Rev 42 | Rev 54 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
1 | daniel-mar | 1 | unit LevMain; |
2 | |||
3 | interface |
||
4 | |||
5 | uses |
||
6 | Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, MMSystem, |
||
7 | Dialogs, StdCtrls, ExtCtrls, Menus, DIB, DXClass, DXSprite, DXDraws, |
||
6 | daniel-mar | 8 | DXSounds, Spin, ComCtrls{$IF CompilerVersion >= 23.0}, System.UITypes, |
31 | daniel-mar | 9 | WinAPI.DirectDraw{$ENDIF}, DirectX, ComLevelReader, Global; |
1 | daniel-mar | 10 | |
11 | type |
||
12 | TMainForm = class(TDXForm) |
||
13 | MainMenu: TMainMenu; |
||
14 | Spiel: TMenuItem; |
||
15 | Beenden: TMenuItem; |
||
16 | Hilfe: TMenuItem; |
||
17 | Leer1: TMenuItem; |
||
18 | Level: TMenuItem; |
||
19 | Informationen: TMenuItem; |
||
20 | Enemy1: TRadioButton; |
||
21 | Enemy2: TRadioButton; |
||
22 | Enemy3: TRadioButton; |
||
23 | Enemy4: TRadioButton; |
||
24 | Enemy5: TRadioButton; |
||
25 | Enemy6: TRadioButton; |
||
26 | Enemy7: TRadioButton; |
||
27 | ScrollBar: TScrollBar; |
||
28 | Bevel1: TBevel; |
||
29 | Bevel2: TBevel; |
||
30 | SelLabel: TLabel; |
||
31 | SelPanel: TPanel; |
||
32 | Bevel3: TBevel; |
||
33 | SLabel1a: TLabel; |
||
34 | SLabel2a: TLabel; |
||
35 | SLabel1b: TLabel; |
||
36 | SLabel2b: TLabel; |
||
37 | SLabel0: TLabel; |
||
38 | Neu: TMenuItem; |
||
39 | Image1: TImage; |
||
40 | SLabel3a: TLabel; |
||
41 | SLabel3b: TLabel; |
||
42 | SLabel4a: TLabel; |
||
43 | SLabel4b: TLabel; |
||
44 | LivesLabel: TLabel; |
||
45 | StatusBar: TStatusBar; |
||
46 | N1: TMenuItem; |
||
47 | Spielfelderweitern1: TMenuItem; |
||
24 | daniel-mar | 48 | SidePanel: TPanel; |
49 | LivesEdit: TSpinEdit; |
||
30 | daniel-mar | 50 | AlleLeveldateienaktualisieren1: TMenuItem; |
1 | daniel-mar | 51 | procedure DXDrawFinalize(Sender: TObject); |
52 | procedure DXDrawInitialize(Sender: TObject); |
||
53 | procedure FormCreate(Sender: TObject); |
||
54 | procedure DXTimerTimer(Sender: TObject; LagCount: Integer); |
||
55 | procedure BeendenClick(Sender: TObject); |
||
56 | procedure FormDestroy(Sender: TObject); |
||
57 | procedure LevelClick(Sender: TObject); |
||
58 | procedure FormShow(Sender: TObject); |
||
59 | procedure InformationenClick(Sender: TObject); |
||
60 | procedure FormClose(Sender: TObject; var Action: TCloseAction); |
||
61 | procedure DXDrawMouseDown(Sender: TObject; Button: TMouseButton; |
||
62 | Shift: TShiftState; X, Y: Integer); |
||
63 | procedure EnemyClick(Sender: TObject); |
||
64 | procedure NeuClick(Sender: TObject); |
||
65 | procedure DXDrawMouseMove(Sender: TObject; Shift: TShiftState; X, |
||
66 | Y: Integer); |
||
67 | procedure FormCloseQuery(Sender: TObject; var CanClose: Boolean); |
||
68 | procedure Spielfelderweitern1Click(Sender: TObject); |
||
69 | procedure ScrollBarScroll(Sender: TObject; ScrollCode: TScrollCode; |
||
70 | var ScrollPos: Integer); |
||
30 | daniel-mar | 71 | procedure AlleLeveldateienaktualisieren1Click(Sender: TObject); |
1 | daniel-mar | 72 | public |
73 | { VCL-Ersatz } |
||
74 | spriteengine: tdxspriteengine; |
||
75 | dxtimer: tdxtimer; |
||
76 | imagelist: tdximagelist; |
||
77 | dxdraw: tdxdraw; |
||
78 | { Variablen } |
||
79 | FMenuItem: integer; |
||
27 | daniel-mar | 80 | LevData: TLevelData; |
1 | daniel-mar | 81 | ScrollP: integer; |
82 | AltScrollPos: integer; |
||
83 | Boss: boolean; |
||
84 | LevChanged: boolean; |
||
85 | NumEnemys: integer; |
||
24 | daniel-mar | 86 | function SelectedEnemyType: TEnemyType; |
31 | daniel-mar | 87 | { Grafik-Routinen } |
88 | function GetSpriteGraphic(Sprite: TSpaceMissionGraphicSprite): TPictureCollectionItem; |
||
1 | daniel-mar | 89 | { Level-Routinen } |
27 | daniel-mar | 90 | procedure EnemyCreateSprite(x, y: integer; AEnemyType: TEnemyType; ALives: integer); |
