8,8 → 8,8 |
3. You need to create a Adobe developer account now, |
or log in if you already have an account. |
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4. Scroll down to "Photoshop" (NOT "Adobe Photoshop API (Trial)") |
and then click "View downloads". |
4. At the top, click the tab "Downloads", then scroll down and and search for "Photoshop" |
(NOT "Adobe Photoshop API (Trial)") and then click "View downloads". |
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5. Download "Photoshop Plug-In and Connection SDK" for Windows. |
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43,7 → 43,7 |
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Compatibility: |
The source code has been built with SDK 6.0, CS2, CS3 beta, CC 2017, and 2022 |
The source code has been built with SDK 6.0, CS2, CS3 beta, CC 2017, and 2021 |
but older versions should work, too. |
(If building with SDK v4, edit 68k.r, carbon.r, classic.r, and PiMI_68k.r |
to remove references to "PIResDefines.h", "PiPL.r" and "PiMI.r" and replace |
51,7 → 51,10 |
from PiPL_common.r.) |
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Additional notes: |
Additional notes in regards the SDK license: |
- The SDK contains two files names "license.html". One file in the root directory, |
which contains a clause about OpenSource software, and one file in the sub-directory |
"pluginsdk/documentation/html/" which does not mention OpenSource at all. |
- Adobe's stand in regards to using SDK to write OpenSource plugins: |
https://web.archive.org/web/20070203075622/http://blogs.adobe.com/notesfrommnr/2006/04/using_adobe_sdk.html |
So it should be fine if the SDK contents are not included in the plugin's source code and not part of the license. |