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Rev | Author | Line No. | Line |
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3 | daniel-mar | 1 | unit GamMain; |
2 | |||
3 | interface |
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4 | |||
5 | uses |
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6 | Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, MMSystem, Dialogs, |
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7 | StdCtrls, ExtCtrls, Menus, DIB, DXClass, DXSprite, DXDraws, DXInput, |
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4 | daniel-mar | 8 | DXSounds, INIFiles, ShellAPI, wininet, Winapi.DirectDraw, System.UITypes; |
3 | daniel-mar | 9 | |
10 | type |
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11 | TGameScene = ( |
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12 | gsNone, |
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13 | gsTitle, |
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14 | gsMain, |
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15 | gsGameOver, |
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16 | gsNewLevel, |
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17 | gsWin |
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18 | ); |
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19 | |||
20 | TGameInterval = ( |
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21 | giMittel, |
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22 | giLeicht, |
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23 | giSchwer, |
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24 | giMaster |
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25 | ); |
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26 | |||
27 | TMusicTrack = ( |
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28 | mtNone, |
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29 | mtGame, |
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30 | mtBoss, |
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31 | mtScene, |
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32 | mtTitle |
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33 | ); |
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34 | |||
35 | {TSoundFile = ( |
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36 | sfNone, |
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37 | sfSceneMov, |
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38 | sfExplosion, |
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39 | sfHit, |
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40 | sfShoot, |
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41 | sfDanger, |
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42 | sfEnde, |
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43 | sfFrage, |
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44 | sfLevIntro |
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45 | );} |
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46 | |||
47 | TBackground = class(TBackgroundSprite) |
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48 | private |
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49 | FSpeed: Double; |
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50 | protected |
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51 | procedure DoMove(MoveCount: Integer); override; |
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52 | end; |
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53 | |||
54 | TBackgroundSpecial = class(TBackgroundSprite) |
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55 | private |
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56 | FSpeed: Double; |
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57 | protected |
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58 | procedure DoMove(MoveCount: Integer); override; |
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59 | end; |
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60 | |||
61 | TExplosion = class(TImageSprite) |
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62 | private |
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63 | FCounter: Integer; |
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64 | protected |
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65 | procedure DoMove(MoveCount: Integer); override; |
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66 | public |
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67 | constructor Create(AParent: TSprite); override; |
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68 | end; |
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69 | |||
70 | TPlayerSprite = class(TImageSprite) |
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71 | private |
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72 | FCounter: Integer; |
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73 | FMode: Integer; |
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74 | FTamaCount: Integer; |
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75 | FOldTamaTime: Integer; |
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76 | protected |
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77 | procedure DoCollision(Sprite: TSprite; var Done: Boolean); override; |
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78 | procedure DoMove(MoveCount: Integer); override; |
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79 | public |
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80 | constructor Create(AParent: TSprite); override; |
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81 | procedure FlyAway; |
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82 | end; |
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83 | |||
84 | TTamaSprite = class(TImageSprite) |
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85 | private |
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86 | FPlayerSprite: TPlayerSprite; |
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87 | protected |
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88 | procedure DoCollision(Sprite: TSprite; var Done: Boolean); override; |
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89 | procedure DoMove(MoveCount: Integer); override; |
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90 | public |
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91 | constructor Create(AParent: TSprite); override; |
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92 | destructor Destroy; override; |
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93 | end; |
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94 | |||
95 | TEnemy = class(TImageSprite) |
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96 | private |
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97 | FCounter: Integer; |
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98 | FLife: integer; |
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99 | FMode: Integer; |
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100 | procedure Hit; virtual; |
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101 | protected |
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102 | procedure HitEnemy(ADead: Boolean); virtual; |
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103 | public |
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104 | constructor Create(AParent: TSprite); override; |
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105 | destructor Destroy; override; |
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106 | end; |
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107 | |||
108 | TEnemyTama = class(TImageSprite) |
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109 | private |
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110 | FPlayerSprite: TSprite; |
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111 | protected |
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112 | procedure DoMove(MoveCount: Integer); override; |
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113 | public |
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114 | constructor Create(AParent: TSprite); override; |
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115 | end; |
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116 | |||
117 | TEnemyMeteor = class(TEnemy) |
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118 | protected |
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119 | procedure DoMove(MoveCount: Integer); override; |
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120 | procedure HitEnemy(ADead: Boolean); override; |
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121 | public |
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122 | constructor Create(AParent: TSprite); override; |
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123 | end; |
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124 | |||
125 | TEnemyUFO = class(TEnemy) |
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126 | protected |
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127 | procedure DoMove(MoveCount: Integer); override; |
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128 | procedure HitEnemy(ADead: Boolean); override; |
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129 | public |
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130 | constructor Create(AParent: TSprite); override; |
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131 | end; |
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132 | |||
133 | TEnemyUFO2 = class(TEnemy) |
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134 | private |
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135 | FCounter: Integer; |
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136 | FTamaCount: Integer; |
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137 | FOldTamaTime: Integer; |
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138 | protected |
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139 | procedure DoMove(MoveCount: Integer); override; |
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140 | procedure HitEnemy(ADead: Boolean); override; |
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141 | public |
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142 | constructor Create(AParent: TSprite); override; |
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143 | end; |
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144 | |||
145 | TEnemyAttacker = class(TEnemy) |
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146 | protected |
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147 | procedure DoMove(MoveCount: Integer); override; |
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148 | procedure HitEnemy(ADead: Boolean); override; |
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149 | public |
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150 | constructor Create(AParent: TSprite); override; |
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151 | end; |
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152 | |||
153 | TEnemyAttacker2 = class(TEnemy) |
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154 | private |
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155 | FCounter: Integer; |
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156 | FTamaF: Integer; |
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157 | FTamaT: Integer; |
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158 | FPutTama: Boolean; |
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159 | protected |
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160 | procedure DoMove(MoveCount: Integer); override; |
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161 | procedure HitEnemy(ADead: Boolean); override; |
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162 | public |
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163 | constructor Create(AParent: TSprite); override; |
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164 | end; |
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165 | |||
166 | TEnemyAttacker3 = class(TEnemy) |
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167 | private |
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168 | FCounter: Integer; |
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169 | FTamaCount: Integer; |
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170 | FOldTamaTime: Integer; |
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171 | protected |
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172 | procedure DoMove(MoveCount: Integer); override; |
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173 | procedure HitEnemy(ADead: Boolean); override; |
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174 | public |
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175 | constructor Create(AParent: TSprite); override; |
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176 | end; |
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177 | |||
178 | TEnemyBoss = class(TEnemy) |
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179 | private |
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180 | FCounter: Integer; |
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181 | FTamaF: Integer; |
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182 | FTamaT: Integer; |
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183 | FPutTama: Boolean; |
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184 | waiter1, waiter2: integer; |
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185 | protected |
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186 | procedure DoMove(MoveCount: Integer); override; |
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187 | procedure HitEnemy(ADead: Boolean); override; |
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188 | public |
