Rev 72 | Rev 90 | Go to most recent revision | Details | Compare with Previous | Last modification | View Log | RSS feed
Rev | Author | Line No. | Line |
---|---|---|---|
14 | daniel-mar | 1 | unit ComLevelReader; |
2 | |||
3 | interface |
||
4 | |||
40 | daniel-mar | 5 | uses |
6 | Classes; |
||
7 | |||
14 | daniel-mar | 8 | type |
72 | daniel-mar | 9 | // If you add a new enemy or item, please edit |
10 | // - ComLevelReader.pas : EnemyTypeHasLives() |
||
11 | // - GamMain.pas : TMainForm.SceneMain |
||
12 | // - LevMain.pas : * GUI |
||
13 | // * TMainForm.SelectedEnemyType |
||
79 | daniel-mar | 14 | // * TEnemyOrItem.Create |
72 | daniel-mar | 15 | // * TMainForm.DXDrawMouseMove |
16 | // * TMainForm.DXDrawMouseDown |
||
14 | daniel-mar | 17 | TEnemyType = ( |
18 | etUnknown, |
||
19 | etEnemyAttacker, |
||
20 | etEnemyAttacker2, |
||
21 | etEnemyAttacker3, |
||
22 | etEnemyMeteor, |
||
23 | etEnemyUFO, |
||
24 | etEnemyUFO2, |
||
72 | daniel-mar | 25 | etEnemyBoss, |
26 | etItemMedikit |
||
14 | daniel-mar | 27 | ); |
28 | |||
29 | TEnemyAdvent = record |
||
30 | enemyType: TEnemyType; |
||
31 | x: integer; |
||
32 | y: integer; |
||
33 | lifes: integer; |
||
34 | end; |
||
35 | |||
40 | daniel-mar | 36 | TLevelData = class(TPersistent) |
27 | daniel-mar | 37 | strict private |
38 | procedure SortEnemies; |
||
40 | daniel-mar | 39 | strict protected |
40 | procedure AssignTo(Dest: TPersistent); override; |
||
14 | daniel-mar | 41 | public |
40 | daniel-mar | 42 | RasterErzwingen: boolean; |
14 | daniel-mar | 43 | LevelEditorLength: integer; |
42 | daniel-mar | 44 | LevelName: string; |
45 | LevelAuthor: string; |
||
14 | daniel-mar | 46 | EnemyAdventTable: array of TEnemyAdvent; |
27 | daniel-mar | 47 | function IndexOfEnemy(x,y:integer;enemyType:TEnemyType;lifes:integer): integer; |
48 | procedure AddEnemy(x,y:integer;enemyType:TEnemyType;lifes:integer); |
||
49 | procedure DeleteEnemy(i: integer); overload; |
||
50 | procedure DeleteEnemy(x,y:integer;enemyType:TEnemyType;lifes:integer); overload; |
||
51 | function CountEnemies: integer; |
||
52 | function HasBoss: boolean; |
||
14 | daniel-mar | 53 | procedure Clear; |
40 | daniel-mar | 54 | procedure LoadFromStrings(sl: TStrings); // version 0.3 - version 1.2 files |
55 | procedure LoadFromFile(filename: string); // version 0.2 - version 1.2 files |
||
56 | procedure SaveToStrings(sl: TStrings); |
||
57 | procedure SaveToFile(filename: string); |
||
58 | destructor Destroy; override; |
||
14 | daniel-mar | 59 | end; |
60 | |||
65 | daniel-mar | 61 | TGameMode = (gmUnknown, gmLevels, gmRandom, gmEditor); |
40 | daniel-mar | 62 | |
63 | TSaveData = class(TPersistent) |
||
64 | strict protected |
||
65 | procedure AssignTo(Dest: TPersistent); override; |
||
66 | public |
||
67 | Score: integer; |
||
68 | Life: integer; |
||
69 | Level: integer; |
||
70 | GameMode: TGameMode; |
||
71 | LevelData: TLevelData; |
||
72 | procedure Clear; |
||
73 | procedure LoadFromStrings(sl: TStrings); |
||
74 | procedure LoadFromFile(filename: string); |
||
75 | procedure SaveToStrings(sl: TStrings); |
||
76 | procedure SaveToFile(filename: string); |
||
77 | destructor Destroy; override; |
||
78 | end; |
||
79 | |||
61 | daniel-mar | 80 | TLevelFile = record |
81 | levelNumber: integer; |
||
82 | fileLocation: string; |
||
83 | isUser: boolean; |
||
84 | found: boolean; |
||
85 | end; |
||
17 | daniel-mar | 86 | |
61 | daniel-mar | 87 | function GetLevelFileName(lev: integer; forceuserdir: boolean): TLevelFile; |
88 | |||
72 | daniel-mar | 89 | function EnemyTypeHasLives(et: TEnemyType): boolean; |
90 | |||
14 | daniel-mar | 91 | implementation |
92 | |||
93 | uses |
||
52 | daniel-mar | 94 | SysUtils, StrUtils, Global, Windows, System.Types; |
