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Regard whitespace Rev 20 → Rev 21

/trunk/Constants.pas
46,22 → 46,9
JNL_ENTRY = '%s' + JNL_SEP + '%s' + JNL_SEP + '%d' + JNL_SEP + '%d' + JNL_SEP + '%d' + JNL_SEP + '%d';
 
resourcestring
LNG_SAVED = 'History successfully saved!';
LNG_STONES_REMOVED = '%d of %d stones removed';
LNG_POINTS = 'Score: %d';
LNG_TIME = 'Time: %s';
LNG_LVL_INVALID_NO_JUMP = 'Warning! The level is not playable. There are no jumps possible.';
LNG_JUMP_LOG = '%d [%d, %d] -> %d [%d, %d];';
LNG_COULD_NOT_CREATE_DIR = 'Warning: Could not create directory "%s".';
LNG_SCORE = 'Score: %d';
LNG_REMAINING = 'Remaining stones: %d (%f%%)';
LNG_TIME_SECONDS = 'Time: %d seconds';
LNG_POINTS_PER_MINUTE = '%d points per minute';
LNG_ENTER_NAME = 'Please enter your name to get added to the high score lists.';
LNG_GOAL_RED = 'Red stone in target field (%d points)';
LNG_GOAL_YELLOW = 'Yellow stone in target field (%d points)';
LNG_GOAL_GREEN = 'Green stone in target field (%d points)';
LNG_GOAL_MISSED = 'No stone in target field (%d points)';
 
implementation