0,0 → 1,65 |
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[Product] |
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Title=Nightmare Forest |
Vendor=ViaThinkSoft |
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[Game] |
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framerate=30 |
clockSpeedFactor=1 |
clockBlinksPerSecond=2 |
clockShowSeconds=1 |
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; 22:00 |
beginClockSeconds=79200 |
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enemyRotateSmoothness=10 |
maxRunEnergy=300 |
waterLevel=60 |
sound3dVolumeCor=3500 |
invertMouse=0 |
test=0 |
camerarange=2000 |
fogdistance=600 |
waterMovementMaxDistance=30 |
gravity=0.5 |
JumpStartVelocity=25.0 |
MinFallVelocity=6.0 |
collissionboxsize=10.0 |
playerEyeHeight=85 |
cMaxTrees=3000 |
cMapSizeX=10000 |
cMapSizeZ=10000 |
cTreeRadius=100 |
cMaxEnemies=20 |
HitInterval=30 |
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; Enemy handling |
InitialEnemySafezone=2500 |
EnemySpawnMapBorderPadding=1000 |
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[MapGen32] |
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MaxBranchLength=400 |
PathFlexibility=15 |
MapBorderSize=5 |
PathWidthFactor=1 |
PathLength=0.30 |
TreePlacementMaxAttempts=1000 |
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PathAcceptCheckCornerCircle = 0 |
PathAcceptCheckCornerCircleRadius = 500 |
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PathAcceptCheckSquares = 1 |
PathAcceptCheckSquaresHorizontal = 5 |
PathAcceptCheckSquaresVertical = 5 |
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PathBuildMaxAttempts=1000 |
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[MapViewer] |
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DefaultDrawWaypoints=1 |
miniatureFactor=20 |
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