 | Textout(dxdraw.surfacewidth-141, 9, 'Level: ' + IntToStr(MainForm.flevel)); |
2107 | Textout(dxdraw.surfacewidth-141, 9, 'Level: ' + IntToStr(MainForm.flevel)); |
2107 | Font.Color := clRed; |
2108 | Font.Color := clRed; |
2108 | Textout(dxdraw.surfacewidth-140, 10, 'Level: ' + IntToStr(MainForm.flevel)); |
2109 | Textout(dxdraw.surfacewidth-140, 10, 'Level: ' + IntToStr(MainForm.flevel)); |
2109 | if FLife<0 then mainform.FLife := 0; |
2110 | if FLife<0 then mainform.FLife := 0; |
2110 | if FCheat then |
2111 | if FCheat then |
2111 | begin |
2112 | begin |
2112 | Font.Color := clPurple; |
2113 | Font.Color := clPurple; |
2113 | Textout(9, dxdraw.surfaceheight-41, 'Leben: ?'); |
2114 | Textout(9, dxdraw.surfaceheight-41, 'Leben: ?'); |
2114 | Font.Color := clFuchsia; |
2115 | Font.Color := clFuchsia; |
2115 | Textout(10, dxdraw.surfaceheight-40, 'Leben: ?'); |
2116 | Textout(10, dxdraw.surfaceheight-40, 'Leben: ?'); |
2116 | end |
2117 | end |
2117 | else |
2118 | else |
2118 | begin |
2119 | begin |
2119 | if ((Flife = 1) and ((FBlink div 300) mod 2=0)) or (Flife <> 1) then |
2120 | if ((Flife = 1) and ((FBlink div 300) mod 2=0)) or (Flife <> 1) then |
2120 | begin |
2121 | begin |
2121 | Font.Color := clPurple; |
2122 | Font.Color := clPurple; |
2122 | Textout(9, dxdraw.surfaceheight-41, 'Leben: ' + IntToStr(MainForm.flife)); |
2123 | Textout(9, dxdraw.surfaceheight-41, 'Leben: ' + IntToStr(MainForm.flife)); |
2123 | Font.Color := clFuchsia; |
2124 | Font.Color := clFuchsia; |
2124 | Textout(10, dxdraw.surfaceheight-40, 'Leben: ' + IntToStr(MainForm.flife)); |
2125 | Textout(10, dxdraw.surfaceheight-40, 'Leben: ' + IntToStr(MainForm.flife)); |
2125 | end; |
2126 | end; |
2126 | if Flife = 1 then BlinkUpdate; |
2127 | if Flife = 1 then BlinkUpdate; |
2127 | end; |
2128 | end; |
2128 | {if BossExists and (FBossLife>0) then |
2129 | {if BossExists and (FBossLife>0) then |
2129 | begin |
2130 | begin |
2130 | Font.Color := clPurple; |
2131 | Font.Color := clPurple; |
2131 | Textout(449, 439, 'Boss: ' + IntToStr(FBossLife)); |
2132 | Textout(449, 439, 'Boss: ' + IntToStr(FBossLife)); |
2132 | Font.Color := clFuchsia; |
2133 | Font.Color := clFuchsia; |
2133 | Textout(450, 440, 'Boss: ' + IntToStr(FBossLife)); |
2134 | Textout(450, 440, 'Boss: ' + IntToStr(FBossLife)); |
2134 | end |
2135 | end |
2135 | else |
2136 | else |
2136 | if RestlicheEinheiten>0 then |
2137 | if RestlicheEinheiten>0 then |
2137 | begin |
2138 | begin |
2138 | Font.Color := clPurple; |
2139 | Font.Color := clPurple; |
2139 | Textout(449, 439, 'Einheiten: ' + IntToStr(RestlicheEinheiten)); |
2140 | Textout(449, 439, 'Einheiten: ' + IntToStr(RestlicheEinheiten)); |
2140 | Font.Color := clFuchsia; |
2141 | Font.Color := clFuchsia; |
2141 | Textout(450, 440, 'Einheiten: ' + IntToStr(RestlicheEinheiten)); |
2142 | Textout(450, 440, 'Einheiten: ' + IntToStr(RestlicheEinheiten)); |
2142 | end;} |
2143 | end;} |
2143 | if BossExists and (FBossLife>0) then |
2144 | if BossExists and (FBossLife>0) then |
2144 | begin |
2145 | begin |
2145 | if (FRestEnemys>0) then |
2146 | if (FRestEnemys>0) then |
2146 | begin |
2147 | begin |
