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Rev | Author | Line No. | Line |
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2 | daniel-mar | 1 | unit Main; |
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25 | daniel-mar | 3 | (* |
4 | * Plumbers Don't Wear Ties - Inofficial Win32 Player |
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5 | * Copyright 2017 - 2020 Daniel Marschall, ViaThinkSoft |
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6 | * |
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7 | * Licensed under the Apache License, Version 2.0 (the "License"); |
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8 | * you may not use this file except in compliance with the License. |
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9 | * You may obtain a copy of the License at |
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10 | * |
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11 | * http://www.apache.org/licenses/LICENSE-2.0 |
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12 | * |
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13 | * Unless required by applicable law or agreed to in writing, software |
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14 | * distributed under the License is distributed on an "AS IS" BASIS, |
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15 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
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16 | * See the License for the specific language governing permissions and |
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17 | * limitations under the License. |
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18 | *) |
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19 | |||
8 | daniel-mar | 20 | // BUG: If you drag the window, the dia show will stop playing, but the sound continues! This makes everything out of sync. |
2 | daniel-mar | 21 | // TODO: When the windows is only resized a little bit (A few pixels), the window should not centered |
8 | daniel-mar | 22 | // ... Calc the width and height of ALL pictures, and then size the form to the biggest value? |
23 | // ... or hard code the resolution in the INI file? |
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24 | // Idea: Ini Parameter if fullscreen is applied or not |
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25 | // Idea: Savestates, speedup, pause, Use Space bar to go to the next decision point. |
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2 | daniel-mar | 26 | |
8 | daniel-mar | 27 | // ----------------------------------------------------------------------------- |
28 | |||
29 | // HOTSPOT_RELATIVE_ORIGIN is a new behavior which is not compatible with the original engine. |
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30 | // With HOTSPOT_RELATIVE_ORIGIN enabled, the coordinates will be relative to the picture |
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31 | // The original game has the origin at the top left corner of the screen. |
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32 | // This is a problem because the game as well as the scene editor does not know the |
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33 | // desired resolution, as it is automatically determined. |
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34 | // If we would hardcode the desired canvas (640x480) in <ExeName>.ini, then |
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35 | // it would work, but then, the scene Editor can not know the desired resolution... |
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36 | {$DEFINE HOTSPOT_RELATIVE_ORIGIN} |
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37 | |||
2 | daniel-mar | 38 | interface |
39 | |||
40 | uses |
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41 | Windows, Messages, SysUtils, Classes, Graphics, Controls, Forms, |
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19 | daniel-mar | 42 | Dialogs, ExtCtrls, StdCtrls, Game, MPlayer, SyncObjs; |
2 | daniel-mar | 43 | |
44 | type |
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45 | TMainForm = class(TForm) |
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46 | Image1: TImage; |
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47 | Panel1: TPanel; |
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48 | StartupTimer: TTimer; |
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16 | daniel-mar | 49 | MediaPlayer1: TMediaPlayer; |
50 | Panel2: TPanel; |
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2 | daniel-mar | 51 | procedure FormCreate(Sender: TObject); |
52 | procedure FormKeyDown(Sender: TObject; var Key: Word; Shift: TShiftState); |
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53 | procedure StartupTimerTimer(Sender: TObject); |
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54 | procedure ControlClick(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer); |
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55 | procedure FormDestroy(Sender: TObject); |
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56 | private |
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57 | FHotspots: array[0..2] of THotspot; |
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58 | FullscreenMode: boolean; |
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59 | procedure cbPictureShow(ASender: TGame; AFilename: string; AType: TPictureType); |
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60 | procedure cbAsyncSound(ASender: TGame; AFilename: string); |
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61 | procedure cbExit(ASender: TGame); |
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24 | daniel-mar | 62 | function cbWait(ASender: TGame; AMilliseconds: Cardinal): boolean; |
2 | daniel-mar | 63 | procedure cbSetHotspot(ASender: TGame; AIndex: THotspotIndex; AHotspot: THotspot); |
64 | procedure cbClearHotspots(ASender: TGame); |
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65 | procedure ClickEvent(X, Y: Integer); |
