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Rev | Author | Line No. | Line |
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14 | daniel-mar | 1 | unit ComLevelReader; |
2 | |||
3 | interface |
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4 | |||
40 | daniel-mar | 5 | uses |
6 | Classes; |
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7 | |||
27 | daniel-mar | 8 | const |
9 | NumEnemyTypes = 7; |
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10 | |||
14 | daniel-mar | 11 | type |
12 | TEnemyType = ( |
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13 | etUnknown, |
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14 | etEnemyAttacker, |
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15 | etEnemyAttacker2, |
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16 | etEnemyAttacker3, |
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17 | etEnemyMeteor, |
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18 | etEnemyUFO, |
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19 | etEnemyUFO2, |
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20 | etEnemyBoss |
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21 | ); |
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22 | |||
23 | TEnemyAdvent = record |
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24 | enemyType: TEnemyType; |
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25 | x: integer; |
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26 | y: integer; |
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27 | lifes: integer; |
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28 | end; |
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29 | |||
40 | daniel-mar | 30 | TLevelData = class(TPersistent) |
27 | daniel-mar | 31 | strict private |
32 | procedure SortEnemies; |
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40 | daniel-mar | 33 | strict protected |
34 | procedure AssignTo(Dest: TPersistent); override; |
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14 | daniel-mar | 35 | public |
40 | daniel-mar | 36 | RasterErzwingen: boolean; |
14 | daniel-mar | 37 | LevelEditorLength: integer; |
42 | daniel-mar | 38 | LevelName: string; |
39 | LevelAuthor: string; |
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14 | daniel-mar | 40 | EnemyAdventTable: array of TEnemyAdvent; |
27 | daniel-mar | 41 | function IndexOfEnemy(x,y:integer;enemyType:TEnemyType;lifes:integer): integer; |
42 | procedure AddEnemy(x,y:integer;enemyType:TEnemyType;lifes:integer); |
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43 | procedure DeleteEnemy(i: integer); overload; |
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44 | procedure DeleteEnemy(x,y:integer;enemyType:TEnemyType;lifes:integer); overload; |
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45 | function CountEnemies: integer; |
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46 | function HasBoss: boolean; |
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14 | daniel-mar | 47 | procedure Clear; |
40 | daniel-mar | 48 | procedure LoadFromStrings(sl: TStrings); // version 0.3 - version 1.2 files |
49 | procedure LoadFromFile(filename: string); // version 0.2 - version 1.2 files |
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50 | procedure SaveToStrings(sl: TStrings); |
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51 | procedure SaveToFile(filename: string); |
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52 | destructor Destroy; override; |
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14 | daniel-mar | 53 | end; |
54 | |||
40 | daniel-mar | 55 | TGameMode = (gmUnknown, gmLevels, gmRandom); |
56 | |||
57 | TSaveData = class(TPersistent) |
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58 | strict protected |
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59 | procedure AssignTo(Dest: TPersistent); override; |
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60 | public |
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61 | Score: integer; |
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62 | Life: integer; |
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63 | Level: integer; |
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64 | GameMode: TGameMode; |
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65 | LevelData: TLevelData; |
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66 | procedure Clear; |
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67 | procedure LoadFromStrings(sl: TStrings); |
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68 | procedure LoadFromFile(filename: string); |
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69 | procedure SaveToStrings(sl: TStrings); |
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70 | procedure SaveToFile(filename: string); |
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71 | destructor Destroy; override; |
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72 | end; |
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73 | |||
17 | daniel-mar | 74 | function GetLevelFileName(lev: integer): string; |
75 | |||
14 | daniel-mar | 76 | implementation |
77 | |||
78 | uses |
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40 | daniel-mar | 79 | SysUtils, StrUtils, Global; |
14 | daniel-mar | 80 | |
27 | daniel-mar | 81 | const |
82 | DefaultLevelLength = 1200; |
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83 | |||
17 | daniel-mar | 84 | function GetLevelFileName(lev: integer): string; |
85 | begin |
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31 | daniel-mar | 86 | result := OwnDirectory+'Levels\Level '+inttostr(lev)+'.lev'; // Version 0.3+ Level Files |
17 | daniel-mar | 87 | if not FileExists(Result) then |
31 | daniel-mar | 88 | result := OwnDirectory+'Levels\Lev'+inttostr(lev)+'A1.lev'; // Version 0.2 Level Files |
17 | daniel-mar | 89 | end; |
90 | |||
14 | daniel-mar | 91 | { TLevelData } |
92 | |||
40 | daniel-mar | 93 | procedure TLevelData.AssignTo(Dest: TPersistent); |
94 | var |
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95 | DestLevelData: TLevelData; |
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96 | i: integer; |
