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Rev | Author | Line No. | Line |
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1 | daniel-mar | 1 | unit LevMain; |
2 | |||
3 | interface |
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4 | |||
5 | uses |
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6 | Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, MMSystem, |
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7 | Dialogs, StdCtrls, ExtCtrls, Menus, DIB, DXClass, DXSprite, DXDraws, |
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6 | daniel-mar | 8 | DXSounds, Spin, ComCtrls{$IF CompilerVersion >= 23.0}, System.UITypes, |
54 | daniel-mar | 9 | WinAPI.DirectDraw{$ENDIF}, DirectX, ComLevelReader, Global, IOUtils; |
1 | daniel-mar | 10 | |
11 | type |
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12 | TMainForm = class(TDXForm) |
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13 | MainMenu: TMainMenu; |
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14 | Spiel: TMenuItem; |
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15 | Beenden: TMenuItem; |
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16 | Hilfe: TMenuItem; |
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17 | Leer1: TMenuItem; |
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18 | Level: TMenuItem; |
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19 | Informationen: TMenuItem; |
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20 | Enemy1: TRadioButton; |
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21 | Enemy2: TRadioButton; |
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22 | Enemy3: TRadioButton; |
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23 | Enemy4: TRadioButton; |
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24 | Enemy5: TRadioButton; |
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25 | Enemy6: TRadioButton; |
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26 | Enemy7: TRadioButton; |
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27 | ScrollBar: TScrollBar; |
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28 | Bevel1: TBevel; |
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29 | Bevel2: TBevel; |
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30 | SelLabel: TLabel; |
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31 | SelPanel: TPanel; |
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32 | Bevel3: TBevel; |
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33 | SLabel1a: TLabel; |
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34 | SLabel2a: TLabel; |
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35 | SLabel1b: TLabel; |
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36 | SLabel2b: TLabel; |
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37 | SLabel0: TLabel; |
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38 | Neu: TMenuItem; |
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39 | Image1: TImage; |
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40 | SLabel3a: TLabel; |
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41 | SLabel3b: TLabel; |
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42 | SLabel4a: TLabel; |
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43 | SLabel4b: TLabel; |
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44 | LivesLabel: TLabel; |
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45 | StatusBar: TStatusBar; |
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46 | N1: TMenuItem; |
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47 | Spielfelderweitern1: TMenuItem; |
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24 | daniel-mar | 48 | SidePanel: TPanel; |
49 | LivesEdit: TSpinEdit; |
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30 | daniel-mar | 50 | AlleLeveldateienaktualisieren1: TMenuItem; |
54 | daniel-mar | 51 | N2: TMenuItem; |
52 | Leveltesten1: TMenuItem; |
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1 | daniel-mar | 53 | procedure DXDrawFinalize(Sender: TObject); |
54 | procedure DXDrawInitialize(Sender: TObject); |
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55 | procedure FormCreate(Sender: TObject); |
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56 | procedure DXTimerTimer(Sender: TObject; LagCount: Integer); |
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57 | procedure BeendenClick(Sender: TObject); |
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58 | procedure FormDestroy(Sender: TObject); |
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59 | procedure LevelClick(Sender: TObject); |
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60 | procedure FormShow(Sender: TObject); |
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61 | procedure InformationenClick(Sender: TObject); |
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62 | procedure FormClose(Sender: TObject; var Action: TCloseAction); |
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63 | procedure DXDrawMouseDown(Sender: TObject; Button: TMouseButton; |
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64 | Shift: TShiftState; X, Y: Integer); |
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65 | procedure EnemyClick(Sender: TObject); |
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66 | procedure NeuClick(Sender: TObject); |
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67 | procedure DXDrawMouseMove(Sender: TObject; Shift: TShiftState; X, |
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68 | Y: Integer); |
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69 | procedure FormCloseQuery(Sender: TObject; var CanClose: Boolean); |
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70 | procedure Spielfelderweitern1Click(Sender: TObject); |
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71 | procedure ScrollBarScroll(Sender: TObject; ScrollCode: TScrollCode; |
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72 | var ScrollPos: Integer); |
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30 | daniel-mar | 73 | procedure AlleLeveldateienaktualisieren1Click(Sender: TObject); |
54 | daniel-mar | 74 | procedure Leveltesten1Click(Sender: TObject); |
75 | private |
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76 | function GetTestlevelFilename: string; |
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1 | daniel-mar | 77 | public |
78 | { VCL-Ersatz } |
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79 | spriteengine: tdxspriteengine; |
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80 | dxtimer: tdxtimer; |
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81 | imagelist: tdximagelist; |
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82 | dxdraw: tdxdraw; |
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83 | { Variablen } |
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84 | FMenuItem: integer; |
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27 | daniel-mar | 85 | LevData: TLevelData; |
1 | daniel-mar | 86 | ScrollP: integer; |
87 | AltScrollPos: integer; |
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88 | Boss: boolean; |
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89 | LevChanged: boolean; |
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90 | NumEnemys: integer; |
