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Rev | Author | Line No. | Line |
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14 | daniel-mar | 1 | unit ComLevelReader; |
2 | |||
3 | interface |
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4 | |||
40 | daniel-mar | 5 | uses |
6 | Classes; |
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7 | |||
27 | daniel-mar | 8 | const |
9 | NumEnemyTypes = 7; |
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10 | |||
14 | daniel-mar | 11 | type |
12 | TEnemyType = ( |
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13 | etUnknown, |
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14 | etEnemyAttacker, |
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15 | etEnemyAttacker2, |
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16 | etEnemyAttacker3, |
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17 | etEnemyMeteor, |
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18 | etEnemyUFO, |
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19 | etEnemyUFO2, |
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20 | etEnemyBoss |
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21 | ); |
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22 | |||
23 | TEnemyAdvent = record |
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24 | enemyType: TEnemyType; |
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25 | x: integer; |
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26 | y: integer; |
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27 | lifes: integer; |
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28 | end; |
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29 | |||
40 | daniel-mar | 30 | TLevelData = class(TPersistent) |
27 | daniel-mar | 31 | strict private |
32 | procedure SortEnemies; |
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40 | daniel-mar | 33 | strict protected |
34 | procedure AssignTo(Dest: TPersistent); override; |
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14 | daniel-mar | 35 | public |
40 | daniel-mar | 36 | RasterErzwingen: boolean; |
14 | daniel-mar | 37 | LevelEditorLength: integer; |
42 | daniel-mar | 38 | LevelName: string; |
39 | LevelAuthor: string; |
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14 | daniel-mar | 40 | EnemyAdventTable: array of TEnemyAdvent; |
27 | daniel-mar | 41 | function IndexOfEnemy(x,y:integer;enemyType:TEnemyType;lifes:integer): integer; |
42 | procedure AddEnemy(x,y:integer;enemyType:TEnemyType;lifes:integer); |
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43 | procedure DeleteEnemy(i: integer); overload; |
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44 | procedure DeleteEnemy(x,y:integer;enemyType:TEnemyType;lifes:integer); overload; |
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45 | function CountEnemies: integer; |
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46 | function HasBoss: boolean; |
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14 | daniel-mar | 47 | procedure Clear; |
40 | daniel-mar | 48 | procedure LoadFromStrings(sl: TStrings); // version 0.3 - version 1.2 files |
49 | procedure LoadFromFile(filename: string); // version 0.2 - version 1.2 files |
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50 | procedure SaveToStrings(sl: TStrings); |
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51 | procedure SaveToFile(filename: string); |
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52 | destructor Destroy; override; |
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14 | daniel-mar | 53 | end; |
54 | |||
40 | daniel-mar | 55 | TGameMode = (gmUnknown, gmLevels, gmRandom); |
56 | |||
57 | TSaveData = class(TPersistent) |
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58 | strict protected |
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59 | procedure AssignTo(Dest: TPersistent); override; |
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60 | public |
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61 | Score: integer; |
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62 | Life: integer; |
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63 | Level: integer; |
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64 | GameMode: TGameMode; |
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65 | LevelData: TLevelData; |
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66 | procedure Clear; |
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67 | procedure LoadFromStrings(sl: TStrings); |
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68 | procedure LoadFromFile(filename: string); |
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69 | procedure SaveToStrings(sl: TStrings); |
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70 | procedure SaveToFile(filename: string); |
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71 | destructor Destroy; override; |
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72 | end; |
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73 | |||
51 | daniel-mar | 74 | function GetLevelFileName(lev: integer; forceuserdir: boolean): string; |
17 | daniel-mar | 75 | |
14 | daniel-mar | 76 | implementation |
77 | |||
78 | uses |
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51 | daniel-mar | 79 | SysUtils, StrUtils, Global, Windows; |
14 | daniel-mar | 80 | |
51 | daniel-mar | 81 | function GetLevelFileName(lev: integer; forceuserdir: boolean): string; |
27 | daniel-mar | 82 | |
