/trunk/Choice.pas |
---|
181,7 → 181,7 |
if Level.CheckLevelIntegrity <> leNone then |
ImageIndex := 2{Error} |
else case Level.GetGameMode of |
else case Level.GameMode of |
gmNormal: ImageIndex := 0{Normal}; |
gmDiagonal: ImageIndex := 1{Diagonal}; |
gmUndefined: ImageIndex := 2{Error}; |