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189 | constructor Create(AParent: TSprite); override; |
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190 | end; |
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191 | |||
192 | TNothing = class(TImageSprite); |
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193 | |||
194 | TSpriteClass = class of TSprite; |
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195 | |||
196 | TEnemyAdvent = record |
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197 | spriteClass: TSpriteClass; |
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198 | x: extended; |
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199 | y: extended; |
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200 | lifes: integer; |
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201 | end; |
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202 | |||
203 | TMainForm = class(TDXForm) |
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204 | MainMenu: TMainMenu; |
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205 | Spiel: TMenuItem; |
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206 | GameStart: TMenuItem; |
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207 | GamePause: TMenuItem; |
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208 | Beenden: TMenuItem; |
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209 | Einstellungen: TMenuItem; |
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210 | OptionFullScreen: TMenuItem; |
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211 | OptionMusic: TMenuItem; |
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212 | Leer2: TMenuItem; |
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213 | Leer4: TMenuItem; |
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214 | Hilfe: TMenuItem; |
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215 | OptionSound: TMenuItem; |
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216 | Leer3: TMenuItem; |
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217 | Spielstand: TMenuItem; |
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218 | Leer5: TMenuItem; |
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219 | Neustart: TMenuItem; |
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220 | OptionBreitbild: TMenuItem; |
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221 | Spielgeschwindigkeit: TMenuItem; |
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222 | Leicht: TMenuItem; |
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223 | Mittel: TMenuItem; |
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224 | Schwer: TMenuItem; |
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225 | Informationen: TMenuItem; |
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226 | Leer6: TMenuItem; |
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227 | Leer1: TMenuItem; |
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228 | Cheat: TMenuItem; |
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229 | CheckUpdates: TMenuItem; |
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230 | Master: TMenuItem; |
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231 | procedure DXDrawFinalize(Sender: TObject); |
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232 | procedure DXDrawInitialize(Sender: TObject); |
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233 | procedure FormCreate(Sender: TObject); |
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234 | procedure DXTimerTimer(Sender: TObject; LagCount: Integer); |
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235 | procedure DXTimerActivate(Sender: TObject); |
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236 | procedure DXTimerDeactivate(Sender: TObject); |
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237 | procedure OptionFullScreenClick(Sender: TObject); |
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238 | procedure DXDrawInitializing(Sender: TObject); |
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239 | procedure GameStartClick(Sender: TObject); |
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240 | procedure GamePauseClick(Sender: TObject); |
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241 | procedure BeendenClick(Sender: TObject); |
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242 | procedure OptionSoundClick(Sender: TObject); |
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243 | procedure FormKeyDown(Sender: TObject; var Key: Word; Shift: TShiftState); |
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244 | procedure OptionMusicClick(Sender: TObject); |
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245 | procedure SpielstandClick(Sender: TObject); |
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246 | procedure NeustartClick(Sender: TObject); |
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247 | procedure OptionBreitbildClick(Sender: TObject); |
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248 | procedure LeichtClick(Sender: TObject); |
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249 | procedure MittelClick(Sender: TObject); |
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250 | procedure SchwerClick(Sender: TObject); |
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251 | procedure FormShow(Sender: TObject); |
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252 | procedure InformationenClick(Sender: TObject); |
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253 | procedure CheatClick(Sender: TObject); |
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254 | procedure FormClose(Sender: TObject; var Action: TCloseAction); |
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255 | procedure FormDestroy(Sender: TObject); |
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256 | procedure CheckUpdatesClick(Sender: TObject); |
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257 | procedure MasterClick(Sender: TObject); |
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258 | private |
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259 | ProgrammGestartet: boolean; |
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260 | FInterval: TGameInterval; |
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261 | FScene: TGameScene; |
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262 | FMusic: TMusicTrack; |
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263 | FBlink: DWORD; |
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264 | FBlinkTime: DWORD; |
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265 | FFrame, FAngle, FCounter, FEnemyAdventPos: Integer; |
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266 | PlayerSprite: TPlayerSprite; |
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267 | procedure StartScene(Scene: TGameScene); |
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268 | procedure EndScene; |
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269 | procedure BlinkStart; |
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270 | procedure BlinkUpdate; |
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271 | procedure StartSceneTitle; |
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272 | procedure SceneTitle; |
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273 | procedure EndSceneTitle; |
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274 | procedure StartSceneMain; |
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275 | procedure SceneMain; |
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276 | procedure EndSceneMain; |
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277 | procedure StartSceneGameOver; |
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278 | procedure SceneGameOver; |
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279 | procedure EndSceneGameOver; |
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280 | procedure StartSceneWin; |
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281 | procedure SceneWin; |
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282 | procedure EndSceneWin; |
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283 | procedure StartSceneNewLevel; |
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284 | procedure SceneNewLevel; |
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285 | procedure EndSceneNewLevel; |
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286 | public |
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287 | FNextScene: TGameScene; |
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288 | FScore: Integer; |
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289 | FNotSave: boolean; |
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290 | FLife: integer; |
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291 | FLevel: integer; |
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292 | FMenuItem: integer; |
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293 | FBossLife: integer; |
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294 | FRestEnemys: integer; |
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295 | FCheat: boolean; |
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296 | { VCL-Ersatz } |
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297 | dxdraw: TDxDraw; |
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298 | imagelist: TDxImageList; |
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299 | spriteengine: tdxspriteengine; |
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300 | dxsound: tdxsound; |
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301 | wavelist: tdxwavelist; |
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302 | dxinput: tdxinput; |
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303 | dxtimer: tdxtimer; |
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304 | { Level-Routinen } |
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305 | procedure NewLevel(lev: integer); |
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306 | procedure DeleteArray; |
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307 | { MCI-Routinen } |
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308 | function StatusMusic(Name: TMusicTrack): string; |
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309 | procedure PlayMusic(Name: TMusicTrack); |
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310 | //procedure StopMusic(Name: TMusicTrack); |
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311 | procedure PauseMusic(Name: TMusicTrack); |
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312 | procedure ResumeMusic(Name: TMusicTrack); |
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313 | procedure DestroyMusic(Name: TMusicTrack); |
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314 | procedure OpenMusic(Name: TMusicTrack); |
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315 | { Sound-Routinen } |
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316 | function SoundKarte: boolean; |
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317 | procedure PlaySound(Name: string; Wait: Boolean); |
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318 | { Initialisiations-Routinen } |
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319 | procedure DXInit; |
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320 | procedure SoundInit; |
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321 | procedure MusicInit; |
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322 | { Einstellungs-Routinen } |
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323 | procedure LoadOptions; |
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324 | procedure WriteOptions; |
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325 | { Farb-Routinen } |
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326 | function ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
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327 | procedure PalleteAnim(Col: TRGBQuad; Time: Integer); |
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328 | end; |
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329 | |||
330 | var |
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331 | MainForm: TMainForm; |
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332 | |||
333 | const |
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4 | daniel-mar | 334 | // TODO: ini file |
3 | daniel-mar | 335 | conleicht = 650 div 60; // 10 |
336 | conmittel = 1000 div 60; // 16 |
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337 | conschwer = 1350 div 60; // 22 |
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338 | conmaster = 2000 div 60; // 33 |
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339 | lives = 6; |
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340 | |||
341 | implementation |
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342 | |||
343 | uses |
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4 | daniel-mar | 344 | GamSplash, GamSpeicherung, ComInfo, GamCheat, Global; |
3 | daniel-mar | 345 | |
346 | resourcestring |
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347 | FileError = 'Die Datei kann von SpaceMission nicht geöffnet werden!'; |
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348 | |||
349 | {$R *.DFM} |
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350 | |||
351 | var // TODO: irgendwo hinpacken. irgendwo!!! |
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352 | EnemyAdventTable: array[0..9999] of TEnemyAdvent; // TODO: dyn |
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353 | Crash2, ec: integer; |
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354 | BossExists, Crash, crashsound: boolean; |
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355 | pos: array[1..4] of integer; |
