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Rev | Author | Line No. | Line |
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1 | daniel-mar | 1 | unit LevMain; |
2 | |||
3 | interface |
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4 | |||
5 | uses |
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6 | Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, MMSystem, |
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7 | Dialogs, StdCtrls, ExtCtrls, Menus, DIB, DXClass, DXSprite, DXDraws, |
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6 | daniel-mar | 8 | DXSounds, Spin, ComCtrls{$IF CompilerVersion >= 23.0}, System.UITypes, |
31 | daniel-mar | 9 | WinAPI.DirectDraw{$ENDIF}, DirectX, ComLevelReader, Global; |
1 | daniel-mar | 10 | |
11 | type |
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12 | TMainForm = class(TDXForm) |
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13 | MainMenu: TMainMenu; |
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14 | Spiel: TMenuItem; |
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15 | Beenden: TMenuItem; |
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16 | Hilfe: TMenuItem; |
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17 | Leer1: TMenuItem; |
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18 | Level: TMenuItem; |
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19 | Informationen: TMenuItem; |
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20 | Enemy1: TRadioButton; |
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21 | Enemy2: TRadioButton; |
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22 | Enemy3: TRadioButton; |
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23 | Enemy4: TRadioButton; |
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24 | Enemy5: TRadioButton; |
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25 | Enemy6: TRadioButton; |
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26 | Enemy7: TRadioButton; |
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27 | ScrollBar: TScrollBar; |
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28 | Bevel1: TBevel; |
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29 | Bevel2: TBevel; |
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30 | SelLabel: TLabel; |
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31 | SelPanel: TPanel; |
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32 | Bevel3: TBevel; |
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33 | SLabel1a: TLabel; |
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34 | SLabel2a: TLabel; |
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35 | SLabel1b: TLabel; |
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36 | SLabel2b: TLabel; |
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37 | SLabel0: TLabel; |
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38 | Neu: TMenuItem; |
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39 | Image1: TImage; |
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40 | SLabel3a: TLabel; |
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41 | SLabel3b: TLabel; |
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42 | SLabel4a: TLabel; |
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43 | SLabel4b: TLabel; |
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44 | LivesLabel: TLabel; |
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45 | StatusBar: TStatusBar; |
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46 | N1: TMenuItem; |
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47 | Spielfelderweitern1: TMenuItem; |
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24 | daniel-mar | 48 | SidePanel: TPanel; |
49 | LivesEdit: TSpinEdit; |
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30 | daniel-mar | 50 | AlleLeveldateienaktualisieren1: TMenuItem; |
1 | daniel-mar | 51 | procedure DXDrawFinalize(Sender: TObject); |
52 | procedure DXDrawInitialize(Sender: TObject); |
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53 | procedure FormCreate(Sender: TObject); |
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54 | procedure DXTimerTimer(Sender: TObject; LagCount: Integer); |
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55 | procedure BeendenClick(Sender: TObject); |
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56 | procedure FormDestroy(Sender: TObject); |
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57 | procedure LevelClick(Sender: TObject); |
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58 | procedure FormShow(Sender: TObject); |
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59 | procedure InformationenClick(Sender: TObject); |
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60 | procedure FormClose(Sender: TObject; var Action: TCloseAction); |
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61 | procedure DXDrawMouseDown(Sender: TObject; Button: TMouseButton; |
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62 | Shift: TShiftState; X, Y: Integer); |
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63 | procedure EnemyClick(Sender: TObject); |
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64 | procedure NeuClick(Sender: TObject); |
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65 | procedure DXDrawMouseMove(Sender: TObject; Shift: TShiftState; X, |
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66 | Y: Integer); |
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67 | procedure FormCloseQuery(Sender: TObject; var CanClose: Boolean); |
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68 | procedure Spielfelderweitern1Click(Sender: TObject); |
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69 | procedure ScrollBarScroll(Sender: TObject; ScrollCode: TScrollCode; |
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70 | var ScrollPos: Integer); |