51 | daniel-mar | 83 | function _GetLevelVerzeichnisSystem: string; |
84 | begin |
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85 | // Für die Auslieferungs-Levels |
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86 | result := OwnDirectory + 'Levels'; |
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87 | end; |
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88 | |||
89 | function _GetLevelVerzeichnisUser: string; |
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90 | begin |
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91 | try |
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92 | result := GetKnownFolderPath(FOLDERID_SavedGames); |
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93 | except |
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94 | result := ''; |
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95 | end; |
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96 | if result = '' then |
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97 | begin |
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98 | // Pre Vista |
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99 | result := OwnDirectory + 'Levels'; |
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100 | end |
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101 | else |
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102 | begin |
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103 | result := IncludeTrailingPathDelimiter(result); |
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104 | result := result + 'SpaceMission'; |
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105 | end; |
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106 | result := IncludeTrailingPathDelimiter(result); |
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107 | ForceDirectories(result); |
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108 | end; |
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109 | |||
110 | function _GetLevelFileNameUser(lev: integer): string; |
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111 | var |
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112 | old, new: string; |
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113 | begin |
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114 | new := IncludeTrailingPathDelimiter(_GetLevelVerzeichnisUser)+'Level '+inttostr(lev)+'.lev'; // Version 0.3+ Level Files |
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115 | old := IncludeTrailingPathDelimiter(_GetLevelVerzeichnisUser)+'Lev'+inttostr(lev)+'A1.lev'; // Version 0.2 Level Files |
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116 | if fileexists(new) then exit(new); |
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117 | if fileexists(old) then exit(old); |
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118 | exit(new); |
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119 | end; |
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120 | |||
121 | function _GetLevelFileNameSystem(lev: integer): string; |
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122 | var |
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123 | old, new: string; |
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124 | begin |
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125 | new := IncludeTrailingPathDelimiter(_GetLevelVerzeichnisSystem)+'Level '+inttostr(lev)+'.lev'; // Version 0.3+ Level Files |
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126 | old := IncludeTrailingPathDelimiter(_GetLevelVerzeichnisSystem)+'Lev'+inttostr(lev)+'A1.lev'; // Version 0.2 Level Files |
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127 | if fileexists(new) then exit(new); |
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128 | if fileexists(old) then exit(old); |
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129 | exit(new); |
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130 | end; |
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131 | |||
132 | var |
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133 | usr, sys: string; |
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17 | daniel-mar | 134 | begin |
51 | daniel-mar | 135 | usr := _GetLevelFileNameUser(lev); |
136 | sys := _GetLevelFileNameSystem(lev); |
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137 | if fileexists(usr) or forceuserdir then exit(usr); |
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138 | if fileexists(sys) then exit(sys); |
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139 | exit(usr); |
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17 | daniel-mar | 140 | end; |
141 | |||
14 | daniel-mar | 142 | { TLevelData } |
143 | |||
40 | daniel-mar | 144 | procedure TLevelData.AssignTo(Dest: TPersistent); |
145 | var |
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146 | DestLevelData: TLevelData; |
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147 | i: integer; |
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148 | begin |
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149 | DestLevelData := Dest as TLevelData; |
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150 | if Assigned(DestLevelData) then |
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151 | begin |
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152 | DestLevelData.RasterErzwingen := Self.RasterErzwingen; |
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153 | DestLevelData.LevelEditorLength := Self.LevelEditorLength; |