2147 | Font.Color := clGreen; |
2148 | Font.Color := clGreen; |
2148 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-81, 'Boss: ' + IntToStr(FBossLife)); |
2149 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-81, 'Boss: ' + IntToStr(FBossLife)); |
2149 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2150 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2150 | Font.Color := clLime; |
2151 | Font.Color := clLime; |
2151 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-80, 'Boss: ' + IntToStr(FBossLife)); |
2152 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-80, 'Boss: ' + IntToStr(FBossLife)); |
2152 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2153 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2153 | end; |
2154 | end; |
2154 | if (FRestEnemys<1) then |
2155 | if (FRestEnemys<1) then |
2155 | begin |
2156 | begin |
2156 | Font.Color := clGreen; |
2157 | Font.Color := clGreen; |
2157 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Boss: ' + IntToStr(FBossLife)); |
2158 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Boss: ' + IntToStr(FBossLife)); |
2158 | Font.Color := clLime; |
2159 | Font.Color := clLime; |
2159 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Boss: ' + IntToStr(FBossLife)); |
2160 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Boss: ' + IntToStr(FBossLife)); |
2160 | end; |
2161 | end; |
2161 | end; |
2162 | end; |
2162 | if (FRestEnemys>0) and not Bossexists then |
2163 | if (FRestEnemys>0) and not Bossexists then |
2163 | begin |
2164 | begin |
2164 | Font.Color := clGreen; |
2165 | Font.Color := clGreen; |
2165 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2166 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2166 | Font.Color := clLime; |
2167 | Font.Color := clLime; |
2167 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2168 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemys)); |
2168 | end; |
2169 | end; |
2169 | Release; |
2170 | Release; |
2170 | end; |
2171 | end; |
2171 | end |
2172 | end |
2172 | else |
2173 | else |
2173 | begin |
2174 | begin |
2174 | DXDraw.Surface.Canvas.Font.Color := clGreen; // Grüne schrift bei gescheitert? FIXME |
2175 | DXDraw.Surface.Canvas.Font.Color := clGreen; // Grüne schrift bei gescheitert? FIXME |
2175 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission gescheitert!'); |
2176 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission gescheitert!'); |
2176 | DXDraw.Surface.Canvas.Font.Color := clLime; |
2177 | DXDraw.Surface.Canvas.Font.Color := clLime; |
2177 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-250, dxdraw.surfaceheight-40, 'Mission gescheitert!'); |
2178 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-250, dxdraw.surfaceheight-40, 'Mission gescheitert!'); |
2178 | DXDraw.Surface.Canvas.Release; |
2179 | DXDraw.Surface.Canvas.Release; |
2179 | end; |
2180 | end; |
2180 | if FRestEnemys<0 then FRestEnemys := 0; //Muss das sein? |
2181 | if FRestEnemys<0 then FRestEnemys := 0; //Muss das sein? |
2181 | if (Ec=0) and (FRestEnemys=0){ and (SpielerFliegtFort = false)} |
2182 | if (Ec=0) and (FRestEnemys=0){ and (SpielerFliegtFort = false)} |
