Subversion Repositories spacemission

Compare Revisions

Regard whitespace Rev 69 → Rev 70

/GamMain.pas
1940,7 → 1940,6
FGameMode := TGameMode(Ord(FGameMode)-1);
end;
 
// TODO: Wenn man schnell die Taste drückt, dann kommt es manchmal nicht an!
if (isDown in MainForm.DXInput.States) then TitleWasPressed := isDown;
if (TitleWasPressed=isDown) and not (isDown in MainForm.DXInput.States) then
begin
/GamSpeicherung.pas
97,8 → 97,8
try
while (res = 0) do
begin
// Anmerkung: Contains() ist nicht case-sensitive
if (sr.name <> '.') and (sr.name <> '..') and not LevelListBox.Items.Contains(ChangeFileExt(sr.Name, '')) then
// Anmerkung: Contains() oder IndexOf() sind nicht case-sensitive
if (sr.name <> '.') and (sr.name <> '..') and (LevelListBox.Items.IndexOf(ChangeFileExt(sr.Name, ''))=-1) then
LevelListBox.items.Add(ChangeFileExt(sr.Name, ''));
res := FindNext(sr);
end;
/TODO.md
1,10 → 1,6
 
# SpaceMission TODO
 
## Geplant für 1.2
 
- Release 1.2 with EV CodeSign
 
## Geplant für 1.3
 
- Bei jedem Levelaufstieg 1 Leben geben, alternativ 2 Medikits pro Level
/_SpacemissionGroup.groupproj
1,12 → 1,12
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectGuid>{f90af773-90ac-488b-9173-e7e291bfe1f3}</ProjectGuid>
<ProjectGuid>{43F4FBBE-B306-42B6-A01A-6B1898E07D6A}</ProjectGuid>
</PropertyGroup>
<ItemGroup>
<Projects Include="SpaceMission.dproj">
<Projects Include="LevEdit.dproj">
<Dependencies/>
</Projects>
<Projects Include="LevEdit.dproj">
<Projects Include="SpaceMission.dproj">
<Dependencies/>
</Projects>
</ItemGroup>
17,6 → 17,15
<Default.Personality/>
</BorlandProject>
</ProjectExtensions>
<Target Name="LevEdit">
<MSBuild Projects="LevEdit.dproj"/>
</Target>
<Target Name="LevEdit:Clean">
<MSBuild Projects="LevEdit.dproj" Targets="Clean"/>
</Target>
<Target Name="LevEdit:Make">
<MSBuild Projects="LevEdit.dproj" Targets="Make"/>
</Target>
<Target Name="SpaceMission">
<MSBuild Projects="SpaceMission.dproj"/>
</Target>
26,23 → 35,14
<Target Name="SpaceMission:Make">
<MSBuild Projects="SpaceMission.dproj" Targets="Make"/>
</Target>
<Target Name="LevEdit">
<MSBuild Projects="LevEdit.dproj"/>
</Target>
<Target Name="LevEdit:Clean">
<MSBuild Projects="LevEdit.dproj" Targets="Clean"/>
</Target>
<Target Name="LevEdit:Make">
<MSBuild Projects="LevEdit.dproj" Targets="Make"/>
</Target>
<Target Name="Build">
<CallTarget Targets="SpaceMission;LevEdit"/>
<CallTarget Targets="LevEdit;SpaceMission"/>
</Target>
<Target Name="Clean">
<CallTarget Targets="SpaceMission:Clean;LevEdit:Clean"/>
<CallTarget Targets="LevEdit:Clean;SpaceMission:Clean"/>
</Target>
<Target Name="Make">
<CallTarget Targets="SpaceMission:Make;LevEdit:Make"/>
<CallTarget Targets="LevEdit:Make;SpaceMission:Make"/>
</Target>
<Import Project="$(BDS)\Bin\CodeGear.Group.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Group.Targets')"/>
</Project>