14 | daniel-mar | 95 | |
52 | daniel-mar | 96 | const |
97 | // { iso(1) identified-organization(3) dod(6) internet(1) private(4) enterprise(1) 37476 products(2) spacemission(8) file-format(1) lev-sav-v12(1) } |
||
98 | // https://hosted.oidplus.com/viathinksoft/?goto=oid%3A1.3.6.1.4.1.37476.2.8.1.1 |
||
79 | daniel-mar | 99 | OID_LEVSAV_VER12 = '1.3.6.1.4.1.37476.2.8.1.1'; // do not localize |
52 | daniel-mar | 100 | |
79 | daniel-mar | 101 | resourcestring |
102 | SLevelFileFolder = 'Levels'; |
||
103 | SLevelFileSubFolder = 'SpaceMission'; |
||
104 | SExtraContentAfterLine = 'Zeile %d ist ungültig (Zusatzinfo am Ende)'; |
||
105 | |||
61 | daniel-mar | 106 | function GetLevelFileName(lev: integer; forceuserdir: boolean): TLevelFile; |
27 | daniel-mar | 107 | |
51 | daniel-mar | 108 | function _GetLevelVerzeichnisSystem: string; |
109 | begin |
||
110 | // Für die Auslieferungs-Levels |
||
79 | daniel-mar | 111 | result := OwnDirectory + SLevelFileFolder; |
51 | daniel-mar | 112 | end; |
113 | |||
114 | function _GetLevelVerzeichnisUser: string; |
||
115 | begin |
||
116 | try |
||
117 | result := GetKnownFolderPath(FOLDERID_SavedGames); |
||
118 | except |
||
119 | result := ''; |
||
120 | end; |
||
121 | if result = '' then |
||
122 | begin |
||
123 | // Pre Vista |
||
79 | daniel-mar | 124 | result := OwnDirectory + SLevelFileFolder; |
51 | daniel-mar | 125 | end |
126 | else |
||
127 | begin |
||
128 | result := IncludeTrailingPathDelimiter(result); |
||
79 | daniel-mar | 129 | result := result + SLevelFileSubFolder; |
51 | daniel-mar | 130 | end; |
131 | result := IncludeTrailingPathDelimiter(result); |
||
132 | ForceDirectories(result); |
||
133 | end; |
||
134 | |||
135 | function _GetLevelFileNameUser(lev: integer): string; |
||
136 | var |
||
137 | old, new: string; |
||
138 | begin |
||
79 | daniel-mar | 139 | new := IncludeTrailingPathDelimiter(_GetLevelVerzeichnisUser)+'Level '+inttostr(lev)+'.lev'; // Version 0.3+ Level Files // do not localize |
140 | old := IncludeTrailingPathDelimiter(_GetLevelVerzeichnisUser)+'Lev'+inttostr(lev)+'A1.lev'; // Version 0.2 Level Files // do not localize |
||
51 | daniel-mar | 141 | if fileexists(new) then exit(new); |
142 | if fileexists(old) then exit(old); |
||
143 | exit(new); |
||
144 | end; |
||
145 | |||
146 | function _GetLevelFileNameSystem(lev: integer): string; |
||
147 | var |
||
148 | old, new: string; |
||
149 | begin |
||
79 | daniel-mar | 150 | new := IncludeTrailingPathDelimiter(_GetLevelVerzeichnisSystem)+'Level '+inttostr(lev)+'.lev'; // Version 0.3+ Level Files // do not localize |
151 | old := IncludeTrailingPathDelimiter(_GetLevelVerzeichnisSystem)+'Lev'+inttostr(lev)+'A1.lev'; // Version 0.2 Level Files // do not localize |
||
51 | daniel-mar | 152 | if fileexists(new) then exit(new); |
153 | if fileexists(old) then exit(old); |
||
154 | exit(new); |
||
155 | end; |
||
156 | |||
157 | var |
||
158 | usr, sys: string; |
||
61 | daniel-mar | 159 | bfound: boolean; |
17 | daniel-mar | 160 | begin |
61 | daniel-mar | 161 | result.levelNumber := lev; |
51 | daniel-mar | 162 | usr := _GetLevelFileNameUser(lev); |
163 | sys := _GetLevelFileNameSystem(lev); |
||
61 | daniel-mar | 164 | bfound := fileexists(usr); |
165 | if bfound or forceuserdir then |
||
166 | begin |
||
167 | result.isUser := true; |
||
168 | result.fileLocation := usr; |
||
169 | result.found := bfound; |
||
170 | exit; |
||
171 | end; |
||
172 | bfound := fileexists(sys); |
||
173 | if bfound then |
||
174 | begin |
||
175 | result.isUser := false; |
||
176 | result.fileLocation := sys; |
||
177 | result.found := bfound; |
||
178 | exit; |
||
179 | end; |
||
180 | result.isUser := true; |
||
181 | result.fileLocation := usr; |
||
182 | result.found := false; |