2182 | and ((BossExists and (FBossLife=0)) or not BossExists) then |
2183 | and ((BossExists and (FBossLife=0)) or not BossExists) then |
2183 | begin |
2184 | begin |
2184 | DXDraw.Surface.Canvas.Font.Color := clGreen; |
2185 | DXDraw.Surface.Canvas.Font.Color := clGreen; |
2185 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission erfolgreich!'); |
2186 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission erfolgreich!'); |
2186 | DXDraw.Surface.Canvas.Font.Color := clLime; |
2187 | DXDraw.Surface.Canvas.Font.Color := clLime; |
2187 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-250, dxdraw.surfaceheight-40, 'Mission erfolgreich!'); |
2188 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-250, dxdraw.surfaceheight-40, 'Mission erfolgreich!'); |
2188 | DXDraw.Surface.Canvas.Release; |
2189 | DXDraw.Surface.Canvas.Release; |
2189 | Sleep(1); |
2190 | Sleep(1); |
2190 | inc(FCounter); |
2191 | inc(FCounter); |
2191 | if FCounter>150{200} then PlayerSprite.FlyAway; |
2192 | if FCounter>150{200} then PlayerSprite.FlyAway; |
2192 | end; |
2193 | end; |
2193 | end; |
2194 | end; |
2194 | end; |
2195 | end; |
2195 | 2196 | ||
2196 | procedure TMainForm.SceneGameOver; |
2197 | procedure TMainForm.SceneGameOver; |
2197 | begin |
2198 | begin |
2198 | DXDraw.Surface.Fill(0); |
2199 | DXDraw.Surface.Fill(0); |
2199 | with DXDraw.Surface.Canvas do |
2200 | with DXDraw.Surface.Canvas do |
2200 | begin |
2201 | begin |
2201 | FNotSave := true; |
2202 | FNotSave := true; |
2202 | Cheat.enabled := false; |
2203 | Cheat.enabled := false; |
2203 | GamePause.enabled := false; |
2204 | GamePause.enabled := false; |
2204 | Neustart.enabled := false; |
2205 | Neustart.enabled := false; |
2205 | Brush.Style := bsClear; |
2206 | Brush.Style := bsClear; |
2206 | Font.Size := 35; |
2207 | Font.Size := 35; |
2207 | Font.Color := clMaroon; |
2208 | Font.Color := clMaroon; |
2208 | Textout((dxdraw.surfacewidth div 2)-127, 98, 'Verloren!'); |
2209 | Textout((dxdraw.surfacewidth div 2)-127, 98, 'Verloren!'); |
2209 | Font.Color := clRed; |
2210 | Font.Color := clRed; |
2210 | Textout((dxdraw.surfacewidth div 2)-125, 100, 'Verloren!'); |
2211 | Textout((dxdraw.surfacewidth div 2)-125, 100, 'Verloren!'); |
2211 | if (FBlink div 300) mod 2=0 then |
2212 | if (FBlink div 300) mod 2=0 then |
2212 | begin |
2213 | begin |
2213 | Font.Size := 30; |
2214 | Font.Size := 30; |
2214 | Font.Color := clOlive; |
2215 | Font.Color := clOlive; |
2215 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2216 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2216 | Font.Color := clYellow; |
2217 | Font.Color := clYellow; |
2217 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2218 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2218 | end; |
2219 | end; |
2219 | BlinkUpdate; |
2220 | BlinkUpdate; |
2220 | Release; |
2221 | Release; |
2221 | end; |
2222 | end; |
2222 | if isButton1 in DXInput.States then |
2223 | if isButton1 in DXInput.States then |
2223 | begin |
2224 | begin |
2224 | PlaySound('SceneMov', False); |
2225 | PlaySound('SceneMov', False); |