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97 | begin |
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98 | DestLevelData := Dest as TLevelData; |
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99 | if Assigned(DestLevelData) then |
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100 | begin |
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101 | DestLevelData.RasterErzwingen := Self.RasterErzwingen; |
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102 | DestLevelData.LevelEditorLength := Self.LevelEditorLength; |
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42 | daniel-mar | 103 | DestLevelData.LevelName := Self.LevelName; |
104 | DestLevelData.LevelAuthor := Self.LevelAuthor; |
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40 | daniel-mar | 105 | SetLength(DestLevelData.EnemyAdventTable, Length(Self.EnemyAdventTable)); |
106 | for i := 0 to Length(Self.EnemyAdventTable) do |
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107 | begin |
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108 | DestLevelData.EnemyAdventTable[i] := Self.EnemyAdventTable[i]; |
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109 | end; |
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110 | end |
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111 | else |
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112 | begin |
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113 | inherited; |
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114 | end; |
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115 | end; |
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116 | |||
14 | daniel-mar | 117 | procedure TLevelData.Clear; |
118 | begin |
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119 | SetLength(EnemyAdventTable, 0); |
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27 | daniel-mar | 120 | LevelEditorLength := DefaultLevelLength; |
42 | daniel-mar | 121 | LevelName := ''; |
122 | LevelAuthor := ''; |
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14 | daniel-mar | 123 | end; |
124 | |||
27 | daniel-mar | 125 | function TLevelData.CountEnemies: integer; |
126 | begin |
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127 | result := Length(EnemyAdventTable); |
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128 | end; |
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129 | |||
130 | procedure TLevelData.DeleteEnemy(i: integer); |
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131 | var |
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132 | j: integer; |
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133 | begin |
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134 | for j := i+1 to CountEnemies-1 do |
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135 | begin |
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136 | EnemyAdventTable[j-1] := EnemyAdventTable[j]; |
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137 | end; |
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138 | SetLength(EnemyAdventTable, Length(EnemyAdventTable)-1); |
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139 | end; |
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140 | |||
141 | procedure TLevelData.DeleteEnemy(x, y: integer; enemyType: TEnemyType; |
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142 | lifes: integer); |
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143 | begin |
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144 | DeleteEnemy(IndexOfEnemy(x, y, enemyType, lifes)); |
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145 | end; |
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146 | |||
40 | daniel-mar | 147 | destructor TLevelData.Destroy; |
148 | begin |
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149 | Clear; |
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150 | inherited; |
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151 | end; |
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152 | |||
27 | daniel-mar | 153 | function TLevelData.HasBoss: boolean; |
154 | var |
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155 | i: integer; |
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156 | begin |
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157 | for i := 0 to Length(EnemyAdventTable) - 1 do |
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158 | begin |
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159 | if EnemyAdventTable[i].enemyType = etEnemyBoss then |
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160 | begin |
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161 | result := true; |
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162 | exit; |
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163 | end; |
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164 | end; |
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165 | result := false; |
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166 | end; |
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167 | |||
168 | procedure TLevelData.AddEnemy(x,y:integer;enemyType:TEnemyType;lifes:integer); |
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169 | begin |
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170 | SetLength(EnemyAdventTable, Length(EnemyAdventTable)+1); |
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28 | daniel-mar | 171 | |
172 | if enemyType = etEnemyMeteor then lifes := 0; |
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40 | daniel-mar | 173 | if RasterErzwingen then |
174 | begin |
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175 | if x mod RasterW <> 0 then raise Exception.CreateFmt('X-Koordinate muss ohne Rest durch %d teilbar sein', [RasterW]); |
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176 | if y mod RasterH <> 0 then raise Exception.CreateFmt('Y-Koordinate muss ohne Rest durch %d teilbar sein', [RasterH]); |
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177 | end; |
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178 | if lifes > MaxPossibleEnemyLives then lifes := MaxPossibleEnemyLives; |
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28 | daniel-mar | 179 | |
