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Rev | Author | Line No. | Line |
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14 | daniel-mar | 1 | unit ComLevelReader; |
2 | |||
3 | interface |
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4 | |||
40 | daniel-mar | 5 | uses |
6 | Classes; |
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7 | |||
14 | daniel-mar | 8 | type |
72 | daniel-mar | 9 | // If you add a new enemy or item, please edit |
10 | // - ComLevelReader.pas : EnemyTypeHasLives() |
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11 | // - GamMain.pas : TMainForm.SceneMain |
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12 | // - LevMain.pas : * GUI |
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13 | // * TMainForm.SelectedEnemyType |
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14 | // * TEnemy.Create |
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15 | // * TMainForm.DXDrawMouseMove |
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16 | // * TMainForm.DXDrawMouseDown |
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14 | daniel-mar | 17 | TEnemyType = ( |
18 | etUnknown, |
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19 | etEnemyAttacker, |
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20 | etEnemyAttacker2, |
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21 | etEnemyAttacker3, |
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22 | etEnemyMeteor, |
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23 | etEnemyUFO, |
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24 | etEnemyUFO2, |
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72 | daniel-mar | 25 | etEnemyBoss, |
26 | etItemMedikit |
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14 | daniel-mar | 27 | ); |
28 | |||
29 | TEnemyAdvent = record |
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30 | enemyType: TEnemyType; |
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31 | x: integer; |
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32 | y: integer; |
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33 | lifes: integer; |
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34 | end; |
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35 | |||
40 | daniel-mar | 36 | TLevelData = class(TPersistent) |
27 | daniel-mar | 37 | strict private |
38 | procedure SortEnemies; |
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40 | daniel-mar | 39 | strict protected |
40 | procedure AssignTo(Dest: TPersistent); override; |
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14 | daniel-mar | 41 | public |
40 | daniel-mar | 42 | RasterErzwingen: boolean; |
14 | daniel-mar | 43 | LevelEditorLength: integer; |
42 | daniel-mar | 44 | LevelName: string; |
45 | LevelAuthor: string; |
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14 | daniel-mar | 46 | EnemyAdventTable: array of TEnemyAdvent; |
27 | daniel-mar | 47 | function IndexOfEnemy(x,y:integer;enemyType:TEnemyType;lifes:integer): integer; |
48 | procedure AddEnemy(x,y:integer;enemyType:TEnemyType;lifes:integer); |
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49 | procedure DeleteEnemy(i: integer); overload; |
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50 | procedure DeleteEnemy(x,y:integer;enemyType:TEnemyType;lifes:integer); overload; |
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51 | function CountEnemies: integer; |
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52 | function HasBoss: boolean; |
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14 | daniel-mar | 53 | procedure Clear; |
40 | daniel-mar | 54 | procedure LoadFromStrings(sl: TStrings); // version 0.3 - version 1.2 files |
55 | procedure LoadFromFile(filename: string); // version 0.2 - version 1.2 files |
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56 | procedure SaveToStrings(sl: TStrings); |
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57 | procedure SaveToFile(filename: string); |
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58 | destructor Destroy; override; |
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14 | daniel-mar | 59 | end; |
60 | |||
65 | daniel-mar | 61 | TGameMode = (gmUnknown, gmLevels, gmRandom, gmEditor); |
40 | daniel-mar | 62 | |
63 | TSaveData = class(TPersistent) |
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64 | strict protected |
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65 | procedure AssignTo(Dest: TPersistent); override; |
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66 | public |
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67 | Score: integer; |
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68 | Life: integer; |
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69 | Level: integer; |
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70 | GameMode: TGameMode; |
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71 | LevelData: TLevelData; |
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72 | procedure Clear; |
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73 | procedure LoadFromStrings(sl: TStrings); |
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74 | procedure LoadFromFile(filename: string); |
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75 | procedure SaveToStrings(sl: TStrings); |
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76 | procedure SaveToFile(filename: string); |
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77 | destructor Destroy; override; |
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78 | end; |
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79 | |||
