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2 daniel-mar 1
unit Main;
2
 
8 daniel-mar 3
// BUG: If you drag the window, the dia show will stop playing, but the sound continues! This makes everything out of sync.
2 daniel-mar 4
// TODO: When the windows is only resized a little bit (A few pixels), the window should not centered
8 daniel-mar 5
//       ... Calc the width and height of ALL pictures, and then size the form to the biggest value?
6
//       ... or hard code the resolution in the INI file?
7
// Idea: Ini Parameter if fullscreen is applied or not
8
// Idea: Savestates, speedup, pause, Use Space bar to go to the next decision point.
2 daniel-mar 9
 
8 daniel-mar 10
// -----------------------------------------------------------------------------
11
 
12
// HOTSPOT_RELATIVE_ORIGIN is a new behavior which is not compatible with the original engine.
13
// With HOTSPOT_RELATIVE_ORIGIN enabled, the coordinates will be relative to the picture
14
// The original game has the origin at the top left corner of the screen.
15
// This is a problem because the game as well as the scene editor does not know the
16
// desired resolution, as it is automatically determined.
17
// If we would hardcode the desired canvas (640x480) in <ExeName>.ini, then
18
// it would work, but then, the scene Editor can not know the desired resolution...
19
{$DEFINE HOTSPOT_RELATIVE_ORIGIN}
20
 
2 daniel-mar 21
interface
22
 
23
uses
24
  Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms,
19 daniel-mar 25
  Dialogs, ExtCtrls, StdCtrls, Game, MPlayer, SyncObjs;
2 daniel-mar 26
 
27
type
28
  TMainForm = class(TForm)
29
    Image1: TImage;
30
    Panel1: TPanel;
31
    StartupTimer: TTimer;
16 daniel-mar 32
    MediaPlayer1: TMediaPlayer;
33
    Panel2: TPanel;
2 daniel-mar 34
    procedure FormCreate(Sender: TObject);
35
    procedure FormKeyDown(Sender: TObject; var Key: Word; Shift: TShiftState);
36
    procedure StartupTimerTimer(Sender: TObject);
37
    procedure ControlClick(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
38
    procedure FormDestroy(Sender: TObject);
39
  private
40
    FHotspots: array[0..2] of THotspot;
41
    FullscreenMode: boolean;
42
    procedure cbPictureShow(ASender: TGame; AFilename: string; AType: TPictureType);
43
    procedure cbAsyncSound(ASender: TGame; AFilename: string);
44
    procedure cbExit(ASender: TGame);
19 daniel-mar 45
    function cbWait(ASender: TGame; AMilliseconds: integer): boolean;
2 daniel-mar 46
    procedure cbSetHotspot(ASender: TGame; AIndex: THotspotIndex; AHotspot: THotspot);
47
    procedure cbClearHotspots(ASender: TGame);
48
    procedure ClickEvent(X, Y: Integer);
19 daniel-mar 49
  private
50
    FCancelSceneRequest: boolean;
51
    csCancelSceneRequest: TCriticalSection;
2 daniel-mar 52
  public
53
    game: TGame;
54
  end;
55
 
56
var
57
  MainForm: TMainForm;
58
 
59
implementation
60
 
61
{$R *.dfm}
62
 
63
uses
19 daniel-mar 64
  MMSystem, IniFiles, Math, GameBinStruct;
2 daniel-mar 65
 
66
function AddThouSeps(const S: string): string;
67
var
68
  LS, L2, I, N: Integer;
69
  Temp: string;
70
begin
71
  // http://www.delphigroups.info/2/11/471892.html
72
  result := S ;
73
  LS := Length(S);
74
  N := 1 ;
75
  if LS > 1 then
76
  begin
77
    if S [1] = '-' then  // check for negative value
78
    begin
79
      N := 2;
80
      LS := LS - 1;
81
    end;
82
  end;
83
  if LS <= 3 then exit;
84
  L2 := (LS - 1) div 3;
85
  Temp := '';
86
  for I := 1 to L2 do
87
  begin
12 daniel-mar 88
    Temp := {$IF not Declared(ThousandSeparator)}FormatSettings.{$IFEND}ThousandSeparator + Copy (S, LS - 3 * I + 1, 3) + Temp;
2 daniel-mar 89
  end;
90
  Result := Copy (S, N, (LS - 1) mod 3 + 1) + Temp;
91
  if N > 1 then Result := '-' + Result;
92
end;
93
 