27 | daniel-mar | 180 | EnemyAdventTable[Length(EnemyAdventTable)-1].x := x; |
181 | EnemyAdventTable[Length(EnemyAdventTable)-1].y := y; |
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182 | EnemyAdventTable[Length(EnemyAdventTable)-1].enemyType := enemyType; |
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183 | EnemyAdventTable[Length(EnemyAdventTable)-1].lifes := lifes; |
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184 | end; |
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185 | |||
186 | function TLevelData.IndexOfEnemy(x, y: integer; enemyType: TEnemyType; |
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187 | lifes: integer): integer; |
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188 | var |
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189 | i: integer; |
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190 | begin |
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191 | for i := 0 to Length(EnemyAdventTable) - 1 do |
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192 | begin |
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193 | if (EnemyAdventTable[i].x = x) and |
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194 | (EnemyAdventTable[i].y = y) and |
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195 | (EnemyAdventTable[i].enemyType = enemyType) and |
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196 | (EnemyAdventTable[i].lifes = lifes) then |
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197 | begin |
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198 | result := i; |
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199 | exit; |
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200 | end; |
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201 | end; |
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202 | result := -1; |
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203 | end; |
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204 | |||
40 | daniel-mar | 205 | procedure TLevelData.LoadFromStrings(sl: TStrings); |
14 | daniel-mar | 206 | var |
207 | curline: integer; |
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17 | daniel-mar | 208 | z, act: integer; |
40 | daniel-mar | 209 | sl2: TStringList; |
27 | daniel-mar | 210 | tmpX, tmpY, tmpLifes: integer; |
211 | tmpEnemy: TEnemyType; |
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30 | daniel-mar | 212 | tmpRest: string; |
40 | daniel-mar | 213 | ergebnis: string; |
14 | daniel-mar | 214 | begin |
27 | daniel-mar | 215 | Clear; |
216 | |||
42 | daniel-mar | 217 | RasterErzwingen := true; // wichtig für AddEnemy() |
40 | daniel-mar | 218 | |
42 | daniel-mar | 219 | LevelEditorLength := DefaultLevelLength; |
220 | LevelName := ''; |
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221 | LevelAuthor := ''; |
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222 | |||
40 | daniel-mar | 223 | if sl.Strings[0] = '; SpaceMission 0.3' then |
224 | begin |
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225 | {$REGION 'Backwards compatibility level format 0.3 (convert to 0.4)'} |
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226 | sl.Strings[0] := '; SpaceMission 0.4'; |
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227 | sl.Insert(1, '; LEV-File'); |
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228 | {$ENDREGION} |
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229 | end; |
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230 | |||
231 | if (sl.Strings[0] = '; SpaceMission 0.4') and |
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232 | (sl.Strings[1] = '; LEV-File') then |
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233 | begin |
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234 | {$REGION 'Backwards compatibility level format 0.4 (convert to 1.0)'} |
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235 | sl2 := TStringList.Create; |
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236 | try |
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237 | z := 0; |
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238 | act := 0; |
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239 | while z < sl.Count do |
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240 | begin |
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241 | inc(z); |
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242 | if z > 2 then inc(act); |
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243 | if act = 5 then act := 1; |
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244 | ergebnis := sl.Strings[z-1]; |
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245 | if ergebnis = '; SpaceMission 0.4' then |
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246 | sl2.Add('; SpaceMission 1.0') |
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247 | else |
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248 | begin |
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249 | if (ergebnis = '30000') and (z = 3) then |
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250 | sl2.Add(IntTostr(DefaultLevelLength)) |
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251 | else |
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252 | begin |
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253 | //if not (((ergebnis = '0') and (z = 4)) or ((ergebnis = '-624') and (z = 5)) or ((ergebnis = '222') and (z = 6)) or ((ergebnis = '3') and (z = 7))) then |
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254 | if (z < 4) or (z > 7) then |
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255 | begin |
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256 | if act = 4 then |
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257 | sl2.Add(inttostr(strtoint(ergebnis) + 32 - (5 * (strtoint(ergebnis) div 37)))) |
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258 | else |
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259 | sl2.Add(Ergebnis); |
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260 | end; |
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261 | end; |
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262 | end; |