1 | daniel-mar | 91 | procedure DestroyLevel; |
30 | daniel-mar | 92 | procedure RefreshFromLevData; |
1 | daniel-mar | 93 | procedure AnzeigeAct; |
94 | { Initialisiations-Routinen } |
||
95 | procedure DXInit; |
||
96 | procedure ProgramInit; |
||
97 | { Farb-Routinen } |
||
98 | function ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
||
99 | procedure PalleteAnim(Col: TRGBQuad; Time: Integer); |
||
100 | end; |
||
101 | |||
102 | var |
||
103 | MainForm: TMainForm; |
||
104 | |||
105 | implementation |
||
106 | |||
107 | uses |
||
31 | daniel-mar | 108 | LevSplash, LevSpeicherung, ComInfo, LevOptions; |
1 | daniel-mar | 109 | |
110 | {$R *.DFM} |
||
111 | |||
112 | type |
||
113 | TBackground = class(TBackgroundSprite) |
||
24 | daniel-mar | 114 | strict protected |
1 | daniel-mar | 115 | procedure DoMove(MoveCount: Integer); override; |
116 | end; |
||
117 | |||
118 | TEnemy = class(TImageSprite) |
||
24 | daniel-mar | 119 | strict private |
120 | FLives: integer; |
||
121 | FEnemyType: TEnemyType; |
||
122 | FXCor: integer; |
||
123 | FCorInit: boolean; |
||
124 | strict protected |
||
1 | daniel-mar | 125 | procedure DoMove(MoveCount: Integer); override; |
126 | public |
||
24 | daniel-mar | 127 | constructor Create(AParent: TSprite; AEnemyType: TEnemyType; ALives: Integer); reintroduce; |
1 | daniel-mar | 128 | end; |
129 | |||
24 | daniel-mar | 130 | { TBackground } |
131 | |||
132 | procedure TBackground.DoMove(MoveCount: Integer); |
||
1 | daniel-mar | 133 | begin |
24 | daniel-mar | 134 | X := -(MainForm.ScrollP * RasterW); |
1 | daniel-mar | 135 | end; |
136 | |||
24 | daniel-mar | 137 | { TEnemy } |
138 | |||
1 | daniel-mar | 139 | procedure TEnemy.DoMove(MoveCount: Integer); |
140 | begin |
||
24 | daniel-mar | 141 | if not FCorInit then |
1 | daniel-mar | 142 | begin |
24 | daniel-mar | 143 | FXCor := trunc(x) + (MainForm.ScrollP * RasterW); |
144 | FCorInit := true; |
||
1 | daniel-mar | 145 | end; |
27 | daniel-mar | 146 | if MainForm.LevData.IndexOfEnemy(FXCor, integer(round(Y)), FEnemyType, FLives) = -1 then dead; |
24 | daniel-mar | 147 | X := FXCor - (MainForm.ScrollP * RasterW); |
1 | daniel-mar | 148 | end; |
149 | |||
24 | daniel-mar | 150 | constructor TEnemy.Create(AParent: TSprite; AEnemyType: TEnemyType; ALives: Integer); |
1 | daniel-mar | 151 | begin |
24 | daniel-mar | 152 | inherited Create(AParent); |
31 | daniel-mar | 153 | if AEnemyType = etEnemyAttacker then Image := MainForm.GetSpriteGraphic(smgEnemyAttacker); |
154 | if AEnemyType = etEnemyAttacker2 then Image := MainForm.GetSpriteGraphic(smgEnemyAttacker2); |
||
155 | if AEnemyType = etEnemyAttacker3 then Image := MainForm.GetSpriteGraphic(smgEnemyAttacker3); |
||
156 | if AEnemyType = etEnemyMeteor then Image := MainForm.GetSpriteGraphic(smgEnemyMeteor); |
||
157 | if AEnemyType = etEnemyUFO then Image := MainForm.GetSpriteGraphic(smgEnemyDisk); |
||
158 | if AEnemyType = etEnemyUFO2 then Image := MainForm.GetSpriteGraphic(smgEnemyDisk2); |
||
159 | if AEnemyType = etEnemyBoss then Image := MainForm.GetSpriteGraphic(smgEnemyBoss); |
||
1 | daniel-mar | 160 | |
24 | daniel-mar | 161 | if AEnemyType = etEnemyMeteor then FLives := 0 else FLives := ALives; |
162 | FEnemyType := AEnemyType; |
||
1 | daniel-mar | 163 | Width := Image.Width; |
164 | Height := Image.Height; |
||
165 | PixelCheck := True; |
||
166 | end; |
||
167 | |||
24 | daniel-mar | 168 | { TMainForm } |
169 | |||
170 | procedure TMainForm.DXInit; |
||
171 | begin |
||
31 | daniel-mar | 172 | Imagelist.Items.LoadFromFile(OwnDirectory+'DirectX\Graphics.dxg'); |
24 | daniel-mar | 173 | ImageList.Items.MakeColorTable; |
174 | DXDraw.ColorTable := ImageList.Items.ColorTable; |
