Subversion Repositories jumper

Compare Revisions

Regard whitespace Rev HEAD → Rev 1

/trunk/Boards/Heart.brd
File deleted
\ No newline at end of file
/trunk/Boards/Hexagonal.brd
File deleted
\ No newline at end of file
/trunk/Boards/Diamond Board Variant A.brd
File deleted
/trunk/Boards/Asymmetric 3-3-2-2 Board with diagonal moves.brd
File deleted
/trunk/Boards/Diamond Board Variant B.brd
File deleted
/trunk/Boards/Arrow.brd
File deleted
\ No newline at end of file
/trunk/Boards/Star.brd
File deleted
\ No newline at end of file
/trunk/Boards/Asymmetric 3-3-2-2 Board.brd
File deleted
/trunk/Boards/Drag-n-Drop Board Variant A.brd
File deleted
/trunk/Boards/Trapeze.brd
File deleted
\ No newline at end of file
/trunk/Boards/Heart Diagonal.brd
File deleted
\ No newline at end of file
/trunk/Boards/D.brd
File deleted
/trunk/Boards/6x6 Square with diagonal moves.brd
File deleted
\ No newline at end of file
/trunk/Boards/Snowflake.brd
File deleted
/trunk/Boards/Rhombus.brd
File deleted
\ No newline at end of file
/trunk/Boards/6x6 Square.brd
File deleted
\ No newline at end of file
/trunk/Boards/Triangle Board Variant C.brd
File deleted
\ No newline at end of file
/trunk/Boards/Drag-n-Drop Board Variant B.brd
1,9 → 1,8
Version 2
Mode: Normal
* * e r r * *
* r y y y r *
r y g g g y r
r y g g g y r
r y g g g y r
* r y y y r *
* * r r r * *
1N~
XXE33XX!
X32223X
3211123
3211123
3211123
X32223X
XX333XX
/trunk/Boards/Drag-n-Drop Board Variant A with diagonal moves.brd
1,9 → 1,8
Version 2
Mode: Diagonal
* * r r r * *
* r y y y r *
r y g g g y r
r y g e g y r
r y g g g y r
* r y y y r *
* * r r r * *
1D~
XX333XX!
X32223X
3211123
321E123
3211123
X32223X
XX333XX
/trunk/Boards/Drag-n-Drop Board Variant B with diagonal moves.brd
1,9 → 1,8
Version 2
Mode: Diagonal
* * e r r * *
* r y y y r *
r y g g g y r
r y g g g y r
r y g g g y r
* r y y y r *
* * r r r * *
1D~
XXE33XX!
X32223X
3211123
3211123
3211123
X32223X
XX333XX
/trunk/Boards/German Wiegleb Board.brd
1,11 → 1,10
Version 2
Mode: Normal
* * * y y y * * *
* * * y y y * * *
* * * y y y * * *
y y y y y y y y y
y y y y E y y y y
y y y y y y y y y
* * * y y y * * *
* * * y y y * * *
* * * y y y * * *
1N~
XXX222XXX!
XXX222XXX
XXX222XXX
222222222
2222>E2222
222222222
XXX222XXX
XXX222XXX
XXX222XXX
/trunk/Boards/French Solitaire.brd
1,9 → 1,8
Version 2
Mode: Normal
* * y y y * *
* y y y y y *
y y y e y y y
y y y y y y y
y y y Y y y y
* y y y y y *
* * y y y * *
1N~
XX222XX!
X22222X
222E222
2222222
222>2222
X22222X
XX222XX
/trunk/Boards/English Standard Board.brd
1,9 → 1,8
Version 2
Mode: Normal
* * y y y * *
* * y y y * *
y y y y y y y
y y y E y y y
y y y y y y y
* * y y y * *
* * y y y * *
1N~
XX222XX!
XX222XX
2222222
222>E222
2222222
XX222XX
XX222XX
/trunk/Boards/Diamond Board.brd
0,0 → 1,10
1N~
XXXX2XXXX!
XXX222XXX
XX22222XX
X2222222X
2222>E2222
X2222222X
XX22222XX
XXX222XXX
XXXX2XXXX
/trunk/Boards/German Wiegleb Board with diagonal moves.brd
1,11 → 1,10
Version 2
Mode: Diagonal
* * * y y y * * *
* * * y y y * * *
* * * y y y * * *
y y y y y y y y y
y y y y E y y y y
y y y y y y y y y
* * * y y y * * *
* * * y y y * * *
* * * y y y * * *
1D~
XXX222XXX!
XXX222XXX
XXX222XXX
222222222
2222>E2222
222222222
XXX222XXX
XXX222XXX
XXX222XXX
/trunk/Boards/French Solitaire with diagonal moves.brd
1,9 → 1,8
Version 2
Mode: Diagonal
* * y y y * *
* y y y y y *
y y y e y y y
y y y y y y y
y y y Y y y y
* y y y y y *
* * y y y * *
1D~
XX222XX!
X22222X
222E222
2222222
222>2222
X22222X
XX222XX
/trunk/Boards/English Standard Board with diagonal moves.brd
1,9 → 1,8
Version 2
Mode: Diagonal
* * y y y * *
* * y y y * *
y y y y y y y
y y y E y y y
y y y y y y y
* * y y y * *
* * y y y * *
1D~
XX222XX!
XX222XX
2222222
222>E222
2222222
XX222XX
XX222XX
/trunk/Boards/Diamond Board with diagonal moves.brd
0,0 → 1,10
1D~
XXXX2XXXX!
XXX222XXX
XX22222XX
X2222222X
2222>E2222
X2222222X
XX22222XX
XXX222XXX
XXXX2XXXX
/trunk/Boards/Asymetric 3-3-2-2 Board.brd
0,0 → 1,9
1N~
XX222XXX!
XX222XXX
XX222XXX
22222222
222>E2222
22222222
XX222XXX
XX222XXX
/trunk/Boards/Asymetric 3-3-2-2 Board with diagonal moves.brd
0,0 → 1,9
1D~
XX222XXX!
XX222XXX
XX222XXX
22222222
222>E2222
22222222
XX222XXX
XX222XXX
/trunk/Boards/FunCircus.brd
1,11 → 1,10
Version 2
Mode: Normal
y g r y r g y r y
g y r g y r g y r
g y r g y y r g r
g y r g r g y y r
g y r y e r y g r
g y r y g r g y y
g g y r g y r g y
g y y r y g y r y
g y r y r y g r y
1N~
213231232!
123123123
123122313
123131223
1232E3213
123213122
112312312
122321232
123232132
/trunk/Boards/How to develop levels.txt
3,26 → 3,35
 