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263 | end; |
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264 | sl.Text := sl2.Text; |
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265 | finally |
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266 | FreeAndNil(sl2); |
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267 | end; |
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268 | {$ENDREGION} |
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269 | end; |
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270 | |||
271 | if (sl.Strings[0] = '; SpaceMission 1.0') and |
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272 | (sl.Strings[1] = '; LEV-File') then |
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273 | begin |
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274 | {$REGION 'Level format 1.0'} |
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275 | LevelEditorLength := StrToInt(sl.Strings[2]); |
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276 | curline := 3; |
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277 | while curline < sl.Count do |
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278 | begin |
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279 | tmpEnemy := TEnemyType(strtoint(sl.Strings[curline])); |
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280 | Inc(curline); |
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281 | tmpX := strtoint(sl.Strings[curline]); |
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282 | Inc(curline); |
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283 | tmpY := strtoint(sl.Strings[curline]); |
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284 | Inc(curline); |
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285 | tmpLifes := strtoint(sl.Strings[curline]); |
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286 | Inc(curline); |
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287 | AddEnemy(tmpX, tmpY, tmpEnemy, tmpLifes); |
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288 | end; |
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289 | {$ENDREGION} |
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290 | end |
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291 | else if (SameText(sl.Strings[0], '[SpaceMission Level, Format 1.2]')) or |
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292 | (SameText(sl.Strings[0], '[SpaceMission Savegame, Format 1.2]')) then |
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293 | begin |
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294 | RasterErzwingen := SameText(sl.Strings[0], '[SpaceMission Level, Format 1.2]'); |
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295 | {$REGION 'Level format 1.2'} |
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296 | for curline := 1 to sl.Count-1 do |
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297 | begin |
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298 | // 1234567890123456789012345678901234567890 |
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299 | // 123456 123456 123456 123456 123456 ; Kommentar |
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300 | if (sl.Strings[curline].Trim = '') or |
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301 | (Copy(sl.Strings[curline], 1, 1) = ';') then |
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302 | // Do nothing |
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303 | else if Copy(sl.Strings[curline], 1, 6).TrimRight = 'Width' then |
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304 | begin |
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305 | LevelEditorLength := StrToInt(TrimRight(Copy(sl.Strings[curline], 8, 6))) |
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306 | end |
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42 | daniel-mar | 307 | else if Copy(sl.Strings[curline], 1, 6).TrimRight = 'Name' then |
308 | begin |
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309 | LevelName := TrimRight(Copy(sl.Strings[curline], 8, Length(sl.Strings[curline]))) |
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310 | end |
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311 | else if Copy(sl.Strings[curline], 1, 6).TrimRight = 'Author' then |
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312 | begin |
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313 | LevelAuthor := TrimRight(Copy(sl.Strings[curline], 8, Length(sl.Strings[curline]))) |
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314 | end |
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40 | daniel-mar | 315 | else if Copy(sl.Strings[curline], 1, 6).TrimRight = 'Enemy' then |
316 | begin |
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317 | tmpEnemy := TEnemyType(strtoint(TrimRight(Copy(sl.Strings[curline], 8, 6)))); |
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318 | tmpX := strtoint(TrimRight(Copy(sl.Strings[curline], 15, 6))); |
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319 | tmpY := strtoint(TrimRight(Copy(sl.Strings[curline], 22, 6))); |
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320 | tmpLifes := strtoint(TrimRight(Copy(sl.Strings[curline], 29, 6))); |
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321 | tmpRest := Copy(sl.Strings[curline], 36, Length(sl.Strings[curline])-36+1); |
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322 | if (Copy(tmpRest, 1, 1) <> ';') and (Trim(tmpRest) <> '') then |
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323 | raise Exception.CreateFmt('Zeile %d ist ungültig (Zusatzinfo am Ende)', [curline+1]); |
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324 | AddEnemy(tmpX, tmpY, tmpEnemy, tmpLifes); |
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325 | end; |
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326 | end; |
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327 | {$ENDREGION} |
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328 | end |
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329 | else |
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330 | begin |
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331 | raise Exception.Create('Level-Format nicht unterstützt oder Datei ist beschädigt'); |
