Subversion Repositories forest

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Regard whitespace Rev 1 → Rev 2

/trunk/forest.ini
0,0 → 1,65
 
[Product]
 
Title=Nightmare Forest
Vendor=ViaThinkSoft
 
[Game]
 
framerate=30
clockSpeedFactor=1
clockBlinksPerSecond=2
clockShowSeconds=1
 
; 22:00
beginClockSeconds=79200
 
enemyRotateSmoothness=10
maxRunEnergy=300
waterLevel=60
sound3dVolumeCor=3500
invertMouse=0
test=0
camerarange=2000
fogdistance=600
waterMovementMaxDistance=30
gravity=0.5
JumpStartVelocity=25.0
MinFallVelocity=6.0
collissionboxsize=10.0
playerEyeHeight=85
cMaxTrees=3000
cMapSizeX=10000
cMapSizeZ=10000
cTreeRadius=100
cMaxEnemies=20
HitInterval=30
 
; Enemy handling
InitialEnemySafezone=2500
EnemySpawnMapBorderPadding=1000
 
[MapGen32]
 
MaxBranchLength=400
PathFlexibility=15
MapBorderSize=5
PathWidthFactor=1
PathLength=0.30
TreePlacementMaxAttempts=1000
 
PathAcceptCheckCornerCircle = 0
PathAcceptCheckCornerCircleRadius = 500
 
PathAcceptCheckSquares = 1
PathAcceptCheckSquaresHorizontal = 5
PathAcceptCheckSquaresVertical = 5
 
PathBuildMaxAttempts=1000
 
 
[MapViewer]
 
DefaultDrawWaypoints=1
miniatureFactor=20