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24 | daniel-mar | 91 | function SelectedEnemyType: TEnemyType; |
31 | daniel-mar | 92 | { Grafik-Routinen } |
93 | function GetSpriteGraphic(Sprite: TSpaceMissionGraphicSprite): TPictureCollectionItem; |
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1 | daniel-mar | 94 | { Level-Routinen } |
27 | daniel-mar | 95 | procedure EnemyCreateSprite(x, y: integer; AEnemyType: TEnemyType; ALives: integer); |
1 | daniel-mar | 96 | procedure DestroyLevel; |
30 | daniel-mar | 97 | procedure RefreshFromLevData; |
1 | daniel-mar | 98 | procedure AnzeigeAct; |
99 | { Initialisiations-Routinen } |
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100 | procedure DXInit; |
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101 | procedure ProgramInit; |
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102 | { Farb-Routinen } |
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103 | function ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
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104 | procedure PalleteAnim(Col: TRGBQuad; Time: Integer); |
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105 | end; |
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106 | |||
107 | var |
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108 | MainForm: TMainForm; |
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109 | |||
110 | implementation |
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111 | |||
112 | uses |
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54 | daniel-mar | 113 | LevSplash, LevSpeicherung, ComInfo, LevOptions, ShellAPI; |
1 | daniel-mar | 114 | |
115 | {$R *.DFM} |
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116 | |||
117 | type |
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118 | TBackground = class(TBackgroundSprite) |
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24 | daniel-mar | 119 | strict protected |
1 | daniel-mar | 120 | procedure DoMove(MoveCount: Integer); override; |
121 | end; |
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122 | |||
123 | TEnemy = class(TImageSprite) |
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24 | daniel-mar | 124 | strict private |
125 | FLives: integer; |
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126 | FEnemyType: TEnemyType; |
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127 | FXCor: integer; |
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128 | FCorInit: boolean; |
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129 | strict protected |
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1 | daniel-mar | 130 | procedure DoMove(MoveCount: Integer); override; |
131 | public |
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24 | daniel-mar | 132 | constructor Create(AParent: TSprite; AEnemyType: TEnemyType; ALives: Integer); reintroduce; |
1 | daniel-mar | 133 | end; |
134 | |||
24 | daniel-mar | 135 | { TBackground } |
136 | |||
137 | procedure TBackground.DoMove(MoveCount: Integer); |
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1 | daniel-mar | 138 | begin |
24 | daniel-mar | 139 | X := -(MainForm.ScrollP * RasterW); |
1 | daniel-mar | 140 | end; |
141 | |||
24 | daniel-mar | 142 | { TEnemy } |
143 | |||
1 | daniel-mar | 144 | procedure TEnemy.DoMove(MoveCount: Integer); |
145 | begin |
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24 | daniel-mar | 146 | if not FCorInit then |
1 | daniel-mar | 147 | begin |
24 | daniel-mar | 148 | FXCor := trunc(x) + (MainForm.ScrollP * RasterW); |
149 | FCorInit := true; |
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1 | daniel-mar | 150 | end; |
27 | daniel-mar | 151 | if MainForm.LevData.IndexOfEnemy(FXCor, integer(round(Y)), FEnemyType, FLives) = -1 then dead; |
24 | daniel-mar | 152 | X := FXCor - (MainForm.ScrollP * RasterW); |
1 | daniel-mar | 153 | end; |
154 | |||
24 | daniel-mar | 155 | constructor TEnemy.Create(AParent: TSprite; AEnemyType: TEnemyType; ALives: Integer); |
1 | daniel-mar | 156 | begin |
24 | daniel-mar | 157 | inherited Create(AParent); |
31 | daniel-mar | 158 | if AEnemyType = etEnemyAttacker then Image := MainForm.GetSpriteGraphic(smgEnemyAttacker); |
159 | if AEnemyType = etEnemyAttacker2 then Image := MainForm.GetSpriteGraphic(smgEnemyAttacker2); |
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160 | if AEnemyType = etEnemyAttacker3 then Image := MainForm.GetSpriteGraphic(smgEnemyAttacker3); |
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161 | if AEnemyType = etEnemyMeteor then Image := MainForm.GetSpriteGraphic(smgEnemyMeteor); |
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162 | if AEnemyType = etEnemyUFO then Image := MainForm.GetSpriteGraphic(smgEnemyDisk); |
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163 | if AEnemyType = etEnemyUFO2 then Image := MainForm.GetSpriteGraphic(smgEnemyDisk2); |
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164 | if AEnemyType = etEnemyBoss then Image := MainForm.GetSpriteGraphic(smgEnemyBoss); |
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1 | daniel-mar | 165 | |
24 | daniel-mar | 166 | if AEnemyType = etEnemyMeteor then FLives := 0 else FLives := ALives; |
167 | FEnemyType := AEnemyType; |
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1 | daniel-mar | 168 | Width := Image.Width; |
169 | Height := Image.Height; |
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170 | PixelCheck := True; |
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171 | end; |
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172 | |||
24 | daniel-mar | 173 | { TMainForm } |
174 | |||
175 | procedure TMainForm.DXInit; |
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176 | begin |
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31 | daniel-mar | 177 | Imagelist.Items.LoadFromFile(OwnDirectory+'DirectX\Graphics.dxg'); |
24 | daniel-mar | 178 | ImageList.Items.MakeColorTable; |
179 | DXDraw.ColorTable := ImageList.Items.ColorTable; |
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180 | DXDraw.DefColorTable := ImageList.Items.ColorTable; |
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181 | DXDraw.UpdatePalette; |
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182 | DXDraw.Initialize; |
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183 | end; |
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184 | |||
1 | daniel-mar | 185 | procedure TMainForm.FormCreate(Sender: TObject); |
24 | daniel-mar | 186 | resourcestring |
187 | SFileError = 'Die Datei kann von SpaceMission nicht geöffnet werden!'; |
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1 | daniel-mar | 188 | begin |
189 | { VCL-Ersatz start } |
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190 | dxtimer := tdxtimer.create(self); |
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191 | dxtimer.Interval := 100; |
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192 | dxtimer.ActiveOnly := false; |
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193 | dxtimer.Enabled := false; |
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194 | dxtimer.OnTimer := DxTimerTimer; |
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195 | |||
196 | dxdraw := tdxdraw.Create(self); |
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197 | dxdraw.Parent := self; |
