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3 daniel-mar 1
unit GamSplash;
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interface
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uses
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  Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, Dialogs,
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  jpeg, ExtCtrls, StdCtrls;
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type
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  TSplashForm = class(TForm)
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    SplashImage: TImage;
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    procedure FormCreate(Sender: TObject);
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  end;
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var
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  SplashForm: TSplashForm;
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implementation
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{$R *.DFM}
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procedure TSplashForm.FormCreate(Sender: TObject);
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var
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  FDirectory: string;
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begin
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  if copy(extractfiledir(application.ExeName), length(extractfiledir(application.ExeName))-1, 2) = ':\' then FDirectory := ''
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    else FDirectory := extractfiledir(application.ExeName)+'\';
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  SplashImage.Picture.loadfromfile(FDirectory+'Bilder/SplSplash.jpg');
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end;
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end.
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