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1 | unit Main; |
1 | unit Main; |
2 | 2 | ||
3 | interface |
3 | interface |
4 | 4 | ||
5 | uses |
5 | uses |
6 | Windows, SysUtils, Classes, Graphics, Dialogs, StdCtrls, Menus, Controls, |
6 | Windows, SysUtils, Classes, Graphics, Dialogs, StdCtrls, Menus, Controls, |
7 | ComCtrls, ExtCtrls, Forms, MMSystem, LevelFunctions, Registry; |
7 | ComCtrls, ExtCtrls, Forms, MMSystem, LevelFunctions, Registry; |
8 | 8 | ||
9 | type |
9 | type |
10 | TField = record |
10 | TField = record |
11 | FieldType: TFieldType; |
11 | FieldType: TFieldType; |
12 | Goal: Boolean; |
12 | Goal: Boolean; |
13 | Panel: TPanel; |
13 | Panel: TPanel; |
14 | Stone: TImage; |
14 | Stone: TImage; |
15 | end; |
15 | end; |
16 | 16 | ||
17 | TGoalStatus = (gsNoGoal, gsMultipleStonesRemaining, gsLastStoneInGoalRed, gsLastStoneInGoalYellow, gsLastStoneInGoalGreen, gsLastStoneOutsideGoal); |
17 | TGoalStatus = (gsUndefined, gsNoGoal, gsMultipleStonesRemaining, gsLastStoneInGoalRed, gsLastStoneInGoalYellow, gsLastStoneInGoalGreen, gsLastStoneOutsideGoal); |
18 | 18 | ||
19 | TFieldState = (fsError, fsLocked, fsAvailable, fsStone); |
19 | TFieldState = (fsUndefined, fsError, fsLocked, fsAvailable, fsStone); |
20 | 20 | ||
21 | TPlayGroundMatrix = array of array of TField; |
21 | TPlayGroundMatrix = array of array of TField; |
22 | 22 | ||
23 | TMainForm = class(TForm) |
23 | TMainForm = class(TForm) |
24 | Playground: TPanel; |
24 | Playground: TPanel; |
25 | MainMenu: TMainMenu; |
25 | MainMenu: TMainMenu; |
26 | Help1: TMenuItem; |
26 | Help1: TMenuItem; |
27 | MExit: TMenuItem; |
27 | MExit: TMenuItem; |
28 | Statistics: TStatusBar; |
28 | Statistics: TStatusBar; |
29 | Timer: TTimer; |
29 | Timer: TTimer; |
30 | MNewGame: TMenuItem; |
30 | MNewGame: TMenuItem; |
31 | Help2: TMenuItem; |
31 | Help2: TMenuItem; |
32 | MAbout: TMenuItem; |
32 | MAbout: TMenuItem; |
33 | MHelp: TMenuItem; |
33 | MHelp: TMenuItem; |
34 | N5: TMenuItem; |
34 | N5: TMenuItem; |
35 | MJumpHistory: TMenuItem; |
35 | MJumpHistory: TMenuItem; |
36 | N2: TMenuItem; |
36 | N2: TMenuItem; |
37 | N4: TMenuItem; |
37 | N4: TMenuItem; |
38 | MHighScores: TMenuItem; |
38 | MHighScores: TMenuItem; |
39 | MRestartGame: TMenuItem; |
39 | MRestartGame: TMenuItem; |
40 | MSettings: TMenuItem; |
40 | MSettings: TMenuItem; |
41 | MEnableSound: TMenuItem; |
41 | MEnableSound: TMenuItem; |
42 | MPauseTime: TMenuItem; |
42 | MPauseTime: TMenuItem; |
43 | N1: TMenuItem; |
43 | N1: TMenuItem; |
44 | MUndo: TMenuItem; |
44 | MUndo: TMenuItem; |
45 | N3: TMenuItem; |
45 | N3: TMenuItem; |
46 | Aboutthislevel1: TMenuItem; |
46 | Aboutthislevel1: TMenuItem; |
47 | procedure MExitClick(Sender: TObject); |
47 | procedure MExitClick(Sender: TObject); |
48 | procedure TimerTimer(Sender: TObject); |
48 | procedure TimerTimer(Sender: TObject); |
49 | procedure MNewGameClick(Sender: TObject); |
49 | procedure MNewGameClick(Sender: TObject); |
50 | procedure MAboutClick(Sender: TObject); |
50 | procedure MAboutClick(Sender: TObject); |
51 | procedure FormShow(Sender: TObject); |
51 | procedure FormShow(Sender: TObject); |
52 | procedure FormCreate(Sender: TObject); |
52 | procedure FormCreate(Sender: TObject); |
53 | procedure FormDestroy(Sender: TObject); |
53 | procedure FormDestroy(Sender: TObject); |
54 | procedure MJumpHistoryClick(Sender: TObject); |
54 | procedure MJumpHistoryClick(Sender: TObject); |
55 | procedure MRestartGameClick(Sender: TObject); |
55 | procedure MRestartGameClick(Sender: TObject); |
56 | procedure MHighScoresClick(Sender: TObject); |
56 | procedure MHighScoresClick(Sender: TObject); |
57 | procedure MPauseTimeClick(Sender: TObject); |
57 | procedure MPauseTimeClick(Sender: TObject); |
58 | procedure FormClose(Sender: TObject; var Action: TCloseAction); |
58 | procedure FormClose(Sender: TObject; var Action: TCloseAction); |
59 | procedure MHelpClick(Sender: TObject); |
59 | procedure MHelpClick(Sender: TObject); |
60 | procedure MEnableSoundClick(Sender: TObject); |
60 | procedure MEnableSoundClick(Sender: TObject); |
61 | procedure MUndoClick(Sender: TObject); |
61 | procedure MUndoClick(Sender: TObject); |
62 | procedure Aboutthislevel1Click(Sender: TObject); |
62 | procedure Aboutthislevel1Click(Sender: TObject); |
63 | procedure FormCloseQuery(Sender: TObject; var CanClose: Boolean); |
63 | procedure FormCloseQuery(Sender: TObject; var CanClose: Boolean); |
64 | private |
64 | private |
65 | NoCloseQuery: boolean; |
65 | NoCloseQuery: boolean; |
66 | CountedSeconds: Integer; |
66 | CountedSeconds: Integer; |
67 | LevelFile: String; |
67 | LevelFile: String; |
68 | LookupFieldCoordinateArray: array of TPoint; |
68 | LookupFieldCoordinateArray: array of TPoint; |
69 | PrevPlaygroundMatrixes: array of TPlayGroundMatrix; |
69 | PrevPlaygroundMatrixes: array of TPlayGroundMatrix; |
70 | PlaygroundMatrix: TPlayGroundMatrix; |
70 | PlaygroundMatrix: TPlayGroundMatrix; |
71 | Points: Integer; |
71 | Points: Integer; |
72 | LevelTotalStones: Integer; |
72 | LevelTotalStones: Integer; |
73 | LevelRemovedStones: Integer; |
73 | LevelRemovedStones: Integer; |
74 | JumpHistory: TStringList; |
74 | JumpHistory: TStringList; |
75 | Level: TLevel; |
75 | Level: TLevel; |
76 | procedure LoadSettings; |
76 | procedure LoadSettings; |
77 | procedure SaveSettings; |
77 | procedure SaveSettings; |
78 | procedure RestartLevel; |
78 | procedure RestartLevel; |
79 | procedure SetNewPlayGroundMatrix(Matrix: TPlayGroundMatrix); |
79 | procedure SetNewPlayGroundMatrix(Matrix: TPlayGroundMatrix); |
80 | procedure RedrawStonesFromMatrix(Matrix: TPlayGroundMatrix); |
80 | procedure RedrawStonesFromMatrix(Matrix: TPlayGroundMatrix); |
81 | function AskForLevel: String; |
81 | function AskForLevel: String; |
82 | function AreJumpsPossible: boolean; |
82 | function AreJumpsPossible: boolean; |
83 | procedure StoneDraggingAllow(Stone: TImage; Allow: boolean); |
83 | procedure StoneDraggingAllow(Stone: TImage; Allow: boolean); |
84 | procedure NewGame(Filename: string); |
84 | procedure NewGame(Filename: string); |
85 | function LevelTime: String; |
85 | function LevelTime: String; |
86 | procedure DestroyLevel; |
86 | procedure DestroyLevel; |
87 | procedure RefreshTime; |
87 | procedure RefreshTime; |
88 | procedure RefreshPoints; |
88 | procedure RefreshPoints; |
89 | procedure RefreshStonesRemoved; |
89 | procedure RefreshStonesRemoved; |
90 | procedure CountPoints(t: TFieldType); |
90 | procedure CountPoints(t: TFieldType); |
91 | procedure RemoveStone(x, y: integer; count_points: boolean); |
91 | procedure RemoveStone(x, y: integer; count_points: boolean); |
92 | procedure DoJump(SourceTag, DestTag: integer); |
92 | procedure DoJump(SourceTag, DestTag: integer); |
93 | function CanJump(x, y: integer): boolean; |
93 | function CanJump(x, y: integer): boolean; |
94 | function MayJump(SourceX, SourceY, DestX, DestY: integer): boolean; overload; |
94 | function MayJump(SourceX, SourceY, DestX, DestY: integer): boolean; overload; |
95 | function MayJump(SourceTag, DestTag: integer): boolean; overload; |
95 | function MayJump(SourceTag, DestTag: integer): boolean; overload; |
96 | procedure StoneDragOver(Sender, Source: TObject; X, |
- | |
97 | Y: Integer; State: TDragState; var Accept: Boolean); |
96 | procedure StoneDragOver(Sender, Source: TObject; X, Y: Integer; State: TDragState; var Accept: Boolean); |
98 | procedure StoneDragDrop(Sender, Source: TObject; X, Y: Integer); |
97 | procedure StoneDragDrop(Sender, Source: TObject; X, Y: Integer); |
99 | procedure DrawField(x, y: integer; t: TFieldProperties; halftabs: integer); |
98 | function DrawField(x, y: integer; t: TFieldProperties; indent: integer): TField; |
100 | function DrawStone(fieldtype: TFieldType; panel: TPanel): TImage; |
99 | function DrawStone(fieldtype: TFieldType; panel: TPanel): TImage; |
101 | function DrawStoneBox(x, y, tag, halftabs: integer; isGoal: boolean): TPanel; |