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198 | dxdraw.Left := 0; |
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199 | dxdraw.Top := 0; |
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24 | daniel-mar | 200 | dxdraw.Width := SidePanel.Left; |
201 | dxdraw.Height := ScrollBar.Top; |
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1 | daniel-mar | 202 | dxdraw.AutoInitialize := False; |
203 | dxdraw.AutoSize := False; |
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204 | dxdraw.Color := clBlack; |
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24 | daniel-mar | 205 | (* |
1 | daniel-mar | 206 | dxdraw.Display.BitCount := 24; |
207 | dxdraw.Display.FixedBitCount := False; |
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208 | dxdraw.Display.FixedRatio := False; |
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209 | dxdraw.Display.FixedSize := False; |
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210 | dxdraw.Display.Height := 600; |
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211 | dxdraw.Display.Width := 800; |
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24 | daniel-mar | 212 | *) |
4 | daniel-mar | 213 | dxdraw.Options := [doAllowReboot, doWaitVBlank, doAllowPalette256, doCenter, {doRetainedMode,} doHardware, doSelectDriver]; |
1 | daniel-mar | 214 | dxdraw.OnFinalize := DXDrawFinalize; |
215 | dxdraw.OnInitialize := DXDrawInitialize; |
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216 | dxdraw.ParentShowHint := False; |
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217 | dxdraw.ShowHint := False; |
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218 | dxdraw.TabOrder := 0; |
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219 | dxdraw.OnMouseDown := DXDrawMouseDown; |
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220 | dxdraw.OnMouseMove := DXDrawMouseMove; |
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221 | |||
222 | spriteengine := tdxspriteengine.create(self); |
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223 | spriteengine.DXDraw := dxdraw; |
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224 | |||
225 | imagelist := tdximagelist.create(self); |
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226 | imagelist.DXDraw := dxdraw; |
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227 | |||
228 | { VCL-Ersatz ende } |
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229 | |||
40 | daniel-mar | 230 | LivesEdit.MinValue := 1; |
231 | LivesEdit.MaxValue := MaxPossibleEnemyLives; |
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232 | LivesEdit.Value := 1; |
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233 | |||
24 | daniel-mar | 234 | Enemy1.Checked := true; |
235 | EnemyClick(Enemy1); |
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1 | daniel-mar | 236 | // Leeres Level am Anfang braucht keine Beenden-Bestätigung. |
237 | // LevChanged := true; |
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2 | daniel-mar | 238 | |
239 | //Application.Title := 'SpaceMission '+ProgramVersion+' - Leveleditor'; |
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240 | Caption := 'SpaceMission '+ProgramVersion+' - Leveleditor'; |
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1 | daniel-mar | 241 | DXInit; |
30 | daniel-mar | 242 | LevData := TLevelData.create; |
243 | ProgramInit; |
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244 | DestroyLevel; |
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40 | daniel-mar | 245 | if (paramcount > 0) and (fileexists(paramstr(1))) and (ExtractFileExt(paramstr(1)).ToLower = '.lev') then |
1 | daniel-mar | 246 | begin |
14 | daniel-mar | 247 | try |
44 | daniel-mar | 248 | LevData.RasterErzwingen := true; |
40 | daniel-mar | 249 | LevData.LoadFromFile(paramstr(1)); |
30 | daniel-mar | 250 | except |
251 | on E: Exception do |
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252 | begin |
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253 | showmessage(SFileError + ' ' +E.Message); |
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254 | DestroyLevel; |
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14 | daniel-mar | 255 | end; |
1 | daniel-mar | 256 | end; |
30 | daniel-mar | 257 | RefreshFromLevData; |
258 | LevChanged := false; |
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259 | AnzeigeAct; |
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1 | daniel-mar | 260 | end; |
261 | end; |
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262 | |||
263 | procedure TMainForm.FormDestroy(Sender: TObject); |
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54 | daniel-mar | 264 | var |
265 | tmp: string; |
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1 | daniel-mar | 266 | begin |
42 | daniel-mar | 267 | FreeAndNil(dxdraw); |
40 | daniel-mar | 268 | FreeAndNil(LevData); |
269 | //FreeAndNil(spriteengine); |
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270 | FreeAndNil(dxtimer); |
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271 | FreeAndNil(imagelist); |
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54 | daniel-mar | 272 | tmp := GetTestlevelFilename; |
273 | |||
274 | // SpaceMission.exe only loads a file once, so we can delete any test level |
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275 | if FileExists(tmp) then DeleteFile(GetTestlevelFilename); |
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1 | daniel-mar | 276 | end; |
277 | |||
278 | procedure TMainForm.BeendenClick(Sender: TObject); |
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279 | begin |
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280 | close; |
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281 | end; |
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282 | |||
283 | procedure TMainForm.DXDrawInitialize(Sender: TObject); |
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284 | begin |
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42 | daniel-mar | 285 | if Assigned(DXTimer) then DXTimer.Enabled := True; |
1 | daniel-mar | 286 | end; |
287 | |||
288 | procedure TMainForm.DXDrawFinalize(Sender: TObject); |
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289 | begin |
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42 | daniel-mar | 290 | if Assigned(DXTimer) then DXTimer.Enabled := False; |
1 | daniel-mar | 291 | end; |
292 | |||
293 | procedure TMainForm.DXTimerTimer(Sender: TObject; LagCount: Integer); |
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294 | begin |
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295 | if not DXDraw.CanDraw then exit; |
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296 | LagCount := 1000 div 60; |
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297 | SpriteEngine.Move(LagCount); |
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298 | SpriteEngine.Dead; |
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299 | DxDraw.Surface.Fill(0); |
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300 | SpriteEngine.Draw; |
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301 | DXDraw.Flip; |
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302 | end; |
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303 | |||
304 | function TMainForm.ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
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305 | begin |