Path and name: Boards\*.brd
Author: Daniel Marschall
Revision: 12 November 2018
Revision: March, 7th 2009
 
== Header sequence ==
 
line 1: version 2
line 2: mode: normal
or
mode: diagonal
1 Version/Variant 1
D|N Are diagonal moves allowed or not allowed?
~ End of header
 
== The elements ==
 
* This is a locked field. You cannot place a stone there.
r Slot with a red (30 pts) stone.
y Slot with a yellow (20 pts) stone.
g Slot filled with a green (10 pts) stone.
e Empty slot
X This is a locked field. You cannot place a stone there
3 This is a space with a red (30) stone.
2 This is a space with a yellow (20) stone.
1 This is a space with a green (10) stone.
E This is a space.
* This is handled like a locked field (X), but it has only the half width.
This is necessary if you want to have a playground in a triangle shape.
 
Uppercase means the slot is a target (where the last stone has to go).
== Special chars between the elements ==
 
Dots (.) at the beginning of a line shift the line to the right by a half block size (optical only).
Dots (.) at the end of a line shift the line to the left by a half block size (optical only).
> The next element (which may not be X, * or a line end) is the area,
where the last stone has to go to.
! Between the first and the second line of the matrix, there has to
be an "!". This is neccessary that the width can be detected.
There has to be one "!" in the file. Also, the level has to be complete.
If there are 9 elements before "!", then the level is only valid,
if there are 0, 9, 18, 27, 36, ... elements after the "!".
 
Whitespaces between elements and empty lines are ignored.
== Hints ==
 
Carriage-Return (CR) and Line-feeds (LF) are optional, but they are recommended because
of a better overview.
/trunk/Boards/Triangle Board Variant A.brd
1,7 → 1,6
Version 2
Mode: Diagonal
....e * * * *
...y y * * *
..y y y * *
.y y y y *
y y Y y y
1D~
****E!
***22
**222
*2222
22>222
/trunk/Boards/Triangle Board Variant B.brd
1,7 → 1,6
Version 2
Mode: Diagonal
....E * * * *
...y y * * *
..y y y * *
.y y y y *
y y y y y
1D~
****>E!
***22
**222
*2222
22222
/trunk/Boards/FunCircus with diagonal moves.brd
1,11 → 1,10
Version 2
Mode: Diagonal
y g r y r g y r y
g y r g y r g y r
g y r g y y r g r
g y r g r g y y r
g y r y e r y g r
g y r y g r g y y
g g y r g y r g y
g y y r y g y r y
g y r y r y g r y
1D~
213231232!
123123123
123122313
123131223
1232E3213
123213122
112312312
122321232
123232132
/trunk/Boards/Drag-n-Drop Board Variant A.brd
0,0 → 1,8
1N~
XX333XX!
X32223X
3211123
321E123
3211123
X32223X
XX333XX