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356 | enemys: array[1..27] of TSpriteClass; |
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357 | levact: integer; |
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358 | |||
359 | const |
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360 | DXInputButton = [isButton1, isButton2, isButton3, |
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361 | isButton4, isButton5, isButton6, isButton7, isButton8, isButton9, isButton10, isButton11, |
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362 | isButton12, isButton13, isButton14, isButton15, isButton16, isButton17, isButton18, |
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363 | isButton19, isButton20, isButton21, isButton22, isButton23, isButton24, isButton25, |
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364 | isButton26, isButton27, isButton28, isButton29, isButton30, isButton31, isButton32]; |
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365 | |||
366 | const // TODO: Auch für Enemies |
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367 | PLAYER_MODE_NORMAL = 0; |
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368 | PLAYER_MODE_DEAD = 1; |
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369 | PLAYER_MODE_DEAD_VANISHED = 2; |
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370 | PLAYER_MODE_FLYAWAY = 3; |
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371 | PLAYER_MODE_ENTER = 4; |
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372 | |||
4 | daniel-mar | 373 | DEFAULT_ANIMSPEED = 15/1000; |
374 | |||
3 | daniel-mar | 375 | // TODO: Code komplett überarbeiten. Bessere Ableitungen machen |
376 | |||
377 | constructor TPlayerSprite.Create(AParent: TSprite); |
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378 | begin |
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379 | inherited Create(AParent); |
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380 | Image := MainForm.ImageList.Items.Find('Machine'); |
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381 | Width := Image.Width; |
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382 | Height := Image.Height; |
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383 | X := -70{20}; |
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384 | Y := mainform.dxdraw.surfaceHeight / 2 - (height / 2); |
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385 | Z := 2; |
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386 | AnimCount := Image.PatternCount; |
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387 | AnimLooped := True; |
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4 | daniel-mar | 388 | AnimSpeed := DEFAULT_ANIMSPEED; |
3 | daniel-mar | 389 | FMode := PLAYER_MODE_ENTER; |
390 | end; |
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391 | |||
392 | procedure TPlayerSprite.DoCollision(Sprite: TSprite; var Done: Boolean); |
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393 | begin |
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394 | if mainform.FCheat then exit; |
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395 | if (Sprite is TEnemy) or (Sprite is TEnemyTama) then |
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396 | begin |
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397 | if not crash then |
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398 | begin |
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399 | dec(MainForm.FLife); |
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400 | Crash := true; |
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401 | if MainForm.Flife=0 then |
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402 | begin |
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403 | MainForm.PlaySound('Explosion', false); |
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404 | Collisioned := false; |
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405 | FCounter := 0; |
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406 | FMode := PLAYER_MODE_DEAD; |
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407 | Done := false; |
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408 | Image := MainForm.ImageList.Items.Find('Explosion'); |
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409 | Width := Image.Width; |
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410 | Height := Image.Height; |
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411 | AnimCount := Image.PatternCount; |
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412 | AnimLooped := False; |
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4 | daniel-mar | 413 | AnimSpeed := DEFAULT_ANIMSPEED; |
3 | daniel-mar | 414 | AnimPos := 0; |
415 | end; |
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416 | end |
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417 | else |
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418 | begin |
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419 | if not crashsound then |
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420 | begin |
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421 | MainForm.PlaySound('Hit', False); |
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422 | crashsound := true; |
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423 | end; |
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424 | end; |
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425 | end; |
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426 | end; |
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427 | |||
428 | procedure TPlayerSprite.DoMove(MoveCount: Integer); |
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429 | const |
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430 | WegduesKonstante = 1.75; |
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431 | begin |
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432 | inherited DoMove(MoveCount); |
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433 | if FMode=PLAYER_MODE_NORMAL then |
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434 | begin |
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435 | if isUp in MainForm.DXInput.States then Y := Y - (250/1000)*MoveCount; |
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436 | if isDown in MainForm.DXInput.States then Y := Y + (250/1000)*MoveCount; |
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437 | if isLeft in MainForm.DXInput.States then X := X - (250/1000)*MoveCount; |
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438 | if isRight in MainForm.DXInput.States then X := X + (250/1000)*MoveCount; |
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439 | if X<0 then X := 0; |
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440 | if X>mainform.dxdraw.surfacewidth-Width then X := mainform.dxdraw.surfacewidth-Width; |
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441 | if Y<0 then Y := 0; |
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442 | if Y>mainform.dxdraw.surfaceheight-Height then Y := mainform.dxdraw.surfaceheight-Height; |
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443 | if isButton1 in MainForm.DXInput.States then |
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444 | begin |
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445 | if (FTamaCount<8) and (FCounter-FOldTamaTime>=100) then |
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446 | begin |
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447 | Inc(FTamaCount); |
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448 | with TTamaSprite.Create(Engine) do |
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449 | begin |
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450 | FPlayerSprite := Self; |
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451 | X := Self.X+Self.Width; |
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452 | Y := Self.Y+Self.Height div 2-Height div 2; |
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453 | Z := 10; |
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454 | end; |
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455 | FOldTamaTime := FCounter; |
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456 | end; |
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457 | end; |
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458 | Collision; |
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459 | end else if FMode=PLAYER_MODE_DEAD then |
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460 | begin |
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461 | if FCounter>200 then |
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462 | begin |
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463 | FCounter := 0; |
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464 | FMode := PLAYER_MODE_DEAD_VANISHED; |
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465 | Visible := false; |
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466 | end; |
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467 | end else if FMode=PLAYER_MODE_DEAD_VANISHED then |
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468 | begin |
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469 | if FCounter>1500 then |
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470 | begin |
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471 | MainForm.FNextScene := gsGameOver; |
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472 | MainForm.PlaySound('SceneMov', false); |
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473 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
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474 | Sleep(200); |
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475 | end; |
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476 | end else if FMode=PLAYER_MODE_FLYAWAY then |
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477 | begin |
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478 | // FUT: "Wusch" sound? |
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479 | X := X + MoveCount*(300/1000) * (X/MainForm.DXDraw.Width + WegduesKonstante); |
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480 | if X > MainForm.DXDraw.Width+Width then |
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481 | begin |
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482 | Dead; |
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483 | inc(mainform.FLevel); |
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484 | MainForm.FNextScene := gsNewLevel; |
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485 | MainForm.PlaySound('SceneMov', false); |
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486 | MainForm.PalleteAnim(RGBQuad(0, 0, 0), 300); |
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487 | end; |
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488 | end else if FMode = PLAYER_MODE_ENTER then |
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489 | begin |
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490 | X := X + MoveCount*(300/1000); |
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491 | if X > 19 then FMode := PLAYER_MODE_NORMAL; |
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492 | end; |
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493 | inc(FCounter, MoveCount); |
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494 | end; |
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495 | |||
496 | procedure TPlayerSprite.FlyAway; |
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497 | begin |
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498 | FMode := PLAYER_MODE_FLYAWAY; |
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499 | end; |
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500 | |||
501 | procedure TMainForm.DXInit; |
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502 | begin |
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503 | try |
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504 | Imagelist.Items.LoadFromFile(FDirectory+'DirectX\Graphic.dxg'); |
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505 | ImageList.Items.MakeColorTable; |
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506 | DXDraw.ColorTable := ImageList.Items.ColorTable; |
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507 | DXDraw.DefColorTable := ImageList.Items.ColorTable; |
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508 | DXDraw.UpdatePalette; |
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509 | OptionBreitBild.enabled := OptionFullScreen.checked; |
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510 | DXDraw.Finalize; |
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511 | if OptionFullScreen.Checked then |
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512 | begin |
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513 | if not (doFullScreen in DXDraw.Options) then StoreWindow; |
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514 | DXDraw.Options := DXDraw.Options + [doFullScreen]; |
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515 | end else |
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516 | begin |
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517 | if doFullScreen in DXDraw.Options then RestoreWindow; |
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518 | DXDraw.Options := DXDraw.Options - [doFullScreen]; |
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519 | end; |
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520 | if not OptionBreitBild.checked then |
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521 | begin |
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522 | dxdraw.autosize := false; |
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523 | dxdraw.Top := 0; |
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524 | dxdraw.Left := 0; |