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306 | with Result do |
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307 | begin |
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308 | rgbRed := Src.rgbRed+((Dest.rgbRed-Src.rgbRed)*Percent div 256); |
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309 | rgbGreen := Src.rgbGreen+((Dest.rgbGreen-Src.rgbGreen)*Percent div 256); |
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310 | rgbBlue := Src.rgbBlue+((Dest.rgbBlue-Src.rgbBlue)*Percent div 256); |
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311 | rgbReserved := 0; |
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312 | end; |
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313 | end; |
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314 | |||
315 | procedure TMainForm.PalleteAnim(Col: TRGBQuad; Time: Integer); |
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316 | var |
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317 | i: Integer; |
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318 | t, t2: DWORD; |
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319 | ChangePalette: Boolean; |
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320 | c: Integer; |
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321 | begin |
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322 | if DXDraw.Initialized then |
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323 | begin |
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324 | c := DXDraw.Surface.ColorMatch(RGB(Col.rgbRed, Col.rgbGreen, Col.rgbBlue)); |
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325 | ChangePalette := False; |
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326 | if DXDraw.CanPaletteAnimation then |
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327 | begin |
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328 | t := GetTickCount; |
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329 | while Abs(GetTickCount-t)<Time do |
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330 | begin |
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331 | t2 := Trunc(Abs(GetTickCount-t)/Time*255); |
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332 | for i := 0 to 255 do |
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333 | DXDraw.ColorTable[i] := ComposeColor(Col, DXDraw.DefColorTable[i], t2); |
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334 | DXDraw.UpdatePalette; |
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335 | ChangePalette := True; |
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336 | end; |
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337 | end else |
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338 | Sleep(Time); |
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339 | for i := 0 to 4 do |
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340 | begin |
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341 | DXDraw.Surface.Fill(c); |
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342 | DXDraw.Flip; |
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343 | end; |
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344 | if ChangePalette then |
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345 | begin |
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346 | DXDraw.ColorTable := DXDraw.DefColorTable; |
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347 | DXDraw.UpdatePalette; |
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348 | end; |
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349 | DXDraw.Surface.Fill(c); |
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350 | DXDraw.Flip; |
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351 | end; |
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352 | end; |
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353 | |||
354 | procedure TMainForm.ProgramInit; |
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355 | {var |
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356 | i, j: Integer;} |
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357 | begin |
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358 | sleep(500); |
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359 | //PlayerSprite |
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360 | with TBackground.Create(SpriteEngine.Engine) do |
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361 | begin |
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362 | SetMapSize(1, 1); |
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31 | daniel-mar | 363 | Image := MainForm.GetSpriteGraphic(smgStar3); |
1 | daniel-mar | 364 | Z := -13; |
365 | Y := 40; |
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366 | Tile := True; |
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367 | end; |
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368 | with TBackground.Create(SpriteEngine.Engine) do |
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369 | begin |
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370 | SetMapSize(1, 1); |
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31 | daniel-mar | 371 | Image := MainForm.GetSpriteGraphic(smgStar2); |
1 | daniel-mar | 372 | Z := -12; |
373 | Y := 30; |
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374 | Tile := True; |
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375 | end; |
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376 | with TBackground.Create(SpriteEngine.Engine) do |
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377 | begin |
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378 | SetMapSize(1, 1); |
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31 | daniel-mar | 379 | Image := MainForm.GetSpriteGraphic(smgStar1); |
1 | daniel-mar | 380 | Z := -11; |
381 | Y := 10; |
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382 | Tile := True; |
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383 | end; |
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384 | with TBackground.Create(SpriteEngine.Engine) do |
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385 | begin |
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386 | SetMapSize(1, 1); |
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31 | daniel-mar | 387 | Image := MainForm.GetSpriteGraphic(smgMatrix); |
1 | daniel-mar | 388 | Z := -10; |
389 | Tile := True; |
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390 | end; |
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391 | {with TBackground.Create(SpriteEngine.Engine) do |
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392 | begin |
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393 | SetMapSize(200, 10); |
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394 | Y := 10; |
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395 | Z := -13; |
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396 | FSpeed := 1 / 2; |
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397 | Tile := True; |
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398 | for i := 0 to MapHeight-1 do |
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399 | begin |
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400 | for j := 0 to MapWidth-1 do |
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401 | begin |