2225 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2226 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2226 | Sleep(200); |
2227 | Sleep(200); |
2227 | StartScene(gsTitle); |
2228 | StartScene(gsTitle); |
2228 | end; |
2229 | end; |
2229 | end; |
2230 | end; |
2230 | 2231 | ||
2231 | procedure TMainForm.SceneWin; |
2232 | procedure TMainForm.SceneWin; |
2232 | begin |
2233 | begin |
2233 | DXDraw.Surface.Fill(0); |
2234 | DXDraw.Surface.Fill(0); |
2234 | with DXDraw.Surface.Canvas do |
2235 | with DXDraw.Surface.Canvas do |
2235 | begin |
2236 | begin |
2236 | FNotSave := true; |
2237 | FNotSave := true; |
2237 | Cheat.enabled := false; |
2238 | Cheat.enabled := false; |
2238 | GamePause.enabled := false; |
2239 | GamePause.enabled := false; |
2239 | Neustart.enabled := false; |
2240 | Neustart.enabled := false; |
2240 | Brush.Style := bsClear; |
2241 | Brush.Style := bsClear; |
2241 | Font.Size := 35; |
2242 | Font.Size := 35; |
2242 | Font.Color := clMaroon; |
2243 | Font.Color := clMaroon; |
2243 | Textout((dxdraw.surfaceWidth div 2)-127, 98, 'Gewonnen!'); |
2244 | Textout((dxdraw.surfaceWidth div 2)-127, 98, 'Gewonnen!'); |
2244 | Font.Color := clRed; |
2245 | Font.Color := clRed; |
2245 | Textout((dxdraw.surfaceWidth div 2)-125, 100, 'Gewonnen!'); |
2246 | Textout((dxdraw.surfaceWidth div 2)-125, 100, 'Gewonnen!'); |
2246 | if (FBlink div 300) mod 2=0 then |
2247 | if (FBlink div 300) mod 2=0 then |
2247 | begin |
2248 | begin |
2248 | Font.Size := 30; |
2249 | Font.Size := 30; |
2249 | Font.Color := clOlive; |
2250 | Font.Color := clOlive; |
2250 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2251 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2251 | Font.Color := clYellow; |
2252 | Font.Color := clYellow; |
2252 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2253 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2253 | end; |
2254 | end; |
2254 | BlinkUpdate; |
2255 | BlinkUpdate; |
2255 | Release; |
2256 | Release; |
2256 | end; |
2257 | end; |
2257 | if isButton1 in DXInput.States then |
2258 | if isButton1 in DXInput.States then |
2258 | begin |
2259 | begin |
2259 | PlaySound('SceneMov', False); |
2260 | PlaySound('SceneMov', False); |
2260 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2261 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2261 | Sleep(200); |
2262 | Sleep(200); |
2262 | StartScene(gsTitle); |
2263 | StartScene(gsTitle); |
2263 | end; |
2264 | end; |
2264 | end; |
2265 | end; |
2265 | 2266 | ||
2266 | procedure TMainForm.StartSceneNewLevel; |
2267 | procedure TMainForm.StartSceneNewLevel; |
2267 | begin |
2268 | begin |
2268 | sleep(500); |
2269 | sleep(500); |
2269 | FNotSave := false; |
2270 | FNotSave := false; |
2270 | Cheat.enabled := false; |
2271 | Cheat.enabled := false; |
2271 | Neustart.enabled := false; |
2272 | Neustart.enabled := false; |
2272 | GamePause.enabled := false; |
2273 | GamePause.enabled := false; |
2273 | GameStart.enabled := true; |
2274 | GameStart.enabled := true; |
2274 | Spielgeschwindigkeit.enabled := false; |
2275 | Spielgeschwindigkeit.enabled := false; |
2275 | BossExists := false; |
2276 | BossExists := false; |
2276 | Spielgeschwindigkeit.enabled := false; |
