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/** |
* Bitmap Import for Imagination Pilots Entertainment 16-bit games (IPE16) |
* - Blown Away - The Interactive Game by Imagination Pilots (BA) |
* - Panic in the Park - The Interactive Game by Imagination Pilots (PiP) |
* - Where's Waldo? At the Circus (Waldo1) |
* ART file packer and unpacker by Daniel Marschall, ViaThinkSoft (C) 2014-2018 |
* Revision: 2018-02-15 |
**/ |
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#ifndef __inc__ipe16_bmpimport |
#define __inc__ipe16_bmpimport |
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#include <stdio.h> |
#include <stdint.h> |
#include <stdbool.h> |
#include <stdlib.h> |
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#include "bitmap.h" |
#include "ipe16_artfile.h" |
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typedef struct tagIpe16BmpImportData { |
Ipe16ColorTable* colorTable; |
unsigned char* bmpData; |
size_t bmpDataSize; |
unsigned int width; |
unsigned int height; |
char error[255]; |
} Ipe16BmpImportData; |
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bool ipe16_bmp_import(FILE* fibBitmap, Ipe16BmpImportData* result); |
void ipe16_free_bmpimport_result(Ipe16BmpImportData *res); |
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#endif // #ifndef __inc__ipe16_bmpimport |
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