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402 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 8); |
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403 | if Random(100)<95 then Chips[j, i] := -1; |
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404 | end; |
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405 | end; |
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406 | end; |
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407 | with TBackground.Create(SpriteEngine.Engine) do |
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408 | begin |
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409 | SetMapSize(200, 10); |
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410 | Y := 30; |
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411 | Z := -12; |
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412 | FSpeed := 1; |
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413 | Tile := True; |
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414 | for i := 0 to MapHeight-1 do |
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415 | begin |
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416 | for j := 0 to MapWidth-1 do |
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417 | begin |
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418 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 4); |
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419 | if Random(100)<95 then Chips[j, i] := -1; |
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420 | end; |
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421 | end; |
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422 | end; |
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423 | with TBackground.Create(SpriteEngine.Engine) do |
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424 | begin |
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425 | SetMapSize(200, 10); |
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426 | Y := 40; |
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427 | Z := -11; |
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428 | FSpeed := 2; |
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429 | Tile := True; |
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430 | for i := 0 to MapHeight-1 do |
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431 | begin |
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432 | for j := 0 to MapWidth-1 do |
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433 | begin |
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434 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 2); |
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435 | if Random(100)<95 then Chips[j, i] := -1; |
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436 | end; |
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437 | end; |
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438 | end;} |
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439 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
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440 | mainform.Visible := true; |
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441 | end; |
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442 | |||
30 | daniel-mar | 443 | procedure TMainForm.RefreshFromLevData; |
444 | var |
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445 | i: integer; |
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446 | begin |
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447 | MainForm.ScrollBar.Max := MainForm.LevData.LevelEditorLength; |
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448 | for i := 0 to MainForm.LevData.CountEnemies - 1 do |
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449 | begin |
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450 | MainForm.EnemyCreateSprite( |
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451 | MainForm.LevData.EnemyAdventTable[i].x, |
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452 | MainForm.LevData.EnemyAdventTable[i].y, |
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453 | MainForm.LevData.EnemyAdventTable[i].enemyType, |
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454 | MainForm.LevData.EnemyAdventTable[i].lifes |
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455 | ); |
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456 | end; |
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457 | MainForm.NumEnemys := MainForm.LevData.CountEnemies; |
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458 | MainForm.Boss := MainForm.LevData.HasBoss; |
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459 | AnzeigeAct; |
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460 | end; |
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461 | |||
1 | daniel-mar | 462 | procedure TMainForm.LevelClick(Sender: TObject); |
463 | begin |
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464 | speicherungform.showmodal; |
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465 | end; |
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466 | |||
54 | daniel-mar | 467 | procedure TMainForm.Leveltesten1Click(Sender: TObject); |
468 | var |
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469 | sav: TSaveData; |
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470 | tmp: string; |
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471 | begin |
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472 | KillTask('SpaceMission.exe'); |
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473 | |||
474 | sav := TSaveData.Create; |
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475 | try |
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476 | sav.Score := 0; |
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477 | sav.Life := 6; |
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478 | if Assigned(SpeicherungForm) then |
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479 | sav.Level := SpeicherungForm.LevelNumber.Value |
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480 | else |
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481 | sav.Level := 1; |
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482 | sav.GameMode := gmLevels; |
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483 | sav.LevelData := TlevelData.Create; |
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484 | sav.LevelData.Assign(LevData); |
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485 | tmp := GetTestlevelFilename; |
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486 | sav.SaveToFile(tmp); |
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487 | ShellExecute(Handle, 'open', PChar(OwnDirectory+'SpaceMission.exe'), PChar('"'+tmp+'"'), PChar(OwnDirectory), SW_NORMAL); |
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488 | finally |
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489 | FreeAndNil(sav); |
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490 | end; |
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491 | end; |
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492 | |||
1 | daniel-mar | 493 | procedure TMainForm.FormShow(Sender: TObject); |
494 | begin |
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40 | daniel-mar | 495 | if Assigned(SplashForm) then |