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19 | daniel-mar | 66 | private |
67 | FCancelSceneRequest: boolean; |
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68 | csCancelSceneRequest: TCriticalSection; |
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2 | daniel-mar | 69 | public |
70 | game: TGame; |
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71 | end; |
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72 | |||
73 | var |
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74 | MainForm: TMainForm; |
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75 | |||
76 | implementation |
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77 | |||
78 | {$R *.dfm} |
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79 | |||
80 | uses |
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19 | daniel-mar | 81 | MMSystem, IniFiles, Math, GameBinStruct; |
2 | daniel-mar | 82 | |
83 | function AddThouSeps(const S: string): string; |
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84 | var |
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85 | LS, L2, I, N: Integer; |
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86 | Temp: string; |
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87 | begin |
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88 | // http://www.delphigroups.info/2/11/471892.html |
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89 | result := S ; |
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90 | LS := Length(S); |
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91 | N := 1 ; |
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92 | if LS > 1 then |
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93 | begin |
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94 | if S [1] = '-' then // check for negative value |
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95 | begin |
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96 | N := 2; |
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97 | LS := LS - 1; |
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98 | end; |
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99 | end; |
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100 | if LS <= 3 then exit; |
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101 | L2 := (LS - 1) div 3; |
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102 | Temp := ''; |
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103 | for I := 1 to L2 do |
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104 | begin |
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12 | daniel-mar | 105 | Temp := {$IF not Declared(ThousandSeparator)}FormatSettings.{$IFEND}ThousandSeparator + Copy (S, LS - 3 * I + 1, 3) + Temp; |
2 | daniel-mar | 106 | end; |
107 | Result := Copy (S, N, (LS - 1) mod 3 + 1) + Temp; |
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108 | if N > 1 then Result := '-' + Result; |
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109 | end; |
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110 | |||
111 | { TMainForm } |
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112 | |||
113 | procedure TMainForm.cbPictureShow(ASender: TGame; AFilename: string; AType: TPictureType); |
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12 | daniel-mar | 114 | resourcestring |
115 | S_YOUR_SCORE = 'Your score is: %s'; |
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2 | daniel-mar | 116 | begin |
20 | daniel-mar | 117 | csCancelSceneRequest.Acquire; |
118 | try |
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119 | FCancelSceneRequest := false; |
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120 | finally |
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121 | csCancelSceneRequest.Release; |
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122 | end; |
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123 | |||
19 | daniel-mar | 124 | {$IFDEF DEBUG} |
125 | Caption := AFileName; |
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126 | {$ENDIF} |
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127 | |||
2 | daniel-mar | 128 | if FileExists(AFilename) then |
129 | begin |
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130 | Image1.Visible := false; |
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131 | try |
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132 | Image1.Picture.LoadFromFile(AFilename); |
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133 | Image1.Autosize := true; |
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134 | finally |
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135 | // This speeds up the picture loading on very old computers |
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136 | Image1.Visible := true; |
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137 | end; |
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138 | |||
139 | // Make form bigger if necessary |
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140 | if Image1.Width > ClientWidth then |
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141 | begin |
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8 | daniel-mar | 142 | ClientWidth := Min(Image1.Width, Screen.Width); |
2 | daniel-mar | 143 | if (ClientWidth >= Screen.Width) then FullscreenMode := true; |
144 | Position := poScreenCenter; |
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145 | end; |
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146 | if Image1.Height > ClientHeight then |
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147 | begin |
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8 | daniel-mar | 148 | ClientHeight := Min(Image1.Height, Screen.Height); |
2 | daniel-mar | 149 | if (ClientHeight >= Screen.Height) then FullscreenMode := true; |
150 | Position := poScreenCenter; |
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151 | end; |
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152 | |||
153 | // Center image |
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154 | Image1.Left := ClientWidth div 2 - Image1.Width div 2; |