2277 | Spielgeschwindigkeit.enabled := false; |
2277 | if ((FMenuItem=1) and (not fileexists(FDirectory+'Levels\Level '+inttostr(FLevel)+'.lev'))) or ((FMenuItem=2) and (FLevel > 25)) then |
2278 | if ((FMenuItem=1) and (not fileexists(FDirectory+'Levels\Level '+inttostr(FLevel)+'.lev'))) or ((FMenuItem=2) and (FLevel > 25)) then |
2278 | begin |
2279 | begin |
2279 | //PlaySound('SceneMov', False); |
2280 | //PlaySound('SceneMov', False); |
2280 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2281 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2281 | Sleep(200); |
2282 | Sleep(200); |
2282 | StartScene(gsWin); |
2283 | StartScene(gsWin); |
2283 | exit; |
2284 | exit; |
2284 | end; |
2285 | end; |
2285 | PlayMusic(mtScene); |
2286 | PlayMusic(mtScene); |
2286 | end; |
2287 | end; |
2287 | 2288 | ||
2288 | procedure TMainForm.EndSceneNewLevel; |
2289 | procedure TMainForm.EndSceneNewLevel; |
2289 | begin |
2290 | begin |
2290 | { Ende NewLevel } |
2291 | { Ende NewLevel } |
2291 | end; |
2292 | end; |
2292 | 2293 | ||
2293 | procedure TMainForm.SceneNewLevel; |
2294 | procedure TMainForm.SceneNewLevel; |
2294 | begin |
2295 | begin |
2295 | DXDraw.Surface.Fill(0); |
2296 | DXDraw.Surface.Fill(0); |
2296 | with DXDraw.Surface.Canvas do |
2297 | with DXDraw.Surface.Canvas do |
2297 | begin |
2298 | begin |
2298 | Brush.Style := bsClear; |
2299 | Brush.Style := bsClear; |
2299 | Font.Size := 40; |
2300 | Font.Size := 40; |
2300 | Font.Color := clMaroon; |
2301 | Font.Color := clMaroon; |
2301 | Textout((dxdraw.surfaceWidth div 2)-(83+(length(inttostr(flevel))*22)), 98, 'Level '+inttostr(flevel)); |
2302 | Textout((dxdraw.surfaceWidth div 2)-(83+(length(inttostr(flevel))*22)), 98, 'Level '+inttostr(flevel)); |
2302 | Font.Color := clRed; |
2303 | Font.Color := clRed; |
2303 | Textout((dxdraw.surfaceWidth div 2)-(81+(length(inttostr(flevel))*22)), 100, 'Level '+inttostr(flevel)); |
2304 | Textout((dxdraw.surfaceWidth div 2)-(81+(length(inttostr(flevel))*22)), 100, 'Level '+inttostr(flevel)); |
2304 | if (FBlink div 300) mod 2=0 then |
2305 | if (FBlink div 300) mod 2=0 then |
2305 | begin |
2306 | begin |
2306 | Font.Size := 30; |
2307 | Font.Size := 30; |
2307 | Font.Color := clOlive; |
2308 | Font.Color := clOlive; |
2308 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2309 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
2309 | Font.Color := clYellow; |
2310 | Font.Color := clYellow; |
2310 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2311 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
2311 | end; |
2312 | end; |
2312 | BlinkUpdate; |
2313 | BlinkUpdate; |
2313 | Release; |
2314 | Release; |
2314 | end; |
2315 | end; |
2315 | if isButton1 in DXInput.States then |
2316 | if isButton1 in DXInput.States then |
2316 | begin |
2317 | begin |
2317 | PlaySound('SceneMov', False); |
2318 | PlaySound('SceneMov', False); |
2318 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2319 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
2319 | Sleep(200); |
2320 | Sleep(200); |
2320 | StartScene(gsMain); |
2321 | StartScene(gsMain); |
2321 | end; |
2322 | end; |
2322 | end; |
2323 | end; |