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30 | daniel-mar | 71 | procedure AlleLeveldateienaktualisieren1Click(Sender: TObject); |
1 | daniel-mar | 72 | public |
73 | { VCL-Ersatz } |
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74 | spriteengine: tdxspriteengine; |
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75 | dxtimer: tdxtimer; |
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76 | imagelist: tdximagelist; |
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77 | dxdraw: tdxdraw; |
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78 | { Variablen } |
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79 | FMenuItem: integer; |
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27 | daniel-mar | 80 | LevData: TLevelData; |
1 | daniel-mar | 81 | ScrollP: integer; |
82 | AltScrollPos: integer; |
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83 | Boss: boolean; |
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84 | LevChanged: boolean; |
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85 | NumEnemys: integer; |
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24 | daniel-mar | 86 | function SelectedEnemyType: TEnemyType; |
31 | daniel-mar | 87 | { Grafik-Routinen } |
88 | function GetSpriteGraphic(Sprite: TSpaceMissionGraphicSprite): TPictureCollectionItem; |
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1 | daniel-mar | 89 | { Level-Routinen } |
27 | daniel-mar | 90 | procedure EnemyCreateSprite(x, y: integer; AEnemyType: TEnemyType; ALives: integer); |
1 | daniel-mar | 91 | procedure DestroyLevel; |
30 | daniel-mar | 92 | procedure RefreshFromLevData; |
1 | daniel-mar | 93 | procedure AnzeigeAct; |
94 | { Initialisiations-Routinen } |
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95 | procedure DXInit; |
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96 | procedure ProgramInit; |
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97 | { Farb-Routinen } |
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98 | function ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
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99 | procedure PalleteAnim(Col: TRGBQuad; Time: Integer); |
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100 | end; |
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101 | |||
102 | var |
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103 | MainForm: TMainForm; |
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104 | |||
105 | implementation |
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106 | |||
107 | uses |
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31 | daniel-mar | 108 | LevSplash, LevSpeicherung, ComInfo, LevOptions; |
1 | daniel-mar | 109 | |
110 | {$R *.DFM} |
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111 | |||
112 | type |
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113 | TBackground = class(TBackgroundSprite) |
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24 | daniel-mar | 114 | strict protected |
1 | daniel-mar | 115 | procedure DoMove(MoveCount: Integer); override; |
116 | end; |
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117 | |||
118 | TEnemy = class(TImageSprite) |
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24 | daniel-mar | 119 | strict private |
120 | FLives: integer; |
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121 | FEnemyType: TEnemyType; |
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122 | FXCor: integer; |
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123 | FCorInit: boolean; |
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124 | strict protected |
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1 | daniel-mar | 125 | procedure DoMove(MoveCount: Integer); override; |
126 | public |
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24 | daniel-mar | 127 | constructor Create(AParent: TSprite; AEnemyType: TEnemyType; ALives: Integer); reintroduce; |
1 | daniel-mar | 128 | end; |
129 | |||
24 | daniel-mar | 130 | { TBackground } |
131 | |||
132 | procedure TBackground.DoMove(MoveCount: Integer); |
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1 | daniel-mar | 133 | begin |
24 | daniel-mar | 134 | X := -(MainForm.ScrollP * RasterW); |
1 | daniel-mar | 135 | end; |
136 | |||
24 | daniel-mar | 137 | { TEnemy } |
138 | |||
1 | daniel-mar | 139 | procedure TEnemy.DoMove(MoveCount: Integer); |
140 | begin |
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24 | daniel-mar | 141 | if not FCorInit then |
1 | daniel-mar | 142 | begin |
24 | daniel-mar | 143 | FXCor := trunc(x) + (MainForm.ScrollP * RasterW); |
144 | FCorInit := true; |
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1 | daniel-mar | 145 | end; |
27 | daniel-mar | 146 | if MainForm.LevData.IndexOfEnemy(FXCor, integer(round(Y)), FEnemyType, FLives) = -1 then dead; |
24 | daniel-mar | 147 | X := FXCor - (MainForm.ScrollP * RasterW); |
1 | daniel-mar | 148 | end; |
149 | |||
24 | daniel-mar | 150 | constructor TEnemy.Create(AParent: TSprite; AEnemyType: TEnemyType; ALives: Integer); |
1 | daniel-mar | 151 | begin |
24 | daniel-mar | 152 | inherited Create(AParent); |
31 | daniel-mar | 153 | if AEnemyType = etEnemyAttacker then Image := MainForm.GetSpriteGraphic(smgEnemyAttacker); |
154 | if AEnemyType = etEnemyAttacker2 then Image := MainForm.GetSpriteGraphic(smgEnemyAttacker2); |
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155 | if AEnemyType = etEnemyAttacker3 then Image := MainForm.GetSpriteGraphic(smgEnemyAttacker3); |
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156 | if AEnemyType = etEnemyMeteor then Image := MainForm.GetSpriteGraphic(smgEnemyMeteor); |
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157 | if AEnemyType = etEnemyUFO then Image := MainForm.GetSpriteGraphic(smgEnemyDisk); |
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158 | if AEnemyType = etEnemyUFO2 then Image := MainForm.GetSpriteGraphic(smgEnemyDisk2); |