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42 | daniel-mar | 154 | DestLevelData.LevelName := Self.LevelName; |
155 | DestLevelData.LevelAuthor := Self.LevelAuthor; |
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40 | daniel-mar | 156 | SetLength(DestLevelData.EnemyAdventTable, Length(Self.EnemyAdventTable)); |
157 | for i := 0 to Length(Self.EnemyAdventTable) do |
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158 | begin |
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159 | DestLevelData.EnemyAdventTable[i] := Self.EnemyAdventTable[i]; |
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160 | end; |
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161 | end |
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162 | else |
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163 | begin |
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164 | inherited; |
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165 | end; |
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166 | end; |
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167 | |||
14 | daniel-mar | 168 | procedure TLevelData.Clear; |
169 | begin |
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170 | SetLength(EnemyAdventTable, 0); |
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27 | daniel-mar | 171 | LevelEditorLength := DefaultLevelLength; |
42 | daniel-mar | 172 | LevelName := ''; |
173 | LevelAuthor := ''; |
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14 | daniel-mar | 174 | end; |
175 | |||
27 | daniel-mar | 176 | function TLevelData.CountEnemies: integer; |
177 | begin |
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178 | result := Length(EnemyAdventTable); |
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179 | end; |
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180 | |||
181 | procedure TLevelData.DeleteEnemy(i: integer); |
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182 | var |
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183 | j: integer; |
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184 | begin |
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185 | for j := i+1 to CountEnemies-1 do |
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186 | begin |
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187 | EnemyAdventTable[j-1] := EnemyAdventTable[j]; |
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188 | end; |
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189 | SetLength(EnemyAdventTable, Length(EnemyAdventTable)-1); |
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190 | end; |
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191 | |||
192 | procedure TLevelData.DeleteEnemy(x, y: integer; enemyType: TEnemyType; |
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193 | lifes: integer); |
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194 | begin |
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195 | DeleteEnemy(IndexOfEnemy(x, y, enemyType, lifes)); |
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196 | end; |
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197 | |||
40 | daniel-mar | 198 | destructor TLevelData.Destroy; |
199 | begin |
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200 | Clear; |
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201 | inherited; |
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202 | end; |
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203 | |||
27 | daniel-mar | 204 | function TLevelData.HasBoss: boolean; |
205 | var |
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206 | i: integer; |
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207 | begin |
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208 | for i := 0 to Length(EnemyAdventTable) - 1 do |
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209 | begin |
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210 | if EnemyAdventTable[i].enemyType = etEnemyBoss then |
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211 | begin |
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212 | result := true; |
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213 | exit; |
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214 | end; |
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215 | end; |
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216 | result := false; |
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217 | end; |
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218 | |||
219 | procedure TLevelData.AddEnemy(x,y:integer;enemyType:TEnemyType;lifes:integer); |
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220 | begin |
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221 | SetLength(EnemyAdventTable, Length(EnemyAdventTable)+1); |
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28 | daniel-mar | 222 | |
223 | if enemyType = etEnemyMeteor then lifes := 0; |
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40 | daniel-mar | 224 | if RasterErzwingen then |
225 | begin |
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226 | if x mod RasterW <> 0 then raise Exception.CreateFmt('X-Koordinate muss ohne Rest durch %d teilbar sein', [RasterW]); |
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227 | if y mod RasterH <> 0 then raise Exception.CreateFmt('Y-Koordinate muss ohne Rest durch %d teilbar sein', [RasterH]); |
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228 | end; |