496 | begin |
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497 | SplashForm.Hide; |
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498 | FreeAndNil(SplashForm); |
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499 | end; |
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1 | daniel-mar | 500 | |
501 | dxtimer.Enabled := true; |
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502 | dxtimer.ActiveOnly := true; |
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503 | end; |
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504 | |||
31 | daniel-mar | 505 | function TMainForm.GetSpriteGraphic( |
506 | Sprite: TSpaceMissionGraphicSprite): TPictureCollectionItem; |
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507 | begin |
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508 | if (Sprite<>smgNone) and (imagelist.Items.Count >= Ord(Sprite)) then |
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509 | result := imagelist.Items.Items[Ord(Sprite)-1] |
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510 | else |
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511 | result := nil; |
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512 | end; |
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513 | |||
54 | daniel-mar | 514 | function TMainForm.GetTestlevelFilename: string; |
515 | begin |
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516 | result := IncludeTrailingPathDelimiter(TPath.GetTempPath) + 'SpaceMissionTest.sav'; |
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517 | end; |
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518 | |||
1 | daniel-mar | 519 | procedure TMainForm.InformationenClick(Sender: TObject); |
520 | begin |
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3 | daniel-mar | 521 | mainform.dxtimer.enabled := false; |
1 | daniel-mar | 522 | InfoForm.showmodal; |
3 | daniel-mar | 523 | mainform.dxtimer.enabled := true; |
1 | daniel-mar | 524 | end; |
525 | |||
526 | procedure TMainForm.FormClose(Sender: TObject; var Action: TCloseAction); |
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527 | begin |
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528 | SpriteEngine.Engine.Clear; |
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529 | DXTimer.Enabled := False; |
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530 | end; |
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531 | |||
532 | procedure TMainForm.DXDrawMouseDown(Sender: TObject; Button: TMouseButton; |
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533 | Shift: TShiftState; X, Y: Integer); |
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534 | var |
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535 | i, j, k, l, ex, ey: integer; |
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536 | ok, breaked: boolean; |
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537 | begin |
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538 | ex := trunc(x/RasterW) * RasterW; |
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539 | ey := trunc(y/RasterH) * RasterH; |
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27 | daniel-mar | 540 | EnemyCreateSprite(ex, ey, SelectedEnemyType, LivesEdit.Value); |
1 | daniel-mar | 541 | breaked := false; |
542 | { Setzen } |
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543 | if Button = mbLeft then |
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544 | begin |
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545 | ok := true; |
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24 | daniel-mar | 546 | if (SelectedEnemyType = etEnemyBoss) and boss then |
547 | ok := false // boss already exists |
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1 | daniel-mar | 548 | else |
549 | begin |
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27 | daniel-mar | 550 | for i := 1 to NumEnemyTypes do |
1 | daniel-mar | 551 | begin |
40 | daniel-mar | 552 | for j := 0 to MaxPossibleEnemyLives do |
1 | daniel-mar | 553 | begin |
554 | if boss then |
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555 | begin |
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556 | for k := 0 to 3 do |
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557 | begin |
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558 | for l := 0 to 1 do |
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559 | begin |
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27 | daniel-mar | 560 | if LevData.IndexOfEnemy(ex + ((ScrollP - k) * RasterW), ey - (RasterH * l), etEnemyBoss, j) <> -1 then |
1 | daniel-mar | 561 | begin |
562 | ok := false; |
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563 | break; |
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564 | end; |
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565 | end; |
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566 | if not ok then break; |
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567 | end; |
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568 | if not ok then break; |
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569 | end; |
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27 | daniel-mar | 570 | if LevData.IndexOfEnemy(ex + (ScrollP * RasterW), ey, TEnemyType(i), j) <> -1 then |
1 | daniel-mar | 571 | begin |
572 | ok := false; |
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573 | break; |
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574 | end; |
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575 | end; |
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576 | if not ok then break; |
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577 | end; |
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578 | end; |
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579 | if ok then |
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580 | begin |
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24 | daniel-mar | 581 | if SelectedEnemyType <> etEnemyMeteor then |
27 | daniel-mar | 582 | LevData.AddEnemy(ex + (ScrollP * RasterW), ey, SelectedEnemyType, LivesEdit.Value) |
1 | daniel-mar | 583 | else |
27 | daniel-mar | 584 | LevData.AddEnemy(ex + (ScrollP * RasterW), ey, SelectedEnemyType, 0); |
1 | daniel-mar | 585 | inc(NumEnemys); |
24 | daniel-mar | 586 | if SelectedEnemyType = etEnemyBoss then boss := true; |
1 | daniel-mar | 587 | end |
588 | else beep; |
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589 | end |
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590 | { Löschen } |
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591 | else if Button = mbRight then |
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592 | begin |
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27 | daniel-mar | 593 | for i := 1 to NumEnemyTypes do |
1 | daniel-mar | 594 | begin |
40 | daniel-mar | 595 | for j := 0 to MaxPossibleEnemyLives do |
1 | daniel-mar | 596 | begin |
27 | daniel-mar | 597 | if boss and (TEnemyType(i) = etEnemyBoss) then |
1 | daniel-mar | 598 | begin |
599 | for k := 0 to 3 do |
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600 | begin |
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601 | for l := 0 to 1 do |
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602 | begin |