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159 | if AEnemyType = etEnemyBoss then Image := MainForm.GetSpriteGraphic(smgEnemyBoss); |
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1 | daniel-mar | 160 | |
24 | daniel-mar | 161 | if AEnemyType = etEnemyMeteor then FLives := 0 else FLives := ALives; |
162 | FEnemyType := AEnemyType; |
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1 | daniel-mar | 163 | Width := Image.Width; |
164 | Height := Image.Height; |
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165 | PixelCheck := True; |
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166 | end; |
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167 | |||
24 | daniel-mar | 168 | { TMainForm } |
169 | |||
170 | procedure TMainForm.DXInit; |
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171 | begin |
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31 | daniel-mar | 172 | Imagelist.Items.LoadFromFile(OwnDirectory+'DirectX\Graphics.dxg'); |
24 | daniel-mar | 173 | ImageList.Items.MakeColorTable; |
174 | DXDraw.ColorTable := ImageList.Items.ColorTable; |
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175 | DXDraw.DefColorTable := ImageList.Items.ColorTable; |
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176 | DXDraw.UpdatePalette; |
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177 | DXDraw.Initialize; |
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178 | end; |
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179 | |||
1 | daniel-mar | 180 | procedure TMainForm.FormCreate(Sender: TObject); |
24 | daniel-mar | 181 | resourcestring |
182 | SFileError = 'Die Datei kann von SpaceMission nicht geöffnet werden!'; |
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1 | daniel-mar | 183 | begin |
184 | { VCL-Ersatz start } |
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185 | dxtimer := tdxtimer.create(self); |
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186 | dxtimer.Interval := 100; |
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187 | dxtimer.ActiveOnly := false; |
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188 | dxtimer.Enabled := false; |
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189 | dxtimer.OnTimer := DxTimerTimer; |
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190 | |||
191 | dxdraw := tdxdraw.Create(self); |
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192 | dxdraw.Parent := self; |
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193 | dxdraw.Left := 0; |
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194 | dxdraw.Top := 0; |
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24 | daniel-mar | 195 | dxdraw.Width := SidePanel.Left; |
196 | dxdraw.Height := ScrollBar.Top; |
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1 | daniel-mar | 197 | dxdraw.AutoInitialize := False; |
198 | dxdraw.AutoSize := False; |
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199 | dxdraw.Color := clBlack; |
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24 | daniel-mar | 200 | (* |
1 | daniel-mar | 201 | dxdraw.Display.BitCount := 24; |
202 | dxdraw.Display.FixedBitCount := False; |
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203 | dxdraw.Display.FixedRatio := False; |
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204 | dxdraw.Display.FixedSize := False; |
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205 | dxdraw.Display.Height := 600; |
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206 | dxdraw.Display.Width := 800; |
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24 | daniel-mar | 207 | *) |
4 | daniel-mar | 208 | dxdraw.Options := [doAllowReboot, doWaitVBlank, doAllowPalette256, doCenter, {doRetainedMode,} doHardware, doSelectDriver]; |
1 | daniel-mar | 209 | dxdraw.OnFinalize := DXDrawFinalize; |
210 | dxdraw.OnInitialize := DXDrawInitialize; |
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211 | dxdraw.ParentShowHint := False; |
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212 | dxdraw.ShowHint := False; |
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213 | dxdraw.TabOrder := 0; |
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214 | dxdraw.OnMouseDown := DXDrawMouseDown; |
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215 | dxdraw.OnMouseMove := DXDrawMouseMove; |
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216 | |||
217 | spriteengine := tdxspriteengine.create(self); |
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218 | spriteengine.DXDraw := dxdraw; |
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219 | |||
220 | imagelist := tdximagelist.create(self); |
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221 | imagelist.DXDraw := dxdraw; |
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222 | |||
223 | { VCL-Ersatz ende } |
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224 | |||
40 | daniel-mar | 225 | LivesEdit.MinValue := 1; |
226 | LivesEdit.MaxValue := MaxPossibleEnemyLives; |
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227 | LivesEdit.Value := 1; |
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228 | |||
24 | daniel-mar | 229 | Enemy1.Checked := true; |
230 | EnemyClick(Enemy1); |
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1 | daniel-mar | 231 | // Leeres Level am Anfang braucht keine Beenden-Bestätigung. |
232 | // LevChanged := true; |
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2 | daniel-mar | 233 | |
234 | //Application.Title := 'SpaceMission '+ProgramVersion+' - Leveleditor'; |
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235 | Caption := 'SpaceMission '+ProgramVersion+' - Leveleditor'; |
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1 | daniel-mar | 236 | DXInit; |
30 | daniel-mar | 237 | LevData := TLevelData.create; |
238 | ProgramInit; |
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239 | DestroyLevel; |