2323 | 2324 | ||
2324 | procedure TMainForm.OptionMusicClick(Sender: TObject); |
2325 | procedure TMainForm.OptionMusicClick(Sender: TObject); |
2325 | begin |
2326 | begin |
2326 | OptionMusic.Checked := not OptionMusic.Checked; |
2327 | OptionMusic.Checked := not OptionMusic.Checked; |
2327 | if OptionMusic.Checked then |
2328 | if OptionMusic.Checked then |
2328 | begin |
2329 | begin |
2329 | PlayMusic(FMusic) |
2330 | PlayMusic(FMusic) |
2330 | end |
2331 | end |
2331 | else |
2332 | else |
2332 | begin |
2333 | begin |
2333 | DestroyMusic(FMusic); |
2334 | DestroyMusic(FMusic); |
2334 | end; |
2335 | end; |
2335 | WriteOptions; |
2336 | WriteOptions; |
2336 | end; |
2337 | end; |
2337 | 2338 | ||
2338 | procedure TMainForm.MasterClick(Sender: TObject); |
2339 | procedure TMainForm.MasterClick(Sender: TObject); |
2339 | begin |
2340 | begin |
2340 | master.checked := true; |
2341 | master.checked := true; |
2341 | FInterval := giMaster; |
2342 | FInterval := giMaster; |
2342 | writeoptions; |
2343 | writeoptions; |
2343 | end; |
2344 | end; |
2344 | 2345 | ||
2345 | procedure TEnemyMeteor.DoMove(MoveCount: Integer); |
2346 | procedure TEnemyMeteor.DoMove(MoveCount: Integer); |
2346 | begin |
2347 | begin |
2347 | X := X - MoveCount*(250/1000); |
2348 | X := X - MoveCount*(250/1000); |
2348 | if X < -Width then Dead; |
2349 | if X < -Width then Dead; |
2349 | end; |
2350 | end; |
2350 | 2351 | ||
2351 | procedure TEnemyMeteor.HitEnemy(ADead: Boolean); |
2352 | procedure TEnemyMeteor.HitEnemy(ADead: Boolean); |
2352 | begin |
2353 | begin |
2353 | if ADead then Collisioned := True; |
2354 | if ADead then Collisioned := True; |
2354 | MainForm.PlaySound('Hit', False); |
2355 | MainForm.PlaySound('Hit', False); |
2355 | end; |
2356 | end; |
2356 | 2357 | ||
2357 | {procedure TMainForm.StopMusic; |
2358 | {procedure TMainForm.StopMusic; |
2358 | begin |
2359 | begin |
2359 | PauseMusic(FMusic); |
2360 | PauseMusic(FMusic); |
2360 | MCISendString(pchar('seek "'+FDirectory+'Musik\Boss.mid" to start'), nil, 255, 0); |
2361 | MCISendString(pchar('seek "'+FDirectory+'Musik\Boss.mid" to start'), nil, 255, 0); |
2361 | MCISendString(pchar('seek "'+FDirectory+'Musik\Game.mid" to start'), nil, 255, 0); |
2362 | MCISendString(pchar('seek "'+FDirectory+'Musik\Game.mid" to start'), nil, 255, 0); |
2362 | MCISendString(pchar('seek "'+FDirectory+'Musik\Title.mid" to start'), nil, 255, 0); |
2363 | MCISendString(pchar('seek "'+FDirectory+'Musik\Title.mid" to start'), nil, 255, 0); |
2363 | MCISendString(pchar('seek "'+FDirectory+'Musik\Scene.mid" to start'), nil, 255, 0); |
2364 | MCISendString(pchar('seek "'+FDirectory+'Musik\Scene.mid" to start'), nil, 255, 0); |
2364 | end;} |
2365 | end;} |
2365 | 2366 | ||
2366 | procedure TMainForm.ResumeMusic(Name: TMusicTrack); |
2367 | procedure TMainForm.ResumeMusic(Name: TMusicTrack); |
2367 | begin |
2368 | begin |
2368 | if not OptionMusic.checked then exit; |
2369 | if not OptionMusic.checked then exit; |
2369 | if Name = mtBoss then |
2370 | if Name = mtBoss then |
2370 | MCISendString(pchar('play "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