||
175 | DXDraw.DefColorTable := ImageList.Items.ColorTable; |
||
176 | DXDraw.UpdatePalette; |
||
177 | DXDraw.Initialize; |
||
178 | end; |
||
179 | |||
1 | daniel-mar | 180 | procedure TMainForm.FormCreate(Sender: TObject); |
24 | daniel-mar | 181 | resourcestring |
182 | SFileError = 'Die Datei kann von SpaceMission nicht geöffnet werden!'; |
||
1 | daniel-mar | 183 | begin |
184 | { VCL-Ersatz start } |
||
185 | dxtimer := tdxtimer.create(self); |
||
186 | dxtimer.Interval := 100; |
||
187 | dxtimer.ActiveOnly := false; |
||
188 | dxtimer.Enabled := false; |
||
189 | dxtimer.OnTimer := DxTimerTimer; |
||
190 | |||
191 | dxdraw := tdxdraw.Create(self); |
||
192 | dxdraw.Parent := self; |
||
193 | dxdraw.Left := 0; |
||
194 | dxdraw.Top := 0; |
||
24 | daniel-mar | 195 | dxdraw.Width := SidePanel.Left; |
196 | dxdraw.Height := ScrollBar.Top; |
||
1 | daniel-mar | 197 | dxdraw.AutoInitialize := False; |
198 | dxdraw.AutoSize := False; |
||
199 | dxdraw.Color := clBlack; |
||
24 | daniel-mar | 200 | (* |
1 | daniel-mar | 201 | dxdraw.Display.BitCount := 24; |
202 | dxdraw.Display.FixedBitCount := False; |
||
203 | dxdraw.Display.FixedRatio := False; |
||
204 | dxdraw.Display.FixedSize := False; |
||
205 | dxdraw.Display.Height := 600; |
||
206 | dxdraw.Display.Width := 800; |
||
24 | daniel-mar | 207 | *) |
4 | daniel-mar | 208 | dxdraw.Options := [doAllowReboot, doWaitVBlank, doAllowPalette256, doCenter, {doRetainedMode,} doHardware, doSelectDriver]; |
1 | daniel-mar | 209 | dxdraw.OnFinalize := DXDrawFinalize; |
210 | dxdraw.OnInitialize := DXDrawInitialize; |
||
211 | dxdraw.ParentShowHint := False; |
||
212 | dxdraw.ShowHint := False; |
||
213 | dxdraw.TabOrder := 0; |
||
214 | dxdraw.OnMouseDown := DXDrawMouseDown; |
||
215 | dxdraw.OnMouseMove := DXDrawMouseMove; |
||
216 | |||
217 | spriteengine := tdxspriteengine.create(self); |
||
218 | spriteengine.DXDraw := dxdraw; |
||
219 | |||
220 | imagelist := tdximagelist.create(self); |
||
221 | imagelist.DXDraw := dxdraw; |
||
222 | |||
223 | { VCL-Ersatz ende } |
||
224 | |||
40 | daniel-mar | 225 | LivesEdit.MinValue := 1; |
226 | LivesEdit.MaxValue := MaxPossibleEnemyLives; |
||
227 | LivesEdit.Value := 1; |
||
228 | |||
24 | daniel-mar | 229 | Enemy1.Checked := true; |
230 | EnemyClick(Enemy1); |
||
1 | daniel-mar | 231 | // Leeres Level am Anfang braucht keine Beenden-Bestätigung. |
232 | // LevChanged := true; |
||
2 | daniel-mar | 233 | |
234 | //Application.Title := 'SpaceMission '+ProgramVersion+' - Leveleditor'; |
||
235 | Caption := 'SpaceMission '+ProgramVersion+' - Leveleditor'; |
||
1 | daniel-mar | 236 | DXInit; |
30 | daniel-mar | 237 | LevData := TLevelData.create; |
238 | ProgramInit; |
||
239 | DestroyLevel; |
||
40 | daniel-mar | 240 | if (paramcount > 0) and (fileexists(paramstr(1))) and (ExtractFileExt(paramstr(1)).ToLower = '.lev') then |
1 | daniel-mar | 241 | begin |
14 | daniel-mar | 242 | try |
44 | daniel-mar | 243 | LevData.RasterErzwingen := true; |
40 | daniel-mar | 244 | LevData.LoadFromFile(paramstr(1)); |
30 | daniel-mar | 245 | except |
246 | on E: Exception do |
||
247 | begin |
||
248 | showmessage(SFileError + ' ' +E.Message); |
||
249 | DestroyLevel; |
||
14 | daniel-mar | 250 | end; |
1 | daniel-mar | 251 | end; |
30 | daniel-mar | 252 | RefreshFromLevData; |
253 | LevChanged := false; |
||
254 | AnzeigeAct; |
||
1 | daniel-mar | 255 | end; |
256 | end; |
||
257 | |||
258 | procedure TMainForm.FormDestroy(Sender: TObject); |
||
259 | begin |
||
42 | daniel-mar | 260 | FreeAndNil(dxdraw); |
40 | daniel-mar | 261 | FreeAndNil(LevData); |
262 | //FreeAndNil(spriteengine); |
||
263 | FreeAndNil(dxtimer); |
||
264 | FreeAndNil(imagelist); |
||