100 | function DrawStoneBox(x, y, tag, halftabs: integer; isGoal: boolean): TPanel; |
102 | procedure BuildPlayground(LevelArray: TLevelArray); |
101 | procedure BuildPlayground(LevelArray: TLevelArray); |
103 | function FieldState(t: TFieldType): TFieldState; overload; |
102 | function FieldState(t: TFieldType): TFieldState; overload; |
104 | function FieldState(f: TField): TFieldState; overload; |
103 | function FieldState(f: TField): TFieldState; overload; |
105 | function FieldState(x, y: integer): TFieldState; overload; |
104 | function FieldState(x, y: integer): TFieldState; overload; |
106 | procedure ClearMatrix(Matrix: TPlayGroundMatrix; FreeVCL: boolean); |
105 | procedure ClearMatrix(Matrix: TPlayGroundMatrix; FreeVCL: boolean); |
107 | function CloneMatrix(Source: TPlayGroundMatrix): TPlayGroundMatrix; |
106 | function CloneMatrix(Source: TPlayGroundMatrix): TPlayGroundMatrix; |
108 | function MatrixHasGoal(Matrix: TPlayGroundMatrix): boolean; |
107 | function MatrixHasGoal(Matrix: TPlayGroundMatrix): boolean; |
109 | procedure LoadPictureForType(FieldType: TFieldType; Picture: TPicture); |
108 | procedure LoadPictureForType(FieldType: TFieldType; Picture: TPicture); |
110 | function MatrixWorth(Matrix: TPlayGroundMatrix): integer; |
109 | function MatrixWorth(Matrix: TPlayGroundMatrix): integer; |
111 | function GoalStatus: TGoalStatus; |
110 | function GoalStatus: TGoalStatus; |
112 | function GoalFieldType(Matrix: TPlayGroundMatrix): TFieldType; |
111 | function GoalFieldType(Matrix: TPlayGroundMatrix): TFieldType; |
113 | end; |
112 | end; |
114 | 113 | ||
115 | var |
114 | var |
116 | MainForm: TMainForm; |
115 | MainForm: TMainForm; |
117 | 116 | ||
118 | implementation |
117 | implementation |
119 | 118 | ||
120 | uses |
119 | uses |
121 | About, Finish, Choice, Functions, History, HighScore, Help, Constants; |
120 | About, Finish, Choice, Functions, History, HighScore, Help, Constants, Math; |
122 | 121 | ||
123 | {$R *.dfm} |
122 | {$R *.dfm} |
124 | 123 | ||
125 | function TMainForm.MatrixHasGoal(Matrix: TPlayGroundMatrix): boolean; |
124 | function TMainForm.MatrixHasGoal(Matrix: TPlayGroundMatrix): boolean; |
126 | var |
125 | var |
127 | i, j: integer; |
126 | i, j: integer; |
128 | begin |
127 | begin |
129 | result := false; |
128 | result := false; |
130 | for i := Low(Matrix) to High(Matrix) do |
129 | for i := Low(Matrix) to High(Matrix) do |
131 | begin |
130 | begin |
132 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
131 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
133 | begin |
132 | begin |
134 | result := result or Matrix[i][j].Goal; |
133 | result := result or Matrix[i][j].Goal; |
135 | end; |
134 | end; |
136 | end; |
135 | end; |
137 | end; |
136 | end; |
138 | 137 | ||
139 | function TMainForm.GoalFieldType(Matrix: TPlayGroundMatrix): TFieldType; |
138 | function TMainForm.GoalFieldType(Matrix: TPlayGroundMatrix): TFieldType; |
140 | var |
139 | var |
141 | i, j: integer; |
140 | i, j: integer; |
142 | begin |
141 | begin |
- | 142 | result := ftEmpty; // Damit der Compiler nicht meckert |
|
143 | for i := Low(Matrix) to High(Matrix) do |
143 | for i := Low(Matrix) to High(Matrix) do |
144 | begin |
144 | begin |
145 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
145 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
146 | begin |
146 | begin |
147 | if Matrix[i][j].Goal then result := Matrix[i][j].FieldType |
147 | if Matrix[i][j].Goal then result := Matrix[i][j].FieldType |
148 | end; |
148 | end; |
149 | end; |
149 | end; |
150 | end; |
150 | end; |
151 | 151 | ||
152 | function TMainForm.MatrixWorth(Matrix: TPlayGroundMatrix): integer; |
152 | function TMainForm.MatrixWorth(Matrix: TPlayGroundMatrix): integer; |
153 | var |
153 | var |
154 | i, j: integer; |
154 | i, j: integer; |
155 | begin |
155 | begin |
156 | result := 0; |
156 | result := 0; |
157 | for i := Low(Matrix) to High(Matrix) do |
157 | for i := Low(Matrix) to High(Matrix) do |
158 | begin |
158 | begin |
159 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
159 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
160 | begin |
160 | begin |
161 | Inc(result, FieldTypeWorth(Matrix[i][j].FieldType)); |
161 | Inc(result, FieldTypeWorth(Matrix[i][j].FieldType)); |
162 | end; |
162 | end; |
163 | end; |
163 | end; |
164 | end; |
164 | end; |
165 | 165 | ||
166 | procedure TMainForm.ClearMatrix(Matrix: TPlayGroundMatrix; FreeVCL: boolean); |
166 | procedure TMainForm.ClearMatrix(Matrix: TPlayGroundMatrix; FreeVCL: boolean); |
167 | var |
167 | var |
168 | i, j: integer; |
168 | i, j: integer; |
169 | begin |
169 | begin |
170 | for i := Low(Matrix) to High(Matrix) do |
170 | for i := Low(Matrix) to High(Matrix) do |
171 | begin |
171 | begin |
172 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
172 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
173 | begin |
173 | begin |
174 | if FreeVCL then |
174 | if FreeVCL then |
175 | begin |
175 | begin |
176 | if Assigned(Matrix[i][j].Stone) then Matrix[i][j].Stone.Free; |
176 | if Assigned(Matrix[i][j].Stone) then Matrix[i][j].Stone.Free; |
177 | if Assigned(Matrix[i][j].Panel) then Matrix[i][j].Panel.Free; |
177 | if Assigned(Matrix[i][j].Panel) then Matrix[i][j].Panel.Free; |
178 | end; |
178 | end; |
179 | end; |
179 | end; |
180 | SetLength(Matrix[i], 0); |
180 | SetLength(Matrix[i], 0); |
181 | end; |
181 | end; |
182 | SetLength(Matrix, 0); |
182 | SetLength(Matrix, 0); |
183 | end; |
183 | end; |
184 | 184 | ||
185 | procedure TMainForm.RedrawStonesFromMatrix(Matrix: TPlayGroundMatrix); |
185 | procedure TMainForm.RedrawStonesFromMatrix(Matrix: TPlayGroundMatrix); |
186 | var |
186 | var |
187 | i, j: integer; |
187 | i, j: integer; |
188 | begin |
188 | begin |
189 | for i := Low(Matrix) to High(Matrix) do |
189 | for i := Low(Matrix) to High(Matrix) do |
190 | begin |
190 | begin |
191 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
191 | for j := Low(Matrix[i]) to High(Matrix[i]) do |
192 | begin |
192 | begin |
193 | if Assigned(Matrix[i][j].Stone) then |
193 | if Assigned(Matrix[i][j].Stone) then |
194 | begin |
194 | begin |
195 | LoadPictureForType(Matrix[i][j].FieldType, Matrix[i][j].Stone.Picture); |
195 | LoadPictureForType(Matrix[i][j].FieldType, Matrix[i][j].Stone.Picture); |
196 | StoneDraggingAllow(Matrix[i][j].Stone, FieldState(Matrix[i][j].FieldType) <> fsAvailable); |
196 | StoneDraggingAllow(Matrix[i][j].Stone, FieldState(Matrix[i][j].FieldType) <> fsAvailable); |
197 | end; |
197 | end; |
198 | end; |
198 | end; |
199 | end; |
199 | end; |
200 | end; |
200 | end; |
201 | 201 | ||
202 | procedure TMainForm.DestroyLevel; |
202 | procedure TMainForm.DestroyLevel; |
203 | var |
203 | var |
204 | i: Integer; |
204 | i: Integer; |
205 | begin |
205 | begin |
206 | MPauseTime.Enabled := false; |
206 | MPauseTime.Enabled := false; |
207 | Timer.Enabled := false; |
207 | Timer.Enabled := false; |
208 | 208 | ||
209 | MRestartGame.Enabled := false; |
209 | MRestartGame.Enabled := false; |
210 | 210 | ||
211 | LevelFile := ''; |
211 | LevelFile := ''; |
212 | 212 | ||
213 | CountedSeconds := 0; |
213 | CountedSeconds := 0; |
214 | RefreshTime; |
214 | RefreshTime; |
215 | 215 | ||
216 | Points := 0; |
216 | Points := 0; |
217 | RefreshPoints; |
217 | RefreshPoints; |
218 | 218 | ||
219 | LevelRemovedStones := 0; |
219 | LevelRemovedStones := 0; |
220 | LevelTotalStones := 0; |
220 | LevelTotalStones := 0; |
221 | RefreshStonesRemoved; |
221 | RefreshStonesRemoved; |
222 | 222 | ||
223 | JumpHistory.Clear; |
223 | JumpHistory.Clear; |
224 | 224 | ||
225 | ClearMatrix(PlayGroundMatrix, true); |
225 | ClearMatrix(PlayGroundMatrix, true); |
226 | for i := 0 to Length(PrevPlaygroundMatrixes)-1 do |
226 | for i := 0 to Length(PrevPlaygroundMatrixes)-1 do |
227 | ClearMatrix(PrevPlaygroundMatrixes[i], false); |
227 | ClearMatrix(PrevPlaygroundMatrixes[i], false); |
