Subversion Repositories lightgame

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Regard whitespace Rev 2 → Rev 3

/trunk/LightGame.dproj
0,0 → 1,124
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectGuid>{036D9B7D-7F97-4E1C-95AC-768DC9A5C2FC}</ProjectGuid>
<MainSource>LightGame.dpr</MainSource>
<Base>True</Base>
<Config Condition="'$(Config)'==''">Debug</Config>
<TargetedPlatforms>1</TargetedPlatforms>
<AppType>Application</AppType>
<FrameworkType>VCL</FrameworkType>
<ProjectVersion>18.1</ProjectVersion>
<Platform Condition="'$(Platform)'==''">Win32</Platform>
</PropertyGroup>
<PropertyGroup Condition="'$(Config)'=='Base' or '$(Base)'!=''">
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Base)'=='true') or '$(Base_Win32)'!=''">
<Base_Win32>true</Base_Win32>
<CfgParent>Base</CfgParent>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="'$(Config)'=='Release' or '$(Cfg_1)'!=''">
<Cfg_1>true</Cfg_1>
<CfgParent>Base</CfgParent>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_1)'=='true') or '$(Cfg_1_Win32)'!=''">
<Cfg_1_Win32>true</Cfg_1_Win32>
<CfgParent>Cfg_1</CfgParent>
<Cfg_1>true</Cfg_1>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="'$(Config)'=='Debug' or '$(Cfg_2)'!=''">
<Cfg_2>true</Cfg_2>
<CfgParent>Base</CfgParent>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="('$(Platform)'=='Win32' and '$(Cfg_2)'=='true') or '$(Cfg_2_Win32)'!=''">
<Cfg_2_Win32>true</Cfg_2_Win32>
<CfgParent>Cfg_2</CfgParent>
<Cfg_2>true</Cfg_2>
<Base>true</Base>
</PropertyGroup>
<PropertyGroup Condition="'$(Base)'!=''">
<DCC_K>false</DCC_K>
<DCC_LocalDebugSymbols>false</DCC_LocalDebugSymbols>
<DCC_ImageBase>00400000</DCC_ImageBase>
<DCC_F>false</DCC_F>
<DCC_DebugInformation>0</DCC_DebugInformation>
<DCC_N>true</DCC_N>
<DCC_S>false</DCC_S>
<DCC_Namespace>Vcl;Vcl.Imaging;Vcl.Touch;Vcl.Samples;Vcl.Shell;System;Xml;Data;Datasnap;Web;Soap;Winapi;$(DCC_Namespace)</DCC_Namespace>
<DCC_SymbolReferenceInfo>0</DCC_SymbolReferenceInfo>
<VerInfo_Keys>CompanyName=ViaThinkSoft;FileDescription=Light Game;FileVersion=1.0.0.0;InternalName=;LegalCopyright=(C) 2016 ViaThinkSoft;LegalTrademarks=;OriginalFilename=LightGame.exe;ProductName=Light Game;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
<SanitizedProjectName>LightGame</SanitizedProjectName>
<VerInfo_Locale>1031</VerInfo_Locale>
<DCC_AssertionsAtRuntime>false</DCC_AssertionsAtRuntime>
<VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
<DCC_E>false</DCC_E>
</PropertyGroup>
<PropertyGroup Condition="'$(Base_Win32)'!=''">
<VerInfo_IncludeVerInfo>true</VerInfo_IncludeVerInfo>
<Manifest_File>$(BDS)\bin\default_app.manifest</Manifest_File>
<DCC_Namespace>Winapi;System.Win;Data.Win;Datasnap.Win;Web.Win;Soap.Win;Xml.Win;Bde;$(DCC_Namespace)</DCC_Namespace>
<VerInfo_Locale>1033</VerInfo_Locale>
<Icon_MainIcon>LightGame_Icon.ico</Icon_MainIcon>
<VerInfo_Keys>CompanyName=;FileDescription=;FileVersion=1.0.0.0;InternalName=;LegalCopyright=;LegalTrademarks=;OriginalFilename=;ProductName=;ProductVersion=1.0.0.0;Comments=</VerInfo_Keys>
<AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_1)'!=''">
<DCC_Define>RELEASE;$(DCC_Define)</DCC_Define>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_1_Win32)'!=''">
<AppEnableHighDPI>true</AppEnableHighDPI>
<AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_2)'!=''">
<DCC_GenerateStackFrames>true</DCC_GenerateStackFrames>
<DCC_Define>DEBUG;$(DCC_Define)</DCC_Define>
<DCC_Optimize>false</DCC_Optimize>
</PropertyGroup>
<PropertyGroup Condition="'$(Cfg_2_Win32)'!=''">
<AppEnableHighDPI>true</AppEnableHighDPI>
<AppEnableRuntimeThemes>true</AppEnableRuntimeThemes>
</PropertyGroup>
<ItemGroup>
<DelphiCompile Include="$(MainSource)">
<MainSource>MainSource</MainSource>
</DelphiCompile>
<DCCReference Include="LightGameMain.pas">
<Form>MainForm</Form>
</DCCReference>
<DCCReference Include="LightGameAbout.pas">
<Form>AboutBox</Form>
</DCCReference>
<BuildConfiguration Include="Debug">
<Key>Cfg_2</Key>
<CfgParent>Base</CfgParent>
</BuildConfiguration>
<BuildConfiguration Include="Base">
<Key>Base</Key>
</BuildConfiguration>
<BuildConfiguration Include="Release">