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229 | if lifes > MaxPossibleEnemyLives then lifes := MaxPossibleEnemyLives; |
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28 | daniel-mar | 230 | |
27 | daniel-mar | 231 | EnemyAdventTable[Length(EnemyAdventTable)-1].x := x; |
232 | EnemyAdventTable[Length(EnemyAdventTable)-1].y := y; |
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233 | EnemyAdventTable[Length(EnemyAdventTable)-1].enemyType := enemyType; |
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234 | EnemyAdventTable[Length(EnemyAdventTable)-1].lifes := lifes; |
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235 | end; |
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236 | |||
237 | function TLevelData.IndexOfEnemy(x, y: integer; enemyType: TEnemyType; |
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238 | lifes: integer): integer; |
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239 | var |
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240 | i: integer; |
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241 | begin |
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242 | for i := 0 to Length(EnemyAdventTable) - 1 do |
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243 | begin |
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244 | if (EnemyAdventTable[i].x = x) and |
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245 | (EnemyAdventTable[i].y = y) and |
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246 | (EnemyAdventTable[i].enemyType = enemyType) and |
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247 | (EnemyAdventTable[i].lifes = lifes) then |
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248 | begin |
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249 | result := i; |
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250 | exit; |
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251 | end; |
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252 | end; |
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253 | result := -1; |
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254 | end; |
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255 | |||
40 | daniel-mar | 256 | procedure TLevelData.LoadFromStrings(sl: TStrings); |
14 | daniel-mar | 257 | var |
258 | curline: integer; |
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17 | daniel-mar | 259 | z, act: integer; |
40 | daniel-mar | 260 | sl2: TStringList; |
27 | daniel-mar | 261 | tmpX, tmpY, tmpLifes: integer; |
262 | tmpEnemy: TEnemyType; |
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30 | daniel-mar | 263 | tmpRest: string; |
40 | daniel-mar | 264 | ergebnis: string; |
14 | daniel-mar | 265 | begin |
27 | daniel-mar | 266 | Clear; |
267 | |||
42 | daniel-mar | 268 | LevelEditorLength := DefaultLevelLength; |
269 | LevelName := ''; |
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270 | LevelAuthor := ''; |
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271 | |||
40 | daniel-mar | 272 | if sl.Strings[0] = '; SpaceMission 0.3' then |
273 | begin |
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274 | {$REGION 'Backwards compatibility level format 0.3 (convert to 0.4)'} |
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275 | sl.Strings[0] := '; SpaceMission 0.4'; |
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276 | sl.Insert(1, '; LEV-File'); |
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277 | {$ENDREGION} |
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278 | end; |
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279 | |||
280 | if (sl.Strings[0] = '; SpaceMission 0.4') and |
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281 | (sl.Strings[1] = '; LEV-File') then |
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282 | begin |
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283 | {$REGION 'Backwards compatibility level format 0.4 (convert to 1.0)'} |
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284 | sl2 := TStringList.Create; |
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285 | try |
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286 | z := 0; |
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287 | act := 0; |
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288 | while z < sl.Count do |
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289 | begin |
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290 | inc(z); |
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291 | if z > 2 then inc(act); |
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292 | if act = 5 then act := 1; |
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293 | ergebnis := sl.Strings[z-1]; |
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294 | if ergebnis = '; SpaceMission 0.4' then |
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295 | sl2.Add('; SpaceMission 1.0') |
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296 | else |
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297 | begin |
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298 | if (ergebnis = '30000') and (z = 3) then |
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299 | sl2.Add(IntTostr(DefaultLevelLength)) |
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300 | else |
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301 | begin |
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302 | //if not (((ergebnis = '0') and (z = 4)) or ((ergebnis = '-624') and (z = 5)) or ((ergebnis = '222') and (z = 6)) or ((ergebnis = '3') and (z = 7))) then |