228 | SetLength(PrevPlaygroundMatrixes, 0); |
228 | SetLength(PrevPlaygroundMatrixes, 0); |
229 | MUndo.Enabled := false; |
229 | MUndo.Enabled := false; |
230 | 230 | ||
231 | SetLength(LookupFieldCoordinateArray, 0); |
231 | SetLength(LookupFieldCoordinateArray, 0); |
232 | 232 | ||
233 | if Assigned(Level) then FreeAndNil(Level); |
233 | if Assigned(Level) then FreeAndNil(Level); |
234 | end; |
234 | end; |
235 | 235 | ||
236 | procedure TMainForm.LoadPictureForType(FieldType: TFieldType; Picture: TPicture); |
236 | procedure TMainForm.LoadPictureForType(FieldType: TFieldType; Picture: TPicture); |
237 | begin |
237 | begin |
238 | case FieldType of |
238 | case FieldType of |
239 | ftEmpty: Picture.Bitmap.LoadFromResourceName(HInstance, RES_EMPTY); |
239 | ftEmpty: Picture.Bitmap.LoadFromResourceName(HInstance, RES_EMPTY); |
240 | ftGreen: Picture.Bitmap.LoadFromResourceName(HInstance, RES_GREEN); |
240 | ftGreen: Picture.Bitmap.LoadFromResourceName(HInstance, RES_GREEN); |
241 | ftYellow: Picture.Bitmap.LoadFromResourceName(HInstance, RES_YELLOW); |
241 | ftYellow: Picture.Bitmap.LoadFromResourceName(HInstance, RES_YELLOW); |
242 | ftRed: Picture.Bitmap.LoadFromResourceName(HInstance, RES_RED); |
242 | ftRed: Picture.Bitmap.LoadFromResourceName(HInstance, RES_RED); |
243 | end; |
243 | end; |
244 | end; |
244 | end; |
245 | 245 | ||
246 | function TMainForm.DrawStone(fieldtype: TFieldType; panel: TPanel): TImage; |
246 | function TMainForm.DrawStone(fieldtype: TFieldType; panel: TPanel): TImage; |
247 | begin |
247 | begin |
248 | result := TImage.Create(panel); |
248 | result := TImage.Create(panel); |
249 | result.Parent := panel; |
249 | result.Parent := panel; |
250 | LoadPictureForType(fieldtype, result.Picture); |
250 | LoadPictureForType(fieldtype, result.Picture); |
251 | result.Width := panel.Width - 2*MET_SHAPE_MARGIN; |
251 | result.Width := panel.Width - 2*MET_SHAPE_MARGIN; |
252 | result.Height := panel.Height - 2*MET_SHAPE_MARGIN; |
252 | result.Height := panel.Height - 2*MET_SHAPE_MARGIN; |
253 | result.Left := MET_SHAPE_MARGIN; |
253 | result.Left := MET_SHAPE_MARGIN; |
254 | result.Top := MET_SHAPE_MARGIN; |
254 | result.Top := MET_SHAPE_MARGIN; |
255 | result.Center := true; |
255 | result.Center := true; |
256 | result.Transparent := true; |
256 | result.Transparent := true; |
257 | 257 | ||
258 | result.Tag := panel.Tag; |
258 | result.Tag := panel.Tag; |
259 | result.OnDragOver := panel.OnDragOver; |
259 | result.OnDragOver := panel.OnDragOver; |
260 | result.OnDragDrop := panel.OnDragDrop; |
260 | result.OnDragDrop := panel.OnDragDrop; |
261 | 261 | ||
262 | StoneDraggingAllow(result, FieldState(fieldtype) <> fsAvailable); |
262 | StoneDraggingAllow(result, FieldState(fieldtype) <> fsAvailable); |
263 | end; |
263 | end; |
264 | 264 | ||
265 | procedure TMainForm.StoneDraggingAllow(Stone: TImage; Allow: boolean); |
265 | procedure TMainForm.StoneDraggingAllow(Stone: TImage; Allow: boolean); |
266 | begin |
266 | begin |
267 | if Allow then |
267 | if Allow then |
268 | begin |
268 | begin |
269 | Stone.DragMode := dmAutomatic; |
269 | Stone.DragMode := dmAutomatic; |
270 | (Stone.Parent as TPanel).DragMode := dmAutomatic; |
270 | (Stone.Parent as TPanel).DragMode := dmAutomatic; |
271 | end |
271 | end |
272 | else |
272 | else |
273 | begin |
273 | begin |
274 | Stone.DragMode := dmManual; |
274 | Stone.DragMode := dmManual; |
275 | (Stone.Parent as TPanel).DragMode := dmManual; |
275 | (Stone.Parent as TPanel).DragMode := dmManual; |
276 | end; |
276 | end; |
277 | end; |
277 | end; |
278 | 278 | ||
279 | function TMainForm.DrawStoneBox(x, y, tag, halftabs: integer; isGoal: boolean): TPanel; |
279 | function TMainForm.DrawStoneBox(x, y, tag, halftabs: integer; isGoal: boolean): TPanel; |
280 | begin |
280 | begin |
281 | result := TPanel.Create(Playground); |
281 | result := TPanel.Create(Playground); |
282 | result.Parent := Playground; |
282 | result.Parent := Playground; |
283 | if isGoal then |
283 | if isGoal then |
284 | begin |
284 | begin |
285 | result.BevelInner := bvLowered; |
285 | result.BevelInner := bvLowered; |
286 | end; |
286 | end; |
287 | result.Color := Playground.Color; |
287 | result.Color := Playground.Color; |
288 | result.BevelOuter := bvLowered; |
288 | result.BevelOuter := bvLowered; |
289 | result.Width := MET_FIELD_SIZE; |
289 | result.Width := MET_FIELD_SIZE; |
290 | result.Height := MET_FIELD_SIZE; |
290 | result.Height := MET_FIELD_SIZE; |
291 | result.Left := x * (MET_FIELD_SIZE+MET_FIELD_SPACE) + MET_FIELD_SPACE - (halftabs*MET_HALFTAB_SIZE); |
291 | result.Left := x * (MET_FIELD_SIZE+MET_FIELD_SPACE) + MET_FIELD_SPACE + (halftabs*MET_HALFTAB_SIZE); |
292 | result.Top := y * (MET_FIELD_SIZE+MET_FIELD_SPACE) + MET_FIELD_SPACE; |
292 | result.Top := y * (MET_FIELD_SIZE+MET_FIELD_SPACE) + MET_FIELD_SPACE; |
293 | 293 | ||
294 | result.Tag := tag; |
294 | result.Tag := tag; |
295 | result.OnDragOver := StoneDragOver; |
295 | result.OnDragOver := StoneDragOver; |
296 | result.OnDragDrop := StoneDragDrop; |
296 | result.OnDragDrop := StoneDragDrop; |
297 | end; |
297 | end; |
298 | 298 | ||
299 | procedure TMainForm.MExitClick(Sender: TObject); |
299 | procedure TMainForm.MExitClick(Sender: TObject); |
300 | begin |
300 | begin |
301 | Close; |
301 | Close; |
302 | end; |
302 | end; |
303 | 303 | ||
304 | function TMainForm.FieldState(t: TFieldType): TFieldState; |
304 | function TMainForm.FieldState(t: TFieldType): TFieldState; |
305 | begin |
305 | begin |
306 | result := fsError; |
306 | result := fsError; |
307 | case t of |
307 | case t of |
308 | ftFullSpace: result := fsLocked; |
308 | ftFullSpace: result := fsLocked; |
309 | ftHalfSpace: result := fsLocked; |
- | |
310 | ftEmpty: result := fsAvailable; |
309 | ftEmpty: result := fsAvailable; |
311 | ftGreen: result := fsStone; |
310 | ftGreen: result := fsStone; |
312 | ftYellow: result := fsStone; |
311 | ftYellow: result := fsStone; |
313 | ftRed: result := fsStone; |
312 | ftRed: result := fsStone; |
314 | end; |
313 | end; |
315 | end; |
314 | end; |
316 | 315 | ||
317 | function TMainForm.FieldState(f: TField): TFieldState; |
316 | function TMainForm.FieldState(f: TField): TFieldState; |
318 | begin |
317 | begin |
319 | result := FieldState(f.FieldType); |
318 | result := FieldState(f.FieldType); |
320 | end; |
319 | end; |
321 | 320 | ||
322 | function TMainForm.FieldState(x, y: integer): TFieldState; |
321 | function TMainForm.FieldState(x, y: integer): TFieldState; |
323 | begin |
322 | begin |
324 | result := fsError; |
323 | result := fsError; |
325 | if (x < Low(PlayGroundMatrix)) or (x > High(PlayGroundMatrix)) then exit; |
324 | if (x < Low(PlayGroundMatrix)) or (x > High(PlayGroundMatrix)) then exit; |
326 | if (y < Low(PlayGroundMatrix[x])) or (y > High(PlayGroundMatrix[x])) then exit; |
325 | if (y < Low(PlayGroundMatrix[x])) or (y > High(PlayGroundMatrix[x])) then exit; |
327 | 326 | ||
328 | result := FieldState(PlayGroundMatrix[x][y]); |
327 | result := FieldState(PlayGroundMatrix[x][y]); |
329 | end; |
328 | end; |
330 | 329 | ||
331 | procedure TMainForm.RefreshTime; |
330 | procedure TMainForm.RefreshTime; |
332 | begin |
331 | begin |
333 | Statistics.Panels.Items[0].Text := Format(LNG_TIME, [LevelTime]); |
332 | Statistics.Panels.Items[0].Text := Format(LNG_TIME, [LevelTime]); |
334 | end; |
333 | end; |
335 | 334 | ||
336 | procedure TMainForm.RefreshStonesRemoved; |
335 | procedure TMainForm.RefreshStonesRemoved; |
337 | begin |
336 | begin |
338 | Statistics.Panels.Items[1].Text := Format(LNG_STONES_REMOVED, [LevelRemovedStones, LevelTotalStones-1]); |
337 | Statistics.Panels.Items[1].Text := Format(LNG_STONES_REMOVED, [LevelRemovedStones, LevelTotalStones-1]); |
339 | end; |
338 | end; |
340 | 339 | ||
341 | procedure TMainForm.RefreshPoints; |
340 | procedure TMainForm.RefreshPoints; |
342 | begin |
341 | begin |
343 | Statistics.Panels.Items[2].Text := Format(LNG_POINTS, [Points]); |