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155 | Image1.Top := ClientHeight div 2 - Image1.Height div 2; |
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156 | end |
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157 | else |
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158 | begin |
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22 | daniel-mar | 159 | // ShowMessageFmt('File not found: %s', [AFileName]); |
2 | daniel-mar | 160 | Image1.Picture := nil; |
161 | end; |
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162 | |||
163 | if FullScreenMode then |
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164 | begin |
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165 | BorderStyle := bsNone; |
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166 | FormStyle := fsStayOnTop; |
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167 | Case AType of |
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168 | ptDia: Screen.Cursor := -1; |
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169 | ptDecision: Screen.Cursor := 0; |
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170 | End; |
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171 | end; |
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172 | |||
12 | daniel-mar | 173 | Panel1.Caption := Format(S_YOUR_SCORE, [AddThouSeps(IntToStr(ASender.Score))]); |
2 | daniel-mar | 174 | Panel1.Left := 8; |
175 | Panel1.Top := Min(ClientHeight, Screen.Height) - Panel1.Height - 8; |
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176 | Panel1.Visible := AType = ptDecision; |
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177 | end; |
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178 | |||
179 | procedure TMainForm.cbAsyncSound(ASender: TGame; AFilename: string); |
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180 | begin |
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181 | PlaySound(nil, hinstance, 0); |
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182 | if FileExists(AFilename) then |
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183 | begin |
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184 | PlaySound(PChar(AFilename), hinstance, SND_FILENAME or SND_ASYNC); |
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185 | end; |
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186 | end; |
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187 | |||
188 | procedure TMainForm.cbSetHotspot(ASender: TGame; AIndex: THotspotIndex; AHotspot: THotspot); |
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189 | begin |
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190 | FHotspots[AIndex] := AHotspot; |
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191 | end; |
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192 | |||
193 | procedure TMainForm.cbClearHotspots(ASender: TGame); |
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194 | var |
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195 | i: Integer; |
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196 | begin |
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197 | for i := Low(FHotspots) to High(FHotspots) - 1 do |
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198 | begin |
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199 | FHotspots[i].lpAction := nil; |
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200 | end; |
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201 | end; |
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202 | |||
203 | procedure TMainForm.cbExit(ASender: TGame); |
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204 | begin |
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205 | Application.Terminate; |
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206 | end; |
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207 | |||
24 | daniel-mar | 208 | function TMainForm.cbWait(ASender: TGame; AMilliseconds: Cardinal): boolean; |
19 | daniel-mar | 209 | var |
210 | FirstTickCount: DWord; |
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2 | daniel-mar | 211 | begin |
212 | //Cursor := crHourglass; |
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213 | try |
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19 | daniel-mar | 214 | result := false; // don't cancel |
215 | FirstTickCount := GetTickCount; // TODO: Attention, GetTickCount can overflow |
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216 | while not Application.Terminated and ((GetTickCount - FirstTickCount) < AMilliseconds) do |
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217 | begin |
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218 | csCancelSceneRequest.Acquire; |
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219 | try |
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220 | if FCancelSceneRequest then |
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221 | begin |
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222 | FCancelSceneRequest := false; |
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223 | result := true; // cancel |
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224 | exit; |
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225 | end; |
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226 | finally |
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227 | csCancelSceneRequest.Release; |
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228 | end; |
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229 | Application.ProcessMessages; |
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230 | Sleep(0); |
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231 | end; |
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2 | daniel-mar | 232 | finally |
233 | //Cursor := crDefault; |
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234 | end; |
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235 | end; |
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236 | |||