||
17 | daniel-mar | 183 | end; |
184 | |||
52 | daniel-mar | 185 | // this is just an example, there are many |
186 | // different ways you can implement this |
||
187 | // more efficiently, ie using a TStringBuilder, |
||
188 | // or even modifying the String in-place... |
||
189 | function CollapseSpaces(const S: string): string; |
||
190 | var |
||
191 | P: PChar; |
||
192 | AddSpace: Boolean; |
||
193 | begin |
||
194 | Result := ''; |
||
195 | AddSpace := False; |
||
196 | P := PChar(S); |
||
197 | while P^ <> #0 do |
||
198 | begin |
||
199 | while CharInSet(P^, [#1..' ']) do Inc(P); |
||
200 | if P^ = #0 then Exit; |
||
201 | if AddSpace then |
||
202 | Result := Result + ' ' |
||
203 | else |
||
204 | AddSpace := True; |
||
205 | repeat |
||
206 | Result := Result + P^; |
||
207 | Inc(P); |
||
208 | until P^ <= ' '; |
||
209 | end; |
||
210 | end; |
||
211 | |||
14 | daniel-mar | 212 | { TLevelData } |
213 | |||
40 | daniel-mar | 214 | procedure TLevelData.AssignTo(Dest: TPersistent); |
215 | var |
||
216 | DestLevelData: TLevelData; |
||
217 | i: integer; |
||
218 | begin |
||
219 | DestLevelData := Dest as TLevelData; |
||
220 | if Assigned(DestLevelData) then |
||
221 | begin |
||
222 | DestLevelData.RasterErzwingen := Self.RasterErzwingen; |
||
223 | DestLevelData.LevelEditorLength := Self.LevelEditorLength; |
||
42 | daniel-mar | 224 | DestLevelData.LevelName := Self.LevelName; |
225 | DestLevelData.LevelAuthor := Self.LevelAuthor; |
||
40 | daniel-mar | 226 | SetLength(DestLevelData.EnemyAdventTable, Length(Self.EnemyAdventTable)); |
66 | daniel-mar | 227 | for i := 0 to Length(Self.EnemyAdventTable)-1 do |
40 | daniel-mar | 228 | begin |
229 | DestLevelData.EnemyAdventTable[i] := Self.EnemyAdventTable[i]; |
||
230 | end; |
||
231 | end |
||
232 | else |
||
233 | begin |
||
234 | inherited; |
||
235 | end; |
||
236 | end; |
||
237 | |||
14 | daniel-mar | 238 | procedure TLevelData.Clear; |
239 | begin |
||
240 | SetLength(EnemyAdventTable, 0); |
||
27 | daniel-mar | 241 | LevelEditorLength := DefaultLevelLength; |
42 | daniel-mar | 242 | LevelName := ''; |
243 | LevelAuthor := ''; |
||
14 | daniel-mar | 244 | end; |
245 | |||
27 | daniel-mar | 246 | function TLevelData.CountEnemies: integer; |
247 | begin |
||
248 | result := Length(EnemyAdventTable); |
||
249 | end; |
||
250 | |||
251 | procedure TLevelData.DeleteEnemy(i: integer); |
||
252 | var |
||
253 | j: integer; |
||
254 | begin |
||
255 | for j := i+1 to CountEnemies-1 do |
||
256 | begin |
||
257 | EnemyAdventTable[j-1] := EnemyAdventTable[j]; |
||
258 | end; |
||
259 | SetLength(EnemyAdventTable, Length(EnemyAdventTable)-1); |
||
260 | end; |
||
261 | |||
262 | procedure TLevelData.DeleteEnemy(x, y: integer; enemyType: TEnemyType; |
||
263 | lifes: integer); |
||
264 | begin |
||
265 | DeleteEnemy(IndexOfEnemy(x, y, enemyType, lifes)); |
||
266 | end; |
||
267 | |||
40 | daniel-mar | 268 | destructor TLevelData.Destroy; |
269 | begin |
||
270 | Clear; |
||
271 | inherited; |
||
272 | end; |
||
273 | |||
27 | daniel-mar | 274 | function TLevelData.HasBoss: boolean; |
275 | var |
||
276 | i: integer; |
||
277 | begin |
||
278 | for i := 0 to Length(EnemyAdventTable) - 1 do |
||
279 | begin |
||
280 | if EnemyAdventTable[i].enemyType = etEnemyBoss then |
||
281 | begin |
||
282 | result := true; |
||
283 | exit; |
||
284 | end; |
||
285 | end; |
||
286 | result := false; |
||
287 | end; |
||
288 | |||
289 | procedure TLevelData.AddEnemy(x,y:integer;enemyType:TEnemyType;lifes:integer); |
||
79 | daniel-mar | 290 | resourcestring |
291 | SInvalidXCoord = 'X-Koordinate muss ohne Rest durch %d teilbar sein'; |
||
292 | SInvalidYCoord = 'Y-Koordinate muss ohne Rest durch %d teilbar sein'; |
||