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40 | daniel-mar | 240 | if (paramcount > 0) and (fileexists(paramstr(1))) and (ExtractFileExt(paramstr(1)).ToLower = '.lev') then |
1 | daniel-mar | 241 | begin |
14 | daniel-mar | 242 | try |
40 | daniel-mar | 243 | LevData.LoadFromFile(paramstr(1)); |
30 | daniel-mar | 244 | except |
245 | on E: Exception do |
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246 | begin |
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247 | showmessage(SFileError + ' ' +E.Message); |
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248 | DestroyLevel; |
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14 | daniel-mar | 249 | end; |
1 | daniel-mar | 250 | end; |
30 | daniel-mar | 251 | RefreshFromLevData; |
252 | LevChanged := false; |
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253 | AnzeigeAct; |
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1 | daniel-mar | 254 | end; |
255 | end; |
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256 | |||
257 | procedure TMainForm.FormDestroy(Sender: TObject); |
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258 | begin |
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42 | daniel-mar | 259 | FreeAndNil(dxdraw); |
40 | daniel-mar | 260 | FreeAndNil(LevData); |
261 | //FreeAndNil(spriteengine); |
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262 | FreeAndNil(dxtimer); |
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263 | FreeAndNil(imagelist); |
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1 | daniel-mar | 264 | end; |
265 | |||
266 | procedure TMainForm.BeendenClick(Sender: TObject); |
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267 | begin |
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268 | close; |
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269 | end; |
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270 | |||
271 | procedure TMainForm.DXDrawInitialize(Sender: TObject); |
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272 | begin |
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42 | daniel-mar | 273 | if Assigned(DXTimer) then DXTimer.Enabled := True; |
1 | daniel-mar | 274 | end; |
275 | |||
276 | procedure TMainForm.DXDrawFinalize(Sender: TObject); |
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277 | begin |
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42 | daniel-mar | 278 | if Assigned(DXTimer) then DXTimer.Enabled := False; |
1 | daniel-mar | 279 | end; |
280 | |||
281 | procedure TMainForm.DXTimerTimer(Sender: TObject; LagCount: Integer); |
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282 | begin |
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283 | if not DXDraw.CanDraw then exit; |
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284 | LagCount := 1000 div 60; |
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285 | SpriteEngine.Move(LagCount); |
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286 | SpriteEngine.Dead; |
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287 | DxDraw.Surface.Fill(0); |
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288 | SpriteEngine.Draw; |
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289 | DXDraw.Flip; |
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290 | end; |
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291 | |||
292 | function TMainForm.ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
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293 | begin |
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294 | with Result do |
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295 | begin |
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296 | rgbRed := Src.rgbRed+((Dest.rgbRed-Src.rgbRed)*Percent div 256); |
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297 | rgbGreen := Src.rgbGreen+((Dest.rgbGreen-Src.rgbGreen)*Percent div 256); |
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298 | rgbBlue := Src.rgbBlue+((Dest.rgbBlue-Src.rgbBlue)*Percent div 256); |
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299 | rgbReserved := 0; |
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300 | end; |
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301 | end; |
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302 | |||
303 | procedure TMainForm.PalleteAnim(Col: TRGBQuad; Time: Integer); |
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304 | var |
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305 | i: Integer; |
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306 | t, t2: DWORD; |
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307 | ChangePalette: Boolean; |
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308 | c: Integer; |
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309 | begin |
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310 | if DXDraw.Initialized then |
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311 | begin |
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312 | c := DXDraw.Surface.ColorMatch(RGB(Col.rgbRed, Col.rgbGreen, Col.rgbBlue)); |
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313 | ChangePalette := False; |
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314 | if DXDraw.CanPaletteAnimation then |
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315 | begin |
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316 | t := GetTickCount; |
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317 | while Abs(GetTickCount-t)<Time do |
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318 | begin |
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319 | t2 := Trunc(Abs(GetTickCount-t)/Time*255); |
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320 | for i := 0 to 255 do |
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321 | DXDraw.ColorTable[i] := ComposeColor(Col, DXDraw.DefColorTable[i], t2); |
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322 | DXDraw.UpdatePalette; |