237 | procedure TMainForm.FormCreate(Sender: TObject); |
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238 | var |
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239 | ini: TMemIniFile; |
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240 | iniFilename: string; |
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241 | begin |
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19 | daniel-mar | 242 | csCancelSceneRequest := TCriticalSection.Create; |
2 | daniel-mar | 243 | iniFilename := ChangeFileExt(ExtractFileName(ParamStr(0)), '.ini'); |
244 | |||
245 | DoubleBuffered := true; |
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246 | |||
247 | if FileExists(iniFilename) then |
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248 | begin |
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249 | ini := TMemIniFile.Create(iniFilename); |
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250 | try |
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251 | Caption := ini.ReadString('Config', 'Title', ''); |
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252 | finally |
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253 | FreeAndNil(ini); |
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254 | end; |
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255 | end; |
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256 | |||
257 | try |
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258 | StartupTimer.Enabled := true; |
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259 | except |
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260 | Application.Terminate; |
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261 | end; |
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262 | end; |
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263 | |||
264 | procedure TMainForm.FormDestroy(Sender: TObject); |
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265 | begin |
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21 | daniel-mar | 266 | if Assigned(Game) then FreeAndNil(Game); |
17 | daniel-mar | 267 | |
2 | daniel-mar | 268 | // Without this, some audio drivers could crash if you press ESC to end the game. |
269 | // (VPC 2007 with Win95; cpsman.dll crashes sometimes) |
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270 | PlaySound(nil, hinstance, 0); |
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19 | daniel-mar | 271 | FreeAndNil(csCancelSceneRequest); |
2 | daniel-mar | 272 | end; |
273 | |||
274 | procedure TMainForm.FormKeyDown(Sender: TObject; var Key: Word; |
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275 | Shift: TShiftState); |
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276 | begin |
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16 | daniel-mar | 277 | if Key = VK_SPACE then |
278 | begin |
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279 | if MediaPlayer1.Mode = mpPlaying then MediaPlayer1.Stop; |
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280 | end; |
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19 | daniel-mar | 281 | if KEY = VK_RETURN then |
282 | begin |
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283 | if MediaPlayer1.Mode = mpPlaying then |
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284 | begin |
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285 | MediaPlayer1.Position := MediaPlayer1.EndPos; |
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286 | end; |
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287 | csCancelSceneRequest.Acquire; |
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288 | try |
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289 | FCancelSceneRequest := true; |
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290 | finally |
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291 | csCancelSceneRequest.Release; |
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292 | end; |
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293 | end; |
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2 | daniel-mar | 294 | if Key = VK_ESCAPE then Close; |
295 | end; |
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296 | |||
297 | procedure TMainForm.ClickEvent(X, Y: Integer); |
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298 | var |
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299 | i: integer; |
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19 | daniel-mar | 300 | ac: TActionDef; |
2 | daniel-mar | 301 | begin |
19 | daniel-mar | 302 | // Debug: Go to prev decision by clicking on the top left edge |
303 | if (X < 20) and (Y < 20) then |
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304 | begin |
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20 | daniel-mar | 305 | // TODO: Also allow to go back multiple steps (we would need a stack instead of PrevDecisionScene/CurDecisionScene) |
19 | daniel-mar | 306 | ac.scoreDelta := 0; |
307 | ac.nextSceneID := SCENEID_PREVDECISION; |
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308 | ac.sceneSegment := 0; |
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309 | Game.PerformAction(@ac); |
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310 | Exit; |
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311 | end; |
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312 | |||
8 | daniel-mar | 313 | // If hotspots are overlaying, the lowest action will be chosen (same behavior as original game) |
2 | daniel-mar | 314 | for i := Low(FHotspots) to High(FHotspots) do |
315 | begin |
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316 | if Assigned(FHotspots[i].lpAction) and |
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317 | (X >= FHotspots[i].cHotspotTopLeft.X) and |
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318 | (Y >= FHotspots[i].cHotspotTopLeft.Y) and |
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319 | (X <= FHotspots[i].cHotspotBottomRight.X) and |
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320 | (Y <= FHotspots[i].cHotspotBottomRight.Y) then |