61 | daniel-mar | 80 | TLevelFile = record |
81 | levelNumber: integer; |
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82 | fileLocation: string; |
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83 | isUser: boolean; |
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84 | found: boolean; |
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85 | end; |
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17 | daniel-mar | 86 | |
61 | daniel-mar | 87 | function GetLevelFileName(lev: integer; forceuserdir: boolean): TLevelFile; |
88 | |||
72 | daniel-mar | 89 | function EnemyTypeHasLives(et: TEnemyType): boolean; |
90 | |||
14 | daniel-mar | 91 | implementation |
92 | |||
93 | uses |
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52 | daniel-mar | 94 | SysUtils, StrUtils, Global, Windows, System.Types; |
14 | daniel-mar | 95 | |
52 | daniel-mar | 96 | const |
97 | // { iso(1) identified-organization(3) dod(6) internet(1) private(4) enterprise(1) 37476 products(2) spacemission(8) file-format(1) lev-sav-v12(1) } |
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98 | // https://hosted.oidplus.com/viathinksoft/?goto=oid%3A1.3.6.1.4.1.37476.2.8.1.1 |
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99 | OID_LEVSAV_VER12 = '1.3.6.1.4.1.37476.2.8.1.1'; |
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100 | |||
61 | daniel-mar | 101 | function GetLevelFileName(lev: integer; forceuserdir: boolean): TLevelFile; |
27 | daniel-mar | 102 | |
51 | daniel-mar | 103 | function _GetLevelVerzeichnisSystem: string; |
104 | begin |
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105 | // Für die Auslieferungs-Levels |
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106 | result := OwnDirectory + 'Levels'; |
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107 | end; |
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108 | |||
109 | function _GetLevelVerzeichnisUser: string; |
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110 | begin |
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111 | try |
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112 | result := GetKnownFolderPath(FOLDERID_SavedGames); |
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113 | except |
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114 | result := ''; |
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115 | end; |
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116 | if result = '' then |
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117 | begin |
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118 | // Pre Vista |
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119 | result := OwnDirectory + 'Levels'; |
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120 | end |
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121 | else |
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122 | begin |
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123 | result := IncludeTrailingPathDelimiter(result); |
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124 | result := result + 'SpaceMission'; |
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125 | end; |
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126 | result := IncludeTrailingPathDelimiter(result); |
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127 | ForceDirectories(result); |
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128 | end; |
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129 | |||
130 | function _GetLevelFileNameUser(lev: integer): string; |
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131 | var |
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132 | old, new: string; |
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133 | begin |
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134 | new := IncludeTrailingPathDelimiter(_GetLevelVerzeichnisUser)+'Level '+inttostr(lev)+'.lev'; // Version 0.3+ Level Files |
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135 | old := IncludeTrailingPathDelimiter(_GetLevelVerzeichnisUser)+'Lev'+inttostr(lev)+'A1.lev'; // Version 0.2 Level Files |
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136 | if fileexists(new) then exit(new); |
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137 | if fileexists(old) then exit(old); |
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138 | exit(new); |
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139 | end; |
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140 | |||
141 | function _GetLevelFileNameSystem(lev: integer): string; |
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142 | var |
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143 | old, new: string; |
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144 | begin |
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145 | new := IncludeTrailingPathDelimiter(_GetLevelVerzeichnisSystem)+'Level '+inttostr(lev)+'.lev'; // Version 0.3+ Level Files |
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146 | old := IncludeTrailingPathDelimiter(_GetLevelVerzeichnisSystem)+'Lev'+inttostr(lev)+'A1.lev'; // Version 0.2 Level Files |
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147 | if fileexists(new) then exit(new); |
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148 | if fileexists(old) then exit(old); |
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149 | exit(new); |
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150 | end; |
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151 | |||
152 | var |
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153 | usr, sys: string; |
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61 | daniel-mar | 154 | bfound: boolean; |