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303 | if (z < 4) or (z > 7) then |
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304 | begin |
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305 | if act = 4 then |
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306 | sl2.Add(inttostr(strtoint(ergebnis) + 32 - (5 * (strtoint(ergebnis) div 37)))) |
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307 | else |
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308 | sl2.Add(Ergebnis); |
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309 | end; |
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310 | end; |
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311 | end; |
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312 | end; |
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313 | sl.Text := sl2.Text; |
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314 | finally |
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315 | FreeAndNil(sl2); |
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316 | end; |
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317 | {$ENDREGION} |
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318 | end; |
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319 | |||
320 | if (sl.Strings[0] = '; SpaceMission 1.0') and |
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321 | (sl.Strings[1] = '; LEV-File') then |
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322 | begin |
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323 | {$REGION 'Level format 1.0'} |
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324 | LevelEditorLength := StrToInt(sl.Strings[2]); |
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325 | curline := 3; |
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326 | while curline < sl.Count do |
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327 | begin |
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328 | tmpEnemy := TEnemyType(strtoint(sl.Strings[curline])); |
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329 | Inc(curline); |
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330 | tmpX := strtoint(sl.Strings[curline]); |
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331 | Inc(curline); |
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332 | tmpY := strtoint(sl.Strings[curline]); |
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333 | Inc(curline); |
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334 | tmpLifes := strtoint(sl.Strings[curline]); |
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335 | Inc(curline); |
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336 | AddEnemy(tmpX, tmpY, tmpEnemy, tmpLifes); |
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337 | end; |
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338 | {$ENDREGION} |
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339 | end |
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340 | else if (SameText(sl.Strings[0], '[SpaceMission Level, Format 1.2]')) or |
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341 | (SameText(sl.Strings[0], '[SpaceMission Savegame, Format 1.2]')) then |
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342 | begin |
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343 | {$REGION 'Level format 1.2'} |
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344 | for curline := 1 to sl.Count-1 do |
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345 | begin |
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346 | // 1234567890123456789012345678901234567890 |
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347 | // 123456 123456 123456 123456 123456 ; Kommentar |
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348 | if (sl.Strings[curline].Trim = '') or |
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349 | (Copy(sl.Strings[curline], 1, 1) = ';') then |
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350 | // Do nothing |
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351 | else if Copy(sl.Strings[curline], 1, 6).TrimRight = 'Width' then |
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352 | begin |
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353 | LevelEditorLength := StrToInt(TrimRight(Copy(sl.Strings[curline], 8, 6))) |
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354 | end |
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42 | daniel-mar | 355 | else if Copy(sl.Strings[curline], 1, 6).TrimRight = 'Name' then |
356 | begin |
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357 | LevelName := TrimRight(Copy(sl.Strings[curline], 8, Length(sl.Strings[curline]))) |
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358 | end |
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359 | else if Copy(sl.Strings[curline], 1, 6).TrimRight = 'Author' then |
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360 | begin |
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361 | LevelAuthor := TrimRight(Copy(sl.Strings[curline], 8, Length(sl.Strings[curline]))) |
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362 | end |
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40 | daniel-mar | 363 | else if Copy(sl.Strings[curline], 1, 6).TrimRight = 'Enemy' then |
364 | begin |
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365 | tmpEnemy := TEnemyType(strtoint(TrimRight(Copy(sl.Strings[curline], 8, 6)))); |