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321 | begin |
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322 | FHotspots[i].Game.PerformAction(FHotspots[i].lpAction); |
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323 | Exit; |
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324 | end; |
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325 | end; |
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326 | end; |
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327 | |||
328 | procedure TMainForm.ControlClick(Sender: TObject; Button: TMouseButton; Shift: TShiftState; X, Y: Integer); |
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329 | begin |
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8 | daniel-mar | 330 | {$IFDEF HOTSPOT_RELATIVE_ORIGIN} |
331 | ClickEvent(X, Y); |
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332 | {$ELSE} |
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2 | daniel-mar | 333 | ClickEvent(X+TControl(Sender).Left, Y+TControl(Sender).Top); |
8 | daniel-mar | 334 | {$ENDIF} |
2 | daniel-mar | 335 | end; |
336 | |||
337 | procedure TMainForm.StartupTimerTimer(Sender: TObject); |
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338 | begin |
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339 | StartupTimer.Enabled := false; |
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16 | daniel-mar | 340 | |
341 | if FileExists('INTRO.AVI') then |
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342 | begin |
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343 | MediaPlayer1.FileName := 'INTRO.AVI'; |
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344 | MediaPlayer1.Open; |
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345 | |||
346 | Panel2.Visible := true; |
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347 | Panel2.Top := 0; |
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348 | Panel2.Left := 0; |
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349 | Panel2.Width := MediaPlayer1.DisplayRect.Right; |
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350 | Panel2.Height := MediaPlayer1.DisplayRect.Bottom; |
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351 | |||
352 | ClientWidth := Panel2.Width; |
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353 | if (ClientWidth >= Screen.Width) then FullscreenMode := true; |
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354 | ClientHeight := Panel2.Height; |
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355 | if (ClientHeight >= Screen.Height) then FullscreenMode := true; |
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356 | Position := poScreenCenter; |
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357 | |||
358 | if FullScreenMode then |
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359 | begin |
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360 | BorderStyle := bsNone; |
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361 | FormStyle := fsStayOnTop; |
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362 | Screen.Cursor := -1; |
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363 | end; |
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364 | |||
365 | // For some reason, "Position := poScreenCenter" causes the video handle to break! |
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366 | // we need to close+open it again! |
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367 | MediaPlayer1.Close; |
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368 | MediaPlayer1.Open; |
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369 | |||
370 | MediaPlayer1.Play; |
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371 | while MediaPlayer1.Mode <> mpStopped do |
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372 | begin |
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373 | Sleep(100); |
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374 | Application.ProcessMessages; |
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375 | if Application.Terminated then break; |
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376 | end; |
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377 | |||
378 | MediaPlayer1.Close; |
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379 | Panel2.Visible := false; |
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380 | Screen.Cursor := 0; |
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381 | end; |
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382 | |||
383 | try |
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384 | Game := TGame.Create('.'); |
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17 | daniel-mar | 385 | Game.PictureShowCallback := cbPictureShow; |
386 | Game.AsyncSoundCallback := cbAsyncSound; |
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387 | Game.ExitCallback := cbExit; |
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388 | Game.WaitCallback := cbWait; |
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389 | Game.SetHotspotCallback := cbSetHotspot; |
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390 | Game.ClearHotspotsCallback := cbClearHotspots; |
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391 | Game.Run; |
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16 | daniel-mar | 392 | except |
21 | daniel-mar | 393 | on E: EAbort do |
394 | begin |
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395 | Close; |
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396 | end; |
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16 | daniel-mar | 397 | on E: Exception do |
398 | begin |
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399 | MessageDlg(E.Message, mtError, [mbOK], 0); |
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400 | Close; |
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401 | end; |
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402 | end; |
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2 | daniel-mar | 403 | end; |
404 | |||
405 | end. |