1 | daniel-mar | 265 | end; |
266 | |||
267 | procedure TMainForm.BeendenClick(Sender: TObject); |
||
268 | begin |
||
269 | close; |
||
270 | end; |
||
271 | |||
272 | procedure TMainForm.DXDrawInitialize(Sender: TObject); |
||
273 | begin |
||
42 | daniel-mar | 274 | if Assigned(DXTimer) then DXTimer.Enabled := True; |
1 | daniel-mar | 275 | end; |
276 | |||
277 | procedure TMainForm.DXDrawFinalize(Sender: TObject); |
||
278 | begin |
||
42 | daniel-mar | 279 | if Assigned(DXTimer) then DXTimer.Enabled := False; |
1 | daniel-mar | 280 | end; |
281 | |||
282 | procedure TMainForm.DXTimerTimer(Sender: TObject; LagCount: Integer); |
||
283 | begin |
||
284 | if not DXDraw.CanDraw then exit; |
||
285 | LagCount := 1000 div 60; |
||
286 | SpriteEngine.Move(LagCount); |
||
287 | SpriteEngine.Dead; |
||
288 | DxDraw.Surface.Fill(0); |
||
289 | SpriteEngine.Draw; |
||
290 | DXDraw.Flip; |
||
291 | end; |
||
292 | |||
293 | function TMainForm.ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
||
294 | begin |
||
295 | with Result do |
||
296 | begin |
||
297 | rgbRed := Src.rgbRed+((Dest.rgbRed-Src.rgbRed)*Percent div 256); |
||
298 | rgbGreen := Src.rgbGreen+((Dest.rgbGreen-Src.rgbGreen)*Percent div 256); |
||
299 | rgbBlue := Src.rgbBlue+((Dest.rgbBlue-Src.rgbBlue)*Percent div 256); |
||
300 | rgbReserved := 0; |
||
301 | end; |
||
302 | end; |
||
303 | |||
304 | procedure TMainForm.PalleteAnim(Col: TRGBQuad; Time: Integer); |
||
305 | var |
||
306 | i: Integer; |
||
307 | t, t2: DWORD; |
||
308 | ChangePalette: Boolean; |
||
309 | c: Integer; |
||
310 | begin |
||
311 | if DXDraw.Initialized then |
||
312 | begin |
||
313 | c := DXDraw.Surface.ColorMatch(RGB(Col.rgbRed, Col.rgbGreen, Col.rgbBlue)); |
||
314 | ChangePalette := False; |
||
315 | if DXDraw.CanPaletteAnimation then |
||
316 | begin |
||
317 | t := GetTickCount; |
||
318 | while Abs(GetTickCount-t)<Time do |
||
319 | begin |
||
320 | t2 := Trunc(Abs(GetTickCount-t)/Time*255); |
||
321 | for i := 0 to 255 do |
||
322 | DXDraw.ColorTable[i] := ComposeColor(Col, DXDraw.DefColorTable[i], t2); |
||
323 | DXDraw.UpdatePalette; |
||
324 | ChangePalette := True; |
||
325 | end; |
||
326 | end else |
||
327 | Sleep(Time); |
||
328 | for i := 0 to 4 do |
||
329 | begin |
||
330 | DXDraw.Surface.Fill(c); |
||
331 | DXDraw.Flip; |
||
332 | end; |
||
333 | if ChangePalette then |
||
334 | begin |
||
335 | DXDraw.ColorTable := DXDraw.DefColorTable; |
||
336 | DXDraw.UpdatePalette; |
||
337 | end; |
||
338 | DXDraw.Surface.Fill(c); |
||
339 | DXDraw.Flip; |
||
340 | end; |
||
341 | end; |
||
342 | |||
343 | procedure TMainForm.ProgramInit; |
||
344 | {var |
||
345 | i, j: Integer;} |
||
346 | begin |
||
347 | sleep(500); |
||
348 | //PlayerSprite |
||
349 | with TBackground.Create(SpriteEngine.Engine) do |
||
350 | begin |
||
351 | SetMapSize(1, 1); |
||
31 | daniel-mar | 352 | Image := MainForm.GetSpriteGraphic(smgStar3); |
1 | daniel-mar | 353 | Z := -13; |
354 | Y := 40; |
||
355 | Tile := True; |
||
356 | end; |
||
357 | with TBackground.Create(SpriteEngine.Engine) do |
||
358 | begin |
||
359 | SetMapSize(1, 1); |
||
31 | daniel-mar | 360 | Image := MainForm.GetSpriteGraphic(smgStar2); |
1 | daniel-mar | 361 | Z := -12; |
362 | Y := 30; |
||
363 | Tile := True; |
||
364 | end; |
||
365 | with TBackground.Create(SpriteEngine.Engine) do |
||
366 | begin |
||
367 | SetMapSize(1, 1); |
||
31 | daniel-mar | 368 | Image := MainForm.GetSpriteGraphic(smgStar1); |
1 | daniel-mar | 369 | Z := -11; |
370 | Y := 10; |
||
371 | Tile := True; |
||
372 | end; |
||
373 | with TBackground.Create(SpriteEngine.Engine) do |
||
374 | begin |
||
375 | SetMapSize(1, 1); |
||
31 | daniel-mar | 376 | Image := MainForm.GetSpriteGraphic(smgMatrix); |