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366 | tmpX := strtoint(TrimRight(Copy(sl.Strings[curline], 15, 6))); |
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367 | tmpY := strtoint(TrimRight(Copy(sl.Strings[curline], 22, 6))); |
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368 | tmpLifes := strtoint(TrimRight(Copy(sl.Strings[curline], 29, 6))); |
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369 | tmpRest := Copy(sl.Strings[curline], 36, Length(sl.Strings[curline])-36+1); |
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370 | if (Copy(tmpRest, 1, 1) <> ';') and (Trim(tmpRest) <> '') then |
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371 | raise Exception.CreateFmt('Zeile %d ist ungültig (Zusatzinfo am Ende)', [curline+1]); |
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372 | AddEnemy(tmpX, tmpY, tmpEnemy, tmpLifes); |
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373 | end; |
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374 | end; |
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375 | {$ENDREGION} |
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376 | end |
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377 | else |
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378 | begin |
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379 | raise Exception.Create('Level-Format nicht unterstützt oder Datei ist beschädigt'); |
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380 | end; |
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381 | |||
382 | SortEnemies; // Sortierung nach X-Koordinate ist sehr wichtig für das Spiel! |
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383 | end; |
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384 | |||
385 | procedure TLevelData.LoadFromFile(filename: string); |
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386 | var |
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387 | sl: TStringList; |
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388 | i, j: integer; |
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389 | temp: string; |
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390 | m: array[1..6] of tstrings; |
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391 | begin |
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15 | daniel-mar | 392 | sl := TStringList.Create; |
14 | daniel-mar | 393 | try |
17 | daniel-mar | 394 | if EndsText('A1.lev', filename) then |
395 | begin |
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30 | daniel-mar | 396 | {$REGION 'Backwards compatibility level format 0.2 (split into 5-6 files; convert to 0.3)'} |
17 | daniel-mar | 397 | m[1] := TStringList.create; |
398 | m[2] := TStringList.create; |
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399 | m[3] := TStringList.create; |
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400 | m[4] := TStringList.create; |
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401 | m[5] := TStringList.create; |
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402 | m[6] := TStringList.create; |
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403 | try |
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404 | for i := 1 to 6 do |
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405 | begin |
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406 | filename[Length(filename)-4] := IntToStr(i)[1]; // ...A2.sav, ...A3.sav, etc. |
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407 | if FileExists(filename) then |
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408 | m[i].loadfromfile(filename); |
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409 | end; |
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410 | m[1].strings[0] := '-624'; |
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411 | if m[6].Text = '' then m[6].Text := '30000'; |
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14 | daniel-mar | 412 | |
17 | daniel-mar | 413 | sl.Add('; SpaceMission 0.3'); |
414 | sl.Add(temp); |
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415 | for j := 0 to m[1].count-2 do |
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416 | begin |
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417 | for i := 0 to m[1].count-2 do |
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418 | begin |
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419 | if strtoint(m[1].strings[i]) > strtoint(m[1].strings[i+1]) then |
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420 | begin |
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421 | m[1].exchange(i, i+1); |
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422 | m[2].exchange(i, i+1); |
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423 | m[3].exchange(i, i+1); |
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424 | m[4].exchange(i, i+1); |
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425 | m[5].exchange(i, i+1); |
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426 | end; |
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427 | end; |
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428 | end; |
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429 | for i := 0 to m[3].count-1 do |
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430 | begin |
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431 | for j := 1 to 4 do |
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432 | begin |