27 | daniel-mar | 293 | begin |
294 | SetLength(EnemyAdventTable, Length(EnemyAdventTable)+1); |
||
28 | daniel-mar | 295 | |
296 | if enemyType = etEnemyMeteor then lifes := 0; |
||
40 | daniel-mar | 297 | if RasterErzwingen then |
298 | begin |
||
79 | daniel-mar | 299 | if x mod LevEditRasterW <> 0 then raise Exception.CreateFmt(SInvalidXCoord, [LevEditRasterW]); |
300 | if y mod LevEditRasterH <> 0 then raise Exception.CreateFmt(SInvalidYCoord, [LevEditRasterH]); |
||
40 | daniel-mar | 301 | end; |
302 | if lifes > MaxPossibleEnemyLives then lifes := MaxPossibleEnemyLives; |
||
28 | daniel-mar | 303 | |
27 | daniel-mar | 304 | EnemyAdventTable[Length(EnemyAdventTable)-1].x := x; |
305 | EnemyAdventTable[Length(EnemyAdventTable)-1].y := y; |
||
306 | EnemyAdventTable[Length(EnemyAdventTable)-1].enemyType := enemyType; |
||
307 | EnemyAdventTable[Length(EnemyAdventTable)-1].lifes := lifes; |
||
308 | end; |
||
309 | |||
310 | function TLevelData.IndexOfEnemy(x, y: integer; enemyType: TEnemyType; |
||
311 | lifes: integer): integer; |
||
312 | var |
||
313 | i: integer; |
||
314 | begin |
||
315 | for i := 0 to Length(EnemyAdventTable) - 1 do |
||
316 | begin |
||
317 | if (EnemyAdventTable[i].x = x) and |
||
318 | (EnemyAdventTable[i].y = y) and |
||
319 | (EnemyAdventTable[i].enemyType = enemyType) and |
||
320 | (EnemyAdventTable[i].lifes = lifes) then |
||
321 | begin |
||
322 | result := i; |
||
323 | exit; |
||
324 | end; |
||
325 | end; |
||
326 | result := -1; |
||
327 | end; |
||
328 | |||
40 | daniel-mar | 329 | procedure TLevelData.LoadFromStrings(sl: TStrings); |
79 | daniel-mar | 330 | resourcestring |
331 | SInvalidLevelFile = 'Level-Format nicht unterstützt oder Datei ist beschädigt'; |
||
332 | SEnemyTypeNotImplemented = 'Enemy Type %d not implemented'; |
||
14 | daniel-mar | 333 | var |
334 | curline: integer; |
||
17 | daniel-mar | 335 | z, act: integer; |
40 | daniel-mar | 336 | sl2: TStringList; |
27 | daniel-mar | 337 | tmpX, tmpY, tmpLifes: integer; |
338 | tmpEnemy: TEnemyType; |
||
40 | daniel-mar | 339 | ergebnis: string; |
52 | daniel-mar | 340 | ary: TStringDynArray; |
341 | sLine: string; |
||
79 | daniel-mar | 342 | iEnemy: Integer; |
14 | daniel-mar | 343 | begin |
27 | daniel-mar | 344 | Clear; |
345 | |||
42 | daniel-mar | 346 | LevelEditorLength := DefaultLevelLength; |
347 | LevelName := ''; |
||
348 | LevelAuthor := ''; |
||
349 | |||
52 | daniel-mar | 350 | if sl.Strings[0] = '; SpaceMission 0.3' then // do not localize |
40 | daniel-mar | 351 | begin |
352 | {$REGION 'Backwards compatibility level format 0.3 (convert to 0.4)'} |
||
52 | daniel-mar | 353 | sl.Strings[0] := '; SpaceMission 0.4'; // do not localize |
354 | sl.Insert(1, '; LEV-File'); // do not localize |
||
40 | daniel-mar | 355 | {$ENDREGION} |
356 | end; |
||
357 | |||
52 | daniel-mar | 358 | if (sl.Strings[0] = '; SpaceMission 0.4') and // do not localize |
359 | (sl.Strings[1] = '; LEV-File') then // do not localize |
||
40 | daniel-mar | 360 | begin |
361 | {$REGION 'Backwards compatibility level format 0.4 (convert to 1.0)'} |
||
362 | sl2 := TStringList.Create; |
||
363 | try |
||
364 | z := 0; |
||
365 | act := 0; |
||
366 | while z < sl.Count do |
||
367 | begin |
||
368 | inc(z); |
||
369 | if z > 2 then inc(act); |
||
370 | if act = 5 then act := 1; |
||
371 | ergebnis := sl.Strings[z-1]; |
||
79 | daniel-mar | 372 | if ergebnis = '; SpaceMission 0.4' then // do not localize |
373 | sl2.Add('; SpaceMission 1.0') // do not localize |
||
40 | daniel-mar | 374 | else |
375 | begin |
||
376 | if (ergebnis = '30000') and (z = 3) then |
||
377 | sl2.Add(IntTostr(DefaultLevelLength)) |
||
378 | else |
||
379 | begin |
||