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323 | ChangePalette := True; |
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324 | end; |
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325 | end else |
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326 | Sleep(Time); |
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327 | for i := 0 to 4 do |
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328 | begin |
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329 | DXDraw.Surface.Fill(c); |
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330 | DXDraw.Flip; |
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331 | end; |
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332 | if ChangePalette then |
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333 | begin |
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334 | DXDraw.ColorTable := DXDraw.DefColorTable; |
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335 | DXDraw.UpdatePalette; |
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336 | end; |
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337 | DXDraw.Surface.Fill(c); |
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338 | DXDraw.Flip; |
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339 | end; |
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340 | end; |
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341 | |||
342 | procedure TMainForm.ProgramInit; |
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343 | {var |
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344 | i, j: Integer;} |
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345 | begin |
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346 | sleep(500); |
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347 | //PlayerSprite |
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348 | with TBackground.Create(SpriteEngine.Engine) do |
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349 | begin |
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350 | SetMapSize(1, 1); |
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31 | daniel-mar | 351 | Image := MainForm.GetSpriteGraphic(smgStar3); |
1 | daniel-mar | 352 | Z := -13; |
353 | Y := 40; |
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354 | Tile := True; |
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355 | end; |
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356 | with TBackground.Create(SpriteEngine.Engine) do |
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357 | begin |
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358 | SetMapSize(1, 1); |
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31 | daniel-mar | 359 | Image := MainForm.GetSpriteGraphic(smgStar2); |
1 | daniel-mar | 360 | Z := -12; |
361 | Y := 30; |
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362 | Tile := True; |
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363 | end; |
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364 | with TBackground.Create(SpriteEngine.Engine) do |
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365 | begin |
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366 | SetMapSize(1, 1); |
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31 | daniel-mar | 367 | Image := MainForm.GetSpriteGraphic(smgStar1); |
1 | daniel-mar | 368 | Z := -11; |
369 | Y := 10; |
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370 | Tile := True; |
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371 | end; |
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372 | with TBackground.Create(SpriteEngine.Engine) do |
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373 | begin |
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374 | SetMapSize(1, 1); |
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31 | daniel-mar | 375 | Image := MainForm.GetSpriteGraphic(smgMatrix); |
1 | daniel-mar | 376 | Z := -10; |
377 | Tile := True; |
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378 | end; |
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379 | {with TBackground.Create(SpriteEngine.Engine) do |
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380 | begin |
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381 | SetMapSize(200, 10); |
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382 | Y := 10; |
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383 | Z := -13; |
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384 | FSpeed := 1 / 2; |
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385 | Tile := True; |
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386 | for i := 0 to MapHeight-1 do |
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387 | begin |
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388 | for j := 0 to MapWidth-1 do |
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389 | begin |
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390 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 8); |
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391 | if Random(100)<95 then Chips[j, i] := -1; |
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392 | end; |
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393 | end; |
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394 | end; |
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395 | with TBackground.Create(SpriteEngine.Engine) do |
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396 | begin |
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397 | SetMapSize(200, 10); |
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398 | Y := 30; |
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399 | Z := -12; |
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400 | FSpeed := 1; |
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401 | Tile := True; |
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402 | for i := 0 to MapHeight-1 do |