342 | Statistics.Panels.Items[2].Text := Format(LNG_POINTS, [Points]); |
344 | end; |
343 | end; |
345 | 344 | ||
346 | procedure TMainForm.CountPoints(t: TFieldType); |
345 | procedure TMainForm.CountPoints(t: TFieldType); |
347 | begin |
346 | begin |
348 | inc(Points, FieldTypeWorth(t)); |
347 | inc(Points, FieldTypeWorth(t)); |
349 | RefreshPoints; |
348 | RefreshPoints; |
350 | end; |
349 | end; |
351 | 350 | ||
352 | procedure TMainForm.RemoveStone(x, y: integer; count_points: boolean); |
351 | procedure TMainForm.RemoveStone(x, y: integer; count_points: boolean); |
353 | begin |
352 | begin |
354 | if count_points then |
353 | if count_points then |
355 | begin |
354 | begin |
356 | CountPoints(PlayGroundMatrix[x, y].FieldType); |
355 | CountPoints(PlayGroundMatrix[x, y].FieldType); |
357 | Inc(LevelRemovedStones); |
356 | Inc(LevelRemovedStones); |
358 | RefreshStonesRemoved; |
357 | RefreshStonesRemoved; |
359 | end; |
358 | end; |
360 | PlayGroundMatrix[x, y].FieldType := ftEmpty; |
359 | PlayGroundMatrix[x, y].FieldType := ftEmpty; |
361 | LoadPictureForType(PlayGroundMatrix[x, y].FieldType, PlayGroundMatrix[x, y].Stone.Picture); |
360 | LoadPictureForType(PlayGroundMatrix[x, y].FieldType, PlayGroundMatrix[x, y].Stone.Picture); |
362 | StoneDraggingAllow(PlayGroundMatrix[x, y].Stone, false); |
361 | StoneDraggingAllow(PlayGroundMatrix[x, y].Stone, false); |
363 | end; |
362 | end; |
364 | 363 | ||
365 | function TMainForm.CanJump(x, y: integer): boolean; |
364 | function TMainForm.CanJump(x, y: integer): boolean; |
366 | begin |
365 | begin |
367 | if FieldState(x, y) <> fsStone then |
366 | if FieldState(x, y) <> fsStone then |
368 | begin |
367 | begin |
369 | result := false; |
368 | result := false; |
370 | exit; |
369 | exit; |
371 | end; |
370 | end; |
372 | 371 | ||
373 | result := true; |
372 | result := true; |
374 | 373 | ||
375 | if MayJump(x, y, x+2, y) then exit; |
374 | if MayJump(x, y, x+2, y) then exit; |
376 | if MayJump(x, y, x-2, y) then exit; |
375 | if MayJump(x, y, x-2, y) then exit; |
377 | if MayJump(x, y, x, y+2) then exit; |
376 | if MayJump(x, y, x, y+2) then exit; |
378 | if MayJump(x, y, x, y-2) then exit; |
377 | if MayJump(x, y, x, y-2) then exit; |
379 | 378 | ||
380 | if Level.GetGameMode = gmDiagonal then |
379 | if Level.GetGameMode = gmDiagonal then |
381 | begin |
380 | begin |
382 | if MayJump(x, y, x-2, y-2) then exit; |
381 | if MayJump(x, y, x-2, y-2) then exit; |
383 | if MayJump(x, y, x+2, y-2) then exit; |
382 | if MayJump(x, y, x+2, y-2) then exit; |
384 | if MayJump(x, y, x-2, y+2) then exit; |
383 | if MayJump(x, y, x-2, y+2) then exit; |
385 | if MayJump(x, y, x+2, y+2) then exit; |
384 | if MayJump(x, y, x+2, y+2) then exit; |
386 | end; |
385 | end; |
387 | 386 | ||
388 | result := false; |
387 | result := false; |
389 | end; |
388 | end; |
390 | 389 | ||
391 | procedure TMainForm.Aboutthislevel1Click(Sender: TObject); |
390 | procedure TMainForm.Aboutthislevel1Click(Sender: TObject); |
392 | var |
391 | var |
393 | mode: string; |
392 | mode: string; |
394 | goalYeSNo: string; |
393 | goalYeSNo: string; |
395 | resourcestring |
394 | resourcestring |
396 | LNG_BOARD = 'Board: %s'; |
395 | LNG_BOARD = 'Board: %s'; |
397 | LNG_MODE = 'Mode: %s'; |
396 | LNG_MODE = 'Mode: %s'; |
398 | LNG_STONES_TOTAL = 'Stones: %d'; |
397 | LNG_STONES_TOTAL = 'Stones: %d'; |
399 | LNG_GOAL_AVAILABLE = 'Target field defined'; |
398 | LNG_GOAL_AVAILABLE = 'Target field defined'; |
400 | LNG_NO_GOAL = 'No target field'; |
399 | LNG_NO_GOAL = 'No target field'; |
401 | begin |
400 | begin |
402 | if Level.GetGameMode = gmDiagonal then |
401 | if Level.GetGameMode = gmDiagonal then |
403 | mode := 'Diagonal' |
402 | mode := 'Diagonal' |
404 | else if Level.GetGameMode = gmNormal then |
403 | else if Level.GetGameMode = gmNormal then |
405 | mode := 'Normal' |
404 | mode := 'Normal' |
406 | else |
405 | else |
407 | mode := '?'; |
406 | mode := '?'; |
408 | 407 | ||
409 | if GoalStatus = gsNoGoal then |
408 | if GoalStatus = gsNoGoal then |
410 | goalYeSNo := LNG_NO_GOAL |
409 | goalYeSNo := LNG_NO_GOAL |
411 | else |
410 | else |
412 | goalYeSNo := LNG_GOAL_AVAILABLE; |
411 | goalYeSNo := LNG_GOAL_AVAILABLE; |
413 | 412 | ||
414 | ShowMessage(Format(LNG_BOARD, [ExtractFileNameWithoutExt(LevelFile)]) + #13#10 + |
413 | ShowMessage(Format(LNG_BOARD, [ExtractFileNameWithoutExt(LevelFile)]) + #13#10 + |
415 | #13#10 + |
414 | #13#10 + |
416 | Format(LNG_MODE, [mode]) + #13#10 + |
415 | Format(LNG_MODE, [mode]) + #13#10 + |
417 | Format(LNG_STONES_TOTAL, [LevelTotalStones]) + #13#10 + |
416 | Format(LNG_STONES_TOTAL, [LevelTotalStones]) + #13#10 + |
418 | goalYesNo); |
417 | goalYesNo); |
419 | end; |
418 | end; |
420 | 419 | ||
421 | function TMainForm.AreJumpsPossible: boolean; |
420 | function TMainForm.AreJumpsPossible: boolean; |
422 | var |
421 | var |
423 | i, j: integer; |
422 | i, j: integer; |
424 | begin |
423 | begin |
425 | result := false; |
424 | result := false; |
426 | for i := Low(PlayGroundMatrix) to High(PlayGroundMatrix) do |
425 | for i := Low(PlayGroundMatrix) to High(PlayGroundMatrix) do |
427 | begin |
426 | begin |
428 | for j := Low(PlayGroundMatrix[i]) to High(PlayGroundMatrix[i]) do |
427 | for j := Low(PlayGroundMatrix[i]) to High(PlayGroundMatrix[i]) do |
429 | begin |
428 | begin |
430 | if CanJump(i, j) then |
429 | if CanJump(i, j) then |
431 | begin |
430 | begin |
432 | result := true; |
431 | result := true; |
433 | break; |
432 | break; |
434 | end; |
433 | end; |
435 | if result then break; |
434 | if result then break; |
436 | end; |
435 | end; |
437 | end; |
436 | end; |
438 | end; |
437 | end; |
439 | 438 | ||
440 | procedure TMainForm.DoJump(SourceTag, DestTag: integer); |
439 | procedure TMainForm.DoJump(SourceTag, DestTag: integer); |
441 | var |
440 | var |
442 | d, s: TPoint; |
441 | d, s: TPoint; |
443 | old_fieldtype: TFieldType; |
442 | old_fieldtype: TFieldType; |
444 | res: Integer; |
443 | res: Integer; |
445 | begin |
444 | begin |
446 | if not MayJump(SourceTag, DestTag) then exit; |
445 | if not MayJump(SourceTag, DestTag) then exit; |
447 | 446 | ||
448 | d := LookupFieldCoordinateArray[DestTag]; |
447 | d := LookupFieldCoordinateArray[DestTag]; |
449 | s := LookupFieldCoordinateArray[SourceTag]; |
448 | s := LookupFieldCoordinateArray[SourceTag]; |
450 | 449 | ||
451 | JumpHistory.Add(Format(LNG_JUMP_LOG, [SourceTag+1, s.x+1, s.y+1, DestTag+1, d.x+1, d.y+1])); |
450 | JumpHistory.Add(Format(LNG_JUMP_LOG, [SourceTag+1, s.x+1, s.y+1, DestTag+1, d.x+1, d.y+1])); |
452 | 451 | ||
453 | {$REGION 'Stein entfernen und Punkte vergeben'} |
452 | {$REGION 'Stein entfernen und Punkte vergeben'} |
454 | if Level.GetGameMode = gmDiagonal then |
453 | if Level.GetGameMode = gmDiagonal then |
455 | begin |
454 | begin |
456 | if (s.X-2 = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X-1, s.Y-1) = fsStone) then RemoveStone(s.X-1, s.Y-1, true); |
455 | if (s.X-2 = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X-1, s.Y-1) = fsStone) then RemoveStone(s.X-1, s.Y-1, true); |
457 | if (s.X-2 = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X-1, s.Y+1) = fsStone) then RemoveStone(s.X-1, s.Y+1, true); |
456 | if (s.X-2 = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X-1, s.Y+1) = fsStone) then RemoveStone(s.X-1, s.Y+1, true); |
458 | if (s.X+2 = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X+1, s.Y-1) = fsStone) then RemoveStone(s.X+1, s.Y-1, true); |
457 | if (s.X+2 = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X+1, s.Y-1) = fsStone) then RemoveStone(s.X+1, s.Y-1, true); |
459 | if (s.X+2 = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X+1, s.Y+1) = fsStone) then RemoveStone(s.X+1, s.Y+1, true); |
458 | if (s.X+2 = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X+1, s.Y+1) = fsStone) then RemoveStone(s.X+1, s.Y+1, true); |
460 | end; |
459 | end; |