1 | daniel-mar | 377 | Z := -10; |
378 | Tile := True; |
||
379 | end; |
||
380 | {with TBackground.Create(SpriteEngine.Engine) do |
||
381 | begin |
||
382 | SetMapSize(200, 10); |
||
383 | Y := 10; |
||
384 | Z := -13; |
||
385 | FSpeed := 1 / 2; |
||
386 | Tile := True; |
||
387 | for i := 0 to MapHeight-1 do |
||
388 | begin |
||
389 | for j := 0 to MapWidth-1 do |
||
390 | begin |
||
391 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 8); |
||
392 | if Random(100)<95 then Chips[j, i] := -1; |
||
393 | end; |
||
394 | end; |
||
395 | end; |
||
396 | with TBackground.Create(SpriteEngine.Engine) do |
||
397 | begin |
||
398 | SetMapSize(200, 10); |
||
399 | Y := 30; |
||
400 | Z := -12; |
||
401 | FSpeed := 1; |
||
402 | Tile := True; |
||
403 | for i := 0 to MapHeight-1 do |
||
404 | begin |
||
405 | for j := 0 to MapWidth-1 do |
||
406 | begin |
||
407 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 4); |
||
408 | if Random(100)<95 then Chips[j, i] := -1; |
||
409 | end; |
||
410 | end; |
||
411 | end; |
||
412 | with TBackground.Create(SpriteEngine.Engine) do |
||
413 | begin |
||
414 | SetMapSize(200, 10); |
||
415 | Y := 40; |
||
416 | Z := -11; |
||
417 | FSpeed := 2; |
||
418 | Tile := True; |
||
419 | for i := 0 to MapHeight-1 do |
||
420 | begin |
||
421 | for j := 0 to MapWidth-1 do |
||
422 | begin |
||
423 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 2); |
||
424 | if Random(100)<95 then Chips[j, i] := -1; |
||
425 | end; |
||
426 | end; |
||
427 | end;} |
||
428 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
||
429 | mainform.Visible := true; |
||
430 | end; |
||
431 | |||
30 | daniel-mar | 432 | procedure TMainForm.RefreshFromLevData; |
433 | var |
||
434 | i: integer; |
||
435 | begin |
||
436 | MainForm.ScrollBar.Max := MainForm.LevData.LevelEditorLength; |
||
437 | for i := 0 to MainForm.LevData.CountEnemies - 1 do |
||
438 | begin |
||
439 | MainForm.EnemyCreateSprite( |
||
440 | MainForm.LevData.EnemyAdventTable[i].x, |
||
441 | MainForm.LevData.EnemyAdventTable[i].y, |
||
442 | MainForm.LevData.EnemyAdventTable[i].enemyType, |
||
443 | MainForm.LevData.EnemyAdventTable[i].lifes |
||
444 | ); |
||
445 | end; |
||
446 | MainForm.NumEnemys := MainForm.LevData.CountEnemies; |
||
447 | MainForm.Boss := MainForm.LevData.HasBoss; |
||
448 | AnzeigeAct; |
||
449 | end; |
||
450 | |||
1 | daniel-mar | 451 | procedure TMainForm.LevelClick(Sender: TObject); |
452 | begin |
||
453 | speicherungform.showmodal; |
||
454 | end; |
||
455 | |||
456 | procedure TMainForm.FormShow(Sender: TObject); |
||
457 | begin |
||
40 | daniel-mar | 458 | if Assigned(SplashForm) then |
459 | begin |
||
460 | SplashForm.Hide; |
||
461 | FreeAndNil(SplashForm); |
||
462 | end; |
||
1 | daniel-mar | 463 | |
464 | dxtimer.Enabled := true; |
||
465 | dxtimer.ActiveOnly := true; |
||
466 | end; |
||
467 | |||
31 | daniel-mar | 468 | function TMainForm.GetSpriteGraphic( |
469 | Sprite: TSpaceMissionGraphicSprite): TPictureCollectionItem; |
||
470 | begin |
||
471 | if (Sprite<>smgNone) and (imagelist.Items.Count >= Ord(Sprite)) then |
||
472 | result := imagelist.Items.Items[Ord(Sprite)-1] |
||
473 | else |
||
474 | result := nil; |
||
475 | end; |
||
476 | |||
1 | daniel-mar | 477 | procedure TMainForm.InformationenClick(Sender: TObject); |
478 | begin |
||
3 | daniel-mar | 479 | mainform.dxtimer.enabled := false; |
1 | daniel-mar | 480 | InfoForm.showmodal; |
3 | daniel-mar | 481 | mainform.dxtimer.enabled := true; |
1 | daniel-mar | 482 | end; |
483 | |||
484 | procedure TMainForm.FormClose(Sender: TObject; var Action: TCloseAction); |
||
485 | begin |
||
486 | SpriteEngine.Engine.Clear; |
||
487 | DXTimer.Enabled := False; |