17 | daniel-mar | 155 | begin |
61 | daniel-mar | 156 | result.levelNumber := lev; |
51 | daniel-mar | 157 | usr := _GetLevelFileNameUser(lev); |
158 | sys := _GetLevelFileNameSystem(lev); |
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61 | daniel-mar | 159 | bfound := fileexists(usr); |
160 | if bfound or forceuserdir then |
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161 | begin |
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162 | result.isUser := true; |
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163 | result.fileLocation := usr; |
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164 | result.found := bfound; |
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165 | exit; |
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166 | end; |
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167 | bfound := fileexists(sys); |
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168 | if bfound then |
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169 | begin |
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170 | result.isUser := false; |
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171 | result.fileLocation := sys; |
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172 | result.found := bfound; |
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173 | exit; |
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174 | end; |
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175 | result.isUser := true; |
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176 | result.fileLocation := usr; |
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177 | result.found := false; |
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17 | daniel-mar | 178 | end; |
179 | |||
52 | daniel-mar | 180 | // this is just an example, there are many |
181 | // different ways you can implement this |
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182 | // more efficiently, ie using a TStringBuilder, |
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183 | // or even modifying the String in-place... |
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184 | function CollapseSpaces(const S: string): string; |
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185 | var |
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186 | P: PChar; |
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187 | AddSpace: Boolean; |
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188 | begin |
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189 | Result := ''; |
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190 | AddSpace := False; |
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191 | P := PChar(S); |
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192 | while P^ <> #0 do |
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193 | begin |
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194 | while CharInSet(P^, [#1..' ']) do Inc(P); |
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195 | if P^ = #0 then Exit; |
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196 | if AddSpace then |
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197 | Result := Result + ' ' |
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198 | else |
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199 | AddSpace := True; |
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200 | repeat |
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201 | Result := Result + P^; |
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202 | Inc(P); |
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203 | until P^ <= ' '; |
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204 | end; |
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205 | end; |
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206 | |||
14 | daniel-mar | 207 | { TLevelData } |
208 | |||
40 | daniel-mar | 209 | procedure TLevelData.AssignTo(Dest: TPersistent); |
210 | var |
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211 | DestLevelData: TLevelData; |
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212 | i: integer; |
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213 | begin |
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214 | DestLevelData := Dest as TLevelData; |
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215 | if Assigned(DestLevelData) then |
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216 | begin |
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217 | DestLevelData.RasterErzwingen := Self.RasterErzwingen; |
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218 | DestLevelData.LevelEditorLength := Self.LevelEditorLength; |
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42 | daniel-mar | 219 | DestLevelData.LevelName := Self.LevelName; |
220 | DestLevelData.LevelAuthor := Self.LevelAuthor; |
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40 | daniel-mar | 221 | SetLength(DestLevelData.EnemyAdventTable, Length(Self.EnemyAdventTable)); |
66 | daniel-mar | 222 | for i := 0 to Length(Self.EnemyAdventTable)-1 do |
40 | daniel-mar | 223 | begin |
224 | DestLevelData.EnemyAdventTable[i] := Self.EnemyAdventTable[i]; |
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225 | end; |
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226 | end |
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227 | else |
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228 | begin |
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229 | inherited; |
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230 | end; |
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231 | end; |