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4 | daniel-mar | 525 | dxdraw.width := 640; // TODO: besser die dimensionen des fensters |
3 | daniel-mar | 526 | dxdraw.height := 480; |
527 | dxdraw.surfacewidth := 640; |
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528 | dxdraw.surfaceheight := 480; |
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529 | end |
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530 | else dxdraw.autosize := true; |
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531 | DXDraw.Initialize; |
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532 | except |
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533 | //Imagelist.Items.clear; |
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534 | //application.terminate; |
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535 | end; |
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536 | end; |
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537 | |||
538 | constructor TTamaSprite.Create(AParent: TSprite); |
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539 | begin |
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540 | inherited Create(AParent); |
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541 | Image := MainForm.ImageList.Items.Find('Bounce'); |
||
542 | Z := 2; |
||
543 | Width := Image.Width; |
||
544 | Height := Image.Height; |
||
545 | AnimCount := Image.PatternCount; |
||
546 | AnimLooped := True; |
||
4 | daniel-mar | 547 | AnimSpeed := DEFAULT_ANIMSPEED; |
3 | daniel-mar | 548 | MainForm.PlaySound('Shoot', False); |
549 | end; |
||
550 | |||
551 | destructor TTamaSprite.Destroy; |
||
552 | begin |
||
553 | inherited Destroy; |
||
554 | Dec(FPlayerSprite.FTamaCount); |
||
555 | end; |
||
556 | |||
557 | procedure TTamaSprite.DoCollision(Sprite: TSprite; var Done: Boolean); |
||
558 | begin |
||
559 | if (Sprite is TEnemy) and (not (Sprite is TEnemyTama)) then |
||
560 | begin |
||
561 | TEnemy(Sprite).Hit; |
||
562 | Dead; |
||
563 | end; |
||
564 | Done := False; |
||
565 | end; |
||
566 | |||
567 | procedure TTamaSprite.DoMove(MoveCount: Integer); |
||
568 | begin |
||
569 | inherited DoMove(MoveCount); |
||
570 | X := X+(800/1000)*MoveCount; |
||
571 | if X>=mainform.dxdraw.surfacewidth then Dead; |
||
572 | Collision; |
||
573 | end; |
||
574 | |||
575 | procedure TBackground.DoMove(MoveCount: Integer); |
||
576 | var |
||
577 | ran: integer; |
||
578 | begin |
||
579 | inherited DoMove(MoveCount); |
||
580 | X := X - MoveCount*(60/1000)*FSpeed; |
||
581 | randomize; |
||
582 | ran := Random(1500); |
||
583 | if ran = 150 then |
||
584 | begin |
||
585 | with TBackgroundSpecial.Create(mainform.SpriteEngine.Engine) do |
||
586 | begin |
||
587 | SetMapSize(1, 1); |
||
588 | Image := mainform.ImageList.Items.Find('Background-Planet1'); |
||
589 | Width := Image.Width; |
||
590 | Height := Image.Height; |
||
591 | |||
592 | Y := random(mainform.dxdraw.height); |
||
593 | X := mainform.dxdraw.width; |
||
594 | |||
595 | ran := Random(2); |
||
596 | if ran = 0 then |
||
597 | begin |
||
598 | Z := -20; |
||
599 | FSpeed := 1.8; |
||
600 | end |
||
601 | else if ran = 1 then |
||
602 | begin |
||
603 | Z := -40; |
||
604 | FSpeed := 0.8; |
||
605 | end |
||
606 | else if ran = 2 then |
||
607 | begin |
||
608 | Z := -60; |
||
609 | FSpeed := 0.3; |
||
610 | end; |
||
611 | end; |
||
612 | end |
||
613 | else if ran = 500 then |
||
614 | begin |
||
615 | with TBackgroundSpecial.Create(mainform.SpriteEngine.Engine) do |
||
616 | begin |
||
617 | SetMapSize(1, 1); |
||
618 | ran := Random(4); |
||
619 | if ran = 0 then |
||
620 | Image := mainform.ImageList.Items.Find('Background-Red') |
||
621 | else if ran = 1 then |
||
622 | Image := mainform.ImageList.Items.Find('Background-Blue') |
||
623 | else if ran = 2 then |
||
624 | Image := mainform.ImageList.Items.Find('Background-Yellow') |
||
625 | else if ran = 3 then |
||
626 | Image := mainform.ImageList.Items.Find('Hintergrund-Rot'); |
||
627 | Width := Image.Width; |
||
628 | Height := Image.Height; |
||
629 | |||
630 | Y := random(mainform.dxdraw.height); |
||
631 | X := mainform.dxdraw.width; |
||
632 | |||
633 | { ran := Random(2); |
||
634 | if ran = 0 then |
||
635 | begin |
||
636 | Z := -20; |
||
637 | FSpeed := 1.8; |
||
638 | end |
||
639 | else if ran = 1 then |
||
640 | begin |
||
641 | Z := -40; |
||
642 | FSpeed := 0.8; |
||
643 | end |
||
644 | else if ran = 2 then |
||
645 | begin } |
||
646 | Z := -60; |
||
647 | FSpeed := 0.3; |
||
648 | { end; } |
||
649 | end; |
||
650 | end; |
||
651 | end; |
||
652 | |||
653 | procedure TBackgroundSpecial.DoMove(MoveCount: Integer); |
||
654 | begin |
||
655 | inherited DoMove(MoveCount); |
||
656 | X := X - MoveCount*(60/1000)*FSpeed; |
||
657 | if X<-Width then Dead; |
||
658 | end; |
||
659 | |||
660 | constructor TExplosion.Create(AParent: TSprite); |
||
661 | begin |
||
662 | inherited Create(AParent); |
||
663 | mainform.PlaySound('Explosion', false); |
||
664 | Image := MainForm.ImageList.Items.Find('Explosion'); |
||
665 | Width := Image.Width; |
||
666 | Height := Image.Height; |
||
667 | AnimCount := Image.PatternCount; |
||
668 | AnimLooped := True; |
||
4 | daniel-mar | 669 | AnimSpeed := DEFAULT_ANIMSPEED; |
3 | daniel-mar | 670 | AnimPos := Random(AnimCount); |
671 | end; |
||
672 | |||
673 | procedure TExplosion.DoMove(MoveCount: Integer); |
||
674 | begin |
||
675 | inherited DoMove(MoveCount); |
||
676 | inc(FCounter, MoveCount); |
||
677 | if FCounter > 2999 then dead; |
||
678 | end; |
||
679 | |||
680 | constructor TEnemyTama.Create(AParent: TSprite); |
||
681 | begin |
||
682 | inherited Create(AParent); |
||
683 | Image := MainForm.ImageList.Items.Find('Bounce2'); |
||
684 | Width := Image.Width; |
||
685 | Height := Image.Height; |
||
686 | AnimCount := Image.PatternCount; |
||
687 | AnimLooped := True; |
||
4 | daniel-mar | 688 | AnimSpeed := DEFAULT_ANIMSPEED; |
3 | daniel-mar | 689 | MainForm.PlaySound('Shoot', False); |
690 | end; |
||
691 | |||
692 | procedure TEnemyTama.DoMove(MoveCount: Integer); |
||
693 | begin |
||
694 | inherited DoMove(MoveCount); |
||
695 | X := X - MoveCount*(600/1000); |
||
696 | if X<-Width then Dead; |
||
697 | end; |
||
698 | |||
699 | procedure TEnemy.Hit; |
||
700 | begin |
||
701 | Dec(FLife); |
||
702 | if FLife<=0 then |
||
703 | begin |
||
704 | Collisioned := False; |
||
705 | HitEnemy(True); |
||
706 | end |
||
707 | else |
||
708 | HitEnemy(False); |
||
709 | end; |
||
710 | |||
711 | procedure TEnemy.HitEnemy(ADead: Boolean); |
||
712 | begin |
||
713 | if ADead then MainForm.PlaySound('Explosion', False); |
||
714 | end; |
||
715 | |||
716 | constructor TEnemyUFO.Create(AParent: TSprite); |
||
717 | begin |
||
718 | inherited Create(AParent); |
||
719 | Image := MainForm.ImageList.Items.Find('Enemy-disk'); |
||
720 | Width := Image.Width; |
||
721 | Height := Image.Height; |
||
722 | AnimCount := Image.PatternCount; |
||
723 | AnimLooped := True; |
||
4 | daniel-mar | 724 | AnimSpeed := DEFAULT_ANIMSPEED; |
3 | daniel-mar | 725 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
726 | end; |
||
727 | |||
728 | constructor TEnemy.Create(AParent: TSprite); |
||
729 | begin |
||
730 | inherited Create(AParent); |
||
731 | dec(mainform.FRestEnemys); |
||
732 | inc(ec); |
||
733 | end; |
||
734 | |||
735 | destructor TEnemy.Destroy; |
||
736 | begin |
||
737 | inherited Destroy; |
||
738 | dec(ec); |
||
739 | end; |
||
740 | |||
741 | procedure TEnemyUFO.HitEnemy(ADead: Boolean); |
||
742 | begin |
||
743 | if ADead then |
||
744 | begin |
||
745 | MainForm.PlaySound('Explosion', False); |
||
746 | FMode := 2; |
||
747 | FCounter := 0; |
||
748 | Inc(MainForm.FScore, 1000); |
||
749 | Image := MainForm.ImageList.Items.Find('Explosion'); |
||
750 | Width := Image.Width; |
||
751 | Height := Image.Height; |
||
752 | AnimCount := Image.PatternCount; |
||
753 | AnimLooped := False; |
||
4 | daniel-mar | 754 | AnimSpeed := DEFAULT_ANIMSPEED; |
3 | daniel-mar | 755 | AnimPos := 0; |
756 | end else |
||
757 | begin |
||
758 | MainForm.PlaySound('Hit', False); |
||
759 | Inc(MainForm.FScore, 100); |
||
760 | end; |
||
761 | end; |
||
762 | |||
763 | procedure TEnemyUFO2.DoMove(MoveCount: Integer); |
||
764 | begin |
||
765 | inherited DoMove(MoveCount); |
||
766 | if FMode=0 then |
||
767 | begin |
||
768 | X := X - MoveCount*(300/1000); |
||
769 | Y := Y + Cos256(FCounter div 15)*2; |
||
770 | if X<-Width then Dead; |
||
771 | if FCounter-FOldTamaTime>=100 then |
||
772 | begin |
||
773 | Inc(FTamaCount); |
||
774 | with TEnemyTama.Create(Engine) do |
||
775 | begin |
||
776 | FPlayerSprite := Self; |
||
777 | X := Self.X; |
||
778 | Y := Self.Y+Self.Height div 2-Height div 2; |
||
779 | Z := 10; |
||
780 | end; |
||
781 | FOldTamaTime := FCounter; |
||
782 | end; |
||
783 | end else if FMode=2 then |
||
784 | begin |
||
785 | X := X - MoveCount*(300/1000); |
||
786 | if FCounter>200 then Dead; |
||
787 | end; |
||
788 | inc(FCounter, MoveCount); |
||
789 | end; |
||
790 | |||
791 | procedure TEnemyUFO2.HitEnemy(ADead: Boolean); |
||
792 | begin |
||
793 | if ADead then |
||
794 | begin |
||
795 | MainForm.PlaySound('Explosion', False); |
||
796 | FMode := 2; |
||
797 | FCounter := 0; |
||
798 | Inc(MainForm.FScore, 1000); |
||
799 | Image := MainForm.ImageList.Items.Find('Explosion'); |
||
800 | Width := Image.Width; |
||
801 | Height := Image.Height; |
||
802 | AnimCount := Image.PatternCount; |
||
803 | AnimLooped := False; |
||
4 | daniel-mar | 804 | AnimSpeed := DEFAULT_ANIMSPEED; |
3 | daniel-mar | 805 | AnimPos := 0; |
806 | end else |
||
807 | begin |
||
808 | MainForm.PlaySound('Hit', False); |
||
809 | Inc(MainForm.FScore, 100); |
||
810 | end; |
||
811 | end; |
||
812 | |||
813 | constructor TEnemyUFO2.Create(AParent: TSprite); |
||
814 | begin |
||
815 | inherited Create(AParent); |
||
816 | Image := MainForm.ImageList.Items.Find('Enemy-disk2'); |
||
817 | Width := Image.Width; |
||
818 | Height := Image.Height; |
||
819 | AnimCount := Image.PatternCount; |
||
820 | AnimLooped := True; |
||
4 | daniel-mar | 821 | AnimSpeed := DEFAULT_ANIMSPEED; |
3 | daniel-mar | 822 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
823 | end; |
||
824 | |||
825 | procedure TEnemyUFO.DoMove(MoveCount: Integer); |
||
826 | begin |
||
827 | inherited DoMove(MoveCount); |
||
828 | if FMode=0 then |
||
829 | begin |
||
830 | X := X - MoveCount*(300/1000); |
||
831 | Y := Y + Cos256(FCounter div 15)*2; |
||
832 | if X<-Width then Dead; |
||
833 | end else if FMode=2 then |
||
834 | begin |
||
835 | X := X - MoveCount*(300/1000); |
||
836 | if FCounter>200 then Dead; |
||
837 | end; |
||
838 | inc(FCounter, MoveCount); |
||
839 | end; |
||
840 | |||
841 | constructor TEnemyAttacker.Create(AParent: TSprite); |
||
842 | begin |
||
843 | inherited Create(AParent); |
||
844 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker'); |
||
845 | Width := Image.Width; |
||
846 | Height := Image.Height; |
||
847 | AnimCount := Image.PatternCount; |
||
848 | AnimLooped := True; |
||
4 | daniel-mar | 849 | AnimSpeed := DEFAULT_ANIMSPEED; |
3 | daniel-mar | 850 | PixelCheck := True; |
851 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
||
852 | end; |
||
853 | |||
854 | procedure TEnemyAttacker.HitEnemy(ADead: Boolean); |
||
855 | begin |
||
856 | if ADead then |
||
857 | begin |
||
858 | MainForm.PlaySound('Explosion', False); |
||
859 | FMode := 2; |
||
860 | FCounter := 0; |
||
861 | Inc(MainForm.FScore, 1000); |
||
862 | Image := MainForm.ImageList.Items.Find('Explosion'); |
||
863 | Width := Image.Width; |
||
864 | Height := Image.Height; |
||
865 | AnimCount := Image.PatternCount; |
||
866 | AnimLooped := False; |
||
4 | daniel-mar | 867 | AnimSpeed := DEFAULT_ANIMSPEED; |
3 | daniel-mar | 868 | AnimPos := 0; |
869 | end else |
||
870 | begin |
||
871 | MainForm.PlaySound('Hit', False); |
||
872 | Inc(MainForm.FScore, 100); |
||
873 | end; |
||
874 | end; |
||
875 | |||
876 | procedure TEnemyAttacker.DoMove(MoveCount: Integer); |
||
877 | begin |
||
878 | inherited DoMove(MoveCount); |
||
879 | if FMode=0 then |
||
880 | begin |
||
881 | X := X - MoveCount*(300/1000)-FCounter div 128; |
||
882 | if X < -Width then Dead; |
||
883 | end else if FMode=2 then |
||
884 | begin |
||
885 | X := X - MoveCount*(300/1000); |
||
886 | if FCounter>200 then Dead; |
||
887 | end; |
||
888 | inc(FCounter, MoveCount); |
||
889 | end; |
||
890 | |||
891 | constructor TEnemyBoss.Create(AParent: TSprite); |
||
892 | begin |
||
893 | inherited Create(AParent); |
||
894 | Image := MainForm.ImageList.Items.Find('Enemy-boss'); |
||
895 | Width := Image.Width; |
||
896 | Height := Image.Height; |
||
897 | BossExists := true; |
||
898 | MainForm.PlayMusic(mtBoss); |
||
899 | AnimCount := Image.PatternCount; |
||
900 | AnimLooped := True; |
||
4 | daniel-mar | 901 | AnimSpeed := DEFAULT_ANIMSPEED; |
3 | daniel-mar | 902 | PixelCheck := True; |
903 | Collisioned := False; |
||
904 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
||
905 | MainForm.FBossLife := FLife; |
||
906 | waiter1 := 0; |
||
907 | waiter2 := 0; |
||
908 | end; |
||
909 | |||
910 | procedure TEnemyBoss.HitEnemy(ADead: Boolean); |
||
911 | begin |
||
912 | if ADead then |
||
913 | begin |
||
914 | MainForm.PlaySound('Explosion', False); |
||
915 | FMode := 2; |
||
916 | FCounter := 0; |
||
917 | Inc(MainForm.FScore, 100000); |
||
918 | BossExists := false; |
||
919 | dec(MainForm.FBossLife); |
||
920 | end else |
||
921 | begin |
||
922 | MainForm.PlaySound('Hit', False); |
||
923 | Inc(MainForm.FScore, 100); |
||
924 | dec(MainForm.FBossLife); |
||
925 | end; |
||
926 | end; |
||
927 | |||
928 | procedure TEnemyBoss.DoMove(MoveCount: Integer); |
||
929 | begin |
||
930 | inherited DoMove(MoveCount); |
||
931 | if FMode=0 then |
||
932 | begin |
||
933 | if X>((mainform.dxdraw.width/4) + (mainform.dxdraw.width/2) - (width/4)){450} then |
||
934 | X := X - MoveCount*(300/1000) |
||