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27 | daniel-mar | 603 | if LevData.IndexOfEnemy(ex + ((ScrollP - k) * RasterW), ey - (RasterH * l), TEnemyType(i), j) <> -1 then |
1 | daniel-mar | 604 | begin |
27 | daniel-mar | 605 | LevData.DeleteEnemy(ex + ((ScrollP - k) * RasterW), ey - (RasterH * l), TEnemyType(i), j); |
1 | daniel-mar | 606 | Boss := false; |
607 | dec(NumEnemys); |
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608 | breaked := true; |
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609 | break; |
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610 | end; |
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611 | end; |
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612 | if breaked then break; |
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613 | end; |
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614 | end; |
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27 | daniel-mar | 615 | if LevData.IndexOfEnemy(ex + (ScrollP * RasterW), ey, TEnemyType(i), j) <> -1 then |
1 | daniel-mar | 616 | begin |
27 | daniel-mar | 617 | LevData.DeleteEnemy(ex + (ScrollP * RasterW), ey, TEnemyType(i), j); |
618 | if TEnemyType(i) = etEnemyBoss then Boss := false; |
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1 | daniel-mar | 619 | dec(NumEnemys); |
620 | breaked := true; |
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621 | break; |
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622 | end; |
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623 | end; |
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624 | if breaked then break; |
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625 | end; |
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626 | end; |
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627 | LevChanged := true; |
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628 | AnzeigeAct; |
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629 | end; |
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630 | |||
631 | procedure TMainForm.EnemyClick(Sender: TObject); |
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24 | daniel-mar | 632 | var |
633 | et: TEnemyType; |
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1 | daniel-mar | 634 | begin |
24 | daniel-mar | 635 | et := SelectedEnemyType; |
636 | Image1.Left := -(87 * (Ord(et) - 1)) + 1; |
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637 | LivesEdit.Enabled := et <> etEnemyMeteor; |
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638 | LivesLabel.Enabled := et <> etEnemyMeteor; |
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1 | daniel-mar | 639 | end; |
640 | |||
27 | daniel-mar | 641 | procedure TMainForm.EnemyCreateSprite(x, y: integer; AEnemyType: TEnemyType; ALives: integer); |
1 | daniel-mar | 642 | var |
643 | Enemy: TSprite; |
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644 | begin |
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24 | daniel-mar | 645 | Enemy := TEnemy.Create(SpriteEngine.Engine, AEnemyType, ALives); |
1 | daniel-mar | 646 | Enemy.x := x; |
647 | Enemy.y := y; |
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648 | end; |
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649 | |||
650 | procedure TMainForm.DestroyLevel; |
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651 | begin |
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8 | daniel-mar | 652 | ScrollBar.Position := 0; // this doesn't call ScrollBarScroll() |
653 | ScrollP := 0; |
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27 | daniel-mar | 654 | LevData.Clear; |
30 | daniel-mar | 655 | ScrollBar.Max := LevData.LevelEditorLength; |
1 | daniel-mar | 656 | NumEnemys := 0; |
657 | Boss := false; |
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658 | LevChanged := true; |
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24 | daniel-mar | 659 | LivesEdit.Value := 1; |
1 | daniel-mar | 660 | Enemy1.Checked := true; |
661 | EnemyClick(Enemy1); |
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662 | AnzeigeAct; |
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663 | end; |
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664 | |||
30 | daniel-mar | 665 | procedure TMainForm.AlleLeveldateienaktualisieren1Click(Sender: TObject); |
666 | var |
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667 | i: integer; |
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668 | begin |
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669 | // Just for internal/development purposes |
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40 | daniel-mar | 670 | for i := 1 to MaxPossibleLevels do |
30 | daniel-mar | 671 | begin |
672 | if FileExists('Levels\Level '+IntToStr(i)+'.lev') then |
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673 | begin |
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44 | daniel-mar | 674 | LevData.RasterErzwingen := true; |
40 | daniel-mar | 675 | LevData.LoadFromFile('Levels\Level '+IntToStr(i)+'.lev'); |
676 | LevData.SaveToFile('Levels\Level '+IntToStr(i)+'.lev'); |
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30 | daniel-mar | 677 | end; |
678 | end; |
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679 | end; |
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680 | |||
1 | daniel-mar | 681 | procedure TMainForm.AnzeigeAct; |
682 | begin |
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683 | SLabel1b.Caption := inttostr(NumEnemys); |
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684 | if Boss then SLabel2b.Caption := 'Ja' else SLabel2b.Caption := 'Nein'; |
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685 | SLabel3b.Caption := inttostr(ScrollBar.Max); |
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686 | if LevChanged then |
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687 | begin |
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688 | SLabel4a.Font.Color := $00000096; |
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689 | SLabel4b.Font.Color := $00000096; |
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690 | SLabel4b.Caption := 'Nein'; |
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691 | end |
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692 | else |
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693 | begin |
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694 | SLabel4a.Font.Color := $00009600; |
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695 | SLabel4b.Font.Color := $00009600; |
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696 | SLabel4b.Caption := 'Ja'; |
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697 | end; |
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698 | end; |
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699 | |||
700 | procedure TMainForm.NeuClick(Sender: TObject); |
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701 | begin |
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28 | daniel-mar | 702 | if MessageDlg('Level wirklich löschen?', mtConfirmation, mbYesNoCancel, 0) = mrYes then |
1 | daniel-mar | 703 | DestroyLevel; |
704 | end; |
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705 | |||
706 | procedure TMainForm.DXDrawMouseMove(Sender: TObject; Shift: TShiftState; X, |
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707 | Y: Integer); |
