Subversion Repositories plumbers

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Regard whitespace Rev 11 → Rev 12

/trunk/Win32_Player/Game.pas
41,7 → 41,6
procedure PrevDecisionScene;
protected
GameData: TGameBinFile;
function FindScene(ASceneID: integer): PSceneDef;
procedure Wait(AMilliseconds: integer);
procedure PlayScene(scene: PSceneDef; goToDecision: boolean);
public
83,21 → 82,6
end;
end;
 
function TGame.FindScene(ASceneID: integer): PSceneDef;
var
i: integer;
begin
for i := 0 to GameData.numScenes - 1 do
begin
if GameData.scenes[i].szSceneFolder = Format('SC%.2d', [ASceneID]) then
begin
result := @GameData.scenes[i];
exit;
end;
end;
result := nil;
end;
 
procedure TGame.TryExit;
begin
if Assigned(ExitCallback) then ExitCallback(Self);
119,9 → 103,9
TryExit
else
begin
nextScene := FindScene(action^.nextSceneID);
nextScene := GameData.FindScene(action^.nextSceneID);
if Assigned(nextScene) then
PlayScene(nextScene, action^.sceneSegment=1)
PlayScene(nextScene, action^.sceneSegment=SEGMENT_DECISION)
(*
else
raise Exception.CreateFmt('Scene %d was not found in GAME.BIN', [action^.nextSceneID]);