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403 | begin |
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404 | for j := 0 to MapWidth-1 do |
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405 | begin |
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406 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 4); |
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407 | if Random(100)<95 then Chips[j, i] := -1; |
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408 | end; |
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409 | end; |
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410 | end; |
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411 | with TBackground.Create(SpriteEngine.Engine) do |
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412 | begin |
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413 | SetMapSize(200, 10); |
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414 | Y := 40; |
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415 | Z := -11; |
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416 | FSpeed := 2; |
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417 | Tile := True; |
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418 | for i := 0 to MapHeight-1 do |
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419 | begin |
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420 | for j := 0 to MapWidth-1 do |
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421 | begin |
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422 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 2); |
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423 | if Random(100)<95 then Chips[j, i] := -1; |
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424 | end; |
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425 | end; |
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426 | end;} |
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427 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
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428 | mainform.Visible := true; |
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429 | end; |
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430 | |||
30 | daniel-mar | 431 | procedure TMainForm.RefreshFromLevData; |
432 | var |
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433 | i: integer; |
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434 | begin |
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435 | MainForm.ScrollBar.Max := MainForm.LevData.LevelEditorLength; |
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436 | for i := 0 to MainForm.LevData.CountEnemies - 1 do |
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437 | begin |
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438 | MainForm.EnemyCreateSprite( |
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439 | MainForm.LevData.EnemyAdventTable[i].x, |
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440 | MainForm.LevData.EnemyAdventTable[i].y, |
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441 | MainForm.LevData.EnemyAdventTable[i].enemyType, |
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442 | MainForm.LevData.EnemyAdventTable[i].lifes |
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443 | ); |
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444 | end; |
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445 | MainForm.NumEnemys := MainForm.LevData.CountEnemies; |
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446 | MainForm.Boss := MainForm.LevData.HasBoss; |
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447 | AnzeigeAct; |
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448 | end; |
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449 | |||
1 | daniel-mar | 450 | procedure TMainForm.LevelClick(Sender: TObject); |
451 | begin |
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452 | speicherungform.showmodal; |
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453 | end; |
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454 | |||
455 | procedure TMainForm.FormShow(Sender: TObject); |
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456 | begin |
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40 | daniel-mar | 457 | if Assigned(SplashForm) then |
458 | begin |
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459 | SplashForm.Hide; |
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460 | FreeAndNil(SplashForm); |
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461 | end; |
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1 | daniel-mar | 462 | |
463 | dxtimer.Enabled := true; |
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464 | dxtimer.ActiveOnly := true; |
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465 | end; |
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466 | |||
31 | daniel-mar | 467 | function TMainForm.GetSpriteGraphic( |
468 | Sprite: TSpaceMissionGraphicSprite): TPictureCollectionItem; |
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469 | begin |
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470 | if (Sprite<>smgNone) and (imagelist.Items.Count >= Ord(Sprite)) then |
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471 | result := imagelist.Items.Items[Ord(Sprite)-1] |
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472 | else |
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473 | result := nil; |
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474 | end; |
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475 | |||
1 | daniel-mar | 476 | procedure TMainForm.InformationenClick(Sender: TObject); |
477 | begin |
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3 | daniel-mar | 478 | mainform.dxtimer.enabled := false; |
1 | daniel-mar | 479 | InfoForm.showmodal; |
3 | daniel-mar | 480 | mainform.dxtimer.enabled := true; |