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232 | |||
14 | daniel-mar | 233 | procedure TLevelData.Clear; |
234 | begin |
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235 | SetLength(EnemyAdventTable, 0); |
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27 | daniel-mar | 236 | LevelEditorLength := DefaultLevelLength; |
42 | daniel-mar | 237 | LevelName := ''; |
238 | LevelAuthor := ''; |
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14 | daniel-mar | 239 | end; |
240 | |||
27 | daniel-mar | 241 | function TLevelData.CountEnemies: integer; |
242 | begin |
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243 | result := Length(EnemyAdventTable); |
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244 | end; |
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245 | |||
246 | procedure TLevelData.DeleteEnemy(i: integer); |
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247 | var |
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248 | j: integer; |
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249 | begin |
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250 | for j := i+1 to CountEnemies-1 do |
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251 | begin |
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252 | EnemyAdventTable[j-1] := EnemyAdventTable[j]; |
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253 | end; |
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254 | SetLength(EnemyAdventTable, Length(EnemyAdventTable)-1); |
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255 | end; |
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256 | |||
257 | procedure TLevelData.DeleteEnemy(x, y: integer; enemyType: TEnemyType; |
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258 | lifes: integer); |
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259 | begin |
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260 | DeleteEnemy(IndexOfEnemy(x, y, enemyType, lifes)); |
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261 | end; |
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262 | |||
40 | daniel-mar | 263 | destructor TLevelData.Destroy; |
264 | begin |
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265 | Clear; |
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266 | inherited; |
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267 | end; |
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268 | |||
27 | daniel-mar | 269 | function TLevelData.HasBoss: boolean; |
270 | var |
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271 | i: integer; |
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272 | begin |
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273 | for i := 0 to Length(EnemyAdventTable) - 1 do |
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274 | begin |
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275 | if EnemyAdventTable[i].enemyType = etEnemyBoss then |
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276 | begin |
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277 | result := true; |
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278 | exit; |
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279 | end; |
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280 | end; |
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281 | result := false; |
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282 | end; |
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283 | |||
284 | procedure TLevelData.AddEnemy(x,y:integer;enemyType:TEnemyType;lifes:integer); |
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285 | begin |
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286 | SetLength(EnemyAdventTable, Length(EnemyAdventTable)+1); |
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28 | daniel-mar | 287 | |
288 | if enemyType = etEnemyMeteor then lifes := 0; |
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40 | daniel-mar | 289 | if RasterErzwingen then |
290 | begin |
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291 | if x mod RasterW <> 0 then raise Exception.CreateFmt('X-Koordinate muss ohne Rest durch %d teilbar sein', [RasterW]); |
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292 | if y mod RasterH <> 0 then raise Exception.CreateFmt('Y-Koordinate muss ohne Rest durch %d teilbar sein', [RasterH]); |
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293 | end; |
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294 | if lifes > MaxPossibleEnemyLives then lifes := MaxPossibleEnemyLives; |
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28 | daniel-mar | 295 | |
27 | daniel-mar | 296 | EnemyAdventTable[Length(EnemyAdventTable)-1].x := x; |
297 | EnemyAdventTable[Length(EnemyAdventTable)-1].y := y; |
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298 | EnemyAdventTable[Length(EnemyAdventTable)-1].enemyType := enemyType; |
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299 | EnemyAdventTable[Length(EnemyAdventTable)-1].lifes := lifes; |
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300 | end; |
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301 | |||
302 | function TLevelData.IndexOfEnemy(x, y: integer; enemyType: TEnemyType; |
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303 | lifes: integer): integer; |
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304 | var |
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305 | i: integer; |
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306 | begin |
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307 | for i := 0 to Length(EnemyAdventTable) - 1 do |