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332 | end; |
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333 | |||
334 | SortEnemies; // Sortierung nach X-Koordinate ist sehr wichtig für das Spiel! |
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335 | end; |
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336 | |||
337 | procedure TLevelData.LoadFromFile(filename: string); |
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338 | var |
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339 | sl: TStringList; |
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340 | i, j: integer; |
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341 | temp: string; |
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342 | m: array[1..6] of tstrings; |
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343 | begin |
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15 | daniel-mar | 344 | sl := TStringList.Create; |
14 | daniel-mar | 345 | try |
17 | daniel-mar | 346 | if EndsText('A1.lev', filename) then |
347 | begin |
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30 | daniel-mar | 348 | {$REGION 'Backwards compatibility level format 0.2 (split into 5-6 files; convert to 0.3)'} |
17 | daniel-mar | 349 | m[1] := TStringList.create; |
350 | m[2] := TStringList.create; |
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351 | m[3] := TStringList.create; |
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352 | m[4] := TStringList.create; |
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353 | m[5] := TStringList.create; |
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354 | m[6] := TStringList.create; |
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355 | try |
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356 | for i := 1 to 6 do |
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357 | begin |
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358 | filename[Length(filename)-4] := IntToStr(i)[1]; // ...A2.sav, ...A3.sav, etc. |
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359 | if FileExists(filename) then |
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360 | m[i].loadfromfile(filename); |
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361 | end; |
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362 | m[1].strings[0] := '-624'; |
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363 | if m[6].Text = '' then m[6].Text := '30000'; |
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14 | daniel-mar | 364 | |
17 | daniel-mar | 365 | sl.Add('; SpaceMission 0.3'); |
366 | sl.Add(temp); |
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367 | for j := 0 to m[1].count-2 do |
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368 | begin |
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369 | for i := 0 to m[1].count-2 do |
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370 | begin |
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371 | if strtoint(m[1].strings[i]) > strtoint(m[1].strings[i+1]) then |
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372 | begin |
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373 | m[1].exchange(i, i+1); |
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374 | m[2].exchange(i, i+1); |
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375 | m[3].exchange(i, i+1); |
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376 | m[4].exchange(i, i+1); |
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377 | m[5].exchange(i, i+1); |
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378 | end; |
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379 | end; |
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380 | end; |
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381 | for i := 0 to m[3].count-1 do |
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382 | begin |
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383 | for j := 1 to 4 do |
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384 | begin |
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385 | if j = 1 then sl.Add(m[3].strings[i]); |
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386 | if j = 2 then sl.Add(m[1].strings[i]); |
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387 | if j = 3 then sl.Add(m[2].strings[i]); |
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388 | if j = 4 then sl.Add(m[4].strings[i]); |
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389 | end; |
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390 | end; |
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391 | finally |
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392 | FreeAndNil(m[1]); |
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393 | FreeAndNil(m[2]); |
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394 | FreeAndNil(m[3]); |
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395 | FreeAndNil(m[4]); |
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396 | FreeAndNil(m[5]); |
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397 | FreeAndNil(m[6]); |
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398 | end; |
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399 | {$ENDREGION} |
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400 | end |
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401 | else |
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14 | daniel-mar | 402 | begin |
17 | daniel-mar | 403 | sl.LoadFromFile(filename); |
404 | end; |
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405 | |||
40 | daniel-mar | 406 | LoadFromStrings(sl); |
14 | daniel-mar | 407 | finally |
15 | daniel-mar | 408 | FreeAndNil(sl); |
14 | daniel-mar | 409 | end; |
410 | end; |
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411 | |||
40 | daniel-mar | 412 | procedure TLevelData.SaveToStrings(sl: TStrings); |
15 | daniel-mar | 413 | var |
414 | i: integer; |
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14 | daniel-mar | 415 | begin |
40 | daniel-mar | 416 | sl.Clear; |
417 | sl.Add('[SpaceMission Level, Format 1.2]'); |
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41 | daniel-mar | 418 | sl.Add('Width ' + IntToStr(LevelEditorLength)); |