935 | else |
||
936 | begin |
||
937 | Collisioned := True; |
||
938 | FMode := 1; |
||
939 | FPutTama := True; |
||
940 | end; |
||
941 | Y := Y + Cos256(FCounter div 15)*5; |
||
942 | end else if FMode=1 then |
||
943 | begin |
||
944 | Y := Y + Cos256(FCounter div 15)*5; |
||
945 | if FPutTama then |
||
946 | begin |
||
947 | if FTamaT>100 then |
||
948 | begin |
||
949 | with TEnemyTama.Create(Engine) do |
||
950 | begin |
||
951 | FPlayerSprite := Self; |
||
952 | Z := 1; |
||
953 | X := Self.X-Width; |
||
954 | Y := Self.Y+Self.Height div 2-Height div 2; |
||
955 | end; |
||
956 | Inc(FTamaF); |
||
957 | if FTamaF>Random(30) then FPutTama := False; |
||
958 | FTamaT := 0; |
||
959 | end; |
||
960 | FTamaT := FTamaT + MoveCount; |
||
961 | end else |
||
962 | begin |
||
963 | FTamaT := FTamaT + MoveCount; |
||
964 | if FTamaT>2000+Random(500) then |
||
965 | begin |
||
966 | FPutTama := True; |
||
967 | FTamaF := 0; |
||
968 | FTamaT := 0; |
||
969 | end; |
||
970 | end; |
||
971 | end else if FMode=2 then |
||
972 | begin |
||
973 | inc(waiter1); |
||
974 | if waiter1 = 3 then |
||
975 | begin |
||
976 | waiter1 := 0; |
||
977 | inc(waiter2); |
||
978 | if waiter2 <= 20 then |
||
979 | begin |
||
980 | with TExplosion.Create(Engine) do |
||
981 | begin |
||
982 | Z := 10; |
||
983 | X := Self.X+Random(Self.Width)-16; |
||
984 | Y := Self.Y+Random(Self.Height)-16; |
||
985 | end; |
||
986 | end |
||
987 | else |
||
988 | begin |
||
989 | Inc(MainForm.FScore, 1000); |
||
990 | FMode := 3; |
||
991 | end; |
||
992 | end; |
||
993 | end else if FMode=3 then |
||
994 | begin |
||
995 | if FCounter>4000 then dead; |
||
996 | end; |
||
997 | inc(FCounter, MoveCount); |
||
998 | end; |
||
999 | |||
1000 | constructor TEnemyAttacker2.Create(AParent: TSprite); |
||
1001 | begin |
||
1002 | inherited Create(AParent); |
||
1003 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker2'); |
||
1004 | Width := Image.Width; |
||
1005 | Height := Image.Height; |
||
1006 | AnimCount := Image.PatternCount; |
||
1007 | AnimLooped := True; |
||
4 | daniel-mar | 1008 | AnimSpeed := DEFAULT_ANIMSPEED; |
3 | daniel-mar | 1009 | PixelCheck := True; |
1010 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
||
1011 | end; |
||
1012 | |||
1013 | procedure TEnemyAttacker2.HitEnemy(ADead: Boolean); |
||
1014 | begin |
||
1015 | if ADead then |
||
1016 | begin |
||
1017 | MainForm.PlaySound('Explosion', False); |
||
1018 | FMode := 2; |
||
1019 | FCounter := 0; |
||
1020 | Inc(MainForm.FScore, 5000); |
||
1021 | Image := MainForm.ImageList.Items.Find('Explosion'); |
||
1022 | Width := Image.Width; |
||
1023 | Height := Image.Height; |
||
1024 | AnimCount := Image.PatternCount; |
||
1025 | AnimLooped := False; |
||
4 | daniel-mar | 1026 | AnimSpeed := DEFAULT_ANIMSPEED; |
3 | daniel-mar | 1027 | AnimPos := 0; |
1028 | end else |
||
1029 | begin |
||
1030 | MainForm.PlaySound('Hit', False); |
||
1031 | Inc(MainForm.FScore, 100); |
||
1032 | end; |
||
1033 | end; |
||
1034 | |||
1035 | procedure TEnemyAttacker2.DoMove(MoveCount: Integer); |
||
1036 | begin |
||
1037 | inherited DoMove(MoveCount); |
||
1038 | if FMode=0 then |
||
1039 | begin |
||
1040 | if X>((mainform.dxdraw.width/4) + (mainform.dxdraw.width/2) - (width/2)){450} then |
||
1041 | X := X - MoveCount*(300/1000) |
||
1042 | else |
||
1043 | begin |
||
1044 | Collisioned := True; |
||
1045 | FMode := 1; |
||
1046 | FPutTama := True; |
||
1047 | end; |
||
1048 | Y := Y + Cos256(FCounter div 15)*5; |
||
1049 | end else if FMode=1 then |
||
1050 | begin |
||
1051 | Y := Y + Cos256(FCounter div 15)*5; |
||
1052 | if FPutTama then |
||
1053 | begin |
||
1054 | if FTamaT>100 then |
||
1055 | begin |
||
1056 | with TEnemyTama.Create(Engine) do |
||
1057 | begin |
||
1058 | FPlayerSprite := Self; |
||
1059 | Z := 1; |
||
1060 | X := Self.X-Width; |
||
1061 | Y := Self.Y+Self.Height div 2-Height div 2; |
||
1062 | end; |
||
1063 | Inc(FTamaF); |
||
1064 | if FTamaF>Random(30) then FPutTama := False; |
||
1065 | FTamaT := 0; |
||
1066 | end; |
||
1067 | FTamaT := FTamaT + MoveCount; |
||
1068 | end else |
||
1069 | begin |
||
1070 | FTamaT := FTamaT + MoveCount; |
||
1071 | if FTamaT>2000+Random(500) then |
||
1072 | begin |
||
1073 | FPutTama := True; |
||
1074 | FTamaF := 0; |
||
1075 | FTamaT := 0; |
||
1076 | end; |
||
1077 | end; |
||
1078 | end else if FMode=2 then |
||
1079 | begin |
||
1080 | if FCounter>200 then Dead; |
||
1081 | end; |
||
1082 | inc(FCounter, MoveCount); |
||
1083 | end; |
||
1084 | |||
1085 | procedure TEnemyAttacker3.HitEnemy(ADead: Boolean); |
||
1086 | begin |
||
1087 | if ADead then |
||
1088 | begin |
||
1089 | MainForm.PlaySound('Explosion', False); |
||
1090 | FMode := 1; |
||
1091 | FCounter := 0; |
||
1092 | Inc(MainForm.FScore, 5000); |
||
1093 | Image := MainForm.ImageList.Items.Find('Explosion'); |
||
1094 | Width := Image.Width; |
||
1095 | Height := Image.Height; |
||
1096 | AnimCount := Image.PatternCount; |
||
1097 | AnimLooped := False; |
||
4 | daniel-mar | 1098 | AnimSpeed := DEFAULT_ANIMSPEED; |
3 | daniel-mar | 1099 | AnimPos := 0; |
1100 | end else |
||
1101 | begin |
||
1102 | MainForm.PlaySound('Hit', False); |
||
1103 | Inc(MainForm.FScore, 100); |
||
1104 | end; |
||
1105 | end; |
||
1106 | |||
1107 | procedure TEnemyAttacker3.DoMove(MoveCount: Integer); |
||
1108 | begin |
||
1109 | inherited DoMove(MoveCount); |
||
1110 | if FMode=0 then |
||
1111 | begin |
||
1112 | X := X - (250/1000)*MoveCount; |
||
1113 | if X<-Width then Dead; |
||
1114 | if FCounter-FOldTamaTime>=100 then |
||
1115 | begin |
||
1116 | Inc(FTamaCount); |
||
1117 | with TEnemyTama.Create(Engine) do |
||
1118 | begin |
||
1119 | FPlayerSprite := Self; |
||
1120 | X := Self.X; |
||
1121 | Y := Self.Y+Self.Height div 2-Height div 2; |
||
1122 | Z := 10; |
||
1123 | end; |
||
1124 | FOldTamaTime := FCounter; |
||
1125 | end; |
||
1126 | end else if FMode=1 then |
||
1127 | begin |
||
1128 | if FCounter>200 then Dead; |
||
1129 | end; |
||
1130 | inc(FCounter, MoveCount); |
||
1131 | end; |
||
1132 | |||
1133 | constructor TEnemyAttacker3.Create(AParent: TSprite); |
||
1134 | begin |
||
1135 | inherited Create(AParent); |
||
1136 | Image := MainForm.ImageList.Items.Find('Enemy-Attacker3'); |
||
1137 | Width := Image.Width; |
||
1138 | Height := Image.Height; |
||
1139 | AnimCount := Image.PatternCount; |
||
1140 | AnimLooped := True; |
||
4 | daniel-mar | 1141 | AnimSpeed := DEFAULT_ANIMSPEED; |
3 | daniel-mar | 1142 | PixelCheck := True; |
1143 | FLife := EnemyAdventTable[mainform.FEnemyAdventPos].lifes; |
||
1144 | end; |
||
1145 | |||
1146 | function TMainForm.SoundKarte: boolean; |
||
1147 | begin |
||
1148 | result := WaveOutGetNumDevs > 0; |
||
1149 | end; |
||
1150 | |||
1151 | procedure TMainForm.FormCreate(Sender: TObject); |
||
1152 | var |
||
1153 | Ergebnis: string; |
||
1154 | daten: textfile; |
||
1155 | ok: boolean; |
||
1156 | begin |
||
1157 | { Beginne VCL-Ersatz } |
||
1158 | dxtimer := tdxtimer.Create(self); |
||
1159 | dxtimer.Interval := 33; |
||
1160 | dxtimer.OnActivate := DXTimerActivate; |
||
1161 | dxtimer.OnDeactivate := DXTimerDeactivate; |
||
1162 | dxtimer.OnTimer := DXTimerTimer; |
||
1163 | dxtimer.ActiveOnly := false; |
||
1164 | dxtimer.Enabled := false; |
||
1165 | |||
1166 | dxdraw := tdxdraw.Create(self); |
||
1167 | dxdraw.Parent := self; |
||
1168 | dxdraw.Align := alClient; |
||
1169 | dxdraw.Left := 0; |
||
1170 | dxdraw.Top := 0; |
||
1171 | dxdraw.Width := 640; |
||
1172 | dxdraw.Height := 480; |
||
1173 | dxdraw.AutoInitialize := False; |
||
1174 | dxdraw.AutoSize := False; |
||
1175 | dxdraw.Color := clBlack; |
||
1176 | dxdraw.Display.BitCount := 24; |
||
1177 | dxdraw.Display.FixedBitCount := False; |
||
1178 | dxdraw.Display.FixedRatio := False; |
||
1179 | dxdraw.Display.FixedSize := False; |
||
1180 | dxdraw.Display.Height := 600; |
||
1181 | dxdraw.Display.Width := 800; |
||
4 | daniel-mar | 1182 | dxdraw.Options := [doAllowReboot, doWaitVBlank, doAllowPalette256, doCenter, {doRetainedMode,} doHardware, doSelectDriver]; |
3 | daniel-mar | 1183 | dxdraw.TabOrder := 0; |
1184 | dxdraw.Visible := true; |
||
1185 | dxdraw.OnFinalize := DXDrawFinalize; |
||
1186 | dxdraw.OnInitialize := DXDrawInitialize; |
||
1187 | dxdraw.OnInitializing := DXDrawInitializing; |
||
1188 | |||
1189 | dxsound := tdxsound.Create(self); |
||
1190 | dxsound.AutoInitialize := false; |
||
1191 | |||
1192 | dxinput := tdxinput.Create(self); |
||
1193 | dxinput.Joystick.ForceFeedback := true; |
||
1194 | dxinput.Keyboard.ForceFeedback := true; |
||
1195 | |||
1196 | wavelist := tdxwavelist.Create(self); |
||
1197 | wavelist.DXSound := dxsound; |
||
1198 | |||
1199 | imagelist := tdximagelist.create(self); |
||
1200 | imagelist.DXDraw := dxdraw; |
||
1201 | |||
1202 | spriteengine := tdxspriteengine.create(self); |
||
1203 | spriteengine.DXDraw := dxdraw; |
||
1204 | |||
1205 | { Ende VCL-Ersatz } |
||
1206 | |||
1207 | Application.Title := 'SpaceMission '+ProgramVersion; |
||
1208 | LoadOptions; |
||
1209 | DXInit; |
||
1210 | SoundInit; |
||
1211 | MusicInit; |
||
1212 | DeleteArray; |
||
1213 | if (paramcount = 0) and (fileexists(paramstr(1))) then // (paramcount > 0) |
||
1214 | begin |
||
1215 | AssignFile(daten, paramstr(1)); |
||
1216 | Reset(daten); |
||
1217 | ok := true; |
||
1218 | ReadLN(daten, Ergebnis); |
||
1219 | if Ergebnis <> '; SpaceMission '+ProgramVersion then ok := false; |
||
1220 | ReadLN(daten, Ergebnis); |
||
1221 | if ergebnis <> '; SAV-File' then ok := false; |
||
1222 | if not ok then |
||
1223 | begin |
||
1224 | showmessage(FileError); |
||
1225 | CloseFile(daten); |
||
1226 | GameStartClick(GameStart); |
||
1227 | exit; |
||
1228 | end; |
||
1229 | ReadLN(daten, mainform.FScore); |
||
1230 | ReadLN(daten, mainform.FLife); |
||
1231 | ReadLN(daten, mainform.Flevel); |
||
1232 | ReadLN(daten, mainform.FMenuItem); |
||
1233 | CloseFile(daten); |
||
1234 | mainform.FNextScene := gsNewLevel; |
||
1235 | exit; |
||
1236 | end; |
||
1237 | GameStartClick(GameStart); |
||
1238 | end; |
||
1239 | |||
1240 | procedure TMainForm.FormKeyDown(Sender: TObject; var Key: Word; |
||
1241 | Shift: TShiftState); |
||
1242 | begin |
||
1243 | if (ssAlt in Shift) and (Key=VK_RETURN) then |
||
1244 | OptionFullScreenClick(OptionFullScreen); |
||
1245 | end; |
||
1246 | |||
1247 | procedure TMainForm.GameStartClick(Sender: TObject); |
||
1248 | begin |
||
1249 | StartScene(gsTitle); |
||
1250 | end; |
||
1251 | |||
1252 | procedure TMainForm.GamePauseClick(Sender: TObject); |
||
1253 | begin |
||
1254 | GamePause.Checked := not GamePause.Checked; |
||
1255 | DXTimer.Enabled := not GamePause.Checked; |
||
1256 | if GamePause.Checked then PauseMusic(FMusic) else |
||
1257 | ResumeMusic(FMusic); |
||
1258 | end; |
||
1259 | |||
1260 | // http://www.delphipraxis.net/post43515.html |
||
1261 | Function GetHTML(AUrl: string): string; |
||
1262 | var |
||
1263 | databuffer : array[0..4095] of char; |
||
1264 | ResStr : string; |
||
1265 | hSession, hfile: hInternet; |
||
1266 | dwindex,dwcodelen,dwread,dwNumber: cardinal; |
||
1267 | dwcode : array[1..20] of char; |
||
1268 | res : pchar; |
||
1269 | Str : pchar; |
||
1270 | begin |
||
1271 | ResStr:=''; |
||
1272 | if system.pos('http://',lowercase(AUrl))=0 then |
||
1273 | AUrl:='http://'+AUrl; |
||
1274 | |||
1275 | // Hinzugefügt |
||
1276 | application.ProcessMessages; |
||
1277 | |||
1278 | hSession:=InternetOpen('InetURL:/1.0', |
||
1279 | INTERNET_OPEN_TYPE_PRECONFIG, |
||
1280 | nil, |
||
1281 | nil, |
||
1282 | 0); |
||
1283 | if assigned(hsession) then |
||
1284 | begin |
||
1285 | // Hinzugefügt |
||
1286 | application.ProcessMessages; |
||
1287 | |||
1288 | hfile:=InternetOpenUrl( |
||
1289 | hsession, |
||
1290 | pchar(AUrl), |
||
1291 | nil, |
||
1292 | 0, |
||
1293 | INTERNET_FLAG_RELOAD, |
||
1294 | 0); |
||
1295 | dwIndex := 0; |
||
1296 | dwCodeLen := 10; |
||
1297 | |||
1298 | // Hinzugefügt |
||
1299 | application.ProcessMessages; |
||
1300 | |||
1301 | HttpQueryInfo(hfile, |
||
1302 | HTTP_QUERY_STATUS_CODE, |
||
1303 | @dwcode, |
||
1304 | dwcodeLen, |
||
1305 | dwIndex); |
||
1306 | res := pchar(@dwcode); |
||
1307 | dwNumber := sizeof(databuffer)-1; |
||
1308 | if (res ='200') or (res ='302') then |
||
1309 | begin |
||
1310 | while (InternetReadfile(hfile, |
||
1311 | @databuffer, |
||
1312 | dwNumber, |
||
1313 | DwRead)) do |
||
1314 | begin |
||
1315 | |||
1316 | // Hinzugefügt |
||
1317 | application.ProcessMessages; |
||
1318 | |||
1319 | if dwRead =0 then |
||
1320 | break; |
||
1321 | databuffer[dwread]:=#0; |
||
1322 | Str := pchar(@databuffer); |
||
1323 | resStr := resStr + Str; |
||
1324 | end; |
||
1325 | end |
||
1326 | else |
||
1327 | ResStr := 'Status:'+res; |
||
1328 | if assigned(hfile) then |
||
1329 | InternetCloseHandle(hfile); |
||
1330 | end; |
||
1331 | |||
1332 | // Hinzugefügt |
||
1333 | application.ProcessMessages; |
||
1334 | |||
1335 | InternetCloseHandle(hsession); |
||
1336 | Result := resStr; |
||
1337 | end; |
||
1338 | |||
1339 | procedure TMainForm.CheckUpdatesClick(Sender: TObject); |
||
1340 | var |
||
1341 | temp: string; |
||
1342 | begin |
||
1343 | temp := GetHTML('http://www.viathinksoft.de/update/?id=spacemission'); |
||
1344 | if copy(temp, 0, 7) = 'Status:' then |
||
1345 | begin |
||
1346 | Application.MessageBox('Ein Fehler ist aufgetreten. Wahrscheinlich ist keine Internetverbindung aufgebaut, oder der der ViaThinkSoft-Server temporär offline.', 'Fehler', MB_OK + MB_ICONERROR) |
||
1347 | end |
||
1348 | else |
||
1349 | begin |
||
1350 | if GetHTML('http://www.viathinksoft.de/update/?id=spacemission') <> ProgramVersion then |
||
1351 | begin |
||
1352 | if Application.MessageBox('Eine neue Programmversion ist vorhanden. Möchten Sie diese jetzt herunterladen?', 'Information', MB_YESNO + MB_ICONASTERISK) = ID_YES then |
||
1353 | shellexecute(application.handle, 'open', pchar('http://www.viathinksoft.de/update/?id=@spacemission'), '', '', sw_normal); |
||
1354 | end |