461 | 460 | ||
462 | if (s.X+2 = d.X) and (s.Y = d.Y) and (FieldState(s.X+1, s.Y ) = fsStone) then RemoveStone(s.X+1, s.Y, true); |
461 | if (s.X+2 = d.X) and (s.Y = d.Y) and (FieldState(s.X+1, s.Y ) = fsStone) then RemoveStone(s.X+1, s.Y, true); |
463 | if (s.X-2 = d.X) and (s.Y = d.Y) and (FieldState(s.X-1, s.Y ) = fsStone) then RemoveStone(s.X-1, s.Y, true); |
462 | if (s.X-2 = d.X) and (s.Y = d.Y) and (FieldState(s.X-1, s.Y ) = fsStone) then RemoveStone(s.X-1, s.Y, true); |
464 | if (s.X = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X , s.Y+1) = fsStone) then RemoveStone(s.X, s.Y+1, true); |
463 | if (s.X = d.X) and (s.Y+2 = d.Y) and (FieldState(s.X , s.Y+1) = fsStone) then RemoveStone(s.X, s.Y+1, true); |
465 | if (s.X = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X , s.Y-1) = fsStone) then RemoveStone(s.X, s.Y-1, true); |
464 | if (s.X = d.X) and (s.Y-2 = d.Y) and (FieldState(s.X , s.Y-1) = fsStone) then RemoveStone(s.X, s.Y-1, true); |
466 | {$ENDREGION} |
465 | {$ENDREGION} |
467 | 466 | ||
468 | // Den Timer erst nach dem ersten Zug starten |
467 | // Den Timer erst nach dem ersten Zug starten |
469 | // oder nach einer Pause neustarten |
468 | // oder nach einer Pause neustarten |
470 | if not Timer.Enabled then |
469 | if not Timer.Enabled then |
471 | begin |
470 | begin |
472 | MPauseTime.Enabled := true; |
471 | MPauseTime.Enabled := true; |
473 | Timer.Enabled := true; |
472 | Timer.Enabled := true; |
474 | end; |
473 | end; |
475 | 474 | ||
476 | MRestartGame.Enabled := true; |
475 | MRestartGame.Enabled := true; |
477 | 476 | ||
478 | // Sound abspielen |
477 | // Sound abspielen |
479 | if MEnableSound.Checked then PlaySound(RES_JUMP, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
478 | if MEnableSound.Checked then PlaySound(RES_JUMP, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
480 | 479 | ||
481 | {$REGION 'Nun den Stein springen lassen'} |
480 | {$REGION 'Nun den Stein springen lassen'} |
482 | old_fieldtype := PlayGroundMatrix[s.X, s.Y].FieldType; // Steinfarbe merken |
481 | old_fieldtype := PlayGroundMatrix[s.X, s.Y].FieldType; // Steinfarbe merken |
483 | RemoveStone(s.X, s.Y, false); // Eigenen Stein entfernen. Keine Punkte zählen, da das unser eigener Stein ist, der springt |
482 | RemoveStone(s.X, s.Y, false); // Eigenen Stein entfernen. Keine Punkte zählen, da das unser eigener Stein ist, der springt |
484 | PlayGroundMatrix[d.X, d.Y].FieldType := old_fieldtype; // Farbe wiederherstellen |
483 | PlayGroundMatrix[d.X, d.Y].FieldType := old_fieldtype; // Farbe wiederherstellen |
485 | LoadPictureForType(PlayGroundMatrix[d.X, d.Y].FieldType, PlayGroundMatrix[d.X, d.Y].Stone.Picture); // Stein an neue Position malen |
484 | LoadPictureForType(PlayGroundMatrix[d.X, d.Y].FieldType, PlayGroundMatrix[d.X, d.Y].Stone.Picture); // Stein an neue Position malen |
486 | StoneDraggingAllow(PlayGroundMatrix[d.X, d.Y].Stone, true); // Und die Drag-Eigenschaft erneuern |
485 | StoneDraggingAllow(PlayGroundMatrix[d.X, d.Y].Stone, true); // Und die Drag-Eigenschaft erneuern |
487 | {$ENDREGION} |
486 | {$ENDREGION} |
488 | 487 | ||
489 | {$REGION 'Sind weitere Sprünge möglich oder ist das Spiel vorbei?'} |
488 | {$REGION 'Sind weitere Sprünge möglich oder ist das Spiel vorbei?'} |
490 | if not AreJumpsPossible then |
489 | if not AreJumpsPossible then |
491 | begin |
490 | begin |
492 | MPauseTime.Enabled := false; |
491 | MPauseTime.Enabled := false; |
493 | Timer.Enabled := false; |
492 | Timer.Enabled := false; |
494 | RefreshTime; |
493 | RefreshTime; |
495 | if MEnableSound.Checked then |
494 | if MEnableSound.Checked then |
496 | begin |
495 | begin |
497 | if LevelRemovedStones = LevelTotalStones-1 then |
496 | if LevelRemovedStones = LevelTotalStones-1 then |
498 | begin |
497 | begin |
499 | if GoalStatus in [gsLastStoneInGoalRed, gsLastStoneInGoalYellow, gsLastStoneInGoalGreen] then |
498 | if GoalStatus in [gsLastStoneInGoalRed, gsLastStoneInGoalYellow, gsLastStoneInGoalGreen] then |
500 | PlaySound(RES_WIN2, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE) |
499 | PlaySound(RES_WIN2, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE) |
501 | else |
500 | else |
502 | PlaySound(RES_WIN1, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE) |
501 | PlaySound(RES_WIN1, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE) |
503 | end |
502 | end |
504 | else |
503 | else |
505 | PlaySound(RES_LOSE, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
504 | PlaySound(RES_LOSE, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
506 | end; |
505 | end; |
507 | res := FinishForm.Execute(ExtractFileNameWithoutExt(LevelFile), Points, LevelTotalStones, LevelRemovedStones, CountedSeconds, GoalStatus, JumpHistory); |
506 | res := FinishForm.Execute(ExtractFileNameWithoutExt(LevelFile), Points, LevelTotalStones, LevelRemovedStones, CountedSeconds, GoalStatus, JumpHistory); |
508 | if (res = mrOK) and FinishForm.ReplayCheckbox.Checked then RestartLevel; |
507 | if (res = mrOK) and FinishForm.ReplayCheckbox.Checked then RestartLevel; |
509 | end; |
508 | end; |
510 | {$ENDREGION} |
509 | {$ENDREGION} |
511 | 510 | ||
512 | SetLength(PrevPlaygroundMatrixes, Length(PrevPlaygroundMatrixes)+1); |
511 | SetLength(PrevPlaygroundMatrixes, Length(PrevPlaygroundMatrixes)+1); |
513 | PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1] := CloneMatrix(PlaygroundMatrix); |
512 | PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1] := CloneMatrix(PlaygroundMatrix); |
514 | MUndo.Enabled := true; |
513 | MUndo.Enabled := true; |
515 | end; |
514 | end; |
516 | 515 | ||
517 | function TMainForm.MayJump(SourceX, SourceY, DestX, DestY: integer): boolean; |
516 | function TMainForm.MayJump(SourceX, SourceY, DestX, DestY: integer): boolean; |
518 | begin |
517 | begin |
519 | result := false; |
518 | result := false; |
520 | 519 | ||
521 | // Check 1: Ist das Zielfeld überhaupt leer? |
520 | // Check 1: Ist das Zielfeld überhaupt leer? |
522 | if FieldState(DestX, DestY) <> fsAvailable then exit; |
521 | if FieldState(DestX, DestY) <> fsAvailable then exit; |
523 | 522 | ||
524 | // Check 2: Befindet sich ein Stein zwischen Source und Destination und ist der Abstand 2? |
523 | // Check 2: Befindet sich ein Stein zwischen Source und Destination und ist der Abstand 2? |
525 | if Level.GetGameMode = gmDiagonal then |
524 | if Level.GetGameMode = gmDiagonal then |
526 | begin |
525 | begin |
527 | if (SourceX-2 = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX-1, SourceY-1) = fsStone) then result := true; |
526 | if (SourceX-2 = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX-1, SourceY-1) = fsStone) then result := true; |
528 | if (SourceX-2 = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX-1, SourceY+1) = fsStone) then result := true; |
527 | if (SourceX-2 = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX-1, SourceY+1) = fsStone) then result := true; |
529 | if (SourceX+2 = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX+1, SourceY-1) = fsStone) then result := true; |
528 | if (SourceX+2 = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX+1, SourceY-1) = fsStone) then result := true; |
530 | if (SourceX+2 = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX+1, SourceY+1) = fsStone) then result := true; |
529 | if (SourceX+2 = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX+1, SourceY+1) = fsStone) then result := true; |
531 | end; |
530 | end; |
532 | 531 | ||
533 | if (SourceX+2 = DestX) and (SourceY = DestY) and (FieldState(SourceX+1, SourceY ) = fsStone) then result := true; |
532 | if (SourceX+2 = DestX) and (SourceY = DestY) and (FieldState(SourceX+1, SourceY ) = fsStone) then result := true; |
534 | if (SourceX-2 = DestX) and (SourceY = DestY) and (FieldState(SourceX-1, SourceY ) = fsStone) then result := true; |
533 | if (SourceX-2 = DestX) and (SourceY = DestY) and (FieldState(SourceX-1, SourceY ) = fsStone) then result := true; |