42 | daniel-mar | 419 | if LevelName <> '' then sl.Add('Name ' + LevelName); |
420 | if LevelAuthor <> '' then sl.Add('Author ' + LevelAuthor); |
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40 | daniel-mar | 421 | SortEnemies; |
422 | for i := 0 to Length(EnemyAdventTable)-1 do |
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423 | begin |
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30 | daniel-mar | 424 | sl.Add( |
40 | daniel-mar | 425 | 'Enemy'.PadRight(6, ' ')+ |
30 | daniel-mar | 426 | ' '+ |
40 | daniel-mar | 427 | IntToStr(Ord(EnemyAdventTable[i].enemyType)).PadRight(6, ' ')+ |
428 | ' '+ |
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429 | IntToStr(EnemyAdventTable[i].x).PadRight(6, ' ')+ |
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430 | ' '+ |
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431 | IntToStr(EnemyAdventTable[i].y).PadRight(6, ' ')+ |
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432 | ' '+ |
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433 | IntToStr(EnemyAdventTable[i].lifes).PadRight(6, ' ')+ |
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30 | daniel-mar | 434 | ' ' |
435 | ); |
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40 | daniel-mar | 436 | end; |
437 | end; |
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438 | |||
439 | procedure TLevelData.SaveToFile(filename: string); |
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440 | var |
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441 | sl: TStringList; |
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442 | begin |
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443 | sl := TStringList.Create; |
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444 | try |
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445 | SaveToStrings(sl); |
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15 | daniel-mar | 446 | sl.SaveToFile(filename); |
447 | finally |
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448 | FreeAndNil(sl); |
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449 | end; |
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14 | daniel-mar | 450 | end; |
451 | |||
27 | daniel-mar | 452 | procedure TLevelData.SortEnemies; |
453 | var |
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454 | i, n: integer; |
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455 | e: TEnemyAdvent; |
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456 | begin |
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457 | // Bubble Sort Algorithmus |
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458 | for n := Length(EnemyAdventTable) downto 2 do |
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459 | begin |
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460 | for i := 0 to n - 2 do |
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461 | begin |
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462 | if |
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463 | // Sort by X-coord (important for the game!) |
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464 | (EnemyAdventTable[i].x > EnemyAdventTable[i+1].x) |
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465 | or |
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466 | // Sort by Y-coord (just cosmetics) |
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467 | ((EnemyAdventTable[i].x = EnemyAdventTable[i+1].x) and (EnemyAdventTable[i].y > EnemyAdventTable[i+1].y)) |
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468 | then |
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469 | begin |
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470 | e := EnemyAdventTable[i]; |
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471 | EnemyAdventTable[i] := EnemyAdventTable[i + 1]; |
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472 | EnemyAdventTable[i + 1] := e; |
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473 | end; |
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474 | end; |
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475 | end; |
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476 | end; |
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477 | |||
40 | daniel-mar | 478 | { TSaveData } |
479 | |||
480 | procedure TSaveData.AssignTo(Dest: TPersistent); |
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481 | var |
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482 | DestSaveData: TSaveData; |
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483 | begin |
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484 | DestSaveData := Dest as TSaveData; |
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485 | if Assigned(DestSaveData) then |
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486 | begin |
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487 | DestSaveData.Score := Self.Score; |
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488 | DestSaveData.Life := Self.Life; |
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489 | DestSaveData.Level := Self.Level; |
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490 | DestSaveData.GameMode := Self.GameMode; |
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491 | if not Assigned(DestSaveData.LevelData) then DestSaveData.LevelData := TLevelData.Create; |
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492 | DestSaveData.LevelData.Assign(Self.LevelData); |
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493 | end |
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494 | else |
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495 | begin |
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496 | inherited; |
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497 | end; |
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498 | end; |
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499 | |||
500 | procedure TSaveData.Clear; |
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501 | begin |
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502 | Score := 0; |
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503 | Life := 0; |