380 | //if not (((ergebnis = '0') and (z = 4)) or ((ergebnis = '-624') and (z = 5)) or ((ergebnis = '222') and (z = 6)) or ((ergebnis = '3') and (z = 7))) then |
||
381 | if (z < 4) or (z > 7) then |
||
382 | begin |
||
383 | if act = 4 then |
||
384 | sl2.Add(inttostr(strtoint(ergebnis) + 32 - (5 * (strtoint(ergebnis) div 37)))) |
||
385 | else |
||
386 | sl2.Add(Ergebnis); |
||
387 | end; |
||
388 | end; |
||
389 | end; |
||
390 | end; |
||
391 | sl.Text := sl2.Text; |
||
392 | finally |
||
393 | FreeAndNil(sl2); |
||
394 | end; |
||
395 | {$ENDREGION} |
||
396 | end; |
||
397 | |||
52 | daniel-mar | 398 | if (sl.Strings[0] = '; SpaceMission 1.0') and // do not localize |
399 | (sl.Strings[1] = '; LEV-File') then // do not localize |
||
40 | daniel-mar | 400 | begin |
401 | {$REGION 'Level format 1.0'} |
||
402 | LevelEditorLength := StrToInt(sl.Strings[2]); |
||
403 | curline := 3; |
||
404 | while curline < sl.Count do |
||
405 | begin |
||
79 | daniel-mar | 406 | iEnemy := strtoint(sl.Strings[curline]); |
407 | if TEnemyType(iEnemy) = etUnknown then // <-- for some reason, etUnknown will also be set if iEnemy is too large. This is actually good! |
||
408 | raise Exception.CreateFmt(SEnemyTypeNotImplemented, [iEnemy]); |
||
409 | tmpEnemy := TEnemyType(iEnemy); |
||
40 | daniel-mar | 410 | Inc(curline); |
411 | tmpX := strtoint(sl.Strings[curline]); |
||
412 | Inc(curline); |
||
413 | tmpY := strtoint(sl.Strings[curline]); |
||
414 | Inc(curline); |
||
415 | tmpLifes := strtoint(sl.Strings[curline]); |
||
416 | Inc(curline); |
||
417 | AddEnemy(tmpX, tmpY, tmpEnemy, tmpLifes); |
||
418 | end; |
||
419 | {$ENDREGION} |
||
420 | end |
||
52 | daniel-mar | 421 | else if (SameText(sl.Strings[0], '['+OID_LEVSAV_VER12+']')) then |
40 | daniel-mar | 422 | begin |
423 | {$REGION 'Level format 1.2'} |
||
424 | for curline := 1 to sl.Count-1 do |
||
425 | begin |
||
52 | daniel-mar | 426 | sLine := sl.Strings[curline].Trim; |
427 | if (sLine = '') or (Copy(sLine, 1, 1) = ';') then continue; |
||
428 | ary := SplitString(CollapseSpaces(sLine), ' '); |
||
53 | daniel-mar | 429 | if SameText(ary[0], 'Width') then // do not localize |
40 | daniel-mar | 430 | begin |
52 | daniel-mar | 431 | LevelEditorLength := StrToInt(ary[1]); |
432 | if (Length(ary) > 2) and (Copy(ary[2], 1, 1) <> ';') then |
||
79 | daniel-mar | 433 | raise Exception.CreateFmt(SExtraContentAfterLine, [curline+1]); |
40 | daniel-mar | 434 | end |
53 | daniel-mar | 435 | else if SameText(ary[0], 'Name') then // do not localize |
42 | daniel-mar | 436 | begin |
53 | daniel-mar | 437 | LevelName := Trim(Copy(sLine, Length(ary[0])+2, Length(sLine))); |
42 | daniel-mar | 438 | end |
53 | daniel-mar | 439 | else if SameText(ary[0], 'Author') then // do not localize |
42 | daniel-mar | 440 | begin |
53 | daniel-mar | 441 | LevelAuthor := Trim(Copy(sLine, Length(ary[0])+2, Length(sLine))); |
42 | daniel-mar | 442 | end |
53 | daniel-mar | 443 | else if SameText(ary[0], 'Enemy') then // do not localize |
40 | daniel-mar | 444 | begin |
79 | daniel-mar | 445 | iEnemy := strtoint(ary[1]); |
446 | if TEnemyType(iEnemy) = etUnknown then // <-- for some reason, etUnknown will also be set if iEnemy is too large. This is actually good! |
||
447 | raise Exception.CreateFmt(SEnemyTypeNotImplemented, [iEnemy]); |
||
448 | tmpEnemy := TEnemyType(iEnemy); |
||
52 | daniel-mar | 449 | tmpX := strtoint(ary[2]); |
450 | tmpY := strtoint(ary[3]); |
||
451 | tmpLifes := strtoint(ary[4]); |
||
452 | if (Length(ary) > 5) and (Copy(ary[5], 1, 1) <> ';') then |
||
79 | daniel-mar | 453 | raise Exception.CreateFmt(SExtraContentAfterLine, [curline+1]); |
40 | daniel-mar | 454 | AddEnemy(tmpX, tmpY, tmpEnemy, tmpLifes); |
455 | end; |
||
456 | end; |
||
457 | {$ENDREGION} |
||
458 | end |
||
459 | else |
||
460 | begin |
||
