1,5 → 1,6 |
# This file is part of "Filter Foundry", a filter plugin for Adobe Photoshop |
# Copyright (C) 2002-2019 Toby Thain, toby@telegraphics.com.au |
# Copyright (C) 2003-2009 Toby Thain, toby@telegraphics.com.au |
# Copyright (C) 2018-2019 Daniel Marschall, ViaThinkSoft |
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# This program is free software; you can redistribute it and/or modify |
# it under the terms of the GNU General Public License as published by |
42,7 → 43,7 |
EXEC = FilterFoundry |
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# define location of Photoshop SDK headers |
PSAPI = "E:\FilterFoundry\adobe_photoshop_sdk_cc_2017_win\pluginsdk\photoshopapi" |
PSAPI = "..\photoshop_sdk\pluginsdk\photoshopapi" |
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# C compiler flags |
CPPFLAGS = -DWIN32 -DWIN_ENV -DYY_SKIP_YYWRAP \ |
57,8 → 58,8 |
RFLAGS = -i$(PSAPI)\Photoshop |
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# Path to flex and bison (you can download them at https://sourceforge.net/projects/winflexbison/ ) |
FLEX = E:\FilterFoundry\win_flex_bison\win_flex |
BISON = E:\FilterFoundry\win_flex_bison\win_bison |
FLEX = win_flex_bison\win_flex |
BISON = win_flex_bison\win_bison |
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OBJ = ..\main.obj ..\funcs.obj ..\process.obj ..\node.obj ..\symtab.obj \ |
..\ui.obj ..\ui_build.obj ..\preview.obj ..\read.obj ..\save.obj ..\make.obj \ |