||
488 | end; |
||
489 | |||
490 | procedure TMainForm.DXDrawMouseDown(Sender: TObject; Button: TMouseButton; |
||
491 | Shift: TShiftState; X, Y: Integer); |
||
492 | var |
||
493 | i, j, k, l, ex, ey: integer; |
||
494 | ok, breaked: boolean; |
||
495 | begin |
||
496 | ex := trunc(x/RasterW) * RasterW; |
||
497 | ey := trunc(y/RasterH) * RasterH; |
||
27 | daniel-mar | 498 | EnemyCreateSprite(ex, ey, SelectedEnemyType, LivesEdit.Value); |
1 | daniel-mar | 499 | breaked := false; |
500 | { Setzen } |
||
501 | if Button = mbLeft then |
||
502 | begin |
||
503 | ok := true; |
||
24 | daniel-mar | 504 | if (SelectedEnemyType = etEnemyBoss) and boss then |
505 | ok := false // boss already exists |
||
1 | daniel-mar | 506 | else |
507 | begin |
||
27 | daniel-mar | 508 | for i := 1 to NumEnemyTypes do |
1 | daniel-mar | 509 | begin |
40 | daniel-mar | 510 | for j := 0 to MaxPossibleEnemyLives do |
1 | daniel-mar | 511 | begin |
512 | if boss then |
||
513 | begin |
||
514 | for k := 0 to 3 do |
||
515 | begin |
||
516 | for l := 0 to 1 do |
||
517 | begin |
||
27 | daniel-mar | 518 | if LevData.IndexOfEnemy(ex + ((ScrollP - k) * RasterW), ey - (RasterH * l), etEnemyBoss, j) <> -1 then |
1 | daniel-mar | 519 | begin |
520 | ok := false; |
||
521 | break; |
||
522 | end; |
||
523 | end; |
||
524 | if not ok then break; |
||
525 | end; |
||
526 | if not ok then break; |
||
527 | end; |
||
27 | daniel-mar | 528 | if LevData.IndexOfEnemy(ex + (ScrollP * RasterW), ey, TEnemyType(i), j) <> -1 then |
1 | daniel-mar | 529 | begin |
530 | ok := false; |
||
531 | break; |
||
532 | end; |
||
533 | end; |
||
534 | if not ok then break; |
||
535 | end; |
||
536 | end; |
||
537 | if ok then |
||
538 | begin |
||
24 | daniel-mar | 539 | if SelectedEnemyType <> etEnemyMeteor then |
27 | daniel-mar | 540 | LevData.AddEnemy(ex + (ScrollP * RasterW), ey, SelectedEnemyType, LivesEdit.Value) |
1 | daniel-mar | 541 | else |
27 | daniel-mar | 542 | LevData.AddEnemy(ex + (ScrollP * RasterW), ey, SelectedEnemyType, 0); |
1 | daniel-mar | 543 | inc(NumEnemys); |
24 | daniel-mar | 544 | if SelectedEnemyType = etEnemyBoss then boss := true; |
1 | daniel-mar | 545 | end |
546 | else beep; |
||
547 | end |
||
548 | { Löschen } |
||
549 | else if Button = mbRight then |
||
550 | begin |
||
27 | daniel-mar | 551 | for i := 1 to NumEnemyTypes do |
1 | daniel-mar | 552 | begin |
40 | daniel-mar | 553 | for j := 0 to MaxPossibleEnemyLives do |
1 | daniel-mar | 554 | begin |
27 | daniel-mar | 555 | if boss and (TEnemyType(i) = etEnemyBoss) then |
1 | daniel-mar | 556 | begin |
557 | for k := 0 to 3 do |
||
558 | begin |
||
559 | for l := 0 to 1 do |
||
560 | begin |
||
27 | daniel-mar | 561 | if LevData.IndexOfEnemy(ex + ((ScrollP - k) * RasterW), ey - (RasterH * l), TEnemyType(i), j) <> -1 then |
1 | daniel-mar | 562 | begin |
27 | daniel-mar | 563 | LevData.DeleteEnemy(ex + ((ScrollP - k) * RasterW), ey - (RasterH * l), TEnemyType(i), j); |
1 | daniel-mar | 564 | Boss := false; |
565 | dec(NumEnemys); |
||
566 | breaked := true; |
||
567 | break; |
||
568 | end; |
||
569 | end; |
||
570 | if breaked then break; |
||
571 | end; |
||
572 | end; |
||
27 | daniel-mar | 573 | if LevData.IndexOfEnemy(ex + (ScrollP * RasterW), ey, TEnemyType(i), j) <> -1 then |
1 | daniel-mar | 574 | begin |
27 | daniel-mar | 575 | LevData.DeleteEnemy(ex + (ScrollP * RasterW), ey, TEnemyType(i), j); |
576 | if TEnemyType(i) = etEnemyBoss then Boss := false; |
||
1 | daniel-mar | 577 | dec(NumEnemys); |
578 | breaked := true; |
||
579 | break; |
||
580 | end; |
||
581 | end; |
||
582 | if breaked then break; |
||
583 | end; |
||
584 | end; |
||
585 | LevChanged := true; |
||
586 | AnzeigeAct; |
||
587 | end; |
