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17 | MET_SHAPE_MARGIN = 3; |
17 | MET_SHAPE_MARGIN = 3; |
18 | 18 | ||
19 | // Resourcennamen |
19 | // Resourcennamen |
20 | RES_JUMP = 'Jump'; |
20 | RES_JUMP = 'Jump'; |
21 | RES_UNDO = 'Undo'; |
21 | RES_UNDO = 'Undo'; |
- | 22 | RES_WIN1 = 'Win1'; |
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22 | RES_FINISH = 'Finish'; |
23 | RES_WIN2 = 'Win2'; |
23 | RES_LOSE = 'Lose'; |
24 | RES_LOSE = 'Lose'; |
24 | RES_EMPTY = 'EmptyField'; |
25 | RES_EMPTY = 'EmptyField'; |
25 | RES_GREEN = 'GreenStone'; |
26 | RES_GREEN = 'GreenStone'; |
26 | RES_YELLOW = 'YellowStone'; |
27 | RES_YELLOW = 'YellowStone'; |
27 | RES_RED = 'RedStone'; |
28 | RES_RED = 'RedStone'; |
Line 55... | Line 56... | ||
55 | LNG_SCORE = 'Score: %d'; |
56 | LNG_SCORE = 'Score: %d'; |
56 | LNG_REMAINING = 'Remaining stones: %d (%f%%)'; |
57 | LNG_REMAINING = 'Remaining stones: %d (%f%%)'; |
57 | LNG_TIME_SECONDS = 'Time: %d seconds'; |
58 | LNG_TIME_SECONDS = 'Time: %d seconds'; |
58 | LNG_POINTS_PER_MINUTE = '%d points per minute'; |
59 | LNG_POINTS_PER_MINUTE = '%d points per minute'; |
59 | LNG_ENTER_NAME = 'Please enter your name to get added to the high score lists.'; |
60 | LNG_ENTER_NAME = 'Please enter your name to get added to the high score lists.'; |
- | 61 | LNG_GOAL_RED = 'Red stone in target field (%d points)'; |
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- | 62 | LNG_GOAL_YELLOW = 'Yellow stone in target field (%d points)'; |
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- | 63 | LNG_GOAL_GREEN = 'Green stone in target field (%d points)'; |
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- | 64 | LNG_GOAL_MISSED = 'No stone in target field (%d points)'; |
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60 | 65 | ||
61 | implementation |
66 | implementation |
62 | 67 | ||
63 | end. |
68 | end. |