||
1355 | else |
||
1356 | begin |
||
1357 | Application.MessageBox('Es ist keine neue Programmversion vorhanden.', 'Information', MB_OK + MB_ICONASTERISK); |
||
1358 | end; |
||
1359 | end; |
||
1360 | end; |
||
1361 | |||
1362 | procedure TMainForm.BeendenClick(Sender: TObject); |
||
1363 | begin |
||
1364 | close; |
||
1365 | end; |
||
1366 | |||
1367 | procedure TMainForm.OptionFullScreenClick(Sender: TObject); |
||
1368 | begin |
||
1369 | OptionFullScreen.Checked := not OptionFullScreen.Checked; |
||
1370 | DXInit; |
||
1371 | writeoptions; |
||
1372 | end; |
||
1373 | |||
1374 | procedure TMainForm.OptionSoundClick(Sender: TObject); |
||
1375 | begin |
||
1376 | OptionSound.Checked := not OptionSound.Checked; |
||
1377 | SoundInit; |
||
1378 | WriteOptions; |
||
1379 | end; |
||
1380 | |||
1381 | procedure TMainForm.SoundInit; |
||
1382 | begin |
||
1383 | if OptionSound.Checked then |
||
1384 | begin |
||
1385 | if not DXSound.Initialized then |
||
1386 | begin |
||
1387 | try |
||
1388 | DXSound.Initialize; |
||
1389 | WaveList.Items.LoadFromFile(FDirectory+'DirectX\Sound.dxw'); |
||
1390 | except |
||
1391 | OptionSound.enabled := False; |
||
1392 | WaveList.items.clear; |
||
1393 | end; |
||
1394 | end; |
||
1395 | end |
||
1396 | else DXSound.Finalize; |
||
1397 | end; |
||
1398 | |||
1399 | procedure TMainForm.MusicInit; |
||
1400 | begin |
||
1401 | optionmusic.enabled := SoundKarte; |
||
1402 | end; |
||
1403 | |||
1404 | procedure TMainForm.DestroyMusic(Name: TMusicTrack); |
||
1405 | begin |
||
1406 | if Name = mtBoss then |
||
1407 | begin |
||
1408 | MCISendString(pchar('stop "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
||
1409 | MCISendString(pchar('close "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
||
1410 | end; |
||
1411 | if Name = mtGame then |
||
1412 | begin |
||
1413 | MCISendString(pchar('stop "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
||
1414 | MCISendString(pchar('close "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
||
1415 | end; |
||
1416 | if Name = mtScene then |
||
1417 | begin |
||
1418 | MCISendString(pchar('stop "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
||
1419 | MCISendString(pchar('close "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
||
1420 | end; |
||
1421 | if Name = mtTitle then |
||
1422 | begin |
||
1423 | MCISendString(pchar('stop "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
||
1424 | MCISendString(pchar('close "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
||
1425 | end; |
||
1426 | end; |
||
1427 | |||
1428 | procedure TMainForm.OpenMusic(Name: TMusicTrack); |
||
1429 | begin |
||
1430 | if Name = mtBoss then |
||
1431 | MCISendString(pchar('open "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
||
1432 | if Name = mtGame then |
||
1433 | MCISendString(pchar('open "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
||
1434 | if Name = mtScene then |
||
1435 | MCISendString(pchar('open "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
||
1436 | if Name = mtTitle then |
||
1437 | MCISendString(pchar('open "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
||
1438 | end; |
||
1439 | |||
1440 | procedure TMainForm.PauseMusic(Name: TMusicTrack); |
||
1441 | begin |
||
1442 | if not OptionMusic.checked then exit; |
||
1443 | if Name = mtBoss then |
||
1444 | MCISendString(pchar('stop "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
||
1445 | if Name = mtGame then |
||
1446 | MCISendString(pchar('stop "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
||
1447 | if Name = mtScene then |
||
1448 | MCISendString(pchar('stop "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
||
1449 | if Name = mtTitle then |
||
1450 | MCISendString(pchar('stop "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
||
1451 | end; |
||
1452 | |||
1453 | procedure TMainForm.DXDrawInitializing(Sender: TObject); |
||
1454 | begin |
||
1455 | if doFullScreen in DXDraw.Options then |
||
1456 | begin |
||
1457 | BorderStyle := bsNone; |
||
1458 | DXDraw.Cursor := crNone; |
||
1459 | end else |
||
1460 | begin |
||
1461 | BorderStyle := bsSingle; |
||
1462 | DXDraw.Cursor := crDefault; |
||
1463 | end; |
||
1464 | end; |
||
1465 | |||
1466 | procedure TMainForm.DXDrawInitialize(Sender: TObject); |
||
1467 | begin |
||
1468 | DXTimer.Enabled := True; |
||
1469 | end; |
||
1470 | |||
1471 | procedure TMainForm.DXDrawFinalize(Sender: TObject); |
||
1472 | begin |
||
1473 | DXTimer.Enabled := False; |
||
1474 | end; |
||
1475 | |||
1476 | procedure TMainForm.DXTimerActivate(Sender: TObject); |
||
1477 | begin |
||
1478 | Caption := Application.Title; |
||
1479 | if not ProgrammGestartet then |
||
1480 | begin |
||
1481 | Programmgestartet := true; |
||
1482 | exit; |
||
1483 | end; |
||
1484 | ResumeMusic(FMusic); |
||
1485 | end; |
||
1486 | |||
1487 | procedure TMainForm.DXTimerDeactivate(Sender: TObject); |
||
1488 | begin |
||
1489 | Caption := Application.Title + ' [Pause]'; |
||
1490 | PauseMusic(FMusic); |
||
1491 | end; |
||
1492 | |||
1493 | function TMainForm.StatusMusic(Name: TMusicTrack): string; |
||
1494 | var |
||
1495 | MCIStatus: array[0..255] of char; |
||
1496 | begin |
||
1497 | if not OptionMusic.checked then exit; |
||
1498 | if FMusic = mtGame then |
||
1499 | MCISendString(pchar('status "'+FDirectory+'Musik\Game.mid" mode'), MCIStatus, 255, 0); |
||
1500 | if FMusic = mtBoss then |
||
1501 | MCISendString(pchar('status "'+FDirectory+'Musik\Boss.mid" mode'), MCIStatus, 255, 0); |
||
1502 | if FMusic = mtScene then |
||
1503 | MCISendString(pchar('status "'+FDirectory+'Musik\Scene.mid" mode'), MCIStatus, 255, 0); |
||
1504 | if FMusic = mtTitle then |
||
1505 | MCISendString(pchar('status "'+FDirectory+'Musik\Title.mid" mode'), MCIStatus, 255, 0); |
||
1506 | result := MCIStatus; |
||
1507 | end; |
||
1508 | |||
1509 | procedure TMainForm.DXTimerTimer(Sender: TObject; LagCount: Integer); |
||
1510 | begin |
||
1511 | if StatusMusic(FMusic) = 'stopped' then |
||
1512 | PlayMusic(FMusic); {...} |
||
1513 | if crash then |
||
1514 | begin |
||
1515 | inc(Crash2); |
||
1516 | if crash2=30 then |
||
1517 | begin |
||
1518 | Crash2 := 0; |
||
1519 | crash := false; |
||
1520 | crashsound := false; |
||
1521 | end; |
||
1522 | end; |
||
1523 | if not DXDraw.CanDraw then exit; |
||
1524 | DXInput.Update; |
||
1525 | case FScene of |
||
1526 | gsTitle : SceneTitle; |
||
1527 | gsMain : SceneMain; |
||
1528 | gsGameOver: SceneGameOver; |
||
1529 | gsWin : SceneWin; |
||
1530 | gsNewLevel: SceneNewLevel; |
||
1531 | end; |
||
1532 | if FNextScene<>gsNone then |
||
1533 | begin |
||
1534 | StartScene(FNextScene); |
||
1535 | FNextScene := gsNone; |
||
1536 | end; |
||
1537 | DXDraw.Flip; |
||
1538 | end; |
||
1539 | |||
1540 | procedure TMainForm.BlinkStart; |
||
1541 | begin |
||
1542 | FBlink := 0; |
||
1543 | FBlinkTime := GetTickCount; |
||
1544 | end; |
||
1545 | |||
1546 | procedure TMainForm.WriteOptions; |
||
1547 | var |
||
1548 | INIDatei: TIniFile; |
||
1549 | begin |
||
1550 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
||
1551 | if OptionMusic.checked then INIDatei.WriteBool('Settings', 'Music', true) |
||
1552 | else INIDatei.WriteBool('Settings', 'Music', false); |
||
1553 | if OptionSound.checked then INIDatei.WriteBool('Settings', 'Sound', true) |
||
1554 | else INIDatei.WriteBool('Settings', 'Sound', false); |
||
1555 | if OptionFullScreen.checked then INIDatei.WriteBool('Settings', 'FullScreen', true) |
||
1556 | else INIDatei.WriteBool('Settings', 'FullScreen', false); |
||
1557 | if OptionBreitbild.checked then INIDatei.WriteBool('Settings', 'ScreenAutoSize', true) |
||
1558 | else INIDatei.WriteBool('Settings', 'ScreenAutoSize', false); |
||
1559 | if FInterval = giLeicht then INIDatei.WriteInteger('Settings', 'Speed', 1); |
||
1560 | if FInterval = giMittel then INIDatei.WriteInteger('Settings', 'Speed', 2); |
||
1561 | if FInterval = giSchwer then INIDatei.WriteInteger('Settings', 'Speed', 3); |
||
1562 | if FInterval = giMaster then INIDatei.WriteInteger('Settings', 'Speed', 4); |
||
1563 | INIDatei.Free; |
||
1564 | end; |
||
1565 | |||
1566 | procedure TMainForm.LoadOptions; |
||
1567 | var |
||
1568 | INIDatei: TIniFile; |
||
1569 | begin |
||
1570 | INIDatei := TIniFile.Create(FDirectory+'Einstellungen\SpaceMission.ini'); |
||
1571 | optionmusic.checked := INIDatei.ReadBool('Settings', 'Music', true); |
||
1572 | optionsound.checked := INIDatei.ReadBool('Settings', 'Sound', true); |
||
1573 | optionfullscreen.checked := INIDatei.ReadBool('Settings', 'fullscreen', false); |
||
1574 | OptionBreitBild.checked := INIDatei.ReadBool('Settings', 'ScreenAutoSize', true); |
||
1575 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 1 then |
||
1576 | begin |
||
1577 | FInterval := giLeicht; |
||
1578 | Leicht.checked := true; |
||
1579 | end; |
||
1580 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 2 then |
||
1581 | begin |
||
1582 | FInterval := giMittel; |
||
1583 | Mittel.checked := true; |
||
1584 | end; |
||
1585 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 3 then |
||
1586 | begin |
||
1587 | FInterval := giSchwer; |
||
1588 | Schwer.checked := true; |
||
1589 | end; |
||
1590 | if INIDatei.ReadInteger('Settings', 'Speed', 2) = 4 then |
||
1591 | begin |
||
1592 | FInterval := giMaster; |
||
1593 | Master.checked := true; |
||
1594 | end; |
||
1595 | INIDatei.Free; |
||
1596 | WriteOptions; |
||
1597 | end; |
||
1598 | |||
1599 | procedure TMainForm.BlinkUpdate; |
||
1600 | begin |
||
1601 | if GetTickCount<>FBlinkTime then |
||
1602 | begin |
||
1603 | FBlink := FBlink + (GetTickCount-FBlinkTime); |
||
1604 | FBlinkTime := GetTickCount; |
||
1605 | end; |
||
1606 | end; |
||
1607 | |||
1608 | procedure TMainForm.PlaySound(Name: string; Wait: Boolean); |
||
1609 | begin |
||
1610 | if (OptionSound.Checked) and (OptionSound.Enabled) then |
||
1611 | WaveList.Items.Find(Name).Play(Wait); |
||
1612 | end; |
||
1613 | |||
1614 | procedure TMainForm.PlayMusic(Name: TMusicTrack); |
||
1615 | begin |
||
1616 | if (not mainform.active) and (mainform.visible) then //1st Programmstart |
||
1617 | exit; |
||
1618 | if (OptionMusic.checked) and (OptionMusic.enabled) then |
||
1619 | begin |
||
1620 | DestroyMusic(FMusic); |
||
1621 | OpenMusic(Name); |
||
1622 | ResumeMusic(Name); |
||
1623 | end; |
||
1624 | FMusic := Name; |
||
1625 | end; |
||
1626 | |||
1627 | function TMainForm.ComposeColor(Dest, Src: TRGBQuad; Percent: Integer): TRGBQuad; |
||
1628 | begin |
||
1629 | with Result do |
||
1630 | begin |
||
1631 | rgbRed := Src.rgbRed+((Dest.rgbRed-Src.rgbRed)*Percent div 256); |
||
1632 | rgbGreen := Src.rgbGreen+((Dest.rgbGreen-Src.rgbGreen)*Percent div 256); |
||
1633 | rgbBlue := Src.rgbBlue+((Dest.rgbBlue-Src.rgbBlue)*Percent div 256); |
||
1634 | rgbReserved := 0; |
||
1635 | end; |
||
1636 | end; |
||
1637 | |||
1638 | procedure TMainForm.PalleteAnim(Col: TRGBQuad; Time: Integer); |
||
1639 | var |
||
1640 | i: Integer; |
||
1641 | t, t2: DWORD; |
||
1642 | ChangePalette: Boolean; |
||
1643 | c: Integer; |
||
1644 | begin |
||
1645 | if DXDraw.Initialized then |
||
1646 | begin |
||
1647 | c := DXDraw.Surface.ColorMatch(RGB(Col.rgbRed, Col.rgbGreen, Col.rgbBlue)); |
||
1648 | ChangePalette := False; |
||
1649 | if DXDraw.CanPaletteAnimation then |
||
1650 | begin |
||
1651 | t := GetTickCount; |
||
1652 | while Abs(GetTickCount-t)<Time do |
||
1653 | begin |
||
1654 | t2 := Trunc(Abs(GetTickCount-t)/Time*255); |
||
1655 | for i := 0 to 255 do |
||
1656 | DXDraw.ColorTable[i] := ComposeColor(Col, DXDraw.DefColorTable[i], t2); |
||
1657 | DXDraw.UpdatePalette; |
||
1658 | ChangePalette := True; |
||
1659 | end; |
||
1660 | end else |
||
1661 | Sleep(Time); |
||
1662 | for i := 0 to 4 do |
||
1663 | begin |
||
1664 | DXDraw.Surface.Fill(c); |
||
1665 | DXDraw.Flip; |
||
1666 | end; |
||
1667 | if ChangePalette then |
||
1668 | begin |
||
1669 | DXDraw.ColorTable := DXDraw.DefColorTable; |
||
1670 | DXDraw.UpdatePalette; |
||
1671 | end; |
||
1672 | DXDraw.Surface.Fill(c); |
||
1673 | DXDraw.Flip; |
||
1674 | end; |
||
1675 | end; |
||
1676 | |||
1677 | procedure TMainForm.StartScene(Scene: TGameScene); |
||
1678 | begin |
||
1679 | EndScene; |
||
1680 | DXInput.States := DXInput.States - DXInputButton; |
||
1681 | FScene := Scene; |
||
1682 | BlinkStart; |
||
1683 | case FScene of |
||
1684 | gsTitle : StartSceneTitle; |
||
1685 | gsMain : StartSceneMain; |
||
1686 | gsGameOver: StartSceneGameOver; |
||
1687 | gsWin : StartSceneWin; |
||
1688 | gsNewLevel: StartSceneNewLevel; |
||
1689 | end; |
||
1690 | end; |
||
1691 | |||
1692 | procedure TMainForm.StartSceneTitle; |
||
1693 | begin |
||
1694 | sleep(500); |
||
1695 | FCheat := false; |
||
1696 | BossExists := false; |
||
1697 | FLife := Lives; |
||
1698 | FLevel := 0; |
||
1699 | FScore := 0; |
||
1700 | FNotSave := true; |
||
1701 | Cheat.enabled := false; |
||
1702 | Neustart.enabled := false; |
||
1703 | GamePause.enabled := false; |
||
1704 | GameStart.enabled := false; |
||
1705 | Spielgeschwindigkeit.enabled := false; |
||
1706 | mainform.Visible := true; |
||
1707 | PlayMusic(mtTitle); |
||
1708 | end; |
||
1709 | |||
1710 | procedure TMainForm.StartSceneMain; |
||
1711 | {var |
||
1712 | i, j: Integer;} |
||
1713 | begin |
||
1714 | sleep(500); |
||
1715 | FCounter := 0; |
||
1716 | NewLevel(FLevel); |
||
1717 | BossExists := false; |
||
1718 | PlayMusic(mtGame); |
||
1719 | FEnemyAdventPos := 1; |
||
1720 | FFrame := -4; |
||
1721 | PlayerSprite := TPlayerSprite.Create(SpriteEngine.Engine); |
||
1722 | with TBackground.Create(SpriteEngine.Engine) do |
||
1723 | begin |
||
1724 | SetMapSize(1, 1); |
||
1725 | Image := mainform.ImageList.Items.Find('Star3'); |
||
1726 | Z := -13; |
||
1727 | Y := 40; |
||
1728 | FSpeed := 1 / 2; |
||
1729 | Tile := True; |
||
1730 | end; |
||
1731 | with TBackground.Create(SpriteEngine.Engine) do |
||
1732 | begin |
||
1733 | SetMapSize(1, 1); |
||