||
588 | |||
589 | procedure TMainForm.EnemyClick(Sender: TObject); |
||
24 | daniel-mar | 590 | var |
591 | et: TEnemyType; |
||
1 | daniel-mar | 592 | begin |
24 | daniel-mar | 593 | et := SelectedEnemyType; |
594 | Image1.Left := -(87 * (Ord(et) - 1)) + 1; |
||
595 | LivesEdit.Enabled := et <> etEnemyMeteor; |
||
596 | LivesLabel.Enabled := et <> etEnemyMeteor; |
||
1 | daniel-mar | 597 | end; |
598 | |||
27 | daniel-mar | 599 | procedure TMainForm.EnemyCreateSprite(x, y: integer; AEnemyType: TEnemyType; ALives: integer); |
1 | daniel-mar | 600 | var |
601 | Enemy: TSprite; |
||
602 | begin |
||
24 | daniel-mar | 603 | Enemy := TEnemy.Create(SpriteEngine.Engine, AEnemyType, ALives); |
1 | daniel-mar | 604 | Enemy.x := x; |
605 | Enemy.y := y; |
||
606 | end; |
||
607 | |||
608 | procedure TMainForm.DestroyLevel; |
||
609 | begin |
||
8 | daniel-mar | 610 | ScrollBar.Position := 0; // this doesn't call ScrollBarScroll() |
611 | ScrollP := 0; |
||
27 | daniel-mar | 612 | LevData.Clear; |
30 | daniel-mar | 613 | ScrollBar.Max := LevData.LevelEditorLength; |
1 | daniel-mar | 614 | NumEnemys := 0; |
615 | Boss := false; |
||
616 | LevChanged := true; |
||
24 | daniel-mar | 617 | LivesEdit.Value := 1; |
1 | daniel-mar | 618 | Enemy1.Checked := true; |
619 | EnemyClick(Enemy1); |
||
620 | AnzeigeAct; |
||
621 | end; |
||
622 | |||
30 | daniel-mar | 623 | procedure TMainForm.AlleLeveldateienaktualisieren1Click(Sender: TObject); |
624 | var |
||
625 | i: integer; |
||
626 | begin |
||
627 | // Just for internal/development purposes |
||
40 | daniel-mar | 628 | for i := 1 to MaxPossibleLevels do |
30 | daniel-mar | 629 | begin |
630 | if FileExists('Levels\Level '+IntToStr(i)+'.lev') then |
||
631 | begin |
||
44 | daniel-mar | 632 | LevData.RasterErzwingen := true; |
40 | daniel-mar | 633 | LevData.LoadFromFile('Levels\Level '+IntToStr(i)+'.lev'); |
634 | LevData.SaveToFile('Levels\Level '+IntToStr(i)+'.lev'); |
||
30 | daniel-mar | 635 | end; |
636 | end; |
||
637 | end; |
||
638 | |||
1 | daniel-mar | 639 | procedure TMainForm.AnzeigeAct; |
640 | begin |
||
641 | SLabel1b.Caption := inttostr(NumEnemys); |
||
642 | if Boss then SLabel2b.Caption := 'Ja' else SLabel2b.Caption := 'Nein'; |
||
643 | SLabel3b.Caption := inttostr(ScrollBar.Max); |
||
644 | if LevChanged then |
||
645 | begin |
||
646 | SLabel4a.Font.Color := $00000096; |
||
647 | SLabel4b.Font.Color := $00000096; |
||
648 | SLabel4b.Caption := 'Nein'; |
||
649 | end |
||
650 | else |
||
651 | begin |
||
652 | SLabel4a.Font.Color := $00009600; |
||
653 | SLabel4b.Font.Color := $00009600; |
||
654 | SLabel4b.Caption := 'Ja'; |
||
655 | end; |
||
656 | end; |
||
657 | |||
658 | procedure TMainForm.NeuClick(Sender: TObject); |
||
659 | begin |
||
28 | daniel-mar | 660 | if MessageDlg('Level wirklich löschen?', mtConfirmation, mbYesNoCancel, 0) = mrYes then |
1 | daniel-mar | 661 | DestroyLevel; |
662 | end; |
||
663 | |||
664 | procedure TMainForm.DXDrawMouseMove(Sender: TObject; Shift: TShiftState; X, |
||
665 | Y: Integer); |
||
24 | daniel-mar | 666 | resourcestring |
667 | status_info = 'Zeigen Sie mit dem Mauszeiger auf eine Einheit, um deren Eigenschaften anzuzeigen...'; |
||
668 | status_lives = 'Leben: '; |
||
669 | status_nolives = 'Einheit hat keine Lebensangabe'; |
||
1 | daniel-mar | 670 | var |
27 | daniel-mar | 671 | ex, ey, i, j, k, l: integer; |
672 | lifes: integer; |
||
673 | enemyType: TEnemyType; |
||
674 | enemyName: string; |
||
1 | daniel-mar | 675 | breaked: boolean; |
676 | begin |
||
677 | if sender <> DxDraw then |
||
678 | begin |
||
24 | daniel-mar | 679 | StatusBar.SimpleText := ' ' + status_info; |
1 | daniel-mar | 680 | exit; |
681 | end; |
||
682 | ex := trunc(x/RasterW) * RasterW; |