2371 | MCISendString(pchar('play "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
2371 | if Name = mtGame then |
2372 | if Name = mtGame then |
2372 | MCISendString(pchar('play "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
2373 | MCISendString(pchar('play "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
2373 | if Name = mtScene then |
2374 | if Name = mtScene then |
2374 | MCISendString(pchar('play "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
2375 | MCISendString(pchar('play "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
2375 | if Name = mtTitle then |
2376 | if Name = mtTitle then |
2376 | MCISendString(pchar('play "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
2377 | MCISendString(pchar('play "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
2377 | end; |
2378 | end; |
2378 | 2379 | ||
2379 | constructor TEnemyMeteor.Create(AParent: TSprite); |
2380 | constructor TEnemyMeteor.Create(AParent: TSprite); |
2380 | begin |
2381 | begin |
2381 | inherited Create(AParent); |
2382 | inherited Create(AParent); |
2382 | Image := MainForm.ImageList.Items.Find('Enemy-Meteor'); |
2383 | Image := MainForm.ImageList.Items.Find('Enemy-Meteor'); |
2383 | Width := Image.Width; |
2384 | Width := Image.Width; |
2384 | Height := Image.Height; |
2385 | Height := Image.Height; |
2385 | AnimCount := Image.PatternCount; |
2386 | AnimCount := Image.PatternCount; |
2386 | AnimLooped := True; |
2387 | AnimLooped := True; |
2387 | AnimSpeed := DEFAULT_ANIMSPEED; |
2388 | AnimSpeed := DEFAULT_ANIMSPEED; |
2388 | PixelCheck := True; |
2389 | PixelCheck := True; |
2389 | end; |
2390 | end; |
2390 | 2391 | ||
2391 | procedure TMainForm.SpielstandClick(Sender: TObject); |
2392 | procedure TMainForm.SpielstandClick(Sender: TObject); |
2392 | begin |
2393 | begin |
2393 | speicherungform.showmodal; |
2394 | speicherungform.showmodal; |
2394 | end; |
2395 | end; |
2395 | 2396 | ||
2396 | procedure TMainForm.NeustartClick(Sender: TObject); |
2397 | procedure TMainForm.NeustartClick(Sender: TObject); |
2397 | begin |
2398 | begin |
2398 | FLife := Lives; |
2399 | FLife := Lives; |
2399 | FLevel := 1; // ??? |
2400 | FLevel := 1; // ??? |
2400 | FScore := 0; |
2401 | FScore := 0; |
2401 | ec := 0; |
2402 | ec := 0; |
2402 | StartScene(gsMain); |
2403 | StartScene(gsMain); |
2403 | PlayMusic(mtGame); |
2404 | PlayMusic(mtGame); |
2404 | end; |
2405 | end; |
2405 | 2406 | ||
2406 | procedure TMainForm.OptionBreitbildClick(Sender: TObject); |
2407 | procedure TMainForm.OptionBreitbildClick(Sender: TObject); |
2407 | begin |
2408 | begin |
2408 | OptionBreitbild.Checked := not OptionBreitbild.Checked; |
2409 | OptionBreitbild.Checked := not OptionBreitbild.Checked; |
2409 | DXInit; |
2410 | DXInit; |
2410 | writeoptions; |
2411 | writeoptions; |
2411 | end; |
2412 | end; |
2412 | 2413 | ||
2413 | procedure TMainForm.LeichtClick(Sender: TObject); |
2414 | procedure TMainForm.LeichtClick(Sender: TObject); |
2414 | begin |
2415 | begin |
2415 | leicht.checked := true; |
2416 | leicht.checked := true; |
2416 | FInterval := giLeicht; |
2417 | FInterval := giLeicht; |
2417 | writeoptions; |
2418 | writeoptions; |
2418 | end; |