1 | daniel-mar | 481 | end; |
482 | |||
483 | procedure TMainForm.FormClose(Sender: TObject; var Action: TCloseAction); |
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484 | begin |
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485 | SpriteEngine.Engine.Clear; |
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486 | DXTimer.Enabled := False; |
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487 | end; |
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488 | |||
489 | procedure TMainForm.DXDrawMouseDown(Sender: TObject; Button: TMouseButton; |
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490 | Shift: TShiftState; X, Y: Integer); |
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491 | var |
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492 | i, j, k, l, ex, ey: integer; |
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493 | ok, breaked: boolean; |
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494 | begin |
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495 | ex := trunc(x/RasterW) * RasterW; |
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496 | ey := trunc(y/RasterH) * RasterH; |
||
27 | daniel-mar | 497 | EnemyCreateSprite(ex, ey, SelectedEnemyType, LivesEdit.Value); |
1 | daniel-mar | 498 | breaked := false; |
499 | { Setzen } |
||
500 | if Button = mbLeft then |
||
501 | begin |
||
502 | ok := true; |
||
24 | daniel-mar | 503 | if (SelectedEnemyType = etEnemyBoss) and boss then |
504 | ok := false // boss already exists |
||
1 | daniel-mar | 505 | else |
506 | begin |
||
27 | daniel-mar | 507 | for i := 1 to NumEnemyTypes do |
1 | daniel-mar | 508 | begin |
40 | daniel-mar | 509 | for j := 0 to MaxPossibleEnemyLives do |
1 | daniel-mar | 510 | begin |
511 | if boss then |
||
512 | begin |
||
513 | for k := 0 to 3 do |
||
514 | begin |
||
515 | for l := 0 to 1 do |
||
516 | begin |
||
27 | daniel-mar | 517 | if LevData.IndexOfEnemy(ex + ((ScrollP - k) * RasterW), ey - (RasterH * l), etEnemyBoss, j) <> -1 then |
1 | daniel-mar | 518 | begin |
519 | ok := false; |
||
520 | break; |
||
521 | end; |
||
522 | end; |
||
523 | if not ok then break; |
||
524 | end; |
||
525 | if not ok then break; |
||
526 | end; |
||
27 | daniel-mar | 527 | if LevData.IndexOfEnemy(ex + (ScrollP * RasterW), ey, TEnemyType(i), j) <> -1 then |
1 | daniel-mar | 528 | begin |
529 | ok := false; |
||
530 | break; |
||
531 | end; |
||
532 | end; |
||
533 | if not ok then break; |
||
534 | end; |
||
535 | end; |
||
536 | if ok then |
||
537 | begin |
||
24 | daniel-mar | 538 | if SelectedEnemyType <> etEnemyMeteor then |
27 | daniel-mar | 539 | LevData.AddEnemy(ex + (ScrollP * RasterW), ey, SelectedEnemyType, LivesEdit.Value) |
1 | daniel-mar | 540 | else |
27 | daniel-mar | 541 | LevData.AddEnemy(ex + (ScrollP * RasterW), ey, SelectedEnemyType, 0); |
1 | daniel-mar | 542 | inc(NumEnemys); |
24 | daniel-mar | 543 | if SelectedEnemyType = etEnemyBoss then boss := true; |
1 | daniel-mar | 544 | end |
545 | else beep; |
||
546 | end |
||
547 | { Löschen } |
||
548 | else if Button = mbRight then |
||
549 | begin |
||
27 | daniel-mar | 550 | for i := 1 to NumEnemyTypes do |
1 | daniel-mar | 551 | begin |
40 | daniel-mar | 552 | for j := 0 to MaxPossibleEnemyLives do |
1 | daniel-mar | 553 | begin |
27 | daniel-mar | 554 | if boss and (TEnemyType(i) = etEnemyBoss) then |
1 | daniel-mar | 555 | begin |
556 | for k := 0 to 3 do |
||
557 | begin |
||
558 | for l := 0 to 1 do |
||
559 | begin |
||
27 | daniel-mar | 560 | if LevData.IndexOfEnemy(ex + ((ScrollP - k) * RasterW), ey - (RasterH * l), TEnemyType(i), j) <> -1 then |
1 | daniel-mar | 561 | begin |
27 | daniel-mar | 562 | LevData.DeleteEnemy(ex + ((ScrollP - k) * RasterW), ey - (RasterH * l), TEnemyType(i), j); |
1 | daniel-mar | 563 | Boss := false; |
564 | dec(NumEnemys); |
||
565 | breaked := true; |
||
566 | break; |
||
567 | end; |
||
568 | end; |
||
569 | if breaked then break; |
||
570 | end; |
||
571 | end; |
||
27 | daniel-mar | 572 | if LevData.IndexOfEnemy(ex + (ScrollP * RasterW), ey, TEnemyType(i), j) <> -1 then |
1 | daniel-mar | 573 | begin |
27 | daniel-mar | 574 | LevData.DeleteEnemy(ex + (ScrollP * RasterW), ey, TEnemyType(i), j); |
575 | if TEnemyType(i) = etEnemyBoss then Boss := false; |
||
1 | daniel-mar | 576 | dec(NumEnemys); |
577 | breaked := true; |
||
578 | break; |
||
579 | end; |
||
580 | end; |
||
581 | if breaked then break; |
||
582 | end; |
||
583 | end; |
||
584 | LevChanged := true; |
||
585 | AnzeigeAct; |
||
586 | end; |
||
587 | |||
588 | procedure TMainForm.EnemyClick(Sender: TObject); |
||
24 | daniel-mar | 589 | var |
590 | et: TEnemyType; |
||
1 | daniel-mar | 591 | begin |
24 | daniel-mar | 592 | et := SelectedEnemyType; |
593 | Image1.Left := -(87 * (Ord(et) - 1)) + 1; |
||
594 | LivesEdit.Enabled := et <> etEnemyMeteor; |
||
595 | LivesLabel.Enabled := et <> etEnemyMeteor; |
||
1 | daniel-mar | 596 | end; |
597 | |||
27 | daniel-mar | 598 | procedure TMainForm.EnemyCreateSprite(x, y: integer; AEnemyType: TEnemyType; ALives: integer); |
1 | daniel-mar | 599 | var |
600 | Enemy: TSprite; |
||
601 | begin |
||
24 | daniel-mar | 602 | Enemy := TEnemy.Create(SpriteEngine.Engine, AEnemyType, ALives); |
1 | daniel-mar | 603 | Enemy.x := x; |
604 | Enemy.y := y; |
||
605 | end; |
||
606 | |||
607 | procedure TMainForm.DestroyLevel; |
||
608 | begin |
||
8 | daniel-mar | 609 | ScrollBar.Position := 0; // this doesn't call ScrollBarScroll() |
610 | ScrollP := 0; |
||
27 | daniel-mar | 611 | LevData.Clear; |
30 | daniel-mar | 612 | ScrollBar.Max := LevData.LevelEditorLength; |
1 | daniel-mar | 613 | NumEnemys := 0; |
614 | Boss := false; |
||
615 | LevChanged := true; |
||
24 | daniel-mar | 616 | LivesEdit.Value := 1; |
1 | daniel-mar | 617 | Enemy1.Checked := true; |
618 | EnemyClick(Enemy1); |
||
619 | AnzeigeAct; |
||
620 | end; |
||
621 | |||
30 | daniel-mar | 622 | procedure TMainForm.AlleLeveldateienaktualisieren1Click(Sender: TObject); |