<Key>Cfg_1</Key>
<CfgParent>Base</CfgParent>
</BuildConfiguration>
</ItemGroup>
<ProjectExtensions>
<Borland.Personality>Delphi.Personality.12</Borland.Personality>
<Borland.ProjectType/>
<BorlandProject>
<Delphi.Personality>
<Source>
<Source Name="MainSource">LightGame.dpr</Source>
</Source>
</Delphi.Personality>
<Platforms>
<Platform value="Win32">True</Platform>
</Platforms>
</BorlandProject>
<ProjectFileVersion>12</ProjectFileVersion>
</ProjectExtensions>
<Import Project="$(BDS)\Bin\CodeGear.Delphi.Targets" Condition="Exists('$(BDS)\Bin\CodeGear.Delphi.Targets')"/>
<Import Project="$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj" Condition="Exists('$(APPDATA)\Embarcadero\$(BDSAPPDATABASEDIR)\$(PRODUCTVERSION)\UserTools.proj')"/>
</Project>
/trunk/LightGame.res
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/trunk/LightGameMain.dfm
45520,6 → 45520,7
Top = 88
Width = 81
Height = 81
ParentBackground = False
TabOrder = 0
OnClick = Panel1Click
end
45529,6 → 45530,7
Top = 88
Width = 81
Height = 81
ParentBackground = False
TabOrder = 1
OnClick = Panel1Click
end
45538,6 → 45540,7
Top = 88
Width = 81
Height = 81
ParentBackground = False
TabOrder = 2
OnClick = Panel1Click
end
45547,6 → 45550,7
Top = 88
Width = 81
Height = 81
ParentBackground = False
TabOrder = 3
OnClick = Panel1Click
end
45556,6 → 45560,7
Top = 88
Width = 81
Height = 81
ParentBackground = False
TabOrder = 4
OnClick = Panel1Click
end
45565,6 → 45570,7
Top = 175
Width = 81
Height = 81
ParentBackground = False
TabOrder = 5
OnClick = Panel1Click
end
45574,6 → 45580,7
Top = 175
Width = 81
Height = 81
ParentBackground = False
TabOrder = 6
OnClick = Panel1Click
end
45583,6 → 45590,7
Top = 175
Width = 81
Height = 81
ParentBackground = False
TabOrder = 7
OnClick = Panel1Click
end
45592,6 → 45600,7
Top = 175
Width = 81
Height = 81
ParentBackground = False
TabOrder = 8
OnClick = Panel1Click
end
45601,6 → 45610,7
Top = 175
Width = 81
Height = 81
ParentBackground = False
TabOrder = 9
OnClick = Panel1Click
end
45610,6 → 45620,7
Top = 262
Width = 81
Height = 81
ParentBackground = False
TabOrder = 10
OnClick = Panel1Click
end
45619,6 → 45630,7
Top = 262
Width = 81
Height = 81
ParentBackground = False
TabOrder = 11
OnClick = Panel1Click
end
45628,6 → 45640,7
Top = 262
Width = 81
Height = 81
ParentBackground = False
TabOrder = 12
OnClick = Panel1Click
end
45637,6 → 45650,7
Top = 262
Width = 81
Height = 81
ParentBackground = False
TabOrder = 13
OnClick = Panel1Click
end
45646,6 → 45660,7
Top = 262
Width = 81
Height = 81
ParentBackground = False
TabOrder = 14
OnClick = Panel1Click
end
45655,6 → 45670,7
Top = 349
Width = 81
Height = 81
ParentBackground = False
TabOrder = 15
OnClick = Panel1Click
end
45664,6 → 45680,7
Top = 349
Width = 81
Height = 81
ParentBackground = False
TabOrder = 16
OnClick = Panel1Click
end
45673,6 → 45690,7
Top = 349
Width = 81
Height = 81
ParentBackground = False
TabOrder = 17
OnClick = Panel1Click
end
45682,6 → 45700,7
Top = 349
Width = 81
Height = 81
ParentBackground = False
TabOrder = 18
OnClick = Panel1Click
end
45691,6 → 45710,7
Top = 349
Width = 81
Height = 81
ParentBackground = False
TabOrder = 19
OnClick = Panel1Click
end
45700,6 → 45720,7
Top = 436
Width = 81
Height = 81
ParentBackground = False
TabOrder = 20
OnClick = Panel1Click
end
45709,6 → 45730,7
Top = 436
Width = 81
Height = 81
ParentBackground = False
TabOrder = 21
OnClick = Panel1Click
end
45718,6 → 45740,7
Top = 436
Width = 81
Height = 81
ParentBackground = False
TabOrder = 22
OnClick = Panel1Click
end
45727,6 → 45750,7
Top = 436
Width = 81
Height = 81
ParentBackground = False
TabOrder = 23
OnClick = Panel1Click
end
45736,6 → 45760,7
Top = 436
Width = 81
Height = 81
ParentBackground = False
TabOrder = 24
OnClick = Panel1Click
end
/trunk/LightGameMain.pas
10,7 → 10,7
 
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ExtCtrls, StdCtrls, Menus;
Dialogs, ExtCtrls, StdCtrls, Menus, System.UITypes;
 
type
TMainForm = class(TForm)
/trunk/LightGame_Icon.ico
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Property changes:
Added: svn:mime-type
+application/octet-stream
\ No newline at end of property