535 | if (SourceX = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX , SourceY+1) = fsStone) then result := true; |
534 | if (SourceX = DestX) and (SourceY+2 = DestY) and (FieldState(SourceX , SourceY+1) = fsStone) then result := true; |
536 | if (SourceX = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX , SourceY-1) = fsStone) then result := true; |
535 | if (SourceX = DestX) and (SourceY-2 = DestY) and (FieldState(SourceX , SourceY-1) = fsStone) then result := true; |
537 | end; |
536 | end; |
538 | 537 | ||
539 | function TMainForm.MayJump(SourceTag, DestTag: integer): boolean; |
538 | function TMainForm.MayJump(SourceTag, DestTag: integer): boolean; |
540 | var |
539 | var |
541 | s, d: TPoint; |
540 | s, d: TPoint; |
542 | begin |
541 | begin |
543 | d := LookupFieldCoordinateArray[DestTag]; |
542 | d := LookupFieldCoordinateArray[DestTag]; |
544 | s := LookupFieldCoordinateArray[SourceTag]; |
543 | s := LookupFieldCoordinateArray[SourceTag]; |
545 | 544 | ||
546 | result := MayJump(s.X, s.Y, d.X, d.Y); |
545 | result := MayJump(s.X, s.Y, d.X, d.Y); |
547 | end; |
546 | end; |
548 | 547 | ||
549 | procedure TMainForm.StoneDragDrop(Sender, Source: TObject; X, Y: Integer); |
548 | procedure TMainForm.StoneDragDrop(Sender, Source: TObject; X, Y: Integer); |
550 | begin |
549 | begin |
551 | DoJump(TComponent(Source).Tag, TComponent(Sender).Tag); |
550 | DoJump(TComponent(Source).Tag, TComponent(Sender).Tag); |
552 | end; |
551 | end; |
553 | 552 | ||
554 | procedure TMainForm.StoneDragOver(Sender, Source: TObject; X, |
553 | procedure TMainForm.StoneDragOver(Sender, Source: TObject; X, |
555 | Y: Integer; State: TDragState; var Accept: Boolean); |
554 | Y: Integer; State: TDragState; var Accept: Boolean); |
556 | begin |
555 | begin |
557 | Accept := MayJump(TComponent(Source).Tag, TComponent(Sender).Tag); |
556 | Accept := MayJump(TComponent(Source).Tag, TComponent(Sender).Tag); |
558 | end; |
557 | end; |
559 | 558 | ||
560 | procedure TMainForm.DrawField(x, y: integer; t: TFieldProperties; halftabs: integer); |
559 | function TMainForm.DrawField(x, y: integer; t: TFieldProperties; indent: integer): TField; |
561 | var |
560 | var |
562 | newField: TField; |
561 | newField: TField; |
563 | index: integer; |
562 | index: integer; |
564 | begin |
563 | begin |
- | 564 | ZeroMemory(@result, SizeOf(result)); |
|
565 | if (t.Typ = ftFullSpace) or (t.Typ = ftHalfSpace) then exit; |
565 | if t.Typ = ftFullSpace then exit; |
566 | 566 | ||
567 | index := Length(LookupFieldCoordinateArray); |
567 | index := Length(LookupFieldCoordinateArray); |
568 | 568 | ||
569 | newField.FieldType := t.Typ; |
569 | newField.FieldType := t.Typ; |
570 | newField.Goal := t.Goal; |
570 | newField.Goal := t.Goal; |
571 | newField.Panel := DrawStoneBox(x, y, index, halftabs, t.Goal); |
571 | newField.Panel := DrawStoneBox(x, y, index, indent, t.Goal); |
572 | newField.Stone := DrawStone(t.Typ, newField.Panel); |
572 | newField.Stone := DrawStone(t.Typ, newField.Panel); |
573 | if FieldState(t.Typ) = fsStone then Inc(LevelTotalStones); |
573 | if FieldState(t.Typ) = fsStone then Inc(LevelTotalStones); |
574 | 574 | ||
575 | SetLength(LookupFieldCoordinateArray, index + 1); |
575 | SetLength(LookupFieldCoordinateArray, index + 1); |
576 | LookupFieldCoordinateArray[index].X := x; |
576 | LookupFieldCoordinateArray[index].X := x; |
577 | LookupFieldCoordinateArray[index].Y := y; |
577 | LookupFieldCoordinateArray[index].Y := y; |
578 | 578 | ||
579 | if Length(PlayGroundMatrix) < x+1 then SetLength(PlayGroundMatrix, x+1); |
579 | if Length(PlayGroundMatrix) < x+1 then SetLength(PlayGroundMatrix, x+1); |
580 | if Length(PlayGroundMatrix[x]) < y+1 then SetLength(PlayGroundMatrix[x], y+1); |
580 | if Length(PlayGroundMatrix[x]) < y+1 then SetLength(PlayGroundMatrix[x], y+1); |
581 | PlaygroundMatrix[x, y] := newField; |
581 | PlaygroundMatrix[x, y] := newField; |
- | 582 | ||
- | 583 | result := newField; |
|
582 | end; |
584 | end; |
583 | 585 | ||
584 | function TMainForm.CloneMatrix(Source: TPlayGroundMatrix): TPlayGroundMatrix; |
586 | function TMainForm.CloneMatrix(Source: TPlayGroundMatrix): TPlayGroundMatrix; |
585 | var |
587 | var |
586 | i, j: integer; |
588 | i, j: integer; |
587 | begin |
589 | begin |
588 | SetLength(result, Length(Source)); |
590 | SetLength(result, Length(Source)); |
589 | for i := Low(Source) to High(Source) do |
591 | for i := Low(Source) to High(Source) do |
590 | begin |
592 | begin |
591 | SetLength(result[i], Length(Source[i])); |
593 | SetLength(result[i], Length(Source[i])); |
592 | for j := Low(Source[i]) to High(Source[i]) do |
594 | for j := Low(Source[i]) to High(Source[i]) do |
593 | begin |
595 | begin |
594 | result[i][j].FieldType := Source[i][j].FieldType; |
596 | result[i][j].FieldType := Source[i][j].FieldType; |
595 | result[i][j].Goal := Source[i][j].Goal; |
597 | result[i][j].Goal := Source[i][j].Goal; |
596 | result[i][j].Panel := Source[i][j].Panel; |
598 | result[i][j].Panel := Source[i][j].Panel; |
597 | result[i][j].Stone := Source[i][j].Stone; |
599 | result[i][j].Stone := Source[i][j].Stone; |
598 | end; |
600 | end; |
599 | end; |
601 | end; |
600 | end; |
602 | end; |
601 | 603 | ||
602 | procedure TMainForm.BuildPlayground(LevelArray: TLevelArray); |
604 | procedure TMainForm.BuildPlayground(LevelArray: TLevelArray); |
603 | var |
605 | var |
604 | i, j, halftabs, cur_x: integer; |
606 | y, x: integer; |
605 | max_x, max_y, old_cw, old_ch: integer; |
607 | max_x, max_y: integer; |
- | 608 | p: TPanel; |
|
606 | begin |
609 | begin |
607 | PlayGround.Visible := false; |
610 | PlayGround.Visible := false; |
608 | 611 | ||
609 | // Die Dimensionen ermitteln |
612 | // Die Dimensionen ermitteln |
610 | max_x := 0; |
613 | max_x := 0; |
- | 614 | max_y := 0; |
|
611 | for i := Low(LevelArray) to High(LevelArray) do |
615 | for y := Low(LevelArray) to High(LevelArray) do |
- | 616 | begin |
|
- | 617 | for x := Low(LevelArray[y].Fields) to High(LevelArray[y].Fields) do |
|
612 | begin |
618 | begin |
613 | halftabs := 0; |
- | |
614 | for j := Low(LevelArray[i]) to High(LevelArray[i]) do |
619 | p := DrawField(x, y, LevelArray[y].Fields[x], LevelArray[y].Indent).Panel; |
- | 620 | if Assigned(p) then |
|
615 | begin |
621 | begin |
616 | if LevelArray[i][j].Typ = ftHalfSpace then inc(halftabs); |
622 | max_x := Max(max_x, p.Left + p.Width); |
617 | DrawField(j, i, LevelArray[i][j], halftabs); |
623 | max_y := Max(max_y, p.Top + p.Height); |
- | 624 | end; |
|
618 | end; |
625 | end; |
619 | cur_x := High(LevelArray[i]) + 1; |
- | |
620 | if cur_x > max_x then max_x := cur_x; |
- | |
621 | end; |
626 | end; |
622 | max_y := High(LevelArray) + 1; |
- | |
623 | 627 | ||
624 | PlayGround.Visible := true; |
628 | PlayGround.Visible := true; |
625 | 629 | ||
626 | // Die aktuellen Dimensionen merken |
- | |
627 | old_cw := ClientWidth; |
- | |
628 | old_ch := ClientHeight; |
- | |
629 | - | ||
630 | // Das Form an das Level anpassen |
630 | // Das Form an das Level anpassen |
631 | PlayGround.Width := MET_FIELD_SPACE + max_x * (MET_FIELD_SPACE + MET_FIELD_SIZE); |
631 | PlayGround.Top := MET_OUTER_MARGIN; |
632 | PlayGround.Height := MET_FIELD_SPACE + max_y * (MET_FIELD_SPACE + MET_FIELD_SIZE); |
632 | PlayGround.Left := MET_OUTER_MARGIN; |
- | 633 | PlayGround.Width := max_x; |
|
- | 634 | PlayGround.Height := max_y; |
|
633 | ClientWidth := 2 * MET_OUTER_MARGIN + PlayGround.Width; |
635 | ClientWidth := 2 * MET_OUTER_MARGIN + PlayGround.Width; |
634 | ClientHeight := 2 * MET_OUTER_MARGIN + PlayGround.Height + Statistics.Height; |
636 | ClientHeight := 2 * MET_OUTER_MARGIN + PlayGround.Height + Statistics.Height; |
635 | 637 | ||
- | 638 | // If the board is too small, ClientWidth/ClientHeight will stop at a minimum value |
|
- | 639 | // in this case, we make sure that the Playground is centered |
|
- | 640 | PlayGround.Left := ClientWidth div 2 - Playground.Width div 2; |