623 | var |
||
624 | i: integer; |
||
625 | begin |
||
626 | // Just for internal/development purposes |
||
40 | daniel-mar | 627 | for i := 1 to MaxPossibleLevels do |
30 | daniel-mar | 628 | begin |
629 | if FileExists('Levels\Level '+IntToStr(i)+'.lev') then |
||
630 | begin |
||
40 | daniel-mar | 631 | LevData.LoadFromFile('Levels\Level '+IntToStr(i)+'.lev'); |
632 | LevData.SaveToFile('Levels\Level '+IntToStr(i)+'.lev'); |
||
30 | daniel-mar | 633 | end; |
634 | end; |
||
635 | end; |
||
636 | |||
1 | daniel-mar | 637 | procedure TMainForm.AnzeigeAct; |
638 | begin |
||
639 | SLabel1b.Caption := inttostr(NumEnemys); |
||
640 | if Boss then SLabel2b.Caption := 'Ja' else SLabel2b.Caption := 'Nein'; |
||
641 | SLabel3b.Caption := inttostr(ScrollBar.Max); |
||
642 | if LevChanged then |
||
643 | begin |
||
644 | SLabel4a.Font.Color := $00000096; |
||
645 | SLabel4b.Font.Color := $00000096; |
||
646 | SLabel4b.Caption := 'Nein'; |
||
647 | end |
||
648 | else |
||
649 | begin |
||
650 | SLabel4a.Font.Color := $00009600; |
||
651 | SLabel4b.Font.Color := $00009600; |
||
652 | SLabel4b.Caption := 'Ja'; |
||
653 | end; |
||
654 | end; |
||
655 | |||
656 | procedure TMainForm.NeuClick(Sender: TObject); |
||
657 | begin |
||
28 | daniel-mar | 658 | if MessageDlg('Level wirklich löschen?', mtConfirmation, mbYesNoCancel, 0) = mrYes then |
1 | daniel-mar | 659 | DestroyLevel; |
660 | end; |
||
661 | |||
662 | procedure TMainForm.DXDrawMouseMove(Sender: TObject; Shift: TShiftState; X, |
||
663 | Y: Integer); |
||
24 | daniel-mar | 664 | resourcestring |
665 | status_info = 'Zeigen Sie mit dem Mauszeiger auf eine Einheit, um deren Eigenschaften anzuzeigen...'; |
||
666 | status_lives = 'Leben: '; |
||
667 | status_nolives = 'Einheit hat keine Lebensangabe'; |
||
1 | daniel-mar | 668 | var |
27 | daniel-mar | 669 | ex, ey, i, j, k, l: integer; |
670 | lifes: integer; |
||
671 | enemyType: TEnemyType; |
||
672 | enemyName: string; |
||
1 | daniel-mar | 673 | breaked: boolean; |
674 | begin |
||
675 | if sender <> DxDraw then |
||
676 | begin |
||
24 | daniel-mar | 677 | StatusBar.SimpleText := ' ' + status_info; |
1 | daniel-mar | 678 | exit; |
679 | end; |
||
680 | ex := trunc(x/RasterW) * RasterW; |
||
681 | ey := trunc(y/RasterH) * RasterH; |
||
27 | daniel-mar | 682 | lifes := -1; |
683 | enemyType := etUnknown; |
||
1 | daniel-mar | 684 | breaked := false; |
27 | daniel-mar | 685 | for i := 1 to NumEnemyTypes do |
1 | daniel-mar | 686 | begin |
40 | daniel-mar | 687 | for j := 0 to MaxPossibleEnemyLives do |
1 | daniel-mar | 688 | begin |
27 | daniel-mar | 689 | if boss and (TEnemyType(i) = etEnemyBoss) then |
1 | daniel-mar | 690 | begin |
691 | for k := 0 to 3 do |
||
692 | begin |
||
693 | for l := 0 to 1 do |
||
694 | begin |
||
27 | daniel-mar | 695 | if LevData.IndexOfEnemy(ex + ((ScrollP - k) * RasterW), ey - (RasterH * l), TEnemyType(i), j) <> -1 then |
1 | daniel-mar | 696 | begin |
27 | daniel-mar | 697 | lifes := j; |
1 | daniel-mar | 698 | breaked := true; |
699 | break; |
||
700 | end; |
||
701 | end; |
||
702 | if breaked then break; |
||
703 | end; |
||
704 | end; |
||
27 | daniel-mar | 705 | if (breaked = false) and (LevData.IndexOfEnemy(ex + (ScrollP * RasterW), ey, TEnemyType(i), j) <> -1) then |
1 | daniel-mar | 706 | begin |
27 | daniel-mar | 707 | lifes := j; |
708 | enemyType := TEnemyType(i); |
||
1 | daniel-mar | 709 | breaked := true; |
710 | break; |
||
711 | end; |
||
712 | end; |
||
713 | if breaked then break; |
||
714 | end; |
||
27 | daniel-mar | 715 | if lifes <> -1 then |
1 | daniel-mar | 716 | begin |
27 | daniel-mar | 717 | if Ord(enemyType) = 1 then enemyName := Enemy1.Caption |
718 | else if Ord(enemyType) = 2 then enemyName := Enemy2.Caption |
||
719 | else if Ord(enemyType) = 3 then enemyName := Enemy3.Caption |
||
720 | else if Ord(enemyType) = 4 then enemyName := Enemy4.Caption |
||
721 | else if Ord(enemyType) = 5 then enemyName := Enemy5.Caption |
||
722 | else if Ord(enemyType) = 6 then enemyName := Enemy6.Caption |
||
723 | else if Ord(enemyType) = 7 then enemyName := Enemy7.Caption |
||
724 | else enemyName := '???'; |
||
725 | if lifes > 0 then |
||
726 | StatusBar.SimpleText := ' ' + enemyName + ' - ' + status_lives + inttostr(lifes) |
||
1 | daniel-mar | 727 | else |
27 | daniel-mar | 728 | StatusBar.SimpleText := ' ' + enemyName + ' - ' + status_nolives; |
1 | daniel-mar | 729 | end |
730 | else |
||
24 | daniel-mar | 731 | StatusBar.SimpleText := ' ' + status_info; |
1 | daniel-mar | 732 | end; |
733 | |||
734 | procedure TMainForm.FormCloseQuery(Sender: TObject; var CanClose: Boolean); |
||
735 | begin |
||
30 | daniel-mar | 736 | if Assigned(LevData) and LevChanged and (LevData.CountEnemies>0) then |
28 | daniel-mar | 737 | CanClose := MessageDlg('Beenden ohne abspeichern?', mtConfirmation, mbYesNoCancel, 0) = mrYes; |
1 | daniel-mar | 738 | end; |
739 | |||
740 | procedure TMainForm.Spielfelderweitern1Click(Sender: TObject); |
||
741 | begin |
||
742 | LevelForm.Aktualisieren; |
||
743 | LevelForm.showmodal; |
||
744 | end; |
||
745 | |||
746 | procedure TMainForm.ScrollBarScroll(Sender: TObject; |
||
747 | ScrollCode: TScrollCode; var ScrollPos: Integer); |
||
748 | begin |
||
749 | ScrollP := ScrollPos; |
||
750 | end; |
||
751 | |||
24 | daniel-mar | 752 | function TMainForm.SelectedEnemyType: TEnemyType; |
1 | daniel-mar | 753 | begin |
24 | daniel-mar | 754 | if Enemy1.Checked then result := etEnemyAttacker |
755 | else if Enemy2.Checked then result := etEnemyAttacker2 |
||
756 | else if Enemy3.Checked then result := etEnemyAttacker3 |
||
757 | else if Enemy4.Checked then result := etEnemyMeteor |
||
758 | else if Enemy5.Checked then result := etEnemyUFO |
||
759 | else if Enemy6.Checked then result := etEnemyUFO2 |
||
760 | else if Enemy7.Checked then result := etEnemyBoss |
||
761 | else result := etUnknown; |
||
1 | daniel-mar | 762 | end; |
763 | |||
764 | end. |
||
765 |