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433 | if j = 1 then sl.Add(m[3].strings[i]); |
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434 | if j = 2 then sl.Add(m[1].strings[i]); |
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435 | if j = 3 then sl.Add(m[2].strings[i]); |
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436 | if j = 4 then sl.Add(m[4].strings[i]); |
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437 | end; |
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438 | end; |
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439 | finally |
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440 | FreeAndNil(m[1]); |
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441 | FreeAndNil(m[2]); |
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442 | FreeAndNil(m[3]); |
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443 | FreeAndNil(m[4]); |
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444 | FreeAndNil(m[5]); |
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445 | FreeAndNil(m[6]); |
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446 | end; |
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447 | {$ENDREGION} |
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448 | end |
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449 | else |
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14 | daniel-mar | 450 | begin |
17 | daniel-mar | 451 | sl.LoadFromFile(filename); |
452 | end; |
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453 | |||
40 | daniel-mar | 454 | LoadFromStrings(sl); |
14 | daniel-mar | 455 | finally |
15 | daniel-mar | 456 | FreeAndNil(sl); |
14 | daniel-mar | 457 | end; |
458 | end; |
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459 | |||
40 | daniel-mar | 460 | procedure TLevelData.SaveToStrings(sl: TStrings); |
15 | daniel-mar | 461 | var |
462 | i: integer; |
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14 | daniel-mar | 463 | begin |
40 | daniel-mar | 464 | sl.Clear; |
465 | sl.Add('[SpaceMission Level, Format 1.2]'); |
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42 | daniel-mar | 466 | if LevelName <> '' then sl.Add('Name ' + LevelName); |
467 | if LevelAuthor <> '' then sl.Add('Author ' + LevelAuthor); |
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43 | daniel-mar | 468 | sl.Add('Width ' + IntToStr(LevelEditorLength)); |
40 | daniel-mar | 469 | SortEnemies; |
48 | daniel-mar | 470 | sl.Add('; Type XCoord YCoord Lives'); |
40 | daniel-mar | 471 | for i := 0 to Length(EnemyAdventTable)-1 do |
472 | begin |
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30 | daniel-mar | 473 | sl.Add( |
40 | daniel-mar | 474 | 'Enemy'.PadRight(6, ' ')+ |
30 | daniel-mar | 475 | ' '+ |
40 | daniel-mar | 476 | IntToStr(Ord(EnemyAdventTable[i].enemyType)).PadRight(6, ' ')+ |
477 | ' '+ |
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478 | IntToStr(EnemyAdventTable[i].x).PadRight(6, ' ')+ |
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479 | ' '+ |
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480 | IntToStr(EnemyAdventTable[i].y).PadRight(6, ' ')+ |
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481 | ' '+ |
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482 | IntToStr(EnemyAdventTable[i].lifes).PadRight(6, ' ')+ |
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30 | daniel-mar | 483 | ' ' |
484 | ); |
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40 | daniel-mar | 485 | end; |
486 | end; |
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487 | |||
488 | procedure TLevelData.SaveToFile(filename: string); |
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489 | var |
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490 | sl: TStringList; |
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491 | begin |
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492 | sl := TStringList.Create; |
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493 | try |
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494 | SaveToStrings(sl); |
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15 | daniel-mar | 495 | sl.SaveToFile(filename); |
496 | finally |
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497 | FreeAndNil(sl); |
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498 | end; |
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14 | daniel-mar | 499 | end; |
500 | |||
27 | daniel-mar | 501 | procedure TLevelData.SortEnemies; |
502 | var |
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503 | i, n: integer; |
||
504 | e: TEnemyAdvent; |
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505 | begin |
||
506 | // Bubble Sort Algorithmus |
||
507 | for n := Length(EnemyAdventTable) downto 2 do |
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508 | begin |
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509 | for i := 0 to n - 2 do |
||
510 | begin |
||
511 | if |
||
512 | // Sort by X-coord (important for the game!) |
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513 | (EnemyAdventTable[i].x > EnemyAdventTable[i+1].x) |
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514 | or |
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515 | // Sort by Y-coord (just cosmetics) |
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516 | ((EnemyAdventTable[i].x = EnemyAdventTable[i+1].x) and (EnemyAdventTable[i].y > EnemyAdventTable[i+1].y)) |
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517 | then |
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518 | begin |