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308 | begin |
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309 | if (EnemyAdventTable[i].x = x) and |
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310 | (EnemyAdventTable[i].y = y) and |
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311 | (EnemyAdventTable[i].enemyType = enemyType) and |
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312 | (EnemyAdventTable[i].lifes = lifes) then |
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313 | begin |
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314 | result := i; |
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315 | exit; |
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316 | end; |
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317 | end; |
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318 | result := -1; |
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319 | end; |
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320 | |||
40 | daniel-mar | 321 | procedure TLevelData.LoadFromStrings(sl: TStrings); |
14 | daniel-mar | 322 | var |
323 | curline: integer; |
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17 | daniel-mar | 324 | z, act: integer; |
40 | daniel-mar | 325 | sl2: TStringList; |
27 | daniel-mar | 326 | tmpX, tmpY, tmpLifes: integer; |
327 | tmpEnemy: TEnemyType; |
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40 | daniel-mar | 328 | ergebnis: string; |
52 | daniel-mar | 329 | ary: TStringDynArray; |
330 | sLine: string; |
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14 | daniel-mar | 331 | begin |
27 | daniel-mar | 332 | Clear; |
333 | |||
42 | daniel-mar | 334 | LevelEditorLength := DefaultLevelLength; |
335 | LevelName := ''; |
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336 | LevelAuthor := ''; |
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337 | |||
52 | daniel-mar | 338 | if sl.Strings[0] = '; SpaceMission 0.3' then // do not localize |
40 | daniel-mar | 339 | begin |
340 | {$REGION 'Backwards compatibility level format 0.3 (convert to 0.4)'} |
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52 | daniel-mar | 341 | sl.Strings[0] := '; SpaceMission 0.4'; // do not localize |
342 | sl.Insert(1, '; LEV-File'); // do not localize |
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40 | daniel-mar | 343 | {$ENDREGION} |
344 | end; |
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345 | |||
52 | daniel-mar | 346 | if (sl.Strings[0] = '; SpaceMission 0.4') and // do not localize |
347 | (sl.Strings[1] = '; LEV-File') then // do not localize |
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40 | daniel-mar | 348 | begin |
349 | {$REGION 'Backwards compatibility level format 0.4 (convert to 1.0)'} |
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350 | sl2 := TStringList.Create; |
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351 | try |
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352 | z := 0; |
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353 | act := 0; |
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354 | while z < sl.Count do |
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355 | begin |
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356 | inc(z); |
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357 | if z > 2 then inc(act); |
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358 | if act = 5 then act := 1; |
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359 | ergebnis := sl.Strings[z-1]; |
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360 | if ergebnis = '; SpaceMission 0.4' then |
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361 | sl2.Add('; SpaceMission 1.0') |
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362 | else |
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363 | begin |
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364 | if (ergebnis = '30000') and (z = 3) then |
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365 | sl2.Add(IntTostr(DefaultLevelLength)) |
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366 | else |
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367 | begin |
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368 | //if not (((ergebnis = '0') and (z = 4)) or ((ergebnis = '-624') and (z = 5)) or ((ergebnis = '222') and (z = 6)) or ((ergebnis = '3') and (z = 7))) then |
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369 | if (z < 4) or (z > 7) then |
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370 | begin |
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371 | if act = 4 then |
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372 | sl2.Add(inttostr(strtoint(ergebnis) + 32 - (5 * (strtoint(ergebnis) div 37)))) |
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373 | else |
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374 | sl2.Add(Ergebnis); |
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375 | end; |
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376 | end; |
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377 | end; |
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378 | end; |
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379 | sl.Text := sl2.Text; |
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380 | finally |
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381 | FreeAndNil(sl2); |
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382 | end; |
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383 | {$ENDREGION} |
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384 | end; |
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385 | |||