|
- | 641 | PlayGround.Top := (ClientHeight - Statistics.Height) div 2 - Playground.Height div 2; |
|
- | 642 | ||
636 | Statistics.Panels.Items[0].Width := Round(ClientWidth*MET_PERCENT_PNL_TIME); |
643 | Statistics.Panels.Items[0].Width := Round(ClientWidth*MET_PERCENT_PNL_TIME); |
637 | Statistics.Panels.Items[1].Width := Round(ClientWidth*MET_PERCENT_PNL_STONES); |
644 | Statistics.Panels.Items[1].Width := Round(ClientWidth*MET_PERCENT_PNL_STONES); |
638 | 645 | ||
639 | // Wenn sich das Form vergrößert oder verkleinert hat, neu justieren |
- | |
640 | if (old_cw <> ClientWidth) or (old_ch <> ClientHeight) then |
- | |
641 | begin |
- | |
642 | Left := Screen.Width div 2 - Width div 2; |
- | |
643 | Top := Screen.Height div 2 - Height div 2; |
- | |
644 | - | ||
645 | // Playground mittig setzen, falls die Mindestgröße für die |
- | |
646 | // Punkteanzeige unterschritten wurde, |
- | |
647 | PlayGround.Left := ClientWidth div 2 - PlayGround.Width div 2; |
- | |
648 | PlayGround.Top := ClientHeight div 2 - PlayGround.Height div 2; |
- | |
649 | end; |
- | |
650 | - | ||
651 | SetLength(PrevPlaygroundMatrixes,1); |
646 | SetLength(PrevPlaygroundMatrixes,1); |
652 | PrevPlaygroundMatrixes[0] := CloneMatrix(PlayGroundMatrix); |
647 | PrevPlaygroundMatrixes[0] := CloneMatrix(PlayGroundMatrix); |
653 | MUndo.Enabled := false; |
648 | MUndo.Enabled := false; |
654 | end; |
649 | end; |
655 | 650 | ||
656 | procedure TMainForm.TimerTimer(Sender: TObject); |
651 | procedure TMainForm.TimerTimer(Sender: TObject); |
657 | begin |
652 | begin |
658 | if mainform.Focused then Inc(CountedSeconds); |
653 | if mainform.Focused then Inc(CountedSeconds); |
659 | RefreshTime; |
654 | RefreshTime; |
660 | end; |
655 | end; |
661 | 656 | ||
662 | function TMainForm.LevelTime: String; |
657 | function TMainForm.LevelTime: String; |
663 | begin |
658 | begin |
664 | result := SecondsToTimeString(CountedSeconds); |
659 | result := SecondsToTimeString(CountedSeconds); |
665 | end; |
660 | end; |
666 | 661 | ||
667 | procedure TMainForm.NewGame(Filename: string); |
662 | procedure TMainForm.NewGame(Filename: string); |
668 | var |
663 | var |
669 | LevelArray: TLevelArray; |
664 | LevelArray: TLevelArray; |
670 | begin |
665 | begin |
671 | DestroyLevel; |
666 | DestroyLevel; |
672 | LevelFile := Filename; |
667 | LevelFile := Filename; |
673 | Level := TLevel.Create(LevelFile); |
668 | Level := TLevel.Create(LevelFile); |
674 | LevelArray := Level.LevelStringToLevelArray(true); |
669 | LevelArray := Level.LevelStringToLevelArray(true); |
675 | if Length(LevelArray) = 0 then Exit; |
670 | if Length(LevelArray) = 0 then Exit; |
676 | BuildPlayground(LevelArray); |
671 | BuildPlayground(LevelArray); |
677 | if not AreJumpsPossible then |
672 | if not AreJumpsPossible then |
678 | begin |
673 | begin |
679 | MessageDlg(LNG_LVL_INVALID_NO_JUMP, mtError, [mbOk], 0); |
674 | MessageDlg(LNG_LVL_INVALID_NO_JUMP, mtError, [mbOk], 0); |
680 | end; |
675 | end; |
681 | RefreshTime; |
676 | RefreshTime; |
682 | RefreshStonesRemoved; |
677 | RefreshStonesRemoved; |
683 | RefreshPoints; |
678 | RefreshPoints; |
684 | end; |
679 | end; |
685 | 680 | ||
686 | procedure TMainForm.MNewGameClick(Sender: TObject); |
681 | procedure TMainForm.MNewGameClick(Sender: TObject); |
687 | begin |
682 | begin |
688 | LevelFile := AskForLevel; |
683 | LevelFile := AskForLevel; |
689 | if LevelFile <> '' then |
684 | if LevelFile <> '' then |
690 | begin |
685 | begin |
691 | NewGame(LevelFile); |
686 | NewGame(LevelFile); |
692 | end; |
687 | end; |
693 | end; |
688 | end; |
694 | 689 | ||
695 | procedure TMainForm.MAboutClick(Sender: TObject); |
690 | procedure TMainForm.MAboutClick(Sender: TObject); |
696 | begin |
691 | begin |
697 | AboutBox.ShowModal; |
692 | AboutBox.ShowModal; |
698 | end; |
693 | end; |
699 | 694 | ||
700 | function TMainForm.AskForLevel: String; |
695 | function TMainForm.AskForLevel: String; |
701 | begin |
696 | begin |
702 | LevelChoice.ShowModal; |
697 | LevelChoice.ShowModal; |
703 | 698 | ||
704 | if LevelChoice.ModalResult <> mrOK then |
699 | if LevelChoice.ModalResult <> mrOK then |
705 | begin |
700 | begin |
706 | result := ''; |
701 | result := ''; |
707 | exit; |
702 | exit; |
708 | end; |
703 | end; |
709 | 704 | ||
710 | result := LevelChoice.SelectedLevel; |
705 | result := LevelChoice.SelectedLevel; |
711 | end; |
706 | end; |
712 | 707 | ||
713 | procedure TMainForm.FormShow(Sender: TObject); |
708 | procedure TMainForm.FormShow(Sender: TObject); |
714 | begin |
709 | begin |
715 | LevelFile := AskForLevel; |
710 | LevelFile := AskForLevel; |
716 | if LevelFile <> '' then |
711 | if LevelFile <> '' then |
717 | begin |
712 | begin |
718 | NewGame(LevelFile); |
713 | NewGame(LevelFile); |
719 | end |
714 | end |
720 | else |
715 | else |
721 | begin |
716 | begin |
722 | NoCloseQuery := true; |
717 | NoCloseQuery := true; |
723 | Close; |
718 | Close; |
724 | end; |
719 | end; |
725 | end; |
720 | end; |
726 | 721 | ||
727 | function TMainForm.GoalStatus: TGoalStatus; |
722 | function TMainForm.GoalStatus: TGoalStatus; |
728 | var |
723 | var |
729 | ft: TFieldType; |
724 | ft: TFieldType; |
730 | begin |
725 | begin |
731 | if not MatrixHasGoal(PlaygroundMatrix) then |
726 | if not MatrixHasGoal(PlaygroundMatrix) then |
732 | result := gsNoGoal |
727 | result := gsNoGoal |
733 | else if LevelRemovedStones < LevelTotalStones-1 then |
728 | else if LevelRemovedStones < LevelTotalStones-1 then |
734 | Result := gsMultipleStonesRemaining |
729 | Result := gsMultipleStonesRemaining |
735 | else |
730 | else |
736 | begin |
731 | begin |
737 | ft := GoalFieldType(PlaygroundMatrix); |
732 | ft := GoalFieldType(PlaygroundMatrix); |
738 | if ft = ftRed then |
733 | if ft = ftRed then |
739 | result := gsLastStoneInGoalRed |
734 | result := gsLastStoneInGoalRed |
740 | else if ft = ftYellow then |
735 | else if ft = ftYellow then |
741 | result := gsLastStoneInGoalYellow |
736 | result := gsLastStoneInGoalYellow |
742 | else if ft = ftGreen then |
737 | else if ft = ftGreen then |
743 | result := gsLastStoneInGoalGreen; |
738 | result := gsLastStoneInGoalGreen |
- | 739 | else |
|
- | 740 | result := gsUndefined; |
|
744 | end; |
741 | end; |
745 | end; |
742 | end; |
746 | 743 | ||
747 | procedure TMainForm.FormCreate(Sender: TObject); |
744 | procedure TMainForm.FormCreate(Sender: TObject); |
748 | begin |
745 | begin |
749 | JumpHistory := TStringList.Create; |
746 | JumpHistory := TStringList.Create; |
750 | LoadSettings; |
747 | LoadSettings; |
751 | end; |
748 | end; |
752 | 749 | ||
753 | procedure TMainForm.FormDestroy(Sender: TObject); |
750 | procedure TMainForm.FormDestroy(Sender: TObject); |
754 | begin |
751 | begin |
755 | DestroyLevel; |
752 | DestroyLevel; |
756 | JumpHistory.Free; |
753 | JumpHistory.Free; |
757 | end; |
754 | end; |
758 | 755 | ||
759 | procedure TMainForm.MJumpHistoryClick(Sender: TObject); |
756 | procedure TMainForm.MJumpHistoryClick(Sender: TObject); |
760 | begin |
757 | begin |
761 | HistoryForm.JumpMemo.Lines.Assign(JumpHistory); |
758 | HistoryForm.JumpMemo.Lines.Assign(JumpHistory); |
762 | HistoryForm.ShowModal; |
759 | HistoryForm.ShowModal; |
763 | end; |
760 | end; |
764 | 761 | ||
765 | procedure TMainForm.RestartLevel; |
762 | procedure TMainForm.RestartLevel; |
766 | var |
763 | var |
767 | i: Integer; |
764 | i: Integer; |
768 | begin |
765 | begin |
769 | MPauseTime.Enabled := false; |
766 | MPauseTime.Enabled := false; |
770 | Timer.Enabled := false; |
767 | Timer.Enabled := false; |
771 | 768 | ||
772 | MRestartGame.Enabled := false; |
769 | MRestartGame.Enabled := false; |
773 | 770 | ||
774 | CountedSeconds := 0; |
771 | CountedSeconds := 0; |
775 | RefreshTime; |
772 | RefreshTime; |
776 | 773 | ||
777 | Points := 0; |
774 | Points := 0; |
778 | RefreshPoints; |
775 | RefreshPoints; |
779 | 776 | ||
780 | LevelRemovedStones := 0; |
