/GamMain.pas |
---|
2495,10 → 2495,10 |
FreeAndNil(spriteengine); |
FreeAndNil(dxdraw); |
FreeAndNil(wavelist); |
FreeAndNil(dxmusic); |
FreeAndNil(dxsound); |
//FreeAndNil(dxinput); |
FreeAndNil(dxtimer); |
FreeAndNil(dxmusic); |
DeleteCriticalSection(TimerCS); |
FreeAndNil(LevelData); |
end; |