52 | daniel-mar | 386 | if (sl.Strings[0] = '; SpaceMission 1.0') and // do not localize |
387 | (sl.Strings[1] = '; LEV-File') then // do not localize |
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40 | daniel-mar | 388 | begin |
389 | {$REGION 'Level format 1.0'} |
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390 | LevelEditorLength := StrToInt(sl.Strings[2]); |
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391 | curline := 3; |
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392 | while curline < sl.Count do |
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393 | begin |
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394 | tmpEnemy := TEnemyType(strtoint(sl.Strings[curline])); |
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395 | Inc(curline); |
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396 | tmpX := strtoint(sl.Strings[curline]); |
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397 | Inc(curline); |
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398 | tmpY := strtoint(sl.Strings[curline]); |
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399 | Inc(curline); |
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400 | tmpLifes := strtoint(sl.Strings[curline]); |
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401 | Inc(curline); |
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402 | AddEnemy(tmpX, tmpY, tmpEnemy, tmpLifes); |
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403 | end; |
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404 | {$ENDREGION} |
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405 | end |
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52 | daniel-mar | 406 | else if (SameText(sl.Strings[0], '['+OID_LEVSAV_VER12+']')) then |
40 | daniel-mar | 407 | begin |
408 | {$REGION 'Level format 1.2'} |
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409 | for curline := 1 to sl.Count-1 do |
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410 | begin |
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52 | daniel-mar | 411 | sLine := sl.Strings[curline].Trim; |
412 | if (sLine = '') or (Copy(sLine, 1, 1) = ';') then continue; |
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413 | ary := SplitString(CollapseSpaces(sLine), ' '); |
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53 | daniel-mar | 414 | if SameText(ary[0], 'Width') then // do not localize |
40 | daniel-mar | 415 | begin |
52 | daniel-mar | 416 | LevelEditorLength := StrToInt(ary[1]); |
417 | if (Length(ary) > 2) and (Copy(ary[2], 1, 1) <> ';') then |
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418 | raise Exception.CreateFmt('Zeile %d ist ungültig (Zusatzinfo am Ende)', [curline+1]); |
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40 | daniel-mar | 419 | end |
53 | daniel-mar | 420 | else if SameText(ary[0], 'Name') then // do not localize |
42 | daniel-mar | 421 | begin |
53 | daniel-mar | 422 | LevelName := Trim(Copy(sLine, Length(ary[0])+2, Length(sLine))); |
42 | daniel-mar | 423 | end |
53 | daniel-mar | 424 | else if SameText(ary[0], 'Author') then // do not localize |
42 | daniel-mar | 425 | begin |
53 | daniel-mar | 426 | LevelAuthor := Trim(Copy(sLine, Length(ary[0])+2, Length(sLine))); |
42 | daniel-mar | 427 | end |
53 | daniel-mar | 428 | else if SameText(ary[0], 'Enemy') then // do not localize |
40 | daniel-mar | 429 | begin |
52 | daniel-mar | 430 | tmpEnemy := TEnemyType(strtoint(ary[1])); |
431 | tmpX := strtoint(ary[2]); |
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432 | tmpY := strtoint(ary[3]); |
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433 | tmpLifes := strtoint(ary[4]); |
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434 | if (Length(ary) > 5) and (Copy(ary[5], 1, 1) <> ';') then |
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40 | daniel-mar | 435 | raise Exception.CreateFmt('Zeile %d ist ungültig (Zusatzinfo am Ende)', [curline+1]); |
436 | AddEnemy(tmpX, tmpY, tmpEnemy, tmpLifes); |
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437 | end; |
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438 | end; |
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439 | {$ENDREGION} |
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440 | end |
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441 | else |
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442 | begin |
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443 | raise Exception.Create('Level-Format nicht unterstützt oder Datei ist beschädigt'); |
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444 | end; |
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445 | |||
446 | SortEnemies; // Sortierung nach X-Koordinate ist sehr wichtig für das Spiel! |
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447 | end; |
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448 | |||
449 | procedure TLevelData.LoadFromFile(filename: string); |
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450 | var |
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451 | sl: TStringList; |
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452 | i, j: integer; |
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453 | temp: string; |
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454 | m: array[1..6] of tstrings; |
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455 | begin |
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15 | daniel-mar | 456 | sl := TStringList.Create; |
14 | daniel-mar | 457 | try |
52 | daniel-mar | 458 | if EndsText('A1.lev', filename) then // do not localize |
17 | daniel-mar | 459 | begin |