||
519 | e := EnemyAdventTable[i]; |
||
520 | EnemyAdventTable[i] := EnemyAdventTable[i + 1]; |
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521 | EnemyAdventTable[i + 1] := e; |
||
522 | end; |
||
523 | end; |
||
524 | end; |
||
525 | end; |
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526 | |||
40 | daniel-mar | 527 | { TSaveData } |
528 | |||
529 | procedure TSaveData.AssignTo(Dest: TPersistent); |
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530 | var |
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531 | DestSaveData: TSaveData; |
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532 | begin |
||
533 | DestSaveData := Dest as TSaveData; |
||
534 | if Assigned(DestSaveData) then |
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535 | begin |
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536 | DestSaveData.Score := Self.Score; |
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537 | DestSaveData.Life := Self.Life; |
||
538 | DestSaveData.Level := Self.Level; |
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539 | DestSaveData.GameMode := Self.GameMode; |
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540 | if not Assigned(DestSaveData.LevelData) then DestSaveData.LevelData := TLevelData.Create; |
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541 | DestSaveData.LevelData.Assign(Self.LevelData); |
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542 | end |
||
543 | else |
||
544 | begin |
||
545 | inherited; |
||
546 | end; |
||
547 | end; |
||
548 | |||
549 | procedure TSaveData.Clear; |
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550 | begin |
||
551 | Score := 0; |
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552 | Life := 0; |
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553 | Level := 0; |
||
554 | GameMode := gmUnknown; |
||
555 | FreeAndNil(LevelData); |
||
556 | end; |
||
557 | |||
558 | destructor TSaveData.Destroy; |
||
559 | begin |
||
560 | Clear; |
||
561 | inherited; |
||
562 | end; |
||
563 | |||
564 | procedure TSaveData.SaveToStrings(sl: TStrings); |
||
565 | var |
||
566 | sl2: TStringList; |
||
567 | begin |
||
568 | sl2 := TStringList.Create; |
||
569 | try |
||
570 | sl.Add('[SpaceMission Savegame, Format 1.2]'); |
||
571 | sl.Add('Score ' + IntToStr(Score)); |
||
572 | sl.Add('Lives ' + IntToStr(Life)); |
||
573 | sl.Add('Level ' + IntToStr(Level)); |
||
574 | sl.Add('Mode ' + IntToStr(Ord(GameMode))); |
||
575 | LevelData.SaveToStrings(sl2); |
||
576 | sl2.Delete(0); // Signature |
||
577 | sl.AddStrings(sl2); |
||
578 | finally |
||
579 | FreeAndNil(sl2); |
||
580 | end; |
||
581 | end; |
||
582 | |||
583 | procedure TSaveData.LoadFromStrings(sl: TStrings); |
||
584 | var |
||
585 | curline: Integer; |
||
586 | begin |
||
587 | if (sl.Strings[0] = '; SpaceMission 1.0') and |
||
588 | (sl.Strings[1] = '; SAV-File') then |
||
589 | begin |
||
590 | Score := StrToInt(sl.Strings[2]); |
||
591 | Life := StrToInt(sl.Strings[3]); |
||
592 | Level := StrToInt(sl.Strings[4]); |
||
593 | GameMode := TGameMode(StrToInt(sl.Strings[5])); |
||
594 | if Assigned(LevelData) then FreeAndNil(LevelData); |
||
595 | end |
||
596 | else if SameText(sl.Strings[0], '[SpaceMission Savegame, Format 1.2]') then |
||
597 | begin |
||
598 | Score := 0; |
||
599 | Life := 0; |
||
600 | Level := 0; |
||
601 | GameMode := gmUnknown; |
||
602 | for curline := 1 to sl.Count-1 do |
||
603 | begin |
||
604 | // 1234567890123456789012345678901234567890 |
||
605 | // 123456 123456 123456 123456 123456 ; Kommentar |
||
606 | if (sl.Strings[curline].Trim = '') or |
||
607 | (Copy(sl.Strings[curline], 1, 1) = ';') then |
||
608 | // Do nothing |
||
609 | else if Copy(sl.Strings[curline], 1, 6).TrimRight = 'Score' then |
||
610 | begin |
||
611 | Score := StrToInt(TrimRight(Copy(sl.Strings[curline], 8, 6))) |
||
612 | end |
||
613 | else if Copy(sl.Strings[curline], 1, 6).TrimRight = 'Lives' then |
||
614 | begin |
||
615 | Life := StrToInt(TrimRight(Copy(sl.Strings[curline], 8, 6))) |
||
616 | end |
||
617 | else if Copy(sl.Strings[curline], 1, 6).TrimRight = 'Level' then |
||
618 | begin |
||
619 | Level := StrToInt(TrimRight(Copy(sl.Strings[curline], 8, 6))) |
||
620 | end |
||
621 | else if Copy(sl.Strings[curline], 1, 6).TrimRight = 'Mode' then |
||
622 | begin |
||
623 | GameMode := TGameMode(StrToInt(TrimRight(Copy(sl.Strings[curline], 8, 6)))) |
||
624 | end; |
||
625 | end; |
||
626 | if Assigned(LevelData) then FreeAndNil(LevelData); |
||
627 | LevelData := TLevelData.Create; |
||
44 | daniel-mar | 628 | LevelData.RasterErzwingen := false; |
40 | daniel-mar | 629 | LevelData.LoadFromStrings(sl); |
630 | end |
||
631 | else |
||
632 | begin |
||
633 | raise Exception.Create('Spielstand-Format nicht unterstützt oder Datei beschädigt'); |
||
634 | end; |
||
635 | end; |
||
636 | |||
637 | procedure TSaveData.LoadFromFile(filename: string); |
||
638 | var |
||
639 | sl: TStringList; |
||
640 | begin |
||
641 | sl := TStringList.Create; |
||
642 | try |
||
643 | sl.LoadFromFile(filename); |
||
644 | LoadFromStrings(sl); |
||
645 | finally |
||
646 | FreeAndNil(sl); |
||
647 | end; |
||
648 | end; |
||
649 | |||
650 | procedure TSaveData.SaveToFile(filename: string); |
||
651 | var |
||
652 | sl: TStringList; |
||
653 | begin |
||
654 | sl := TStringList.Create; |
||
655 | try |
||
656 | SaveToStrings(sl); |
||
657 | sl.SaveToFile(filename); |
||
658 | finally |
||
659 | FreeAndNil(sl); |
||
660 | end; |
||
661 | end; |
||
662 | |||
14 | daniel-mar | 663 | end. |