94
{ TMainForm }
95
 
96
procedure TMainForm.cbPictureShow(ASender: TGame; AFilename: string; AType: TPictureType);
12 daniel-mar 97
resourcestring
98
  S_YOUR_SCORE = 'Your score is: %s';
2 daniel-mar 99
begin
19 daniel-mar 100
  {$IFDEF DEBUG}
101
  Caption := AFileName;
102
  {$ENDIF}
103
 
2 daniel-mar 104
  if FileExists(AFilename) then
105
  begin
106
    Image1.Visible := false;
107
    try
108
      Image1.Picture.LoadFromFile(AFilename);
109
      Image1.Autosize := true;
110
    finally
111
      // This speeds up the picture loading on very old computers
112
      Image1.Visible := true;
113
    end;
114
 
115
    // Make form bigger if necessary
116
    if Image1.Width > ClientWidth then
117
    begin
8 daniel-mar 118
      ClientWidth := Min(Image1.Width, Screen.Width);
2 daniel-mar 119
      if (ClientWidth >= Screen.Width) then FullscreenMode := true;
120
      Position := poScreenCenter;
121
    end;
122
    if Image1.Height > ClientHeight then
123
    begin
8 daniel-mar 124
      ClientHeight := Min(Image1.Height, Screen.Height);
2 daniel-mar 125
      if (ClientHeight >= Screen.Height) then FullscreenMode := true;
126
      Position := poScreenCenter;
127
    end;
128
 
129
    // Center image
130
    Image1.Left := ClientWidth div 2 - Image1.Width div 2;
131
    Image1.Top := ClientHeight div 2 - Image1.Height div 2;
132
  end
133
  else
134
  begin
19 daniel-mar 135
    ShowMessageFmt('File not found: %s', [AFileName]);
2 daniel-mar 136
    Image1.Picture := nil;
137
  end;
138
 
139
  if FullScreenMode then
140
  begin
141
    BorderStyle := bsNone;
142
    FormStyle := fsStayOnTop;
143
    Case AType of
144
      ptDia: Screen.Cursor := -1;
145
      ptDecision: Screen.Cursor := 0;
146
    End;
147
  end;
148
 
12 daniel-mar 149
  Panel1.Caption := Format(S_YOUR_SCORE, [AddThouSeps(IntToStr(ASender.Score))]);
2 daniel-mar 150
  Panel1.Left := 8;
151
  Panel1.Top := Min(ClientHeight, Screen.Height) - Panel1.Height - 8;
152
  Panel1.Visible := AType = ptDecision;
153
end;
154
 
155
procedure TMainForm.cbAsyncSound(ASender: TGame; AFilename: string);
156
begin
157
  PlaySound(nil, hinstance, 0);
158
  if FileExists(AFilename) then
159
  begin
160
    PlaySound(PChar(AFilename), hinstance, SND_FILENAME or SND_ASYNC);
161
  end;
162
end;
163
 
164
procedure TMainForm.cbSetHotspot(ASender: TGame; AIndex: THotspotIndex; AHotspot: THotspot);
165
begin
166
  FHotspots[AIndex] := AHotspot;
167
end;
168
 
169
procedure TMainForm.cbClearHotspots(ASender: TGame);
170
var
171
  i: Integer;
172
begin
173
  for i := Low(FHotspots) to High(FHotspots) - 1 do
174
  begin
175
    FHotspots[i].lpAction := nil;
176
  end;
177
end;
178
 