30 | daniel-mar | 460 | {$REGION 'Backwards compatibility level format 0.2 (split into 5-6 files; convert to 0.3)'} |
17 | daniel-mar | 461 | m[1] := TStringList.create; |
462 | m[2] := TStringList.create; |
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463 | m[3] := TStringList.create; |
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464 | m[4] := TStringList.create; |
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465 | m[5] := TStringList.create; |
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466 | m[6] := TStringList.create; |
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467 | try |
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468 | for i := 1 to 6 do |
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469 | begin |
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470 | filename[Length(filename)-4] := IntToStr(i)[1]; // ...A2.sav, ...A3.sav, etc. |
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471 | if FileExists(filename) then |
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472 | m[i].loadfromfile(filename); |
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473 | end; |
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474 | m[1].strings[0] := '-624'; |
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475 | if m[6].Text = '' then m[6].Text := '30000'; |
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14 | daniel-mar | 476 | |
52 | daniel-mar | 477 | sl.Add('; SpaceMission 0.3'); // do not localize |
17 | daniel-mar | 478 | sl.Add(temp); |
479 | for j := 0 to m[1].count-2 do |
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480 | begin |
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481 | for i := 0 to m[1].count-2 do |
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482 | begin |
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483 | if strtoint(m[1].strings[i]) > strtoint(m[1].strings[i+1]) then |
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484 | begin |
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485 | m[1].exchange(i, i+1); |
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486 | m[2].exchange(i, i+1); |
||
487 | m[3].exchange(i, i+1); |
||
488 | m[4].exchange(i, i+1); |
||
489 | m[5].exchange(i, i+1); |
||
490 | end; |
||
491 | end; |
||
492 | end; |
||
493 | for i := 0 to m[3].count-1 do |
||
494 | begin |
||
495 | for j := 1 to 4 do |
||
496 | begin |
||
497 | if j = 1 then sl.Add(m[3].strings[i]); |
||
498 | if j = 2 then sl.Add(m[1].strings[i]); |
||
499 | if j = 3 then sl.Add(m[2].strings[i]); |
||
500 | if j = 4 then sl.Add(m[4].strings[i]); |
||
501 | end; |
||
502 | end; |
||
503 | finally |
||
504 | FreeAndNil(m[1]); |
||
505 | FreeAndNil(m[2]); |
||
506 | FreeAndNil(m[3]); |
||
507 | FreeAndNil(m[4]); |
||
508 | FreeAndNil(m[5]); |
||
509 | FreeAndNil(m[6]); |
||
510 | end; |
||
511 | {$ENDREGION} |
||
512 | end |
||
513 | else |
||
14 | daniel-mar | 514 | begin |
17 | daniel-mar | 515 | sl.LoadFromFile(filename); |
516 | end; |
||
517 | |||
40 | daniel-mar | 518 | LoadFromStrings(sl); |
14 | daniel-mar | 519 | finally |
15 | daniel-mar | 520 | FreeAndNil(sl); |
14 | daniel-mar | 521 | end; |
522 | end; |
||
523 | |||
40 | daniel-mar | 524 | procedure TLevelData.SaveToStrings(sl: TStrings); |
15 | daniel-mar | 525 | var |
526 | i: integer; |
||
14 | daniel-mar | 527 | begin |
40 | daniel-mar | 528 | sl.Clear; |
52 | daniel-mar | 529 | sl.Add('['+OID_LEVSAV_VER12+']'); |
530 | if LevelName <> '' then sl.Add('Name ' + LevelName); // do not localize |
||
531 | if LevelAuthor <> '' then sl.Add('Author ' + LevelAuthor); // do not localize |
||
532 | sl.Add('Width ' + IntToStr(LevelEditorLength)); // do not localize |
||
40 | daniel-mar | 533 | SortEnemies; |
48 | daniel-mar | 534 | sl.Add('; Type XCoord YCoord Lives'); |
40 | daniel-mar | 535 | for i := 0 to Length(EnemyAdventTable)-1 do |
536 | begin |
||
52 | daniel-mar | 537 | sl.Add(Trim( |
538 | 'Enemy'.PadRight(6, ' ')+ // do not localize |
||
30 | daniel-mar | 539 | ' '+ |
40 | daniel-mar | 540 | IntToStr(Ord(EnemyAdventTable[i].enemyType)).PadRight(6, ' ')+ |
541 | ' '+ |
||
542 | IntToStr(EnemyAdventTable[i].x).PadRight(6, ' ')+ |
||
543 | ' '+ |
||
544 | IntToStr(EnemyAdventTable[i].y).PadRight(6, ' ')+ |
||
545 | ' '+ |
||
546 | IntToStr(EnemyAdventTable[i].lifes).PadRight(6, ' ')+ |
||
30 | daniel-mar | 547 | ' ' |
52 | daniel-mar | 548 | )); |
40 | daniel-mar | 549 | end; |
550 | end; |
||
551 | |||
552 | procedure TLevelData.SaveToFile(filename: string); |
||
553 | var |
||
554 | sl: TStringList; |
||
555 | begin |
||
556 | sl := TStringList.Create; |
||
557 | try |
||
558 | SaveToStrings(sl); |
||
15 | daniel-mar | 559 | sl.SaveToFile(filename); |
560 | finally |
||
561 | FreeAndNil(sl); |
||
562 | end; |
||
14 | daniel-mar | 563 | end; |
564 | |||
27 | daniel-mar | 565 | procedure TLevelData.SortEnemies; |
566 | var |
||
567 | i, n: integer; |
||
568 | e: TEnemyAdvent; |
||
569 | begin |
||
570 | // Bubble Sort Algorithmus |
||
571 | for n := Length(EnemyAdventTable) downto 2 do |
||
572 | begin |
||
573 | for i := 0 to n - 2 do |
||
574 | begin |
||
575 | if |
||
576 | // Sort by X-coord (important for the game!) |
||
577 | (EnemyAdventTable[i].x > EnemyAdventTable[i+1].x) |
||
578 | or |
||
579 | // Sort by Y-coord (just cosmetics) |
||
580 | ((EnemyAdventTable[i].x = EnemyAdventTable[i+1].x) and (EnemyAdventTable[i].y > EnemyAdventTable[i+1].y)) |
||
581 | then |
||
582 | begin |
||
583 | e := EnemyAdventTable[i]; |
||
584 | EnemyAdventTable[i] := EnemyAdventTable[i + 1]; |
||
585 | EnemyAdventTable[i + 1] := e; |
||
586 | end; |
||
587 | end; |
||
588 | end; |
||
589 | end; |
||
590 | |||
40 | daniel-mar | 591 | { TSaveData } |
592 | |||