79 | daniel-mar | 461 | raise Exception.Create(SInvalidLevelFile); |
40 | daniel-mar | 462 | end; |
463 | |||
464 | SortEnemies; // Sortierung nach X-Koordinate ist sehr wichtig für das Spiel! |
||
465 | end; |
||
466 | |||
467 | procedure TLevelData.LoadFromFile(filename: string); |
||
468 | var |
||
469 | sl: TStringList; |
||
470 | i, j: integer; |
||
471 | temp: string; |
||
472 | m: array[1..6] of tstrings; |
||
473 | begin |
||
15 | daniel-mar | 474 | sl := TStringList.Create; |
14 | daniel-mar | 475 | try |
52 | daniel-mar | 476 | if EndsText('A1.lev', filename) then // do not localize |
17 | daniel-mar | 477 | begin |
30 | daniel-mar | 478 | {$REGION 'Backwards compatibility level format 0.2 (split into 5-6 files; convert to 0.3)'} |
17 | daniel-mar | 479 | m[1] := TStringList.create; |
480 | m[2] := TStringList.create; |
||
481 | m[3] := TStringList.create; |
||
482 | m[4] := TStringList.create; |
||
483 | m[5] := TStringList.create; |
||
484 | m[6] := TStringList.create; |
||
485 | try |
||
486 | for i := 1 to 6 do |
||
487 | begin |
||
488 | filename[Length(filename)-4] := IntToStr(i)[1]; // ...A2.sav, ...A3.sav, etc. |
||
489 | if FileExists(filename) then |
||
490 | m[i].loadfromfile(filename); |
||
491 | end; |
||
492 | m[1].strings[0] := '-624'; |
||
493 | if m[6].Text = '' then m[6].Text := '30000'; |
||
14 | daniel-mar | 494 | |
52 | daniel-mar | 495 | sl.Add('; SpaceMission 0.3'); // do not localize |
17 | daniel-mar | 496 | sl.Add(temp); |
497 | for j := 0 to m[1].count-2 do |
||
498 | begin |
||
499 | for i := 0 to m[1].count-2 do |
||
500 | begin |
||
501 | if strtoint(m[1].strings[i]) > strtoint(m[1].strings[i+1]) then |
||
502 | begin |
||
503 | m[1].exchange(i, i+1); |
||
504 | m[2].exchange(i, i+1); |
||
505 | m[3].exchange(i, i+1); |
||
506 | m[4].exchange(i, i+1); |
||
507 | m[5].exchange(i, i+1); |
||
508 | end; |
||
509 | end; |
||
510 | end; |
||
511 | for i := 0 to m[3].count-1 do |
||
512 | begin |
||
513 | for j := 1 to 4 do |
||
514 | begin |
||
515 | if j = 1 then sl.Add(m[3].strings[i]); |
||
516 | if j = 2 then sl.Add(m[1].strings[i]); |
||
517 | if j = 3 then sl.Add(m[2].strings[i]); |
||
518 | if j = 4 then sl.Add(m[4].strings[i]); |
||
519 | end; |
||
520 | end; |
||
521 | finally |
||
522 | FreeAndNil(m[1]); |
||
523 | FreeAndNil(m[2]); |
||
524 | FreeAndNil(m[3]); |
||
525 | FreeAndNil(m[4]); |
||
526 | FreeAndNil(m[5]); |
||
527 | FreeAndNil(m[6]); |
||
528 | end; |
||
529 | {$ENDREGION} |
||
530 | end |
||
531 | else |
||
14 | daniel-mar | 532 | begin |
17 | daniel-mar | 533 | sl.LoadFromFile(filename); |
534 | end; |
||
535 | |||
40 | daniel-mar | 536 | LoadFromStrings(sl); |
14 | daniel-mar | 537 | finally |
15 | daniel-mar | 538 | FreeAndNil(sl); |
14 | daniel-mar | 539 | end; |
540 | end; |
||
541 | |||
40 | daniel-mar | 542 | procedure TLevelData.SaveToStrings(sl: TStrings); |
79 | daniel-mar | 543 | resourcestring |
544 | SLevelEnemyLineComment = '; Type XCoord YCoord Lives'; |
||
15 | daniel-mar | 545 | var |
546 | i: integer; |
||
14 | daniel-mar | 547 | begin |
40 | daniel-mar | 548 | sl.Clear; |
52 | daniel-mar | 549 | sl.Add('['+OID_LEVSAV_VER12+']'); |
550 | if LevelName <> '' then sl.Add('Name ' + LevelName); // do not localize |
||
551 | if LevelAuthor <> '' then sl.Add('Author ' + LevelAuthor); // do not localize |
||
552 | sl.Add('Width ' + IntToStr(LevelEditorLength)); // do not localize |
||
40 | daniel-mar | 553 | SortEnemies; |
79 | daniel-mar | 554 | sl.Add(SLevelEnemyLineComment); |
40 | daniel-mar | 555 | for i := 0 to Length(EnemyAdventTable)-1 do |
556 | begin |
||
52 | daniel-mar | 557 | sl.Add(Trim( |
558 | 'Enemy'.PadRight(6, ' ')+ // do not localize |
||
30 | daniel-mar | 559 | ' '+ |
