/trunk/Main.pas |
---|
445,6 → 445,8 |
if PlaygroundMatrix.Fields[x,y].FieldState = fsOccupied then |
Inc(LevelTotalStones); |
DrawField(x, y, PlaygroundMatrix.Fields[x,y]); |
if Assigned(PlaygroundMatrix.Fields[x,y].Data) then |
begin |
p := TFieldVclData(PlaygroundMatrix.Fields[x,y].Data).Panel; |
if Assigned(p) then |
begin |
453,6 → 455,7 |
end; |
end; |
end; |
end; |
PlayGround.Visible := true; |