179
procedure TMainForm.cbExit(ASender: TGame);
180
begin
181
  Application.Terminate;
182
end;
183
 
19 daniel-mar 184
function TMainForm.cbWait(ASender: TGame; AMilliseconds: integer): boolean;
185
var
186
  FirstTickCount: DWord;
2 daniel-mar 187
begin
188
  //Cursor := crHourglass;
189
  try
19 daniel-mar 190
    result := false; // don't cancel
191
    FirstTickCount := GetTickCount; // TODO: Attention, GetTickCount can overflow
192
    while not Application.Terminated and ((GetTickCount - FirstTickCount) < AMilliseconds) do
193
    begin
194
      csCancelSceneRequest.Acquire;
195
      try
196
        if FCancelSceneRequest then
197
        begin
198
          FCancelSceneRequest := false;
199
          result := true; // cancel
200
          exit;
201
        end;
202
      finally
203
        csCancelSceneRequest.Release;
204
      end;
205
      Application.ProcessMessages;
206
      Sleep(0);
207
    end;
2 daniel-mar 208
  finally
209
    //Cursor := crDefault;
210
  end;
211
end;
212
 
213
procedure TMainForm.FormCreate(Sender: TObject);
214
var
215
  ini: TMemIniFile;
216
  iniFilename: string;
217
begin
19 daniel-mar 218
  csCancelSceneRequest := TCriticalSection.Create;
2 daniel-mar 219
  iniFilename := ChangeFileExt(ExtractFileName(ParamStr(0)), '.ini');
220
 
221
  DoubleBuffered := true;
222
 
223
  if FileExists(iniFilename) then
224
  begin
225
    ini := TMemIniFile.Create(iniFilename);
226
    try
227
      Caption := ini.ReadString('Config', 'Title', '');
228
    finally
229
      FreeAndNil(ini);
230
    end;
231
  end;
232
 
233
  try
234
    StartupTimer.Enabled := true;
235
  except
236
    Application.Terminate;
237
  end;
238
end;
239
 
240
procedure TMainForm.FormDestroy(Sender: TObject);
241
begin
17 daniel-mar 242
  FreeAndNil(Game);
243
 
2 daniel-mar 244
  // Without this, some audio drivers could crash if you press ESC to end the game.
245
  // (VPC 2007 with Win95; cpsman.dll crashes sometimes)
246
  PlaySound(nil, hinstance, 0);
19 daniel-mar 247
  FreeAndNil(csCancelSceneRequest);
248
  if Assigned(Game) then FreeAndNil(Game);
2 daniel-mar 249
end;
250
 
251
procedure TMainForm.FormKeyDown(Sender: TObject; var Key: Word;
252
  Shift: TShiftState);
253
begin
16 daniel-mar 254
  if Key = VK_SPACE then
255
  begin
256
    if MediaPlayer1.Mode = mpPlaying then MediaPlayer1.Stop;
257
  end;
19 daniel-mar 258
  if KEY = VK_RETURN then
259
  begin
260
    if MediaPlayer1.Mode = mpPlaying then
261
    begin
262
      MediaPlayer1.Position := MediaPlayer1.EndPos;
263
    end;
264
    csCancelSceneRequest.Acquire;
265
    try
266
      FCancelSceneRequest := true;
267
    finally
268
      csCancelSceneRequest.Release;
269
    end;
270
  end;
2 daniel-mar 271
  if Key = VK_ESCAPE then Close;
272
end;
273
 
274
procedure TMainForm.ClickEvent(X, Y: Integer);
275
var
276
  i: integer;
19 daniel-mar 277
  ac: TActionDef;
2 daniel-mar 278
begin
19 daniel-mar 279
  // Debug: Go to prev decision by clicking on the top left edge
280
  if (X < 20) and (Y < 20) then
281
  begin
282
    // TODO: Also allow to go back multiple steps
283
    ac.scoreDelta := 0;
284
    ac.nextSceneID := SCENEID_PREVDECISION;
285
    ac.sceneSegment := 0;
286
    Game.PerformAction(@ac);
287
    Exit;
288
  end;
289
 