593 | procedure TSaveData.AssignTo(Dest: TPersistent); |
||
594 | var |
||
595 | DestSaveData: TSaveData; |
||
596 | begin |
||
597 | DestSaveData := Dest as TSaveData; |
||
598 | if Assigned(DestSaveData) then |
||
599 | begin |
||
600 | DestSaveData.Score := Self.Score; |
||
601 | DestSaveData.Life := Self.Life; |
||
602 | DestSaveData.Level := Self.Level; |
||
603 | DestSaveData.GameMode := Self.GameMode; |
||
604 | if not Assigned(DestSaveData.LevelData) then DestSaveData.LevelData := TLevelData.Create; |
||
605 | DestSaveData.LevelData.Assign(Self.LevelData); |
||
606 | end |
||
607 | else |
||
608 | begin |
||
609 | inherited; |
||
610 | end; |
||
611 | end; |
||
612 | |||
613 | procedure TSaveData.Clear; |
||
614 | begin |
||
615 | Score := 0; |
||
616 | Life := 0; |
||
617 | Level := 0; |
||
618 | GameMode := gmUnknown; |
||
619 | FreeAndNil(LevelData); |
||
620 | end; |
||
621 | |||
622 | destructor TSaveData.Destroy; |
||
623 | begin |
||
624 | Clear; |
||
625 | inherited; |
||
626 | end; |
||
627 | |||
628 | procedure TSaveData.SaveToStrings(sl: TStrings); |
||
629 | var |
||
630 | sl2: TStringList; |
||
631 | begin |
||
632 | sl2 := TStringList.Create; |
||
633 | try |
||
52 | daniel-mar | 634 | sl.Add('['+OID_LEVSAV_VER12+']'); |
635 | sl.Add('Score ' + IntToStr(Score)); // do not localize |
||
636 | sl.Add('Lives ' + IntToStr(Life)); // do not localize |
||
637 | sl.Add('Level ' + IntToStr(Level)); // do not localize |
||
638 | sl.Add('Mode ' + IntToStr(Ord(GameMode))); // do not localize |
||
40 | daniel-mar | 639 | LevelData.SaveToStrings(sl2); |
52 | daniel-mar | 640 | sl2.Delete(0); // Delete additional level signature |
40 | daniel-mar | 641 | sl.AddStrings(sl2); |
642 | finally |
||
643 | FreeAndNil(sl2); |
||
644 | end; |
||
645 | end; |
||
646 | |||
647 | procedure TSaveData.LoadFromStrings(sl: TStrings); |
||
648 | var |
||
649 | curline: Integer; |
||
52 | daniel-mar | 650 | ary: TStringDynArray; |
651 | sLine: string; |
||
40 | daniel-mar | 652 | begin |
52 | daniel-mar | 653 | if (sl.Strings[0] = '; SpaceMission 1.0') and // do not localize |
654 | (sl.Strings[1] = '; SAV-File') then // do not localize |
||
40 | daniel-mar | 655 | begin |
656 | Score := StrToInt(sl.Strings[2]); |
||
657 | Life := StrToInt(sl.Strings[3]); |
||
658 | Level := StrToInt(sl.Strings[4]); |
||
659 | GameMode := TGameMode(StrToInt(sl.Strings[5])); |
||
660 | if Assigned(LevelData) then FreeAndNil(LevelData); |
||
661 | end |
||
52 | daniel-mar | 662 | else if SameText(sl.Strings[0], '['+OID_LEVSAV_VER12+']') then |
40 | daniel-mar | 663 | begin |
664 | Score := 0; |
||
665 | Life := 0; |
||
666 | Level := 0; |
||
667 | GameMode := gmUnknown; |
||
668 | for curline := 1 to sl.Count-1 do |
||
669 | begin |
||
52 | daniel-mar | 670 | sLine := sl.Strings[curline].Trim; |
671 | if (sLine = '') or (Copy(sLine, 1, 1) = ';') then continue; |
||
672 | ary := SplitString(CollapseSpaces(sLine), ' '); |
||
53 | daniel-mar | 673 | if SameText(ary[0], 'Score') then // do not localize |
40 | daniel-mar | 674 | begin |
52 | daniel-mar | 675 | Score := StrToInt(ary[1]); |
676 | if (Length(ary) > 2) and (Copy(ary[2], 1, 1) <> ';') then |
||
677 | raise Exception.CreateFmt('Zeile %d ist ungültig (Zusatzinfo am Ende)', [curline+1]); |
||
40 | daniel-mar | 678 | end |
53 | daniel-mar | 679 | else if SameText(ary[0], 'Lives') then // do not localize |
40 | daniel-mar | 680 | begin |
52 | daniel-mar | 681 | Life := StrToInt(ary[1]); |
682 | if (Length(ary) > 2) and (Copy(ary[2], 1, 1) <> ';') then |
||
683 | raise Exception.CreateFmt('Zeile %d ist ungültig (Zusatzinfo am Ende)', [curline+1]); |
||
40 | daniel-mar | 684 | end |
53 | daniel-mar | 685 | else if SameText(ary[0], 'Level') then // do not localize |
40 | daniel-mar | 686 | begin |
52 | daniel-mar | 687 | Level := StrToInt(ary[1]); |
688 | if (Length(ary) > 2) and (Copy(ary[2], 1, 1) <> ';') then |
||
689 | raise Exception.CreateFmt('Zeile %d ist ungültig (Zusatzinfo am Ende)', [curline+1]); |
||
40 | daniel-mar | 690 | end |
53 | daniel-mar | 691 | else if SameText(ary[0], 'Mode') then // do not localize |
40 | daniel-mar | 692 | begin |
52 | daniel-mar | 693 | GameMode := TGameMode(StrToInt(ary[1])); |
694 | if (Length(ary) > 2) and (Copy(ary[2], 1, 1) <> ';') then |
||
695 | raise Exception.CreateFmt('Zeile %d ist ungültig (Zusatzinfo am Ende)', [curline+1]); |
||
40 | daniel-mar | 696 | end; |
697 | end; |
||
698 | if Assigned(LevelData) then FreeAndNil(LevelData); |
||
699 | LevelData := TLevelData.Create; |
||
44 | daniel-mar | 700 | LevelData.RasterErzwingen := false; |
40 | daniel-mar | 701 | LevelData.LoadFromStrings(sl); |
702 | end |
||
703 | else |
||
704 | begin |
||
705 | raise Exception.Create('Spielstand-Format nicht unterstützt oder Datei beschädigt'); |
||
706 | end; |
||
707 | end; |
||
708 | |||
709 | procedure TSaveData.LoadFromFile(filename: string); |
||
710 | var |
||
711 | sl: TStringList; |
||
712 | begin |
||
713 | sl := TStringList.Create; |
||
714 | try |
||
715 | sl.LoadFromFile(filename); |
||
716 | LoadFromStrings(sl); |
||
717 | finally |
||
718 | FreeAndNil(sl); |
||
719 | end; |
||
720 | end; |
||
721 | |||
722 | procedure TSaveData.SaveToFile(filename: string); |
||
723 | var |
||
724 | sl: TStringList; |
||
725 | begin |
||
726 | sl := TStringList.Create; |
||
727 | try |
||
728 | SaveToStrings(sl); |
||
729 | sl.SaveToFile(filename); |
||
730 | finally |
||
731 | FreeAndNil(sl); |
||
732 | end; |
||
733 | end; |
||
734 | |||
72 | daniel-mar | 735 | function EnemyTypeHasLives(et: TEnemyType): boolean; |
736 | begin |
||
737 | result := (et <> etEnemyMeteor) and (et <> etItemMedikit); |
||
738 | end; |
||
739 | |||
14 | daniel-mar | 740 | end. |