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41 | # - add -d_WIN64 to RFLAGS |
41 | # - add -d_WIN64 to RFLAGS |
42 | 42 | ||
43 | EXEC = FilterFoundry |
43 | EXEC = FilterFoundry |
44 | 44 | ||
45 | # define location of Photoshop SDK headers |
45 | # define location of Photoshop SDK headers |
46 | PSAPI = "..\photoshop_sdk\pluginsdk\photoshopapi" |
46 | PSAPI = ..\photoshop_sdk\pluginsdk\photoshopapi |
47 | 47 | ||
48 | # C compiler flags |
48 | # C compiler flags |
49 | CPPFLAGS = -DWIN32 -DWIN_ENV -DYY_SKIP_YYWRAP \ |
49 | CPPFLAGS = -DWIN32 -DWIN_ENV -DYY_SKIP_YYWRAP \ |
50 | -I$(PSAPI)\Pica_sp -I$(PSAPI)\Photoshop -I$(PSAPI)\General \ |
50 | -I$(PSAPI)\Pica_sp -I$(PSAPI)\Photoshop -I$(PSAPI)\General \ |
51 | -I..\telegraphics_common\adobeplugin -I..\telegraphics_common\tt -I.. |
51 | -I..\telegraphics_common\adobeplugin -I..\telegraphics_common\tt -I.. |
Line 54... | Line 54... | ||
54 | 54 | ||
55 | # Note since VS8 it is necessary to link with multithreaded standard lib, using /MT |
55 | # Note since VS8 it is necessary to link with multithreaded standard lib, using /MT |
56 | LDFLAGS = /LD /MT user32.lib gdi32.lib comdlg32.lib shell32.lib |
56 | LDFLAGS = /LD /MT user32.lib gdi32.lib comdlg32.lib shell32.lib |
57 | 57 | ||
58 | # resource compiler flags |
58 | # resource compiler flags |
59 | RFLAGS = -i$(PSAPI)\Photoshop |
59 | RFLAGS = -i$(PSAPI)\Photoshop -d_WIN32 -d_X86_ |
60 | 60 | ||
61 | # Path to flex and bison (you can download them at https://sourceforge.net/projects/winflexbison/ ) |
61 | # Path to flex and bison (you can download them at https://sourceforge.net/projects/winflexbison/ ) |
62 | FLEX = win_flex_bison\win_flex |
62 | FLEX = win_flex_bison\win_flex |
63 | BISON = win_flex_bison\win_bison |
63 | BISON = win_flex_bison\win_bison |
64 | 64 |