777 | LevelRemovedStones := 0; |
781 | RefreshStonesRemoved; |
778 | RefreshStonesRemoved; |
782 | 779 | ||
783 | JumpHistory.Clear; |
780 | JumpHistory.Clear; |
784 | 781 | ||
785 | RedrawStonesFromMatrix(PrevPlaygroundMatrixes[0]); |
782 | RedrawStonesFromMatrix(PrevPlaygroundMatrixes[0]); |
786 | SetNewPlayGroundMatrix(PrevPlaygroundMatrixes[0]); |
783 | SetNewPlayGroundMatrix(PrevPlaygroundMatrixes[0]); |
787 | for i := 1 to Length(PrevPlaygroundMatrixes)-1 do |
784 | for i := 1 to Length(PrevPlaygroundMatrixes)-1 do |
788 | ClearMatrix(PrevPlaygroundMatrixes[i], false); |
785 | ClearMatrix(PrevPlaygroundMatrixes[i], false); |
789 | SetLength(PrevPlaygroundMatrixes, 1); |
786 | SetLength(PrevPlaygroundMatrixes, 1); |
790 | 787 | ||
791 | MUndo.Enabled := false; |
788 | MUndo.Enabled := false; |
792 | end; |
789 | end; |
793 | 790 | ||
794 | procedure TMainForm.SetNewPlayGroundMatrix(Matrix: TPlayGroundMatrix); |
791 | procedure TMainForm.SetNewPlayGroundMatrix(Matrix: TPlayGroundMatrix); |
795 | begin |
792 | begin |
796 | ClearMatrix(PlayGroundMatrix, false); // Memory Leak verhindern |
793 | ClearMatrix(PlayGroundMatrix, false); // Memory Leak verhindern |
797 | PlayGroundMatrix := CloneMatrix(Matrix); |
794 | PlayGroundMatrix := CloneMatrix(Matrix); |
798 | end; |
795 | end; |
799 | 796 | ||
800 | procedure TMainForm.MRestartGameClick(Sender: TObject); |
797 | procedure TMainForm.MRestartGameClick(Sender: TObject); |
801 | begin |
798 | begin |
802 | RestartLevel; |
799 | RestartLevel; |
803 | end; |
800 | end; |
804 | 801 | ||
805 | procedure TMainForm.MUndoClick(Sender: TObject); |
802 | procedure TMainForm.MUndoClick(Sender: TObject); |
806 | var |
803 | var |
807 | PrevWorth: integer; |
804 | PrevWorth: integer; |
808 | NewWorth: integer; |
805 | NewWorth: integer; |
809 | begin |
806 | begin |
810 | if Length(PrevPlaygroundMatrixes) > 1 then |
807 | if Length(PrevPlaygroundMatrixes) > 1 then |
811 | begin |
808 | begin |
812 | PrevWorth := MatrixWorth(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
809 | PrevWorth := MatrixWorth(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
813 | 810 | ||
814 | ClearMatrix(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1], false); |
811 | ClearMatrix(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1], false); |
815 | SetLength(PrevPlaygroundMatrixes, Length(PrevPlaygroundMatrixes)-1); |
812 | SetLength(PrevPlaygroundMatrixes, Length(PrevPlaygroundMatrixes)-1); |
816 | 813 | ||
817 | NewWorth := MatrixWorth(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
814 | NewWorth := MatrixWorth(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
818 | RedrawStonesFromMatrix(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
815 | RedrawStonesFromMatrix(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
819 | SetNewPlayGroundMatrix(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
816 | SetNewPlayGroundMatrix(PrevPlaygroundMatrixes[Length(PrevPlaygroundMatrixes)-1]); |
820 | 817 | ||
821 | JumpHistory.Delete(JumpHistory.Count-1); |
818 | JumpHistory.Delete(JumpHistory.Count-1); |
822 | 819 | ||
823 | Dec(LevelRemovedStones); |
820 | Dec(LevelRemovedStones); |
824 | RefreshStonesRemoved; |
821 | RefreshStonesRemoved; |
825 | 822 | ||
826 | Dec(Points, NewWorth-PrevWorth); |
823 | Dec(Points, NewWorth-PrevWorth); |
827 | RefreshPoints; |
824 | RefreshPoints; |
828 | 825 | ||
829 | // Sound abspielen |
826 | // Sound abspielen |
830 | if MEnableSound.Checked then PlaySound(RES_UNDO, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
827 | if MEnableSound.Checked then PlaySound(RES_UNDO, HInstance, SND_ASYNC or SND_NOWAIT or SND_RESOURCE); |
831 | end; |
828 | end; |
832 | 829 | ||
833 | MUndo.Enabled := Length(PrevPlaygroundMatrixes) > 1; |
830 | MUndo.Enabled := Length(PrevPlaygroundMatrixes) > 1; |
834 | end; |
831 | end; |
835 | 832 | ||
836 | procedure TMainForm.MHighScoresClick(Sender: TObject); |
833 | procedure TMainForm.MHighScoresClick(Sender: TObject); |
837 | begin |
834 | begin |
838 | HighScoreForm.Execute(ExtractFileNameWithoutExt(LevelFile)); |
835 | HighScoreForm.Execute(ExtractFileNameWithoutExt(LevelFile)); |
839 | end; |
836 | end; |
840 | 837 | ||
841 | procedure TMainForm.MPauseTimeClick(Sender: TObject); |
838 | procedure TMainForm.MPauseTimeClick(Sender: TObject); |
842 | begin |
839 | begin |
843 | MPauseTime.Enabled := false; |
840 | MPauseTime.Enabled := false; |
844 | Timer.Enabled := false; |
841 | Timer.Enabled := false; |
845 | end; |
842 | end; |
846 | 843 | ||
847 | procedure TMainForm.LoadSettings; |
844 | procedure TMainForm.LoadSettings; |
848 | var |
845 | var |
849 | reg: TRegistry; |
846 | reg: TRegistry; |
850 | begin |
847 | begin |
851 | reg := TRegistry.Create; |
848 | reg := TRegistry.Create; |
852 | try |
849 | try |
853 | reg.RootKey := HKEY_CURRENT_USER; |
850 | reg.RootKey := HKEY_CURRENT_USER; |
854 | if reg.OpenKeyReadOnly(REG_KEY) then |
851 | if reg.OpenKeyReadOnly(REG_KEY) then |
855 | begin |
852 | begin |
856 | if reg.ValueExists(REG_SOUND) then |
853 | if reg.ValueExists(REG_SOUND) then |
857 | MEnableSound.Checked := reg.ReadBool(REG_SOUND); |
854 | MEnableSound.Checked := reg.ReadBool(REG_SOUND); |
858 | reg.CloseKey; |
855 | reg.CloseKey; |
859 | end; |
856 | end; |
860 | finally |
857 | finally |
861 | reg.Free; |
858 | reg.Free; |
862 | end; |
859 | end; |
863 | end; |
860 | end; |
864 | 861 | ||
865 | procedure TMainForm.SaveSettings; |
862 | procedure TMainForm.SaveSettings; |
866 | var |
863 | var |
867 | reg: TRegistry; |
864 | reg: TRegistry; |
868 | begin |
865 | begin |
869 | reg := TRegistry.Create; |
866 | reg := TRegistry.Create; |
870 | try |
867 | try |
871 | reg.RootKey := HKEY_CURRENT_USER; |
868 | reg.RootKey := HKEY_CURRENT_USER; |
872 | if reg.OpenKey(REG_KEY, true) then |
869 | if reg.OpenKey(REG_KEY, true) then |
873 | begin |
870 | begin |
874 | reg.WriteBool(REG_SOUND, MEnableSound.Checked); |
871 | reg.WriteBool(REG_SOUND, MEnableSound.Checked); |
875 | reg.CloseKey; |
872 | reg.CloseKey; |
876 | end; |
873 | end; |
877 | finally |
874 | finally |
878 | reg.Free; |
875 | reg.Free; |
879 | end; |
876 | end; |
880 | end; |
877 | end; |
881 | 878 | ||
882 | 879 | ||
883 | procedure TMainForm.FormClose(Sender: TObject; var Action: TCloseAction); |
880 | procedure TMainForm.FormClose(Sender: TObject; var Action: TCloseAction); |
884 | begin |
881 | begin |
885 | SaveSettings; |
882 | SaveSettings; |
886 | if FinishForm.NameEdit.Text <> '' then |
883 | if FinishForm.NameEdit.Text <> '' then |
887 | begin |
884 | begin |
888 | FinishForm.SaveSettings; |
885 | FinishForm.SaveSettings; |
889 | end; |
886 | end; |
890 | end; |
887 | end; |
891 | 888 | ||
892 | procedure TMainForm.FormCloseQuery(Sender: TObject; var CanClose: Boolean); |
889 | procedure TMainForm.FormCloseQuery(Sender: TObject; var CanClose: Boolean); |
893 | resourcestring |
890 | resourcestring |
894 | LNG_REALLY_QUIT = 'Do you really want to quit?'; |
891 | LNG_REALLY_QUIT = 'Do you really want to quit?'; |
895 | begin |
892 | begin |
896 | CanClose := NoCloseQuery or (MessageDlg(LNG_REALLY_QUIT, mtConfirmation, mbYesNoCancel, 0) = mrYes); |
893 | CanClose := NoCloseQuery or (MessageDlg(LNG_REALLY_QUIT, mtConfirmation, mbYesNoCancel, 0) = mrYes); |
897 | end; |
894 | end; |
898 | 895 | ||
899 | procedure TMainForm.MHelpClick(Sender: TObject); |
896 | procedure TMainForm.MHelpClick(Sender: TObject); |
900 | begin |
897 | begin |
901 | HelpForm.ShowModal; |
898 | HelpForm.ShowModal; |
902 | end; |
899 | end; |
903 | 900 | ||
904 | procedure TMainForm.MEnableSoundClick(Sender: TObject); |
901 | procedure TMainForm.MEnableSoundClick(Sender: TObject); |
905 | begin |
902 | begin |
906 | MEnableSound.Checked := not MEnableSound.Checked; |
903 | MEnableSound.Checked := not MEnableSound.Checked; |
907 | end; |
904 | end; |
908 | 905 | ||
909 | end. |
906 | end. |
910 | 907 |