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unit Constants;
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unit Constants;
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interface
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interface
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uses
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uses
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  SysUtils;
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  SysUtils;
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const
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const
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  // Metrik
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  // Metrik
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  MET_FIELD_SPACE = 3;
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  MET_FIELD_SPACE = 3;
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  MET_FIELD_SIZE = 37;
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  MET_FIELD_SIZE = 37;
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  MET_HALFTAB_SIZE = (MET_FIELD_SIZE+MET_FIELD_SPACE) div 2; // 20
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  MET_HALFTAB_SIZE = (MET_FIELD_SIZE+MET_FIELD_SPACE) div 2; // 20
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  MET_PREVIEW_SIZE_RATIO = 0.30;
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  MET_PREVIEW_SIZE_RATIO = 0.30;
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  MET_PERCENT_PNL_TIME = 0.28;
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  MET_PERCENT_PNL_TIME = 0.28;
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  MET_PERCENT_PNL_STONES = 0.47;
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  MET_PERCENT_PNL_STONES = 0.47;
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  MET_OUTER_MARGIN = 8;
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  MET_OUTER_MARGIN = 8;
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  MET_SHAPE_MARGIN = 3;
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  MET_SHAPE_MARGIN = 3;
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  // Resourcennamen
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  // Resourcennamen
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  RES_JUMP = 'Jump';
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  RES_JUMP = 'Jump';
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  RES_UNDO = 'Undo';
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  RES_UNDO = 'Undo';
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  RES_WIN1 = 'Win1';
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  RES_WIN1 = 'Win1';
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  RES_WIN2 = 'Win2';
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  RES_WIN2 = 'Win2';
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  RES_LOSE = 'Lose';
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  RES_LOSE = 'Lose';
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  RES_EMPTY = 'EmptyField';
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  RES_EMPTY = 'EmptyField';
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  RES_GREEN = 'GreenStone';
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  RES_GREEN = 'GreenStone';
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  RES_YELLOW = 'YellowStone';
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  RES_YELLOW = 'YellowStone';
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  RES_RED = 'RedStone';
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  RES_RED = 'RedStone';
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  // Registry
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  // Registry
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  REG_KEY = 'Software\ViaThinkSoft\PegSolitaire\';
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  REG_KEY = 'Software\ViaThinkSoft\PegSolitaire\';
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  REG_SOUND = 'Sound';
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  REG_SOUND = 'Sound';
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  REG_PLAYERNAME = 'LastPlayerName';
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  REG_PLAYERNAME = 'LastPlayerName';
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  REG_REPLAY = 'Replay';
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  REG_REPLAY = 'Replay';
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  // Levels
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  // Levels
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  LVL_EXT = '.brd';
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  LVL_EXT = '.brd';
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  LVL_PATH = 'Boards' + PathDelim;
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  LVL_PATH = 'Boards' + PathDelim;
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  LVL_FILE = LVL_PATH + '%s' + LVL_EXT;
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  LVL_FILE = LVL_PATH + '%s' + LVL_EXT;
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  // Journal
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  // Journal
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  JNL_EXT = '.jnl';
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  JNL_EXT = '.jnl';
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  JNL_PATH = 'Journal' + PathDelim;
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  JNL_PATH = 'Journal' + PathDelim;
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  JNL_FILE = JNL_PATH + '%s' + JNL_EXT;
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  JNL_FILE = JNL_PATH + '%s' + JNL_EXT;
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  JNL_SEP = '|';
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  JNL_SEP = '|';
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  JNL_ENTRY = '%s' + JNL_SEP + '%s' + JNL_SEP + '%d' + JNL_SEP + '%d' + JNL_SEP + '%d' + JNL_SEP + '%d';
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  JNL_ENTRY = '%s' + JNL_SEP + '%s' + JNL_SEP + '%d' + JNL_SEP + '%d' + JNL_SEP + '%d' + JNL_SEP + '%d';
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resourcestring
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resourcestring
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  LNG_SAVED = 'History successfully saved!';
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  LNG_STONES_REMOVED = '%d of %d stones removed';
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  LNG_POINTS = 'Score: %d';
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  LNG_POINTS = 'Score: %d';
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  LNG_TIME = 'Time: %s';
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  LNG_TIME = 'Time: %s';
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  LNG_LVL_INVALID_NO_JUMP = 'Warning! The level is not playable. There are no jumps possible.';
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  LNG_JUMP_LOG = '%d [%d, %d] -> %d [%d, %d];';
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  LNG_COULD_NOT_CREATE_DIR = 'Warning: Could not create directory "%s".';
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  LNG_COULD_NOT_CREATE_DIR = 'Warning: Could not create directory "%s".';
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  LNG_SCORE = 'Score: %d';
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  LNG_REMAINING = 'Remaining stones: %d (%f%%)';
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  LNG_TIME_SECONDS = 'Time: %d seconds';
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  LNG_POINTS_PER_MINUTE = '%d points per minute';
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  LNG_ENTER_NAME = 'Please enter your name to get added to the high score lists.';
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  LNG_GOAL_RED = 'Red stone in target field (%d points)';
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  LNG_GOAL_YELLOW = 'Yellow stone in target field (%d points)';
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  LNG_GOAL_GREEN = 'Green stone in target field (%d points)';
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  LNG_GOAL_MISSED = 'No stone in target field (%d points)';
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implementation
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implementation
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end.
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end.
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