40 | daniel-mar | 560 | IntToStr(Ord(EnemyAdventTable[i].enemyType)).PadRight(6, ' ')+ |
561 | ' '+ |
||
562 | IntToStr(EnemyAdventTable[i].x).PadRight(6, ' ')+ |
||
563 | ' '+ |
||
564 | IntToStr(EnemyAdventTable[i].y).PadRight(6, ' ')+ |
||
565 | ' '+ |
||
566 | IntToStr(EnemyAdventTable[i].lifes).PadRight(6, ' ')+ |
||
30 | daniel-mar | 567 | ' ' |
52 | daniel-mar | 568 | )); |
40 | daniel-mar | 569 | end; |
570 | end; |
||
571 | |||
572 | procedure TLevelData.SaveToFile(filename: string); |
||
573 | var |
||
574 | sl: TStringList; |
||
575 | begin |
||
576 | sl := TStringList.Create; |
||
577 | try |
||
578 | SaveToStrings(sl); |
||
15 | daniel-mar | 579 | sl.SaveToFile(filename); |
580 | finally |
||
581 | FreeAndNil(sl); |
||
582 | end; |
||
14 | daniel-mar | 583 | end; |
584 | |||
27 | daniel-mar | 585 | procedure TLevelData.SortEnemies; |
586 | var |
||
587 | i, n: integer; |
||
588 | e: TEnemyAdvent; |
||
589 | begin |
||
590 | // Bubble Sort Algorithmus |
||
591 | for n := Length(EnemyAdventTable) downto 2 do |
||
592 | begin |
||
593 | for i := 0 to n - 2 do |
||
594 | begin |
||
595 | if |
||
596 | // Sort by X-coord (important for the game!) |
||
597 | (EnemyAdventTable[i].x > EnemyAdventTable[i+1].x) |
||
598 | or |
||
599 | // Sort by Y-coord (just cosmetics) |
||
600 | ((EnemyAdventTable[i].x = EnemyAdventTable[i+1].x) and (EnemyAdventTable[i].y > EnemyAdventTable[i+1].y)) |
||
601 | then |
||
602 | begin |
||
603 | e := EnemyAdventTable[i]; |
||
604 | EnemyAdventTable[i] := EnemyAdventTable[i + 1]; |
||
605 | EnemyAdventTable[i + 1] := e; |
||
606 | end; |
||
607 | end; |
||
608 | end; |
||
609 | end; |
||
610 | |||
40 | daniel-mar | 611 | { TSaveData } |
612 | |||
613 | procedure TSaveData.AssignTo(Dest: TPersistent); |
||
614 | var |
||
615 | DestSaveData: TSaveData; |
||
616 | begin |
||
617 | DestSaveData := Dest as TSaveData; |
||
618 | if Assigned(DestSaveData) then |
||
619 | begin |
||
620 | DestSaveData.Score := Self.Score; |
||
621 | DestSaveData.Life := Self.Life; |
||
622 | DestSaveData.Level := Self.Level; |
||
623 | DestSaveData.GameMode := Self.GameMode; |
||
624 | if not Assigned(DestSaveData.LevelData) then DestSaveData.LevelData := TLevelData.Create; |
||
625 | DestSaveData.LevelData.Assign(Self.LevelData); |
||
626 | end |
||
627 | else |
||
628 | begin |
||
629 | inherited; |
||
630 | end; |
||
631 | end; |
||
632 | |||
633 | procedure TSaveData.Clear; |
||
634 | begin |
||
635 | Score := 0; |
||
636 | Life := 0; |
||
637 | Level := 0; |
||
638 | GameMode := gmUnknown; |
||
639 | FreeAndNil(LevelData); |
||
640 | end; |
||
641 | |||
642 | destructor TSaveData.Destroy; |
||
643 | begin |
||
644 | Clear; |
||
645 | inherited; |
||
646 | end; |
||
647 | |||
648 | procedure TSaveData.SaveToStrings(sl: TStrings); |
||
649 | var |
||
650 | sl2: TStringList; |
||
651 | begin |
||
652 | sl2 := TStringList.Create; |
||
653 | try |
||
52 | daniel-mar | 654 | sl.Add('['+OID_LEVSAV_VER12+']'); |
655 | sl.Add('Score ' + IntToStr(Score)); // do not localize |
||
656 | sl.Add('Lives ' + IntToStr(Life)); // do not localize |
||
657 | sl.Add('Level ' + IntToStr(Level)); // do not localize |
||
658 | sl.Add('Mode ' + IntToStr(Ord(GameMode))); // do not localize |
||
40 | daniel-mar | 659 | LevelData.SaveToStrings(sl2); |
52 | daniel-mar | 660 | sl2.Delete(0); // Delete additional level signature |
40 | daniel-mar | 661 | sl.AddStrings(sl2); |
662 | finally |
||
663 | FreeAndNil(sl2); |
||
664 | end; |
||
665 | end; |
||
666 | |||
667 | procedure TSaveData.LoadFromStrings(sl: TStrings); |
||
79 | daniel-mar | 668 | resourcestring |
669 | SInvalidFile = 'Spielstand-Format nicht unterstützt oder Datei beschädigt'; |
||
40 | daniel-mar | 670 | var |
671 | curline: Integer; |
||