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24 | daniel-mar | 708 | resourcestring |
709 | status_info = 'Zeigen Sie mit dem Mauszeiger auf eine Einheit, um deren Eigenschaften anzuzeigen...'; |
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710 | status_lives = 'Leben: '; |
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711 | status_nolives = 'Einheit hat keine Lebensangabe'; |
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1 | daniel-mar | 712 | var |
27 | daniel-mar | 713 | ex, ey, i, j, k, l: integer; |
714 | lifes: integer; |
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715 | enemyType: TEnemyType; |
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716 | enemyName: string; |
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1 | daniel-mar | 717 | breaked: boolean; |
718 | begin |
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719 | if sender <> DxDraw then |
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720 | begin |
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24 | daniel-mar | 721 | StatusBar.SimpleText := ' ' + status_info; |
1 | daniel-mar | 722 | exit; |
723 | end; |
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724 | ex := trunc(x/RasterW) * RasterW; |
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725 | ey := trunc(y/RasterH) * RasterH; |
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27 | daniel-mar | 726 | lifes := -1; |
727 | enemyType := etUnknown; |
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1 | daniel-mar | 728 | breaked := false; |
27 | daniel-mar | 729 | for i := 1 to NumEnemyTypes do |
1 | daniel-mar | 730 | begin |
40 | daniel-mar | 731 | for j := 0 to MaxPossibleEnemyLives do |
1 | daniel-mar | 732 | begin |
27 | daniel-mar | 733 | if boss and (TEnemyType(i) = etEnemyBoss) then |
1 | daniel-mar | 734 | begin |
735 | for k := 0 to 3 do |
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736 | begin |
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737 | for l := 0 to 1 do |
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738 | begin |
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27 | daniel-mar | 739 | if LevData.IndexOfEnemy(ex + ((ScrollP - k) * RasterW), ey - (RasterH * l), TEnemyType(i), j) <> -1 then |
1 | daniel-mar | 740 | begin |
27 | daniel-mar | 741 | lifes := j; |
1 | daniel-mar | 742 | breaked := true; |
743 | break; |
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744 | end; |
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745 | end; |
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746 | if breaked then break; |
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747 | end; |
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748 | end; |
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27 | daniel-mar | 749 | if (breaked = false) and (LevData.IndexOfEnemy(ex + (ScrollP * RasterW), ey, TEnemyType(i), j) <> -1) then |
1 | daniel-mar | 750 | begin |
27 | daniel-mar | 751 | lifes := j; |
752 | enemyType := TEnemyType(i); |
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1 | daniel-mar | 753 | breaked := true; |
754 | break; |
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755 | end; |
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756 | end; |
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757 | if breaked then break; |
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758 | end; |
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27 | daniel-mar | 759 | if lifes <> -1 then |
1 | daniel-mar | 760 | begin |
27 | daniel-mar | 761 | if Ord(enemyType) = 1 then enemyName := Enemy1.Caption |
762 | else if Ord(enemyType) = 2 then enemyName := Enemy2.Caption |
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763 | else if Ord(enemyType) = 3 then enemyName := Enemy3.Caption |
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764 | else if Ord(enemyType) = 4 then enemyName := Enemy4.Caption |
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765 | else if Ord(enemyType) = 5 then enemyName := Enemy5.Caption |
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766 | else if Ord(enemyType) = 6 then enemyName := Enemy6.Caption |
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767 | else if Ord(enemyType) = 7 then enemyName := Enemy7.Caption |
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768 | else enemyName := '???'; |
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769 | if lifes > 0 then |
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770 | StatusBar.SimpleText := ' ' + enemyName + ' - ' + status_lives + inttostr(lifes) |
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1 | daniel-mar | 771 | else |
27 | daniel-mar | 772 | StatusBar.SimpleText := ' ' + enemyName + ' - ' + status_nolives; |
1 | daniel-mar | 773 | end |
774 | else |
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24 | daniel-mar | 775 | StatusBar.SimpleText := ' ' + status_info; |
1 | daniel-mar | 776 | end; |
777 | |||
778 | procedure TMainForm.FormCloseQuery(Sender: TObject; var CanClose: Boolean); |
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779 | begin |
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30 | daniel-mar | 780 | if Assigned(LevData) and LevChanged and (LevData.CountEnemies>0) then |
28 | daniel-mar | 781 | CanClose := MessageDlg('Beenden ohne abspeichern?', mtConfirmation, mbYesNoCancel, 0) = mrYes; |
1 | daniel-mar | 782 | end; |
783 | |||
784 | procedure TMainForm.Spielfelderweitern1Click(Sender: TObject); |
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785 | begin |
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786 | LevelForm.Aktualisieren; |
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787 | LevelForm.showmodal; |
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788 | end; |
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789 | |||
790 | procedure TMainForm.ScrollBarScroll(Sender: TObject; |
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791 | ScrollCode: TScrollCode; var ScrollPos: Integer); |
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792 | begin |
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793 | ScrollP := ScrollPos; |
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794 | end; |
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795 | |||
24 | daniel-mar | 796 | function TMainForm.SelectedEnemyType: TEnemyType; |
1 | daniel-mar | 797 | begin |
24 | daniel-mar | 798 | if Enemy1.Checked then result := etEnemyAttacker |
799 | else if Enemy2.Checked then result := etEnemyAttacker2 |
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800 | else if Enemy3.Checked then result := etEnemyAttacker3 |
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801 | else if Enemy4.Checked then result := etEnemyMeteor |
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802 | else if Enemy5.Checked then result := etEnemyUFO |
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803 | else if Enemy6.Checked then result := etEnemyUFO2 |
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804 | else if Enemy7.Checked then result := etEnemyBoss |
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805 | else result := etUnknown; |
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1 | daniel-mar | 806 | end; |
807 | |||
808 | end. |
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809 |