2419 | end; |
2419 | 2420 | ||
2420 | procedure TMainForm.MittelClick(Sender: TObject); |
2421 | procedure TMainForm.MittelClick(Sender: TObject); |
2421 | begin |
2422 | begin |
2422 | mittel.checked := true; |
2423 | mittel.checked := true; |
2423 | FInterval := giMittel; |
2424 | FInterval := giMittel; |
2424 | writeoptions; |
2425 | writeoptions; |
2425 | end; |
2426 | end; |
2426 | 2427 | ||
2427 | procedure TMainForm.SchwerClick(Sender: TObject); |
2428 | procedure TMainForm.SchwerClick(Sender: TObject); |
2428 | begin |
2429 | begin |
2429 | schwer.checked := true; |
2430 | schwer.checked := true; |
2430 | FInterval := giSchwer; |
2431 | FInterval := giSchwer; |
2431 | writeoptions; |
2432 | writeoptions; |
2432 | end; |
2433 | end; |
2433 | 2434 | ||
2434 | procedure TMainForm.FormShow(Sender: TObject); |
2435 | procedure TMainForm.FormShow(Sender: TObject); |
2435 | begin |
2436 | begin |
2436 | SplashForm.Hide; |
2437 | SplashForm.Hide; |
2437 | SplashForm.Free; |
2438 | SplashForm.Free; |
2438 | 2439 | ||
2439 | dxtimer.Enabled := true; |
2440 | dxtimer.Enabled := true; |
2440 | dxtimer.ActiveOnly := true; |
2441 | dxtimer.ActiveOnly := true; |
2441 | end; |
2442 | end; |
2442 | 2443 | ||
2443 | procedure TMainForm.InformationenClick(Sender: TObject); |
2444 | procedure TMainForm.InformationenClick(Sender: TObject); |
2444 | begin |
2445 | begin |
2445 | dxtimer.enabled := false; |
2446 | dxtimer.enabled := false; |
2446 | InfoForm.showmodal; |
2447 | InfoForm.showmodal; |
2447 | if not mainform.gamepause.checked then mainform.dxtimer.enabled := true; |
2448 | if not mainform.gamepause.checked then mainform.dxtimer.enabled := true; |
2448 | end; |
2449 | end; |
2449 | 2450 | ||
2450 | procedure TMainForm.CheatClick(Sender: TObject); |
2451 | procedure TMainForm.CheatClick(Sender: TObject); |
2451 | begin |
2452 | begin |
2452 | CheatForm.showmodal; |
2453 | CheatForm.showmodal; |
2453 | end; |
2454 | end; |
2454 | 2455 | ||
2455 | procedure TMainForm.FormClose(Sender: TObject; var Action: TCloseAction); |
2456 | procedure TMainForm.FormClose(Sender: TObject; var Action: TCloseAction); |
2456 | begin |
2457 | begin |
2457 | if optionMusic.checked then DestroyMusic(FMusic); |
2458 | if optionMusic.checked then DestroyMusic(FMusic); |
2458 | SpriteEngine.Engine.Clear; |
2459 | SpriteEngine.Engine.Clear; |
2459 | dxsound.Finalize; |
2460 | dxsound.Finalize; |
2460 | dxinput.Destroy; |
2461 | dxinput.Destroy; |
2461 | DXTimer.Enabled := False; |
2462 | DXTimer.Enabled := False; |
2462 | end; |
2463 | end; |
2463 | 2464 | ||
2464 | procedure TMainForm.FormDestroy(Sender: TObject); |
2465 | procedure TMainForm.FormDestroy(Sender: TObject); |
2465 | begin |
2466 | begin |
2466 | imagelist.free; |
2467 | imagelist.free; |
2467 | spriteengine.free; |
2468 | spriteengine.free; |
2468 | dxdraw.Free; |
2469 | dxdraw.Free; |
2469 | wavelist.free; |
2470 | wavelist.free; |
2470 | dxsound.free; |
2471 | dxsound.free; |
2471 | //dxinput.free; |
2472 | //dxinput.free; |
2472 | dxtimer.Free; |
2473 | dxtimer.Free; |
2473 | end; |
2474 | end; |
2474 | 2475 | ||
2475 | end. |
2476 | end. |
2476 | 2477 | ||
2477 | 2478 |