1734 | Image := mainform.ImageList.Items.Find('Star2'); |
||
1735 | Z := -12; |
||
1736 | Y := 30; |
||
1737 | FSpeed := 1; |
||
1738 | Tile := True; |
||
1739 | end; |
||
1740 | with TBackground.Create(SpriteEngine.Engine) do |
||
1741 | begin |
||
1742 | SetMapSize(1, 1); |
||
1743 | Image := mainform.ImageList.Items.Find('Star1'); |
||
1744 | Z := -11; |
||
1745 | Y := 10; |
||
1746 | FSpeed := 2; |
||
1747 | Tile := True; |
||
1748 | end; |
||
1749 | {with TBackground.Create(SpriteEngine.Engine) do |
||
1750 | begin |
||
1751 | SetMapSize(200, 10); |
||
1752 | Y := 10; |
||
1753 | Z := -13; |
||
1754 | FSpeed := 1 / 2; |
||
1755 | Tile := True; |
||
1756 | for i := 0 to MapHeight-1 do |
||
1757 | begin |
||
1758 | for j := 0 to MapWidth-1 do |
||
1759 | begin |
||
1760 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 8); |
||
1761 | if Random(100)<95 then Chips[j, i] := -1; |
||
1762 | end; |
||
1763 | end; |
||
1764 | end; |
||
1765 | with TBackground.Create(SpriteEngine.Engine) do |
||
1766 | begin |
||
1767 | SetMapSize(200, 10); |
||
1768 | Y := 30; |
||
1769 | Z := -12; |
||
1770 | FSpeed := 1; |
||
1771 | Tile := True; |
||
1772 | for i := 0 to MapHeight-1 do |
||
1773 | begin |
||
1774 | for j := 0 to MapWidth-1 do |
||
1775 | begin |
||
1776 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 4); |
||
1777 | if Random(100)<95 then Chips[j, i] := -1; |
||
1778 | end; |
||
1779 | end; |
||
1780 | end; |
||
1781 | with TBackground.Create(SpriteEngine.Engine) do |
||
1782 | begin |
||
1783 | SetMapSize(200, 10); |
||
1784 | Y := 40; |
||
1785 | Z := -11; |
||
1786 | FSpeed := 2; |
||
1787 | Tile := True; |
||
1788 | for i := 0 to MapHeight-1 do |
||
1789 | begin |
||
1790 | for j := 0 to MapWidth-1 do |
||
1791 | begin |
||
1792 | Chips[j, i] := Image.PatternCount-Random(Image.PatternCount div 2); |
||
1793 | if Random(100)<95 then Chips[j, i] := -1; |
||
1794 | end; |
||
1795 | end; |
||
1796 | end;} |
||
1797 | FNotSave := false; |
||
1798 | Cheat.enabled := true; |
||
1799 | Neustart.enabled := true; |
||
1800 | GamePause.enabled := true; |
||
1801 | GameStart.enabled := true; |
||
1802 | Spielgeschwindigkeit.enabled := true; |
||
1803 | end; |
||
1804 | |||
1805 | procedure TMainForm.StartSceneGameOver; |
||
1806 | begin |
||
1807 | sleep(500); |
||
1808 | FNotSave := true; |
||
1809 | Cheat.enabled := false; |
||
1810 | Spielgeschwindigkeit.enabled := false; |
||
1811 | Neustart.enabled := false; |
||
1812 | GamePause.enabled := false; |
||
1813 | PlayMusic(mtScene); |
||
1814 | BossExists := false; |
||
1815 | end; |
||
1816 | |||
1817 | procedure TMainForm.StartSceneWin; |
||
1818 | begin |
||
1819 | sleep(500); |
||
1820 | FNotSave := true; |
||
1821 | Cheat.enabled := false; |
||
1822 | Spielgeschwindigkeit.enabled := false; |
||
1823 | Neustart.enabled := false; |
||
1824 | GamePause.enabled := false; |
||
1825 | PlayMusic(mtScene); |
||
1826 | BossExists := false; |
||
1827 | end; |
||
1828 | |||
1829 | procedure TMainForm.EndScene; |
||
1830 | begin |
||
1831 | case FScene of |
||
1832 | gsTitle : EndSceneTitle; |
||
1833 | gsMain : EndSceneMain; |
||
1834 | gsGameOver: EndSceneGameOver; |
||
1835 | gsWin : EndSceneWin; |
||
1836 | gsNewLevel: EndSceneNewLevel; |
||
1837 | end; |
||
1838 | end; |
||
1839 | |||
1840 | procedure TMainForm.EndSceneTitle; |
||
1841 | begin |
||
1842 | { Ende Title } |
||
1843 | end; |
||
1844 | |||
1845 | procedure TMainForm.EndSceneMain; |
||
1846 | begin |
||
1847 | SpriteEngine.Engine.Clear; |
||
1848 | end; |
||
1849 | |||
1850 | procedure TMainForm.EndSceneGameOver; |
||
1851 | begin |
||
1852 | { Ende GameOver } |
||
1853 | end; |
||
1854 | |||
1855 | procedure TMainForm.EndSceneWin; |
||
1856 | begin |
||
1857 | { Ende Win } |
||
1858 | end; |
||
1859 | |||
1860 | procedure TMainForm.DeleteArray(); |
||
1861 | var |
||
1862 | i: integer; |
||
1863 | begin |
||
1864 | for i := Low(EnemyAdventTable) to High(EnemyAdventTable) do |
||
1865 | begin |
||
1866 | EnemyAdventTable[i].spriteClass := TNothing; |
||
1867 | EnemyAdventTable[i].x := 0; |
||
1868 | EnemyAdventTable[i].y := 0; |
||
1869 | EnemyAdventTable[i].lifes := 0; |
||
1870 | end; |
||
1871 | FRestEnemys := 0; |
||
1872 | end; |
||
1873 | |||
1874 | procedure TMainForm.NewLevel(lev: integer); |
||
1875 | resourcestring |
||
1876 | LNG_LEVEL_INVALID = 'Das Level Nr. %d ist ungültig!'+#13#10+'Das Programm wird beendet.'; |
||
1877 | var |
||
1878 | act: integer; |
||
1879 | filex: textfile; |
||
1880 | ergebniss: string; |
||
1881 | begin |
||
1882 | DeleteArray; |
||
1883 | if FMenuItem = 2 then |
||
1884 | begin |
||
1885 | enemys[1] := TEnemyAttacker; |
||
1886 | enemys[2] := TEnemyMeteor; |
||
1887 | enemys[3] := TEnemyUFO; |
||
1888 | enemys[4] := TEnemyAttacker; |
||
1889 | enemys[5] := TEnemyMeteor; |
||
1890 | enemys[6] := TEnemyUFO; |
||
1891 | enemys[7] := TEnemyAttacker; |
||
1892 | enemys[8] := TEnemyMeteor; |
||
1893 | enemys[9] := TEnemyUFO; |
||
1894 | enemys[10] := TEnemyAttacker; |
||
1895 | enemys[11] := TEnemyMeteor; |
||
1896 | enemys[12] := TEnemyUFO; |
||
1897 | enemys[13] := TEnemyAttacker; |
||
1898 | enemys[14] := TEnemyMeteor; |
||
1899 | enemys[15] := TEnemyUFO; |
||
1900 | enemys[16] := TEnemyAttacker3; |
||
1901 | enemys[17] := TEnemyAttacker; |
||
1902 | enemys[18] := TEnemyMeteor; |
||
1903 | enemys[19] := TEnemyUFO; |
||
1904 | enemys[20] := TEnemyUFO2; |
||
1905 | enemys[21] := TEnemyAttacker; |
||
1906 | enemys[22] := TEnemyMeteor; |
||
1907 | enemys[23] := TEnemyUFO; |
||
1908 | enemys[24] := TEnemyAttacker2; |
||
1909 | enemys[25] := TEnemyMeteor; |
||
1910 | enemys[26] := TEnemyUFO; |
||
1911 | enemys[27] := TEnemyAttacker; |
||
1912 | randomize; |
||
1913 | for act := 1 to lev*75-1 do |
||
1914 | begin |
||
1915 | inc(FRestEnemys); |
||
1916 | EnemyAdventTable[act].spriteClass := enemys[random(lev+2)+1]; |
||
1917 | if EnemyAdventTable[act].spriteClass = TEnemyAttacker2 then EnemyAdventTable[act].spriteClass := enemys[random(lev+2)+1]; {O_o} |
||
1918 | EnemyAdventTable[act].x := act*30 + random(85-(lev+(random(lev))*2)){O_o}; |
||
1919 | EnemyAdventTable[act].y := random(dxdraw.surfaceheight); |
||
1920 | if (EnemyAdventTable[act].spriteClass <> TEnemyMeteor) and (EnemyAdventTable[act].spriteClass <> TEnemyAttacker2) then EnemyAdventTable[act].lifes := random(lev)+1; |
||
1921 | if EnemyAdventTable[act].spriteClass = TEnemyAttacker2 then EnemyAdventTable[act].lifes := random(6)+1{O_o}; |
||
1922 | end; |
||
1923 | EnemyAdventTable[lev*75].spriteClass := TEnemyBoss; |
||
1924 | EnemyAdventTable[lev*75].x := lev*75*30{O_o} div lev; |
||
1925 | EnemyAdventTable[lev*75].y := (dxdraw.surfaceheight div 2) - (MainForm.ImageList.Items.Find('Enemy-boss').height div 2); |
||
1926 | EnemyAdventTable[lev*75].lifes := lev*5; |
||
1927 | inc(FRestEnemys); |
||
1928 | end |
||
1929 | else |
||
1930 | begin |
||
1931 | enemys[1] := TEnemyAttacker; |
||
1932 | enemys[2] := TEnemyAttacker2; |
||
1933 | enemys[3] := TEnemyAttacker3; |
||
1934 | enemys[4] := TEnemyMeteor; |
||
1935 | enemys[5] := TEnemyUFO; |
||
1936 | enemys[6] := TEnemyUFO2; |
||
1937 | enemys[7] := TEnemyBoss; |
||
1938 | if fileexists(FDirectory+'Levels\Level '+inttostr(lev)+'.lev') then |
||
1939 | begin |
||
1940 | levact := 0; |
||
1941 | assignfile(filex, FDirectory+'Levels\Level '+inttostr(lev)+'.lev'); |
||
1942 | reset(filex); |
||
1943 | while not seekEoF(filex) do |
||
1944 | begin |
||
1945 | if levact = 0 then |
||
1946 | begin |
||
1947 | readln(filex, ergebniss); |
||
1948 | if ergebniss <> '; SpaceMission '+FCompVersion then |
||
1949 | begin |
||
1950 | showmessage(Format(LNG_LEVEL_INVALID, [lev])); |
||
1951 | application.terminate; |
||
1952 | exit; |
||
1953 | end; |
||
1954 | readln(filex, ergebniss); |
||
1955 | if ergebniss <> '; LEV-File' then |
||
1956 | begin |
||
1957 | showmessage(Format(LNG_LEVEL_INVALID, [lev])); |
||
1958 | application.terminate; |
||
1959 | exit; |
||
1960 | end; |
||
1961 | readln(filex); |
||
1962 | end; |
||
1963 | inc(levact); |
||
1964 | readln(filex, ergebniss); |
||
1965 | if levact = 5 then levact := 1; |
||
1966 | if levact = 1 then |
||
1967 | begin |
||
1968 | inc(pos[levact]); |
||
1969 | inc(FRestEnemys); |
||
1970 | EnemyAdventTable[pos[levact]].spriteClass := enemys[strtoint(ergebniss)]; |
||
1971 | end; |
||
1972 | if levact = 2 then |
||
1973 | begin |
||
1974 | inc(pos[levact]); |
||
1975 | EnemyAdventTable[pos[levact]].x := strtoint(ergebniss); |
||
1976 | end; |
||
1977 | if levact = 3 then |
||
1978 | begin |
||
1979 | inc(pos[levact]); |
||
1980 | EnemyAdventTable[pos[levact]].y := strtoint(ergebniss); |
||
1981 | end; |
||
1982 | if levact = 4 then |
||
1983 | begin |
||
1984 | inc(pos[levact]); |
||
1985 | EnemyAdventTable[pos[levact]].lifes := strtoint(ergebniss); |
||
1986 | end; |
||
1987 | end; |
||
1988 | closefile(filex); |
||
1989 | end; |
||
1990 | end; |
||
1991 | end; |
||
1992 | |||
1993 | procedure TMainForm.SceneTitle; |
||
1994 | var |
||
1995 | Logo: TPictureCollectionItem; |
||
1996 | begin |
||
1997 | DXDraw.Surface.Fill(0); |
||
1998 | Logo := ImageList.Items.Find('Logo'); |
||
1999 | {Logo.DrawWaveX(DXDraw.Surface, (dxdraw.surfaceWidth div 2) - 181, 65, Logo.Width, Logo.Height, 0, |
||
2000 | Trunc(16 - Cos256(FBlink div 60) * 16), 32, -FBlink div 5);} |
||
2001 | Logo.DrawWaveX(DXDraw.Surface, trunc((dxdraw.surfaceWidth / 2) - (Logo.Width / 2)), 65, Logo.Width, Logo.Height, 0, |
||
2002 | 2, 80, Fangle * 4); |
||
2003 | inc(Fangle); |
||
2004 | with DXDraw.Surface.Canvas do |
||
2005 | begin |
||
2006 | if (isDown in MainForm.DXInput.States) and (FMenuItem=1) then FMenuItem := 2; |
||
2007 | if ((isUp in MainForm.DXInput.States) and (FMenuItem=2)) or (FMenuItem=0) then FMenuItem := 1; |
||
2008 | Brush.Style := bsClear; |
||
2009 | Font.Size := 30; |
||
2010 | if FMenuItem = 1 then |
||
2011 | begin |
||
2012 | Font.Color := clMaroon; |
||
2013 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-52, 'Normales Spiel'); |
||
2014 | Textout((dxdraw.surfaceWidth div 2)-187, (dxdraw.surfaceheight div 2)-52, '>'); |
||
2015 | Font.Color := clRed; |
||
2016 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2)-50, 'Normales Spiel'); |
||
2017 | Textout((dxdraw.surfaceWidth div 2)-185, (dxdraw.surfaceheight div 2)-50, '>'); |
||
2018 | Font.Color := clOlive; |
||
2019 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-2, 'Zufallslevel'); |
||
2020 | Font.Color := clYellow; |
||
2021 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2), 'Zufallslevel'); |
||
2022 | end |
||
2023 | else |
||
2024 | begin |
||
2025 | Font.Color := clOlive; |
||
2026 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-52, 'Normales Spiel'); |
||
2027 | Font.Color := clYellow; |
||
2028 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2)-50, 'Normales Spiel'); |
||
2029 | Font.Color := clMaroon; |
||
2030 | Textout((dxdraw.surfaceWidth div 2)-152, (dxdraw.surfaceheight div 2)-2, 'Zufallslevel'); |
||
2031 | Textout((dxdraw.surfaceWidth div 2)-187, (dxdraw.surfaceheight div 2)-2, '>'); |
||
2032 | Font.Color := clRed; |
||
2033 | Textout((dxdraw.surfaceWidth div 2)-150, (dxdraw.surfaceheight div 2), 'Zufallslevel'); |
||
2034 | Textout((dxdraw.surfaceWidth div 2)-185, (dxdraw.surfaceheight div 2), '>'); |
||
2035 | end; |
||
2036 | { if (FBlink div 300) mod 2=0 then |
||
2037 | begin |
||
2038 | Font.Color := clGreen; |
||
2039 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
||
2040 | Font.Color := clLime; |
||
2041 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
||
2042 | end; } |
||
2043 | BlinkUpdate; |
||
2044 | Release; |
||
2045 | end; |
||
2046 | // Weiter mit Leertaste oder Enter |
||
2047 | if (isButton1 in DXInput.States) or (isButton2 in DXInput.States) then |
||
2048 | begin |
||
2049 | FLevel := 1; |
||
2050 | if ((FMenuItem=1) and (fileexists(FDirectory+'Levels\Level '+inttostr(FLevel)+'.lev')=false)) or ((FMenuItem=2) and (FLevel > 20)) then |
||
2051 | begin |
||
2052 | //PlaySound('Frage', False); |
||
2053 | exit; |
||
2054 | end; |
||
2055 | NewLevel(FLevel); |
||
2056 | PlaySound('SceneMov', False); |
||
2057 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
||
2058 | Sleep(200); |
||
2059 | StartScene(gsMain); |
||
2060 | end; |
||
2061 | end; |
||
2062 | |||
2063 | procedure TMainForm.SceneMain; |
||
2064 | var |
||
2065 | Enemy: TSprite; |
||
2066 | begin |
||
2067 | if FInterval = giLeicht then SpriteEngine.Move(conleicht); |
||
2068 | if FInterval = giMittel then SpriteEngine.Move(conmittel); |
||
2069 | if FInterval = giSchwer then SpriteEngine.Move(conschwer); |
||
2070 | if FInterval = giMaster then SpriteEngine.Move(conmaster); |
||
2071 | SpriteEngine.Dead; |
||
2072 | while (Low(EnemyAdventTable)<=FEnemyAdventPos) and |
||
2073 | (FEnemyAdventPos<=High(EnemyAdventTable)) and |
||
2074 | ((EnemyAdventTable[FEnemyAdventPos].x / 4)<=FFrame) and |
||
2075 | (FRestEnemys>0) do |
||
2076 | begin |
||
2077 | if EnemyAdventTable[FEnemyAdventPos].spriteClass <> TNothing then |
||
2078 | begin |
||
2079 | with EnemyAdventTable[FEnemyAdventPos] do |
||
2080 | begin |
||
2081 | Enemy := spriteClass.Create(SpriteEngine.Engine); |
||
2082 | Enemy.x := dxdraw.surfacewidth; |
||
2083 | //Enemy.y := y; |
||
2084 | if y <> 0 then Enemy.y := dxdraw.surfaceheight / (480{maximale Bandbreite im alten Format} / y) |
||
2085 | else Enemy.y := 0; |
||
2086 | end; |
||
2087 | end; |
||
2088 | Inc(FEnemyAdventPos); |
||
2089 | end; |
||
2090 | Inc(FFrame); |
||
2091 | DXDraw.Surface.Fill(0); |
||
2092 | if FNextScene=gsNone then |
||
2093 | begin |
||
2094 | SpriteEngine.Draw; |
||
2095 | if MainForm.flife > 0 then |
||
2096 | begin |
||
2097 | with DXDraw.Surface.Canvas do |
||
2098 | begin |
||
2099 | Brush.Style := bsClear; |
||
2100 | Font.Size := 20; |
||
2101 | Font.Color := clOlive; |
||
2102 | Textout(9, 9, 'Punkte: ' + FloatToStrF(FScore,ffNumber,14,0)); |
||
2103 | Font.Color := clYellow; |
||
2104 | Textout(10, 10, 'Punkte: ' + FloatToStrF(FScore,ffNumber,14,0)); |
