/trunk/FileFormat/C/plumbers.h |
---|
6,6 → 6,8 |
#define SCENEID_PREVDECISION 32767 |
#define SCENEID_ENDGAME -1 |
#pragma pack(push, 1) |
struct _coord { |
int16_t x; |
int16_t y; |
45,4 → 47,6 |
_pictureDef pictures[2000]; // Pictures start at file position 0x2596 |
}; |
#pragma pack(pop) |
#endif // PLUMBERS_GAMESTRUCT_HEADER |