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Regard whitespace Rev 7 → Rev 8

/trunk/Constants.pas
19,7 → 19,8
// Resourcennamen
RES_JUMP = 'Jump';
RES_UNDO = 'Undo';
RES_FINISH = 'Finish';
RES_WIN1 = 'Win1';
RES_WIN2 = 'Win2';
RES_LOSE = 'Lose';
RES_EMPTY = 'EmptyField';
RES_GREEN = 'GreenStone';
57,6 → 58,10
LNG_TIME_SECONDS = 'Time: %d seconds';
LNG_POINTS_PER_MINUTE = '%d points per minute';
LNG_ENTER_NAME = 'Please enter your name to get added to the high score lists.';
LNG_GOAL_RED = 'Red stone in target field (%d points)';
LNG_GOAL_YELLOW = 'Yellow stone in target field (%d points)';
LNG_GOAL_GREEN = 'Green stone in target field (%d points)';
LNG_GOAL_MISSED = 'No stone in target field (%d points)';
 
implementation