||
2105 | Font.Color := clMaroon; |
||
2106 | Textout(dxdraw.surfacewidth-141, 9, 'Level: ' + IntToStr(MainForm.flevel)); |
||
2107 | Font.Color := clRed; |
||
2108 | Textout(dxdraw.surfacewidth-140, 10, 'Level: ' + IntToStr(MainForm.flevel)); |
||
2109 | if FLife<0 then mainform.FLife := 0; |
||
2110 | if FCheat then |
||
2111 | begin |
||
2112 | Font.Color := clPurple; |
||
2113 | Textout(9, dxdraw.surfaceheight-41, 'Leben: ?'); |
||
2114 | Font.Color := clFuchsia; |
||
2115 | Textout(10, dxdraw.surfaceheight-40, 'Leben: ?'); |
||
2116 | end |
||
2117 | else |
||
2118 | begin |
||
2119 | if ((Flife = 1) and ((FBlink div 300) mod 2=0)) or (Flife <> 1) then |
||
2120 | begin |
||
2121 | Font.Color := clPurple; |
||
2122 | Textout(9, dxdraw.surfaceheight-41, 'Leben: ' + IntToStr(MainForm.flife)); |
||
2123 | Font.Color := clFuchsia; |
||
2124 | Textout(10, dxdraw.surfaceheight-40, 'Leben: ' + IntToStr(MainForm.flife)); |
||
2125 | end; |
||
2126 | if Flife = 1 then BlinkUpdate; |
||
2127 | end; |
||
2128 | {if BossExists and (FBossLife>0) then |
||
2129 | begin |
||
2130 | Font.Color := clPurple; |
||
2131 | Textout(449, 439, 'Boss: ' + IntToStr(FBossLife)); |
||
2132 | Font.Color := clFuchsia; |
||
2133 | Textout(450, 440, 'Boss: ' + IntToStr(FBossLife)); |
||
2134 | end |
||
2135 | else |
||
2136 | if RestlicheEinheiten>0 then |
||
2137 | begin |
||
2138 | Font.Color := clPurple; |
||
2139 | Textout(449, 439, 'Einheiten: ' + IntToStr(RestlicheEinheiten)); |
||
2140 | Font.Color := clFuchsia; |
||
2141 | Textout(450, 440, 'Einheiten: ' + IntToStr(RestlicheEinheiten)); |
||
2142 | end;} |
||
2143 | if BossExists and (FBossLife>0) then |
||
2144 | begin |
||
2145 | if (FRestEnemys>0) then |
||
2146 | begin |
||
2147 | Font.Color := clGreen; |
||
2148 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-81, 'Boss: ' + IntToStr(FBossLife)); |
||
2149 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemys)); |
||
2150 | Font.Color := clLime; |
||
2151 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-80, 'Boss: ' + IntToStr(FBossLife)); |
||
2152 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemys)); |
||
2153 | end; |
||
2154 | if (FRestEnemys<1) then |
||
2155 | begin |
||
2156 | Font.Color := clGreen; |
||
2157 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Boss: ' + IntToStr(FBossLife)); |
||
2158 | Font.Color := clLime; |
||
2159 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Boss: ' + IntToStr(FBossLife)); |
||
2160 | end; |
||
2161 | end; |
||
2162 | if (FRestEnemys>0) and not Bossexists then |
||
2163 | begin |
||
2164 | Font.Color := clGreen; |
||
2165 | Textout(dxdraw.surfacewidth-191, dxdraw.surfaceheight-41, 'Einheiten: ' + IntToStr(FRestEnemys)); |
||
2166 | Font.Color := clLime; |
||
2167 | Textout(dxdraw.surfacewidth-190, dxdraw.surfaceheight-40, 'Einheiten: ' + IntToStr(FRestEnemys)); |
||
2168 | end; |
||
2169 | Release; |
||
2170 | end; |
||
2171 | end |
||
2172 | else |
||
2173 | begin |
||
2174 | DXDraw.Surface.Canvas.Font.Color := clGreen; // Grüne schrift bei gescheitert? FIXME |
||
2175 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission gescheitert!'); |
||
2176 | DXDraw.Surface.Canvas.Font.Color := clLime; |
||
2177 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-250, dxdraw.surfaceheight-40, 'Mission gescheitert!'); |
||
2178 | DXDraw.Surface.Canvas.Release; |
||
2179 | end; |
||
2180 | if FRestEnemys<0 then FRestEnemys := 0; //Muss das sein? |
||
2181 | if (Ec=0) and (FRestEnemys=0){ and (SpielerFliegtFort = false)} |
||
2182 | and ((BossExists and (FBossLife=0)) or not BossExists) then |
||
2183 | begin |
||
2184 | DXDraw.Surface.Canvas.Font.Color := clGreen; |
||
2185 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-251, dxdraw.surfaceheight-41, 'Mission erfolgreich!'); |
||
2186 | DXDraw.Surface.Canvas.Font.Color := clLime; |
||
2187 | DXDraw.Surface.Canvas.Textout(dxdraw.surfacewidth-250, dxdraw.surfaceheight-40, 'Mission erfolgreich!'); |
||
2188 | DXDraw.Surface.Canvas.Release; |
||
2189 | Sleep(1); |
||
2190 | inc(FCounter); |
||
2191 | if FCounter>150{200} then PlayerSprite.FlyAway; |
||
2192 | end; |
||
2193 | end; |
||
2194 | end; |
||
2195 | |||
2196 | procedure TMainForm.SceneGameOver; |
||
2197 | begin |
||
2198 | DXDraw.Surface.Fill(0); |
||
2199 | with DXDraw.Surface.Canvas do |
||
2200 | begin |
||
2201 | FNotSave := true; |
||
2202 | Cheat.enabled := false; |
||
2203 | GamePause.enabled := false; |
||
2204 | Neustart.enabled := false; |
||
2205 | Brush.Style := bsClear; |
||
2206 | Font.Size := 35; |
||
2207 | Font.Color := clMaroon; |
||
2208 | Textout((dxdraw.surfacewidth div 2)-127, 98, 'Verloren!'); |
||
2209 | Font.Color := clRed; |
||
2210 | Textout((dxdraw.surfacewidth div 2)-125, 100, 'Verloren!'); |
||
2211 | if (FBlink div 300) mod 2=0 then |
||
2212 | begin |
||
2213 | Font.Size := 30; |
||
2214 | Font.Color := clOlive; |
||
2215 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
||
2216 | Font.Color := clYellow; |
||
2217 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
||
2218 | end; |
||
2219 | BlinkUpdate; |
||
2220 | Release; |
||
2221 | end; |
||
2222 | if isButton1 in DXInput.States then |
||
2223 | begin |
||
2224 | PlaySound('SceneMov', False); |
||
2225 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
||
2226 | Sleep(200); |
||
2227 | StartScene(gsTitle); |
||
2228 | end; |
||
2229 | end; |
||
2230 | |||
2231 | procedure TMainForm.SceneWin; |
||
2232 | begin |
||
2233 | DXDraw.Surface.Fill(0); |
||
2234 | with DXDraw.Surface.Canvas do |
||
2235 | begin |
||
2236 | FNotSave := true; |
||
2237 | Cheat.enabled := false; |
||
2238 | GamePause.enabled := false; |
||
2239 | Neustart.enabled := false; |
||
2240 | Brush.Style := bsClear; |
||
2241 | Font.Size := 35; |
||
2242 | Font.Color := clMaroon; |
||
2243 | Textout((dxdraw.surfaceWidth div 2)-127, 98, 'Gewonnen!'); |
||
2244 | Font.Color := clRed; |
||
2245 | Textout((dxdraw.surfaceWidth div 2)-125, 100, 'Gewonnen!'); |
||
2246 | if (FBlink div 300) mod 2=0 then |
||
2247 | begin |
||
2248 | Font.Size := 30; |
||
2249 | Font.Color := clOlive; |
||
2250 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
||
2251 | Font.Color := clYellow; |
||
2252 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
||
2253 | end; |
||
2254 | BlinkUpdate; |
||
2255 | Release; |
||
2256 | end; |
||
2257 | if isButton1 in DXInput.States then |
||
2258 | begin |
||
2259 | PlaySound('SceneMov', False); |
||
2260 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
||
2261 | Sleep(200); |
||
2262 | StartScene(gsTitle); |
||
2263 | end; |
||
2264 | end; |
||
2265 | |||
2266 | procedure TMainForm.StartSceneNewLevel; |
||
2267 | begin |
||
2268 | sleep(500); |
||
2269 | FNotSave := false; |
||
2270 | Cheat.enabled := false; |
||
2271 | Neustart.enabled := false; |
||
2272 | GamePause.enabled := false; |
||
2273 | GameStart.enabled := true; |
||
2274 | Spielgeschwindigkeit.enabled := false; |
||
2275 | BossExists := false; |
||
2276 | Spielgeschwindigkeit.enabled := false; |
||
2277 | if ((FMenuItem=1) and (not fileexists(FDirectory+'Levels\Level '+inttostr(FLevel)+'.lev'))) or ((FMenuItem=2) and (FLevel > 25)) then |
||
2278 | begin |
||
2279 | //PlaySound('SceneMov', False); |
||
2280 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
||
2281 | Sleep(200); |
||
2282 | StartScene(gsWin); |
||
2283 | exit; |
||
2284 | end; |
||
2285 | PlayMusic(mtScene); |
||
2286 | end; |
||
2287 | |||
2288 | procedure TMainForm.EndSceneNewLevel; |
||
2289 | begin |
||
2290 | { Ende NewLevel } |
||
2291 | end; |
||
2292 | |||
2293 | procedure TMainForm.SceneNewLevel; |
||
2294 | begin |
||
2295 | DXDraw.Surface.Fill(0); |
||
2296 | with DXDraw.Surface.Canvas do |
||
2297 | begin |
||
2298 | Brush.Style := bsClear; |
||
2299 | Font.Size := 40; |
||
2300 | Font.Color := clMaroon; |
||
2301 | Textout((dxdraw.surfaceWidth div 2)-(83+(length(inttostr(flevel))*22)), 98, 'Level '+inttostr(flevel)); |
||
2302 | Font.Color := clRed; |
||
2303 | Textout((dxdraw.surfaceWidth div 2)-(81+(length(inttostr(flevel))*22)), 100, 'Level '+inttostr(flevel)); |
||
2304 | if (FBlink div 300) mod 2=0 then |
||
2305 | begin |
||
2306 | Font.Size := 30; |
||
2307 | Font.Color := clOlive; |
||
2308 | Textout((dxdraw.surfaceWidth div 2)-187, dxdraw.surfaceheight-117, 'Weiter mit Leertaste'); |
||
2309 | Font.Color := clYellow; |
||
2310 | Textout((dxdraw.surfaceWidth div 2)-185, dxdraw.surfaceheight-115, 'Weiter mit Leertaste'); |
||
2311 | end; |
||
2312 | BlinkUpdate; |
||
2313 | Release; |
||
2314 | end; |
||
2315 | if isButton1 in DXInput.States then |
||
2316 | begin |
||
2317 | PlaySound('SceneMov', False); |
||
2318 | PalleteAnim(RGBQuad(0, 0, 0), 300); |
||
2319 | Sleep(200); |
||
2320 | StartScene(gsMain); |
||
2321 | end; |
||
2322 | end; |
||
2323 | |||
2324 | procedure TMainForm.OptionMusicClick(Sender: TObject); |
||
2325 | begin |
||
2326 | OptionMusic.Checked := not OptionMusic.Checked; |
||
2327 | if OptionMusic.Checked then |
||
2328 | begin |
||
2329 | PlayMusic(FMusic) |
||
2330 | end |
||
2331 | else |
||
2332 | begin |
||
2333 | DestroyMusic(FMusic); |
||
2334 | end; |
||
2335 | WriteOptions; |
||
2336 | end; |
||
2337 | |||
2338 | procedure TMainForm.MasterClick(Sender: TObject); |
||
2339 | begin |
||
2340 | master.checked := true; |
||
2341 | FInterval := giMaster; |
||
2342 | writeoptions; |
||
2343 | end; |
||
2344 | |||
2345 | procedure TEnemyMeteor.DoMove(MoveCount: Integer); |
||
2346 | begin |
||
2347 | X := X - MoveCount*(250/1000); |
||
2348 | if X < -Width then Dead; |
||
2349 | end; |
||
2350 | |||
2351 | procedure TEnemyMeteor.HitEnemy(ADead: Boolean); |
||
2352 | begin |
||
2353 | if ADead then Collisioned := True; |
||
2354 | MainForm.PlaySound('Hit', False); |
||
2355 | end; |
||
2356 | |||
2357 | {procedure TMainForm.StopMusic; |
||
2358 | begin |
||
2359 | PauseMusic(FMusic); |
||
2360 | MCISendString(pchar('seek "'+FDirectory+'Musik\Boss.mid" to start'), nil, 255, 0); |
||
2361 | MCISendString(pchar('seek "'+FDirectory+'Musik\Game.mid" to start'), nil, 255, 0); |
||
2362 | MCISendString(pchar('seek "'+FDirectory+'Musik\Title.mid" to start'), nil, 255, 0); |
||
2363 | MCISendString(pchar('seek "'+FDirectory+'Musik\Scene.mid" to start'), nil, 255, 0); |
||
2364 | end;} |
||
2365 | |||
2366 | procedure TMainForm.ResumeMusic(Name: TMusicTrack); |
||
2367 | begin |
||
2368 | if not OptionMusic.checked then exit; |
||
2369 | if Name = mtBoss then |
||
2370 | MCISendString(pchar('play "'+FDirectory+'Musik\Boss.mid"'), nil, 255, 0); |
||
2371 | if Name = mtGame then |
||
2372 | MCISendString(pchar('play "'+FDirectory+'Musik\Game.mid"'), nil, 255, 0); |
||
2373 | if Name = mtScene then |
||
2374 | MCISendString(pchar('play "'+FDirectory+'Musik\Scene.mid"'), nil, 255, 0); |
||
2375 | if Name = mtTitle then |
||
2376 | MCISendString(pchar('play "'+FDirectory+'Musik\Title.mid"'), nil, 255, 0); |
||
2377 | end; |
||
2378 | |||
2379 | constructor TEnemyMeteor.Create(AParent: TSprite); |
||
2380 | begin |
||
2381 | inherited Create(AParent); |
||
2382 | Image := MainForm.ImageList.Items.Find('Enemy-Meteor'); |
||
2383 | Width := Image.Width; |
||
2384 | Height := Image.Height; |
||
2385 | AnimCount := Image.PatternCount; |
||
2386 | AnimLooped := True; |
||
4 | daniel-mar | 2387 | AnimSpeed := DEFAULT_ANIMSPEED; |
3 | daniel-mar | 2388 | PixelCheck := True; |
2389 | end; |
||
2390 | |||
2391 | procedure TMainForm.SpielstandClick(Sender: TObject); |
||
2392 | begin |
||
2393 | speicherungform.showmodal; |
||
2394 | end; |
||
2395 | |||
2396 | procedure TMainForm.NeustartClick(Sender: TObject); |
||
2397 | begin |
||
2398 | FLife := Lives; |
||
2399 | FLevel := 1; // ??? |
||
2400 | FScore := 0; |
||
2401 | ec := 0; |
||
2402 | StartScene(gsMain); |
||
2403 | PlayMusic(mtGame); |
||
2404 | end; |
||
2405 | |||
2406 | procedure TMainForm.OptionBreitbildClick(Sender: TObject); |
||
2407 | begin |
||
2408 | OptionBreitbild.Checked := not OptionBreitbild.Checked; |
||
2409 | DXInit; |
||
2410 | writeoptions; |
||
2411 | end; |
||
2412 | |||
2413 | procedure TMainForm.LeichtClick(Sender: TObject); |
||
2414 | begin |
||
2415 | leicht.checked := true; |
||
2416 | FInterval := giLeicht; |
||
2417 | writeoptions; |
||
2418 | end; |
||
2419 | |||
2420 | procedure TMainForm.MittelClick(Sender: TObject); |
||
2421 | begin |
||
2422 | mittel.checked := true; |
||
2423 | FInterval := giMittel; |
||
2424 | writeoptions; |
||
2425 | end; |
||
2426 | |||
2427 | procedure TMainForm.SchwerClick(Sender: TObject); |
||
2428 | begin |
||
2429 | schwer.checked := true; |
||
2430 | FInterval := giSchwer; |
||
2431 | writeoptions; |
||
2432 | end; |
||
2433 | |||
2434 | procedure TMainForm.FormShow(Sender: TObject); |
||
2435 | begin |
||
2436 | SplashForm.Hide; |
||
2437 | SplashForm.Free; |
||
2438 | |||
2439 | dxtimer.Enabled := true; |
||
2440 | dxtimer.ActiveOnly := true; |
||
2441 | end; |
||
2442 | |||
2443 | procedure TMainForm.InformationenClick(Sender: TObject); |
||
2444 | begin |
||
2445 | dxtimer.enabled := false; |
||
2446 | InfoForm.showmodal; |
||
2447 | if not mainform.gamepause.checked then mainform.dxtimer.enabled := true; |
||
2448 | end; |
||
2449 | |||
2450 | procedure TMainForm.CheatClick(Sender: TObject); |
||
2451 | begin |
||
2452 | CheatForm.showmodal; |
||
2453 | end; |
||
2454 | |||
2455 | procedure TMainForm.FormClose(Sender: TObject; var Action: TCloseAction); |
||
2456 | begin |
||
2457 | if optionMusic.checked then DestroyMusic(FMusic); |
||
2458 | SpriteEngine.Engine.Clear; |
||
2459 | dxsound.Finalize; |
||
2460 | dxinput.Destroy; |
||
2461 | DXTimer.Enabled := False; |
||
2462 | end; |
||
2463 | |||
2464 | procedure TMainForm.FormDestroy(Sender: TObject); |
||
2465 | begin |
||
2466 | imagelist.free; |
||
2467 | spriteengine.free; |
||
2468 | dxdraw.Free; |
||
2469 | wavelist.free; |
||
2470 | dxsound.free; |
||
2471 | //dxinput.free; |
||
2472 | dxtimer.Free; |
||
2473 | end; |
||
2474 | |||
2475 | end. |
||
2476 |