8 daniel-mar 290
  // If hotspots are overlaying, the lowest action will be chosen (same behavior as original game)
2 daniel-mar 291
  for i := Low(FHotspots) to High(FHotspots) do
292
  begin
293
    if Assigned(FHotspots[i].lpAction) and
294
       (X >= FHotspots[i].cHotspotTopLeft.X) and
295
       (Y >= FHotspots[i].cHotspotTopLeft.Y) and
296
       (X <= FHotspots[i].cHotspotBottomRight.X) and
297
       (Y <= FHotspots[i].cHotspotBottomRight.Y) then
298
    begin
299
      FHotspots[i].Game.PerformAction(FHotspots[i].lpAction);
300
      Exit;
301
    end;
302
  end;
303
end;
304
 
305
procedure TMainForm.ControlClick(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer);
306
begin
8 daniel-mar 307
  {$IFDEF HOTSPOT_RELATIVE_ORIGIN}
308
  ClickEvent(X, Y);
309
  {$ELSE}
2 daniel-mar 310
  ClickEvent(X+TControl(Sender).Left, Y+TControl(Sender).Top);
8 daniel-mar 311
  {$ENDIF}
2 daniel-mar 312
end;
313
 
314
procedure TMainForm.StartupTimerTimer(Sender: TObject);
315
begin
316
  StartupTimer.Enabled := false;
16 daniel-mar 317
 
318
  if FileExists('INTRO.AVI') then
319
  begin
320
    MediaPlayer1.FileName := 'INTRO.AVI';
321
    MediaPlayer1.Open;
322
 
323
    Panel2.Visible := true;
324
    Panel2.Top := 0;
325
    Panel2.Left := 0;
326
    Panel2.Width  := MediaPlayer1.DisplayRect.Right;
327
    Panel2.Height := MediaPlayer1.DisplayRect.Bottom;
328
 
329
    ClientWidth := Panel2.Width;
330
    if (ClientWidth >= Screen.Width) then FullscreenMode := true;
331
    ClientHeight := Panel2.Height;
332
    if (ClientHeight >= Screen.Height) then FullscreenMode := true;
333
    Position := poScreenCenter;
334
 
335
    if FullScreenMode then
336
    begin
337
      BorderStyle := bsNone;
338
      FormStyle := fsStayOnTop;
339
      Screen.Cursor := -1;
340
    end;
341
 
342
    // For some reason, "Position := poScreenCenter" causes the video handle to break!
343
    // we need to close+open it again!
344
    MediaPlayer1.Close;
345
    MediaPlayer1.Open;
346
 
347
    MediaPlayer1.Play;
348
    while MediaPlayer1.Mode <> mpStopped do
349
    begin
350
      Sleep(100);
351
      Application.ProcessMessages;
352
      if Application.Terminated then break;
353
    end;
354
 
355
    MediaPlayer1.Close;
356
    Panel2.Visible := false;
357
    Screen.Cursor := 0;
358
  end;
359
 
360
  try
361
    Game := TGame.Create('.');
17 daniel-mar 362
    Game.PictureShowCallback := cbPictureShow;
363
    Game.AsyncSoundCallback := cbAsyncSound;
364
    Game.ExitCallback := cbExit;
365
    Game.WaitCallback := cbWait;
366
    Game.SetHotspotCallback := cbSetHotspot;
367
    Game.ClearHotspotsCallback := cbClearHotspots;
368
    Game.Run;
16 daniel-mar 369
  except
370
    on E: Exception do
371
    begin
372
      MessageDlg(E.Message, mtError, [mbOK], 0);
373
      Close;
374
    end;
375
  end;
2 daniel-mar 376
end;
377
 
378
end.