Subversion Repositories ipe_artfile_utils

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/trunk/ipe16_bmpimport.h
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/**
* Bitmap Import for Imagination Pilots Entertainment 16-bit games (IPE16)
* - Blown Away - The Interactive Game by Imagination Pilots (BA)
* - Panic in the Park - The Interactive Game by Imagination Pilots (PiP)
* - Where's Waldo? At the Circus (Waldo1)
* ART file packer and unpacker by Daniel Marschall, ViaThinkSoft (C) 2014-2018
* Revision: 2018-02-15
**/
 
#ifndef __inc__ipe16_bmpimport
#define __inc__ipe16_bmpimport
 
#include <stdio.h>
#include <stdint.h>
#include <stdbool.h>
#include <stdlib.h>
 
#include "bitmap.h"
#include "ipe16_artfile.h"
 
typedef struct tagIpe16BmpImportData {
Ipe16ColorTable* colorTable;
unsigned char* bmpData;
size_t bmpDataSize;
unsigned int width;
unsigned int height;
char error[255];
} Ipe16BmpImportData;
 
bool ipe16_bmp_import(FILE* fibBitmap, Ipe16BmpImportData* result);
void ipe16_free_bmpimport_result(Ipe16BmpImportData *res);
 
#endif // #ifndef __inc__ipe16_bmpimport
 
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