52 | daniel-mar | 672 | ary: TStringDynArray; |
673 | sLine: string; |
||
40 | daniel-mar | 674 | begin |
52 | daniel-mar | 675 | if (sl.Strings[0] = '; SpaceMission 1.0') and // do not localize |
676 | (sl.Strings[1] = '; SAV-File') then // do not localize |
||
40 | daniel-mar | 677 | begin |
678 | Score := StrToInt(sl.Strings[2]); |
||
679 | Life := StrToInt(sl.Strings[3]); |
||
680 | Level := StrToInt(sl.Strings[4]); |
||
681 | GameMode := TGameMode(StrToInt(sl.Strings[5])); |
||
682 | if Assigned(LevelData) then FreeAndNil(LevelData); |
||
683 | end |
||
52 | daniel-mar | 684 | else if SameText(sl.Strings[0], '['+OID_LEVSAV_VER12+']') then |
40 | daniel-mar | 685 | begin |
686 | Score := 0; |
||
687 | Life := 0; |
||
688 | Level := 0; |
||
689 | GameMode := gmUnknown; |
||
690 | for curline := 1 to sl.Count-1 do |
||
691 | begin |
||
52 | daniel-mar | 692 | sLine := sl.Strings[curline].Trim; |
693 | if (sLine = '') or (Copy(sLine, 1, 1) = ';') then continue; |
||
694 | ary := SplitString(CollapseSpaces(sLine), ' '); |
||
53 | daniel-mar | 695 | if SameText(ary[0], 'Score') then // do not localize |
40 | daniel-mar | 696 | begin |
52 | daniel-mar | 697 | Score := StrToInt(ary[1]); |
698 | if (Length(ary) > 2) and (Copy(ary[2], 1, 1) <> ';') then |
||
79 | daniel-mar | 699 | raise Exception.CreateFmt(SExtraContentAfterLine, [curline+1]); |
40 | daniel-mar | 700 | end |
53 | daniel-mar | 701 | else if SameText(ary[0], 'Lives') then // do not localize |
40 | daniel-mar | 702 | begin |
52 | daniel-mar | 703 | Life := StrToInt(ary[1]); |
704 | if (Length(ary) > 2) and (Copy(ary[2], 1, 1) <> ';') then |
||
79 | daniel-mar | 705 | raise Exception.CreateFmt(SExtraContentAfterLine, [curline+1]); |
40 | daniel-mar | 706 | end |
53 | daniel-mar | 707 | else if SameText(ary[0], 'Level') then // do not localize |
40 | daniel-mar | 708 | begin |
52 | daniel-mar | 709 | Level := StrToInt(ary[1]); |
710 | if (Length(ary) > 2) and (Copy(ary[2], 1, 1) <> ';') then |
||
79 | daniel-mar | 711 | raise Exception.CreateFmt(SExtraContentAfterLine, [curline+1]); |
40 | daniel-mar | 712 | end |
53 | daniel-mar | 713 | else if SameText(ary[0], 'Mode') then // do not localize |
40 | daniel-mar | 714 | begin |
52 | daniel-mar | 715 | GameMode := TGameMode(StrToInt(ary[1])); |
716 | if (Length(ary) > 2) and (Copy(ary[2], 1, 1) <> ';') then |
||
79 | daniel-mar | 717 | raise Exception.CreateFmt(SExtraContentAfterLine, [curline+1]); |
40 | daniel-mar | 718 | end; |
719 | end; |
||
720 | if Assigned(LevelData) then FreeAndNil(LevelData); |
||
721 | LevelData := TLevelData.Create; |
||
44 | daniel-mar | 722 | LevelData.RasterErzwingen := false; |
40 | daniel-mar | 723 | LevelData.LoadFromStrings(sl); |
724 | end |
||
725 | else |
||
726 | begin |
||
79 | daniel-mar | 727 | raise Exception.Create(SInvalidFile); |
40 | daniel-mar | 728 | end; |
729 | end; |
||
730 | |||
731 | procedure TSaveData.LoadFromFile(filename: string); |
||
732 | var |
||
733 | sl: TStringList; |
||
734 | begin |
||
735 | sl := TStringList.Create; |
||
736 | try |
||
737 | sl.LoadFromFile(filename); |
||
738 | LoadFromStrings(sl); |
||
739 | finally |
||
740 | FreeAndNil(sl); |
||
741 | end; |
||
742 | end; |
||
743 | |||
744 | procedure TSaveData.SaveToFile(filename: string); |
||
745 | var |
||
746 | sl: TStringList; |
||
747 | begin |
||
748 | sl := TStringList.Create; |
||
749 | try |
||
750 | SaveToStrings(sl); |
||
751 | sl.SaveToFile(filename); |
||
752 | finally |
||
753 | FreeAndNil(sl); |
||
754 | end; |
||
755 | end; |
||
756 | |||
72 | daniel-mar | 757 | function EnemyTypeHasLives(et: TEnemyType): boolean; |
758 | begin |
||
759 | result := (et <> etEnemyMeteor) and (et <> etItemMedikit); |
||
760 | end; |
||
761 | |||
14 | daniel-mar | 762 | end. |