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504 | Level := 0; |
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505 | GameMode := gmUnknown; |
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506 | FreeAndNil(LevelData); |
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507 | end; |
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508 | |||
509 | destructor TSaveData.Destroy; |
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510 | begin |
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511 | Clear; |
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512 | inherited; |
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513 | end; |
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514 | |||
515 | procedure TSaveData.SaveToStrings(sl: TStrings); |
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516 | var |
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517 | sl2: TStringList; |
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518 | begin |
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519 | sl2 := TStringList.Create; |
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520 | try |
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521 | sl.Add('[SpaceMission Savegame, Format 1.2]'); |
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522 | sl.Add('Score ' + IntToStr(Score)); |
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523 | sl.Add('Lives ' + IntToStr(Life)); |
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524 | sl.Add('Level ' + IntToStr(Level)); |
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525 | sl.Add('Mode ' + IntToStr(Ord(GameMode))); |
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526 | LevelData.SaveToStrings(sl2); |
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527 | sl2.Delete(0); // Signature |
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528 | sl.AddStrings(sl2); |
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529 | finally |
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530 | FreeAndNil(sl2); |
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531 | end; |
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532 | end; |
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533 | |||
534 | procedure TSaveData.LoadFromStrings(sl: TStrings); |
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535 | var |
||
536 | curline: Integer; |
||
537 | begin |
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538 | if (sl.Strings[0] = '; SpaceMission 1.0') and |
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539 | (sl.Strings[1] = '; SAV-File') then |
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540 | begin |
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541 | Score := StrToInt(sl.Strings[2]); |
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542 | Life := StrToInt(sl.Strings[3]); |
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543 | Level := StrToInt(sl.Strings[4]); |
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544 | GameMode := TGameMode(StrToInt(sl.Strings[5])); |
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545 | if Assigned(LevelData) then FreeAndNil(LevelData); |
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546 | end |
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547 | else if SameText(sl.Strings[0], '[SpaceMission Savegame, Format 1.2]') then |
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548 | begin |
||
549 | Score := 0; |
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550 | Life := 0; |
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551 | Level := 0; |
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552 | GameMode := gmUnknown; |
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553 | for curline := 1 to sl.Count-1 do |
||
554 | begin |
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555 | // 1234567890123456789012345678901234567890 |
||
556 | // 123456 123456 123456 123456 123456 ; Kommentar |
||
557 | if (sl.Strings[curline].Trim = '') or |
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558 | (Copy(sl.Strings[curline], 1, 1) = ';') then |
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559 | // Do nothing |
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560 | else if Copy(sl.Strings[curline], 1, 6).TrimRight = 'Score' then |
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561 | begin |
||
562 | Score := StrToInt(TrimRight(Copy(sl.Strings[curline], 8, 6))) |
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563 | end |
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564 | else if Copy(sl.Strings[curline], 1, 6).TrimRight = 'Lives' then |
||
565 | begin |
||
566 | Life := StrToInt(TrimRight(Copy(sl.Strings[curline], 8, 6))) |
||
567 | end |
||
568 | else if Copy(sl.Strings[curline], 1, 6).TrimRight = 'Level' then |
||
569 | begin |
||
570 | Level := StrToInt(TrimRight(Copy(sl.Strings[curline], 8, 6))) |
||
571 | end |
||
572 | else if Copy(sl.Strings[curline], 1, 6).TrimRight = 'Mode' then |
||
573 | begin |
||
574 | GameMode := TGameMode(StrToInt(TrimRight(Copy(sl.Strings[curline], 8, 6)))) |
||
575 | end; |
||
576 | end; |
||
577 | if Assigned(LevelData) then FreeAndNil(LevelData); |
||
578 | LevelData := TLevelData.Create; |
||
579 | LevelData.LoadFromStrings(sl); |
||
580 | end |
||
581 | else |
||
582 | begin |
||
583 | raise Exception.Create('Spielstand-Format nicht unterstützt oder Datei beschädigt'); |
||
584 | end; |
||
585 | end; |
||
586 | |||
587 | procedure TSaveData.LoadFromFile(filename: string); |
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588 | var |
||
589 | sl: TStringList; |
||
590 | begin |
||
591 | sl := TStringList.Create; |
||
592 | try |
||
593 | sl.LoadFromFile(filename); |
||
594 | LoadFromStrings(sl); |
||
595 | finally |
||
596 | FreeAndNil(sl); |
||
597 | end; |
||
598 | end; |
||
599 | |||
600 | procedure TSaveData.SaveToFile(filename: string); |
||
601 | var |
||
602 | sl: TStringList; |
||
603 | begin |
||
604 | sl := TStringList.Create; |
||
605 | try |
||
606 | SaveToStrings(sl); |
||
607 | sl.SaveToFile(filename); |
||
608 | finally |
||
609 | FreeAndNil(sl); |
||
610 | end; |
||
611 | end; |
||
612 | |||
14 | daniel-mar | 613 | end. |