||
683 | ey := trunc(y/RasterH) * RasterH; |
||
27 | daniel-mar | 684 | lifes := -1; |
685 | enemyType := etUnknown; |
||
1 | daniel-mar | 686 | breaked := false; |
27 | daniel-mar | 687 | for i := 1 to NumEnemyTypes do |
1 | daniel-mar | 688 | begin |
40 | daniel-mar | 689 | for j := 0 to MaxPossibleEnemyLives do |
1 | daniel-mar | 690 | begin |
27 | daniel-mar | 691 | if boss and (TEnemyType(i) = etEnemyBoss) then |
1 | daniel-mar | 692 | begin |
693 | for k := 0 to 3 do |
||
694 | begin |
||
695 | for l := 0 to 1 do |
||
696 | begin |
||
27 | daniel-mar | 697 | if LevData.IndexOfEnemy(ex + ((ScrollP - k) * RasterW), ey - (RasterH * l), TEnemyType(i), j) <> -1 then |
1 | daniel-mar | 698 | begin |
27 | daniel-mar | 699 | lifes := j; |
1 | daniel-mar | 700 | breaked := true; |
701 | break; |
||
702 | end; |
||
703 | end; |
||
704 | if breaked then break; |
||
705 | end; |
||
706 | end; |
||
27 | daniel-mar | 707 | if (breaked = false) and (LevData.IndexOfEnemy(ex + (ScrollP * RasterW), ey, TEnemyType(i), j) <> -1) then |
1 | daniel-mar | 708 | begin |
27 | daniel-mar | 709 | lifes := j; |
710 | enemyType := TEnemyType(i); |
||
1 | daniel-mar | 711 | breaked := true; |
712 | break; |
||
713 | end; |
||
714 | end; |
||
715 | if breaked then break; |
||
716 | end; |
||
27 | daniel-mar | 717 | if lifes <> -1 then |
1 | daniel-mar | 718 | begin |
27 | daniel-mar | 719 | if Ord(enemyType) = 1 then enemyName := Enemy1.Caption |
720 | else if Ord(enemyType) = 2 then enemyName := Enemy2.Caption |
||
721 | else if Ord(enemyType) = 3 then enemyName := Enemy3.Caption |
||
722 | else if Ord(enemyType) = 4 then enemyName := Enemy4.Caption |
||
723 | else if Ord(enemyType) = 5 then enemyName := Enemy5.Caption |
||
724 | else if Ord(enemyType) = 6 then enemyName := Enemy6.Caption |
||
725 | else if Ord(enemyType) = 7 then enemyName := Enemy7.Caption |
||
726 | else enemyName := '???'; |
||
727 | if lifes > 0 then |
||
728 | StatusBar.SimpleText := ' ' + enemyName + ' - ' + status_lives + inttostr(lifes) |
||
1 | daniel-mar | 729 | else |
27 | daniel-mar | 730 | StatusBar.SimpleText := ' ' + enemyName + ' - ' + status_nolives; |
1 | daniel-mar | 731 | end |
732 | else |
||
24 | daniel-mar | 733 | StatusBar.SimpleText := ' ' + status_info; |
1 | daniel-mar | 734 | end; |
735 | |||
736 | procedure TMainForm.FormCloseQuery(Sender: TObject; var CanClose: Boolean); |
||
737 | begin |
||
30 | daniel-mar | 738 | if Assigned(LevData) and LevChanged and (LevData.CountEnemies>0) then |
28 | daniel-mar | 739 | CanClose := MessageDlg('Beenden ohne abspeichern?', mtConfirmation, mbYesNoCancel, 0) = mrYes; |
1 | daniel-mar | 740 | end; |
741 | |||
742 | procedure TMainForm.Spielfelderweitern1Click(Sender: TObject); |
||
743 | begin |
||
744 | LevelForm.Aktualisieren; |
||
745 | LevelForm.showmodal; |
||
746 | end; |
||
747 | |||
748 | procedure TMainForm.ScrollBarScroll(Sender: TObject; |
||
749 | ScrollCode: TScrollCode; var ScrollPos: Integer); |
||
750 | begin |
||
751 | ScrollP := ScrollPos; |
||
752 | end; |
||
753 | |||
24 | daniel-mar | 754 | function TMainForm.SelectedEnemyType: TEnemyType; |
1 | daniel-mar | 755 | begin |
24 | daniel-mar | 756 | if Enemy1.Checked then result := etEnemyAttacker |
757 | else if Enemy2.Checked then result := etEnemyAttacker2 |
||
758 | else if Enemy3.Checked then result := etEnemyAttacker3 |
||
759 | else if Enemy4.Checked then result := etEnemyMeteor |
||
760 | else if Enemy5.Checked then result := etEnemyUFO |
||
761 | else if Enemy6.Checked then result := etEnemyUFO2 |
||
762 | else if Enemy7.Checked then result := etEnemyBoss |
||
763 | else result := etUnknown; |
||
1 | daniel-mar | 764 | end; |
765 | |||
766 | end. |
||
767 |